Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.21 @ 12:19:38 Player: nirgal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (958) 958 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 2966 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (119) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (5) ------ Small Storage Unit Melee Analysis Suite > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (6) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Melee Analysis Suite Transmission Jammer Improved Propulsion Shielding > --- WEAPON ----------- Heavy Particle Cannon Ion Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Ion Cannon Ion Cannon [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Propulsion Shielding Device Sensor Array Storage Small Storage Unit Processor Melee Analysis Suite Protection Improved Propulsion Shielding Weapon Plasma Cutter Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 59 | 6 17 12 1 23 Power 7 | 1 2 2 . 2 Engine 4 | 1 2 1 . . Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 9 | 2 4 1 . 2 Treads . | . . . . . Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover 5 | . 4 1 . . Flight . | . . . . . Utility 14 | 1 5 4 1 3 Device 4 | . . 2 . 2 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 8 | . 5 2 1 . Artifact . | . . . . . Weapon 29 | 2 6 5 . 16 Energy Gun 8 | 2 1 3 . 2 Energy Cannon 10 | . . . . 10 Ballistic Gun 1 | . . . . 1 Ballistic Cannon 5 | . 5 . . . Launcher 1 | . . . . 1 Special Weapon 3 | . . 2 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 25 | . . 3 . 22 Power 3 | . . 1 . 2 Propulsion 3 | . . 1 . 2 Utility 5 | . . 1 . 4 Weapon 14 | . . . . 14 Highest Loss Streak 15 | . . 3 . 15 Average Slot Usage (%) 86 | . 85 87 88 86 Engine 4 | . 13 5 . . Core 5 | . . 4 11 8 Leg 4 | . 4 . . 6 Hover 11 | . 16 16 11 4 Device 7 | . . 13 5 11 Storage 11 | . 14 11 11 9 Protection 17 | . 9 14 27 20 Energy Gun 6 | . 14 10 . . Energy Cannon 2 | . . . . 7 Ballistic Cannon 5 | . 11 9 . . Launcher 1 | . . . . 2 Special Weapon 7 | . . 1 22 13 Naked Turns . | . . . . . Heaviest Build 32 | 13 17 20 20 32 Greatest Support 20 | 20 20 12 6 20 Greatest Overweight (x) 10 | 4 4 3 3 10 Average Overweight (x) 1 | 1 1 1 2 2 Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 2 6 6 6 6 Average Carried 5 | . 5 5 5 4 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 2 5 6 6 1 Class Distribution -------------------- 91% | Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 967 | 176 237 254 30 270 Remotely . | . . . . . Salvage Created 1183 | . 252 215 . 716 Parts 75 | . 15 14 . 46 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 26 | . 4 7 . 15 Guns 6 | . . 5 . 1 Cannons 18 | . 4 2 . 12 AOE 2 | . . . . 2 Classes Destroyed 10 | . 3 3 . 4 Worker 3 | . . . . 3 Builder 2 | . . . . 2 Recycler 4 | . 1 . . 3 Operator 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 8 | . . 3 . 5 Grunt 11 | . 4 3 . 4 Duelist 1 | . . . . 1 Sentry 4 | . . 1 . 3 Hunter 2 | . . . . 2 Best Kill Streak 9 | . 2 3 . 9 Combat Bots Only 6 | . 2 3 . 6 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2752 | . 198 364 . 2190 Core 712 | . 56 100 . 556 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 77 . 75 . Volleys Fired 103 | . 18 28 . 57 Largest 3 | . 2 2 . 3 Hottest 165 | . 90 130 . 165 Shots Fired 200 | . 36 55 . 109 Gun 55 | . 14 33 . 8 Cannon 110 | . 22 22 . 66 Launcher 16 | . . . . 16 Special 19 | . . . . 19 Kinetic 46 | . 22 22 . 2 Thermal 120 | . 1 33 . 86 Explosive 16 | . . . . 16 Electromagnetic 18 | . 13 . . 5 Robot Hit Streak 14 | . 5 6 . 14 Robot Miss Streak 4 | . 4 4 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 120 | . 19 32 . 69 Core Hits 58 | . 7 11 . 40 Critical Hits 2 | . 1 . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2731 | . 308 543 . 1880 Guns 512 | . 71 366 . 75 Cannons 1477 | . 210 177 . 1090 Explosions 636 | . 27 . . 609 Melee . | . . . . . Ramming 13 | . . . . 13 Kinetic 387 | . 210 177 . . Thermal 1590 | . 27 366 . 1197 Explosive 609 | . . . . 609 Electromagnetic 132 | . 71 . . 61 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 33 | . 8 . . 25 Projectiles 30 | . 8 . . 22 Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks 5 | . 3 2 . . Impact . | . . . . . Kinetic 5 | . 3 2 . . Secondary . | . . . . . Self-Inflicted Damage 214 | . . . . 214 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 630 | . 231 289 . 630 Average Temperature 146 | . 67 130 . 182 Received Heat Transfer 756 | . 108 81 . 567 Effects 18 | . . 1 . 17 Shutdowns 3 | . . . . 3 Energy Bleed 6 | . . 1 . 5 Interference 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 . 1 Heat Transferred 2925 | . 50 851 . 2024 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 414 | . 92 238 14 414 Initial 27 | . . 27 14 5 Average 79 | . 27 128 14 121 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 82 | 100 100 70 100 66 Level 1 17 | . . 29 . 31 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 1 . 3 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 5 | . 2 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 5 | . 2 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 16 11 . 21 Peak Tracking Total 6 | . 5 5 . 6 Tactical Retreats 6 | . 4 . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 7 | . 6 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 9 | . 6 2 . 1 Terminals 6 | . 4 1 . 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 16 8 . 2 Successful 8 | . 5 3 . . Failed 18 | . 11 5 . 2 Catastrophic 4 | . 2 1 . 1 Database Lockouts . | . . . . . Manual 9 | . 6 1 . 2 Terminals 17 | . 11 4 . 2 Fabricators . | . . . . . Repair Stations 6 | . 2 4 . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Reinforcement Status 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 2 . . Scan Component 2 | . 1 1 . . Repair 2 | . 1 1 . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 1 . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 39 | . 26 13 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 9 | . 9 . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 42 | . . . . 42 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2085 | 64 588 420 256 757 Spaces Moved 912 | 41 328 186 122 235 Core 45 | 25 13 . . 7 Treads . | . . . . . Legs 208 | 16 84 . . 108 Wheels . | . . . . . Hover 659 | . 231 186 122 120 Flight . | . . . . . Fastest Speed 50 | 50 56 116 180 120 Average Speed 170 | 130 143 149 207 213 Slowest Speed 550 | 250 250 240 240 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 45 15 27 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 4 | . . . . 4 Terrain Destroyed 114 | . 3 . . 111 Melee . | . . . . . Projectile 14 | . . . . 14 AOE 100 | . 3 . . 97 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1212 | 48 404 273 127 360 Wait 108 | . 33 36 . 39 Move 908 | 40 327 185 121 235 Hop . | . . . . . Pick Up 14 | 2 4 4 2 2 Fast Attach 42 | 6 14 10 1 11 Attach 12 | . 1 1 . 10 Detach 4 | . 2 . . 2 Swap 5 | . 2 1 . 2 Drop 14 | . 3 8 3 . Fire 103 | . 18 28 . 57 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 497 | -10/Materials | Repaired EM Pulse Gun 645 | -10/Materials | Discovered new exit (range 8) 653 | -10/Materials | Entered another Materials area 653 | -9/Materials | Evolved 2 slots: Utility x2 771 | -9/Materials | Repaired Hover Unit 905 | -9/Materials | Lost 3 parts (1p1n1u) 1024 | -9/Materials | Discovered new exit (range 14) 1073 | -9/Materials | Entered Mines 1084 | -9/Mines | Learned location of Zion (-7) 1120 | -9/Mines | Discovered new exit (range 13) 1249 | -9/Mines | Received a Mining Laser from a helpful Derelict 1329 | -9/Mines | Entered Materials 1329 | -8/Materials | Accompanied by 1 ally 1329 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1739 | -8/Materials | Core integrity fell below 50% 1771 | -8/Materials | Lost 7 parts (1n6w) 2011 | -8/Materials | Core integrity fell below 20% 2086 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02072_ Imp. Propulsion Shielding destroyed. 02073_ Acquired Beam Rifle. 02074_ K-01 Serf collects debris. 02075_ S-10 Pest destroyed. 02075_ K-01 Serf collects debris. 02075_ U-05 Engineer lays Concrete. 02076_ Beam Rifle destroyed. 02076_ U-05 Engineer builds a Wall. 02077_ Kicked A-02 Transporter out of the way. 02077_ K-01 Serf collects debris. 02079_ Acquired 11 matter. 02081_ K-01 Serf collects debris. 02081_ U-05 Engineer lays Concrete. 02081_ Acquired Lgt. Assault Rifle. 02082_ K-01 Serf collects debris. 02082_ U-05 Engineer lays Concrete. 02083_ U-05 Engineer builds a Wall. 02084_ K-01 Serf collects debris. 02084_ Lgt. Nuclear Core destroyed. 02085_ K-01 Serf collects debris. 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