Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 20:43:35 Player: korgoth Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (33) 165 Value Destroyed (945) 945 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (842) 842 TOTAL SCORE: 6732 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 243 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1000 Matter 279/300 Energy 84/100 System Corruption 12% Temperature Cool (2) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (8) ------ Medium Storage Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Gravmag System Antigrav System Gyrokinetic Inverter Linear Gravjet Small Storage Unit Improved Hacking Suite Makeshift Sword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Gravmag System Makeshift Hover Unit Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite System Shield System Shield Makeshift System Shield > --- WEAPON ----------- Heavy Beamcaster Enhanced Coil Gun > --- INVENTORY -------- Improved Hover Unit Gravmag System Gravmag System Gravmag System Improved Gravmag System Gyrokinetic Inverter Linear Gravjet Small Storage Unit Improved Hacking Suite Makeshift Sword [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Cesium-ion Thruster Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Makeshift Sword Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Barrage Gun Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . . . . 1 Utility 6 | . . 1 . 1 2 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 60 | 6 3 7 2 5 2 2 2 1 10 2 18 Power 5 | 1 . . 1 . . . . . 1 . 2 Engine 3 | 1 . . 1 . . . . . . . 1 Core 2 | . . . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 . 3 . . . 1 . . 5 . 8 Treads . | . . . . . . . . . . . . Leg 3 | . . . . . . 1 . . 2 . . Wheel 5 | 2 . 3 . . . . . . . . . Hover 10 | . . . . . . . . . 3 . 7 Flight 1 | . . . . . . . . . . . 1 Utility 18 | 1 2 1 . 3 1 . 1 . 2 1 6 Device 2 | . 1 . . . 1 . . . . . . Storage 4 | 1 . 1 . 1 . . . . . . 1 Processor 2 | . 1 . . . . . . . . . 1 Hackware 4 | . . . . . . . . . 1 . 3 Protection 6 | . . . . 2 . . 1 . 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 18 | 2 1 3 1 2 1 1 1 1 2 1 2 Energy Gun 8 | 2 1 . . 1 . 1 1 . . 1 1 Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun 5 | . . 1 1 1 . . . . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 . . . . . 1 Parts Lost 24 | . . . . 1 . . 1 2 . . 20 Power 3 | . . . . . . . . . . . 3 Propulsion 11 | . . . . 1 . . . 1 . . 9 Utility 6 | . . . . . . . . 1 . . 5 Weapon 4 | . . . . . . . 1 . . . 3 Highest Loss Streak 18 | . . . . 1 . . 1 1 . . 18 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | 4 7 7 7 12 14 14 14 13 9 7 7 Power 1 | . 1 1 1 1 2 2 2 2 1 1 . Propulsion 4 | 2 4 3 3 3 3 3 4 5 5 5 5 Utility 2 | . 1 2 2 5 6 6 5 4 1 . 1 Weapon 1 | . 1 . . 1 2 3 2 2 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 19 | . 3 1 . 1 1 . . . 4 . 9 Power 1 | . . . . . 1 . . . . . . Propulsion 10 | . 2 . . . . . . . . . 8 Utility 4 | . . 1 . 1 . . . . 1 . 1 Weapon 4 | . 1 . . . . . . . 3 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 99 100 95 77 78 82 83 89 86 81 Engine 4 | . 14 11 11 9 7 6 6 6 1 . 3 Core 2 | . . . . . . . . . 4 6 . Leg 4 | . . . . . . 4 6 6 6 6 . Wheel 11 | . 28 33 33 32 23 20 20 18 4 . . Hover 10 | . . . . . . . . . 13 20 23 Device 9 | . 5 10 11 9 8 13 13 13 13 6 2 Storage 7 | . 14 11 11 9 7 6 6 6 6 6 5 Processor 6 | . 5 11 11 9 7 6 6 6 6 6 5 Hackware 4 | . . . . . . . . . 4 6 16 Protection 9 | . . . . 8 7 6 11 11 13 13 9 Energy Gun 4 | . 28 12 . 7 7 11 10 3 . . 2 Ballistic Gun 4 | . . 2 11 8 7 1 . . 4 6 3 Slashing Weapon 2 | . . . . . . . . . 4 5 2 Peak Build Rating 67 | 6 7 12 14 21 23 26 30 30 41 42 67 Average Rating 31 | 5 6 9 12 19 21 25 26 29 37 40 54 On Entrance 20 | . 6 7 12 12 20 22 26 30 29 41 40 Naked Turns . | . . . . . . . . . . . . Heaviest Build 63 | 10 13 17 22 44 46 48 55 58 63 32 40 Greatest Support 48 | 26 26 36 36 46 30 30 30 30 33 33 48 Greatest Overweight (x) 8 | . . . . 1 1 1 1 2 3 . 8 Average Overweight (x) . | . . . . . 1 1 1 1 1 . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 8 10 Average Capacity 10 | 7 8 8 8 14 15 15 15 15 10 8 9 Most Carried 15 | 8 8 8 8 15 15 15 15 14 15 8 10 Average Carried 9 | 4 7 7 7 12 14 14 14 13 9 7 7 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 8 8 10 Final Carried 15 | 8 8 7 7 14 14 15 13 14 8 8 7 Class Distribution -------------------- 50% | Mutant 36% | Derelict-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Matter Collected 1270 | 260 . 67 116 33 92 . 80 138 . 278 206 Remotely . | . . . . . . . . . . . . Salvage Created 816 | 141 . 216 24 183 . . . . . 110 142 Parts 67 | 9 . 27 7 8 . . . . . 2 14 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . Prevented 7 | . . . . . . . . . . 7 . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 24 | . . 12 3 5 . . . . . 2 2 Guns 9 | . . 1 . 4 . . . . . 2 2 AOE 15 | . . 11 3 1 . . . . . . . Classes Destroyed 10 | 3 . 4 . 1 . . . . . 1 1 Worker 4 | 2 . 2 . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 Swarmer 10 | . . 7 3 . . . . . . . . Grunt 5 | . . 3 . 2 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 4 | . . 2 . 2 . . . . . . . Programmer 4 | . . . . . . . . . . 2 2 Best Kill Streak 8 | 2 . 8 3 3 . . . . . 2 1 Combat Bots Only 6 | . . 6 3 3 . . . . . 2 1 Max Kills in Single Turn 3 | 1 . 3 2 1 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 2 1 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 337 | . 5 26 3 36 . . 44 13 . 14 196 Missed 105 | . 4 7 2 6 . . 11 7 . 7 61 Hits 232 | . 1 19 1 30 . . 33 6 . 7 135 Melee 3 | . . . . 2 . . 1 . . . . Projectile 229 | . 1 19 1 28 . . 32 6 . 7 135 AOE 2 | . . . . . . . . . . . 2 Critical Strikes 16 | . . 1 . 3 . . 1 . . . 11 Damage Taken 4429 | . 11 488 42 480 . . 374 101 . 138 2795 Core 1376 | . 11 254 10 72 . . . 23 . . 1006 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 85 | 100 95 . 34 86 100 . . . . 97 . Volleys Fired 79 | 18 4 16 4 14 . . 1 . . 7 15 Largest 2 | 2 2 2 2 2 . . 1 . . 2 2 Hottest 111 | 80 90 90 56 89 . . 56 . . 109 111 Shots Fired 139 | 36 8 32 6 28 . . 1 . . 10 18 Gun 120 | 36 8 18 4 25 . . 1 . . 10 18 Cannon . | . . . . . . . . . . . . Launcher 19 | . . 14 2 3 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 42 | . . 9 4 11 . . . . . 7 11 Thermal 77 | 36 8 9 . 14 . . 1 . . 3 6 Explosive 19 | . . 14 2 3 . . . . . . . Electromagnetic 1 | . . . . . . . . . . . 1 Robot Hit Streak 9 | 9 2 4 1 5 . . 3 . . 3 6 Robot Miss Streak 4 | 1 4 3 3 2 . . . . . 1 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 86 | 24 3 15 2 21 . . 1 . . 7 13 Core Hits 57 | 5 1 23 3 13 . . . . . 5 7 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . 1 . 1 1 . . . . . . 1 Burn 3 | . 1 . . 1 . . . . . . 1 Destroy 1 | . . . 1 . . . . . . . . Melee Attacks 7 | . . . . . . . . . 2 1 4 Impact . | . . . . . . . . . . . . Slashing 7 | . . . . . . . . . 2 1 4 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2400 | 239 34 993 137 394 . . 16 . . 181 406 Guns 1249 | 239 34 106 7 335 . . 16 . . 181 331 Cannons . | . . . . . . . . . . . . Explosions 1076 | . . 887 130 59 . . . . . . . Melee 75 | . . . . . . . . . . . 75 Ramming . | . . . . . . . . . . . . Kinetic 560 | . . 44 7 198 . . . . . 96 215 Thermal 689 | 239 34 62 . 137 . . 16 . . 85 116 Explosive 1076 | . . 887 130 59 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 75 | . . . . . . . . . . . 75 Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . 2 . . . . . . . . 3 12 Average Corruption 4 | . 1 . . . . . . . . 2 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 15 | . 2 . . . . . . . . 4 9 Message Errors 4 | . 1 . . . . . . . . 2 1 Matter Fused 6 | . 1 . . . . . . . . 1 4 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 46 | . . 46 . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 46 | . . 46 . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 327 | . . 294 33 . . . . . . . . Shots 6 | . . 5 1 . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 216 | 72 66 21 . 216 . . 4 . . 188 85 Average Temperature 39 | 29 25 9 . 94 . . 3 . . 80 13 Received Heat Transfer 501 | . 6 72 . 243 . . 48 21 . . 111 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | 1 . . . 1 . . . . . . . Heat Transferred 1624 | 550 161 173 . 370 . . 37 . . 111 222 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . 2 1 . . . . . . . . Low Security (%) 92 | 100 100 66 67 100 100 100 . . . . 100 Level 1 5 | . . 21 32 . . . . . . . . Level 2 1 | . . 11 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 447 | 10 60 447 234 155 67 15 . . . . 32 Initial 166 | . . 16 166 66 67 7 . . . . . Average 46 | 1 5 131 184 70 44 1 . . . . 4 Influence Increases 1221 | 20 60 507 106 194 . 15 . . . 144 175 Destroy 0b10 Robot/C 580 | . . 240 60 100 . . . . . 100 80 Destroy 0b10 Robot/NC 45 | 20 . 20 . . . . . . . . 5 Destroy Leader 130 | . . 50 10 30 . . . . . 20 20 Allied During Kill 27 | . . . . . . . . . . 24 3 Successful Hack 8 | . . . 8 . . . . . . . . Disable Machine 135 | . . 90 15 30 . . . . . . . Destroy Structure 161 | . . 107 13 19 . . . . . . 22 Partial Spotted 30 | . . . . 15 . 15 . . . . . Lose Combat Pursuer 105 | . 60 . . . . . . . . . 45 Influence Decreases 1214 | 20 20 120 361 216 133 17 15 . . 144 168 Entered New Map 490 | . . 24 261 106 83 10 6 . . . . Time Decay 588 | 20 20 96 100 100 50 7 9 . . 90 96 Lost Part 69 | . . . . 10 . . . . . . 59 Lost Ally 67 | . . . . . . . . . . 54 13 Squads Dispatched 5 | . 2 1 . . . . . . . . 2 Investigation 1 | . . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 3 | . 2 . . . . . . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Distress Signals 3 | . . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 79 | . 11 25 4 8 . 1 2 6 . 7 15 Peak Tracking Total 6 | . 5 5 3 4 . 2 1 3 . 2 6 Tactical Retreats 14 | . 1 4 1 1 . . 1 3 . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 3 | . 2 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 10 | . . 7 1 2 . . . . . . . Max in Single Turn 2 | . . 2 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 6 | . 1 1 1 . . 1 . . . 1 1 Terminals 5 | . 1 1 1 . . 1 . . . 1 . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 8 | . 1 1 2 . . 2 . . . 1 1 Successful 3 | . . . 1 . . 1 . . . 1 . Failed 5 | . 1 1 1 . . 1 . . . . 1 Catastrophic 2 | . 1 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 1 1 2 . . 2 . . . . 14 Terminals 7 | . 1 1 2 . . 2 . . . 1 . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . . . 1 . . 1 . . . 1 . Record 1 | . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 3 | . 1 1 . . . . . . . 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Total Allies 14 | . . . . . . . . . 8 . 6 Largest Group 8 | . . . . . . . . . 8 8 4 Highest-Rated Group 256 | . . . . . . . . . 256 256 201 Highest-Rated Ally 51 | . . . . . . . . . 40 40 51 Zionite Dispatches 3 | . . . . . . . . . . . 3 Recon 1 | . . . . . . . . . . . 1 Hacker 2 | . . . . . . . . . . . 2 Total Orders . | . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . 29 5 Total Damage 941 | . . . . . . . . . . 709 232 Kills 5 | . . . . . . . . . . 3 2 Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Active Infowar (turns) 4125 | . 143 257 211 214 106 139 334 253 1900 535 33 ECM 4125 | . 143 257 211 214 106 139 334 253 1900 535 33 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 2 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . 2 Depthwide Sectors/0 1 | . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Turns Passed 5150 | 135 371 260 211 214 106 139 334 253 1900 535 692 Spaces Moved 4712 | 71 355 180 205 166 104 139 342 252 1376 564 958 Core 9 | 6 . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . Legs 4 | . . . . . . . . . 4 . . Wheels 2311 | 65 355 180 205 166 104 139 342 252 503 . . Hover 2388 | . . . . . . . . . 869 564 955 Flight . | . . . . . . . . . . . . Fastest Speed 42 | 50 90 86 86 85 95 95 95 95 68 68 42 Average Speed 91 | 86 90 86 86 88 95 95 95 98 126 68 55 Slowest Speed 450 | 90 90 86 86 95 95 95 95 110 260 68 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 5 48 23 29 16 3 3 47 41 89 77 20 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 16 | . . . . . . . . 1 1 . 14 Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 6 | . . . 1 . . . 1 1 . 3 . Spaces Dug 1 | . . . . . . . . . . . 1 Terrain Destroyed 185 | . . 123 21 34 . . . . . . 7 Melee 1 | . . . . . . . . . . . 1 Projectile 6 | . . . . . . . . . . . 6 AOE 178 | . . 123 21 34 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Total 5399 | 108 399 253 234 202 111 146 350 257 1539 705 1095 Wait 391 | . 29 38 17 2 . . 2 . 119 124 60 Move 4701 | 70 354 179 204 165 103 138 341 251 1375 563 958 Hop . | . . . . . . . . . . . . Pick Up 92 | 14 5 6 3 11 3 4 2 3 16 3 22 Fast Attach . | . . . . . . . . . . . . Attach 40 | 6 1 3 1 3 1 2 4 2 4 1 12 Detach 2 | . . 1 . . . . . . . . 1 Swap 40 | . 2 5 2 6 2 . . . 9 2 12 Drop 47 | . 4 5 3 1 2 2 . 1 14 4 11 Fire 79 | 18 4 16 4 14 . . 1 . . 7 15 Melee 7 | . . . . . . . . . 2 1 4 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 506 | -10/Materials | Identified exit to Materials 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 718 | -9/Materials | Core integrity fell below 50% 744 | -9/Materials | Discovered new exit (range 15) 766 | -9/Materials | Identified exit to Mines 767 | -9/Materials | Entered Mines 825 | -9/Mines | Discovered new exit (range 8) 833 | -9/Mines | Identified exit to Materials 886 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 978 | -9/Mines | Entered Materials 978 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1188 | -8/Materials | Discovered new exit (range 5) 1191 | -8/Materials | Identified exit to Factory 1192 | -8/Materials | Entered Factory 1192 | -7/Factory | Evolved 2 slots: Utility x2 1233 | -7/Factory | Discovered new exit (range 4) 1236 | -7/Factory | Identified exit to Factory 1298 | -7/Factory | Entered another Factory area 1298 | -6/Factory | Evolved 2 slots: Utility x2 1361 | -6/Factory | Identified exit to Factory 1407 | -6/Factory | Discovered new exit (range 8) 1413 | -6/Factory | Identified exit to Lower Caves 1437 | -6/Factory | Entered Lower Caves 1458 | -6/Lower Caves | Learned location of 1 exit from Factory 1625 | -6/Lower Caves | Spotted B-75 Beast 1769 | -6/Lower Caves | Discovered new exit (range 2) 1770 | -6/Lower Caves | Identified exit to Lower Caves 1771 | -6/Lower Caves | Entered another Lower Caves area 1860 | -6/Lower Caves | Learned location of Zion (-6) 1871 | -6/Lower Caves | Encountered a Warlord checkpoint 1927 | -6/Lower Caves | Learned Factory terminal intel 2011 | -6/Lower Caves | Discovered new exit (range 12) 2022 | -6/Lower Caves | Identified exit to Zion 2024 | -6/Lower Caves | Entered Zion 2067 | -6/Zion | Discovered new exit (range 15) 2083 | -6/Zion | Identified exit to Proximity Caves 2164 | -6/Zion | Gained Derelict followers 2269 | -6/Zion | Learned Factory garrison access intel 2501 | -6/Zion | Found Prototype Energy Gun 2777 | -6/Zion | Met Imprinter 2799 | -6/Zion | Imprinted 2801 | -6/Zion | Declared Zion's savior 2899 | -6/Zion | Build established: Derelict-Mutant 3924 | -6/Zion | Entered Proximity Caves 3924 | -5/Proximity Caves | Accompanied by 8 allies 4173 | -5/Proximity Caves | Lost 4 allies 4258 | -5/Proximity Caves | P-70 Sage assimilated allied S2-3JT(M) 4311 | -5/Proximity Caves | Lost 3 allies 4459 | -5/Proximity Caves | Entered Factory 4459 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4460 | -5/Factory | Identified exit to Factory 4461 | -5/Factory | Loaded intel: 26 terminal locations 4462 | -5/Factory | Loaded intel: 4 garrison access locations 4564 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 4583 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 4584 | -5/Factory | Zion Recon squad teleported in 4620 | -5/Factory | Zion Hacker squad teleported in 4716 | -5/Factory | Zion Hacker squad teleported in 4778 | -5/Factory | Build established: Hacker-Mutant 4865 | -5/Factory | Lost 3 allies 5057 | -5/Factory | System corruption reached 10% 5104 | -5/Factory | Core integrity fell below 50% 5119 | -5/Factory | Core integrity fell below 20% 5142 | -5/Factory | Lost 18 parts (2p8n5u3w) 5151 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf collects debris. Gravmag System destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-10 Processor collects Imp. Target Analyzer. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. System Shield destroyed. Acquired Antigrav System. Penetrated by Slug. R-10 Processor collects Imp. Remote Datajack. K-01 Serf collects debris. Penetrated by Slug. Pressure Siphon disabled. Detecting system override signal. System corrupted: Matter fused (-6). Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | / ??????????????????????????????? | | # ????????????????????????????????? | | " ??????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | """" # #???????????????????????????????????? | | """ " #???????????????????????????????????? | | """" " #???????????????????????????????????? | | """ " #???????????????????????????????????? | | """ " #???????????????????????????????????? | | """ " #?????###########???????????????????? | | !# ####### #???????????????????? | | """ # # "" #???????????????????? | | """ # # "" #???????????????????? | | """" # """ """ # """ #???????????????????? | | """" # "Y" """ # """ "" #???????????????????? | | """" # " " """ # """ Y" #???????????????????? | | """" ### """ # "" #???????????????????? | | ? #?# #^ ! #???????????????????? | | ???###?# """ """ ##/###############????????????? | | ???????# "" """ ???????????? | | ???????# """ """ ???????????? | | ???????# """ """ ???????????? | | ????""?# ###s#############?????????????? | | ????""?# """ # s @ #????????????? | | ????T"?# """ # """ [ #????????????? | | ????""# """ # """ #????????????? | | ????""# """ + "S #????????????? | | ??????# # """ #????????????? | | ??????# # "" +????????????? | | ??????# # #????????????? | | ??????# ######## #????????????? | | ??????# ???????# #????????????? | | ??????# ???????##################????????????? | | ??????# ??????????????????????????????????????? | | ??????# ??????????????????????????????????????? | | ??????# ??????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 675 Evasion (%) 56 Offensive Hacking 10 Defensive Hacking 31 Item Schematics ----------------- Antigrav System | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive S-27 Virus | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicPlatingBrace Manual? 0 Play Time 01:27:51 Cumulative 55.7 hours Start 2025.07.07 @ 17:31:08 End 2025.07.07 @ 20:43:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 47 Adventurer 10 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da23cd1d-4655-4f26-a568-5f31fd2f0d86