Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 18:24:28 Player: Kai Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (125) 625 Value Destroyed (3107) 3107 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (613) 613 TOTAL SCORE: 7225 Bonus ------- High Alert Combat Kills 113 Entered DSFs 500 Cogmind --------- Core Integrity 577/700 Matter 157/300 Energy 47/100 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (5) ------ Structural Scanner Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Improved VTOL Module Reaction Control System Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Improved Sensor Array Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Shotgun Rocket Launcher Axe > --- INVENTORY -------- Nuclear Core Improved VTOL Module Reaction Control System Hacking Suite System Shield [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Cesium-ion Thruster Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . 1 . . . . Parts Attached 112 | 6 9 24 11 50 11 1 Power 8 | 1 1 2 1 3 . . Engine 4 | 1 1 2 . . . . Core 4 | . . . 1 3 . . Reactor . | . . . . . . . Propulsion 36 | 2 4 9 . 17 4 . Treads 30 | 2 4 9 . 15 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . . 2 4 . Utility 18 | 1 3 2 . 7 5 . Device 3 | . . . . . 3 . Storage 3 | 1 1 . . 1 . . Processor 7 | . 2 2 . 3 . . Hackware 3 | . . . . 1 2 . Protection 2 | . . . . 2 . . Artifact . | . . . . . . . Weapon 50 | 2 1 11 10 23 2 1 Energy Gun 4 | . . . . 4 . . Energy Cannon . | . . . . . . . Ballistic Gun 33 | 2 1 11 5 13 1 . Ballistic Cannon . | . . . . . . . Launcher 7 | . . . 5 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . . 5 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 19 | . 1 2 3 8 . 5 Power 3 | . . 1 . 1 . 1 Propulsion 2 | . . . . 1 . 1 Utility 5 | . . . . 3 . 2 Weapon 9 | . 1 1 3 3 . 1 Highest Loss Streak 5 | . 1 1 1 3 . 5 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 96 99 99 97 97 81 Engine 5 | . 14 10 . . . . Core 4 | . . . 10 8 7 2 Treads 24 | . 28 22 22 26 1 . Storage 10 | . 14 11 11 9 1 . Processor 17 | . 11 22 22 17 8 7 Hackware 3 | . . . . 7 12 15 Energy Gun 4 | . . . . 12 . . Ballistic Gun 22 | . 28 32 23 11 7 2 Launcher 1 | . . . 8 . 6 4 Slashing Weapon 1 | . . . . 2 7 7 Naked Turns . | . . . . . . . Heaviest Build 106 | 14 29 36 36 106 98 19 Greatest Support 84 | 40 40 40 40 84 76 24 Greatest Overweight (x) 4 | . . . . 2 4 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 5 Average Capacity 17 | 7 12 15 15 24 8 5 Most Carried 25 | 4 13 15 15 25 20 5 Average Carried 14 | 2 9 14 13 19 6 5 Final Capacity 25 | 8 15 15 15 25 5 5 Final Carried 20 | 4 13 15 13 20 5 5 Class Distribution -------------------- 36% | Scavenger-Gunner 21% | Mutant 15% | Gunner 14% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 3047 | 252 577 1082 355 781 . . Remotely . | . . . . . . . Salvage Created 4199 | . 714 1780 370 1312 . 23 Parts 283 | . 49 120 32 80 . 2 Haulers Intercepted 9 | . 2 4 . 3 . . Recyclers Shooed 9 | . 4 1 . 4 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 89 | . 14 34 17 23 . 1 Melee 6 | . . . . 5 . 1 Guns 72 | . 14 34 10 14 . . AOE 11 | . . . 7 4 . . Classes Destroyed 15 | . 8 3 1 3 . . Worker 6 | . 2 2 . 2 . . Builder 2 | . . 1 . 1 . . Hauler 9 | . 2 4 . 3 . . Recycler 5 | . 1 2 . 2 . . Mechanic 1 | . 1 . . . . . Operator 8 | . 3 2 . 3 . . Watcher 7 | . 1 4 . 2 . . Swarmer 23 | . 6 6 7 4 . . Cutter 4 | . . . . 3 . 1 Grunt 45 | . 8 21 8 8 . . Brawler 1 | . . 1 . . . . Sentry 8 | . . 6 . 2 . . Specialist 4 | . . . . 4 . . Hunter 2 | . . . . 2 . . Assembled 2 | . . . 2 . . . Best Kill Streak 9 | . 4 6 5 9 . 1 Combat Bots Only 7 | . 4 6 5 7 . 1 Max Kills in Single Turn 5 | . 2 2 4 5 . 1 Gunslinging 1 | . . 1 1 . . . Exploded 4 | . . . 4 4 . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 495 | . 79 118 64 198 . 36 Missed 155 | . 17 36 19 68 . 15 Damage Taken 4459 | . 611 944 594 1957 . 353 Core 762 | . 97 177 66 299 . 123 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 284 | . . 94 . 190 . . Core Remaining (%) 61 | 100 61 . 39 45 . . Volleys Fired 289 | . 91 96 32 68 1 1 Largest 3 | . 2 3 3 3 1 1 Hottest 176 | . 40 69 89 176 25 25 Shots Fired 740 | . 181 288 74 195 1 1 Gun 731 | . 181 288 66 194 1 1 Cannon . | . . . . . . . Launcher 9 | . . . 8 1 . . Special . | . . . . . . . Kinetic 642 | . 181 288 66 105 1 1 Thermal 80 | . . . . 80 . . Explosive 9 | . . . 8 1 . . Electromagnetic 9 | . . . . 9 . . Robot Hit Streak 20 | . 10 20 8 12 . 3 Robot Miss Streak 8 | . 5 5 3 8 . . Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 3 2 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 460 | . 96 184 45 132 . 3 Core Hits 206 | . 39 79 32 55 . 1 Critical Kills 6 | . 1 1 1 3 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 16 | . 1 1 1 13 . . Burn 8 | . . . . 8 . . Destroy 7 | . 1 1 1 4 . . Sever 1 | . . . . 1 . . Melee Attacks 36 | . . . . 23 8 5 Impact . | . . . . . . . Slashing 36 | . . . . 23 8 5 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7799 | . 1269 2452 1250 2735 . 93 Guns 6051 | . 1266 2421 586 1751 . 27 Cannons . | . . . . . . . Explosions 978 | . . . 650 328 . . Melee 672 | . . . . 606 . 66 Ramming 98 | . 3 31 14 50 . . Kinetic 5072 | . 1266 2421 586 772 . 27 Thermal 829 | . . . . 829 . . Explosive 978 | . . . 650 328 . . Electromagnetic 150 | . . . . 150 . . Impact . | . . . . . . . Slashing 672 | . . . . 606 . 66 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 106 | . . . 40 66 . . Projectiles . | . . . . . . . Explosions 50 | . . . 40 10 . . Melee 56 | . . . . 56 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 13 | . 2 4 1 6 . . Targets Rammed 17 | . 2 6 1 8 . . Kicked . | . . . . . . . Crushed 4 | . . 2 . 2 . . Highest Temperature 480 | . 6 120 66 480 . . Average Temperature 70 | . 4 27 25 102 . . Received Heat Transfer 1282 | . 240 459 160 423 . . Effects 4 | . . . . 4 . . Shutdowns 2 | . . . . 2 . . Matter Decay 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . 4 . . Heat Transferred 2405 | . . . . 2405 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Peak Influence 631 | . 156 631 561 335 189 152 Initial 208 | . . 21 208 86 151 132 Average 189 | . 73 339 373 76 157 133 Maximum Alert Level 2 | . . 2 2 1 . . Low Security (%) 61 | 100 100 22 . 88 100 100 Level 1 25 | . . 42 75 11 . . Level 2 13 | . . 35 24 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 4 6 . 8 . 1 Investigation 4 | . 1 3 . . . . Extermination . | . . . . . . . Reinforcement 15 | . 3 3 . 8 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 14 | . 4 4 . 6 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 166 | . 42 49 19 51 . 5 Peak Tracking Total 10 | . 4 7 6 10 . 5 Tactical Retreats 10 | . 1 1 3 4 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 6 | . 1 1 . 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 24 | . 6 7 1 5 5 . Terminals 15 | . 5 5 . 2 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . 1 . . Recycling Units 4 | . 1 . . 1 2 . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 55 | . 14 21 1 13 6 . Successful 33 | . 7 10 1 11 4 . Failed 22 | . 7 11 . 2 2 . Catastrophic 4 | . 1 2 . . 1 . Database Lockouts . | . . . . . . . Manual 9 | . 5 1 . 2 1 . Terminals 36 | . 13 14 . 5 4 . Fabricators . | . . . . . . . Repair Stations 9 | . . 5 . 4 . . Recycling Units 5 | . 1 . . 2 2 . Scanalyzers 2 | . . 2 . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 19 | . 6 6 1 4 2 . Prototype ID Bank 6 | . 3 3 . . . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Alert Level 4 | . 1 1 . 1 1 . Unreport Threat 2 | . 1 . . 1 . . Locate Traps 2 | . 1 1 . . . . Hauler Manifests 2 | . . 1 . 1 . . Registered Components 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 2 . 4 . . Scan Component 3 | . . 1 . 2 . . Repair 3 | . . 1 . 2 . . Recycling Unit Hacks 5 | . 1 . . 2 2 . Report Inventory 4 | . 1 . . 1 2 . Retrieve Components 1 | . . . . 1 . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 4 6 . 2 3 . Full Trace Events 3 | . 1 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 1 . 2 . . Time 90 | . . 32 . 58 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 8492 | 87 1562 2554 956 3096 205 32 Spaces Moved 4287 | 50 786 1276 520 1079 527 49 Core 5 | 5 . . . . . . Treads 3711 | 45 786 1276 520 1079 5 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 571 | . . . . . 522 49 Fastest Speed 26 | 50 160 160 160 160 26 26 Average Speed 162 | 149 160 160 160 240 30 26 Slowest Speed 320 | 160 160 160 160 320 286 26 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 4 92 80 73 52 21 39 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched . | . . . . . . . Spaces Dug 11 | . . . . 3 8 . Terrain Destroyed 60 | . . . 39 13 8 . Melee 11 | . . . . 3 8 . Projectile . | . . . . . . . AOE 49 | . . . 39 10 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 5137 | 60 913 1598 578 1368 563 57 Wait 283 | 1 13 142 9 116 1 1 Move 4281 | 49 785 1275 519 1078 526 49 Hop . | . . . . . . . Pick Up 55 | 4 9 24 2 14 2 . Fast Attach 26 | 6 2 3 1 13 . 1 Attach 26 | . 1 4 3 12 6 . Detach 2 | . . . 1 1 . . Swap 60 | . 6 17 7 25 5 . Drop 62 | . 4 31 3 10 14 . Fire 289 | . 91 96 32 68 1 1 Melee 36 | . . . . 23 8 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush 17 | . 2 6 1 8 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 519 | -10/Materials | Identified exit to Mines 628 | -10/Materials | Discovered new exit (range 9) 718 | -10/Materials | Identified exit to Materials 1238 | -10/Materials | Discovered exit to Mines (range 15) 1241 | -10/Materials | Discovered new exit (range 7) 1249 | -10/Materials | Identified exit to Subcaves 1650 | -10/Materials | Entered another Materials area 1650 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2030 | -9/Materials | Build established: Scavenger-Gunner 2331 | -9/Materials | Build established: Gunner 2525 | -9/Materials | Discovered new exit (range 5) 2549 | -9/Materials | Identified exit to Materials 2738 | -9/Materials | Discovered new exit (range 5) 2743 | -9/Materials | Identified exit to Mines 3082 | -9/Materials | Discovered exit to Mines (range 15) 3131 | -9/Materials | Repaired Hvy. Assault Rifle 3295 | -9/Materials | Discovered exit to Materials (range 9) 3723 | -9/Materials | Build established: Scavenger-Gunner 3928 | -9/Materials | Discovered exit to Materials (range 10) 4204 | -9/Materials | Entered Mines 4243 | -9/Mines | Learned Materials emergency access door positions 4298 | -9/Mines | Core integrity fell below 50% 4374 | -9/Mines | Discovered exit to Materials (range 9) 4497 | -9/Mines | Learned Materials security intel 4597 | -9/Mines | Assembled infested the area 4602 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4606 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4904 | -9/Mines | Discovered exit to Materials (range 6) 4921 | -9/Mines | Found the Drone Emporium 5160 | -9/Mines | Entered Materials 5160 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5616 | -8/Materials | Repaired Rocket Launcher 5643 | -8/Materials | Repaired Lgt. Treads 6186 | -8/Materials | Discovered new exit (range 4) 6435 | -8/Materials | Build established: Scavenger-Skirmisher 7295 | -8/Materials | Discovered new exit (range 20) 7487 | -8/Materials | Build established: Scavenger-Mutant 8019 | -8/Materials | Destroyed 7 combat bots 8075 | -8/Materials | Core integrity fell below 50% 8111 | -8/Materials | Lost 3 parts (2u1w) 8256 | -8/Materials | Entered Factory 8256 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8461 | -7/Factory | Identified exit to DSF 8461 | -7/Factory | Entered DSF 8482 | -7/DSF | Additional patrols routed to DSF 8493 | -7/DSF | Self-destructed Last Messages --------------- AMBIENT_HEAT=-10 GOAL=ESCAPE 08466_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08472_ Penetrated by Slug. 08473_ Triggered Alarm Trap. 08473_ An alarm sounds. 08474_ X-57 Shotgunner springs to life. 08477_ Hpw. Shotgun severed. 08478_ Critical hit (Destroy). 08478_ Nuclear Core destroyed. 08482_ Hostiles detected in DSF, routing additional patrols. 08482_ C-17 Slicer destroyed. 08483_ Rocket Launcher severed. 08484_ Imp. Sensor Array destroyed. 08485_ Acquired Blade Saw. 08486_ Imp. Cesium-ion Thruster destroyed. 08488_ Axe severed. 08492_ Blade Saw destroyed. 08492_ Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????####????????????????????????? | | ????????#####???????????????????????? | | ????????#""##???????????????????????? | | ?????#####"###?????###########??????? | | ?????#####"###################??????? | | ?????##"""""######### ##??????? | | ????###"""""##]]#[[[# ##??????? | | ????"##"" ##??????? | | ???#""""" ##??????? | | ???####"" ##]]#]]]### ####??????? | | ???###### ###]]#]]]### ####??????? | | ?????#### ########## ?? ##??????? | | ??????##]x]c ######## ??? ##??????? | | ??????##] ]c@##?????????? ##??????? | | ??????### ####?????????? ####??????? | | ??????##[ [[##?????????? ##??????? | | ??????##[ [[##?????????????????????? | | ?????###[ [[##?????????????????????? | | ?????#### ####?????????????????????? | | ????###!! ## # ? ##??????????????? | | ????###!! ##!!!#!!!##??????????????? | | ????##"!! H ??????????? | | ????###!! % ??????????? | | ????###!! ??????????? | | ?????##!! ## #***## ???????????? | | ?????##!! ## # **###?????????????? | | ?????#############?###??????????????? | | ?????#############?## ??????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed ConstructFusionCannon Manual? 0 Play Time 01:01:38 Cumulative 23.8 hours Start 2024.06.29 @ 17:23:03 End 2024.06.29 @ 18:24:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca0380ae-8dba-4450-95b2-b2fd85e61c00