Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.28 @ 20:07:34 Player: ChromeKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (109) 545 Value Destroyed (4801) 4801 Prototype IDs (219) 4380 Alien Tech Used (0) 0 Bonus (5533) 5533 TOTAL SCORE: 20659 Bonus ------- High Alert Combat Kills 755 Follower Combat Kills 601 Entered Garrisons 600 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 85/100 System Corruption 20% Temperature Cool (4) Movement Walking (140) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Heavy Armored Exoskeleton > --- UTILITY (7) ------ Scrap Engine Advanced Heat Sink Advanced Heat Sink Large Storage Unit Targeting Computer Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Energy Well (350) Energy Well (338) Compact Matter Pod (150) Improved Sensor Array Encrypted Comm Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Phase Shifter Damper Plating > --- WEAPON ----------- Coil Gun KE Penetrator Katana > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Biometal Leg Scrap Engine Improved Sensor Array Encrypted Comm Array Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Heavy Armor Plating [Rating: 98] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Leg Titanium Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Hackware Deep Network Scanner Protection Hardened Heavy Armor Plating Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Micro-nuke Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 4 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . Utility 5 | . . . 2 . . . 1 . . . . 2 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 137 | 6 . 3 9 9 14 5 5 3 2 11 6 25 8 5 12 9 5 Power 17 | 1 . . 1 . 2 2 1 . . 2 . 2 2 . 3 1 . Engine 9 | 1 . . 1 . 2 2 1 . . . . 1 1 . . . . Core 3 | . . . . . . . . . . 2 . 1 . . . . . Reactor 5 | . . . . . . . . . . . . . 1 . 3 1 . Propulsion 26 | 2 . . 2 1 4 1 2 . . 3 3 5 1 1 . . 1 Treads . | . . . . . . . . . . . . . . . . . . Leg 26 | 2 . . 2 1 4 1 2 . . 3 3 5 1 1 . . 1 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 66 | 1 . 1 5 5 5 1 1 2 2 4 3 16 2 3 7 4 4 Device 22 | . . 1 . . . . . 1 . 2 3 6 1 2 2 . 4 Storage 5 | 1 . . 1 . . . . . . . . 2 . 1 . . . Processor 8 | . . . 2 . 1 . . . . . . 3 . . . 2 . Hackware 3 | . . . . . . . . . . . . 3 . . . . . Protection 28 | . . . 2 5 4 1 1 1 2 2 . 2 1 . 5 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 28 | 2 . 2 1 3 3 1 1 1 . 2 . 2 3 1 2 4 . Energy Gun 3 | . . 2 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 . . . 2 1 . . . . . . . . . 2 3 . Ballistic Cannon 3 | . . . . . . . . . . . . . 2 . . 1 . Launcher 1 | . . . . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 1 . . . . 1 . 1 . . . . . Slashing Weapon 6 | . . . . . 1 1 1 . . 1 . 1 . 1 . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . . . . 3 . . . . . Corrupted Parts 2 | . . . . . . . . . . . 2 . . . . . . System Corruption 12 | . . . . . . . . . . . 12 . . . . . . Parts Lost 47 | . . . . . 6 2 . 1 1 9 3 8 . . 4 10 3 Power 7 | . . . . . 1 1 . . . 2 . 1 . . . 2 . Propulsion 8 | . . . . . 2 1 . . . 3 1 1 . . . . . Utility 23 | . . . . . 3 . . 1 1 3 2 4 . . 3 5 1 Weapon 9 | . . . . . . . . . . 1 . 2 . . 1 3 2 Highest Loss Streak 10 | . . . . . 3 2 . 1 1 9 1 4 . . 1 10 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 92 99 99 89 87 92 91 92 86 97 82 59 57 64 53 46 Engine 7 | . 14 14 11 11 10 10 7 7 7 3 . . 5 6 . . . Leg 19 | . 28 28 21 21 22 22 30 30 30 27 29 24 6 5 6 6 6 Device 3 | . . 7 11 5 . . . . . 3 20 7 6 6 2 . 11 Storage 8 | . 14 14 11 11 11 11 7 7 7 7 7 6 6 6 6 6 6 Processor 8 | . . . 10 11 10 11 7 7 7 7 7 10 7 6 6 6 13 Protection 11 | . . . 10 16 13 11 15 14 15 10 . . 7 6 17 15 2 Energy Gun 2 | . . 12 22 10 . . . . . . . . . . . . . Ballistic Gun 4 | . 28 15 . 11 4 . . . . . . . . . 11 12 3 Impact Weapon 3 | . . . . . 11 . . . . 3 7 4 . . . . . Slashing Weapon 7 | . . . . . 6 21 23 15 15 10 7 5 6 11 5 . . Piercing Weapon 1 | . . . . . . . . 6 7 7 7 6 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 13 13 15 40 50 57 56 53 53 54 54 46 96 98 86 98 72 42 Greatest Support 96 | 20 20 20 23 23 34 34 64 64 64 86 89 96 94 90 90 90 90 Greatest Overweight (x) 2 | . . . 1 2 2 1 . . . . . 1 1 . 1 . . Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 15 15 15 15 15 25 15 15 15 15 15 Average Capacity 14 | 6 8 8 12 15 15 15 15 15 15 15 15 17 15 15 15 15 15 Most Carried 16 | . 3 8 15 15 15 15 15 15 13 14 15 16 15 15 15 15 12 Average Carried 13 | . 1 5 10 14 14 14 14 14 12 11 14 14 14 14 14 13 7 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 3 8 15 15 15 15 15 15 12 12 15 11 15 15 15 12 6 Scrap Engine Consumption 9 | . . . . . . . . . . . . . . . . . 9 Class Distribution -------------------- 24% | Mutant 22% | Scavenger-Gladiator 20% | Gladiator 19% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Gladiator | -9/Garrison Gladiator | -9/Recycling Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Matter Collected 2894 | 217 19 94 90 72 417 113 50 30 20 80 45 167 289 87 679 67 358 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5419 | . 19 172 258 331 1096 488 102 29 51 281 473 610 215 44 929 126 195 Parts 217 | . 3 8 13 23 46 23 6 3 2 4 14 23 . 3 34 7 5 Haulers Intercepted 5 | . . . 1 2 . . . . . . . 2 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 8 2 . 7 . . . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 89 | . . 1 4 3 29 3 2 1 1 3 9 5 1 2 18 2 5 Melee 32 | . . . . . 16 3 2 1 1 . 4 3 . 1 1 . . Guns 33 | . . 1 3 3 7 . . . . . . . . . 17 2 . Cannons 7 | . . . . . 1 . . . . . . . . 1 . . 5 AOE 2 | . . . 1 . . . . . . . . . 1 . . . . Classes Destroyed 15 | . 1 3 4 . 2 . . . 1 . 1 2 1 . . . . Worker 2 | . . 1 . . . . . . . . . 1 . . . . . Builder 1 | . . . . . . . . . . . . 1 . . . . . Hauler 5 | . . . 1 2 . . . . . . . 2 . . . . . Recycler 8 | . . 1 . 1 . 5 . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . 2 . . . . . Swarmer 20 | . . . . . 7 . . 1 . . 3 2 . . 7 . . Grunt 31 | . . . 2 . 8 1 . . . . 4 1 . . 10 . 5 Brawler 4 | . . . 1 . 2 . . . . . . . . . 1 . . Duelist 4 | . . . 1 . 3 . . . . . . . . . . . . Sentry 14 | . . 1 . 3 6 2 1 . . . . . . 1 . . . Hunter 7 | . . . . . . . . . 1 . 2 2 . . . 2 . Programmer 5 | . . . . . 3 . 1 . . . . . . 1 . . . Compactor 1 | . . . . . . . . . . . . . 1 . . . . Enhanced Grunt 3 | . . . . . . . . . . 3 . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 1 2 3 2 4 7 1 1 1 2 3 4 1 1 5 1 5 Combat Bots Only 5 | . . 1 3 1 4 2 1 1 1 2 3 3 1 1 5 1 5 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . 1 . . . . Melee 1 | . . . . . 1 1 1 1 1 . 1 1 . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Hostile Shots Fired 1115 | . . 8 8 17 207 25 64 15 12 54 70 65 1 61 158 259 91 Missed 325 | . . 3 1 6 57 7 17 5 2 13 20 18 . 20 47 82 27 Damage Taken 12435 | . . 132 112 195 2070 251 357 147 160 1821 753 1249 37 221 1932 1917 1081 Core 1499 | . . 29 25 16 169 41 16 15 10 178 143 318 . 39 102 217 181 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . 44 26 30 . . . . . . . . Ignored by Resistances 260 | . . . . . . . . . . . 67 . . 193 . . . Regen/Repaired (Parts) 729 | . . . 36 55 . . . . . . . . . 638 . . . Core Remaining (%) 68 | 100 . 88 . . . 37 . . . . 48 . . . . . . Volleys Fired 192 | . 1 10 14 15 34 . . . . . . . 3 22 51 24 18 Largest 3 | . 2 2 2 2 1 . . . . . . . 1 1 2 2 3 Hottest 115 | . 40 80 115 115 23 . . . . . . . 49 48 63 63 104 Shots Fired 293 | . 2 20 28 30 34 . . . . . . . 4 21 91 40 23 Gun 249 | . 2 20 28 30 34 . . . . . . . . . 86 40 9 Cannon 41 | . . . . . . . . . . . . . 1 21 5 . 14 Launcher 3 | . . . . . . . . . . . . . 3 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 234 | . 2 18 . 4 34 . . . . . . . 1 21 91 40 23 Thermal 25 | . . . 12 13 . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . . . 3 . . . . Electromagnetic 31 | . . 2 16 13 . . . . . . . . . . . . . Robot Hit Streak 15 | . 2 10 9 15 6 . . . . . . . 1 2 8 7 13 Robot Miss Streak 4 | . . 1 1 3 3 . . . . . . . 1 3 3 4 3 Penetration Max 2 | . . . . . . . . . . . . . . . 2 . . Secondary Targets 4 | . . . 2 . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . 1 . . Shots Hit Robots 392 | . 2 16 21 19 88 21 12 2 4 25 35 23 1 11 64 30 18 Core Hits 156 | . 2 5 9 9 24 7 3 1 2 7 9 8 1 2 30 8 29 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . Critical Parts Destroyed 17 | . . . . . 7 . . . . 4 2 2 . . 1 1 . Critical Strikes 39 | . . . 2 1 11 1 3 1 1 6 5 3 . . 4 1 . Burn 3 | . . . 2 1 . . . . . . . . . . . . . Destroy 3 | . . . . . 1 . . . . . . . . . 1 1 . Smash 16 | . . . . . 8 . . . . 4 2 2 . . . . . Sever 15 | . . . . . 2 1 3 1 . 2 3 . . . 3 . . Impale 2 | . . . . . . . . . 1 . . 1 . . . . . Melee Attacks 346 | . . . . . 112 25 14 4 7 35 41 69 . 5 34 . . Impact 119 | . . . . . 72 . . . . 14 14 19 . . . . . Slashing 192 | . . . . . 40 25 14 2 3 8 21 40 . 5 34 . . Piercing 35 | . . . . . . . . 2 4 13 6 10 . . . . . Sneak Attacks 10 | . . . . . 1 3 . . . 1 1 4 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 43 | . . . . . 6 3 3 2 2 12 10 5 . . . . . Damage Inflicted 12511 | . 22 182 417 306 2820 790 382 68 118 957 1419 1194 270 419 2062 579 506 Guns 3421 | . 22 182 366 306 337 . . . . . . . . . 1552 578 78 Cannons 740 | . . . . . . . . . . . . . . 320 . . 420 Explosions 321 | . . . 51 . . . . . . . . . 270 . . . . Melee 8014 | . . . . . 2483 790 382 68 118 957 1419 1188 . 99 510 . . Ramming 15 | . . . . . . . . . . . . 6 . . . 1 8 Kinetic 3519 | . 22 167 . 45 337 . . . . . . . . 320 1552 578 498 Thermal 376 | . . . 249 127 . . . . . . . . . . . . . Explosive 270 | . . . . . . . . . . . . . 270 . . . . Electromagnetic 317 | . . 15 168 134 . . . . . . . . . . . . . Impact 3401 | . . . . . 1712 . . . . 498 618 573 . . . . . Slashing 4086 | . . . . . 771 790 382 35 66 200 689 544 . 99 510 . . Piercing 527 | . . . . . . . . 33 52 259 112 71 . . . . . Highest Corruption 20 | . . . . . 11 12 . . . . 12 19 19 19 20 20 20 Average Corruption 14 | . . . . . 10 11 . . . . 10 16 19 19 19 20 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 316 | . . . . . 111 32 . . . . . 12 37 24 70 10 20 Message Errors 78 | . . . . . 27 7 . . . . . 3 9 6 22 3 1 Matter Fused 69 | . . . . . 24 9 . . . . . 1 9 6 12 3 5 Heat Flow Errors 31 | . . . . . 11 3 . . . . . 4 1 4 5 . 3 Energy Discharges 40 | . . . . . 15 1 . . . . . 2 4 2 10 . 6 Parts Rejected 3 | . . . . . . 2 . . . . . . . . . . 1 Parts Fused 4 | . . . . . 2 . . . . . . . . 2 . . . Data Loss (minor) 44 | . . . . . 19 4 . . . . . . 6 2 10 1 2 Data Loss (major) 20 | . . . . . 10 1 . . . . . 1 2 1 4 . 1 Misfires 3 | . . . . . . . . . . . . . 1 . 2 . . Alerts 7 | . . . . . 3 2 . . . . . 1 1 . . . . Misdirections 7 | . . . . . . 3 . . . . . . 4 . . . . Weapon Failures 10 | . . . . . . . . . . . . . . 1 5 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1342 | . . . . . 329 94 5 . . 261 180 435 . 26 12 . . Projectiles 13 | . . . . . . . . . . . . . . 13 . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 1329 | . . . . . 329 94 5 . . 261 180 435 . 13 12 . . Knockbacks 23 | . . . . . 4 . . . . 2 . 3 . 2 . . 12 Impact 8 | . . . . . 3 . . . . 2 . 3 . . . . . Kinetic 13 | . . . . . . . . . . . . . . 2 . . 11 Secondary 2 | . . . . . 1 . . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . . . . 1 . . . 1 5 Kicked 7 | . . . . . . . . . . . . 1 . . . 1 5 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 292 | . . 9 93 63 292 164 2 . . . . 259 242 200 261 59 245 Average Temperature 88 | . . 9 31 23 108 63 2 . . . . 119 83 94 81 27 168 Received Heat Transfer 2101 | . . 36 66 54 480 93 78 . . . 114 36 . 66 601 270 207 Effects 1 | . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 23 | . . . 1 . 4 . . . . 3 3 12 . . . . . Impact Corruptions 36 | . . . . . 14 . . . . 7 7 8 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . . . . . Heat Transferred 827 | . . . 531 296 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Peak Influence 2580 | . 11 49 145 275 2580 1206 475 . . . . 199 27 106 629 474 386 Initial 1161 | . . 4 18 18 154 1161 456 . . . . 50 . 18 9 329 306 Average 560 | . 5 30 74 153 1218 1118 423 . . . . 60 10 37 246 398 356 Maximum Alert Level 5 | . . . . 1 5 4 2 . . . . . . . 2 2 1 Low Security (%) 43 | 100 100 100 100 75 5 . . . . . . 100 100 100 48 . . Level 1 15 | . . . . 24 8 . 29 . . . . . . . 30 46 100 Level 2 13 | . . . . . 18 . 70 . . . . . . . 21 53 . Level 3 8 | . . . . . 16 43 . . . . . . . . . . . Level 4 8 | . . . . . 16 56 . . . . . . . . . . . Level 5 10 | . . . . . 33 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 2 1 . . 4 . . . . 5 . 1 . 2 . Investigation 6 | . . . 1 . . . 2 . . . . 2 . . . 1 . Extermination 4 | . . . . . . . 2 . . . . 1 . 1 . . . Reinforcement 4 | . . . 1 1 . . . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Distress Signals 1 | . . . 1 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 152 | . 1 1 10 18 46 7 2 4 1 4 11 10 1 2 20 4 10 Peak Tracking Total 5 | . . 2 3 4 5 2 1 4 1 3 4 3 1 2 5 3 5 Tactical Retreats 19 | . . . . 1 6 2 . 1 . . 3 4 . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Traps Triggered 16 | . . 1 1 . 7 . . . . . . 4 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Machines Disabled 14 | . . . . 1 6 . . . . . . . . . 1 6 . Max in Single Turn 5 | . . . . 1 1 . . . . . . . . . 1 5 . Garrison Relay 4 | . . . . . 4 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Machines Accessed 27 | . 1 1 1 5 3 . 4 . . 4 . 1 . 3 2 2 . Terminals 11 | . 1 . . 3 3 . 1 . . . . 1 . . 2 . . Fabricators 5 | . . . . . . . 3 . . . . . . 1 . 1 . Repair Stations 3 | . . . 1 1 . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . 1 . 1 . Total Hacks 83 | . 2 1 2 13 8 . 9 . . 31 . 2 . 7 5 3 . Successful 52 | . 1 1 2 8 1 . 3 . . 31 . . . 4 . 1 . Failed 31 | . 1 . . 5 7 . 6 . . . . 2 . 3 5 2 . Catastrophic 10 | . . . . 1 3 . 3 . . . . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 12 | . 2 . . 2 . . 5 . . . . 2 . 1 . . . Terminals 25 | . 2 . . 7 8 . 1 . . . . 2 . . 5 . . Fabricators 13 | . . . . . . . 8 . . . . . . 3 . 2 . Repair Stations 9 | . . . 2 5 . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . 2 . 1 . Terminal Hacks 37 | . 1 1 . 2 1 . 1 . . 31 . . . . . . . Record 11 | . . . . . . . . . . 11 . . . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . Open Door 3 | . . 1 . 2 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . 1 . . . Build 2 | . . . . . . . 1 . . . . . . 1 . . . Repair Station Hacks 8 | . . . 2 4 . . . . . . . . . 2 . . . Scan Component 4 | . . . 1 2 . . . . . . . . . 1 . . . Repair 4 | . . . 1 2 . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . 1 . 1 . Unlock Access 3 | . . . . 1 . . . . . . . . . 1 . 1 . Unauthorized Hacks 2 | . . . . 1 . . 1 . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 1 3 2 . 4 . . . . 1 . 2 2 1 . Full Trace Events 6 | . . . . . 2 . 2 . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . 40 . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . 106 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 . . . Parts Repaired 4 | . . . 1 2 . . . . . . . . . 1 . . . Time 136 | . . . 16 52 . . . . . . . . . 68 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . 17 . . . . . . . . . . . . Machine Destruction 17 | . . . . . 17 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . 6 5 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Total Allies 24 | . . . . 10 8 5 1 . . . . . . . . . . Largest Group 10 | . . . . 10 6 5 4 1 . . . . . . . . . Highest-Rated Group 108 | . . . . 88 108 33 33 10 . . . . . . . . . Highest-Rated Ally 39 | . . . . 16 39 10 10 10 . . . . . . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . 2 . . . . . Infantry 1 | . . . . . . . . . . . . 1 . . . . . Chimera 1 | . . . . . . . . . . . . 1 . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . Ally Attacks 134 | . . . . 54 56 21 3 . . . . . . . . . . Total Damage 1684 | . . . . 611 922 131 20 . . . . . . . . . . Kills 29 | . . . . 14 12 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Robot Analysis Total 135 | . 1 . . . . . . . . 134 . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Turns Passed 13215 | 52 150 296 635 1119 3623 716 570 730 241 285 638 862 783 425 1511 154 425 Spaces Moved 6447 | 40 121 196 292 472 1491 276 300 514 182 135 410 443 481 162 776 53 103 Core 9 | 9 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 6438 | 31 121 196 292 472 1491 276 300 514 182 135 410 443 481 162 776 53 103 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 195 125 125 125 122 120 120 120 140 140 140 140 Average Speed 159 | 104 120 120 174 190 205 197 125 125 125 124 120 124 152 140 151 140 140 Slowest Speed 260 | 120 120 120 190 260 260 200 125 125 125 125 122 190 250 140 250 140 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 2 . . . . . Exploration Rate (%) 42 | 4 27 40 22 60 94 74 10 66 38 77 62 12 96 5 66 1 12 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 26 | . . . . . . . . 1 . 25 . . . . . . . Known Exits Taken 5 | . . . 1 1 . . 1 . . . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 . . . 1 . 1 1 1 1 . . . . . . Scrap Searched 7 | . . . . . . . . 3 1 . 3 . . . . . . Spaces Dug 37 | . . . . . 3 . . . . . . 25 . 2 5 . 2 Terrain Destroyed 168 | . . . 2 . 3 . . . . . . 25 58 8 10 59 3 Melee 34 | . . . . . 3 . . . . . . 25 . 1 5 . . Projectile 20 | . . . . . . . . . . . . . . 7 5 5 3 AOE 114 | . . . 2 . . . . . . . . . 58 . . 54 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Total 8617 | 47 124 241 392 664 1830 413 479 597 188 207 500 661 531 330 965 86 362 Wait 1279 | 2 . 19 57 155 127 36 157 76 1 35 48 117 20 133 77 . 219 Move 6423 | 39 120 195 291 471 1485 275 299 513 181 134 409 443 480 161 772 52 103 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 85 | . 3 9 13 4 14 2 5 1 . 6 6 10 4 1 4 . 3 Fast Attach 53 | 6 . 2 2 4 3 3 . 1 . 5 . 4 7 2 5 6 3 Attach 49 | . . 1 3 2 7 2 4 . 2 5 2 13 . . 3 3 2 Detach 7 | . . . . . . . . . . . . 2 3 . 1 . 1 Swap 35 | . . . 4 3 4 . 1 2 . 1 4 8 1 3 4 . . Drop 82 | . . 5 8 9 13 2 2 2 . . 1 11 13 3 5 . 8 Fire 192 | . 1 10 14 15 34 . . . . . . . 3 22 51 24 18 Melee 280 | . . . . . 100 22 11 2 4 21 30 52 . 5 33 . . Ram . | . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . 1 . . . 1 5 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . 10 . . . . . . . . . 10 . . Rewire 105 | . . . . 1 33 71 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -9/Garrison (discovered 3 exits: [*Rec x3]) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Ext) -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 9) 203 | -10/Materials | Entered Mines 293 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 301 | -10/Mines | Build established: Mutant 438 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 486 | -10/Mines | Discovered new exit (range 10) 499 | -10/Mines | Entered Materials 499 | -9/Materials | Evolved 2 slots: Utility x2 500 | -9/Materials | Identified exit to Storage 907 | -9/Materials | Build established: Scavenger-Mutant 916 | -9/Materials | Repaired Imp. Aluminum Leg 1030 | -9/Materials | Discovered new exit (range 15) 1134 | -9/Materials | Entered Storage 1438 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1722 | -9/Storage | Repaired Aluminum Leg 1743 | -9/Storage | Build established: Commander-Mutant 1749 | -9/Storage | Repaired Lgt. Armor Plating 1791 | -9/Storage | Lost 4 allies 2146 | -9/Storage | Lost 3 allies 2222 | -9/Storage | Identified exit to Garrison 2253 | -9/Storage | Entered Garrison 2253 | -9/Garrison | Accompanied by 3 allies 2364 | -9/Garrison | Triggered checkpoint 2402 | -9/Garrison | Lost 3 allies 2417 | -9/Garrison | Garrison Relay disabled 2528 | -9/Garrison | Build established: Mutant 2582 | -9/Garrison | Triggered checkpoint 2769 | -9/Garrison | Garrison Relay disabled 2792 | -9/Garrison | System corruption reached 10% 2822 | -9/Garrison | Lost 3 parts (1p2u) 2986 | -9/Garrison | Triggered checkpoint 2998 | -9/Garrison | Triggered checkpoint 3022 | -9/Garrison | Triggered checkpoint 3655 | -9/Garrison | Rescued a captive Derelict 3657 | -9/Garrison | Rescued a captive Derelict 3692 | -9/Garrison | Discovered new exit (range 14) 3910 | -9/Garrison | Triggered checkpoint 3927 | -9/Garrison | Build established: Gladiator 3945 | -9/Garrison | Garrison Relay disabled 4051 | -9/Garrison | Discovered new exit (range 15) 4200 | -9/Garrison | Triggered checkpoint 4511 | -9/Garrison | Discovered new exit (range 10) 4570 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4626 | -9/Garrison | Triggered checkpoint 4687 | -9/Garrison | Garrison Relay disabled 5450 | -9/Garrison | Triggered checkpoint 5474 | -9/Garrison | Core integrity fell below 50% 5683 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5876 | -9/Garrison | Entered Recycling 5928 | -9/Recycling | Found Scrap Engine 6533 | -9/Recycling | Discovered new exit (range 15) 6592 | -9/Recycling | Entered Factory 6592 | -7/Factory | Accompanied by 3 allies 6592 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 6750 | -7/Factory | Fabricated T-07 Excavator (x1) 6892 | -7/Factory | Build established: Scavenger-Gladiator 7026 | -7/Factory | Identified exit to Lower Caves 7162 | -7/Factory | Entered Lower Caves 7162 | -7/Lower Caves | Accompanied by 1 ally 7175 | -7/Lower Caves | Met a Warlord Commander 7176 | -7/Lower Caves | Learned location of Warlord (-4) 7177 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7181 | -7/Lower Caves | Found Encrypted Comm Array 7475 | -7/Lower Caves | Encountered a Warlord checkpoint 7560 | -7/Lower Caves | Learned Factory emergency access door positions 7882 | -7/Lower Caves | Discovered new exit (range 6) 7892 | -7/Lower Caves | Entered another Lower Caves area 7956 | -7/Lower Caves | Learned Factory emergency access door positions 8122 | -7/Lower Caves | Discovered new exit (range 7) 8133 | -7/Lower Caves | Entered Data Miner 8133 | -7/Data Miner | Discovered new exit (range 6) 8157 | -7/Data Miner | Met Data Miner 8191 | -7/Data Miner | Learned location of Section 7 (-2) 8191 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8204 | -7/Data Miner | Received God Mode back door access code from Data Miner 8222 | -7/Data Miner | Destroyed Data Miner 8226 | -7/Data Miner | Found Prototype Hackware 8228 | -7/Data Miner | Found Prototype Hackware 8231 | -7/Data Miner | Found Prototype Hackware 8232 | -7/Data Miner | Interfaced with the Data Conduit 8328 | -7/Data Miner | Lost 9 parts (2p3n3u1w) 8340 | -7/Data Miner | Found Exp. Thermal Shield 8418 | -7/Data Miner | Entered Proximity Caves 8706 | -6/Proximity Caves | Spotted B-75 Beast 8907 | -6/Proximity Caves | Learned Factory security intel 8925 | -6/Proximity Caves | Learned 4 Factory zone layouts 8958 | -6/Proximity Caves | Core integrity fell below 50% 9027 | -6/Proximity Caves | Discovered new exit (range 10) 9050 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9054 | -6/Proximity Caves | System corruption reached 10% 9056 | -6/Proximity Caves | Entered Factory 9056 | -6/Factory | Evolved 2 slots: Utility x2 9057 | -6/Factory | Identified exit to Factory 9057 | -6/Factory | Identified exit to Extension 9060 | -6/Factory | Loaded intel: 258 machine locations 9315 | -6/Factory | Identified Deep Network Scanner 9316 | -6/Factory | Identified Ghost Barrier 9317 | -6/Factory | Identified System Mapper 9556 | -6/Factory | Joined by Warlord Chimera squad 9608 | -6/Factory | Crushed by falling debris 9639 | -6/Factory | Lost 3 parts (1p2u) 9656 | -6/Factory | Crushed by falling debris 9656 | -6/Factory | System corruption reached 10% 9687 | -6/Factory | Lost 4 parts (1n2u1w) 9874 | -6/Factory | Joined by Warlord Infantry squad 9918 | -6/Factory | Sucked down chute 9918 | -6/Factory | Entered Waste 9918 | -6/Waste | The area was eerily silent 10039 | -6/Waste | Found Damper Plating 10249 | -6/Waste | Discovered new exit (range 13) 10270 | -6/Waste | A Compactor rumbled back to life 10270 | -6/Waste | Spotted C-40 Crusher 10278 | -6/Waste | Identified exit to Factory 10320 | -6/Waste | Build established: Scavenger-Mutant 10456 | -6/Waste | Destroyed C-40 Crusher 10701 | -6/Waste | Entered Factory 10703 | -6/Factory | Loaded intel: 308 machine locations 10870 | -6/Factory | Fabricated Lyr. Heavy Armor Plating (x1) 10970 | -6/Factory | Repaired Hvy. Armored Exoskeleton 11087 | -6/Factory | Discovered exit to Factory (range 13) 11124 | -6/Factory | Identified exit to Garrison 11126 | -6/Factory | Entered Garrison 11127 | -6/Garrison | Loaded intel: 28 machine locations 11729 | -6/Garrison | Discovered new exit (range 14) 11750 | -6/Garrison | Identified exit to Factory 11868 | -6/Garrison | Core integrity fell below 50% 11872 | -6/Garrison | Build established: Mutant 12149 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12219 | -6/Garrison | Triggered checkpoint 12413 | -6/Garrison | Discovered exit to Factory (range 9) 12428 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12530 | -6/Garrison | Triggered checkpoint 12609 | -6/Garrison | Discovered exit to Factory (range 14) 12637 | -6/Garrison | Entered Factory 12638 | -6/Factory | Loaded intel: 313 machine locations 12722 | -6/Factory | Garrison activated, responded to threat 12789 | -6/Factory | Identified exit to Garrison 12791 | -6/Factory | Entered Garrison 12792 | -6/Garrison | Loaded intel: 35 machine locations 12807 | -6/Garrison | Lost 10 parts (2p5u3w) 12922 | -6/Garrison | Core integrity fell below 20% 12970 | -6/Garrison | Lost 3 parts (1u2w) 13108 | -6/Garrison | Triggered checkpoint 13216 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- alarm sounds. 13121_ System corrupted: Energy discharge (-18). 13142_ System corrupted: Energy discharge (-6). 13157_ System corrupted: Heat flow error (+167). 13157_ Extracted 38 matter. 13159_ Extracted 77 energy. 13160_ Extracted 5 energy. 13180_ Acquired Energy Well. 13181_ System corrupted: Matter fused (-5). 13181_ Extracted 10 energy. 13183_ Acquired Energy Well. 13185_ Triggered Alarm Trap. 13185_ An alarm sounds. 13186_ Extracted 5 matter. 13188_ Acquired Com. Matter Pod. 13189_ Extracted 5 matter. 13192_ Kicked S-27 Virus out of the way. 13214_ System corrupted: Hvy. Armored Exoskeleton rejected. 13214_ Acquired Hvy. Armored Exoskeleton. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?""""????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????"??????????????????????????????????????? | | ??????????"??????????????????????????????????????? | | ??????????"??????????????????????????????????????? | | ??????????"??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####????????????????????????????? | | ???????????????? ????????????????????????????? | | ????????????????? ????????####????????????????? | | ????????????????? ??????### #????????????????? | | ?""""????????????# ??????#"# "????????????????? | | ?????????????????# #?????#" "????????????????? | | ?????????????????# #??????" "????????????????? | | ?????????????????# #??????" "????????????????? | | ?????????????????# #??????"# "????????????????? | | ?????????????????# #???????# #?????####???????? | | ?????????????????# ######### #######!%##??????? | | ?????????????????# @ ss ##% #??????? | | ?????????????????# ss s %% #??????? | | ?????????????????# ######### #######!!##??????? | | ?????????????????# #???????# #?????####???????? | | ?????????????????# #????"" ""?????????????? | | ?????????????????# #????"! !"?????????????? | | ?????????????????# #????"! !"#????????????? | | ?????????????????# #???#"! !"#????????????? | | ?????????????????# #???#"! !"#????????????? | | ???????????????### #???#"! !"#????????????? | | ???????????????# #???#"! !"#????????????? | | ???????????????# " #???#"" ""#????????????? | | ???????????????# " " #???#"""!!!!"""#????????????? | | ???????????????###" #????""""""""""?????????????? | | ?????????????????# #??????######???????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ???????????"?"???# #???????????????????????????? | | ???????????"?"???# #???????????????????????????? | | ???????????"?"???# #???????????????????????????? | | ???????????"""???# #???????????????????????????? | | ?????????????????#= ###?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????#= #?????????????????????????? | | ?????????????????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 1825 Resistance: TH 30 Resistance: EM 90 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 10 Melee Accuracy 5 Offensive Hacking 45 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free EM Disruption Field | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Lyr. Heavy Armor Plating | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictAlloyClaw Manual? 0 Play Time 01:07:04 Cumulative 431.7 hours Start 2024.02.28 @ 15:55:44 End 2024.02.28 @ 20:07:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 752 Rogue 597 Adventurer 148 Explorer 7 Win Type - Total 19 Types 16/0/2/1/0/0/0/0/0 Lore% 76 Gallery% 86 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b14eda1c-8c40-484f-a7e3-80640559426d