Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 23:17:01 Player: Enzo Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2467) 2467 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (568) 568 TOTAL SCORE: 6035 Bonus ------- High Alert Combat Kills 68 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 175/290 System Corruption 0% Temperature Critical (2554) Movement Walking (270) Ox2 Location -7/DSF Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (15) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Improved Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer Dynamic Insulation System Recalibrator EM Pulse Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Assault Cannon Grenade Launcher Missile Launcher Improved Datajack Great Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Great Axe > --- INVENTORY -------- Improved Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer Recalibrator EM Pulse Cannon Assault Cannon Advanced Assault Cannon Grenade Launcher Missile Launcher Mining Laser [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 5 | . . . 4 1 . Weapon . | . . . . . . Parts Attached 68 | 6 16 . 39 1 6 Power 7 | 1 1 . 4 . 1 Engine 7 | 1 1 . 4 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 4 . 9 1 . Treads 10 | 2 2 . 6 . . Leg 4 | . . . 3 1 . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 3 . 12 . 1 Device 6 | . 2 . 4 . . Storage 3 | 1 1 . 1 . . Processor 7 | . . . 6 . 1 Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 28 | 2 8 . 14 . 4 Energy Gun 7 | 2 4 . 1 . . Energy Cannon 3 | . . . 3 . . Ballistic Gun 3 | . . . 3 . . Ballistic Cannon 10 | . 3 . 4 . 3 Launcher 3 | . 1 . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 16 | . 2 . 10 . 4 Power 3 | . . . 2 . 1 Propulsion 1 | . . . 1 . . Utility 4 | . . . 2 . 2 Weapon 8 | . 2 . 5 . 1 Highest Loss Streak 3 | . 2 . 3 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 100 96 92 72 Engine 9 | . 13 14 7 7 4 Treads 14 | . 24 28 9 . . Leg 6 | . . . 8 23 23 Device 15 | . 13 14 19 15 7 Storage 10 | . 14 14 9 7 7 Processor 9 | . . . 16 15 9 Hackware 5 | . . . 8 7 7 Energy Gun 3 | . 10 . . . . Ballistic Gun 2 | . . . 5 . . Ballistic Cannon 12 | . 15 28 10 . 7 Peak Build Rating 40 | 6 14 11 37 40 40 Average Rating 22 | 5 9 10 29 39 34 On Entrance 17 | . 6 10 11 36 40 Naked Turns . | . . . . . . Heaviest Build 45 | 13 34 34 41 35 45 Greatest Support 60 | 40 40 40 42 60 60 Greatest Overweight (x) 2 | . 1 . 2 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 4 9 13 15 11 15 Average Carried 10 | 2 7 10 11 9 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 9 13 10 11 15 Class Distribution -------------------- 69% | Mutant 25% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac DSF Matter Collected 2163 | 260 316 48 1169 . 370 Remotely . | . . . . . . Salvage Created 2308 | 99 640 29 1271 . 269 Parts 128 | 11 43 1 65 . 8 Haulers Intercepted 3 | . 1 . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Combat Hostiles Destroyed 56 | . 18 1 28 . 9 Guns 17 | . 10 . 7 . . Cannons 32 | . 5 1 19 . 7 AOE 6 | . 3 . 2 . 1 Classes Destroyed 15 | 2 5 1 5 . 2 Worker 2 | . . . 2 . . Builder 4 | . . . 4 . . Tunneler 3 | 3 . . . . . Hauler 3 | . 1 . 2 . . Recycler 2 | 1 . . 1 . . Operator 2 | . 1 . 1 . . Watcher 4 | . 2 . 2 . . Swarmer 9 | . 6 . 3 . . Grunt 31 | . 12 . 14 . 5 Duelist 2 | . . . 1 . 1 Sentry 7 | . . . 7 . . Specialist 2 | . . . . . 2 Hunter 3 | . . . 3 . . Heavy 1 | . . . . . 1 Subdweller 1 | . . 1 . . . Best Kill Streak 5 | 2 4 1 5 . 3 Combat Bots Only 4 | . 4 1 3 . 3 Max Kills in Single Turn 2 | 1 2 1 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac DSF Hostile Shots Fired 267 | . 65 6 147 . 49 Missed 70 | . 15 1 40 . 14 Damage Taken 3852 | . 521 143 1739 . 1449 Core 1082 | . 84 . 180 . 818 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . 66 67 . . Volleys Fired 212 | 5 46 6 119 . 36 Largest 2 | 2 2 2 2 . 2 Hottest 123 | 90 90 78 114 . 123 Shots Fired 374 | 10 89 12 220 . 43 Gun 149 | 10 53 . 86 . . Cannon 219 | . 34 12 132 . 41 Launcher 6 | . 2 . 2 . 2 Special . | . . . . . . Kinetic 280 | . 34 12 194 . 40 Thermal 62 | 10 35 . 16 . 1 Explosive 6 | . 2 . 2 . 2 Electromagnetic 26 | . 18 . 8 . . Robot Hit Streak 16 | 6 16 9 11 . 12 Robot Miss Streak 8 | 1 8 2 3 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 244 | 6 54 9 142 . 33 Core Hits 123 | 5 35 2 64 . 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 2 . 7 . 2 Burn 3 | . 2 . 1 . . Blast 7 | . . . 5 . 2 Corrupt 1 | . . . 1 . . Melee Attacks 5 | . . . 5 . . Impact . | . . . . . . Slashing 5 | . . . 5 . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5358 | 72 935 58 3300 . 993 Guns 1465 | 72 516 . 877 . . Cannons 3135 | . 242 58 1961 . 874 Explosions 576 | . 177 . 280 . 119 Melee 182 | . . . 182 . . Ramming . | . . . . . . Kinetic 3611 | . 242 58 2462 . 849 Thermal 654 | 72 338 . 219 . 25 Explosive 546 | . 147 . 280 . 119 Electromagnetic 365 | . 208 . 157 . . Impact . | . . . . . . Slashing 182 | . . . 182 . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 90 | . 19 . 66 . 5 Projectiles 5 | . . . . . 5 Explosions 39 | . 19 . 20 . . Melee 46 | . . . 46 . . Knockbacks 27 | . 1 2 17 . 7 Impact . | . . . . . . Kinetic 27 | . 1 2 17 . 7 Secondary . | . . . . . . Self-Inflicted Damage 136 | . 36 . 100 . . Shots 2 | . 1 . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 2554 | 60 108 . 90 . 2554 Average Temperature 254 | 23 39 . 17 . 820 Received Heat Transfer 1038 | . 138 45 621 . 234 Effects 40 | . . . . . 40 Shutdowns 8 | . . . . . 8 Energy Bleed 4 | . . . . . 4 Interference 2 | . . . . . 2 Matter Decay 6 | . . . . . 6 Short Circuit 4 | . . . . . 4 Damage (minor) 3 | . . . . . 3 Damage (major) 7 | . . . . . 7 Damage (core) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . 1 . . Heat Transferred 1732 | 198 1016 . 481 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Peak Influence 625 | 20 327 . 625 255 397 Initial 255 | . 13 . 37 255 178 Average 247 | 7 197 . 282 255 312 Maximum Alert Level 2 | . 1 . 2 1 1 Low Security (%) 40 | 100 36 . 45 . 13 Level 1 45 | . 63 . 28 100 86 Level 2 13 | . . . 26 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 10 | . 4 . 4 . 2 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 7 | . 3 . 2 . 2 Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 27 1 45 . 10 Peak Tracking Total 4 | . 3 1 4 . 4 Tactical Retreats 10 | . 1 . 6 . 3 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Traps Triggered 4 | . 1 . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac DSF Machines Disabled 8 | . 2 . 6 . . Max in Single Turn 3 | . 1 . 3 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Machines Accessed 15 | . 5 . 8 2 . Terminals 13 | . 5 . 7 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 48 | . 13 . 33 2 . Successful 21 | . 2 . 18 1 . Failed 27 | . 11 . 15 1 . Catastrophic 4 | . 2 . 1 1 . Database Lockouts . | . . . . . . Manual 27 | . 9 . 18 . . Terminals 45 | . 13 . 31 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 2 1 . Terminal Hacks 14 | . 2 . 11 1 . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . . . 2 . . Open DSF 1 | . . . . 1 . Level Access Points 1 | . . . 1 . . Machine Index 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 4 | . 1 . 3 . . Locate Traps 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . . . 7 . . Terminals 7 | . . . 7 . . Botnet 6 | . . . 6 . . Disrupt 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 5 . 7 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac DSF Turns Passed 4210 | 147 1263 305 2018 98 379 Spaces Moved 2187 | 74 697 171 991 65 189 Core 6 | 6 . . . . . Treads 1374 | 68 614 171 521 . . Legs 724 | . . . 470 65 189 Wheels 83 | . 83 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 160 130 130 130 Average Speed 147 | 151 152 160 144 130 134 Slowest Speed 320 | 160 240 160 320 130 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 7 97 9 82 2 95 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 4 | . . . 4 . . Terrain Destroyed 122 | . 31 . 87 . 4 Melee . | . . . . . . Projectile 24 | . 4 . 20 . . AOE 98 | . 27 . 67 . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Total 2802 | 96 808 191 1357 78 272 Wait 244 | 8 27 11 158 11 29 Move 2182 | 73 696 170 990 64 189 Hop . | . . . . . . Pick Up 48 | 4 11 4 21 2 6 Fast Attach 28 | 6 8 . 12 . 2 Attach 18 | . 2 . 13 1 2 Detach 1 | . . . . . 1 Swap 23 | . 6 . 15 . 2 Drop 37 | . 12 . 24 . 1 Fire 212 | 5 46 6 119 . 36 Melee 5 | . . . 5 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 148 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 7) 665 | -10/Materials | Discovered new exit (range 15) 776 | -10/Materials | Discovered new exit (range 12) 1078 | -10/Materials | Discovered new exit (range 15) 1397 | -10/Materials | Discovered new exit (range 10) 1411 | -10/Materials | Entered Subcaves 1638 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1707 | -10/Subcaves | Discovered new exit (range 6) 1716 | -10/Subcaves | Entered Materials 1716 | -8/Materials | Evolved 4 slots: Utility x4 1915 | -8/Materials | Identified exit to Factory 2036 | -8/Materials | Build established: Skirmisher 2132 | -8/Materials | Lost 3 parts (1u2w) 3286 | -8/Materials | Build established: Mutant 3669 | -8/Materials | Lost 3 parts (1n2w) 3716 | -8/Materials | First assault squad dispatched 3734 | -8/Materials | Entered Factory 3734 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3830 | -7/Factory | Identified exit to DSF 3832 | -7/Factory | Entered DSF 3874 | -7/DSF | Additional patrols routed to DSF 3895 | -7/DSF | Lost 3 parts (1p2u) 4006 | -7/DSF | Discovered new exit (range 16) 4041 | -7/DSF | Sterilization system engaged 4061 | -7/DSF | Ambient heat levels rising (+10) 4076 | -7/DSF | Ambient heat levels rising (+10) 4091 | -7/DSF | Ambient heat levels rising (+10) 4106 | -7/DSF | Ambient heat levels rising (+10) 4121 | -7/DSF | Ambient heat levels rising (+10) 4136 | -7/DSF | Ambient heat levels rising (+10) 4151 | -7/DSF | Ambient heat levels rising (+10) 4164 | -7/DSF | Core integrity fell below 50% 4166 | -7/DSF | Ambient heat levels rising (+10) 4181 | -7/DSF | Ambient heat levels rising (+10) 4193 | -7/DSF | Core integrity fell below 20% 4196 | -7/DSF | Ambient heat levels rising (+10) 4211 | -7/DSF | Ambient heat levels rising (+10) 4212 | -7/DSF | Core destroyed Last Messages --------------- 04193_ Overheating: Core damaged (-119). 04195_ Power failure, Rnf. Deuterium Engine shutdown. 04195_ Adv. Terrain Scan Processor broken. 04195_ Overheating: Short circuit. 04196_ ALERT: Ambient heat levels +10. 04197_ Overheating: Matter decay (-31). 04198_ Overheating: Energy bleed (-24). 04201_ Overheating: Energy bleed (-18). 04204_ Power failure, Rnf. Deuterium Engine shutdown. 04204_ Overheating: System interference. 04204_ Adv. Assault Cannon temporarily disabled. 04205_ Overheating: Matter decay (-32). 04206_ Imp. Titanium Leg broken. 04206_ Overheating: Short circuit. 04211_ ALERT: Ambient heat levels +10. 04212_ Power failure, Rnf. Deuterium Engine shutdown. 04212_ Overheating: Core damaged (-133). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????""?????????? | | ????????????????????????#"#?????????? | | ???????#########???????##"####??????? | | ???????# ** #########"""""#??????? | | ???????# * #!!!#!!##"""""#??????? | | ???????# ^ <""##"????? | | ???????#% ^ @ """""????? | | ???????## ##!!!#!!## ""###????? | | #??????## %= ###!!!#!!### ###??????? | | ???????# [[########## ##???????? | | ??????## = [[#??????#!! !#???????? | | ???##??# [[#??????#!! !#???????? | | ##?????### ###??????### ##???????? | | ???????#[% %!!#??????#!! !#???????? | | #?#????#[ !!#??????#!! !#???????? | | ???#?###[[% !!#??????#!! !#???????? | | ########## !############ ###??????? | | #!!!### %###===# ## [[#??????? | | #!!!##% %##===# ## [[#??????? | | % % #??????? | | ! [ != #??????? | | = [ ! #??????? | | #===##% ##!!!#!!!## !!#??????? | | #===### ###!!!#!!!## !!#??????? | | ########## ############ ###??????? | | #?????##!! !!#??????#// #???????? | | #????###!! !!#??????#// ^ #???????? | | ##?????#!! !!#??????#// #???????? | | ##??##?### ###??????### ##???????? | | #??##??# #??????#// #???????? | | #???#### #??????#// #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeCentriumGuard Manual? 0 Play Time 00:34:48 Cumulative 70.5 hours Start 2024.10.31 @ 22:43:16 End 2024.10.31 @ 23:17:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23d4c66f-2020-4cf5-9deb-1e522ad9d74d