Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 02:50:33 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (421) 421 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 1832 Bonus ------- Pacifist 200 High Alert Combat Kills 30 Follower Combat Kills 145 Friendly Fire -364 Cogmind --------- Core Integrity 278/400 Matter 205/300 Energy 46/100 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Small Laser EMP Blaster > --- INVENTORY (8) ---- Light Ion Engine Transport Network Coupler Light Assault Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner Shield Generator > --- WEAPON ----------- EMP Blaster EMP Blaster > --- INVENTORY -------- Light Ion Engine Transport Network Coupler Small Laser Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 23 | 6 1 . 2 14 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads 2 | . . . . 2 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . . 1 Device 2 | . 1 . . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 . . 2 11 Energy Gun 5 | 2 . . 1 2 Energy Cannon . | . . . . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon . | . . . . . Launcher 8 | . . . 1 7 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . . 3 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 92 100 77 77 Engine 11 | . 14 14 11 10 Treads 8 | . . . . 14 Leg 15 | . 28 28 22 7 Device 11 | . 7 14 11 12 Storage 11 | . 14 14 11 11 Energy Gun 15 | . 28 28 20 8 Ballistic Gun 2 | . . . . 4 Launcher 4 | . . . 1 8 Naked Turns . | . . . . . Heaviest Build 17 | 10 11 11 11 17 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 6 | 3 4 5 5 6 Average Carried 3 | 1 3 4 5 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 5 | 3 4 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 428 | 196 . 74 35 123 Remotely . | . . . . . Salvage Created 668 | . . . 75 593 Parts 41 | . . . 3 38 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 12 | . . . 2 10 Guns 1 | . . . 1 . AOE 11 | . . . 1 10 Classes Destroyed 8 | . . . 3 5 Worker 2 | . . . 1 1 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Mechanic 2 | . . . . 2 Swarmer 3 | . . . . 3 Grunt 5 | . . . 1 4 Brawler 2 | . . . 1 1 Sentry 2 | . . . . 2 Thug 2 | . . . . 2 Best Kill Streak 7 | . . . 3 7 Combat Bots Only 4 | . . . 2 4 Max Kills in Single Turn 8 | . . . 2 8 Gunslinging . | . . . . . Exploded 4 | . . . 1 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 69 | . . . 8 61 Missed 14 | . . . 2 12 Damage Taken 763 | . . . 119 644 Core 122 | . . . . 122 Absorbed by Shields 45 | . . . . 45 Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 21 | . . . 8 13 Largest 2 | . . . 2 2 Hottest 80 | . . . 80 80 Shots Fired 42 | . . . 16 26 Gun 30 | . . . 13 17 Cannon . | . . . . . Launcher 12 | . . . 3 9 Special . | . . . . . Kinetic 6 | . . . . 6 Thermal 24 | . . . 13 11 Explosive 9 | . . . 3 6 Electromagnetic 3 | . . . . 3 Robot Hit Streak 8 | . . . 8 5 Robot Miss Streak 2 | . . . 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 27 | . . . 12 15 Core Hits 39 | . . . 6 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1469 | . . . 305 1164 Guns 175 | . . . 102 73 Cannons . | . . . . . Explosions 1294 | . . . 203 1091 Melee . | . . . . . Ramming . | . . . . . Kinetic 19 | . . . . 19 Thermal 431 | . . . 102 329 Explosive 537 | . . . 203 334 Electromagnetic 482 | . . . . 482 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 16 | . . . . 16 Projectiles . | . . . . . Explosions 16 | . . . . 16 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 76 | . . . . 76 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 46 | . . . 45 46 Average Temperature 17 | . . . 22 14 Received Heat Transfer 234 | . . . 12 222 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 950 | . . . 225 725 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 589 | . . . 75 589 Initial 31 | . . . . 31 Average 175 | . . . 33 329 Maximum Alert Level 2 | . . . . 2 Low Security (%) 65 | 100 100 100 100 32 Level 1 9 | . . . . 18 Level 2 25 | . . . . 48 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 2 2 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 2 . 2 21 Peak Tracking Total 8 | . . . 2 8 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful 1 | . 1 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 13 | . . . . 13 Total Damage 252 | . . . . 252 Kills 7 | . . . . 7 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 659 | 68 75 79 97 340 Spaces Moved 404 | 49 61 66 59 169 Core 7 | 7 . . . . Treads 86 | . . . . 86 Legs 311 | 42 61 66 59 83 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 127 | 110 120 120 120 140 Slowest Speed 160 | 120 120 120 120 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 13 | 4 18 16 6 24 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 86 | . . . 22 64 Melee . | . . . . . Projectile . | . . . . . AOE 86 | . . . 22 64 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 503 | 63 63 66 68 243 Wait 37 | . . . . 37 Move 400 | 48 60 65 58 169 Hop . | . . . . . Pick Up 17 | 9 2 1 . 5 Fast Attach . | . . . . . Attach 8 | 6 1 . . 1 Detach . | . . . . . Swap 15 | . . . 2 13 Drop 5 | . . . . 5 Fire 21 | . . . 8 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 7) 144 | -10/Materials | Entered Mines 151 | -10/Mines | Met a Derelict bent on vengeance 205 | -10/Mines | Discovered new exit (range 15) 223 | -10/Mines | Entered Materials 223 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Discovered new exit (range 15) 315 | -9/Materials | Build established: Mutant 320 | -9/Materials | Entered Storage 410 | -9/Storage | Met a pair of Derelict thieves 660 | -9/Storage | Self-destructed Last Messages --------------- 00612_ R-06 Scavenger collects Grenade Launcher. 00626_ R-06 Scavenger inserts Com. Wheel into recycling unit. 00629_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 00630_ Recycling unit begins recycling process. 00632_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 00635_ R-06 Scavenger inserts Corrupted Aluminum Leg into recycling unit. 00636_ Recycling unit begins recycling process. 00638_ Shield Generator destroyed. 00646_ Lgt. Ion Engine destroyed. 00649_ Structural Scanner destroyed. 00649_ System corrupted by crushing effect (+5). 00649_ G-34 Mercenary destroyed. 00649_ Door malfunctions. 00650_ U-05 Engineer lays Concrete. 00651_ U-05 Engineer builds a Wall. 00655_ U-05 Engineer lays Concrete. 00656_ R-06 Scavenger collects Corrupted Aluminum Leg. 00657_ U-05 Engineer lays Concrete. 00660_ R-06 Scavenger collects Corrupted Med. Matter Pod. 00660_ U-05 Engineer builds a Wall. 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