Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.02 @ 15:55:04 Player: Chicken Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2231) 2231 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4781 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (4) ---- Improved VTOL Module Improved VTOL Module Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Cooling System High-capacity Battery > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Improved Datajack [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility High-capacity Battery Device Cooling System Storage High-capacity Battery Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 2 | . . 1 1 . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 84 | 6 9 34 34 1 Power 13 | 2 . 8 3 . Engine 10 | 2 . 6 2 . Core 3 | . . 2 1 . Reactor . | . . . . . Propulsion 35 | 2 3 14 16 . Treads 7 | . 2 4 1 . Leg 7 | 2 1 . 4 . Wheel 4 | . . 3 1 . Hover 8 | . . 2 6 . Flight 9 | . . 5 4 . Utility 8 | . 3 2 3 . Device 2 | . . 1 1 . Storage 2 | . 1 1 . . Processor 2 | . 2 . . . Hackware 1 | . . . 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 28 | 2 3 10 12 1 Energy Gun 11 | . . 5 6 . Energy Cannon 1 | . . 1 . . Ballistic Gun 7 | 2 2 1 2 . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . 1 . . . Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . . 1 2 1 Unidentified Prototypes 4 | . . 3 1 . Parts Lost 17 | . . 2 14 1 Power 5 | . . . 5 . Propulsion 5 | . . 1 4 . Utility . | . . . . . Weapon 7 | . . 1 5 1 Highest Loss Streak 6 | . . 1 6 1 Average Slot Usage (%) 94 | . 99 97 85 27 Engine 10 | . 14 10 9 . Core 8 | . . 11 10 . Treads 7 | . . 13 . . Leg 7 | . 27 . 4 . Wheel 7 | . . 10 9 . Hover 2 | . . 2 5 . Flight 5 | . . 4 13 . Device 6 | . . 9 7 . Storage 10 | . 13 11 7 . Processor 4 | . 13 1 . . Energy Gun 6 | . . 7 11 7 Ballistic Gun 8 | . 25 3 2 . Special Weapon 3 | . . 6 . . Special Melee Weapon 2 | . . 3 1 1 Naked Turns . | . . . . . Heaviest Build 31 | 9 15 23 31 5 Greatest Support 60 | 20 40 60 44 3 Greatest Overweight (x) 9 | . 1 7 9 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 4 6 6 4 4 Average Capacity 4 | 4 5 4 4 4 Most Carried 6 | 2 6 6 4 3 Average Carried 3 | . 3 3 3 2 Final Capacity 6 | 4 6 4 4 4 Final Carried 4 | 1 3 4 3 2 Class Distribution -------------------- 80% | Mutant 13% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1804 | 278 377 579 570 . Remotely . | . . . . . Salvage Created 2700 | 42 329 1005 1324 . Parts 145 | 3 21 63 58 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 58 | 1 12 21 24 . Melee 1 | . . . 1 . Guns 51 | 1 10 18 22 . Cannons 4 | . . 3 1 . AOE 2 | . 2 . . . Classes Destroyed 12 | 1 3 4 4 . Worker 5 | . 1 1 3 . Builder 2 | . . 2 . . Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 2 | . . 1 1 . Watcher 9 | . 3 1 5 . Swarmer 14 | . 6 5 3 . Grunt 27 | 1 6 9 11 . Brawler 2 | . . 1 1 . Duelist 1 | . . . 1 . Sentry 13 | . . 6 7 . Hunter 1 | . . . 1 . Best Kill Streak 7 | 1 5 4 7 . Combat Bots Only 4 | 1 4 4 4 . Max Kills in Single Turn 2 | 1 2 1 2 . Gunslinging 1 | . 1 . . . Exploded 1 | . 1 . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2807 | 34 468 552 1661 92 Core 725 | . 80 89 518 38 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 68 77 . . Volleys Fired 247 | 3 56 67 117 4 Largest 2 | 2 2 2 2 1 Hottest 138 | 40 50 126 138 61 Shots Fired 415 | 6 100 112 193 4 Gun 384 | 6 94 98 182 4 Cannon 11 | . . . 11 . Launcher 6 | . 6 . . . Special 14 | . . 14 . . Kinetic 236 | 6 94 62 74 . Thermal 159 | . . 36 119 4 Explosive 6 | . 6 . . . Electromagnetic 14 | . . 14 . . Robot Hit Streak 26 | 6 24 26 21 3 Robot Miss Streak 4 | . 2 2 4 1 Penetration Max . | . . . . . Secondary Targets 6 | . 3 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 338 | 6 71 92 166 3 Core Hits 132 | 2 24 40 66 . Critical Hits 4 | . . 3 1 . Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 2 | . . 2 . . Melee Attacks 11 | . . 4 7 . Impact . | . . . . . Slashing 6 | . . . 6 . Piercing . | . . . . . Sneak Attacks 4 | . . 4 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5404 | 76 879 1311 3078 60 Guns 4627 | 76 523 1207 2761 60 Cannons 212 | . . . 212 . Explosions 391 | . 354 37 . . Melee 97 | . . . 97 . Ramming 22 | . 2 12 8 . Kinetic 2660 | 76 523 739 1322 . Thermal 2026 | . . 315 1651 60 Explosive 354 | . 354 . . . Electromagnetic 245 | . . 245 . . Impact . | . . . . . Slashing 97 | . . . 97 . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Effects 11 | . . 11 . . Message Errors 5 | . . 5 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 1 | . . 1 . . Targeting Errors 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary . | . . . . . Self-Inflicted Damage 27 | . . 24 3 . Shots 1 | . . 1 . . Rammed 5 | . 1 1 3 . Targets Rammed 6 | . 2 1 3 . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 360 | . 12 90 360 43 Average Temperature 56 | . 2 27 71 26 Received Heat Transfer 1485 | 24 237 270 891 63 Effects 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . 1 9 . Heat Transferred 4157 | . . 716 3330 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 395 | 20 124 395 395 227 Initial 227 | . . 36 3 227 Average 110 | 13 57 139 149 224 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 81 | 100 100 74 71 . Level 1 18 | . . 25 28 100 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 4 5 . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 4 | . . 2 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 9 | . . 4 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | 1 15 27 41 2 Peak Tracking Total 6 | 1 3 3 6 2 Tactical Retreats 6 | . . 3 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 3 | . 1 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 12 | . 4 6 2 . Terminals 7 | . 4 2 1 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 46 | . 15 25 6 . Successful 37 | . 13 20 4 . Failed 9 | . 2 5 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 15 9 3 . Fabricators . | . . . . . Repair Stations 9 | . . 9 . . Recycling Units 3 | . . 3 . . Scanalyzers 4 | . . 4 . . Garrison Access 3 | . . . 3 . Terminal Hacks 20 | . 13 5 2 . Record 9 | . 7 2 . . Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . 1 1 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Maintenance Status 1 | . . 1 . . Investigation Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . 8 . . Scan Component 4 | . . 4 . . Repair 3 | . . 3 . . Refit 1 | . . 1 . . Recycling Unit Hacks 3 | . . 3 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 3 2 . Full Trace Events 2 | . 1 1 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 102 | . . 102 . . Parts Recycled 1 | . . 1 . . Recycled Matter 255 | . . 255 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 2 | . . 1 1 . Non-combat 1 | . . 1 . . Combat 1 | . . . 1 . Robot Hacks Applied 3 | . . 2 1 . parse_system 2 | . . 1 1 . no_distress 1 | . . 1 . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 4893 | 493 1125 2220 1004 51 Spaces Moved 3085 | 246 655 1491 651 42 Core 78 | 18 . 2 16 42 Treads 483 | . 20 463 . . Legs 991 | 228 635 . 128 . Wheels 805 | . . 624 181 . Hover 252 | . . 167 85 . Flight 476 | . . 235 241 . Fastest Speed 26 | 50 120 90 26 50 Average Speed 112 | 114 121 119 88 98 Slowest Speed 500 | 120 160 440 500 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 12 73 94 48 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 23 | . 17 5 1 . Melee 1 | . . . 1 . Projectile . | . . . . . AOE 22 | . 17 5 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 4069 | 450 889 1808 875 47 Wait 486 | 190 149 139 8 . Move 3078 | 245 654 1490 647 42 Hop 2 | . . . 2 . Pick Up 89 | 6 11 40 32 . Fast Attach . | . . . . . Attach 48 | 5 9 13 20 1 Detach 1 | . 1 . . . Swap 37 | 1 . 22 14 . Drop 64 | . 7 32 25 . Fire 247 | 3 56 67 117 4 Melee 11 | . . 4 7 . Ram 3 | . . . 3 . Kick 2 | . 2 . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 494 | -11/Scrapyard | Entered Materials 495 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 15) 799 | -10/Materials | Discovered new exit (range 16) 1553 | -10/Materials | Discovered new exit (range 11) 1619 | -10/Materials | Entered another Materials area 1619 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1739 | -9/Materials | Discovered new exit (range 9) 1807 | -9/Materials | Repaired Ion Engine 1934 | -9/Materials | Met 8R-AWN 2225 | -9/Materials | Build established: Scavenger-Mutant 2314 | -9/Materials | Discovered new exit (range 12) 2678 | -9/Materials | Discovered new exit (range 4) 2848 | -9/Materials | Build established: Mutant 2981 | -9/Materials | Discovered new exit (range 13) 3240 | -9/Materials | Discovered new exit (range 16) 3361 | -9/Materials | Repaired Pulse Rifle 3401 | -9/Materials | Repaired Pulse Rifle 3839 | -9/Materials | Entered another Materials area 3839 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4649 | -8/Materials | Lost 3 parts (1p2w) 4736 | -8/Materials | Core integrity fell below 50% 4818 | -8/Materials | Core integrity fell below 20% 4835 | -8/Materials | Lost 6 parts (1p3n2w) 4843 | -8/Materials | Identified exit to Garrison 4843 | -8/Materials | Entered Garrison 4870 | -8/Garrison | Triggered checkpoint 4894 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Treads melted. Y-45 Defender destroyed. Acquired Lgt. Armor Plating. Acquired 10 matter. Destroyed Backup Laser I. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON >>Couplers Installed: Relay Coupler [NC] (23) Relay Coupler [Swarmer] (27) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (16) Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE Beams of light sweep through the air. An alarm sounds. Adv. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ???????????#"""??????????????????????????????????? | | ???????????#" "??????????????????????????????????? | | ???????????#" "??????????????????????????????????? | | ????????????" 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