Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 09:58:06

Player: saltine

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (13)      65
Value Destroyed (316)      316
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 581

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     279/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (350) Ox6
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
          Large Storage Unit
>               --- WEAPON (2) -------
          Light Assault Rifle
>               --- INVENTORY (15) ---
                Ion Engine
                Ion Engine
          Light Ion Engine
          Light Treads
          Light Treads
                Wheel
        Compact Wheel
         Combat Airjet
         Combat Airjet
         Combat Airjet
  High-capacity Storage Unit
         Medium Matter Pod (100)
                Transport Network Coupler
                Grenade Launcher
                Mining Laser

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
    Light Treads
    Light Treads
>         --- UTILITY ----------
    Small Storage Unit
          Seismic Detector
>         --- WEAPON -----------
    Light Assault Rifle
    Light Assault Rifle
>         --- INVENTORY --------
          Ion Engine
          Aluminum Leg
          Wheel
  Compact Wheel
   Combat Airjet
   Combat Airjet
   Combat Airjet
          Mining Laser
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             14   | 6   8   
  Power                    1    | .   1   
    Engine                 1    | .   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | 3   1   
    Treads                 4    | 3   1   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  4    | 2   2   
    Device                 3    | 2   1   
    Storage                1    | .   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   5    | 1   4   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          3    | 1   2   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         2    | .   2   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 7    | 2   5   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  2    | 1   1   
  Weapon                   2    | 1   1   
  Highest Loss Streak      5    | 2   5   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     95   | .   95  
  Engine                   13   | .   13  
  Treads                   26   | .   26  
  Device                   12   | .   12  
  Storage                  14   | .   14  
  Ballistic Gun            26   | .   26  
Peak Build Rating          9    | 9   9   
  Average Rating           6    | 6   8   
  On Entrance              7    | 6   9   
Naked Turns                .    | .   .   
Heaviest Build             28   | 14  28  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  .    | .   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 15   | 8   15  
  Average Capacity         8    | 8   13  
  Most Carried             15   | 8   15  
  Average Carried          8    | 7   10  
  Final Capacity           15   | 8   15  
  Final Carried            15   | 8   15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           538  | 304 234 
  Remotely                 .    | .   .   
Salvage Created            504  | 157 347 
  Parts                    28   | 10  18  
Haulers Intercepted        2    | .   2   
Recyclers Shooed           4    | .   4   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  7    | 2   5   
  Guns                     7    | 2   5   
Classes Destroyed          6    | 2   4   
  Tunneler                 3    | 3   .   
  Hauler                   2    | .   2   
  Mechanic                 1    | .   1   
  Swarmer                  1    | .   1   
  Grunt                    4    | .   4   
  Demolisher               2    | 2   .   
Best Kill Streak           2    | 2   2   
  Combat Bots Only         2    | 2   2   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        84   | 11  73  
  Missed                   21   | 1   20  
Damage Taken               1060 | 443 617 
  Core                     250  | 70  180 
  Absorbed by Shields      .    | .   .   
  Regen/Repaired (Parts)   101  | .   101 
Core Remaining (%)         72   | 72  .   
Volleys Fired              80   | 16  64  
  Largest                  2    | 2   2   
  Hottest                  100  | 40  100 
Shots Fired                136  | 32  104 
  Gun                      134  | 32  102 
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  2    | .   2   
  Kinetic                  134  | 32  102 
  Thermal                  2    | .   2   
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         11   | 4   11  
  Robot Miss Streak        4    | 3   4   
  Penetration Max          .    | .   .   
  Secondary Targets        1    | 1   .   
    Max Gunslinging Chain  1    | 1   .   
Shots Hit Robots           84   | 18  66  
  Core Hits                32   | 8   24  
  Critical Kills           1    | 1   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         1    | 1   .   
    Destroy                1    | 1   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           760  | 213 547 
  Guns                     753  | 213 540 
  Cannons                  .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  7    | .   7   
  Kinetic                  753  | 213 540 
  Thermal                  .    | .   .   
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      .    | .   .   
  Shots                    .    | .   .   
  Rammed                   1    | .   1   
Targets Rammed             1    | .   1   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        43   | .   43  
  Average Temperature      13   | .   13  
  Received Heat Transfer   309  | .   309 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         .    | .   .   
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             119  | 51  119 
  Initial                  33   | .   33  
  Average                  11   | 4   52  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              22   | 4   18  
  Peak Tracking Total      5    | 2   5   
  Tactical Retreats        1    | 1   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          5    | .   5   
  Terminals                4    | .   4   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                15   | .   15  
  Successful               4    | .   4   
  Failed                   11   | .   11  
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   7    | .   7   
  Terminals                12   | .   12  
  Fabricators              .    | .   .   
  Repair Stations          3    | .   3   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             2    | .   2   
  Locate Traps             1    | .   1   
  Hauler Manifests         1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       2    | .   2   
  Scan Component           1    | .   1   
  Repair                   1    | .   1   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         5    | .   5   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             1    | .   1   
  Time                     26   | .   26  
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Yrd  Mat  
Turns Passed               4949 | 4211 738  
Spaces Moved               750  | 425  325  
  Core                     .    | .    .    
  Treads                   528  | 203  325  
  Legs                     222  | 222  .    
  Wheels                   .    | .    .    
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            120  | 120  160  
  Average Speed            148  | 139  160  
  Slowest Speed            160  | 160  160  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       70   | 69   72   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 2    | .    2    
Terrain Destroyed          2    | .    2    
  Melee                    .    | .    .    
  Projectile               2    | .    2    
  AOE                      .    | .    .    
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11  -10  
---------                  Run  | Yrd  Mat  
Total                      4469 | 4016 453  
  Wait                     3609 | 3564 45   
  Move                     749  | 424  325  
  Hop                      .    | .    .    
  Pick Up                  12   | 5    7    
  Fast Attach              2    | 1    1    
  Attach                   3    | 2    1    
  Detach                   1    | .    1    
  Swap                     9    | 3    6    
  Drop                     3    | 1    2    
  Fire                     80   | 16   64   
  Melee                    .    | .    .    
  Ram                      .    | .    .    
  Kick                     .    | .    .    
  Crush                    1    | .    1    
  Escape Stasis            .    | .    .    
  Rewire                   .    | .    .    
  Trap                     .    | .    .    
  Miscellaneous            .    | .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 1)
 3274 | -11/Scrapyard | Assembled infested the area
 4212 | -11/Scrapyard | Entered Materials
 4213 | -10/Materials | Build established: Mutant
 4283 | -10/Materials | Repaired Lgt. Treads
 4380 | -10/Materials | Discovered new exit (range 4)
 4488 | -10/Materials | Discovered new exit (range 15)
 4613 | -10/Materials | Discovered new exit (range 7)
 4763 | -10/Materials | Discovered new exit (range 16)
 4922 | -10/Materials | Core integrity fell below 50%
 4933 | -10/Materials | Core integrity fell below 20%
 4950 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
>>Manifests
Retrieving manifest data...
  No active manifests on record.
04763_ EXIT=FOUND
04767_ K-01 Serf collects debris.
04792_ Acquired 55 matter.
04803_ U-05 Engineer builds a Wall.
04812_ R-06 Scavenger collects Aluminum Leg. <x2>
04819_ R-06 Scavenger collects Sml. Laser.
04854_ K-01 Serf cleans the Fusion Modulator. <x2>
04901_ Lgt. Treads destroyed.
04903_ Critical hit (Burn: +37).
04909_ Lgt. Assault Rifle destroyed.
04913_ G-47 Trooper destroyed.
04914_ Seismic Detector destroyed.
04921_ Critical hit (Burn: +37).
04936_ S-10 Pest destroyed.
04938_ Ion Engine destroyed.
04939_ G-47 Trooper destroyed.
04947_ Lgt. Treads destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ZhirovInsulatedMatrix
  Manual?         0
Play Time         00:14:18
  Cumulative      307.6 hours
  Start           2025.03.29 @ 22:30:56
  End             2025.03.30 @ 09:58:06
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          172
  Rogue           172
  Adventurer      0
  Explorer        0
Win Type          -
  Total           15
  Types           3/2/6/2/1/0/1/0/0
Lore%             81
Gallery%          83
Achievement%      73
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a3416666-2206-42ff-8ecf-b5b4c185ce4b