Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 17:53:59 Player: stevie364 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (145) 725 Value Destroyed (3559) 3559 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (4910) 4910 TOTAL SCORE: 18094 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 1056 Hunted by Unchained 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1581/1600 Matter 187/300 Energy 197/200 System Corruption 1% Temperature Warm (192) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster (fused) > --- UTILITY (13) ----- Structural Scanner Enhanced Optical Array Weapon Mount Transmission Jammer Improved Utility Shielding Layered Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Compact Mass Driver Enhanced Force Lance > --- INVENTORY (5) ---- Cooled Impulse Thruster ECM Suite Authchip [Propulsion] Heavy Rocket Launcher Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Advanced Targeting Computer Experimental Actuator Array Improved Utility Shielding Layered Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Compact Mass Driver Kinetic Spear > --- INVENTORY -------- Cooled Impulse Thruster ECM Suite Authchip [Propulsion] Heavy Rocket Launcher Field Lobotomy Kit [Rating: 166] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Maul Slashing Weapon Phasing Sabre Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 2 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . 1 . . . 1 . 1 1 . 1 . . . 1 Utility 11 | . . . 1 . . . 1 . 1 1 2 1 . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 146 | 8 8 2 18 . . 7 17 10 9 10 3 6 17 12 5 14 Power 12 | 1 1 . 2 . . 1 . 1 1 2 . . . 1 1 1 Engine 5 | 1 1 . 2 . . . . 1 . . . . . . . . Core 4 | . . . . . . 1 . . 1 2 . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 1 1 Propulsion 45 | 2 1 . 4 . . 3 10 6 1 2 1 1 7 2 2 3 Treads 9 | 2 1 . 4 . . . 2 . . . . . . . . . Leg 7 | . . . . . . . . . . . . . 7 . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 29 | . . . . . . 3 8 6 1 2 1 1 . 2 2 3 Utility 48 | 2 2 1 4 . . 1 3 1 4 2 2 3 7 7 . 9 Device 15 | 1 . . 1 . . . . . 2 1 1 1 2 2 . 4 Storage 3 | 1 2 . . . . . . . . . . . . . . . Processor 7 | . . . . . . . 1 . 1 . . 1 . 3 . 1 Hackware 14 | . . . . . . 1 2 1 1 1 1 . 3 2 . 2 Protection 9 | . . 1 3 . . . . . . . . 1 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 41 | 3 4 1 8 . . 2 4 2 3 4 . 2 3 2 2 1 Energy Gun 5 | 1 1 . . . . . 1 1 . 1 . . . . . . Energy Cannon 4 | . . 1 2 . . . . . . 1 . . . . . . Ballistic Gun 11 | 2 1 . 4 . . 2 . 1 1 . . . . . . . Ballistic Cannon 5 | . 1 . 1 . . . . . . . . . . 1 2 . Launcher 5 | . . . 1 . . . 2 . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . . . . 1 . 1 . . . . . . . Slashing Weapon 6 | . . . . . . . . . 1 1 . 2 2 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . . . 3 2 . 2 . 4 . 3 2 2 Parts Lost 25 | . 2 . 2 . . . 5 . . . . . 10 3 2 1 Power 2 | . 1 . . . . . 1 . . . . . . . . . Propulsion 7 | . . . 2 . . . 3 . . . . . 2 . . . Utility 14 | . 1 . . . . . 1 . . . . . 6 3 2 1 Weapon 2 | . . . . . . . . . . . . . 2 . . . Highest Loss Streak 4 | . 1 . 1 . . . 4 . . . . . 3 2 2 1 To Critical Strikes 2 | . . . . . . . 1 . . . . . 1 . . . Average Backups 10 | 3 9 19 19 19 19 18 4 3 4 4 4 4 4 4 5 4 Power 1 | . 1 2 1 1 1 . . . . 1 1 1 1 1 1 . Propulsion 2 | 2 3 7 5 4 5 4 . . . . 1 . . . 2 1 Utility 1 | . . 1 3 4 4 3 . . . . . . 1 . . 1 Weapon 4 | . 4 7 9 9 9 8 2 2 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 38 | . 1 7 12 2 . 4 1 . 1 3 . 2 . 1 . 4 Power 6 | . 1 1 1 . . 1 . . . 1 . . . 1 . . Propulsion 7 | . . 3 2 1 . . . . 1 . . . . . . . Utility 9 | . . . 1 1 . 1 . . . 2 . 1 . . . 3 Weapon 15 | . . 3 8 . . 2 1 . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 97 100 97 100 100 100 97 96 98 99 98 89 87 81 81 83 Engine 6 | . 13 14 11 11 11 10 . 9 2 . . . . . . . Core 2 | . . . . . . . 8 . 4 6 5 5 5 2 . . Treads 14 | . 27 28 32 33 33 28 . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . 23 . . . Flight 12 | . . . . . . 4 33 35 38 40 34 31 7 23 21 23 Device 7 | . 2 . 9 11 11 9 . . 8 12 16 11 8 12 12 8 Storage 6 | . 14 14 11 11 11 11 . . . . . . . . . . Processor 1 | . . . . . . . 2 7 . . . 3 . 5 13 9 Hackware 12 | . . . . . . 1 24 26 27 26 28 26 25 22 21 23 Protection 7 | . 9 14 11 11 11 11 8 . . . . 4 7 1 . 3 Energy Gun 1 | . 11 4 . . . . . . . 4 . . . . . . Energy Cannon 3 | . . 9 7 11 11 9 . . . . 5 . 1 . . . Ballistic Gun 4 | . 10 4 5 . . 2 16 10 13 1 . . . . . . Ballistic Cannon 4 | . 5 9 8 11 11 10 . . . . . . . 3 4 4 Slashing Weapon 1 | . . . . . . . . . . 5 5 5 5 1 . . Peak Build Rating 166 | 7 9 11 19 17 18 23 33 38 51 67 83 106 108 119 125 166 Average Rating 49 | 5 8 10 15 17 17 18 28 32 49 60 75 100 92 103 124 147 On Entrance 46 | . 7 9 11 18 17 18 23 28 38 49 67 83 102 88 119 120 Avg Prop Armor Cover (%) 7 | . . . . . . . 3 . 1 . . 2 12 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 59 | 12 50 52 59 59 59 59 15 16 18 22 23 27 33 32 28 58 Greatest Support 160 | 40 40 40 60 60 60 60 44 20 25 32 38 44 160 57 59 63 Greatest Overweight (x) 8 | 1 1 1 2 . . 3 . . . . . . 8 . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 13 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 4 16 20 20 20 20 20 7 5 5 5 5 5 5 5 5 5 Average Carried 10 | 3 9 19 19 19 19 18 4 3 4 4 4 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 16 20 19 19 20 8 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 29% | Mutant 23% | Hacker-Sprinter 20% | Scavenger-Mutant 11% | Hacker-Mutant 4% | Hacker-Ninja 3% | Wizard-Ninja 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Mutant | -4/Extension Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Acc Matter Collected 3960 | 254 331 235 686 56 . 42 441 296 172 278 . 170 293 180 . 526 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5339 | 95 580 118 1253 . . 41 337 87 75 509 . 542 835 305 . 562 Parts 288 | 5 33 6 88 2 . 2 14 2 6 21 . 13 29 38 . 29 Haulers Intercepted 19 | . 1 . 6 . . . 2 2 1 3 . 2 . 1 . 1 Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Acc Combat Hostiles Destroyed 83 | . 14 9 28 . . 1 7 . . 7 . . 8 8 . 1 Melee 10 | . . . . . . . . . . 2 . . 7 . . 1 Guns 21 | . 13 3 1 . . . 4 . . . . . . . . . Cannons 23 | . 1 6 15 . . 1 . . . . . . . . . . AOE 29 | . . . 12 . . . 3 . . 5 . . 1 8 . . Classes Destroyed 14 | 2 4 1 4 1 . 1 . . . 1 . . . . . . Worker 10 | . . . . 1 . . . . . 3 . . . 5 . 1 Builder 6 | . . . 1 . . . 1 . 1 . . . . 2 . 1 Tunneler 5 | 1 1 . . . . 1 . . . . . . . 1 . 1 Hauler 19 | . 1 . 6 . . . 2 2 1 3 . 2 . 1 . 1 Recycler 9 | 1 . . 3 . . . . . . . . 2 2 . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 8 | . 1 . 3 . . . . . 1 1 . . . 1 . 1 Watcher 10 | . . . 2 . . . . . . 1 . 3 1 . . 3 Swarmer 33 | . 3 3 12 . . . 3 . . 3 . . 1 8 . . Grunt 25 | . 11 . 11 . . . 2 . . . . . . . . 1 Sentry 13 | . . . 5 . . . 2 . . . . . 6 . . . Hunter 3 | . . . . . . 1 . . . 2 . . . . . . Programmer 2 | . . . . . . . . . . 2 . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | 1 6 3 8 1 . 1 3 1 2 8 . 2 2 12 . 4 Combat Bots Only 7 | . 6 3 7 . . 1 3 . . 6 . . 2 5 . 1 Max Kills in Single Turn 4 | 1 1 1 4 1 . 1 3 1 1 2 . 1 1 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 3 . . 2 . . 1 3 . . Melee 1 | . . . . . . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Acc Hostile Shots Fired 549 | . 62 24 87 . . 2 56 11 6 59 . 30 113 59 29 11 Missed 227 | . 13 7 32 . . 1 28 4 2 29 . 14 45 32 14 6 Hits 322 | . 49 17 55 . . 1 28 7 4 30 . 16 68 27 15 5 Melee 1 | . . . . . . . 1 . . . . . . . . . Projectile 321 | . 49 17 55 . . 1 27 7 4 30 . 16 68 27 15 5 Critical Strikes 11 | . . 1 1 . . . 3 . . . . . 3 3 . . Damage Taken 5495 | . 551 206 722 . . 19 439 105 21 446 . 339 1766 438 341 102 Core 850 | . 47 62 14 . . . 47 14 . 139 . 89 189 112 118 19 Absorbed by Shields 34 | . . . . . . . . . . . . . 27 . 7 . Regen/Repaired (Parts) 397 | . 119 . . . . . 34 122 . 46 . . 19 . . 57 Core Remaining (%) 88 | 100 . 56 . . . 96 . 88 100 83 100 . 75 91 91 98 Volleys Fired 276 | 10 51 20 88 . . 2 31 2 9 10 9 . 14 16 7 7 Largest 2 | 2 2 2 2 . . 2 2 2 2 2 1 . 1 1 1 1 Hottest 104 | 40 95 90 101 . . 101 50 50 56 104 85 . 85 55 58 54 Shots Fired 444 | 20 102 40 141 . . 4 51 3 17 12 9 . 14 16 7 8 Gun 242 | 20 99 10 40 . . . 50 3 17 3 . . . . . . Cannon 178 | . 3 30 96 . . 4 . . . 1 9 . 12 8 7 8 Launcher 24 | . . . 5 . . . 1 . . 8 . . 2 8 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 294 | 20 72 20 87 . . 2 50 3 17 . . . . 8 7 8 Thermal 126 | . 30 20 49 . . 2 . . . 4 9 . 12 . . . Explosive 24 | . . . 5 . . . 1 . . 8 . . 2 8 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 3 6 7 10 . . 2 9 . 7 . . . 10 . 4 5 Robot Miss Streak 5 | 5 4 4 5 . . 1 3 2 3 2 . . 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 307 | 10 62 21 69 . . 2 26 4 11 26 . 10 40 7 4 15 Core Hits 185 | 5 29 14 51 . . 2 14 . 3 19 . 5 10 22 1 10 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 2 . . . . . . . . Critical Strikes 21 | . 2 . 2 . . . 1 2 . 3 . . 7 . 1 3 Destroy 1 | . 1 . . . . . . . . . . . . . . . Blast 5 | . 1 . 2 . . . . . . . . . . . 1 1 Smash 3 | . . . . . . . 1 2 . . . . . . . . Sever 10 | . . . . . . . . . . 3 . . 7 . . . Impale 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 215 | . 2 . 4 . . . 5 17 3 59 6 20 45 21 2 31 Impact 31 | . 2 . 4 . . . 5 17 3 . . . . . . . Slashing 142 | . . . . . . . . . . 59 6 20 45 12 . . Piercing 42 | . . . . . . . . . . . . . . 9 2 31 Sneak Attacks 27 | . . . . . . . 1 2 1 5 . 4 6 2 . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13605 | 97 816 358 2384 31 . 49 682 296 254 2132 . 1019 2659 1602 161 1065 Guns 1921 | 97 766 60 394 . . . 420 . 184 . . . . . . . Cannons 1993 | . 33 298 1062 . . 36 . . . . . . 371 . 161 32 Explosions 3051 | . . . 809 . . . 159 . . 899 . . 80 1104 . . Melee 6434 | . . . . . . . 103 296 70 1233 . 1019 2182 498 . 1033 Ramming 206 | . 17 . 119 31 . 13 . . . . . . 26 . . . Kinetic 2429 | 97 506 153 861 . . 15 420 . 184 . . . . . 161 32 Thermal 1485 | . 293 205 595 . . 21 . . . . . . 371 . . . Explosive 2871 | . . . 629 . . . 159 . . 899 . . 80 1104 . . Electromagnetic 180 | . . . 180 . . . . . . . . . . . . . Impact 469 | . . . . . . . 103 296 70 . . . . . . . Slashing 4932 | . . . . . . . . . . 1233 . 1019 2182 498 . . Piercing 1033 | . . . . . . . . . . . . . . . . 1033 Highest Corruption 4 | . . . . . . . . . . 1 . . . 4 1 1 Average Corruption 1 | . . . . . . . . . . 1 . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . 4 . . . 5 . 8 Message Errors 5 | . . . . . . . . . . 3 . . . 2 . . Matter Fused 2 | . . . . . . . . . . . . . . 2 . . Heat Flow Errors 2 | . . . . . . . . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . 1 . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1293 | . . 2 16 . . . 103 218 30 150 . 213 308 139 . 114 Projectiles 5 | . . 2 3 . . . . . . . . . . . . . Explosions 81 | . . . 13 . . . . . . 24 . . . 44 . . Melee 1207 | . . . . . . . 103 218 30 126 . 213 308 95 . 114 Knockbacks 8 | . . 1 4 . . . . . 1 . . . . . 2 . Impact 2 | . . . 1 . . . . . 1 . . . . . . . Kinetic 6 | . . 1 3 . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . . . . . . . . . 18 . . Shots 2 | . . . . . . . . . . . . . . 2 . . Rammed 19 | . 5 . 12 1 . 1 . . . . . . . . . . Targets Rammed 22 | . 5 . 12 2 . 2 . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . 1 . . . Crushed 2 | . . . . 1 . 1 . . . . . . . . . . Highest Temperature 338 | . 240 180 338 . . 84 42 12 21 120 168 30 182 162 28 338 Average Temperature 57 | . 56 60 75 . . 45 14 6 2 33 44 12 86 62 15 104 Received Heat Transfer 975 | . 249 . 216 . . . 171 54 . 12 . 36 174 . 54 9 Effects 7 | . . . 1 . . . . . . . . . . . . 6 Shutdowns 2 | . . . 1 . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 2 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 2 2 2 . . . . . . . Impact Corruptions 10 | . . . . . . . 4 4 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . 2 . . . . . . . . . Heat Transferred 2738 | . 703 444 1110 . . 37 . . . . . . 444 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Acc Maximum Alert Level 2 | . . . 2 1 . . . . . 1 . . . 1 . . Low Security (%) 90 | 100 100 100 55 83 . 100 100 100 100 90 100 100 100 95 100 100 Level 1 5 | . . . 19 16 . . . . . 9 . . . 4 . . Level 2 4 | . . . 25 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 622 | 5 148 70 622 237 . 34 148 175 15 213 65 102 178 224 67 75 Initial 237 | . . . . 237 . . . 57 . . 65 . 14 22 39 13 Average 80 | . 55 3 211 111 . 6 41 35 3 125 35 43 83 96 11 35 Influence Increases 5347 | 10 433 75 997 85 . 39 475 516 105 393 46 244 1099 427 129 274 Destroy 0b10 Robot/C 2120 | . 280 60 560 60 . 20 140 180 . 140 . . 500 160 . 20 Destroy 0b10 Robot/NC 355 | 10 15 5 75 5 . 5 15 10 15 40 . 35 30 50 . 45 Destroy Leader 492 | . 72 10 146 10 . 10 44 54 2 48 . 10 66 12 . 8 Allied During Kill 462 | . . . . 10 . 4 13 64 1 . . . 370 . . . Successful Hack 316 | . 18 . 28 . . . 7 18 40 50 13 20 13 16 30 63 Disable Machine 105 | . 15 . 15 . . . . 30 15 15 . . . . . 15 Destroy Structure 447 | . 3 . 53 . . . 16 10 2 70 18 14 60 144 9 48 Partial Spotted 345 | . . . 15 . . . 15 105 15 15 15 60 . 15 30 60 Lose Combat Pursuer 705 | . 30 . 105 . . . 225 45 15 15 . 105 60 30 60 15 Influence Decreases 5309 | 10 433 75 389 693 . 39 337 654 105 259 179 216 1084 400 177 259 Entered New Map 601 | . . . . 371 . . . 81 . . 69 1 15 22 32 10 Time Decay 3550 | 10 413 75 369 322 . 39 220 195 98 249 110 215 523 338 125 249 Lost Part 240 | . 20 . 20 . . . 50 . . . . . 100 30 20 . Lost Ally 644 | . . . . . . . 50 121 7 10 . . 446 10 . . Purge Threat 274 | . . . . . . . 17 257 . . . . . . . . Squads Dispatched 43 | . 4 . 6 . . . 2 1 2 5 1 5 2 5 4 6 Investigation 15 | . 4 . 3 . . . . . . . . . 1 1 2 4 Extermination 14 | . . . . . . . . . 1 3 1 3 . 2 2 2 Reinforcement 13 | . . . 3 . . . 1 1 1 2 . 2 1 2 . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . 2 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Acc Distress Signals 26 | . 2 . 6 . . . 4 1 . 2 . 3 4 1 3 . Communications Jammed 20 | . . . . . . . . . . . . 11 . . . 9 Distress Signals 10 | . . . . . . . . . . . . 1 . . . 9 Times Spotted 285 | . 30 9 51 1 . 1 35 12 7 13 1 19 35 23 36 12 Peak Tracking Total 13 | . 5 2 8 1 . 1 13 7 3 6 1 9 5 5 13 3 Tactical Retreats 30 | . 2 . 3 . . . 6 1 1 1 1 5 1 3 5 1 ECM-based Alert Blocks 23 | . . . . . . . . . . . 1 6 . 4 12 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Acc Traps Triggered 12 | . 2 . 4 . . . 1 . . . 2 . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . 4 . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Acc Machines Disabled 7 | . 1 . 1 . . . . 2 1 1 . . . . . 1 Max in Single Turn 1 | . 1 . 1 . . . . 1 1 1 . . . . . 1 Garrison Access 9 | . . . . . . . 1 1 1 2 . . . 1 1 2 Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Acc Machines Accessed 108 | . 8 . 4 . 2 . 8 10 14 13 6 4 15 6 7 11 Terminals 74 | . 7 . 3 . . . 6 7 11 6 4 4 12 3 5 6 Fabricators 6 | . . . . . . . . . . 2 1 . . 1 . 2 Repair Stations 7 | . 1 . . . . . 1 2 . 1 . . 1 . . 1 Recycling Units 2 | . . . . . . . . . . . . . 2 . . . Scanalyzers 8 | . . . 1 . . . . . 2 2 1 . . 1 1 . Garrison Access 9 | . . . . . . . 1 1 1 2 . . . 1 1 2 Total Hacks 282 | . 18 . 9 . 2 . 24 29 40 32 23 18 27 17 21 22 Successful 188 | . 12 . 7 . 2 . 10 23 24 20 17 11 20 10 16 16 Failed 92 | . 6 . 2 . . . 14 6 16 12 5 7 7 6 5 6 Catastrophic 7 | . 1 . . . . . 1 . 2 . 1 . . . 2 . Database Lockouts 2 | . . . . . . . . . . . 1 . . 1 . . Manual 128 | . 4 . 7 . 1 . 16 11 20 13 14 9 9 5 13 6 Terminals 211 | . 15 . 8 . . . 20 23 35 16 19 18 20 10 15 12 Fabricators 13 | . . . . . . . . . . 3 1 . . 4 . 5 Repair Stations 19 | . 3 . . . . . 2 4 . 3 . . 5 . . 2 Recycling Units 2 | . . . . . . . . . . . . . 2 . . . Scanalyzers 19 | . . . 1 . . . . . 4 5 3 . . 1 5 . Garrison Access 16 | . . . . . . . 2 2 1 5 . . . 2 1 3 Terminal Hacks 108 | . 7 . 2 . 2 . 4 15 17 8 11 7 12 6 10 7 Record 11 | . . . . . 1 . . . 3 1 1 . 1 1 1 2 Part Schematic 1 | . . . . . . . . . 1 . . . . . . . Robot Analysis 11 | . 1 . . . . . . . 6 . . 2 1 . 1 . Prototype ID Bank 9 | . 1 . . . . . 1 2 2 1 1 1 . . . . Open Door 7 | . . . . . . . . 1 . . . . 5 . . 1 Level Access Points 10 | . . . . . . . . 1 1 1 1 . . 1 4 1 Branch Access Points 2 | . . . . . . . . . . . . 1 . . 1 . Emergency Access Points 2 | . . . 1 . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . Terminal Index 9 | . . . 1 . . . 1 . 1 1 1 1 1 1 1 . Fabricator Index 3 | . . . . . . . . . 1 . 1 1 . . . . Repair Station Index 2 | . . . . . . . . . . . . . 1 . . 1 Recycling Unit Index 2 | . . . . . . . . . . . . . 2 . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . . . . 1 3 . . . . . . . . Locate Traps 3 | . 1 . . . . . . 1 . . 1 . . . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Maintenance Status 5 | . . . . . . . . . 1 . . 1 . 1 1 1 Transport Status 1 | . . . . . . . . . . 1 . . . . . . Recall Extermination 3 | . . . . . . . . . . 1 . . . 1 1 . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . . . . Registered Components 4 | . . . . . . . 1 2 . . 1 . . . . . Registered Prototypes 4 | . . . . . . . . 1 1 . 2 . . . . . Zone Layout 6 | . 1 . . . . . . 2 . . 1 . . 1 . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 1 1 . . 1 . 2 Load Schematic 2 | . . . . . . . . . . . . . . . . 2 Build 3 | . . . . . . . . . . 1 1 . . 1 . . Repair Station Hacks 17 | . 3 . . . . . 2 4 . 2 . . 4 . . 2 Scan Component 9 | . 1 . . . . . 1 2 . 1 . . 3 . . 1 Repair 7 | . 1 . . . . . 1 2 . 1 . . 1 . . 1 Refit 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 1 . . . . . 4 5 2 . . 1 4 . Insert Component 5 | . . . . . . . . . 1 2 . . . . 2 . Analyze 4 | . . . . . . . . . 1 2 . . . . 1 . Retrieve Study 8 | . . . 1 . . . . . 2 1 2 . . 1 1 . Garrison Access Hacks 9 | . . . . . . . 1 1 1 2 . . . 1 1 2 Seal Access 9 | . . . . . . . 1 1 1 2 . . . 1 1 2 Unauthorized Hacks 32 | . 2 . 4 . . . 3 3 2 2 3 4 4 1 1 3 Terminals 28 | . 2 . 4 . . . 3 3 2 2 3 4 2 1 1 1 Track 1 | . . . 1 . . . . . . . . . . . . . Assimilate 5 | . 1 . 1 . . . 1 . 1 . . 1 . . . . Botnet 17 | . 1 . 1 . . . 1 2 1 1 3 2 2 1 1 1 Operators 5 | . . . 1 . . . 1 1 . 1 . 1 . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 Recompile 2 | . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . Mask 2 | . . . . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 . . 1 1 . . Used 2 | . . . . . . . . . . . . . 1 1 . . Hacking Detections 71 | . 4 . 2 . . . 5 8 12 10 3 3 7 5 5 7 Full Trace Events 7 | . 2 . . . . . 1 . . . . . 1 1 1 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked 2 | . . . . . . . . . . . . . . . . 2 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . 93 . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . 7 . . Part Schematics Acquired 4 | . . . . . . . . . 2 2 . . . . . . Parts Built 2 | . . . . . . . . . . 1 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 246 | . . . . . . . . . . 204 42 . . . . . Total Part Build Rating 16 | . . . . . . . . . . 8 8 . . . . . Part Studies Acquired 7 | . . . 1 . . . . . 2 1 1 . . 1 1 . Parts Repaired 7 | . 1 . . . . . 1 2 . 1 . . 1 . . 1 Time 222 | . 26 . . . . . 32 86 . 20 . . 22 . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . 1 2 . . . . 1 . Part Schematics Acquired 3 | . . . . . . . . . 1 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . . 2 . . . 22 . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . . . . Hacks Repelled 1 | . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Acc Total Allies 49 | . 1 1 1 3 . . 1 10 3 . . . 28 1 . . Largest Group 12 | . 1 2 2 3 2 2 2 10 4 2 . . 12 1 . . Highest-Rated Group 613 | . 10 40 19 40 32 32 32 173 59 22 . . 613 45 . . Highest-Rated Ally 159 | . 10 31 10 16 16 16 16 29 21 12 . . 159 45 . . Total Orders 6 | . . 2 . . . . . . . 4 . . . . . . STAY 3 | . . 1 . . . . . . . 2 . . . . . . FOLLOW 3 | . . 1 . . . . . . . 2 . . . . . . Ally Attacks 304 | . . . . 12 . 3 20 62 10 6 . . 191 . . . Total Damage 5773 | . . . . 95 . 31 162 735 72 70 . . 4608 . . . Kills 37 | . . . . 4 . . . 9 . . . . 24 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Acc Active Infowar (turns) 6238 | 20 219 . 1864 854 593 195 155 380 1 2 18 244 1 491 522 679 Optics 1958 | . . . . . . . 155 380 . . . . . 230 522 671 Structural 1378 | . . . . . . . . . . . . . . 458 397 523 Seismic 3745 | 20 219 . 1864 854 593 195 . . . . . . . . . . Jamming 815 | . . . . . . . . . 1 . . 200 1 15 18 580 ECM 336 | . . . . . . . . . . 2 18 49 . 38 228 1 Robot Analysis Total 11 | . 1 . . . . . . . 6 . . 2 1 . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Acc Turns Passed 13468 | 144 1410 1424 2065 854 593 219 630 451 432 720 224 528 1801 772 522 679 Spaces Moved 14234 | 66 599 460 1029 525 340 116 983 595 1224 1453 542 1245 1584 1130 939 1404 Core 9 | 5 . . . . . . . . . . . . 4 . . . Treads 3137 | 61 599 460 1029 525 340 111 12 . . . . . . . . . Legs 912 | . . . . . . . . . . . . . 912 . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 10176 | . . . . . . 5 971 595 1224 1453 542 1245 668 1130 939 1404 Fastest Speed 17 | 50 160 240 160 160 160 160 28 26 23 20 17 21 22 24 20 18 Average Speed 64 | 153 192 240 163 160 160 164 31 30 23 20 20 27 82 27 23 18 Slowest Speed 450 | 160 240 240 320 160 160 274 145 31 26 20 25 34 450 29 32 23 Overloaded Moves 130 | . . . . . . . . . . . 8 8 . 75 39 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . . . 9 6 5 11 . 8 8 5 6 3 Potential Cave-ins 19 | . . . . . . . . . . . 3 . 10 4 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 93 74 69 96 75 21 66 60 35 32 16 19 89 26 25 30 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . Spaces Dug 107 | . 1 . 4 . . . 4 9 1 27 6 7 11 23 2 12 Terrain Destroyed 337 | . 1 . 63 . . . 20 9 1 86 15 7 38 76 5 16 Melee 92 | . 1 . 3 . . . 4 9 1 26 6 7 11 13 2 9 Projectile 33 | . . . 5 . . . . . . 1 9 . . 8 3 7 AOE 212 | . . . 55 . . . 16 . . 59 . . 27 55 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Acc Total 17620 | 87 752 745 1276 540 389 146 1246 829 1349 1756 635 1376 1973 1538 1228 1755 Wait 2367 | . 65 234 60 7 49 . 198 180 82 214 55 95 228 350 269 281 Move 14102 | 65 598 459 1028 524 339 115 965 582 1213 1430 541 1228 1570 1119 929 1397 Hop 54 | . . . . . . . 8 6 5 11 . 8 5 5 3 3 Pick Up 103 | 4 14 12 21 3 1 3 5 6 8 8 2 5 1 3 1 6 Fast Attach 63 | 7 1 . 3 . . . 5 3 2 . 2 3 18 8 2 9 Attach 30 | . 1 . 4 . . 4 2 4 3 3 1 2 1 1 . 4 Detach 15 | . . . . . . 1 . 3 1 1 1 . 1 2 1 4 Swap 132 | 1 9 4 30 1 . 4 16 11 9 12 . 7 9 8 6 5 Drop 136 | . 6 9 26 3 . 15 11 11 7 7 3 8 11 6 5 8 Fire 276 | 10 51 20 88 . . 2 31 2 9 10 9 . 14 16 7 7 Melee 211 | . 2 . 4 . . . 5 17 3 59 6 20 42 20 2 31 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . . Crush 21 | . 5 . 12 2 . 2 . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 15 . . . 3 . Rewire 88 | . . 4 . . . . . 4 7 1 . . 72 . . . Trap 3 | . . 3 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 10) 569 | -10/Materials | Repaired Lgt. Treads 710 | -10/Materials | Discovered new exit (range 12) 867 | -10/Materials | Discovered new exit (range 15) 1199 | -10/Materials | Discovered new exit (range 8) 1228 | -10/Materials | Discovered new exit (range 15) 1555 | -10/Materials | Entered Mines 1555 | -10/Mines | Accompanied by 1 ally 1630 | -10/Mines | Assembled infested the area 1635 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1659 | -10/Mines | Received a Mining Laser from a helpful Derelict 2168 | -10/Mines | Learned location of Storage (-8) 2190 | -10/Mines | Found a hidden stash of uninstalled traps 2411 | -10/Mines | Learned Materials stockpile data 2644 | -10/Mines | Discovered new exit (range 8) 2979 | -10/Mines | Entered Materials 2979 | -9/Materials | Accompanied by 1 ally 2979 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4155 | -9/Materials | Discovered new exit (range 8) 4271 | -9/Materials | Build established: Scavenger-Mutant 4558 | -9/Materials | Destroyed 7 combat bots 4695 | -9/Materials | Discovered new exit (range 4) 4871 | -9/Materials | Discovered new exit (range 8) 5019 | -9/Materials | Discovered new exit (range 9) 5044 | -9/Materials | Entered Mines 5080 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5164 | -9/Mines | Met a Derelict bent on vengeance 5224 | -9/Mines | Discovered new exit (range 9) 5273 | -9/Mines | Discovered new exit (range 6) 5310 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5311 | -9/Mines | Discovered new exit (range 5) 5441 | -9/Mines | Learned location of Zion (-7) 5490 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5640 | -9/Mines | Learned 2 Materials zone layouts 5898 | -9/Mines | Entered Exiles 5898 | -9/Exiles | Accompanied by 2 allies 5919 | -9/Exiles | Discovered new exit (range 15) 5938 | -9/Exiles | Met 8R-AWN 5966 | -9/Exiles | Met EX-HEX 6026 | -9/Exiles | Met EX-DEC 6107 | -9/Exiles | Visited The Gauntlet 6217 | -9/Exiles | Met EX-BIN 6234 | -9/Exiles | Aligned with FarCom system 6236 | -9/Exiles | Given EX-Vault access code 6281 | -9/Exiles | Opened EX-Vault 6290 | -9/Exiles | Found Field Lobotomy Kit 6322 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6347 | -9/Exiles | Exiles lab attacked by MAIN.C 6427 | -9/Exiles | Discovered new exit (range 10) 6491 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6491 | -9/Exiles | Entered Mines 6491 | -8/Mines | Accompanied by 2 allies 6633 | -8/Mines | Discovered new exit (range 10) 6710 | -8/Mines | Entered Materials 6710 | -8/Materials | Accompanied by 2 allies 6710 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6711 | -8/Materials | Identified exit to Storage 6837 | -8/Materials | Garrison activated, responded to threat 6926 | -8/Materials | Discovered new exit (range 10) 7008 | -8/Materials | Repaired Mni. Grenade Launcher 7206 | -8/Materials | Build established: Hacker-Sprinter 7340 | -8/Materials | Entered Storage 7366 | -8/Storage | Lost 4 parts (1p2n1u) 7372 | -8/Storage | Repaired Flight Unit+ 7435 | -8/Storage | Repaired Enh. Autogun 7592 | -8/Storage | Identified exit to Factory 7602 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7703 | -8/Storage | Lost 7 allies 7791 | -8/Storage | Entered Factory 7791 | -7/Factory | Accompanied by 1 ally 7791 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7979 | -7/Factory | Identified exit to Factory 8004 | -7/Factory | Discovered new exit (range 5) 8223 | -7/Factory | Entered another Factory area 8223 | -6/Factory | Accompanied by 2 allies 8223 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8236 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 8778 | -6/Factory | Fabricated Cld. Impulse Thruster (x1) 8837 | -6/Factory | Repaired Imp. VTOL Module 8877 | -6/Factory | Discovered new exit (range 5) 8909 | -6/Factory | Identified exit to Factory 8943 | -6/Factory | Entered another Factory area 8943 | -5/Factory | Evolved 2 slots: Utility x2 8971 | -5/Factory | Identified exit to Factory 9133 | -5/Factory | Fabricated Impulse Thruster Array? 9164 | -5/Factory | Central database locked down 9167 | -5/Factory | Entered another Factory area 9167 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9324 | -4/Factory | Found Prototype Processor 9324 | -4/Factory | Identified Exp. Melee Analysis Suite 9643 | -4/Factory | Identified exit to Upper Caves 9643 | -4/Factory | Identified exit to Extension 9643 | -4/Factory | Identified exit to Armory 9695 | -4/Factory | Entered Extension 9729 | -4/Extension | Build established: Hacker-Gladiator 9732 | -4/Extension | Repaired Transmission Jammer 9770 | -4/Extension | Rescued a captive Derelict 9771 | -4/Extension | Rescued a captive Derelict 9785 | -4/Extension | Rescued a captive Derelict 9964 | -4/Extension | Lost 3 parts (1n2u) 10114 | -4/Extension | Rescued A7 10434 | -4/Extension | Build established: Hacker-Mutant 10497 | -4/Extension | Rescued a captive Derelict 10503 | -4/Extension | Spotted B-86 Titan 10548 | -4/Extension | Spotted B-86 Titan 10568 | -4/Extension | Allies destroyed B-86 Titan 10581 | -4/Extension | Allies destroyed B-86 Titan 10584 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10609 | -4/Extension | Lost 8 allies 10742 | -4/Extension | Discovered new exit (range 16) 10742 | -4/Extension | Discovered new exit (range 16) 10859 | -4/Extension | Rescued a captive Derelict 10906 | -4/Extension | Energy Cycler disabled 10906 | -4/Extension | Rescued a captive Derelict 10908 | -4/Extension | Rescued a captive Derelict 10910 | -4/Extension | Rescued a captive Derelict 10934 | -4/Extension | Lost 3 parts (3u) 11092 | -4/Extension | Lost 3 allies 11173 | -4/Extension | Lost 3 parts (1n1u1w) 11178 | -4/Extension | Lost 3 allies 11387 | -4/Extension | Lost 5 allies 11492 | -4/Extension | Discovered new exit (range 15) 11496 | -4/Extension | Entered Research 11496 | -3/Research | Evolved 2 slots: Utility x2 11574 | -3/Research | Hacking Suite fried by hacking feedback 11667 | -3/Research | Fabricated O-32 Director? 11706 | -3/Research | Identified exit to Research 12052 | -3/Research | Central database locked down 12268 | -3/Research | Entered another Research area 12268 | -2/Research | Evolved 2 slots: Utility x2 12285 | -2/Research | Targeted by mysterious "MATRIX" hacker. 12341 | -2/Research | Build established: Hacker-Ninja 12429 | -2/Research | Spotted B-90 Cyclops 12606 | -2/Research | Discovered new exit (range 10) 12741 | -2/Research | Identified exit to Quarantine 12790 | -2/Research | Entered Access 12790 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 13096 | -1/Access | Identified exit to Surface 13141 | -1/Access | Spotted B-99 Colossus 13185 | -1/Access | Repaired Cld. Impulse Thruster 13227 | -1/Access | Found Prototype Device 13227 | -1/Access | Identified Exp. Actuator Array 13469 | *** | Escaped! Last Messages --------------- Downloaded coordinate data. >>Layout(Zone) Retrieving Zone 7G layout... Downloaded map data. 13394_ System corrupted: Component data lost. 13404_ Connecting with Garrison Access... >>Seal Access door sealed. 13407_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 13467_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13468_ The Access Shell folds into the floor. [Achievement: Just Browsing] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | #= """ # ######### ""##??## = | | # """ + ""##??########+### | | # " # ####??###### | | # ! # ##### ######?????# ? | | # ## ###### ######################## ? | | + ## ######+######## + ? | | #+######?## # # [ ########### ? | | ######?## # # ##??????# ? | | ?????????## # " # === ######??# ? | | ?????????## # """ # === # ###### ? | | ?????????## # ] """# === + ? | | ????????? # # " # = # ? | | ????????? # + = # # ########? | | ????????? # # # [ ######?????##? | | ????????? # + ###########???????????? | | ????????? # # ! """ """ ###########???????????? | | ????????? # # """G""" ##????????????????????? | | ?????????## ################????????????????????? | | ?????????## ###################?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## """T""" ""?????????????????? | | ?????????## """ """ "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## "??????????????????? | | ?????????## "" "??????????????????? | | ?????????## @" "??????????????????? | | ?????????## "??????????????????? | | ?????????## "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## ""?????????????????? | | ?????????## ####### ###########?????????????????? | | # ### ###################?????????????????? | | ########### ##???#####??????????????????????????? | | # # ##?????????????w????????????????????? | | # # ##??????????????????????????????????? | | # " + ##??????????????????????????????????? | | / """ # ##??????????????????????????????????? | | # """ # ##??????????????????????????????????? | | # " # ##??????????????????????????????????? | | # # ##??????????????????????????????????? | | # # ##??????????????????????????????????? | | ########### ##??????????????????????????????????? | | + #############???????????????????????? | | # #############???????????????????????? | | ? + ??????????????? | | ??? # ??????????????? | | ????? # ###/###############?????????????????? | | ??????? # # #########?????????????????? | | ????????? # # ??? ?????????????????????????????? | | ????????? # # ???? "???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Utility Shielding 66 Evasion (%) 82 Targeting Accuracy 24 Melee Accuracy 12 Recoil Reduction 3 Offensive Hacking 56 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Hacked Adv. ECM Suite | -6/Factory | Scanalyzed Cld. Impulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Impulse Thruster | x1 | -6/Factory | Preloaded Impulse Thruster Array | x1 | -5/Factory | Preloaded O-32 Director | x1 | -3/Research | Preloaded Repaired ---------- Lgt. Treads | 15% | -10/Materials Mni. Grenade Launcher | 32% | -8/Materials Flight Unit | 25% | -8/Storage Enh. Autogun | 33% | -8/Storage Imp. VTOL Module | 8% | -6/Factory Transmission Jammer | 5% | -4/Extension Cld. Impulse Thruster | 36% | -1/Access Studied --------- Flight Unit | -9/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Axe | -6/Factory | Hacked Power Sword | -5/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Epsilon Run Fitting Room Hackathon Just Browsing My Command Is Your Wish Myspace Challenges ------------ None Game ------ Seed BiometalDiametricForcewell Manual? 0 Play Time 03:08:14 Cumulative 21.0 hours Start 2026.03.10 @ 20:39:25 End 2026.03.12 @ 17:53:59 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d1d1e01-54eb-4425-83f0-868de46a8f9f