Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 23:40:36 Player: H3-RMN Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (291) 1455 Value Destroyed (10839) 10839 Prototype IDs (74) 1480 Alien Tech Used (0) 0 Bonus (2195) 2195 TOTAL SCORE: 21669 Bonus ------- High Alert Combat Kills 1515 Follower Combat Kills 427 Met Data Miner 300 Met Imprinter 300 Friendly Fire -347 Cogmind --------- Core Integrity 0/1000 Matter 227/300 Energy 2/100 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Lightpack 2.0 Advanced Signal Interpreter > --- WEAPON (3) ------- Longsword +1 > --- INVENTORY (40) --- Combat Gravmag System High-capacity Storage Unit Advanced Sensor Array Improved Terrain Scanner Experimental Targeting Computer Improved Launcher Guidance Computer Improved Launcher Guidance Computer Core Analyzer Precision Matter Filter Precision Matter Filter Improved Weapon Cycler Improved Shock Absorption System Authchip [Propulsion] Authchip [Device] Authchip [Processor] Authchip [Armor] Long-range Tractor Beam Long-range Tractor Beam Hacking Drone Bay (1/1) Cooled Plasma Rifle Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Heavy Rocket Launcher Rocket Array Scatter Rocket Array Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Lightpack 2.0 Advanced Sensor Array Advanced Signal Interpreter Modified TNC Layered Heavy Armor Plating > --- WEAPON ----------- Cooled Plasma Rifle Heavy Shock Bomb Launcher Longsword +1 > --- INVENTORY -------- Combat Gravmag System High-capacity Storage Unit Improved Terrain Scanner Experimental Targeting Computer Improved Launcher Guidance Computer Improved Launcher Guidance Computer Core Analyzer Precision Matter Filter Precision Matter Filter Improved Weapon Cycler Transmission Jammer Improved Shock Absorption System Authchip [Propulsion] Authchip [Device] Authchip [Processor] Authchip [Armor] Long-range Tractor Beam Long-range Tractor Beam Combat Drone Bay Hacking Drone Bay Cooled Plasma Rifle Cooled Plasma Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Heavy Rocket Launcher Rocket Array Scatter Rocket Array Scatter Rocket Array Smartbomb Launcher [Rating: 113] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Force Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . Utility 6 | . . . . . 2 1 . . . . 1 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 351 | 9 13 1 3 . 38 17 13 11 1 24 113 11 9 17 39 32 Power 28 | 2 1 . . . 5 . 3 . . 3 11 . . 1 1 1 Engine 15 | 2 1 . . . 2 . 3 . . 2 4 . . 1 . . Core 10 | . . . . . 3 . . . . 1 4 . . . 1 1 Reactor 3 | . . . . . . . . . . . 3 . . . . . Propulsion 87 | 3 3 . 1 . 10 9 1 2 . 4 32 2 3 2 12 3 Treads 39 | 1 2 . . . 9 4 1 2 . 2 10 1 3 2 2 . Leg 4 | . . . . . . . . . . . 4 . . . . . Wheel 39 | 2 1 . 1 . 1 5 . . . 2 17 1 . . 6 3 Hover 5 | . . . . . . . . . . . 1 . . . 4 . Flight . | . . . . . . . . . . . . . . . . . Utility 130 | 2 4 . . . 8 6 5 2 . 8 43 8 2 8 13 21 Device 83 | 1 1 . . . 2 2 . 1 . 5 29 8 1 7 10 16 Storage 7 | 1 2 . . . 1 . 1 . . 1 . . . . 1 . Processor 9 | . 1 . . . . 1 . . . . 4 . . . . 3 Hackware 8 | . . . . . 1 2 . . . . 5 . . . . . Protection 23 | . . . . . 4 1 4 1 . 2 5 . 1 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 106 | 2 5 1 2 . 15 2 4 7 1 9 27 1 4 6 13 7 Energy Gun 19 | . . . . . 2 . . . . 2 8 . 1 3 1 2 Energy Cannon 12 | . . . . . . . 1 . . . 7 . 1 1 1 1 Ballistic Gun 42 | 2 4 . 1 . 10 2 2 4 . 4 7 1 1 1 3 . Ballistic Cannon 3 | . . . . . . . . . . . . . . 1 2 . Launcher 23 | . 1 1 . . 2 . 1 3 . 2 4 . 1 . 5 3 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . . 1 . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . . 1 1 . . . . . . Unidentified Prototypes 14 | . . . . . 5 . . . . . 4 . . 1 2 2 Corrupted Parts 5 | . . . . . . . 1 2 . 1 1 . . . . . System Corruption 30 | . . . . . . . 7 18 . 4 1 . . . . . Parts Lost 110 | . 5 . . . 4 7 6 5 . 9 36 2 6 . 8 22 Power 12 | . 1 . . . . . 2 . . 1 4 . 1 . 1 2 Propulsion 32 | . 1 . . . . 4 1 1 . 3 13 1 . . 1 7 Utility 44 | . 1 . . . 3 2 2 1 . 5 15 1 2 . 5 7 Weapon 22 | . 2 . . . 1 1 1 3 . . 4 . 3 . 1 6 Highest Loss Streak 15 | . 3 . . . 2 4 3 5 . 3 10 1 2 . 3 15 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 96 100 100 100 99 99 92 89 75 90 92 92 92 98 87 82 Engine 6 | . 13 14 14 14 4 . 5 7 7 6 5 6 6 5 6 4 Core 1 | . . . . . 4 7 1 . . . 4 . . . 2 4 Reactor 2 | . . . . . . . . . . . 2 6 6 6 3 . Treads 18 | . 13 14 14 14 17 16 16 28 30 22 10 16 20 26 19 . Wheel 6 | . 14 14 14 14 9 13 13 . . 5 8 9 4 . . 21 Device 8 | . 8 . . . 6 . . . . 8 9 11 8 19 12 8 Storage 7 | . 14 14 14 14 9 7 7 7 7 6 6 6 6 6 6 5 Processor 4 | . 4 14 14 14 3 . . . . . 9 6 6 6 6 11 Hackware 3 | . . . . . 5 19 9 7 7 . 8 . . . . . Protection 8 | . . . . . 10 9 12 14 15 13 3 6 10 6 6 4 Energy Gun 3 | . . . . . 3 . . . . 6 3 . . 11 5 4 Energy Cannon 1 | . . . . . . . 6 3 . . 3 . . 1 1 . Ballistic Gun 12 | . 27 14 5 14 23 22 10 16 . 14 12 20 18 . 4 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 3 5 2 Launcher 1 | . . 14 14 14 . . 4 1 . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 242 | 15 30 30 31 31 106 104 242 234 218 228 148 146 150 136 136 72 Greatest Support 104 | 20 10 10 10 10 20 82 20 85 85 85 88 20 104 104 104 48 Greatest Overweight (x) 23 | 1 2 2 3 3 10 10 23 23 2 22 14 14 14 1 14 1 Average Overweight (x) 4 | . 1 2 2 3 9 4 12 2 2 2 4 10 11 . 1 . Largest Inventory Capacity 40 | 8 15 15 15 15 25 25 35 35 35 35 25 25 25 25 40 40 Average Capacity 27 | 7 11 15 15 15 24 25 34 35 35 32 25 25 25 25 26 40 Most Carried 40 | 8 12 15 15 15 25 25 34 35 35 35 25 25 25 25 35 40 Average Carried 25 | 4 9 13 14 15 23 24 30 34 34 31 24 24 24 24 24 33 Final Capacity 40 | 8 15 15 15 15 25 25 35 35 35 25 25 25 25 25 40 40 Final Carried 35 | 8 12 15 15 15 25 25 34 33 35 25 25 25 25 25 33 25 Class Distribution -------------------- 32% | Scavenger-Tank 21% | Hauler-Tank 11% | Scavenger-Gunner 8% | Mutant 7% | Derelict-Tank 5% | Hauler-Mutant 5% | Derelict-Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Gunner | -5/Proximity Caves Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 9962 | 353 776 67 120 16 965 467 426 287 157 779 3242 557 257 184 834 475 Remotely 1966 | 186 20 . . . 123 . . 56 . 147 804 78 . 81 220 251 Salvage Created 14306 | 158 810 88 . . 1729 720 471 647 . 490 4744 473 284 . 1787 1905 Parts 672 | 12 55 10 . . 95 43 15 19 . 20 224 13 15 . 73 78 Haulers Intercepted 10 | . 1 . . . 5 . . . . . 2 . . . . 2 Recyclers Shooed 13 | . 1 . . . 2 . . . . . 4 . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 131 | . . . . . . . 5 19 . 32 . 12 1 3 59 . Prevented 28 | . . . . . . . 11 7 . 8 . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 229 | . 18 8 . . 26 12 8 16 . 9 74 6 5 . 21 26 Melee 7 | . . . . . 2 . . . . . 2 . . . . 3 Guns 132 | . 16 1 . . 21 12 1 1 . 5 52 6 4 . 12 1 Cannons 21 | . . . . . . . 2 1 . . 13 . 1 . 4 . AOE 64 | . 2 7 . . 3 . 3 14 . 4 7 . . . 5 19 Classes Destroyed 22 | 3 6 . . . 3 1 . 2 . 1 3 . . . 3 . Worker 26 | 2 1 . . . 1 3 . . . . 17 . . . . 2 Builder 9 | . 1 . . . 2 1 . . . . 4 . . . . 1 Tunneler 3 | 2 . . . . . . . . . . 1 . . . . . Hauler 10 | . 1 . . . 5 . . . . . 2 . . . . 2 Recycler 12 | 1 1 . . . 2 . . . . . 4 . . . . 4 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . Mechanic 2 | . . . . . . . . 1 . . 1 . . . . . Operator 6 | . 3 . . . 1 . . . . . 2 . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . Watcher 9 | . 1 . . . 1 1 . . . . 3 . . . . 3 Swarmer 38 | . 5 6 . . . . 1 3 . 3 5 . . . 7 8 Saboteur 2 | . . . . . . . . . . . 2 . . . . . Grunt 106 | . 13 2 . . 17 7 4 6 . 4 41 3 . . 3 6 Brawler 11 | . . . . . 1 . 1 3 . 1 4 1 . . . . Duelist 6 | . . . . . . . . 3 . . 2 . . . 1 . Protector 4 | . . . . . . . . . . . . . . . 4 . Sentry 21 | . . . . . 6 3 1 1 . 1 5 1 . . 2 1 Demolisher 4 | . . . . . . . . . . . . . . . 4 . Specialist 3 | . . . . . . . . . . . 3 . . . . . Hunter 18 | . . . . . 2 . 1 . . . 4 1 1 . . 9 Programmer 11 | . . . . . . 2 . . . . 7 . . . . 2 Heavy 1 | . . . . . . . . . . . 1 . . . . . Thug 4 | . . . . . . . . . . . . . 4 . . . Best Kill Streak 11 | 2 4 3 . . 10 4 4 9 . 8 11 4 4 . 5 11 Combat Bots Only 9 | . 3 3 . . 5 4 4 9 . 8 8 4 4 . 5 8 Max Kills in Single Turn 8 | 1 2 3 . . 2 1 2 3 . 2 3 1 1 . 2 8 Gunslinging 1 | . . . . . 1 . . . . . 1 . . . . . Exploded 7 | . 2 3 . . 1 . 2 3 . 2 2 . . . 2 7 Melee 1 | . . . . . 1 . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 1565 | . 94 8 . . 122 170 65 54 . 70 480 88 58 . 64 292 Missed 417 | . 15 3 . . 35 50 24 14 . 26 129 22 11 . 16 72 Damage Taken 18410 | . 891 132 . . 1222 1174 689 955 . 759 5258 664 780 . 1634 4252 Core 2433 | . 177 41 . . 245 107 42 94 . 16 587 37 20 . 56 1011 Absorbed by Shields 1769 | . . . . . 316 . . . . 100 739 246 201 . 73 94 Redirected to Shielding 212 | . . . . . 44 62 . . . 3 103 . . . . . Ignored by Resistances 27 | . . . . . . . . . . . . . . . 27 . Regen/Repaired (Parts) 55 | . 55 . . . . . . . . . . . . . . . Core Remaining (%) 49 | 100 . . . 12 55 . . . . 63 . . . . 17 . Volleys Fired 745 | 7 94 5 . 2 78 43 17 29 . 30 233 29 16 1 115 46 Largest 3 | 2 2 2 . 1 3 3 3 3 . 3 3 3 3 1 3 2 Hottest 205 | 40 53 53 . 20 98 73 128 127 . 119 205 53 138 75 203 177 Shots Fired 1726 | 14 180 10 . 2 213 125 30 56 . 53 606 87 47 1 236 66 Gun 1457 | 14 178 5 . 2 208 125 11 35 . 51 513 87 45 1 157 25 Cannon 194 | . . . . . . . 10 6 . . 80 . 2 . 76 20 Launcher 75 | . 2 5 . . 5 . 9 15 . 2 13 . . . 3 21 Special . | . . . . . . . . . . . . . . . . . Kinetic 1315 | 14 178 5 . 2 180 125 11 35 . 39 452 87 36 . 133 18 Thermal 275 | . . . . . . . . . . 12 124 . 11 1 100 27 Explosive 36 | . 2 5 . . 5 . . 7 . . 13 . . . 3 1 Electromagnetic 100 | . . . . . 28 . 19 14 . 2 17 . . . . 20 Robot Hit Streak 25 | 5 10 3 . 2 24 24 11 8 . 15 19 8 7 . 19 25 Robot Miss Streak 6 | 1 4 2 . 1 4 3 4 2 . 3 6 5 2 . 6 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 14 | . . . . . 3 . . . . . 9 1 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 1 1 . . . Shots Hit Robots 1153 | 8 114 4 4 1 154 90 16 25 1 42 374 51 33 . 175 61 Core Hits 652 | 5 47 8 . . 78 35 11 30 . 22 222 20 10 . 77 87 Critical Kills 10 | . . . . . . . . . . . 7 . 1 . 2 . Critical Parts Destroyed 18 | . 1 . . . . . 1 . . . 11 . 1 . 4 . Critical Strikes 54 | . 1 . . . . 1 1 . . . 22 . 2 . 20 7 Burn 7 | . . . . . . . . . . . 2 . . . 1 4 Destroy 33 | . 1 . . . . 1 1 . . . 18 . 2 . 10 . Blast 5 | . . . . . . . . . . . . . . . 4 1 Corrupt 2 | . . . . . . . . . . . 2 . . . . . Sever 7 | . . . . . . . . . . . . . . . 5 2 Melee Attacks 59 | . . . 4 . 6 . . . 1 1 2 . . . 26 19 Impact . | . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . 6 . . . . . 2 . . . 26 19 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . 4 . . . . . 1 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 33333 | 119 1435 618 . 12 3357 1467 827 1321 . 1079 10741 979 767 . 5576 5035 Guns 17927 | 119 1304 15 . 12 2269 1467 93 288 . 684 7159 979 704 . 2258 576 Cannons 3821 | . . . . . . . 188 57 . . 1815 . 63 . 1163 535 Explosions 8766 | . 131 603 . . 852 . 546 976 . 395 1676 . . . 468 3119 Melee 2819 | . . . . . 236 . . . . . 91 . . . 1687 805 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 15443 | 119 1304 15 . 12 1696 1467 93 288 . 503 6217 979 511 . 1836 403 Thermal 6637 | . . 169 . . 238 . 40 164 . 367 2831 . 256 . 1585 987 Explosive 5121 | . 131 434 . . 614 . . 669 . . 1429 . . . 468 1376 Electromagnetic 3313 | . . . . . 573 . 694 200 . 209 173 . . . . 1464 Impact . | . . . . . . . . . . . . . . . . . Slashing 2819 | . . . . . 236 . . . . . 91 . . . 1687 805 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . 2 12 30 30 41 7 7 7 7 . 12 Average Corruption 16 | . . . . . . 1 9 23 30 40 4 7 7 7 . 1 Corruption Purged 5 | . . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 438 | . . . . . . 2 53 88 16 127 72 42 31 3 . 4 Message Errors 105 | . . . . . . 1 13 23 5 29 17 12 4 . . 1 Matter Fused 103 | . . . . . . 1 12 14 3 33 20 11 7 2 . . Heat Flow Errors 54 | . . . . . . . 8 14 1 16 7 4 3 . . 1 Energy Discharges 53 | . . . . . . . 6 13 4 15 5 4 6 . . . Parts Rejected 3 | . . . . . . . . . . 1 1 . . . . 1 Parts Fused 5 | . . . . . . . 1 . . 2 2 . . . . . Data Loss (minor) 45 | . . . . . . . 3 11 3 12 5 5 4 1 . 1 Data Loss (major) 24 | . . . . . . . 3 2 . 9 3 2 5 . . . Misfires 24 | . . . . . . . 3 8 . 6 4 2 1 . . . Alerts 10 | . . . . . . . 4 2 . 1 3 . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . Weapon Failures 11 | . . . . . . . . 1 . 2 5 2 1 . . . Overload Shots 4 | . . . . . . . . . . . . . . . . 4 Overflow Damage 579 | . . 56 . . 28 . 20 10 . . 69 . 22 . 184 190 Projectiles 82 | . . . . . . . . . . . 50 . 22 . 10 . Explosions 363 | . . 56 . . 9 . 20 10 . . 19 . . . 76 173 Melee 134 | . . . . . 19 . . . . . . . . . 98 17 Knockbacks 5 | . . . . . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1088 | . . 69 . . 100 . 109 137 . . 175 . . . 36 462 Shots 37 | . . 3 . . 3 . 3 7 . . 4 . . . 2 15 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 592 | 6 24 28 . . 239 142 257 270 163 439 456 238 192 . 592 201 Average Temperature 96 | 6 7 13 . . 47 46 82 94 88 107 125 73 38 . 145 69 Received Heat Transfer 3962 | . 321 39 . . 398 423 291 225 . 207 1403 126 214 . 129 186 Effects 27 | . . . . . . . 1 2 . 2 11 . . . 11 . Shutdowns 3 | . . . . . . . . . . . 3 . . . . . Energy Bleed 6 | . . . . . . . 1 . . 1 . . . . 4 . Interference 17 | . . . . . . . . 2 . . 8 . . . 7 . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 2 . . . . . . . . 4 Combat Hostiles 5 | . . . . . . . 2 . . . . . . . . 3 Parts Fried 9 | . . . . . 2 . 1 1 . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . 1 1 1 . 1 . Heat Transferred 7281 | . . 150 . . 300 . 50 150 . 608 1669 . 396 . 2148 1810 Parts Sabotaged 1 | . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . 3 . 2 3 . 1 3 . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 1418 | 25 417 395 . . 392 219 . . . . 1418 . . . . 831 Initial 123 | . 16 103 . . . 123 . . . . . . . . . 37 Average 354 | 9 196 315 . . 173 115 . . . . 624 . . . . 399 Maximum Alert Level 4 | . 2 1 . . 1 1 . . . . 4 . . . . 3 Low Security (%) 41 | 100 50 9 . 100 55 86 . . . . 15 . . . . 25 Level 1 27 | . 43 90 . . 44 13 . . . . 13 . . . . 23 Level 2 17 | . 6 . . . . . . . . . 36 . . . . 35 Level 3 5 | . . . . . . . . . . . 10 . . . . 15 Level 4 8 | . . . . . . . . . . . 23 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 5 . . . 7 5 . 1 . 1 30 . . . . 4 Investigation 19 | . 2 . . . 5 3 . . . . 8 . . . . 1 Extermination 5 | . . . . . . 2 . . . . 3 . . . . . Reinforcement 17 | . 3 . . . 2 . . . . . 9 . . . . 3 Assault 6 | . . . . . . . . 1 . 1 4 . . . . . Garrison 6 | . . . . . . . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . 2 . . . . 1 Construction Impeded 5 | . . . . . 1 . . . . . 2 . . . . 2 Haulers Reinforced 4 | . . . . . . . . . . . 3 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 56 | . 3 . . . 3 2 . . . . 5 . . . 42 1 Communications Jammed 82 | . . . . . . . . . . . . . . . . 82 Distress Signals 81 | . . . . . . . . . . . . . . . . 81 Times Spotted 335 | . 33 5 . . 41 16 11 16 . 15 110 6 6 . 28 48 Peak Tracking Total 14 | . 9 3 . . 5 7 5 7 . 10 10 4 4 . 5 14 Tactical Retreats 27 | . 2 . . . 2 . 6 2 . 2 7 . . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 10 | . 3 . . . . . . . . . 7 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . Traps Extracted 4 | . . . . . . . . . . . . 4 . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . Triggered 4 | . . . . . 1 . . . . 2 1 . . . . . Most Traps Carried 4 | . . . . . . . . . . 3 3 4 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 38 | . 1 4 . . 2 . . 1 . . 24 . . . 4 2 Max in Single Turn 4 | . 1 4 . . 1 . . 1 . . 4 . . . 1 1 Garrison Access 2 | . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 52 | . 4 . 2 . 10 5 . . 4 . 18 . 1 1 . 7 Terminals 26 | . 3 . . . 6 2 . . . . 10 . . . . 5 Fabricators 4 | . . . . . . 2 . . . . 2 . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . Recycling Units 4 | . . . . . 1 . . . . . 2 . . . . 1 Scanalyzers 5 | . . . . . 2 1 . . . . 1 . . . . 1 Garrison Access 3 | . . . . . . . . . . . 3 . . . . . Total Hacks 196 | . 14 . 5 . 44 23 . . 29 . 54 . 1 3 . 23 Successful 117 | . 6 . 5 . 24 10 . . 29 . 28 . 1 3 . 11 Failed 79 | . 8 . . . 20 13 . . . . 26 . . . . 12 Catastrophic 10 | . 2 . . . 2 . . . . . 4 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 60 | . 9 . 1 . 17 8 . . . . 15 . . 1 . 9 Terminals 84 | . 9 . . . 24 9 . . . . 31 . . . . 11 Fabricators 20 | . . . . . . 9 . . . . 11 . . . . . Repair Stations 8 | . 5 . . . 3 . . . . . . . . . . . Recycling Units 11 | . . . . . 4 . . . . . 4 . . . . 3 Scanalyzers 32 | . . . . . 13 5 . . . . 5 . . . . 9 Garrison Access 3 | . . . . . . . . . . . 3 . . . . . Terminal Hacks 64 | . 4 . 5 . 5 2 . . 29 . 12 . 1 3 . 3 Record 15 | . . . 4 . . . . . 11 . . . . . . . Part Schematic 18 | . 3 . . . . 1 . . 10 . 1 . . 3 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . 3 . 1 . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . . . . 1 . . . . 1 Branch Access Points 2 | . . . . . . . . . . . 1 . . . . 1 Alert Level 1 | . . . . . . . . . . . 1 . . . . . Unreport Threat 5 | . . . . . 2 . . . . . 3 . . . . . Locate Traps 3 | . . . . . . . . . . . 2 . . . . 1 Registered Components 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 4 | . . . . . 2 1 . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 4 . . . . 5 . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . Load Schematic 4 | . . . . . . 2 . . . . 2 . . . . . Build 3 | . . . . . . 1 . . . . 2 . . . . . Repair Station Hacks 3 | . 2 . . . 1 . . . . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . 1 . . . . . 1 . . . . . Scanalyzer 23 | . . . . . 10 3 . . . . 4 . . . . 6 Insert Component 10 | . . . . . 5 1 . . . . 2 . . . . 2 Analyze 13 | . . . . . 5 2 . . . . 2 . . . . 4 Garrison Access Hacks 2 | . . . . . . . . . . . 2 . . . . . Seal Access 2 | . . . . . . . . . . . 2 . . . . . Unauthorized Hacks 13 | . . . . . 7 1 . . . . 3 . . . . 2 Terminals 5 | . . . . . 3 . . . . . 1 . . . . 1 Track 3 | . . . . . 1 . . . . . 1 . . . . 1 Botnet 2 | . . . . . 2 . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . Recompile 2 | . . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 3 . . . . . . . . . . 1 Reject 1 | . . . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . Mask 2 | . . . . . 1 . . . . . . . . . . 1 Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . Extract 2 | . . . . . 1 . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 . . . 9 5 . . . . 15 . . . . 7 Full Trace Events 14 | . 2 . . . 5 2 . . . . 4 . . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 5 . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 54 | . 3 . . . 15 1 . . 10 . 7 . . 17 . 1 Parts Built 4 | . . . . . . 1 . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 306 | . . . . . . 116 . . . . 190 . . . . . Total Part Build Rating 21 | . . . . . . 3 . . . . 18 . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . 9 . . . . . 3 . . . . . Parts Scanalyzed 7 | . . . . . 4 . . . . . 1 . . . . 2 Part Schematics Acquired 6 | . . . . . 3 . . . . . 2 . . . . 1 Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . 4 . . . . . 1 1 . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . Combat 3 | . . . 1 . . . . . 1 1 . . . . . . Robot Hacks Applied 6 | . . . 4 . . . . . 1 1 . . . . . . parse_system 6 | . . . 4 . . . . . 1 1 . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 2 . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 7 | . . 2 . . . . . . . 3 . . . . 2 . Largest Group 2 | . . 2 2 . . . . . . 2 1 . . . 2 2 Highest-Rated Group 98 | . . 41 41 . . . . . . 96 96 . . . 98 98 Highest-Rated Ally 96 | . . 31 31 . . . . . . 96 96 . . . 49 49 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 51 | . . . . . . . . . . 19 3 . . . 1 28 Total Damage 2162 | . . . . . . . . . . 558 87 . . . 74 1443 Kills 17 | . . . . . . . . . . 6 . . . . 1 10 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . 2 2 . 1 . 1 2 2 2 . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . . . . . . . 32 Items 32 | . . . . . . . . . . . . . . . . 32 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 23973 | 129 880 356 432 91 2242 1185 1761 1789 323 2285 3266 1262 1123 2668 3353 828 Spaces Moved 9130 | 81 458 297 377 70 810 542 618 507 100 619 1257 368 373 1015 1078 560 Core 13 | 4 . . . . . . . . . . . . . . 9 . Treads 3299 | 1 . . . . 1 24 . 504 100 605 120 . 58 1015 871 . Legs . | . . . . . . . . . . . . . . . . . Wheels 5723 | 76 458 297 377 70 809 518 618 3 . 14 1137 368 315 . 103 560 Hover 95 | . . . . . . . . . . . . . . . 95 . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 110 125 95 140 140 318 318 163 116 185 252 162 90 90 Average Speed 216 | 95 98 110 110 125 218 150 272 337 318 347 175 235 284 248 256 95 Slowest Speed 960 | 160 110 110 125 125 570 241 425 425 318 960 730 290 290 255 750 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 59 72 71 24 57 17 76 69 74 74 37 54 54 86 87 22 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 7 | . . . 1 1 . . 1 1 1 . . . . 1 1 . Known Exits Taken 4 | . . . . . 1 1 . . . . 1 . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 . . Scrap Searched 21 | . . 1 . . . . 5 3 . 1 . 3 1 5 2 . Spaces Dug 96 | . . . . . 1 . . 3 . . 22 . . . 46 24 Terrain Destroyed 402 | . 27 59 . . 57 . 4 28 . 2 124 . . . 56 45 Melee 2 | . . . . . 1 . . . . . . . . . . 1 Projectile 34 | . . . . . . . . . . . 24 . . . 10 . AOE 366 | . 27 59 . . 56 . 4 28 . 2 100 . . . 46 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 12048 | 115 719 316 395 71 1133 836 673 551 109 719 1924 718 410 1161 1436 762 Wait 1337 | 6 129 11 . . 147 211 9 . . . 213 303 4 106 118 80 Move 9114 | 80 457 296 376 69 809 541 617 506 99 618 1256 367 372 1014 1077 560 Hop . | . . . . . . . . . . . . . . . . . Pick Up 212 | 10 15 3 5 . 26 14 13 4 4 28 35 4 2 7 29 13 Fast Attach 128 | 7 3 . . . 11 4 3 . . 6 56 1 5 7 16 9 Attach 100 | . 3 . . . 8 7 6 6 1 8 25 4 3 6 11 12 Detach 24 | . . . . . 2 1 1 1 . 1 7 2 2 2 3 2 Swap 123 | 2 7 1 3 . 19 6 4 5 . 10 32 6 1 4 12 11 Drop 178 | 3 11 . 7 . 27 9 3 . 4 4 55 2 5 14 24 10 Fire 745 | 7 94 5 . 2 78 43 17 29 . 30 233 29 16 1 115 46 Melee 59 | . . . 4 . 6 . . . 1 1 2 . . . 26 19 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . . . . Rewire 19 | . . . . . . . . . . 13 1 . . . 5 . Trap 1 | . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 362 | -10/Materials | Build established: Mutant 636 | -10/Materials | Discovered new exit (range 9) 658 | -10/Materials | Core integrity fell below 50% 674 | -10/Materials | Discovered new exit (range 15) 687 | -10/Materials | Lost 3 parts (1n1u1w) 865 | -10/Materials | Discovered new exit (range 14) 957 | -10/Materials | Repaired Lgt. Treads 1010 | -10/Materials | Entered Mines 1013 | -10/Mines | Core integrity fell below 20% 1070 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1134 | -10/Mines | Discovered new exit (range 9) 1150 | -10/Mines | Learned Materials terminal intel 1285 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1287 | -10/Mines | Found Prototype Device 1352 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1353 | -10/Mines | Discovered new exit (range 5) 1366 | -10/Mines | Entered Exiles 1366 | -10/Exiles | Accompanied by 2 allies 1385 | -10/Exiles | Discovered new exit (range 15) 1394 | -10/Exiles | Met 8R-AWN 1396 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1413 | -10/Exiles | Met EX-HEX 1457 | -10/Exiles | Met EX-DEC 1463 | -10/Exiles | Learned location of Zion (-6) 1481 | -10/Exiles | Met EX-BIN 1517 | -10/Exiles | Opened EX-Vault 1527 | -10/Exiles | Found Lightpack 2.0 1529 | -10/Exiles | Found Modified TNC 1536 | -10/Exiles | Found Longsword +1 1562 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1783 | -10/Exiles | Discovered new exit (range 14) 1798 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Modified TNC, Longsword +1 1798 | -10/Exiles | Entered Mines 1806 | -9/Mines | Learned location of 1 exit from Materials 1811 | -9/Mines | Assembled infested the area 1816 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1859 | -9/Mines | Discovered new exit (range 13) 1882 | -9/Mines | Learned location of Recycling (-9) 1889 | -9/Mines | Entered Materials 1889 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1890 | -8/Materials | Identified exit to Factory 1891 | -8/Materials | Loaded intel: 12 terminal locations 2825 | -8/Materials | Identified Exp. Sensor Array 2922 | -8/Materials | Discovered exit to Factory (range 3) 2997 | -8/Materials | Build established: Scavenger-Tank 3737 | -8/Materials | Discovered exit to Factory (range 3) 4131 | -8/Materials | Entered Factory 4131 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4545 | -7/Factory | Fabricated Enh. Autogun? 4728 | -7/Factory | Build established: Hacker-Tank 5204 | -7/Factory | Lost 4 parts (2n1u1w) 5286 | -7/Factory | Discovered new exit (range 12) 5316 | -7/Factory | Identified exit to Lower Caves 5316 | -7/Factory | Entered Lower Caves 5361 | -7/Lower Caves | Encountered a Warlord checkpoint 5691 | -7/Lower Caves | Build established: Hauler-Tank 5840 | -7/Lower Caves | System corruption reached 10% 5854 | -7/Lower Caves | Lost 3 parts (1p1u1w) 6489 | -7/Lower Caves | Learned Factory terminal intel 6655 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6683 | -7/Lower Caves | Lost 3 parts (1p1n1u) 7000 | -7/Lower Caves | Discovered new exit (range 8) 7077 | -7/Lower Caves | Entered another Lower Caves area 7153 | -7/Lower Caves | Discovered new exit (range 8) 7366 | -7/Lower Caves | Learned location of 1 exit from Factory 8055 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8095 | -7/Lower Caves | Destroyed 9 combat bots 8101 | -7/Lower Caves | Lost 5 parts (1n1u3w) 8247 | -7/Lower Caves | Learned location of Extension (-4) 8410 | -7/Lower Caves | Discovered new exit (range 8) 8518 | -7/Lower Caves | System corruption reached 30% 8866 | -7/Lower Caves | Entered Data Miner 8868 | -7/Data Miner | Discovered new exit (range 8) 8947 | -7/Data Miner | Met Data Miner 9072 | -7/Data Miner | Learned location of Section 7 (-2) 9072 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9107 | -7/Data Miner | Received God Mode back door access code from Data Miner 9171 | -7/Data Miner | Build established: Hauler-Mutant 9189 | -7/Data Miner | Entered Proximity Caves 9257 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9307 | -6/Proximity Caves | Lost 3 parts (3n) 9323 | -6/Proximity Caves | Destroyed 8 combat bots 9445 | -6/Proximity Caves | Escorted by Enhanced Grunt 9474 | -6/Proximity Caves | Lost 3 parts (3u) 9804 | -6/Proximity Caves | Build established: Hauler-Tank 10001 | -6/Proximity Caves | Learned Factory garrison access intel 10900 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10930 | -6/Proximity Caves | Lost 3 parts (1p2u) 11200 | -6/Proximity Caves | Build established: Scavenger-Tank 11382 | -6/Proximity Caves | Discovered new exit (range 15) 11474 | -6/Proximity Caves | Entered Factory 11474 | -6/Factory | Accompanied by 1 ally 11474 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11475 | -6/Factory | Identified exit to Factory 11476 | -6/Factory | Loaded intel: 25 terminal locations 11477 | -6/Factory | Loaded intel: 4 garrison access locations 11568 | -6/Factory | Garrison activated, responded to threat 11614 | -6/Factory | Fabricated Combat Drone Bay (x1) 11642 | -6/Factory | Lost 3 parts (1n2u) 12197 | -6/Factory | Cargo convoy interrupted 12257 | -6/Factory | Lost 4 parts (1n3u) 12475 | -6/Factory | Lost 10 parts (2p2n4u2w) 12674 | -6/Factory | Fabricated Adv. Trap Extractor? 12731 | -6/Factory | Build established: Scavenger-Gunner 12760 | -6/Factory | Identified exit to Lower Caves 12874 | -6/Factory | First assault squad dispatched 13490 | -6/Factory | Found Exp. Targeting Computer 13520 | -6/Factory | Found Exp. Targeting Computer 13664 | -6/Factory | Destroyed 8 combat bots 13677 | -6/Factory | Core integrity fell below 50% 13718 | -6/Factory | Lost 6 parts (1p3n2u) 13919 | -6/Factory | Garrison activated, responded to threat 14248 | -6/Factory | Lost 5 parts (2n2u1w) 14323 | -6/Factory | Incoming assault squad redirected 14653 | -6/Factory | Incoming assault squad redirected 14740 | -6/Factory | Entered Lower Caves 14870 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15174 | -6/Lower Caves | Build established: Scavenger-Tank 15242 | -6/Lower Caves | Learned Factory trap positions 15916 | -6/Lower Caves | Discovered new exit (range 16) 16002 | -6/Lower Caves | Entered another Lower Caves area 16317 | -6/Lower Caves | Discovered exit to Factory (range 13) 16346 | -6/Lower Caves | Learned 8 Factory zone layouts 16774 | -6/Lower Caves | Encountered a Warlord checkpoint 16880 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 16979 | -6/Lower Caves | Ambushed by wild Derelicts 17080 | -6/Lower Caves | Spotted B-75 Beast 17092 | -6/Lower Caves | Discovered new exit (range 11) 17125 | -6/Lower Caves | Entered Zion 17185 | -6/Zion | System corruption cleaned by Quarantine Array 17250 | -6/Zion | Discovered new exit (range 16) 17331 | -6/Zion | Given the Hacking Drone Bay 17354 | -6/Zion | Found Prototype Device 17385 | -6/Zion | Identified Hacking Drone Bay 17874 | -6/Zion | Learned location of Armory (-3) 18111 | -6/Zion | Learned Factory emergency access door positions 18284 | -6/Zion | Learned location of 1 exit from Factory 18370 | -6/Zion | Received a hallucinogenic algorithm 18416 | -6/Zion | Build established: Derelict-Tank 19450 | -6/Zion | Found Prototype Energy Gun 19729 | -6/Zion | Build established: Scavenger-Tank 19793 | -6/Zion | Entered Proximity Caves 20579 | -5/Proximity Caves | Identified Storm Laser 20691 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21006 | -5/Proximity Caves | Build established: Derelict-Gunner 21531 | -5/Proximity Caves | Core integrity fell below 20% 21741 | -5/Proximity Caves | Found Prototype Launcher 21741 | -5/Proximity Caves | Identified Scatter Rocket Array 21745 | -5/Proximity Caves | Found Prototype Launcher 21745 | -5/Proximity Caves | Identified Rocket Array 22170 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 22409 | -5/Proximity Caves | Build established: Scavenger-Gunner 22833 | -5/Proximity Caves | Found Scatter Rocket Array 22844 | -5/Proximity Caves | Found Rocket Array 23146 | -5/Proximity Caves | Entered Factory 23146 | -5/Factory | Accompanied by 2 allies 23146 | -5/Factory | Evolved 2 slots: Utility x2 23147 | -5/Factory | Identified exit to Factory 23149 | -5/Factory | Loaded intel: 84 trap records 23178 | -5/Factory | Build established: Hauler-Mutant 23388 | -5/Factory | Discovered new exit (range 13) 23442 | -5/Factory | Identified exit to Upper Caves 23636 | -5/Factory | Lost 6 parts (2n3u1w) 23847 | -5/Factory | Destroyed 8 combat bots 23933 | -5/Factory | Cargo convoy interrupted 23947 | -5/Factory | Incoming assault squad redirected 23965 | -5/Factory | Core integrity fell below 50% 23970 | -5/Factory | Core integrity fell below 20% 23970 | -5/Factory | System corruption reached 10% 23974 | -5/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 23969_ H-66 Slayer destroyed. 23969_ Scatter Rocket Array destroyed. 23969_ Destroyed Scatter Rocket Array. 23969_ H-66 Slayer destroyed. 23969_ Destroyed Antigrav System. 23969_ H-66 Slayer destroyed. [Achievement: Quick And Dirty] 23969_ P-70 Sage destroyed. 23969_ R-10 Processor collects Exp. Core Analyzer. 23969_ U-05 Engineer lays Concrete. 23971_ The unstable cave ceiling collapses. 23971_ U-05 Engineer lays Concrete. 23972_ U-05 Engineer builds a Wall. 23972_ R-10 Processor collects Prototype Device. 23972_ R-10 Processor collects Deuterium Engine. 23974_ Destroyed Imp. Heat Sink. [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????# #?? """" """"??# #???# | | ?????# #??????" ""????# #???# | | +????### ### #??????????????# #???# """ | | ???????# #?? #??????????????# #???# """ ! | | ???????# #?? #??????????????# #???# """ | | +??????# #?# #???????+??????# #???# ! | | ???????# #?# #??????????????# #???# | | ???????# #?# #??#####+??????# #???# ""Y"" | | ???#####+###^^^##?* ???????# #???# """"" | | ???# # ## " " ??????# #???# | | ??!# T = " " " ????# ###########+## | | ???#!!! =/ !> " " " " ??# ! ! | | ???#!!! *#%= ## " " " " " # | | ???#!!! !#*%*% # " " " " " + """ """ | | ???# =##!### " " " " " # """ "Y" | | ???###### #=#%#% #] " " " " " + """ " " | | ????#########=##=# " " " " " # ####### | | !%= + " " " " " # ####### | | ?+####### # # + # | | ! ##### # """" | | # ###+#####??????# # """" | | ## # # # ###????????# + """" | | # ##### # ###??????# # """" | | #T # ##?????#%! # | | ## ########+## # | | | ## %@ =*# ####### | | ; i % p !w # # | | ## [ *x ]!!!# # | | ? ?## u !!*=]# # """ | | ?? ?## u ##x !R%*!# # """ | | ????? ?# ##u i R *!!# # """ | | ?????????#?# ## !!! # # "" | | ?????????? +% u # # "" | | ???????? # # # | | ??????? # # # | | ??????? + + + | | ????????######## ## # # | | ???????????##### ############### # | | ???????????????# #?????????????# ####### | | ???????????????# #?????????????# ?????? | | ???????????????# #?????????????# ?????? | | ????????????????? ??????????????# ?????? | | ?????????????????????????????????????+ ????? | | ?????????????????????????????????????# ????? | | ??????????????????????????????????!??# ##????? | | ?????????????????????????????????????# #?????? | | ????????????????????????????????????? ??????? | | ????????????????????????????????????? ??????? | | ???????????????????????????????????? ? ??????? | | ???????????????????????????????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: EX 25 Resistance: EM 15 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 42 Targeting Accuracy 12 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 4 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Scythe | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Arm. Wheel | -8/Materials | Extracted Terrain Scan Processor | -8/Materials | Extracted Imp. Treads | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Mace | -8/Materials | Extracted Hpw. Shotgun | -8/Materials | Extracted Hpw. Tractor Beam | -8/Materials | Extracted Hrd. Light Armor Plating | -8/Materials | Extracted Targeting Computer | -8/Materials | Extracted Enh. Autogun | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Adv. System Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Arm. Huge Wheel | -6/Factory | Scanalyzed Exp. Sensor Array | -6/Factory | Scanalyzed Imp. Power Shielding | -6/Factory | Extracted Hvy. Mace | -6/Factory | Extracted ECM Suite | -6/Factory | Extracted System Guard | -6/Factory | Extracted Adv. Terrain Scanner | -6/Factory | Hacked Hvy. Beamcaster | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Mak. Ablative Armor | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Force Field | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Lance | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Drone Bay | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Imp. Launcher Guidance Computer | -5/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -6/Zion | Archive X-67 Chaingunner | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Enh. Autogun | x1 | -7/Factory Combat Drone Bay | x1 | -6/Factory Adv. Trap Extractor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 5k Club Adventurer Backstab Can't Touch This Explorer Hey, That's Mine! I Spy I'm Back, Baby! Leap Before You Look Let's See Who's Tougher Oh No You Don't! Packrat Please Form A Line Quick And Dirty Remodeling Respectable Loadout Serviceable Loadout Significant Disruption System Compromised Tank The Oracle Total Silence Troublemaker Use The Force Watch This! Challenges ------------ None Game ------ Seed BladeReactionLink Manual? 1 Play Time 03:31:31 Cumulative 5.4 hours Start 2024.04.19 @ 18:48:43 End 2024.04.19 @ 23:40:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fa1c882f-e14d-4595-bcce-f64b9bfb2829