Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.09 @ 23:52:48 Player: UberDoot Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (137) 685 Value Destroyed (4657) 4657 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (607) 607 TOTAL SCORE: 10829 Bonus ------- High Alert Combat Kills 304 Follower Combat Kills 369 Friendly Fire -66 Cogmind --------- Core Integrity 352/1000 Matter 293/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Rolling (120) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Machine Analyzer > --- WEAPON (4) ------- Laser Force Construct/G Impact Mace > --- INVENTORY (15) --- Light Fission Core Compact Wheel Advanced Heat Sink Makeshift Microdissipator Network High-capacity Storage Unit High-capacity Matter Pod (200) Improved Signal Interpreter Improved Transmission Jammer Sensor Drone Bay (20/20) 01-MTF's Shockpuncher Cooled Particle Cannon KE Penetrator Mini Grenade Launcher Rocket Array Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino-Fission Core > --- PROPULSION ------- Wheeled FC Exoskeleton Wheel > --- UTILITY ---------- Scrap Engine Advanced Heat Sink Advanced Heat Sink Large Storage Unit Structural Scanner Machine Analyzer > --- WEAPON ----------- Enhanced Force Rifle KE Penetrator Laser Force Construct/G Impact Mace > --- INVENTORY -------- Compact Wheel Makeshift Microdissipator Network High-capacity Storage Unit High-capacity Matter Pod Improved Signal Interpreter Improved Transmission Jammer Sensor Drone Bay 01-MTF's Shockpuncher Cooled Particle Cannon Mini Grenade Launcher Rocket Array [Rating: 75] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Constructs Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Slots Evolved 10 | . . . 2 . 2 2 . . 4 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 . . 1 . . . Utility 5 | . . . 1 . 1 1 . . 2 Weapon 2 | . . . . . 1 . . . 1 Parts Attached 163 | 7 8 2 16 15 16 19 49 5 26 Power 15 | 1 . . 2 . 2 1 5 1 3 Engine 12 | 1 . . 2 . 2 1 4 1 1 Core 3 | . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 36 | 2 2 . 3 4 2 5 12 1 5 Treads 25 | 2 2 . 3 2 2 3 9 1 1 Leg . | . . . . . . . . . . Wheel 8 | . . . . 2 . 2 . . 4 Hover 2 | . . . . . . . 2 . . Flight 1 | . . . . . . . 1 . . Utility 50 | 2 4 . 5 5 5 4 11 1 13 Device 21 | 1 2 . 2 1 2 3 3 1 6 Storage 6 | 1 1 . 1 . 1 . . . 2 Processor 4 | . . . . . 1 . 2 . 1 Hackware . | . . . . . . . . . . Protection 19 | . 1 . 2 4 1 1 6 . 4 Artifact . | . . . . . . . . . . Weapon 62 | 2 2 2 6 6 7 9 21 2 5 Energy Gun 11 | . . . . . 3 1 3 1 3 Energy Cannon 8 | . . . 3 1 1 . 3 . . Ballistic Gun 24 | 2 1 1 3 2 3 4 6 1 1 Ballistic Cannon 7 | . 1 . . . . 1 5 . . Launcher 8 | . . 1 . 3 . 1 3 . . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . . 2 1 . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 1 1 2 15 2 1 Parts Lost 41 | . . . 1 7 2 3 7 . 21 Power 3 | . . . . . . . . . 3 Propulsion 13 | . . . . 4 . 1 2 . 6 Utility 21 | . . . 1 3 1 2 3 . 11 Weapon 4 | . . . . . 1 . 2 . 1 Highest Loss Streak 8 | . . . 1 2 1 1 5 . 8 To Critical Strikes 3 | . . . . 1 . . . . 2 Average Slot Usage (%) 87 | . 99 100 99 98 99 98 99 71 58 Engine 8 | . 14 14 11 11 9 6 6 7 3 Treads 19 | . 27 28 33 24 15 15 30 14 . Wheel 3 | . . . . 6 11 14 . . 2 Device 10 | . 11 . 11 11 10 14 9 7 13 Storage 8 | . 14 14 11 11 9 7 7 7 5 Processor 5 | . . . . . 8 7 9 7 7 Protection 7 | . 2 14 11 10 7 6 10 9 3 Energy Gun 1 | . . . . . 5 5 . 1 4 Energy Cannon 2 | . . . 5 10 3 . 1 . . Ballistic Gun 10 | . 16 13 10 10 17 15 11 5 . Ballistic Cannon 5 | . 11 14 5 . . . 7 6 . Peak Build Rating 75 | 8 9 10 18 25 32 39 51 57 75 Average Rating 34 | 5 8 9 14 19 28 34 44 47 59 On Entrance 22 | . 8 9 9 18 20 29 38 45 50 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 15 27 27 48 52 46 49 64 51 53 Greatest Support 104 | 40 40 40 60 60 40 88 104 88 79 Greatest Overweight (x) 15 | . 1 . . 4 4 4 . 1 15 Average Overweight (x) . | . . . . 3 3 1 . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 15 25 Average Capacity 13 | 7 8 10 14 15 15 15 15 15 15 Most Carried 16 | 8 10 10 15 15 15 15 15 15 16 Average Carried 12 | 4 8 10 13 13 14 14 14 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 Final Carried 15 | 8 10 10 15 14 15 15 15 15 14 Scrap Engine Consumption 70 | . . . . . . . . 32 38 Constructs Created 7 | . . . . . . . . 2 5 Constructs Modified 22 | . . . . . . . . 10 12 Class Distribution -------------------- 36% | Mutant 19% | Scavenger-Mutant 17% | Scavenger-Tank 12% | Commander-Tank 7% | Construct 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Commander-Tank | -7/Storage Construct | -7/Recycling Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Matter Collected 4795 | 330 292 63 510 301 389 375 1720 394 421 Remotely . | . . . . . . . . . . Salvage Created 5786 | 142 368 259 889 536 730 518 1269 277 798 Parts 303 | 15 28 15 57 25 26 26 61 7 43 Haulers Intercepted 6 | . 1 . 4 . . 1 . . . Recyclers Shooed 5 | 1 . . . . 2 . . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Combat Hostiles Destroyed 113 | . 9 7 14 27 9 10 23 3 11 Melee 1 | . . . . . . . . . 1 Guns 55 | . 6 1 7 8 5 10 7 2 9 Cannons 47 | . 3 3 7 12 4 . 16 1 1 AOE 10 | . . 3 . 7 . . . . . Classes Destroyed 19 | 2 4 1 4 3 1 1 1 2 . Worker 3 | . . . . . 1 . 1 . 1 Builder 1 | . . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 6 | . 1 . 4 . . 1 . . . Recycler 8 | 1 . 1 2 . 2 . . 1 1 Mechanic 4 | . . . 1 . 1 . 2 . . Operator 2 | . . . 1 . 1 . . . . Watcher 11 | . 3 . 3 . 2 1 2 . . Swarmer 20 | . 4 3 3 7 . 3 . . . Grunt 46 | . 5 4 8 4 7 4 12 . 2 Brawler 4 | . . . . 1 . . 2 1 . Duelist 1 | . . . 1 . . . . . . Sentry 14 | . . . 2 . 2 1 7 . 2 Demolisher 1 | . . . . 1 . . . . . Hunter 6 | . . . . . . 2 . . 4 Programmer 5 | . . . . . . . 2 . 3 Scientist 1 | . . . . . . . . 1 . Scrapper 2 | . . . . . . . . 2 . Assembled 14 | . . . . 14 . . . . . Best Kill Streak 10 | 2 4 3 6 10 6 4 8 3 3 Combat Bots Only 10 | . 4 3 6 10 3 3 8 2 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 . 2 . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Hostile Shots Fired 908 | . 35 20 59 94 38 96 219 27 320 Missed 253 | . 9 7 18 28 13 29 60 12 77 Damage Taken 9772 | . 267 165 501 1316 395 838 2039 307 3944 Core 1183 | . 19 15 46 156 68 63 163 5 648 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 47 | . . . . . 12 14 21 . . Regen/Repaired (Parts) 376 | . 59 . . . 127 . 96 . 94 Core Remaining (%) 77 | 100 . 86 . 49 87 . . 67 . Volleys Fired 401 | 10 32 13 53 57 37 31 76 15 77 Largest 3 | 2 2 2 2 2 3 3 3 3 2 Hottest 159 | 40 55 55 83 83 113 113 121 121 159 Shots Fired 869 | 20 64 22 106 108 111 93 213 42 90 Gun 572 | 20 44 9 53 51 87 93 118 15 82 Cannon 287 | . 20 9 53 52 24 . 94 27 8 Launcher 10 | . . 4 . 5 . . 1 . . Special . | . . . . . . . . . . Kinetic 665 | 20 64 18 86 51 74 74 193 42 43 Thermal 191 | . . . 20 52 37 19 19 . 44 Explosive 10 | . . 4 . 5 . . 1 . . Electromagnetic 3 | . . . . . . . . . 3 Robot Hit Streak 36 | 8 7 12 10 9 36 8 19 10 9 Robot Miss Streak 6 | 1 3 2 3 6 3 3 5 3 5 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 4 | . . . . . 1 2 . . 1 Max Gunslinging Chain 1 | . . . . . 1 1 . . 1 Shots Hit Robots 572 | 15 39 16 65 61 81 64 140 24 67 Core Hits 245 | 5 18 14 30 33 31 25 60 9 20 Critical Kills 5 | . . . . 1 . 1 . . 3 Critical Parts Destroyed 16 | . . 1 1 . . . 2 . 12 Critical Strikes 38 | . 1 2 2 1 1 2 11 2 16 Burn 3 | . . . . . 1 1 1 . . Destroy 15 | . . 1 1 1 . 1 2 . 9 Blast 13 | . 1 1 1 . . . 8 2 . Smash 7 | . . . . . . . . . 7 Melee Attacks 21 | . . . . . . 3 . . 18 Impact 21 | . . . . . . 3 . . 18 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12494 | 181 546 433 1134 1644 1479 1109 3414 614 1940 Guns 7132 | 181 403 84 523 476 992 1109 1719 185 1460 Cannons 4323 | . 143 140 611 721 483 . 1669 429 127 Explosions 676 | . . 209 . 441 . . 26 . . Melee 353 | . . . . . . . . . 353 Ramming 10 | . . . . 6 4 . . . . Kinetic 8504 | 181 546 224 838 476 831 910 3052 614 832 Thermal 2894 | . . . 296 721 644 199 336 . 698 Explosive 676 | . . 209 . 441 . . 26 . . Electromagnetic 57 | . . . . . . . . . 57 Impact 353 | . . . . . . . . . 353 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . . 2 12 13 16 Average Corruption 9 | . . . . . . 2 8 12 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 143 | . . . . . . . 46 66 31 Message Errors 34 | . . . . . . . 11 19 4 Matter Fused 40 | . . . . . . . 11 20 9 Heat Flow Errors 13 | . . . . . . . 4 7 2 Energy Discharges 15 | . . . . . . . 7 2 6 Parts Rejected 2 | . . . . . . . . 1 1 Parts Fused 2 | . . . . . . . . 1 1 Data Loss (minor) 15 | . . . . . . . 4 7 4 Data Loss (major) 11 | . . . . . . . 1 7 3 Misfires 4 | . . . . . . . 3 1 . Alerts 4 | . . . . . . . 2 1 1 Weapon Failures 3 | . . . . . . . 3 . . Overload Shots 1 | . . . . . . . 1 . . Overflow Damage 384 | . . . 3 15 . . 13 . 353 Projectiles 24 | . . . 3 8 . . 13 . . Explosions 7 | . . . . 7 . . . . . Melee 353 | . . . . . . . . . 353 Knockbacks 19 | . . 1 4 . . . 9 1 4 Impact 4 | . . . . . . . . . 4 Kinetic 15 | . . 1 4 . . . 9 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 54 | . . 25 . 27 2 . . . . Shots 2 | . . 1 . 1 . . . . . Rammed 3 | . . . . 2 1 . . . . Targets Rammed 3 | . . . . 2 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 244 | . 20 45 21 66 69 15 210 244 193 Average Temperature 37 | . 5 17 11 26 18 9 35 68 66 Received Heat Transfer 1998 | . 114 54 171 231 225 204 771 111 117 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 10 | . . . . . . . . . 10 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . . . 1 . 3 . 1 1 3 Heat Transferred 4995 | . . . 481 1147 1184 555 518 . 1110 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Peak Influence 1127 | 20 141 239 464 394 269 267 1127 438 143 Initial 390 | . 13 . 92 175 60 12 120 390 . Average 196 | 7 63 149 290 224 161 73 559 142 24 Maximum Alert Level 4 | . . 1 2 1 1 1 4 2 . Low Security (%) 66 | 100 100 59 29 39 62 89 27 70 100 Level 1 18 | . . 40 57 60 37 10 9 15 . Level 2 9 | . . . 13 . . . 34 13 . Level 3 4 | . . . . . . . 23 . . Level 4 . | . . . . . . . 5 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 1 . 3 1 2 1 7 . 8 Investigation 8 | . 1 . 2 . 1 . 2 . 2 Extermination 5 | . . . . . . . 2 . 3 Reinforcement 7 | . . . 1 1 1 1 1 . 2 Assault 1 | . . . . . . . 1 . . Garrison 2 | . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Distress Signals 8 | . . . 4 . 3 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 176 | . 15 8 23 33 16 12 41 8 20 Peak Tracking Total 7 | . 5 3 5 6 4 3 7 4 5 Tactical Retreats 9 | . 1 1 2 . . . 2 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Traps Triggered 5 | . 1 . 2 . 1 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Machines Disabled 11 | . . . 1 . . . 7 1 2 Max in Single Turn 1 | . . . 1 . . . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Machines Accessed 41 | . 5 1 2 2 7 2 10 8 4 Terminals 24 | . 3 1 2 1 6 1 6 3 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 4 | . 1 . . . 1 . 2 . . Recycling Units 7 | . 1 . . . . . 1 4 1 Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . 1 Total Hacks 128 | . 14 3 7 5 31 5 26 21 16 Successful 61 | . 9 2 4 3 15 3 11 8 6 Failed 66 | . 4 1 3 2 16 2 15 13 10 Catastrophic 10 | . 1 . . . . 2 2 2 3 Database Lockouts 1 | . 1 . . . . . . . . Manual 68 | . 7 2 3 3 17 3 12 16 5 Terminals 82 | . 9 3 7 4 28 4 16 6 5 Fabricators 8 | . . . . . . . . . 8 Repair Stations 12 | . 4 . . . 3 . 5 . . Recycling Units 18 | . 1 . . . . . 3 13 1 Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . . 1 2 . 2 Terminal Hacks 30 | . 4 2 2 3 10 2 2 3 2 Part Schematic 2 | . 1 1 . . . . . . . Robot Analysis 6 | . . . . 2 3 . 1 . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 4 | . . . 1 . 1 1 . . 1 Alert Level 2 | . . . . . 1 . . . 1 Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 6 | . 2 . . . 2 1 1 . . Recall Investigation 1 | . . . . . 1 . . . . Hauler Manifests 4 | . 1 . 1 . 1 . . 1 . Zone Layout 1 | . . 1 . . . . . . . Release Object 2 | . . . . . . . . 2 . Fabricator Hacks 3 | . . . . . . . . . 3 Network Status 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 8 | . 3 . . . 2 . 3 . . Scan Component 5 | . 2 . . . 1 . 2 . . Repair 3 | . 1 . . . 1 . 1 . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 18 | . 1 . 2 . 3 1 6 4 1 Terminals 14 | . 1 . 2 . 3 1 6 1 . Botnet 10 | . 1 . 2 . 3 1 2 1 . Skim 4 | . . . . . . . 4 . . Fabricators 1 | . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . Reject 2 | . . . . . . . . 2 . Mask 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 34 | . 3 1 2 1 6 2 9 6 4 Full Trace Events 4 | . . . . . . . 2 . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 1 1 . . . . . . . Parts Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 25 | . . . . . . . . . 25 Total Part Build Rating 1 | . . . . . . . . . 1 Parts Repaired 3 | . 1 . . . 1 . 1 . . Time 115 | . 26 . . . 51 . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Total Allies 13 | . . . . . . . 11 2 . Largest Group 10 | . . . . . . . 10 8 1 Highest-Rated Group 189 | . . . . . . . 189 177 29 Highest-Rated Ally 40 | . . . . . . . 32 40 29 Total Orders . | . . . . . . . . . . Ally Attacks 102 | . . . . . . . 66 31 5 Total Damage 1432 | . . . . . . . 853 523 56 Kills 11 | . . . . . . . 8 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted 2 | . . . . 1 . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Robot Analysis Total 6 | . . . . 2 3 . 1 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Turns Passed 9726 | 249 1273 274 786 826 762 637 1675 1609 1635 Spaces Moved 4782 | 125 666 135 343 357 391 359 725 921 760 Core 9 | 5 . . . . . . . . 4 Treads 2772 | 120 666 135 343 56 1 45 725 576 105 Legs 69 | . . . . . . . . . 69 Wheels 1400 | . . . . 301 390 314 . 164 231 Hover 532 | . . . . . . . . 181 351 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 110 110 110 160 121 110 Average Speed 154 | 155 160 160 160 145 135 116 160 153 175 Slowest Speed 800 | 160 240 160 160 240 245 165 162 240 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 10 95 29 33 57 31 11 87 98 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 55 | . . . . 27 . 2 18 . 8 Terrain Destroyed 205 | . . 42 1 68 1 2 64 7 20 Melee 10 | . . . . . . 2 . . 8 Projectile 61 | . . . 1 9 1 . 31 7 12 AOE 134 | . . 42 . 59 . . 33 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Total 6367 | 156 817 172 478 550 547 513 1089 1103 942 Wait 688 | 7 81 21 35 109 77 74 175 76 33 Move 4773 | 124 665 134 342 356 390 358 724 920 760 Hop . | . . . . . . . . . . Pick Up 101 | 8 14 1 15 8 8 11 14 13 9 Fast Attach 79 | 7 4 . 5 1 8 8 29 4 13 Attach 41 | . 2 . 3 8 4 6 7 . 11 Detach 33 | . 1 . 1 . 4 2 10 5 10 Swap 43 | . 2 2 8 6 4 5 13 1 2 Drop 136 | . 16 1 16 3 14 15 37 25 9 Fire 401 | 10 32 13 53 57 37 31 76 15 77 Melee 21 | . . . . . . 3 . . 18 Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 48 | . . . . . . . 4 44 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 250 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 5) 734 | -10/Materials | Discovered new exit (range 16) 886 | -10/Materials | Discovered new exit (range 7) 1149 | -10/Materials | Discovered new exit (range 16) 1163 | -10/Materials | Central database locked down 1359 | -10/Materials | Repaired Lgt. Treads 1523 | -10/Materials | Entered Mines 1530 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1788 | -10/Mines | Discovered new exit (range 6) 1797 | -10/Mines | Entered Materials 1797 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1922 | -9/Materials | Identified exit to Mines 2349 | -9/Materials | Discovered new exit (range 11) 2583 | -9/Materials | Entered Mines 2584 | -9/Mines | Assembled infested the area 2588 | -9/Mines | Found the Drone Emporium 2595 | -9/Mines | Found Prototype Device 2595 | -9/Mines | Identified Sensor Drone Bay 2742 | -9/Mines | Destroyed 10 combat bots 3032 | -9/Mines | Build established: Scavenger-Mutant 3369 | -9/Mines | Discovered new exit (range 7) 3390 | -9/Mines | Core integrity fell below 50% 3409 | -9/Mines | Entered Materials 3409 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3608 | -8/Materials | Repaired Imp. Assault Rifle 3817 | -8/Materials | Discovered new exit (range 4) 3916 | -8/Materials | Build established: Scavenger-Tank 4171 | -8/Materials | Entered Factory 4171 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4239 | -7/Factory | Identified exit to Storage 4239 | -7/Factory | Identified exit to Lower Caves 4808 | -7/Factory | Entered Storage 5139 | -7/Storage | Build established: Scavenger-Gunner 5171 | -7/Storage | Found Prototype Launcher 5171 | -7/Storage | Identified Rocket Array 5366 | -7/Storage | Garrison activated, responded to threat 5395 | -7/Storage | Discovered new exit (range 16) 5476 | -7/Storage | System corruption reached 10% 5486 | -7/Storage | Destroyed 8 combat bots 5503 | -7/Storage | Lost 5 parts (1n2u2w) 5580 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5890 | -7/Storage | Met 01-MTF 5895 | -7/Storage | Build established: Commander-Tank 6401 | -7/Storage | Repaired Imp. Light Armor Plating 6460 | -7/Storage | Discovered new exit (range 8) 6483 | -7/Storage | Entered Recycling 6483 | -7/Recycling | Accompanied by 8 allies (01-MTF) 6951 | -7/Recycling | Scanned before Scraplab entrance 6973 | -7/Recycling | Found Prototype Energy Gun 6973 | -7/Recycling | Identified 01-MTF's Shockpuncher 6989 | -7/Recycling | Entered Scraplab 7002 | -7/Recycling | Discovered new exit (range 2) 7024 | -7/Recycling | Lost 7 allies 7031 | -7/Recycling | Angered Scraplab inhabitants 7075 | -7/Recycling | Found Prototype Device 7075 | -7/Recycling | Identified Scrap Engine 7196 | -7/Recycling | Discovered new exit (range 16) 7373 | -7/Recycling | Build established: Mutant 7677 | -7/Recycling | Build established: Construct 8092 | -7/Recycling | Entered Factory 8092 | -5/Factory | Accompanied by 1 ally 8092 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 8383 | -5/Factory | Build established: Mutant 8650 | -5/Factory | Identified exit to Upper Caves 8650 | -5/Factory | Identified exit to Extension 8709 | -5/Factory | Fabricated Hcp. Storage Unit? 8773 | -5/Factory | Garrison activated, responded to threat 8798 | -5/Factory | Lost 6 parts (3n3u) 8894 | -5/Factory | Lost 8 parts (2p5u1w) 9157 | -5/Factory | Build established: Scavenger-Mutant 9478 | -5/Factory | Core integrity fell below 50% 9478 | -5/Factory | System corruption reached 10% 9518 | -5/Factory | Lost 5 parts (3n2u) 9727 | -5/Factory | Self-destructed Last Messages --------------- 09693_ >> Machine Analyzer network decryption results: 09693_ Repair Station x3 09707_ Penetrated by Slug. 09709_ 4BX5QBJ3CU2YZQL3PO|7UFSQPHFM2Z>GYRC7LJ 09710_ Slug penetrates Wall. 09713_ Scrap Engine consumes Hrd. Heavy Armor Plating. 09713_ H-66 Slayer suffers critical hit (Destroy). 09713_ Destroyed Flexi-carbon Leg. 09714_ Penetrated by Slug. 09714_ Slug penetrates Wall. 09718_ Slug penetrates U-05 Engineer. 09718_ U-05 Engineer destroyed. 09721_ R-10 Processor collects Wheel. 09721_ Penetrated by Slug. 09722_ K-01 Serf collects debris. 09722_ H-66 Slayer shuts down. 09725_ R-10 Processor collects Terrain Scanner. 09725_ Neutrino-Fission Core destroyed. 09725_ Scrap Engine suffers catastophic network destabilization. 09725_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ### + #??"""??????????????????????? | | ?## # #??"""??????????????????????? | | ?## # #???????????????????????????? | | ?#######+####### #???????????????????????????? | | ?##### ##### #???????????????????????????? | | ?????# ###########?????????????????? | | ?????# ^ ^ !!! #?????????????????? | | ?????# [ ^ ^ !!! ????????????????? | | ?????# #### [[^ ^ !! ??????????????????? | | ?????###+###??# [[ """ ???????????????????? | | ?????? ??????# [[ """ ^ ????????????????????? | | ?"""??""""????# ^ """k""" ????????????????????? | | ?"""??"""" ??# Y" ????????????????????? | | ?"""??"""" # """ +??????????????????? | | ??????"""" + #??????????????????? | | ??????"""" # / #??????????????????? | | ??????"""" ??# ##k######??????????????????? | | ????? ????# % # h #???????????????????? | | ?????###??????### ### h #???????????????????? | | ????????????????# #?# #???????????????????? | | ????????????????# #?# R! #???????????????????? | | ?????############ #?# #???????????????????? | | ?????# ## ### #???????????????????? | | ?????# # ## #???????????????????? | | ?????# # ## k ] #???????????????????? | | ?????# + ## @] #???????????????????? | | ?????# # ## #???????????????????? | | ?????# # ! ## #???????????????????? | | ?????# ### #### R* #???????????????????? | | ?????# #?# #### #???????????????????? | | ?????########/##?# + #???????????????????? | | ????????????# #??#/########/##???????????????????? | | ????????????# #? ???????p#????????????????????? | | ????????????# ## ??????? #????????????????????? | | ????????????# ## " ""??????R#????????????????????? | | ????????????# ## "R""?????? #????????????????????? | | ???"?"??????# ## """" ????? #????????????????????? | | ??""G""?????# ## ????? ?????????????????????? | | ????????????# #########???? ?????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyAlloyTerrabomb Manual? 0 Play Time 01:20:41 Cumulative 143.9 hours Start 2025.03.09 @ 22:31:48 End 2025.03.09 @ 23:52:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 67 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89d09202-bda2-4c1c-9f1e-e98ac2b1ebd1