Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 19:31:31 Player: PDX-G8 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (33) 165 Value Destroyed (802) 802 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 7011 Bonus ------- Pacifist 200 High Alert Combat Kills 18 Follower Combat Kills 66 Cogmind --------- Core Integrity 0/1150 Matter 179/300 Energy 70/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Makeshift Power Source Advanced Terrain Scan Processor Phase Shifter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Compact Battery Trap Scanner Machine Analyzer Enhanced Optical Array Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Seismic Detector Improved Cloaking Device Improved Utility Shielding Advanced Hacking Suite > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Makeshift Power Source Makeshift Flight Unit Advanced Terrain Scan Processor Phase Shifter Rocket Launcher [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Trap Scanner Device Trap Scanner Storage Compact Matter Pod Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Weapon Shielding Weapon Shock Maul Energy Gun Small Laser Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Slots Evolved 12 | . . 2 2 . 2 . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . 1 . . . . . Utility 9 | . . 2 1 . 2 . . 1 . . 2 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 78 | 7 4 12 10 3 3 4 1 11 1 1 8 11 2 Power 7 | 2 . . 1 . 1 . . . . 1 . 2 . Engine 4 | 2 . . 1 . . . . . . 1 . . . Core 1 | . . . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . 2 . Propulsion 22 | 2 2 6 3 3 . . . 3 1 . 1 1 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 6 | . 2 3 . . . . . 1 . . . . . Flight 14 | . . 3 3 3 . . . 2 1 . 1 1 . Utility 34 | . 2 4 3 . 2 3 . 7 . . 7 6 . Device 17 | . 1 1 1 . . 1 . 5 . . 4 4 . Storage 2 | . . . . . . 1 . . . . 1 . . Processor 7 | . 1 1 2 . . . . 2 . . 1 . . Hackware 1 | . . . . . . . . . . . 1 . . Protection 7 | . . 2 . . 2 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 15 | 3 . 2 3 . . 1 1 1 . . . 2 2 Energy Gun 3 | 3 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . . . 2 . Special Weapon 4 | . . 1 . . . 1 . . . . . . 2 Impact Weapon 3 | . . 1 1 . . . . 1 . . . . . Slashing Weapon 2 | . . . 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . 1 . 3 . . 1 . . Parts Lost 39 | . . 8 4 2 . . . 3 . 1 2 16 3 Power 4 | . . 1 . 1 . . . 1 . . . 1 . Propulsion 10 | . . 3 2 . . . . 1 . . . 4 . Utility 18 | . . 3 2 1 . . . 1 . 1 2 7 1 Weapon 7 | . . 1 . . . . . . . . . 4 2 Highest Loss Streak 11 | . . 3 4 1 . . . 2 . 1 2 11 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | . 3 4 4 4 5 4 4 4 4 5 5 4 4 Power . | . 1 . . . . . . . . . . . 1 Propulsion 1 | . 1 2 1 1 2 2 2 1 1 1 1 . . Utility 1 | . . 1 . 1 1 . . 1 1 2 2 1 2 Weapon 1 | . 1 . 1 2 2 2 2 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 7 | . . 1 2 . . . . . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . Utility 3 | . . 1 . . . . . . . . . 1 1 Weapon 3 | . . . 2 . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 76 68 80 68 65 86 92 90 80 76 84 68 18 Engine 2 | . 14 3 7 8 . . . . . . 5 1 . Core 1 | . . . . . 6 7 7 4 . . . . . Hover 1 | . 14 8 . . . . . . . . . . . Flight 18 | . . 13 24 27 23 23 23 25 26 26 23 15 . Device 16 | . 1 15 7 9 7 11 15 27 26 23 26 15 . Storage 1 | . . . . . . 6 7 3 . . . 3 . Processor 12 | . 8 11 23 9 7 7 7 5 13 13 15 14 10 Hackware 1 | . . . . . . . . . . . . 5 4 Protection 7 | . . 3 9 6 12 22 23 14 6 6 5 4 . Energy Gun 1 | . 28 1 . . . . . . . . . . . Impact Weapon 5 | . . 9 3 9 7 6 6 6 6 6 4 4 . Peak Build Rating 84 | 5 7 11 23 20 23 43 28 49 48 49 65 84 23 Average Rating 36 | 3 5 7 17 17 22 29 27 38 46 47 56 64 20 On Entrance 25 | . 5 7 9 14 18 23 28 28 49 48 49 61 17 Avg Prop Armor Cover (%) 4 | . 8 13 . . . . . 4 6 8 2 4 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 32 | 7 7 13 13 13 12 17 15 17 10 13 18 32 2 Greatest Support 27 | 26 26 15 14 15 15 21 15 21 13 13 23 27 3 Greatest Overweight (x) 3 | . . . 3 . . . . . . . . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 4 5 4 4 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 3 3 5 5 4 5 4 5 5 5 3 4 Class Distribution -------------------- 31% | Mutant 22% | Ninja 10% | Sprinter 9% | Scout 9% | Infiltrator-Mutant 7% | Scavenger-Sprinter 6% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Infiltrator-Ninja | -5/Factory Ninja | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Matter Collected 1198 | 190 . 106 184 66 . 166 145 . 35 5 14 244 43 Remotely . | . . . . . . . . . . . . . . Salvage Created 780 | . . 95 194 . . . 51 . . . 49 391 . Parts 46 | . . 6 11 . . . 8 . . . 7 14 . Haulers Intercepted 4 | . . 1 3 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . Parts Field Recycled 4 | . . . . . . . . . . . . 4 . Retrieved Matter 94 | . . . . . . . . . . . . 94 . Parts Self-Destructed 5 | . . . . . . 2 3 . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 27 | . . 4 2 . . . 4 . . . 4 13 . Melee 7 | . . 3 2 . . . . . . . . 2 . AOE 15 | . . . . . . . 4 . . . 4 7 . Classes Destroyed 5 | . . 2 . . . . . . . . . 3 . Hauler 4 | . . 1 3 . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . . . . 1 . Swarmer 26 | . . 4 2 . . . 4 . . . 4 12 . Programmer 1 | . . . . . . . . . . . . 1 . Best Kill Streak 8 | . . 3 2 . . . 4 . . . 4 8 . Combat Bots Only 7 | . . 3 2 . . . 4 . . . 4 7 . Max Kills in Single Turn 4 | . . 1 1 . . . 3 . . . 2 4 . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 . . . 2 4 . Melee 1 | . . 1 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Hostile Shots Fired 433 | . 16 83 14 22 3 5 19 12 . 6 8 228 17 Missed 193 | . 10 31 4 10 3 2 5 3 . 5 6 113 1 Hits 240 | . 6 52 10 12 . 3 14 9 . 1 2 115 16 Melee 1 | . . . . 1 . . . . . . . . . Projectile 239 | . 6 52 10 11 . 3 14 9 . 1 2 115 16 Critical Strikes 10 | . . 1 . 1 . . . . . . . 8 . Damage Taken 4166 | . 45 619 405 206 . 58 205 229 . 18 105 2031 245 Core 1727 | . 18 178 142 79 . 16 95 32 . . 14 1017 136 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 110 | . . . . . . 7 21 22 . . 7 53 . Core Remaining (%) 83 | 100 92 55 . 59 . . 84 . . 96 98 . . Volleys Fired 28 | . . . . . . 2 3 . . . 13 9 1 Largest 2 | . . . . . . 1 1 . . . 1 1 2 Hottest 160 | . . . . . . . 33 . . . 33 49 160 Shots Fired 29 | . . . . . . 2 3 . . . 13 9 2 Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 25 | . . . . . . . 3 . . . 13 9 . Special 4 | . . . . . . 2 . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . 2 Explosive 25 | . . . . . . . 3 . . . 13 9 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . 1 . . . 2 . 2 Robot Miss Streak 8 | . . . . . . . 2 . . . 5 8 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 32 | . . 7 9 . . . 1 . . . 1 12 2 Core Hits 38 | . . 3 5 . . . 8 . . . 7 14 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 . Critical Strikes 3 | . . . . . . . . . . . . 3 . Smash 3 | . . . . . . . . . . . . 3 . Melee Attacks 177 | . . 36 19 17 6 3 1 6 1 . 42 46 . Impact 161 | . . 36 3 17 6 3 1 6 1 . 42 46 . Slashing 16 | . . . 16 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . 2 3 . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3106 | . . 414 410 . . . 183 . . . 272 1799 28 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1635 | . . . . . . . 183 . . . 272 1180 . Melee 1443 | . . 414 410 . . . . . . . . 619 . Ramming 6 | . . . . . . . . . . . . . 6 Kinetic . | . . . . . . . . . . . . . . Thermal 22 | . . . . . . . . . . . . . 22 Explosive 1635 | . . . . . . . 183 . . . 272 1180 . Electromagnetic . | . . . . . . . . . . . . . . Impact 1033 | . . 414 . . . . . . . . . 619 . Slashing 410 | . . . 410 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . 9 8 9 . . . . . . . 11 11 Average Corruption 5 | . . 9 8 8 . . . . . . . 2 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . . 4 1 1 . . . . . . . 7 4 Message Errors 5 | . . 3 . . . . . . . . . . 2 Matter Fused 5 | . . . 1 1 . . . . . . . 3 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . 2 1 Data Loss (major) 2 | . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 445 | . . 127 31 . . . . . . . . 285 2 Projectiles . | . . . . . . . . . . . . . . Explosions 31 | . . . . . . . . . . . . 31 . Melee 414 | . . 127 31 . . . . . . . . 254 2 Knockbacks 3 | . . 1 . . . . . . . . . 2 . Impact 3 | . . 1 . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . . . . . . . . 73 . 3 Shots 3 | . . . . . . . . . . . 3 . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 206 | . . 13 . 13 . . . . . . . 206 . Average Temperature 73 | . . 13 . 13 . . . . . . . 90 . Received Heat Transfer 288 | . . 114 36 90 . . . . . 9 . 39 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . 2 . . . . . . . . . 5 . Combat Hostiles 5 | . . 1 . . . . . . . . . 4 . Parts Fried 7 | . . 2 . . . . . . . . . 5 . Impact Corruptions 16 | . . 4 . . . . . . . . . 11 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 160 | . . . . . . . . . . . . . 160 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Maximum Alert Level 2 | . . 1 . . . . . . . . 1 2 . Low Security (%) 88 | 100 100 87 100 100 100 . . 100 . . 79 76 . Level 1 11 | . . 12 . . . . . . . . 20 20 . Level 2 . | . . . . . . . . . . . . 2 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 547 | . 20 233 117 149 132 . . 70 . . 368 547 . Initial 170 | . . . 91 24 74 . . 70 . . . 170 . Average 84 | . 4 72 78 32 92 . . 14 . . 79 175 . Influence Increases 2723 | . 30 515 128 260 89 105 90 64 . . 507 935 . Destroy 0b10 Robot/C 580 | . . 80 40 40 . . 80 . . . 80 260 . Destroy 0b10 Robot/NC 30 | . . 5 15 . . . . . . . . 10 . Destroy Leader 110 | . . 12 16 20 . . 10 . . . 10 42 . Allied During Kill 7 | . . . . 7 . . . . . . . . . Successful Hack 106 | . . 9 5 16 26 . . . . . 8 42 . Disable Machine 105 | . . . . . . . . . . . 105 . . Destroy Structure 525 | . . 19 7 12 3 . . 4 . . 274 206 . Partial Spotted 195 | . . 90 30 30 . . . . . . 30 15 . Lose Combat Pursuer 1065 | . 30 300 15 135 60 105 . 60 . . . 360 . Influence Decreases 2517 | . 30 297 287 155 140 152 43 160 17 . 159 764 313 Entered New Map 729 | . . . 127 35 90 42 13 43 8 . . 178 193 Time Decay 1278 | . 30 217 120 60 50 110 30 97 9 . 139 326 90 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . Lost Part 370 | . . 80 40 20 . . . 20 . . 20 160 30 Lost Ally 40 | . . . . 40 . . . . . . . . . Squads Dispatched 17 | . 1 2 2 4 1 . . 2 . . . 5 . Investigation 5 | . . . 1 1 . . . 1 . . . 2 . Extermination 3 | . . . . . . . . 1 . . . 2 . Reinforcement 7 | . 1 2 1 1 1 . . . . . . 1 . Assault 2 | . . . . 2 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Distress Signals 10 | . 2 1 2 1 . . . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 168 | . 10 33 6 23 7 6 4 6 2 4 6 56 5 Peak Tracking Total 25 | . 7 8 3 17 4 4 4 4 2 4 4 25 5 Tactical Retreats 27 | . 3 8 1 2 1 3 . 2 . . . 7 . ECM-based Alert Blocks 5 | . 4 1 . . . . . . . . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Traps Triggered 2 | . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Machines Disabled 8 | . . . . . . 1 . . . . 7 . . Max in Single Turn 5 | . . . . . . 1 . . . . 5 . . Garrison Access 2 | . . . 1 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Machines Accessed 30 | . 1 7 3 2 2 . . 2 . . 5 7 1 Terminals 17 | . 1 4 1 2 1 . . 1 . . 3 4 . Fabricators 2 | . . . . . 1 . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . 1 . . . . . . . . . 2 . Scanalyzers 5 | . . 2 1 . . . . . . . 1 1 . Garrison Access 2 | . . . 1 . . . . . . . 1 . . Total Hacks 69 | . 2 13 9 9 3 . . 4 . . 13 15 1 Successful 37 | . . 9 4 3 2 . . . . . 9 9 1 Failed 31 | . 2 3 5 6 1 . . 4 . . 4 6 . Catastrophic 7 | . 2 1 1 1 . . . . . . . 2 . Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 31 | . 2 6 3 5 3 1 . 2 . . 6 3 . Terminals 45 | . 2 8 4 9 2 . . 2 . . 10 8 . Fabricators 3 | . . . . . 1 . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . . 2 . . . . . . . . . 6 . Scanalyzers 8 | . . 3 2 . . . . . . . 2 1 . Garrison Access 4 | . . . 3 . . . . . . . 1 . . Terminal Hacks 16 | . . 5 1 3 . . . . . . 5 1 1 Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 . 1 Level Access Points 2 | . . . . 1 . . . . . . 1 . . Branch Access Points 3 | . . 1 . 1 . . . . . . 1 . . Terminal Index 3 | . . 1 . 1 . . . . . . 1 . . Locate Traps 1 | . . 1 . . . . . . . . . . . Zone Layout 4 | . . 1 1 . . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . 1 . . . . . . . . . 6 . Process 2 | . . . . . . . . . . . . 2 . Report Inventory 4 | . . 1 . . . . . . . . . 3 . Retrieve Matter 1 | . . . . . . . . . . . . 1 . Scanalyzer 7 | . . 2 2 . . . . . . . 2 1 . Retrieve Study 7 | . . 2 2 . . . . . . . 2 1 . Garrison Access Hacks 2 | . . . 1 . . . . . . . 1 . . Seal Access 2 | . . . 1 . . . . . . . 1 . . Unauthorized Hacks 5 | . . 1 . . 2 . . . . . 1 1 . Terminals 3 | . . . . . 1 . . . . . 1 1 . Track 2 | . . . . . 1 . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . 1 . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 1 3 1 2 1 . . 2 . . 3 6 . Full Trace Events 5 | . . . 1 1 . . . 1 . . . 2 . Feedback Events 2 | . . . . 1 . . . . . . . 1 . Corruption 2 | . . . . 1 . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 2 2 . . . . . . . 2 1 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 62 | . . . . . . . . . . . . 62 . Retrieved Matter 16 | . . . . . . . . . . . . 16 . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Total Allies 2 | . . . . 2 . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 10 | . . . . 10 . . . . . . . . . Total Damage 206 | . . . . 206 . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Active Infowar (turns) 3391 | . 20 418 258 129 102 221 67 496 226 9 535 724 186 Optics 2315 | . . 16 230 . . . . 389 226 9 535 724 186 Sensors 1102 | . . . . . . . . 108 . . 533 461 . IFF 308 | . . . . . . . . 308 . . . . . Structural 402 | . . 402 . . . . . . . . . . . Traps 2451 | . . . 220 129 102 221 67 496 226 9 535 446 . Seismic 1214 | . . . . . . . . 56 . . 517 641 . T.N.C. 798 | . . . 218 129 102 221 67 61 . . . . . Machine Analysis 1060 | . . . . . . . . . . . 395 665 . Cloaking 305 | . . . . . . . . . . . 287 18 . ECM 173 | . 20 45 . . . . . 108 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . 1 . . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Turns Passed 3680 | 39 141 547 258 129 102 221 67 496 226 9 535 724 186 Spaces Moved 6380 | 32 190 850 446 167 201 548 156 565 538 16 1042 1278 351 Core 366 | 5 . . . . . . . . . . . 10 351 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 78 | 27 51 . . . . . . . . . . . . Hover 406 | . 139 267 . . . . . . . . . . . Flight 5530 | . . 583 446 167 201 548 156 565 538 16 1042 1268 . Fastest Speed 27 | 50 56 37 32 32 34 32 32 29 37 44 27 30 50 Average Speed 36 | 85 67 43 33 33 34 33 32 29 39 44 29 32 50 Slowest Speed 275 | 100 90 60 275 34 34 34 34 34 44 44 30 200 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . Potential Cave-ins 5 | . . 1 . . 3 . . . . . 1 . . Cave-ins Triggered 3 | . . 1 1 . . . . 1 . . . . . Exploration Rate (%) 35 | 3 49 74 29 42 5 67 23 15 78 3 21 37 49 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 Known Exits Taken 8 | . 1 1 . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . . 1 . 1 1 1 . . . . . . Scrap Searched 12 | . . . . . . 3 2 . 4 2 . . 1 Spaces Dug 124 | . . 21 8 13 6 2 . 6 1 . 40 27 . Terrain Destroyed 338 | . . 21 8 13 6 2 15 6 1 . 152 114 . Melee 124 | . . 21 8 13 6 2 . 6 1 . 40 27 . Projectile . | . . . . . . . . . . . . . . AOE 214 | . . . . . . . 15 . . . 112 87 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Total 7338 | 40 202 959 523 205 220 572 164 880 547 16 1173 1480 357 Wait 572 | . 2 43 38 16 11 10 . 281 5 . 61 105 . Move 6365 | 31 189 849 445 166 200 547 155 564 537 15 1041 1275 351 Hop 1 | . . . . . . . . . . . . 1 . Pick Up 35 | 1 3 9 5 2 . 1 1 5 1 . 2 3 2 Fast Attach 54 | 6 4 3 7 . 3 3 . 8 1 1 7 10 1 Attach 19 | . . 5 3 . . 2 . 4 . . . 4 1 Detach 6 | 1 2 1 . . . 1 . . . . . 1 . Swap 22 | 1 . 5 . 3 . 1 4 2 . . 3 3 . Drop 43 | . 2 8 6 1 . 2 . 10 2 . 4 8 . Fire 28 | . . . . . . 2 3 . . . 13 9 1 Melee 177 | . . 36 19 17 6 3 1 6 1 . 42 46 . Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -4/Factory (discovered 3 exits: *Upp x2 / [*Arm]) -4/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 11) 172 | -10/Materials | Discovered new exit (range 6) 173 | -10/Materials | Discovered new exit (range 8) 174 | -10/Materials | Identified exit to Mines 180 | -10/Materials | Identified exit to Materials 181 | -10/Materials | Entered another Materials area 181 | -9/Materials | Evolved 2 slots: Utility x2 264 | -9/Materials | Identified exit to Mines 329 | -9/Materials | Lost 3 parts (2n1w) 504 | -9/Materials | Central database locked down 534 | -9/Materials | Build established: Infiltrator-Mutant 628 | -9/Materials | Crushed by falling debris 697 | -9/Materials | Discovered new exit (range 5) 698 | -9/Materials | Identified exit to Materials 728 | -9/Materials | Entered another Materials area 728 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 764 | -8/Materials | Met 7R-MNS 926 | -8/Materials | Discovered new exit (range 17) 942 | -8/Materials | Discovered new exit (range 20) 958 | -8/Materials | Crushed by falling debris 986 | -8/Materials | Entered Storage 990 | -8/Storage | Lost 4 parts (2n2u) 994 | -8/Storage | Identified exit to Recycling 1022 | -8/Storage | Met a pair of Derelict thieves 1099 | -8/Storage | Identified exit to Factory 1115 | -8/Storage | Entered Factory 1115 | -7/Factory | Evolved 2 slots: Utility x2 1200 | -7/Factory | Discovered new exit (range 15) 1201 | -7/Factory | Discovered new exit (range 6) 1217 | -7/Factory | Entered Lower Caves 1283 | -7/Lower Caves | Learned 4 Factory zone layouts 1308 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 1313 | -7/Lower Caves | Found Prototype Special Weapon 1313 | -7/Lower Caves | Identified Molecular Deconstructor 1335 | -7/Lower Caves | Build established: Mutant 1429 | -7/Lower Caves | Encountered a Warlord checkpoint 1434 | -7/Lower Caves | Discovered new exit (range 9) 1438 | -7/Lower Caves | Entered another Lower Caves area 1504 | -7/Lower Caves | Discovered new exit (range 4) 1505 | -7/Lower Caves | Entered Factory 1505 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1506 | -6/Factory | Identified exit to Factory 1635 | -6/Factory | Crushed by falling debris 1719 | -6/Factory | Build established: Sprinter 1989 | -6/Factory | Discovered new exit (range 12) 2001 | -6/Factory | Identified exit to Lower Caves 2001 | -6/Factory | Entered Lower Caves 2039 | -6/Lower Caves | Learned Factory non-interactive machine intel 2041 | -6/Lower Caves | Encountered a Warlord checkpoint 2098 | -6/Lower Caves | Build established: Ninja 2148 | -6/Lower Caves | Spotted B-75 Beast 2221 | -6/Lower Caves | Discovered new exit (range 15) 2227 | -6/Lower Caves | Identified exit to Lower Caves 2227 | -6/Lower Caves | Entered another Lower Caves area 2227 | -6/Lower Caves | Discovered exit to Factory (range 8) 2236 | -6/Lower Caves | Entered Factory 2236 | -5/Factory | Evolved 2 slots: Utility x2 2237 | -5/Factory | Loaded intel: 267 non-interactive machine locations 2260 | -5/Factory | Identified exit to Upper Caves 2260 | -5/Factory | Identified exit to Extension 2260 | -5/Factory | Identified exit to Factory 2771 | -5/Factory | Entered another Factory area 2771 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2977 | -4/Factory | Spotted B-86 Titan 3117 | -4/Factory | Discovered new exit (range 9) 3271 | -4/Factory | Search patrols dispatched 3354 | -4/Factory | Lost 5 parts (1p4u) 3438 | -4/Factory | Discovered new exit (range 21) 3456 | -4/Factory | Core integrity fell below 50% 3469 | -4/Factory | Discovered new exit (range 19) 3492 | -4/Factory | System corruption reached 10% 3493 | -4/Factory | Core integrity fell below 20% 3495 | -4/Factory | Identified exit to Upper Caves 3495 | -4/Factory | Entered Upper Caves 3503 | -4/Upper Caves | Destroyed 7 combat bots 3522 | -4/Upper Caves | Lost 11 parts (4n3u4w) 3556 | -4/Upper Caves | Learned location of Quarantine (-3) 3681 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found 55 Matter. Acquired 43 matter. Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. Acquired Enh. Flamer. Acquired Mak. Power Source. Acquired derelict log, extracted data. World map updated: -3/Quarantine. System corrupted: Substantial component data lost. HMJPDKHW0=:7OAMHXY5,R7EX2YYM,FSX11XV U%1JPM0EVV#SKB PYPUXF System corrupted: Component data lost. Enh. Flamer destroyed. S-27 Virus heat damages VTOL Module. Adv. Hacking Suite destroyed. Enh. Flamer destroyed. Slammed into S-27 Virus. Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ???? | | ???????????????????????????????????????? ? ?? | | ??????????????????????????????????????? ??## | | ??????????????????????????????????????# ???? | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????#### #??????# | | ????????????????????????????????? #" # | | ???????????????????????????????? #??# | | ???????????????????????????????? #???# | | ???????????????????????????????? #??????# | | ?????????????###?????????????### #??????# | | ?????????????? ##???###### ????????? | | ????????????????? ### #???????????? | | ??????????????????? #???????????? | | ?????????????????????? s #????????????? | | ????????????????????????#@s #?????????????? | | ????????????????????????# ss ##??????#??????? | | ????????????????????????##s ####?????? #??????? | | ?????????????????????????## #???????? #??????? | | ??????????????????????????# ##???##### #?????## | | ??????????????????????????## ##????# #????# # | | ???????????????????????????# #####?# ?????# # | | ??????????????????????????## ### ####???# ? | | ?????????????????????????## ##?# ?? | | ?????????????????????????# #? #??? | | ?????????????????????????# #### ## #??? | | ????????????????###??????########??## #???# | | ??????????????### #?????????????????#### #???# | | ?????????????## ##??????????######???## #??## | | ?????????????# ####??????## ##???# ##??# | | ?????????????# ## #??????# ##### ###### | | ?????????????## #?????# | | ??????????????# ##?????# # # | | ?????????????## ##????# ### " #### | | ?????????????# ##???# ## """"" ## | | ?????????????# ##??# """" "" #### | | ?????????????# #### #??## | | ?????????????# ## " " #???# | | ?????????????# #### """""" ##### | | ?????????????# #??# ## " "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 525 Matter Stores 438 Matter Capacity 450 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 150 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 20 Energy Filtering 50 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Hover Unit | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Flight Unit | -8/Materials | Hacked Maul | -8/Materials | Hacked Rocket Launcher | -5/Factory | Hacked Power Maul | -5/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Infodabbler Part-time Excavator Power Corrupts Suspicious Throw Away The Key We Love MA Challenges ------------ None Game ------ Seed EnhancedMicrowarpCore Manual? 0 Play Time 02:34:05 Cumulative 18.7 hours Start 2026.01.05 @ 16:11:21 End 2026.01.05 @ 19:31:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 07235f1d-3b17-4a34-a7b8-0bf0852db64c