Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.02 @ 12:24:48 Player: Lyra Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (173) 865 Value Destroyed (5560) 5560 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1225) 1225 TOTAL SCORE: 11750 Bonus ------- High Alert Combat Kills 603 Follower Combat Kills 155 Entered Garrisons 200 Met Imprinter 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/700 Matter 110/300 Energy 70/100 System Corruption 0% Temperature Cool (18) Movement Rolling (100) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (5) ---- Particle Reactor Improved Cooling System CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Gatling Laser KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Backup Power VII Particle Reactor Advanced Treads Medium Treads Large Storage Unit High-capacity Storage Unit High-capacity Battery Improved Sensor Array Improved Sensor Array Improved Light Armor Plating Reflective Plating Shield Generator Long-range Tractor Beam Shock Rifle Enhanced Autogun Flak Gun Grenade Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Makeshift Hammer [Rating: 71] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Hardened Light Armor Plating Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon KE Penetrator Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 3 | . . . 1 . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 151 | . 10 5 56 1 14 15 2 18 7 9 7 7 Power 11 | . 1 . 4 . . 2 . 4 . . . . Engine 10 | . 1 . 4 . . 2 . 3 . . . . Core 1 | . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 30 | . 2 . 10 1 3 7 . . . 4 2 1 Treads 28 | . 2 . 9 1 3 7 . . . 4 2 . Leg 1 | . . . 1 . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 52 | . 4 1 18 . 2 3 . 13 5 . 3 3 Device 23 | . 1 . 7 . . 2 . 6 4 . 2 1 Storage 3 | . 1 . 1 . . . . 1 . . . . Processor 6 | . 1 . 1 . . . . 3 . . . 1 Hackware . | . . . . . . . . . . . . . Protection 20 | . 1 1 9 . 2 1 . 3 1 . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 58 | . 3 4 24 . 9 3 2 1 2 5 2 3 Energy Gun 10 | . . . 3 . 4 1 . 1 . . 1 . Energy Cannon 3 | . . . 3 . . . . . . . . . Ballistic Gun 26 | . 1 2 9 . 5 2 2 . 2 1 1 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 17 | . 2 2 9 . . . . . . 3 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 5 . 2 . . 2 . . 1 . Corrupted Parts 3 | . . . . . . 3 . . . . . . System Corruption 14 | . . . . . . 14 . . . . . . Parts Lost 43 | . . . 14 . . 1 . 2 6 6 . 14 Power 2 | . . . 1 . . . . . . . . 1 Propulsion 11 | . . . 5 . . . . . . 2 . 4 Utility 15 | . . . 3 . . . . 2 4 1 . 5 Weapon 15 | . . . 5 . . 1 . . 2 3 . 4 Highest Loss Streak 14 | . . . 4 . . 1 . 2 6 2 . 14 To Critical Strikes 2 | . . . 1 . . 1 . . . . . . Average Slot Usage (%) 90 | . 98 100 95 100 98 93 75 83 75 75 83 96 Engine 6 | . 14 14 10 11 9 9 9 5 . . . . Core 2 | . . . . . . . . . 7 7 7 6 Treads 26 | . 25 28 30 32 34 34 18 15 15 19 27 29 Device 10 | . 4 . 7 11 9 9 9 13 8 17 14 13 Storage 9 | . 14 14 11 11 9 9 9 7 7 7 7 6 Processor 1 | . 1 . . . . . . 7 7 . . . Protection 10 | . 7 13 12 11 9 5 9 7 5 7 15 14 Energy Gun 1 | . . . 3 . 1 1 5 3 3 . 1 6 Ballistic Gun 12 | . 12 20 8 . 25 25 16 18 18 2 1 11 Launcher 3 | . 15 7 5 11 . . . . . 4 . . Impact Weapon 1 | . . . . . . . . . . 6 7 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 119 | 12 36 36 66 62 67 69 72 119 110 110 108 115 Greatest Support 150 | 20 40 40 60 60 80 150 150 150 150 150 90 90 Greatest Overweight (x) 3 | . . . 1 1 1 . . . . 1 2 3 Average Overweight (x) . | . . . . 1 . . . . . . 1 1 Largest Inventory Capacity 25 | . 15 15 20 20 20 20 20 25 25 25 25 25 Average Capacity 21 | . 12 15 19 20 20 20 20 25 25 25 25 24 Most Carried 25 | . 12 15 20 20 20 20 20 25 25 20 23 21 Average Carried 18 | . 8 14 18 19 19 19 19 22 23 16 19 20 Final Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 5 Final Carried 25 | 6 12 15 17 20 20 20 19 25 20 18 21 3 Class Distribution -------------------- 60% | Mutant 16% | Tank 7% | Scavenger-Tank 6% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Mutant | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Matter Collected 4683 | 200 407 93 1071 70 555 704 5 822 227 281 93 155 Remotely 132 | . 132 . . . . . . . . . . . Salvage Created 6068 | . 411 41 1829 79 1017 969 . 929 260 356 . 177 Parts 364 | . 33 3 126 5 57 53 . 63 11 10 . 3 Haulers Intercepted 9 | . 1 . 4 . 1 . . 3 . . . . Recyclers Shooed 8 | . 1 . 6 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 2 7 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 128 | . 11 5 45 2 21 13 . 9 5 14 . 3 Guns 72 | . 4 . 17 . 21 13 . 9 5 . . 3 Cannons 11 | . . . 10 1 . . . . . . . . AOE 44 | . 7 5 18 1 . . . . . 13 . . Classes Destroyed 17 | . 5 . 8 . . 2 . . . . . 2 Worker 8 | . . . 5 . . . . 3 . . . . Builder 5 | . . . 4 . . . . 1 . . . . Tunneler 1 | . . . 1 . . . . . . . . . Hauler 9 | . 1 . 4 . 1 . . 3 . . . . Recycler 5 | . 1 . . . 2 . . 2 . . . . Mechanic 3 | . . . 2 . . . . . . 1 . . Operator 2 | . . . 1 . . . . 1 . . . . Watcher 14 | . 3 . 4 . 2 1 . 4 . . . . Swarmer 25 | . 3 3 7 . 9 2 . . . 1 . . Grunt 59 | . 8 2 25 1 7 3 . 2 1 10 . . Brawler 7 | . . . 3 1 . 2 . . . 1 . . Duelist 2 | . . . . . . 1 . . . 1 . . Protector 2 | . . . 2 . . . . . . . . . Sentry 20 | . . . 8 . 5 3 . 3 . 1 . . Programmer 6 | . . . . . . 2 . 4 . . . . Z-Light 1 | . . . . . . . . . . . . 1 Assembled 2 | . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . 1 . . . Savage 3 | . . . . . . . . . 3 . . . Best Kill Streak 14 | . 3 3 14 2 4 3 . 3 4 11 . 2 Combat Bots Only 10 | . 3 3 9 2 4 3 . 2 4 10 . 2 Max Kills in Single Turn 4 | . 3 3 4 1 2 2 . 2 1 4 . 1 Gunslinging 1 | . . . . . 1 1 . . . . . . Exploded 4 | . 2 3 4 1 . . . . . 4 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Damage Taken 8681 | . 327 192 2009 . 561 505 62 802 1012 1040 . 2171 Core 1038 | . 39 10 208 . 54 23 . 21 128 206 . 349 Absorbed by Shields 1073 | . . . 227 . 214 8 25 349 . 163 . 87 Reduced by Siege Mode 117 | . . . . . . . . . 50 67 . . Regen/Repaired (Parts) 28 | . . . . . . . . 28 . . . . Core Remaining (%) 78 | 100 . 80 . 48 . . 86 . . . . . Volleys Fired 410 | . 36 6 120 5 57 56 8 63 16 14 4 25 Largest 3 | . 2 2 2 1 3 3 1 3 3 3 2 3 Hottest 146 | . 66 66 101 68 107 98 25 146 146 96 75 103 Shots Fired 872 | . 57 12 196 5 170 122 9 166 44 32 8 51 Gun 758 | . 40 2 139 . 170 122 9 166 44 8 8 50 Cannon 34 | . . . 29 5 . . . . . . . . Launcher 80 | . 17 10 28 . . . . . . 24 . 1 Special . | . . . . . . . . . . . . . Kinetic 634 | . 40 2 93 . 158 105 8 143 39 8 4 34 Thermal 80 | . . . 37 5 10 . . 23 5 . . . Explosive 80 | . 17 10 28 . . . . . . 24 . 1 Electromagnetic 78 | . . . 38 . 2 17 1 . . . 4 16 Robot Hit Streak 27 | . 5 8 20 2 18 27 9 14 13 12 1 5 Robot Miss Streak 8 | . 3 1 4 1 5 1 2 3 3 3 2 8 Penetration Max 1 | . . . . . . . . 1 1 . . . Secondary Targets 11 | . . . 2 . 2 4 . 1 1 . . 1 Max Gunslinging Chain 2 | . . . 1 . 2 1 . 1 1 . . 1 Shots Hit Robots 583 | . 28 8 138 2 110 91 7 110 32 26 3 28 Core Hits 353 | . 26 7 108 2 46 42 . 40 22 38 2 20 Critical Kills 3 | . . . . . 1 1 . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 4 | . . . . . 1 1 . 1 1 . . . Destroy 4 | . . . . . 1 1 . 1 1 . . . Melee Attacks 17 | . . . . . . . . . . 7 7 3 Impact 17 | . . . . . . . . . . 7 7 3 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15687 | . 967 446 4456 116 1747 1582 116 2875 746 2137 40 459 Guns 9267 | . 273 24 1405 . 1738 1582 116 2830 746 116 40 397 Cannons 474 | . . . 433 41 . . . . . . . . Explosions 5705 | . 694 413 2605 75 . . . . . 1856 . 62 Melee 165 | . . . . . . . . . . 165 . . Ramming 76 | . . 9 13 . 9 . . 45 . . . . Kinetic 7506 | . 273 24 849 . 1580 1271 116 2314 651 116 23 289 Thermal 1549 | . . . 682 116 140 . . 516 95 . . . Explosive 5455 | . 694 413 2430 . . . . . . 1856 . 62 Electromagnetic 936 | . . . 482 . 18 311 . . . . 17 108 Impact 165 | . . . . . . . . . . 165 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 18 18 4 17 17 17 . Average Corruption 7 | . . . . . . 5 18 2 9 17 17 . Corruption Purged 4 | . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 135 | . . . . . . 38 8 19 24 36 10 . Message Errors 31 | . . . . . . 13 . 4 8 3 3 . Matter Fused 40 | . . . . . . 15 2 4 5 13 1 . Heat Flow Errors 10 | . . . . . . 1 . 2 1 5 1 . Energy Discharges 14 | . . . . . . . 3 1 1 6 3 . Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 19 | . . . . . . 3 1 4 5 4 2 . Data Loss (major) 7 | . . . . . . 3 . 1 1 2 . . Misfires 5 | . . . . . . 2 1 . 1 1 . . Alerts 3 | . . . . . . 1 1 1 . . . . Weapon Failures 5 | . . . . . . . . 2 1 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 167 | . 4 38 75 . . . . . . 50 . . Projectiles . | . . . . . . . . . . . . . Explosions 126 | . 4 38 75 . . . . . . 9 . . Melee 41 | . . . . . . . . . . 41 . . Knockbacks 1 | . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 590 | . 17 75 161 . . . . . . 337 . . Shots 20 | . 1 2 5 . . . . . . 12 . . Rammed 9 | . . 1 4 . 1 . . 3 . . . . Targets Rammed 9 | . . 1 4 . 1 . . 3 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 805 | . 53 93 316 84 212 245 10 309 384 805 166 121 Average Temperature 84 | . 15 39 89 34 45 41 7 90 150 247 98 38 Received Heat Transfer 2426 | . 123 54 831 . 181 81 6 130 198 248 . 574 Effects 16 | . . . 3 . . . . 1 . 12 . . Shutdowns 2 | . . . . . . . . . . 2 . . Interference 6 | . . . 3 . . . . 1 . 2 . . Short Circuit 2 | . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . . . 4 . . Damage (core) 1 | . . . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . 1 1 . . Total Turns 32 | . . . . . . . . . 23 9 . . Longest Duration 23 | . . . . . . . . . 23 9 . . Robots Corrupted 2 | . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 10 | . . . 2 . . 8 . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . . 3 . . . . Heat Transferred 2835 | . . . 1077 174 259 . . 1100 225 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Peak Influence 1255 | . 354 167 1255 755 500 919 551 349 . . . . Initial 489 | . . 6 65 489 216 327 447 250 . . . . Average 356 | . 137 43 697 671 305 561 497 131 . . . . Maximum Alert Level 4 | . 1 . 4 3 2 3 2 1 . . . . Low Security (%) 38 | . 67 100 13 . . . . 70 . . . . Level 1 25 | . 32 . 11 . 79 33 . 29 . . . . Level 2 16 | . . . 27 41 20 30 100 . . . . . Level 3 13 | . . . 16 58 . 36 . . . . . . Level 4 5 | . . . 30 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . 7 . 3 . . 8 . 1 . . Investigation 5 | . 2 . 1 . . . . 2 . . . . Extermination 5 | . . . . . . . . 5 . . . . Reinforcement 5 | . 1 . 1 . 2 . . 1 . . . . Assault 6 | . . . 5 . . . . . . 1 . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Distress Signals 11 | . 1 . 4 . 4 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 186 | . 15 5 68 1 26 22 3 19 5 15 1 6 Peak Tracking Total 9 | . 3 3 9 1 5 4 2 2 4 8 1 3 Tactical Retreats 6 | . 1 . 3 . . . . 2 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Traps Triggered 7 | . 1 . . . . 1 . 2 . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Machines Disabled 29 | . 3 2 8 10 1 2 . 1 . 1 . 1 Max in Single Turn 10 | . 2 2 2 10 1 2 . 1 . 1 . 1 Phase Generator 1 | . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Machines Accessed 35 | . 3 1 9 . 6 2 3 10 . 1 . . Terminals 22 | . 3 . 6 . 3 2 3 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . Recycling Units 3 | . . . 1 . 1 . . 1 . . . . Scanalyzers 4 | . . . 2 . 1 . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 83 | . 9 1 24 . 11 4 8 25 . 1 . . Successful 47 | . 4 1 17 . 7 2 2 13 . 1 . . Failed 36 | . 5 . 7 . 4 2 6 12 . . . . Catastrophic 9 | . 1 . 2 . 2 . 1 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 3 . 8 . 1 . 2 4 . . . . Terminals 49 | . 9 . 12 . 5 4 8 11 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 5 . . . . Recycling Units 8 | . . . 2 . 1 . . 5 . . . . Scanalyzers 18 | . . . 10 . 4 . . 4 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 19 | . 4 1 4 . 1 2 2 4 . 1 . . Part Schematic 2 | . 1 . . . . . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Open Door 3 | . . 1 . . . 1 . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 5 | . 1 . 1 . 1 . 1 1 . . . . Alert Level 3 | . . . 2 . . . . 1 . . . . Unreport Threat 3 | . 2 . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 6 | . . . 1 . 1 . . 4 . . . . Report Inventory 3 | . . . 1 . 1 . . 1 . . . . Retrieve Matter 2 | . . . . . . . . 2 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 15 | . . . 10 . 4 . . 1 . . . . Insert Component 8 | . . . 5 . 2 . . 1 . . . . Analyze 7 | . . . 5 . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 3 | . . . 2 . . . . 1 . . . . Terminals 2 | . . . 1 . . . . 1 . . . . Assimilate 1 | . . . . . . . . 1 . . . . Botnet 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 8 . 4 . 3 9 . . . . Full Trace Events 5 | . 2 . 1 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 . 5 . 2 . . 1 . . 16 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 95 | . . . . . . . . 95 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . 4 . . . . Parts Scanalyzed 8 | . . . 5 . 2 . . 1 . . . . Part Schematics Acquired 7 | . . . 5 . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Total Allies 2 | . . . . 1 . 1 . . . . . . Largest Group 1 | . . . . 1 . 1 1 1 . . . . Highest-Rated Group 39 | . . . . 31 . 39 39 39 . . . . Highest-Rated Ally 39 | . . . . 31 . 39 39 39 . . . . Total Orders 7 | . . . 2 . . 5 . . . . . . ROAM 5 | . . . . . . 5 . . . . . . RETURN 2 | . . . 2 . . . . . . . . . Ally Attacks 51 | . . . 3 . . 31 13 4 . . . . Total Damage 518 | . . . . . . 298 178 42 . . . . Kills 6 | . . . . . . 4 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 1 . . . . 1 1 1 . Drone Launches 19 | . . . 6 . . 13 . . . . . . Drone Recoveries 3 | . . . 3 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Turns Passed 16203 | . 1386 1414 1927 678 1025 1885 216 2163 700 842 3309 658 Spaces Moved 7696 | 1 801 761 767 277 464 1001 126 1164 396 319 1376 243 Core . | . . . . . . . . . . . . . Treads 7622 | . 729 761 767 277 464 1001 126 1164 396 319 1376 242 Legs 73 | 1 72 . . . . . . . . . . . Wheels 1 | . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 100 | 120 120 160 160 240 160 160 160 160 160 160 235 100 Average Speed 185 | 120 156 160 189 240 166 160 160 160 160 232 237 237 Slowest Speed 385 | 120 160 160 240 240 240 160 160 160 160 235 312 385 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 56 | 2 98 99 79 66 36 98 15 30 52 54 87 23 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 5 | . . 1 1 . . . . . . 1 2 . Known Exits Taken 6 | . 1 . 1 1 1 . 1 1 . . . . Unknown Exits Taken 5 | 1 . 1 . . . . . . 1 1 1 . Scrap Searched 6 | . . 1 . 1 . . . . 2 . 2 . Spaces Dug 2 | . . . . . . . . . . . 2 . Terrain Destroyed 547 | . 118 93 137 24 . 73 . 15 5 77 2 3 Melee 2 | . . . . . . . . . . . 2 . Projectile 22 | . . . 1 . . . . 15 5 1 . . AOE 523 | . 118 93 136 24 . 73 . . . 76 . 3 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Total 8901 | . 878 943 1032 286 593 1205 135 1338 428 384 1399 280 Wait 456 | . 12 167 37 . 28 113 . 60 8 30 . 1 Move 7684 | . 800 760 766 276 464 999 125 1163 395 318 1375 243 Hop . | . . . . . . . . . . . . . Pick Up 90 | . 12 3 27 3 11 7 . 18 1 3 5 . Fast Attach 23 | . 2 . 6 1 4 2 . 3 2 1 2 . Attach 54 | . 2 . 20 . . 5 1 8 5 5 4 4 Detach 7 | . . . 4 . . . . 2 . . 1 . Swap 75 | . 6 5 31 . 10 8 1 7 . 3 1 3 Drop 74 | . 8 1 17 1 18 13 . 11 1 3 . 1 Fire 410 | . 36 6 120 5 57 56 8 63 16 14 4 25 Melee 17 | . . . . . . . . . . 7 7 3 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 9 | . . 1 4 . 1 . . 3 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 5 exits: *Fac x4 / Gar) -8/Garrison (discovered 4 exits: [*Mat x3] / *Mat) -8/Materials (discovered 5 exits: *Fac x4 / Gar) -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 14) 255 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 733 | -10/Materials | Identified exit to Mines 1185 | -10/Materials | Discovered new exit (range 3) 1387 | -10/Materials | Entered Mines 1400 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1561 | -10/Mines | Learned Materials trap positions 1733 | -10/Mines | Learned location of Storage (-7) 2192 | -10/Mines | Found the Drone Emporium 2203 | -10/Mines | Found Prototype Device 2327 | -10/Mines | Learned location of 1 exit from Materials 2338 | -10/Mines | Discovered new exit (range 15) 2354 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2354 | -10/Mines | Discovered new exit (range 5) 2450 | -10/Mines | Discovered new exit (range 10) 2801 | -10/Mines | Entered Materials 2801 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2802 | -9/Materials | Identified exit to Materials 2803 | -9/Materials | Loaded intel: 25 trap records 2806 | -9/Materials | Identified Bomb Drone Bay 3200 | -9/Materials | Discovered new exit (range 13) 3422 | -9/Materials | Lost 3 parts (2n1w) 3601 | -9/Materials | First assault squad dispatched 3691 | -9/Materials | Build established: Scavenger-Mutant 4111 | -9/Materials | Lost 4 parts (1p2u1w) 4120 | -9/Materials | Destroyed 9 combat bots 4352 | -9/Materials | Discovered exit to Materials (range 11) 4448 | -9/Materials | Core integrity fell below 50% 4524 | -9/Materials | Identified exit to Mines 4728 | -9/Materials | Entered Mines 4784 | -9/Mines | Build established: Mutant 4839 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4897 | -9/Mines | Received a Mining Laser from a helpful Derelict 4923 | -9/Mines | Learned Materials terminal intel 5183 | -9/Mines | Found a hidden stash of uninstalled traps 5204 | -9/Mines | Discovered exit to Materials (range 8) 5406 | -9/Mines | Entered Materials 5406 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5407 | -8/Materials | Loaded intel: 12 terminal locations 5714 | -8/Materials | Build established: Scavenger-Tank 5853 | -8/Materials | Discovered new exit (range 3) 6382 | -8/Materials | Garrison activated, responded to threat 6431 | -8/Materials | Identified exit to Garrison 6431 | -8/Materials | Entered Garrison 6480 | -8/Garrison | Triggered checkpoint 6486 | -8/Garrison | Discovered new exit (range 55) 6500 | -8/Garrison | Discovered new exit (range 47) 6506 | -8/Garrison | Triggered checkpoint 6552 | -8/Garrison | Triggered checkpoint 6578 | -8/Garrison | Triggered checkpoint 6592 | -8/Garrison | Discovered new exit (range 65) 6600 | -8/Garrison | Discovered exit to Materials (range 52) 6604 | -8/Garrison | Triggered checkpoint 6688 | -8/Garrison | Triggered checkpoint 6738 | -8/Garrison | Build established: Scavenger-Gunner 6760 | -8/Garrison | Rescued a captive Derelict 6832 | -8/Garrison | Triggered checkpoint 7064 | -8/Garrison | Triggered checkpoint 7138 | -8/Garrison | Triggered checkpoint 7375 | -8/Garrison | Phase Generator disabled 7721 | -8/Garrison | Build established: Tank 7742 | -8/Garrison | Triggered checkpoint 7779 | -8/Garrison | Discovered new exit (range 61) 7779 | -8/Garrison | Discovered new exit (range 13) 7779 | -8/Garrison | Discovered new exit (range 76) 7779 | -8/Garrison | Discovered exit to Materials (range 22) 8155 | -8/Garrison | System corruption reached 10% 8284 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8316 | -8/Garrison | Entered Materials 8316 | -8/Materials | Accompanied by 1 ally 8418 | -8/Materials | Build established: Mutant 8422 | -8/Materials | Identified exit to Factory 8532 | -8/Materials | Entered Factory 8532 | -7/Factory | Accompanied by 1 ally 8532 | -7/Factory | Evolved 2 slots: Utility x2 8868 | -7/Factory | Build established: Tank 9302 | -7/Factory | Repaired Broken Particle Reactor 9893 | -7/Factory | Discovered new exit (range 10) 10237 | -7/Factory | Identified exit to Storage 10237 | -7/Factory | Identified exit to Lower Caves 10695 | -7/Factory | Entered Lower Caves 10701 | -7/Lower Caves | Met a Warlord Commander 10707 | -7/Lower Caves | Found Encrypted Comm Array 10994 | -7/Lower Caves | Build established: Skirmisher 10996 | -7/Lower Caves | Learned Factory emergency access door positions 11038 | -7/Lower Caves | Ambushed by wild Derelicts 11058 | -7/Lower Caves | System corruption reached 10% 11093 | -7/Lower Caves | Lost 6 parts (4u2w) 11333 | -7/Lower Caves | Discovered new exit (range 8) 11395 | -7/Lower Caves | Entered another Lower Caves area 11399 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11451 | -7/Lower Caves | Destroyed 10 combat bots 11752 | -7/Lower Caves | Build established: Mutant 11816 | -7/Lower Caves | Core integrity fell below 50% 12218 | -7/Lower Caves | Discovered new exit (range 8) 12237 | -7/Lower Caves | Entered Zion 12299 | -7/Zion | Learned location of Warlord (-4) 12454 | -7/Zion | System corruption cleaned by Quarantine Array 12926 | -7/Zion | Learned 12 Factory zone layouts 13337 | -7/Zion | Found Prototype Device 13338 | -7/Zion | Identified Phasing AFG 13811 | -7/Zion | Learned location of Data Miner (-6) 14314 | -7/Zion | Discovered new exit (range 5) 14317 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14621 | -7/Zion | Discovered new exit (range 14) 14662 | -7/Zion | Found CR-A16's Pointy Stick 14739 | -7/Zion | Given the Hacking Drone Bay 15546 | -7/Zion | Entered Deep Caves 16051 | -7/Deep Caves | Build established: Tank 16138 | -7/Deep Caves | Attacked by Z-Imprinter 16189 | -7/Deep Caves | Core integrity fell below 20% 16204 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 15772_ Acquired 12 matter. 16130_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 16155_ Shock Rifle destroyed. 16158_ Hrd. Light Armor Plating destroyed. 16158_ Enh. Nuclear Core destroyed. 16162_ Enh. Autogun destroyed. 16164_ Arm. Treads destroyed. 16165_ Force Field destroyed. 16166_ Grenade Launcher destroyed. 16169_ 1K-LKS(z) destroyed. 16178_ Flak Gun destroyed. 16184_ Imp. Light Armor Plating destroyed. 16187_ Med. Treads destroyed. 16191_ Lgt. Treads destroyed. 16193_ Adv. Treads destroyed. 16194_ Reflective Plating destroyed. 16196_ Dropped Huge Storage Unit. 16197_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?###???????????????????????????????????????######? | | ? ??????????##?????????????????????????## # | | ??????##?? #????????????????????????# | | ##?### ### #########?????????????### | | ## # # ;## ##????????##### ## | | ;;;;; #???????## ### | | #??????## ### | | #?????## ### | | #??????# # | | /!###????# # | | ?"" !*! #????## ########## | | ?"" !!!@z ######## #????????? | | ?"" !*%! #??????### | | ?"" !! I #??????# | | ? ##?????# # | | """ ######## ##????# # | | ??" ###???## ##???# # | | ??" ##?????# ##??# # | | ??" #??????# #??# # | | ?? #??????###### #?## # | | ?? ???????????## ##?# # | | ???? #???????????## #??# | | ?????? #????????????# #??# | | ????????? ##????????????# #??## | | ??????????? #?????????????# #???# | | ??????????????? ?????????????# #???## | | ????????????????? ?????????????# #????## | | ???????????????????? #?????????????# ####### | | ?????????????????????? #??????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ???????????????????????????????????????????## | | ??????????????????????????????????????????## | | ????????????????????????????????????????### | | ???????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Tractor Beam | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Imp. Signal Interpreter | -7/Factory | Hacked Transmission Jammer | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronMicrowarpSaw Manual? 0 Play Time 01:53:03 Cumulative 194.3 hours Start 2022.07.02 @ 09:41:52 End 2022.07.02 @ 12:24:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 63 Adventurer 12 Explorer 3 Win Type - Total 9 Types 4/0/1/2/0/0/1/0/1 Lore% 58 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: e1927ecf-2055-4563-8976-49e0d0657dd9