Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 22:01:45 Player: DZKane Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (307) 1535 Value Destroyed (13139) 13139 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (8721) 8721 TOTAL SCORE: 33435 Bonus ------- High Alert Combat Kills 4493 Follower Combat Kills 4218 Entered Garrisons 200 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -2090 Cogmind --------- Core Integrity 0/1450 Matter 21/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Weapon Mount Advanced Variable Charge Gun Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core Fusion Reactor Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Heavy Siege Treads Biometal Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Huge Storage Unit Advanced Terrain Scan Processor Quantum Capacitor Improved Heavy Armor Plating Improved Force Field > --- WEAPON ----------- Compact HERF Cannon Matter Neutralizer Falx > --- INVENTORY -------- Reinforced Antimatter Reactor Improved Fusion Compressor Armored Treads Advanced Heat Sink Advanced Cooling System Improved Energy Well Improved Matter Compressor Improved Terrain Scanner Weapon Mount Improved Weapon Cycler Improved Transmission Jammer Zionite Light Carapace Graphene Brace Improved Focal Shield Advanced Remote Shield Antimissile System Long-range Tractor Beam Transdimensional Reconstructor Advanced Variable Charge Gun Long-range Proton Cannon Matter Neutralizer Matter Neutralizer Hypervelocity Mass Driver Linear Accelerator [Rating: 154] Favorites ----------- Power Quantum Reactor Engine Cooled Deuterium Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Diametric Drive Utility Core Analyzer Device Experimental Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Authchip [R/Combat] Protection Centrium Medium Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Slots Evolved 16 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . Utility 9 | . . 1 1 1 . . . . . . . . . 1 . . . . 2 . . 1 . . 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 328 | . 8 16 7 13 6 5 2 11 9 14 8 . 8 29 6 1 8 3 37 30 23 77 . . 7 Power 27 | . . 3 1 4 . . . . 1 2 2 . 1 . . . . . . 3 3 7 . . . Engine 12 | . . 2 1 4 . . . . 1 1 . . . . . . . . . 2 1 . . . . Core 5 | . . 1 . . . . . . . . . . . . . . . . . 1 1 2 . . . Reactor 10 | . . . . . . . . . . 1 2 . 1 . . . . . . . 1 5 . . . Propulsion 69 | . 2 4 4 3 3 3 1 4 1 5 1 . 5 4 . 1 2 . 2 3 . 15 . . 6 Treads 60 | . 2 4 4 3 3 2 1 4 1 5 1 . 5 4 . 1 1 . 2 3 . 9 . . 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 1 Utility 178 | . 3 2 1 4 2 2 . 4 4 6 1 . 2 19 5 . 3 3 32 24 14 46 . . 1 Device 129 | . 1 1 . 1 1 1 . 1 3 4 . . 1 13 5 . 2 3 27 15 13 37 . . . Storage 12 | . 2 . . 1 . . . 1 . . . . 1 . . . 1 . 4 1 . . . . 1 Processor 7 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . 4 . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protection 29 | . . 1 1 1 1 1 . 1 1 2 1 . . 6 . . . . . 8 . 5 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | . 3 7 1 2 1 . 1 3 3 1 4 . . 6 1 . 3 . 3 . 6 9 . . . Energy Gun 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . . . 4 5 . . . Ballistic Gun 4 | . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 23 | . . . . . . . . 1 2 1 2 . . 6 1 . 3 . 2 . 2 3 . . . Launcher 11 | . 3 3 1 1 1 . . 2 . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 2 . . . 1 . 4 4 . . . . . 3 . 1 . 1 7 1 . . Corrupted Parts 9 | . . . . . . . . 3 . . . . 2 . . . . . . . . 4 . . . System Corruption 67 | . . . . . . . . 35 . . . . 6 . . . . . . . . 26 . . . Parts Lost 74 | . . 11 . 4 4 5 . . 1 . . . . . . . . . 2 3 2 32 . . 10 Power 5 | . . . . 1 . . . . . . . . . . . . . . . 2 . 2 . . . Propulsion 30 | . . 4 . 1 2 3 . . . . . . . . . . . . . 1 . 12 . . 7 Utility 25 | . . 1 . 1 1 2 . . 1 . . . . . . . . . 1 . . 15 . . 3 Weapon 14 | . . 6 . 1 1 . . . . . . . . . . . . . 1 . 2 3 . . . Highest Loss Streak 12 | . . 4 . 2 2 4 . . 1 . . . . . . . . . 2 1 1 12 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 92 100 99 99 96 100 100 97 97 98 93 92 87 88 88 70 88 88 88 86 79 . . 17 Engine 4 | . 14 7 7 7 7 7 7 7 10 9 4 . . . . . . . . 3 3 . . . . Reactor 4 | . . . . . . . . . . 3 7 13 12 11 11 11 11 11 10 5 1 7 . . . Treads 26 | . 15 31 36 37 37 29 31 38 33 33 31 26 25 22 23 23 22 23 21 21 21 18 . . 4 Device 17 | . 12 14 18 19 15 17 23 15 13 12 13 13 12 17 17 17 16 17 21 21 21 22 . . 6 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 3 . . . Processor 4 | . . . . 2 7 2 . 6 6 6 6 6 6 5 5 5 5 5 8 10 8 5 . . 2 Protection 5 | . . 5 9 7 7 6 7 7 6 4 5 6 6 4 5 5 5 5 5 5 5 2 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 5 9 . . . Ballistic Cannon 8 | . . . . . . . . 2 8 17 19 20 20 16 17 17 . 17 14 15 7 . . . . Launcher 3 | . 10 9 9 6 7 7 7 8 4 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 2 9 7 7 7 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 6 2 6 1 . . . . . . . . . . . 1 . . . Peak Build Rating 154 | 7 8 15 22 29 35 32 34 44 55 75 101 98 109 127 129 125 126 131 146 147 142 154 61 61 76 Average Rating 82 | 6 7 11 20 25 32 29 33 41 52 63 81 97 100 119 123 124 107 126 139 137 133 131 61 61 38 On Entrance 72 | 6 7 8 14 22 29 29 32 33 44 55 70 98 98 109 122 124 125 126 126 142 130 141 62 61 61 Naked Turns 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 44 Heaviest Build 196 | 12 52 55 63 67 67 68 68 70 80 86 111 111 151 167 171 169 169 170 173 177 174 196 2 2 22 Greatest Support 220 | 20 40 60 86 106 110 80 100 121 121 121 150 150 190 220 217 217 217 217 217 217 217 217 3 3 30 Greatest Overweight (x) 15 | . 1 1 . . . . . . . . . . . . . . . . . . . 15 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 5 15 Average Capacity 21 | 8 15 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 22 5 5 6 Most Carried 25 | 8 16 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 4 4 6 Average Carried 21 | 6 12 17 18 18 19 18 19 19 19 19 19 19 23 24 25 25 24 24 24 24 24 21 4 4 3 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 8 16 19 20 20 18 20 20 20 20 20 20 20 24 25 25 25 24 25 25 25 24 5 4 4 4 Class Distribution -------------------- 31% | Mutant 27% | Scavenger-Tank 19% | Scavenger-Mutant 8% | Scavenger-Gunner 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Messiah-Bomber | -6/Extension Scavenger-Bomber | -6/Cetus Commander-Bomber | -6/Archives Commander-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Scavenger-Mutant | -3/Lab Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Matter Collected 11470 | 206 165 881 638 561 254 563 97 512 291 368 213 76 279 1062 141 65 200 473 1313 2063 407 642 . . . Remotely 4175 | . . . . 561 254 363 97 28 . . . . . 657 108 . . 85 1253 532 182 55 . . . Salvage Created 12246 | 79 420 1088 566 697 248 225 . 484 138 264 128 170 428 390 . . . 175 1434 1571 337 3404 . . . Parts 568 | 4 40 65 38 34 7 3 . 13 12 11 6 11 19 15 . . . 12 70 68 15 125 . . . Haulers Intercepted 7 | . 2 . 4 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 16 | . 2 8 3 2 . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . 3 3 . 12 . . . . . . 1 7 . 14 . . . . . . . Prevented 11 | . . . . . . . . 9 . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Combat Hostiles Destroyed 218 | . 9 20 14 13 15 7 . 11 4 2 2 2 1 7 . . . 7 26 29 5 44 . . . Melee 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Guns 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Cannons 111 | . . . . . . . . 7 1 2 2 2 1 7 . . . 7 26 29 5 22 . . . AOE 76 | . 9 17 12 11 13 7 . 4 3 . . . . . . . . . . . . . . . . Classes Destroyed 22 | 2 6 3 1 1 . 1 . 2 . . . 1 . 2 . . . 1 . . . 2 . . . Worker 19 | . 2 5 2 5 . . . . . . . . 2 1 . . . . 1 . . 1 . . . Builder 20 | . 2 3 3 3 . . . . 2 . . . 4 . . . . . . . . 3 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . 4 1 . . . . . . . . . . . . . . . . . . . . . Recycler 18 | 1 2 7 2 2 . . . . . 1 . . 1 . . . . . . . . 2 . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 15 | . 3 5 1 3 . . . . . . 1 . . . . . . . 1 . . 1 . . . Swarmer 38 | . 6 4 4 3 7 . . . . . . . . . . . . 3 1 5 . 5 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 88 | . 3 9 6 7 5 2 . 7 3 . . . . 2 . . . . 15 14 1 14 . . . Brawler 9 | . . 1 . . . 2 . 3 . . . . . . . . . . . . . 3 . . . Duelist 8 | . . 1 . . 2 1 . . . . . . . . . . . . . 1 . 3 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 26 | . . 5 2 2 1 1 . . 1 1 . 2 1 2 . . . . . 3 1 4 . . . Specialist 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Hunter 14 | . . . 2 . . 1 . . . . . . . . . . . . 3 4 2 2 . . . Programmer 21 | . . . . 1 . . . 1 . 1 . . . 1 . . . 2 4 1 1 9 . . . Behemoth 5 | . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 . . . Cetus Guard 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Decomposer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 10 11 10 8 7 3 . 4 3 1 2 2 5 2 . . . 3 10 5 3 8 . . . Combat Bots Only 10 | . 6 6 5 5 7 3 . 4 3 1 2 1 1 2 . . . 3 10 5 3 8 . . . Max Kills in Single Turn 7 | 1 4 4 2 3 2 2 . 2 2 2 1 2 7 2 . . . 1 2 2 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 3 2 3 2 2 . 2 2 . . . . . . . . . . . . . . . . Melee 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Hostile Shots Fired 1768 | . 11 84 59 139 60 47 . 46 45 41 3 3 22 61 2 . . 14 264 135 36 487 . . 209 Missed 571 | . 1 25 16 59 24 20 . 14 14 23 . 1 11 14 1 . . 5 63 30 13 152 . . 85 Damage Taken 20328 | . 102 1202 666 647 398 340 . 727 425 266 143 39 91 756 12 . . 66 2387 1177 335 6898 . . 3651 Core 3459 | . . 128 84 76 5 32 . 199 45 26 . . . 50 . . . . 110 36 . 1195 . . 1473 Absorbed by Shields 3740 | . . . . . . . . . . 17 153 39 98 530 13 . . 73 1047 570 94 1106 . . . Reduced by Siege Mode 612 | . . . . . . . . . . . . . . 46 3 . . . 212 72 13 266 . . . Redirected to Shielding 53 | . . 53 . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1074 | . . . . . . . . . . . . . . . . . . 13 338 382 . 341 . . . Regen/Repaired (Parts) 669 | . . . . 72 . . . . 81 . . . . 516 . . . . . . . . . . . Core Remaining (%) 76 | 100 100 68 84 . . . . 55 . . . . 91 . . . . 95 . . 87 . . 7 . Volleys Fired 790 | 6 38 63 37 47 23 22 . 45 11 12 7 4 14 39 4 1 . 8 61 56 25 267 . . . Largest 3 | 2 2 2 1 1 1 1 . 2 2 3 3 3 3 3 3 3 . 3 3 3 3 2 . . . Hottest 210 | 60 60 60 33 33 33 33 . 69 96 153 153 153 153 179 179 179 . 179 179 179 210 179 . . . Shots Fired 1260 | 12 76 95 37 47 23 22 . 52 20 36 21 12 41 91 12 4 . 25 151 165 35 283 . . . Gun 121 | 12 57 52 . . . . . . . . . . . . . . . . . . . . . . . Cannon 931 | . . . . . . . . 44 12 36 21 12 41 91 12 4 . 25 150 165 35 283 . . . Launcher 207 | . 19 43 37 47 23 22 . 8 8 . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 740 | 6 28 52 . . . . . 44 12 36 21 12 41 91 12 4 . 25 150 165 17 24 . . . Thermal 237 | 6 29 . . . . . . . . . . . . . . . . . . . 18 184 . . . Explosive 207 | . 19 43 37 47 23 22 . 8 8 . . . . . . . . . . . . . . . . Electromagnetic 75 | . . . . . . . . . . . . . . . . . . . . . . 75 . . . Robot Hit Streak 27 | 7 6 16 2 6 3 6 . 6 5 10 8 3 8 13 12 2 . 4 22 26 5 27 . . . Robot Miss Streak 6 | 1 3 2 3 6 2 4 . 2 2 3 3 2 4 3 1 2 . 3 6 3 4 4 . . . Penetration Max 1 | . . . . . . . . . . 1 1 . 1 1 . . . . 1 1 . 1 . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 242 | . . . . . . . . . . . . . . . . . . . . . 14 228 . . . Shots Hit Robots 782 | 9 37 60 17 20 14 21 . 33 9 25 11 7 14 47 8 2 . 10 100 111 20 207 . . . Core Hits 543 | 4 32 64 48 52 29 22 . 27 18 9 6 5 26 18 2 . . 6 56 46 9 63 . . 1 Critical Kills 64 | . . . . . . . . . . 1 1 2 . 5 . . . 3 17 24 4 7 . . . Critical Parts Destroyed 62 | 1 . . 2 3 1 2 . . . 1 2 . 3 9 . . . 2 11 17 2 6 . . . Critical Strikes 170 | 1 . . 2 3 2 3 . 5 . 5 3 2 4 18 . . . 6 43 50 7 16 . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . 1 5 . . . Destroy 125 | 1 . . . . . . . . . 4 3 2 3 16 . . . 5 34 44 5 8 . . . Blast 26 | . . . . . . . . 5 . 1 . . 1 2 . . . 1 9 6 1 . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Smash 10 | . . . 2 3 2 3 . . . . . . . . . . . . . . . . . . . Melee Attacks 48 | . . 8 14 6 3 6 2 3 4 1 . . . . . . . . . . . 1 . . . Impact 38 | . . 8 14 6 3 6 1 . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . 1 3 4 1 . . . . . . . . . . . 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . 1 1 . 1 2 . 1 2 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32032 | 91 1055 2605 2401 2143 1607 1144 . 1340 924 786 318 169 1890 1237 176 50 . 260 2547 2229 523 8519 . . 18 Guns 741 | 91 342 308 . . . . . . . . . . . . . . . . . . . . . . . Cannons 17952 | . . . . . . . . 774 139 729 318 169 469 1214 176 50 . 260 2547 2229 523 8355 . . . Explosions 11836 | . 713 1967 2116 1960 1465 859 . 520 651 . . . 1421 . . . . . . . . 164 . . . Melee 1454 | . . 322 285 183 142 285 . 46 134 57 . . . . . . . . . . . . . . . Ramming 49 | . . 8 . . . . . . . . . . . 23 . . . . . . . . . . 18 Kinetic 10570 | 32 179 308 . . . . . 774 139 729 318 169 469 1214 176 50 . 260 2547 2229 195 782 . . . Thermal 5800 | 59 163 . . . . . . . . . . . . . . . . . . . 328 5250 . . . Explosive 10251 | . 713 1967 2116 1960 1465 859 . 520 651 . . . . . . . . . . . . . . . . Electromagnetic 3908 | . . . . . . . . . . . . . 1421 . . . . . . . . 2487 . . . Impact 1217 | . . 322 285 183 142 285 . . . . . . . . . . . . . . . . . . . Slashing 237 | . . . . . . . . 46 134 57 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . 1 . . . . 3 3 35 . . . . 10 4 4 4 4 4 4 6 6 39 39 39 7 Average Corruption 7 | . 1 . . . . 3 3 31 . . . . 3 3 4 4 4 4 2 5 6 14 39 39 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 267 | . 3 . . . . 6 1 41 . . . . 8 20 12 18 12 19 15 36 26 43 . 1 6 Message Errors 64 | . . . . . . 2 . 3 . . . . 2 5 3 2 4 4 3 14 9 10 . . 3 Matter Fused 66 | . 1 . . . . 4 1 12 . . . . 2 3 3 3 4 5 5 6 5 11 . . 1 Heat Flow Errors 26 | . . . . . . . . 4 . . . . 1 3 . 3 2 3 3 2 3 1 . . 1 Energy Discharges 32 | . . . . . . . . 8 . . . . 1 1 1 1 1 5 1 4 1 7 . . 1 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . 1 1 1 2 . . . Parts Fused 5 | . . . . . . . . 1 . . . . . . 1 1 . 1 . . 1 . . . . Data Loss (minor) 31 | . . . . . . . . 7 . . . . . 5 4 4 1 . 1 4 3 1 . 1 . Data Loss (major) 9 | . . . . . . . . 2 . . . . 1 2 . 2 . . 1 . . 1 . . . Misfires 13 | . 1 . . . . . . 4 . . . . . . . 1 . 1 . 3 1 2 . . . Alerts 7 | . . . . . . . . . . . . . . 1 . 1 . . . 2 1 2 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 8 | . 1 . . . . . . . . . . . 1 . . . . . . . 1 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1045 | . . 186 169 124 73 114 . . 28 . . . 106 1 . . . 10 . 19 30 185 . . . Projectiles 254 | . . . . . . . . . . . . . 9 1 . . . 10 . 19 30 185 . . . Explosions 275 | . . 104 51 23 . . . . . . . . 97 . . . . . . . . . . . . Melee 516 | . . 82 118 101 73 114 . . 28 . . . . . . . . . . . . . . . . Knockbacks 70 | . . . 1 . 2 . . 4 1 1 . . 5 8 . . . 3 16 15 2 11 . . 1 Impact 4 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 Kinetic 61 | . . . . . . . . 4 1 1 . . 5 7 . . . 3 16 13 2 9 . . . Secondary 5 | . . . . . . . . . . . . . . 1 . . . . . 2 . 2 . . . Self-Inflicted Damage 758 | . 5 340 85 32 . 72 . 53 . . . . 103 . . . . . . . . 60 . . 8 Shots 25 | . 1 12 3 1 . 4 . 1 . . . . 1 . . . . . . . . 2 . . . Rammed 6 | . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 3 Targets Rammed 7 | . . 2 . . . . . . . . . . . 2 . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | 40 40 25 13 . 17 8 . 248 16 391 170 30 236 300 162 203 107 213 262 211 272 436 . . 194 Average Temperature 77 | 17 16 8 13 . 9 4 . 70 10 137 83 20 44 80 71 66 66 110 127 51 150 135 . . 125 Received Heat Transfer 2860 | . 30 303 216 120 111 75 . 207 214 66 . . 10 89 . . . . 443 220 24 543 . . 189 Effects 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations 41 | . . . . . . . . . . . . . . 3 2 . . 1 7 12 3 13 . . . Total Turns 708 | . . . . . . . . . . . . . . 30 16 . . 9 156 215 36 246 . . . Longest Duration 53 | . . . . . . . . . . . . . . 15 11 . . 9 53 34 21 49 . . . Robots Corrupted 26 | . . 1 1 3 2 1 . . . . . . 1 . . . . . . . . 17 . . . Combat Hostiles 21 | . . . 1 2 2 . . . . . . . . . . . . . . . . 16 . . . Parts Fried 32 | . . . 3 4 1 1 . . . . . . 3 . . . . . . . . 20 . . . Impact Corruptions 22 | . . 3 3 5 4 6 . . . . . . . . . . . . . . . 1 . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . 1 6 . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . Parts Melted 17 | . . . . . . . . 1 . 3 . . . . . . . . . . 2 11 . . . Heat Transferred 5595 | 125 375 . . . . . . . . . . . . . . . . . . . 314 4781 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Peak Influence 1959 | 10 366 708 787 762 . . . . 350 207 174 268 372 1900 . . . . 934 1574 1098 1959 1028 . 355 Initial 1028 | . 6 154 235 357 . . . . 21 73 77 69 93 182 . . . . 181 572 826 504 1028 . . Average 650 | 7 124 423 529 511 . . . . 153 145 122 226 177 1130 . . . . 655 1031 923 1262 1028 . 73 Maximum Alert Level 5 | . 1 3 3 3 . . . . 1 1 . 1 1 5 . . . . 3 4 3 5 3 . 1 Low Security (%) 29 | 100 64 17 . . . . . . 72 92 100 25 76 4 . . . . 2 . . . . . 90 Level 1 12 | . 35 35 32 36 . . . . 27 7 . 74 23 . . . . . 5 . . . . . 9 Level 2 16 | . . 39 56 47 . . . . . . . . . 14 . . . . 44 17 . 13 . . . Level 3 23 | . . 7 11 15 . . . . . . . . . 19 . . . . 47 47 100 22 100 . . Level 4 14 | . . . . . . . . . . . . . . 54 . . . . . 34 . 36 . . . Level 5 4 | . . . . . . . . . . . . . . 5 . . . . . . . 27 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 1 2 1 5 . . . 1 2 . . . 3 10 . . . . 4 . 5 18 . . 3 Investigation 6 | . 1 . . 1 . . . . 1 . . . . 2 . . . . . . . 1 . . . Extermination 13 | . . . . 1 . . . . 1 . . . 1 2 . . . . 1 . 2 4 . . 1 Reinforcement 20 | . . 2 1 3 . . . . . . . . 2 3 . . . . 2 . 1 4 . . 2 Assault 13 | . . . . . . . . 1 . . . . . 3 . . . . 1 . 2 6 . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . 1 2 . . . . . . . . 1 2 . . . . . . . 2 . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Distress Signals 19 | . 2 2 1 2 . . . . . 2 2 . 1 1 . . . . 2 . . 3 . . 1 Communications Jammed 66 | . . . . . . . . . . . . . . . . . . . 41 . 2 23 . . . Distress Signals 65 | . . . . . . . . . . . . . . . . . . . 41 . 2 22 . . . Times Spotted 443 | . 13 34 22 18 15 7 . 19 12 13 8 3 7 34 1 1 . 10 45 27 18 95 . . 41 Peak Tracking Total 19 | . 4 8 4 4 5 3 . 8 3 8 5 2 2 11 1 1 . 5 7 3 5 14 . . 19 Tactical Retreats 32 | . . . 2 1 1 1 . 3 . 1 . . . 2 . . . 2 . 1 . 10 . . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Traps Triggered 8 | . 2 . . . . . . . . . . . 1 3 . . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Machines Disabled 43 | . . 1 6 4 . . . 1 . 1 . 1 3 10 . . . . 8 2 2 4 . . . Max in Single Turn 3 | . . 1 2 1 . . . 1 . 1 . . 3 1 . . . . . 1 . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Relay 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Network Hub 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Machines Accessed 24 | . 2 2 . 1 . 2 1 . 2 1 . . . 4 1 . 4 . 1 . 1 2 . . . Terminals 6 | . 2 2 . . . . . . 1 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Repair Stations 4 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Total Hacks 59 | . 4 6 . 1 . 2 4 . 2 3 . . . 11 1 . 17 . 2 . 3 3 . . . Successful 41 | . 1 2 . 1 . 2 4 . 2 1 . . . 6 1 . 17 . 1 . 3 . . . . Failed 18 | . 3 4 . . . . . . . 2 . . . 5 . . . . 1 . . 3 . . . Catastrophic 5 | . 1 2 . . . . . . . . . . . . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 2 6 . 1 . . . . 10 2 1 1 13 13 . . . . 15 3 10 11 . . 2 Terminals 14 | . 4 6 . . . . . . 1 3 . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . Repair Stations 7 | . . . . 1 . . . . 1 . . . . 3 . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . 3 . . . . 2 . . 1 . . . Terminal Hacks 27 | . 1 . . . . 2 4 . 1 1 . . . . 1 . 17 . . . . . . . . Record 6 | . . . . . . 1 . . . . . . . . . . 5 . . . . . . . . Part Schematic 8 | . . . . . . . 4 . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 4 | . . . . . . 1 . . 1 1 . . . . 1 . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 7 | . . 2 . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . Terminals 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Skim 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Patch 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 2 2 . . . . . . . 1 . . . 3 . . . . 1 . . 2 . . . Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 2 . . . . . 3 . . . . . 4 . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . 187 . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . . . Part Schematics Acquired 23 | . . . . . . . 19 . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 108 | . . . . . . . . . . . . . . 108 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 14 | . . . . . . . . . . . . . . 4 . . . . . 10 . . . . . Machine Destruction 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . 2 . 7 . . . . . . . . . 11 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Total Allies 63 | . . . . . . . 4 2 5 11 5 2 3 7 . . . . 4 11 5 4 . . . Largest Group 14 | . . . . . . . 4 6 5 10 10 11 14 11 5 3 3 2 3 6 3 3 . . . Highest-Rated Group 921 | . . . . . . . 153 208 380 560 750 788 921 810 215 87 91 63 256 208 288 330 . . . Highest-Rated Ally 159 | . . . . . . . 40 40 85 159 159 151 96 96 70 31 35 35 103 56 96 138 . . . Zionite Dispatches 15 | . . . . . . . . . 2 1 . . 2 3 . . . . 3 . 2 2 . . . Heavy 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Light 3 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . Demo 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 12 | . . . . . . . . . . . . . 2 . . . 2 . 1 . 7 . . . . STAY 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . PICKUP 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Ally Attacks 639 | . . . . . . . . 47 11 84 63 17 11 178 14 2 . 3 15 85 47 62 . . . Total Damage 22960 | . . . . . . . . 1299 422 3149 1480 545 283 5533 340 42 . 32 1230 2373 1705 4527 . . . Kills 130 | . . . . . . . . 5 6 17 7 3 5 34 3 1 . 1 8 10 10 20 . . . Allies Corrupted 5 | . . . . . . . . 3 . . . . 1 . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 1 . 2 . . . . . . 2 1 . 2 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Zionite Intel Received 6 | . . . . . . . . . 1 . . . 1 1 . . . . 1 . 1 1 . . . Branch Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Unaware Schematics 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Turns Passed 19727 | 57 790 834 535 661 536 712 1873 1103 533 1044 715 162 515 1126 513 888 539 988 969 1568 850 1831 1 5 379 Spaces Moved 10438 | 31 373 371 244 323 300 397 1153 592 289 539 277 83 269 521 242 498 217 562 430 676 429 1008 1 10 603 Core 766 | . . . . . . . . . . . . . . . . . . . . . . 223 1 10 532 Treads 9180 | . 186 371 244 323 300 397 1153 592 289 539 277 83 269 521 242 498 217 562 430 676 429 579 . . 3 Legs 218 | 31 187 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 41 | . . . . . . . . . . . . . . . . . . . . . . 41 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 233 | . . . . . . . . . . . . . . . . . . . . . . 165 . . 68 Fastest Speed 27 | 120 120 160 160 157 157 160 160 160 162 162 165 165 160 160 162 162 160 162 158 158 158 27 50 50 32 Average Speed 150 | 120 172 168 160 158 157 160 160 161 162 164 165 165 162 161 162 162 161 162 161 158 158 118 50 50 48 Slowest Speed 318 | 120 240 240 160 160 160 160 160 162 162 166 166 165 165 163 162 162 162 162 162 162 158 318 50 50 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 3 71 52 29 10 54 62 91 76 8 60 73 82 23 16 37 73 61 73 22 51 18 38 . 5 20 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 9 | . . . . . . . 1 . 4 . . . . . . . 3 1 . . . . . . . Known Exits Taken 5 | . 1 . . . . . . . . . . . 1 1 . . . . 1 . . 1 . . . Unknown Exits Taken 19 | 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . 1 . 1 1 . Scrap Searched 20 | . . . . . 1 2 4 4 . . . . . . 2 4 . 3 . . . . . . . Spaces Dug 345 | . 12 26 75 1 . . . 1 2 . . . 171 12 1 . . . 13 . 1 30 . . . Terrain Destroyed 1262 | . 85 169 252 150 105 89 . 57 28 5 5 4 180 27 2 . . 4 24 8 12 56 . . . Melee 6 | . . . 2 . . . . 1 2 . . . . . . . . . . . . 1 . . . Projectile 165 | . . . . . . . . 6 1 5 5 4 16 27 2 . . 4 24 8 11 52 . . . AOE 1090 | . 85 169 250 150 105 89 . 50 25 . . . 164 . . . . . . . . 3 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Gar Fac Res Arm Lab Res Total 13504 | 40 454 479 335 412 339 441 1179 689 329 679 522 100 318 732 354 580 407 620 570 1058 578 1590 1 9 689 Wait 1383 | . 8 . 3 12 . 1 18 9 8 26 213 11 15 116 99 76 170 47 28 183 79 189 . . 72 Move 10399 | 30 372 370 243 322 299 396 1152 591 288 538 276 82 268 520 241 497 216 561 429 674 428 994 . 9 603 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . Pick Up 163 | 3 17 15 16 6 4 9 2 5 4 9 3 2 7 12 1 2 2 1 6 11 4 21 . . 1 Fast Attach 92 | . 2 2 . 4 . . 1 . 1 4 6 . 2 8 . . 8 . 5 6 16 23 . . 4 Attach 80 | . 2 10 3 6 4 5 . . 2 2 . . 4 3 . . 1 . 4 3 2 25 1 . 3 Detach 14 | . . . . . . . . . . . 1 . 3 . . . 1 . . . . 7 . . 2 Swap 159 | . 4 4 4 3 2 . 1 11 6 8 2 . 2 18 6 1 . 3 28 21 6 29 . . . Drop 200 | 1 11 5 15 6 4 2 3 10 5 19 14 1 3 13 3 3 9 . 9 18 18 27 . . 1 Fire 790 | 6 38 63 37 47 23 22 . 45 11 12 7 4 14 39 4 1 . 8 61 56 25 267 . . . Melee 48 | . . 8 14 6 3 6 2 3 4 1 . . . . . . . . . . . 1 . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rewire 162 | . . . . . . . . 15 . 60 . . . 1 . . . . . 86 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 4 exits: *Res / *Arm / *Qua x2) -3/Armory -3/Lab -2/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 2) 58 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 15) 298 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 528 | -10/Materials | Identified exit to Materials 848 | -10/Materials | Entered another Materials area 848 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 997 | -9/Materials | Discovered new exit (range 12) 1284 | -9/Materials | Lost 3 parts (1u2w) 1403 | -9/Materials | Discovered new exit (range 7) 1610 | -9/Materials | Lost 4 parts (3n1w) 1646 | -9/Materials | Discovered new exit (range 16) 1682 | -9/Materials | Entered another Materials area 1682 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1946 | -8/Materials | Discovered new exit (range 11) 2217 | -8/Materials | Entered Factory 2217 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2477 | -7/Factory | Discovered new exit (range 11) 2524 | -7/Factory | Build established: Scavenger-Mutant 2864 | -7/Factory | Build established: Mutant 2878 | -7/Factory | Entered Lower Caves 2989 | -7/Lower Caves | Learned location of 1 exit from Factory 3112 | -7/Lower Caves | Destroyed 7 combat bots 3373 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3405 | -7/Lower Caves | Discovered new exit (range 7) 3414 | -7/Lower Caves | Entered another Lower Caves area 3416 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3455 | -7/Lower Caves | Lost 4 parts (3n1u) 3972 | -7/Lower Caves | Discovered new exit (range 15) 4019 | -7/Lower Caves | Learned Factory terminal intel 4126 | -7/Lower Caves | Entered Zion 4208 | -7/Zion | System corruption cleaned by Quarantine Array 4334 | -7/Zion | Discovered new exit (range 10) 4858 | -7/Zion | Learned location of Warlord (-4) 5057 | -7/Zion | Given the Hacking Drone Bay 5337 | -7/Zion | Given A8's code to call for help 5585 | -7/Zion | Met Imprinter 5614 | -7/Zion | Imprinted 5617 | -7/Zion | Declared Zion's savior 5999 | -7/Zion | Entered Proximity Caves 5999 | -6/Proximity Caves | Accompanied by 4 allies 6084 | -6/Proximity Caves | Learned Factory stockpile data 6153 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6187 | -6/Proximity Caves | System corruption reached 10% 6291 | -6/Proximity Caves | Lost 6 allies 6331 | -6/Proximity Caves | System corruption reached 30% 6483 | -6/Proximity Caves | Build established: Scavenger-Mutant 6775 | -6/Proximity Caves | Spotted B-75 Beast 6904 | -6/Proximity Caves | Learned Factory emergency access door positions 7087 | -6/Proximity Caves | Discovered new exit (range 11) 7102 | -6/Proximity Caves | Entered Factory 7102 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7103 | -6/Factory | Identified exit to Factory 7106 | -6/Factory | Loaded intel: 28 terminal locations 7352 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 7353 | -6/Factory | Zion Heavy squad teleported in 7385 | -6/Factory | Discovered exit to Factory (range 5) 7574 | -6/Factory | Discovered new exit (range 5) 7607 | -6/Factory | Zion Light squad teleported in 7635 | -6/Factory | Entered Extension 7635 | -6/Extension | Accompanied by 5 allies 7686 | -6/Extension | Zion Hacker squad teleported in 8036 | -6/Extension | Spotted B-75 Beast 8046 | -6/Extension | Spotted B-75 Beast 8050 | -6/Extension | Allies destroyed B-75 Beast 8064 | -6/Extension | Allies destroyed B-75 Beast 8098 | -6/Extension | Lost 7 allies 8138 | -6/Extension | Found Prototype Protection 8138 | -6/Extension | Identified Zio. Weapon Casing 8157 | -6/Extension | Found Prototype Protection 8157 | -6/Extension | Identified Zio. Heavy Carapace 8349 | -6/Extension | Discovered new exit (range 15) 8350 | -6/Extension | Discovered exit to Factory (range 15) 8428 | -6/Extension | Build established: Messiah-Bomber 8585 | -6/Extension | Rescued A7 8679 | -6/Extension | Entered Cetus 8679 | -6/Cetus | Accompanied by 8 allies (A7) 8684 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8701 | -6/Cetus | Spotted Cetus Guard 8701 | -6/Cetus | Spotted Cetus Guard 8703 | -6/Cetus | Spotted Cetus Guard 8707 | -6/Cetus | Allies destroyed Cetus Guard 8714 | -6/Cetus | Allies destroyed Cetus Guard 8714 | -6/Cetus | Spotted Cetus Guard 8727 | -6/Cetus | Allies destroyed Cetus Guard 8737 | -6/Cetus | Allies destroyed Cetus Guard 8750 | -6/Cetus | Lost 3 allies 8782 | -6/Cetus | Build established: Scavenger-Bomber 8850 | -6/Cetus | Discovered exit to Factory (range 15) 8981 | -6/Cetus | Started Cetus Manufacturing Module 9006 | -6/Cetus | Manufactured an Enhanced Grunt 9031 | -6/Cetus | Manufactured an Enhanced Grunt 9056 | -6/Cetus | Manufactured an Enhanced Grunt 9081 | -6/Cetus | Manufactured an Enhanced Grunt 9106 | -6/Cetus | Manufactured an Enhanced Grunt 9189 | -6/Cetus | Discovered new exit (range 16) 9220 | -6/Cetus | Spotted Cetus Guard 9220 | -6/Cetus | Spotted Cetus Guard 9223 | -6/Cetus | Spotted Cetus Guard 9223 | -6/Cetus | Spotted Cetus Guard 9224 | -6/Cetus | Destroyed Cetus Guard 9227 | -6/Cetus | Allies destroyed Cetus Guard 9231 | -6/Cetus | Destroyed Cetus Guard 9239 | -6/Cetus | Allies destroyed Cetus Guard 9249 | -6/Cetus | Discovered exit to Factory (range 16) 9261 | -6/Cetus | Scared off Revision 17 9353 | -6/Cetus | Build established: Commander-Bomber 9394 | -6/Cetus | Entered Archives 9394 | -6/Archives | Accompanied by 10 allies (A7) 9443 | -6/Archives | Unable to access archive contents 9446 | -6/Archives | Enhanced Grunt warped into view, answering call for help 9447 | -6/Archives | Enhanced Grunt warped into view, answering call for help 9452 | -6/Archives | Discovered exit to Factory (range 15) 9477 | -6/Archives | Discovered new exit (range 15) 9496 | -6/Archives | Discovered new exit (range 15) 9556 | -6/Archives | Entered Hub_04(d) 9556 | -6/Hub_04(d) | Accompanied by 11 allies 9647 | -6/Hub_04(d) | Zion Hacker squad teleported in 9688 | -6/Hub_04(d) | Zion Demo squad teleported in 9760 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 9833 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 9854 | -6/Hub_04(d) | Discovered exit to Factory (range 6) 9903 | -6/Hub_04(d) | Build established: Commander-Tank 10048 | -6/Hub_04(d) | Network Hub disabled 10055 | -6/Hub_04(d) | System corruption reached 10% 10071 | -6/Hub_04(d) | Entered Factory 10071 | -5/Factory | Accompanied by 11 allies 10071 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10353 | -5/Factory | Build established: Scavenger-Tank 10371 | -5/Factory | First assault squad dispatched 10409 | -5/Factory | Discovered new exit (range 15) 10528 | -5/Factory | Lost 5 allies 10572 | -5/Factory | Spotted B-75 Beast 10584 | -5/Factory | Destroyed B-75 Beast 10609 | -5/Factory | Retrieved Zion intel report: Branch Access 10609 | -5/Factory | Identified exit to Upper Caves 10610 | -5/Factory | Zion Light squad teleported in 10784 | -5/Factory | Zion Fire squad teleported in 10927 | -5/Factory | Repaired Centrium Medium Armor Plating 11068 | -5/Factory | Cargo convoy interrupted 11131 | -5/Factory | Zion Hover Resupply teleported in 11197 | -5/Factory | Entered Upper Caves 11197 | -5/Upper Caves | Accompanied by 5 allies 11211 | -5/Upper Caves | Lost 4 allies 11269 | -5/Upper Caves | Learned Factory stockpile data 11315 | -5/Upper Caves | Encountered a Warlord checkpoint 11493 | -5/Upper Caves | Spotted B-75 Beast 11515 | -5/Upper Caves | Allies destroyed B-75 Beast 11578 | -5/Upper Caves | Learned Factory trap positions 11618 | -5/Upper Caves | Discovered new exit (range 15) 11710 | -5/Upper Caves | Entered another Upper Caves area 11710 | -5/Upper Caves | Accompanied by 3 allies 12297 | -5/Upper Caves | Found DCF Scrap (16 items) 12487 | -5/Upper Caves | Discovered new exit (range 4) 12598 | -5/Upper Caves | Entered Zhirov 12598 | -5/Zhirov | Accompanied by 3 allies 12600 | -5/Zhirov | Discovered new exit (range 3) 12629 | -5/Zhirov | Met Zhirov 12665 | -5/Zhirov | Learned location of Quarantine (-3) 12665 | -5/Zhirov | Learned location of Testing (-2) 12665 | -5/Zhirov | Learned location of Command (-1) 12686 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12714 | -5/Zhirov | Found Alien Artifact 12714 | -5/Zhirov | Identified Integrated Dissipator 12714 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12823 | -5/Zhirov | Found Alien Artifact 12901 | -5/Zhirov | Build established: Scavenger-Mutant 13137 | -5/Zhirov | Entered Proximity Caves 13137 | -4/Proximity Caves | Accompanied by 3 allies 13140 | -4/Proximity Caves | Spotter reported a threat 13422 | -4/Proximity Caves | Learned Research stockpile data 13423 | -4/Proximity Caves | Build established: Scavenger-Tank 13556 | -4/Proximity Caves | Learned location of Armory (-3) 14070 | -4/Proximity Caves | Discovered new exit (range 5) 14125 | -4/Proximity Caves | Entered Factory 14125 | -4/Factory | Accompanied by 1 ally 14125 | -4/Factory | Evolved 2 slots: Utility x2 14126 | -4/Factory | Identified exit to Upper Caves 14127 | -4/Factory | Loaded intel: 76 trap records 14219 | -4/Factory | Destroyed 10 combat bots 14395 | -4/Factory | Discovered exit to Upper Caves (range 5) 14425 | -4/Factory | Zion Heavy squad teleported in 14521 | -4/Factory | Zion Demo squad teleported in 14755 | -4/Factory | Zion Resource Resupply teleported in 14875 | -4/Factory | First assault squad dispatched 14959 | -4/Factory | Build established: Scavenger-Gunner 14983 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 15002 | -4/Factory | Spotted B-86 Titan 15031 | -4/Factory | Destroyed B-86 Titan 15092 | -4/Factory | Identified exit to Garrison 15094 | -4/Factory | Entered Garrison 15212 | -4/Garrison | Triggered checkpoint 15270 | -4/Garrison | Triggered checkpoint 15280 | -4/Garrison | Garrison Relay disabled 15556 | -4/Garrison | Spotted B-86 Titan 15558 | -4/Garrison | Triggered checkpoint 15566 | -4/Garrison | Triggered checkpoint 15593 | -4/Garrison | Destroyed B-86 Titan 15633 | -4/Garrison | Triggered checkpoint 15683 | -4/Garrison | Garrison Relay disabled 16246 | -4/Garrison | Build established: Scavenger-Tank 16308 | -4/Garrison | Triggered checkpoint 16390 | -4/Garrison | Discovered new exit (range 14) 16430 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16528 | -4/Garrison | Triggered checkpoint 16538 | -4/Garrison | Triggered checkpoint 16570 | -4/Garrison | Lost 3 allies 16627 | -4/Garrison | Discovered new exit (range 10) 16646 | -4/Garrison | Triggered checkpoint 16662 | -4/Garrison | Entered Factory 16777 | -4/Factory | Fabricated H-77 Assassin? 16826 | -4/Factory | Zion Recon squad teleported in 16868 | -4/Factory | Build established: Scavenger-Gunner 16954 | -4/Factory | Spotted B-86 Titan 17162 | -4/Factory | First assault squad dispatched 17183 | -4/Factory | Retrieved Zion intel report: Trap Installations 17184 | -4/Factory | Zion Light squad teleported in 17315 | -4/Factory | Found Quantum Capacitor 17486 | -4/Factory | Discovered new exit (range 13) 17512 | -4/Factory | Entered Research 17512 | -3/Research | Accompanied by 2 allies 17512 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17731 | -3/Research | Retrieved Zion intel report: Branch Access 17731 | -3/Research | Identified exit to Armory 17731 | -3/Research | Identified exit to Quarantine 17732 | -3/Research | Zion hero teleported in (99-TNT) 17762 | -3/Research | First assault squad dispatched 17982 | -3/Research | Zion Hacker squad teleported in 18063 | -3/Research | Discovered new exit (range 10) 18121 | -3/Research | Spotted B-90 Cyclops 18198 | -3/Research | Destroyed B-90 Cyclops 18631 | -3/Research | Destroyed 8 combat bots 18704 | -3/Research | Crushed by falling debris 18739 | -3/Research | System corruption reached 10% 18856 | -3/Research | Spotted B-86 Titan 18900 | -3/Research | Destroyed B-86 Titan 18919 | -3/Research | System corruption reached 30% 18959 | -3/Research | Build established: Scavenger-Mutant 18994 | -3/Research | Lost 7 parts (3n4u) 19085 | -3/Research | Terminal network hard line cut 19086 | -3/Research | Garrison activated, responded to threat 19173 | -3/Research | Lost 12 parts (1p6n2u3w) 19230 | -3/Research | Spotted B-86 Titan 19236 | -3/Research | Core integrity fell below 50% 19265 | -3/Research | Spotted B-86 Titan 19325 | -3/Research | Core integrity fell below 20% 19339 | -3/Research | Lost 4 parts (4u) 19343 | -3/Research | Entered Armory 19343 | -3/Armory | Identified Transdimensional Reconstructor 19343 | -3/Armory | Warped through subspace to slip node 19343 | -3/Armory | Discovered new exit (range 1) 19344 | -3/Armory | Entered Lab 19344 | -3/Lab | Discovered new exit (range 9) 19349 | -3/Lab | Entered Research 19349 | -2/Research | Evolved 2 slots: Utility x2 19365 | -2/Research | Spotted B-90 Cyclops 19530 | -2/Research | Core integrity fell below 50% 19537 | -2/Research | Lost 4 parts (3n1u) 19572 | -2/Research | Core integrity fell below 20% 19595 | -2/Research | Lost 4 parts (2n2u) 19728 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- corruption cleaned. 19642_ W-44 Eye sends out distress signal. 19648_ ALERT: Security rotation in progress. 19656_ Penetrated by Slug. 19656_ Slug penetrates Wall. 19685_ P-80 Master resets S-43 Plague, system corruption cleaned. 19687_ K-01 Serf cleans the Vacuum Chamber. 19691_ AOXBH|FTDVTMUEQKJO2ECX3 AKOI8173DJT 19693_ K-01 Serf cleans the Vacuum Chamber. 19699_ U-05 Engineer builds a Door. 19710_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19721_ Penetrated by Slug. 19721_ Hvy. Siege Treads destroyed. 19721_ Penetrated by Slug. 19723_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19727_ Imp. Heavy Siege Treads destroyed. 19728_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?##############??????????????????????????? | | # #?# #??????????????????????????? | | # #??? #??????????????????????????? | | # #????? #??????????? +???????????? | | # #??????? #??????????? #???????????? | | # #????????? ??????????? #???????????? | | ?? ?????????###+##???######## ????????????? | | ####+############ ##### ?????????????? | | ??????????????? | | * ??????????????? | | ####+#########+## ##### ??????????????? | | ?? ????? ##+####### ### ???????????????? | | ?# #? # # g#??????????????????? | | ?# ## # # g #??????????????????? | | ?# ! ## # + #??????????????????? | | ?# ## # # #??????????????????? | | ?# ## # # #??????????????????? | | ?######### # # #??????????????????? | | ?????????# #!*[ # #?########?????????? | | ?????????# #!*[ # # #?????????? | | ?????????# #![[ # # #?????????? | | ?????????#############/### + #?????????? | | ??????????# op # ! #?????????? | | ??????????# wh h @ # #?????????? | | ???????????????########### #?########?????????? | | ?????????????????????######+#######??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# ! #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# ! #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????##############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 67 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 2000 Resistance: KI 25 Resistance: TH 25 Resistance: EM 25 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 28 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Authchip Count 1 Item Schematics ----------------- Shock Absorption System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Flak Gun | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Gravmag System | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Plasma Flamer | -7/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive G-50 Soldier | -6/Hub_04(d) | Z-intel O-24 Administrator | -6/Hub_04(d) | Z-intel E-15 Imp | -6/Hub_04(d) | Z-intel K-01 Serf | -4/Factory | Z-intel A-27 Freighter | -4/Factory | Z-intel O-32 Director | -4/Factory | Z-intel B-60 Warrior | -4/Factory | Z-intel Fabricated ------------ H-77 Assassin | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingBombAxe Manual? 0 Play Time 03:32:36 Cumulative 199.3 hours Start 2024.10.01 @ 14:19:05 End 2024.10.02 @ 22:01:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fb9acce-38d7-4e28-83bf-eafdefaaacb1