Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 14:09:14 Player: Demo Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (67) 335 Value Destroyed (2633) 2633 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2570) 2570 TOTAL SCORE: 13958 Bonus ------- Pacifist 470 Entered Garrisons 600 Used RIF Installer 500 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 51/300 Energy 100/100 System Corruption 13% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Terrain Scan Processor Terrain Scan Processor Advanced Terrain Scan Processor Experimental Terrain Scan Processor Advanced Melee Analysis Suite Improved Utility Shielding Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Terrain Scanner Nanoactuators Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Shield Leg Shield Leg Shield Leg Improved Antigrav System Improved Antigrav System Cooled Impulse Thruster > --- UTILITY ---------- Coolant Network Enhanced Optical Array Advanced Melee Analysis Suite Nanoactuators Nanoactuators Layered Heavy Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Gamma Rifle Katana > --- INVENTORY -------- Experimental Sensor Array Nanoactuators Nanoactuators Improved Grenade Launcher Improved Grenade Launcher [Rating: 152] Favorites ----------- Power Micro Antimatter Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Shield Leg Treads Improved Heavy Treads Leg Shield Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Nanoactuators Device Nanoactuators Storage Compact Battery Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Improved Grenade Launcher Energy Gun Gamma Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Improved Grenade Launcher Impact Weapon Gravity Flail Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac DSF Gar Fac Res Res Gar Res Slots Evolved 16 | . . 2 . 2 . . 2 . 2 . . . . 2 . . 2 2 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . 2 . 2 . . 2 . . . . . . . . . . . . . . Utility 9 | . . . . . . . . . 1 . . . . 2 . . 2 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 141 | 2 1 1 . 6 7 4 . 10 3 . . . . 1 5 4 1 61 15 8 12 Power 14 | . . . . 1 1 . . 1 . . . . . . . 1 . 7 2 . 1 Engine 9 | . . . . 1 . . . 1 . . . . . . . . . 4 2 . 1 Core 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 3 . . . Propulsion 65 | 2 . . . 3 2 3 . 8 . . . . . . 3 2 . 28 5 4 5 Treads 16 | 2 . . . . . 1 . . . . . . . . . . . 6 . 4 3 Leg 8 | . . . . . . . . . . . . . . . . . . 8 . . . Wheel 7 | . . . . . . 2 . . . . . . . . . . . 5 . . . Hover 8 | . . . . . . . . . . . . . . . . . . 6 2 . . Flight 26 | . . . . 3 2 . . 8 . . . . . . 3 2 . 3 3 . 2 Utility 44 | . 1 1 . 1 . 1 . 1 1 . . . . 1 2 . 1 20 7 4 3 Device 17 | . . 1 . . . . . . 1 . . . . 1 1 . . 6 4 2 1 Storage 4 | . . . . . . . . . . . . . . . . . . 1 1 2 . Processor 12 | . 1 . . . . 1 . 1 . . . . . . 1 . . 5 2 . 1 Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . . Protection 10 | . . . . 1 . . . . . . . . . . . . . 8 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 18 | . . . . 1 4 . . . 2 . . . . . . 1 . 6 1 . 3 Energy Gun 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . 3 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Launcher 6 | . . . . 1 1 . . . 1 . . . . . . 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . . . . . . . . . 9 . 1 1 Parts Lost 60 | . . 1 . 1 7 . . 4 . 1 . . . . 1 9 . 20 5 . 11 Power 7 | . . . . . 1 . . . . . . . . . . 1 . 4 1 . . Propulsion 38 | . . 1 . 1 4 . . 4 . 1 . . . . 1 7 . 10 1 . 8 Utility 8 | . . . . . 1 . . . . . . . . . . . . 4 2 . 1 Weapon 7 | . . . . . 1 . . . . . . . . . . 1 . 2 1 . 2 Highest Loss Streak 9 | . . 1 . 1 6 . . 3 . 1 . . . . 1 9 . 5 4 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | . . . 2 3 4 5 5 4 4 5 5 5 5 5 5 4 5 4 5 7 4 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . 1 . Utility 2 | . . . . 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 4 5 2 Weapon 1 | . . . 2 2 2 4 4 3 3 3 3 3 3 3 3 2 3 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . . . . . 1 . . . 1 . . . . . . . . . . 12 3 Power 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . 4 . Utility 10 | . . . . . . . . . 1 . . . . . . . . . . 6 3 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 39 37 33 42 26 39 46 55 68 71 66 66 66 60 64 70 27 76 58 62 53 Engine 1 | . . . . 3 1 . . . 6 6 6 6 6 5 5 4 . . 2 3 . Reactor 2 | . . . . . . . . . . . . . . . . . . 6 . . . Treads 7 | . 28 19 11 6 . 7 7 5 . . . . . . . . . 8 . 10 10 Leg 4 | . . . . . . . . . . . . . . . . . . 9 . . . Wheel 1 | . . . . . . 7 15 8 . . . . . . . . . 3 . . . Hover 1 | . . . . . . . . . . . . . . . . . . 2 6 3 . Flight 6 | . . . . 14 6 . . 15 33 31 26 26 26 23 23 33 5 1 11 3 2 Device 9 | . . 6 11 9 . . . . 4 6 6 6 6 7 11 11 10 12 12 10 7 Processor 15 | . 11 11 11 9 9 15 15 15 13 13 13 13 13 11 12 11 10 14 18 21 25 Protection 3 | . . . . . 2 . . . . . . . . . . . . 5 . . 3 Launcher 1 | . . . . . 1 . . . 3 6 6 6 6 5 4 2 . 2 2 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 2 . . . Piercing Weapon 1 | . . . . . . . . . 2 6 6 6 6 5 5 4 . 1 . . . Peak Build Rating 152 | 2 3 4 4 9 15 12 12 40 45 45 42 42 42 47 57 64 25 152 103 116 124 Average Rating 84 | 1 2 3 3 6 6 9 12 20 41 44 42 42 42 45 50 53 22 122 92 92 85 On Entrance 31 | . 2 3 3 4 8 5 12 12 34 45 42 42 42 42 47 57 22 25 70 77 97 Avg Prop Armor Cover (%) 27 | 38 41 38 32 32 . 25 . 30 . . . . . . 7 8 . 23 13 38 41 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 148 | . . 1 1 6 8 3 3 16 23 23 23 23 23 24 24 24 2 65 27 148 15 Greatest Support 300 | 3 3 3 3 12 12 3 3 36 27 27 24 24 24 24 30 44 4 205 39 300 15 Greatest Overweight (x) 4 | . . . . 1 2 . . . . . . . . . . . . 3 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 30 5 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 16 5 Most Carried 27 | . . 2 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 27 5 Average Carried 5 | . . 1 2 4 4 5 5 4 4 5 5 5 5 4 5 4 5 4 6 9 4 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 Final Carried 9 | . . 2 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 4 4 Class Distribution -------------------- 34% | Mutant 21% | Scavenger-Mutant 19% | Assassin 15% | Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/DSF Sprinter | -5/Garrison Mutant | -4/Factory Assassin | -3/Research Mutant | -2/Research Scavenger-Mutant | -2/Garrison Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac DSF Gar Fac Res Res Gar Res Matter Collected 2605 | 208 . . . 20 272 52 . 20 . 109 77 . 78 . 9 . . 1202 273 196 89 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2938 | . . . . 26 53 24 . 20 27 19 77 . . . 44 47 . 1596 282 582 141 Parts 171 | . . . . 9 6 4 . 4 . 3 6 . . . 8 3 . 87 11 24 6 Haulers Intercepted 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac DSF Gar Fac Res Res Gar Res Combat Hostiles Destroyed 44 | . . . . 4 3 . . 2 . 3 . . . . 3 3 . 20 . . 6 Melee 13 | . . . . . . . . . . . . . . . . . . 12 . . 1 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . 1 AOE 30 | . . . . 4 3 . . 2 . 3 . . . . 3 3 . 8 . . 4 Classes Destroyed 11 | . . . . 1 2 1 . . 1 . 1 . . . . . . 5 . . . Worker 8 | . . . . . . 2 . . . . . . . . . . . 5 1 . . Builder 6 | . . . . . . . . . . . . . . . . . . 3 3 . . Hauler 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 Recycler 5 | . . . . . . . . . . . . . . . . . . 3 2 . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . . Swarmer 16 | . . . . 4 . . . . . 3 . . . . . 3 . 5 . . 1 Cutter 11 | . . . . . 2 . . 2 . . . . . . 3 . . . . . 4 Sentry 4 | . . . . . . . . . . . . . . . . . . 4 . . . Specialist 1 | . . . . . 1 . . . . . . . . . . . . . . . . Programmer 12 | . . . . . . . . . . . . . . . . . . 11 . . 1 Samaritan 2 | . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 6 | . . . . 4 2 2 . 2 1 3 . . . . 3 3 . 6 5 . 2 Combat Bots Only 6 | . . . . 4 2 . . 2 . 3 . . . . 3 3 . 6 . . 2 Max Kills in Single Turn 4 | . . . . 4 1 1 . 2 1 2 1 . . . 3 3 . 3 3 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 1 . . 2 . 2 . . . . 3 3 . 2 . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac DSF Gar Fac Res Res Gar Res Hostile Shots Fired 880 | . 53 10 . 8 59 16 . 10 . 17 6 7 3 . 9 42 4 293 42 50 251 Missed 320 | . 24 2 . 2 17 7 . 1 . 8 4 4 1 . 3 17 4 81 17 21 107 Hits 560 | . 29 8 . 6 42 9 . 9 . 9 2 3 2 . 6 25 . 212 25 29 144 Melee 27 | . . . . . 1 . . 1 . . . . . . 1 . . 5 . . 19 Projectile 533 | . 29 8 . 6 41 9 . 8 . 9 2 3 2 . 5 25 . 207 25 29 125 AOE 15 | . . . . . 9 . . 2 . . . . . . . . . 1 . . 3 Critical Strikes 41 | . 1 . . . 1 . . . . . . . . . . 3 . 18 . . 18 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . . . . 18 Part Disruptions 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Damage Taken 14657 | . 219 124 . 58 967 87 . 477 . 203 37 . 37 . 143 443 . 5919 880 700 4363 Core 2696 | . 29 30 . 13 466 38 . 242 . 100 . . 19 . 4 92 . 206 70 26 1361 Absorbed by Shields 108 | . . . . . 12 . . . . . . . . . . 51 . 45 . . . Redirected to Shielding 85 | . . . . . . . . . . . . . . . . . . . . . 85 Core Remaining (%) 79 | 100 88 . 92 . . 6 . 65 . . . . 86 . . 90 100 84 . . . Volleys Fired 212 | . . . . 1 23 4 . 2 3 4 . . 4 . 2 6 . 16 12 104 31 Largest 2 | . . . . 1 1 1 . 1 1 1 . . 1 . 1 1 . 2 1 1 1 Hottest 72 | . . . . 30 36 23 . 36 36 36 . . 36 . 36 36 . 72 36 40 55 Shots Fired 220 | . . . . 1 23 4 . 2 3 4 . . 4 . 2 6 . 26 12 103 30 Gun 137 | . . . . . 14 4 . . . . . . . . . . . . . 103 16 Cannon 12 | . . . . . . . . . . . . . . . . . . . . . 12 Launcher 71 | . . . . 1 9 . . 2 3 4 . . 4 . 2 6 . 26 12 . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . 14 4 . . . . . . . . . . . . . . 12 Thermal 119 | . . . . . . . . . . . . . . . . . . . . 103 16 Explosive 71 | . . . . 1 9 . . 2 3 4 . . 4 . 2 6 . 26 12 . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 57 | . . . . . 9 3 . . . . . . . . . 1 . 16 3 52 57 Robot Miss Streak 3 | . . . . . 1 1 . 1 . . . . . . 2 . . 3 1 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 233 | . . . . . 11 3 . . 2 . 3 . . . . 1 . 95 3 97 18 Core Hits 152 | . . . . 4 6 2 . 2 1 4 2 . . . 5 4 . 61 12 41 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . . . . . . . . . . . . . . 12 . . 1 Blast 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sever 8 | . . . . . . . . . . . . . . . . . . 8 . . . Impale 4 | . . . . . . . . . . . . . . . . . . 4 . . . Melee Attacks 156 | . . . . . . . . . 2 3 3 . . . . 7 . 141 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 95 | . . . . . . . . . . . . . . . . . . 95 . . . Piercing 61 | . . . . . . . . . 2 3 3 . . . . 7 . 46 . . . Sneak Attacks 15 | . . . . . . . . . 2 . 3 . . . . . . 10 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 9720 | . . . . 216 291 47 . 112 231 287 207 . . . 221 227 . 4894 499 1278 1210 Guns 1592 | . . . . . 102 47 . . . . . . . . . . . . . 1278 165 Cannons 301 | . . . . . . . . . . . . . . . . . . . . . 301 Explosions 4264 | . . . . 216 189 . . 112 107 287 . . . . 221 227 . 1679 499 . 727 Melee 3503 | . . . . . . . . . 124 . 207 . . . . . . 3172 . . . Ramming 60 | . . . . . . . . . . . . . . . . . . 43 . . 17 Kinetic 450 | . . . . . 102 47 . . . . . . . . . . . . . . 301 Thermal 1443 | . . . . . . . . . . . . . . . . . . . . 1278 165 Explosive 4157 | . . . . 216 189 . . 112 . 287 . . . . 221 227 . 1679 499 . 727 Electromagnetic 107 | . . . . . . . . . 107 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2071 | . . . . . . . . . . . . . . . . . . 2071 . . . Piercing 1432 | . . . . . . . . . 124 . 207 . . . . . . 1101 . . . Highest Corruption 39 | . . . . . . . . . . . . . . . . 1 . 39 5 5 13 Average Corruption 16 | . . . . . . . . . . . . . . . . 1 . 21 4 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 133 | . . . . . . . . . . . . . . . . . . 106 1 11 15 Message Errors 31 | . . . . . . . . . . . . . . . . . . 26 . . 5 Matter Fused 31 | . . . . . . . . . . . . . . . . . . 22 . 3 6 Heat Flow Errors 27 | . . . . . . . . . . . . . . . . . . 21 1 5 . Energy Discharges 5 | . . . . . . . . . . . . . . . . . . 4 . . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . Data Loss (minor) 17 | . . . . . . . . . . . . . . . . . . 15 . . 2 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . 5 . 1 . Misfires 5 | . . . . . . . . . . . . . . . . . . 5 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . 4 . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 693 | . . . . 21 11 . . . 45 48 22 . . . 4 4 . 286 39 . 213 Projectiles 66 | . . . . . . . . . . . . . . . . . . . . . 66 Explosions 316 | . . . . 21 11 . . . 9 48 . . . . 4 4 . 33 39 . 147 Melee 311 | . . . . . . . . . 36 . 22 . . . . . . 253 . . . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1093 | . . . . . 176 . . 74 . 55 . . . . 72 14 . 439 57 . 206 Shots 29 | . . . . . 6 . . 2 . 1 . . . . 2 1 . 12 3 . 2 Rammed 16 | . . . . . . . . . . . . . . . . . . 7 . . 9 Targets Rammed 18 | . . . . . . . . . . . . . . . . . . 8 . . 10 Kicked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 282 | . . . . . 15 . . . . . . . . . . 147 . 282 74 157 . Average Temperature 100 | . . . . . 10 . . . . . . . . . . 69 . 105 46 82 . Received Heat Transfer 682 | . . 36 . 18 9 18 . . . 9 18 . 18 . . 142 . 198 . 27 189 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 6 | . . . . . . . . . . . . . . . . . . 6 . . . Longest Duration 6 | . . . . . . . . . . . . . . . . . . 6 . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4107 | . . . . . . . . . . . . . . . . . . . . 3626 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac DSF Gar Fac Res Res Gar Res Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . 1 . 1 1 1 1 Low Security (%) 62 | 100 100 100 100 100 43 100 100 100 100 . . . . 100 100 47 100 75 50 . 27 Level 1 37 | . . . . . 56 . . . . . . . . . . 52 . 24 49 100 72 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 368 | . 45 18 . 98 261 126 45 103 116 . . . . 21 104 270 120 304 319 368 323 Initial 228 | . . 18 . . 37 126 45 31 37 . . . . 21 14 78 120 57 146 228 207 Average 144 | . 1 10 . 62 196 108 45 65 75 . . . . 21 43 162 116 106 194 313 239 Influence Increases 3082 | . 45 . . 98 294 25 . 82 99 130 . . 60 . 100 242 . 1013 308 140 446 Destroy 0b10 Robot/C 880 | . . . . 80 60 . . 40 . 60 . . . . 60 60 . 400 . . 120 Destroy 0b10 Robot/NC 140 | . . . . . . 10 . . 5 . . . . . . . . 65 30 25 5 Destroy Leader 166 | . . . . 10 10 . . 10 . 10 . . . . 10 . . 94 . . 22 Successful Hack 36 | . . . . . . . . . 18 . . . . . . . . 18 . . . Select Force Hacks 100 | . . . . . . . . . . . . . . . . . . . 50 . 50 Disable Machine 165 | . . . . . 15 . . . 45 . . . . . . . . 45 30 . 30 Anti-Garrison Action 200 | . . . . . 50 . . . . . . . . . . 50 . . . 100 . Destroy Structure 765 | . . . . 8 84 . . 17 31 . . . . . 30 117 . 256 168 . 54 Partial Spotted 120 | . . . . . . . . . . . . . . . . . . 60 15 15 30 Lose Combat Pursuer 510 | . 45 . . . 75 15 . 15 . 60 . . 60 . . 15 . 75 15 . 135 Influence Decreases 2777 | . . 45 . 40 91 185 56 54 66 120 53 63 25 14 17 116 120 862 265 76 509 Entered New Map 977 | . . 27 . . 21 135 56 14 36 40 23 63 . 14 7 26 110 53 115 76 161 Time Decay 1182 | . . 10 . 30 . 50 . . 30 50 30 . 25 . . . 10 609 100 . 238 Lost Part 598 | . . 8 . 10 70 . . 40 . 10 . . . . 10 90 . 200 50 . 110 Lost Ally 20 | . . . . . . . . . . 20 . . . . . . . . . . . Squads Dispatched 25 | . 1 . . 1 . 1 . 1 . . . . . . 1 . . 11 3 . 6 Investigation 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Extermination 7 | . . . . . . . . . . . . . . . . . . 5 . . 2 Reinforcement 15 | . 1 . . 1 . 1 . 1 . . . . . . 1 . . 6 1 . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac DSF Gar Fac Res Res Gar Res Distress Signals 6 | . . . . . . . . . . . . . . . . . . 3 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 185 | . 10 2 . 11 13 7 . 4 . 7 3 2 4 . 3 15 5 35 16 11 37 Peak Tracking Total 16 | . 9 3 . 8 4 6 . 3 . 7 3 2 3 . 2 9 5 6 16 10 16 Tactical Retreats 22 | . 1 . . . 4 1 . 1 . 1 . . 2 . . 1 . 5 1 . 5 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac DSF Gar Fac Res Res Gar Res Traps Triggered 10 | . . . . . 3 . . 1 . . . . . . . 1 . 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 8 | . . . . . . . . . 8 . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac DSF Gar Fac Res Res Gar Res Machines Disabled 13 | . . . . . 1 . . . 3 . . . . . . 2 . 3 2 . 2 Max in Single Turn 2 | . . . . . 1 . . . 2 . . . . . . 2 . 1 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . 2 1 . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . . . . . . 5 Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac DSF Gar Fac Res Res Gar Res Machines Accessed 23 | . . . . 2 1 . 1 . 3 . . . . 1 . . 2 5 6 . 2 Terminals 12 | . . . . 1 1 . 1 . 2 . . . . 1 . . 2 1 2 . 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . . . . . . . . . 2 2 . . Total Hacks 36 | . . . . 5 2 . 1 . 5 . . . . 1 . . 2 8 10 . 2 Successful 14 | . . . . 1 . . 1 . 2 . . . . 1 . . . 4 4 . 1 Failed 22 | . . . . 4 2 . . . 3 . . . . . . . 2 4 6 . 1 Catastrophic 7 | . . . . . 1 . . . 1 . . . . . . . 2 . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 14 | . . . . 3 . . . . 1 . . . . . . . 1 2 5 . 2 Terminals 20 | . . . . 3 2 . 1 . 3 . . . . 1 . . 2 3 4 . 1 Fabricators 4 | . . . . . . . . . . . . . . . . . . 1 2 . 1 Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 2 . . Recycling Units 4 | . . . . . . . . . 2 . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . . . . . . . . . . . 2 2 . . Terminal Hacks 4 | . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . Open DSF 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . . . . . . . . . . 2 2 . . Unlock Access 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . 2 1 . . Unauthorized Hacks 4 | . . . . . . . . . 1 . . . . . . . . . 2 . 1 Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . . Detonate 1 | . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . Overload 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . . 1 1 . . . 3 . . . . . . . 2 3 4 . 1 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac DSF Gar Fac Res Res Gar Res Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . 1 . 5 . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . 1 . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac DSF Gar Fac Res Res Gar Res Total Allies 1 | . . . . . . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . . . . . . . 1 1 . . . . . . . . . . . Highest-Rated Group 30 | . . . . . . . . . 30 30 . . . . . . . . . . . Highest-Rated Ally 30 | . . . . . . . . . 30 30 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . 3 . . . . . . . . . . . Total Damage 118 | . . . . . . . . . . 118 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac DSF Gar Fac Res Res Gar Res Active Infowar (turns) 3802 | . . 29 62 54 . 89 2 87 74 119 74 26 113 18 41 92 29 2247 177 316 153 Optics 3111 | . . . . . . 89 2 87 74 119 74 26 113 18 41 92 29 2247 100 . . Sensors 1120 | . . . . . . . . . . . . . . . . . . 1105 . . 15 Terrain 803 | . . . . . . . . . . . . . . 12 41 92 29 83 77 316 153 Structural 42 | . . . . . . . . . . . . . . . . . . . 42 . . Seismic 145 | . . 29 62 54 . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac DSF Gar Fac Res Res Gar Res Turns Passed 4780 | 13 96 46 62 61 371 113 2 87 74 119 74 26 113 18 41 92 29 2247 205 386 505 Spaces Moved 5734 | 21 189 83 98 109 473 198 3 116 170 363 209 84 329 52 94 169 79 1759 334 176 626 Core 2135 | 21 189 83 98 40 273 198 3 81 . . . . . . . . . 382 15 126 626 Treads 57 | . . . . . . . . 1 . . . . . . . . . 24 . 32 . Legs 631 | . . . . . . . . . . . . . . . . . . 631 . . . Wheels 425 | . . . . . . . . . . . . . . . . . . 425 . . . Hover 5 | . . . . . . . . . . . . . . . . . . 5 . . . Flight 2481 | . . . . 69 200 . . 34 170 363 209 84 329 52 94 169 79 292 319 18 . Fastest Speed 7 | 50 50 50 50 34 24 50 50 20 27 27 31 31 31 31 16 7 35 32 34 37 50 Average Speed 58 | 50 50 50 50 42 43 50 50 44 27 27 31 31 31 31 28 23 35 97 36 80 51 Slowest Speed 250 | 50 50 50 50 100 150 50 50 160 27 31 31 31 31 31 34 35 35 210 50 240 250 Overloaded Moves 86 | . . . . . 48 . . . . . . . . . 16 22 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . 2 1 . . 1 1 3 1 . 2 . . 1 1 . 7 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 33 | 4 51 16 33 13 65 24 . 90 6 57 45 13 56 2 82 43 5 26 13 32 20 Regions Visited 21 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 . 1 1 . . . . . 1 1 . . . 1 1 . . Unknown Exits Taken 6 | 1 . . . . . . . . 1 1 1 1 . . . . 1 . . . . Scrap Searched 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . Spaces Dug 112 | . . . . 8 19 . . 8 . 3 . . . . . 15 . 33 20 . 6 Terrain Destroyed 568 | . . . . 8 85 . . 19 39 48 . . 52 . 19 92 . 136 54 . 16 Melee 40 | . . . . . . . . . . 3 . . . . . 4 . 33 . . . Projectile 3 | . . . . . . . . . . . . . . . . . . . . . 3 AOE 525 | . . . . 8 85 . . 19 39 45 . . 52 . 19 88 . 103 54 . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac DSF Gar Fac Res Res Gar Res Total 6741 | 22 189 86 110 118 611 205 2 144 189 368 210 83 333 53 104 200 78 2158 393 318 767 Wait 270 | . . 1 12 . 60 . . 2 . 2 . . 3 . 1 4 . 87 30 . 68 Move 5673 | 20 188 82 97 105 468 197 2 113 167 357 206 83 324 51 93 165 76 1758 320 175 626 Hop 19 | . . . . 2 1 . . 1 1 2 1 . 2 . . 1 1 . 7 . . Pick Up 39 | . . 2 1 1 4 . . . 2 . . . . 1 . . . 8 3 14 3 Fast Attach 131 | 2 1 1 . 6 4 4 . 10 2 . . . . . 5 3 1 57 15 9 11 Attach 22 | . . . . . 4 . . 1 1 . . . . 1 . 3 . 7 1 . 4 Detach 19 | . . . . 1 2 . . 1 . . . . . . . 3 . 2 2 2 6 Swap 13 | . . . . . 2 . . . . . . . . . . . . 10 . . 1 Drop 78 | . . . . 2 4 . . 3 2 . . . . . 3 1 . 43 3 10 7 Fire 212 | . . . . 1 23 4 . 2 3 4 . . 4 . 2 6 . 16 12 104 31 Melee 154 | . . . . . . . . . 2 3 3 . . . . 7 . 139 . . . Ram 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . 1 . . . Crush 14 | . . . . . . . . . . . . . . . . . . 5 . . 9 Escape Stasis 84 | . . . . . 39 . . 11 . . . . . . . 7 . 23 . 4 . Rewire 9 | . . . . . . . . . 9 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/DSF -5/Garrison -4/Factory -3/Research -2/Research -2/Garrison -2/Research (discovered 1 exit: *Acc) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 16) 110 | -10/Materials | Identified exit to Materials 110 | -10/Materials | Entered another Materials area 110 | -9/Materials | Evolved 2 slots: Propulsion x2 150 | -9/Materials | Discovered new exit (range 13) 156 | -9/Materials | Identified exit to Mines 156 | -9/Materials | Entered Mines 185 | -9/Mines | Discovered new exit (range 10) 190 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 197 | -9/Mines | Found Prototype Device 218 | -9/Mines | Identified exit to Materials 218 | -9/Mines | Entered Materials 218 | -8/Materials | Evolved 2 slots: Propulsion x2 279 | -8/Materials | Identified exit to Garrison 279 | -8/Materials | Entered Garrison 329 | -8/Garrison | Triggered checkpoint 359 | -8/Garrison | Discovered new exit (range 15) 363 | -8/Garrison | Identified exit to Materials 363 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 369 | -8/Garrison | Triggered checkpoint 415 | -8/Garrison | Discovered exit to Materials (range 8) 418 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 431 | -8/Garrison | Lost 6 parts (1p4n1u) 440 | -8/Garrison | Core integrity fell below 50% 454 | -8/Garrison | Core integrity fell below 20% 508 | -8/Garrison | Triggered checkpoint 523 | -8/Garrison | Installed Relay Interface Framework 645 | -8/Garrison | Triggered checkpoint 645 | -8/Garrison | Discovered exit to Materials (range 11) 650 | -8/Garrison | Entered Materials 694 | -8/Materials | Build established: Mutant 760 | -8/Materials | Discovered new exit (range 8) 763 | -8/Materials | Identified exit to Factory 763 | -8/Materials | Entered Factory 763 | -7/Factory | Evolved 2 slots: Propulsion x2 765 | -7/Factory | Identified exit to DSF 765 | -7/Factory | Entered DSF 800 | -7/DSF | Additional patrols routed to DSF 848 | -7/DSF | Discovered new exit (range 15) 852 | -7/DSF | Entered Factory 852 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 876 | -6/Factory | Lost 3 parts (3n) 900 | -6/Factory | Discovered new exit (range 20) 926 | -6/Factory | Entered Lower Caves 926 | -6/Lower Caves | Accompanied by 1 ally 962 | -6/Lower Caves | Spotted B-75 Beast 968 | -6/Lower Caves | Learned location of Zion (-6) 1037 | -6/Lower Caves | Discovered new exit (range 13) 1045 | -6/Lower Caves | Entered another Lower Caves area 1098 | -6/Lower Caves | Discovered new exit (range 13) 1116 | -6/Lower Caves | Identified exit to Factory 1119 | -6/Lower Caves | Entered Zion 1134 | -6/Zion | RIF detected upon attempting to enter Zion 1134 | -6/Zion | Attacked by Zionites 1134 | -6/Zion | Spotted TT-7DH(B) 1134 | -6/Zion | Spotted EJ-IV7(B) 1141 | -6/Zion | Discovered new exit (range 15) 1145 | -6/Zion | Entered Proximity Caves 1216 | -5/Proximity Caves | Learned location of Armory (-3) 1230 | -5/Proximity Caves | Build established: Sprinter 1256 | -5/Proximity Caves | Discovered exit to Factory (range 8) 1258 | -5/Proximity Caves | Entered Factory 1258 | -5/Factory | Evolved 2 slots: Utility x2 1276 | -5/Factory | Identified exit to DSF 1276 | -5/Factory | Entered DSF 1311 | -5/DSF | Discovered new exit (range 21) 1314 | -5/DSF | Additional patrols routed to DSF 1317 | -5/DSF | Entered Garrison 1361 | -5/Garrison | Phase Generator disabled 1379 | -5/Garrison | Spotted Striker 1389 | -5/Garrison | Triggered checkpoint 1392 | -5/Garrison | Discovered new exit (range 18) 1405 | -5/Garrison | Triggered checkpoint 1409 | -5/Garrison | Entered Factory 1409 | -4/Factory | Evolved 2 slots: Utility x2 1434 | -4/Factory | Discovered new exit (range 13) 1435 | -4/Factory | Lost 9 parts (1p7n1w) 1438 | -4/Factory | Entered Research 1438 | -3/Research | Evolved 2 slots: Utility x2 1565 | -3/Research | Found Prototype Processor 1565 | -3/Research | Identified Exp. Melee Analysis Suite 1632 | -3/Research | Lost 5 parts (3n2u) 1683 | -3/Research | Discovered new exit (range 12) 1917 | -3/Research | System corruption reached 10% 1949 | -3/Research | Build established: Mutant 1994 | -3/Research | Lost 5 parts (5n) 2101 | -3/Research | Cargo convoy interrupted 2295 | -3/Research | Build established: Scavenger-Mutant 2436 | -3/Research | Found Prototype Processor 2436 | -3/Research | Identified Exp. Targeting Computer 2440 | -3/Research | Found Prototype Processor 2440 | -3/Research | Identified Exp. Terrain Scan Processor 2452 | -3/Research | Identified Exp. Sensor Array 2809 | -3/Research | Build established: Assassin 3131 | -3/Research | System corruption reached 30% 3559 | -3/Research | Lost 5 parts (2p1u2w) 3603 | -3/Research | Identified exit to Research 3685 | -3/Research | Entered another Research area 3685 | -2/Research | Evolved 2 slots: Utility x2 3752 | -2/Research | Spotted B-90 Cyclops 3785 | -2/Research | Crushed by falling debris 3890 | -2/Research | Identified exit to Garrison 3890 | -2/Research | Entered Garrison 3908 | -2/Garrison | Lost 4 parts (1p1n1u1w) 3990 | -2/Garrison | Assembled breached garrison interior 4156 | -2/Garrison | Build established: Scavenger-Mutant 4253 | -2/Garrison | Spotted B-90 Cyclops 4271 | -2/Garrison | Discovered new exit (range 12) 4276 | -2/Garrison | Identified exit to Research 4276 | -2/Garrison | Entered Research 4365 | -2/Research | Found Prototype Launcher 4365 | -2/Research | Identified Point Singularity Launcher 4475 | -2/Research | Spotted B-90 Cyclops 4507 | -2/Research | Lost 5 parts (3n1u1w) 4555 | -2/Research | Discovered new exit (range 8) 4559 | -2/Research | Identified exit to Access 4737 | -2/Research | System corruption reached 10% 4762 | -2/Research | Core integrity fell below 50% 4778 | -2/Research | Core integrity fell below 20% 4781 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 04761_ Knocked back. 04761_ U-05 Engineer destroyed. 04762_ P-80 Master resets S-43 Plague, system corruption cleaned. 04764_ Med. Treads destroyed. 04764_ P-80 Master resets S-43 Plague, system corruption cleaned. 04771_ C-57 Dissector destroyed. 04771_ Destroyed Adv. Surge Thruster. 04771_ S-43 Plague destroyed. 04771_ Catalytron disabled. 04772_ S-43 Plague destroyed. 04773_ Slammed into C-57 Dissector. 04775_ Point Singularity Launcher destroyed. 04776_ P-80 Master resets P-80 Master, system corruption cleaned. 04777_ P-80 Master resets S-43 Plague, system corruption cleaned. 04777_ K-01 Serf collects debris. 04781_ U-05 Engineer lays Concrete. 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""" [ # #?????????????? | | """ ! """ ##########?????????????? | | +!%! #????? "??????????????? | | # ! # ???? "Y" ?? * ?????? | | """ # # ??? " "??? ????? | | """ ?# ############### ?"" ??? #????? | | """ ?# #############?? """ ???? #????? | | ?# # """ #?? """ ???? #????? | | ??# # """ #??? """ ????? #????? | | #####??# # """ #??? ????? #????? | | ######## # #???? ?????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1360 Additional Mass Support 12 Armor Coverage 825 Power Shielding 66 Utility Shielding 66 Melee Speed Boost 50 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Metal Spider Challenges ------------ None Game ------ Seed FrostCloakMapper Manual? 0 Play Time 00:52:11 Cumulative 424.6 hours Start 2025.11.25 @ 13:20:55 End 2025.11.25 @ 14:09:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 393 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 85 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29d08d16-6b48-4a0a-bbd5-fceb9f516a95