Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 04:30:25 Player: +Jones Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2289) 2289 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 5139 Bonus ------- High Alert Combat Kills 33 Entered Garrisons 200 Friendly Fire -78 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 290/290 System Corruption 4% Temperature Cool (0) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel (fused) Armored Huge Wheel (fused) > --- UTILITY (3) ------ Huge Storage Unit Medium Reflective Plating Hacking Suite > --- WEAPON (3) ------- High-powered Shotgun Heavy Machine Gun Powered Hammer > --- INVENTORY (25) --- Reinforced Deuterium Engine Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel High-capacity Storage Unit Improved Terrain Scanner Improved Light Armor Plating Improved Hardlight Generator Hacking Suite Dynamic Insulation System Power Bank Heavy Plasma Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Mini Grenade Launcher Improved Grenade Launcher 1B-0RG's Assimilator Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Powered Hammer > --- INVENTORY -------- Reinforced Deuterium Engine Improved Medium Treads Armored Huge Wheel Armored Huge Wheel High-capacity Storage Unit Improved Terrain Scanner Improved Light Armor Plating Medium Reflective Plating Improved Hardlight Generator Hacking Suite Dynamic Insulation System Power Bank Heavy Plasma Cannon Hypervelocity Gauss Rifle Heavy Machine Gun Improved Grenade Launcher 1B-0RG's Assimilator [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 72 | 7 10 7 16 27 5 Power 3 | 1 . . 1 1 . Engine 3 | 1 . . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 5 2 5 6 1 Treads 15 | 2 3 1 4 5 . Leg . | . . . . . . Wheel 6 | . 2 1 1 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 2 . 4 7 3 Device 4 | 1 . . 1 2 . Storage 4 | 1 1 . 1 . 1 Processor . | . . . . . . Hackware 2 | . . . 1 . 1 Protection 8 | . 1 . 1 5 1 Artifact . | . . . . . . Weapon 30 | 2 3 5 6 13 1 Energy Gun 13 | 2 2 3 2 4 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 8 | . . . 2 5 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon 1 | . 1 . . . . Impact Weapon 4 | . . 1 1 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . 1 7 12 1 Power 2 | . . . 1 1 . Propulsion 8 | . . . 3 5 . Utility 7 | . . 1 2 3 1 Weapon 4 | . . . 1 3 . Highest Loss Streak 5 | . . 1 4 5 1 To Critical Strikes . | . . . . . . Average Backups 13 | . 10 19 13 15 17 Power . | . . . . . 1 Propulsion 3 | . 5 7 3 . 2 Utility 5 | . 2 5 4 8 7 Weapon 3 | . 2 5 3 3 5 Tool/Special . | . . . . . . Unused Backups 23 | . 4 3 . 5 11 Power 1 | . . . . . 1 Propulsion 5 | . 2 . . . 3 Utility 11 | . . 2 . 4 5 Weapon 5 | . 2 1 . 1 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 94 | . 99 99 92 90 81 Engine 11 | . 14 14 8 8 9 Treads 19 | . 23 14 19 26 . Wheel 9 | . 4 14 15 3 18 Device 7 | . 11 12 2 6 . Storage 11 | . 14 14 9 9 9 Hackware 1 | . . . 6 . 8 Protection 5 | . 2 1 5 10 9 Energy Gun 13 | . 21 20 10 6 . Ballistic Gun 6 | . . . 6 14 18 Special Weapon 2 | . 6 . . . . Impact Weapon 3 | . . 5 2 4 9 Peak Build Rating 57 | 7 11 18 29 51 57 Average Rating 23 | 5 7 12 25 41 53 On Entrance 18 | . 7 11 18 27 50 Avg Prop Armor Cover (%) 11 | . 12 11 11 7 6 Naked Turns . | . . . . . . Heaviest Build 118 | 13 50 54 63 86 118 Greatest Support 96 | 40 40 10 66 96 56 Greatest Overweight (x) 8 | 3 4 5 5 8 4 Average Overweight (x) 2 | . 1 4 1 1 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 Average Capacity 17 | 7 11 20 20 20 24 Most Carried 25 | 1 20 20 19 20 25 Average Carried 16 | . 10 19 17 19 24 Final Capacity 25 | 8 20 20 20 20 25 Final Carried 25 | 1 20 20 17 20 25 Class Distribution -------------------- 62% | Mutant 15% | Scavenger-Mutant 9% | Scavenger-Tank 6% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 2258 | 270 333 360 278 754 263 Remotely . | . . . . . . Salvage Created 2855 | 173 431 338 698 806 409 Parts 150 | 15 28 29 41 28 9 Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 8 . . . Prevented 2 | . . 2 . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 57 | . 9 12 14 16 6 Melee 6 | . . . . 4 2 Guns 21 | . 9 5 7 . . Cannons 2 | . . . 1 1 . AOE 20 | . . 7 6 7 . Classes Destroyed 15 | 2 5 2 3 3 . Worker 2 | . 1 . . . 1 Tunneler 8 | 6 . . 1 . 1 Hauler 4 | . 2 . 2 . . Recycler 2 | 1 . . . . 1 Operator 2 | . . . 1 . 1 Watcher 4 | . 2 . 2 . . Swarmer 12 | . 3 6 3 . . Cutter 3 | . . . . 3 . Grunt 29 | . 6 2 8 9 4 Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Sentry 5 | . . . 2 1 2 Behemoth 2 | . . . . 2 . Subdweller 4 | . . 4 . . . Scientist 1 | . . 1 . . . Best Kill Streak 5 | 2 3 4 4 5 2 Combat Bots Only 5 | . 3 4 3 5 1 Max Kills in Single Turn 3 | 1 2 2 3 2 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 2 3 2 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 347 | . 57 41 74 139 36 Missed 79 | . 17 13 10 38 1 Hits 268 | . 40 28 64 101 35 Melee 10 | . . . 1 9 . Projectile 258 | . 40 28 63 92 35 AOE 1 | . . . . 1 . Critical Strikes 14 | . . . 3 8 3 Damage Taken 5195 | . 441 410 1000 2798 546 Core 717 | . 52 111 76 387 91 Absorbed by Shields . | . . . . . . Ignored by Resistances 36 | . . . . . 36 Regen/Repaired (Parts) 55 | . 55 . . . . Core Remaining (%) 67 | 100 . 34 . . . Volleys Fired 187 | 15 55 20 46 51 . Largest 3 | 2 2 2 3 3 . Hottest 205 | 80 100 100 205 205 . Shots Fired 337 | 30 93 31 83 100 . Gun 259 | 30 77 22 57 73 . Cannon 34 | . . . 17 17 . Launcher 25 | . . 6 9 10 . Special 19 | . 16 3 . . . Kinetic 87 | . . . 30 57 . Thermal 179 | 30 93 3 27 26 . Explosive 25 | . . 6 9 10 . Electromagnetic 46 | . . 22 17 7 . Robot Hit Streak 20 | 6 13 20 10 12 . Robot Miss Streak 5 | 4 3 5 3 2 . Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 266 | 16 57 18 52 97 26 Core Hits 122 | 8 23 24 31 33 3 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 16 | . . . 1 9 6 Critical Strikes 26 | . . . 2 17 7 Burn 1 | . . . 1 . . Meltdown 1 | . . . . 1 . Destroy 10 | . . . . 10 . Corrupt 1 | . . . . 1 . Smash 13 | . . . 1 5 7 Melee Attacks 77 | . . 1 3 38 35 Impact 77 | . . 1 3 38 35 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . . . 1 . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7338 | 174 662 680 1601 2925 1296 Guns 2293 | 174 662 240 707 510 . Cannons 678 | . . . 175 503 . Explosions 1794 | . . 440 588 766 . Melee 2573 | . . . 131 1146 1296 Ramming . | . . . . . . Kinetic 655 | . . . 353 302 . Thermal 2008 | 174 662 101 399 672 . Explosive 1518 | . . 339 454 725 . Electromagnetic 584 | . . 240 264 80 . Impact 2573 | . . . 131 1146 1296 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 4 Average Corruption 3 | . . . 3 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . . . 3 33 14 Message Errors 13 | . . . 1 5 7 Matter Fused 11 | . . . . 9 2 Heat Flow Errors 7 | . . . . 6 1 Energy Discharges 3 | . . . . 2 1 Parts Rejected 1 | . . . . 1 . Parts Fused 3 | . . . . 1 2 Data Loss (minor) 6 | . . . . 5 1 Data Loss (major) 3 | . . . . 3 . Misfires 3 | . . . 2 1 . Overload Shots . | . . . . . . Overflow Damage 747 | . . 24 111 227 385 Projectiles . | . . . . . . Explosions 40 | . . 24 15 1 . Melee 707 | . . . 96 226 385 Knockbacks 9 | . . . . 3 6 Impact 8 | . . . . 2 6 Kinetic . | . . . . . . Secondary 1 | . . . . 1 . Self-Inflicted Damage 433 | . . 98 54 281 . Shots 11 | . . 4 1 6 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 489 | 72 489 14 213 414 252 Average Temperature 98 | 30 99 6 80 120 139 Received Heat Transfer 1821 | . 207 75 477 846 216 Effects 6 | . 5 . . 1 . Shutdowns 2 | . 1 . . 1 . Energy Bleed 1 | . 1 . . . . Matter Decay 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 11 | . . . 1 4 6 Combat Hostiles 8 | . . . . 4 4 Parts Fried 13 | . . 1 2 4 6 Impact Corruptions 26 | . . . 4 10 12 Robots Melted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Melted 6 | . 3 . 2 1 . Heat Transferred 3775 | 400 1437 100 705 1133 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 2 1 1 . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 77 | 100 100 . 100 57 . Level 1 17 | . . . . 25 100 Level 2 5 | . . . . 16 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 572 | 5 98 . 126 572 293 Initial 278 | . 3 . 7 74 278 Average 103 | 1 18 . 35 209 272 Influence Increases 1915 | 35 314 260 473 618 215 Destroy 0b10 Robot/C 1060 | . 180 160 280 320 120 Destroy 0b10 Robot/NC 120 | 35 25 . 30 10 20 Destroy Leader 186 | . 58 10 68 30 20 Successful Hack 29 | . 10 . 12 . 7 Select Force Hacks 30 | . 30 . . . . Disable Machine 30 | . . . 15 . 15 Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 130 | . 11 . 53 63 3 Lose Combat Pursuer 180 | . . 90 15 45 30 Influence Decreases 1662 | 30 319 246 373 160 534 Entered New Map 343 | . 2 . 7 40 294 Time Decay 1109 | 30 317 236 296 . 230 Lost Part 210 | . . 10 70 120 10 Squads Dispatched 8 | . 4 . 2 . 2 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 6 | . 2 . 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 12 13 21 19 14 Peak Tracking Total 5 | . 4 5 3 5 5 Tactical Retreats 7 | . . 1 1 3 2 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 5 | . . . 3 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 3 | . . 1 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 16 | . 5 1 4 1 5 Terminals 12 | . 3 . 3 1 5 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 49 | . 17 1 10 2 19 Successful 29 | . 10 1 6 . 12 Failed 20 | . 7 . 4 2 7 Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 37 | . 13 . 7 . 17 Terminals 42 | . 13 . 8 2 19 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 11 | . 4 1 1 . 5 Robot Analysis 4 | . 2 . 1 . 1 Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Locate Traps 2 | . 1 . . . 1 Zone Layout 1 | . . . . . 1 Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 15 | . 4 . 4 . 7 Terminals 14 | . 3 . 4 . 7 Track 2 | . . . 1 . 1 Assimilate 2 | . . . 1 . 1 Botnet 5 | . 1 . 1 . 3 Operators 1 | . 1 . . . . Skim 4 | . 1 . 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 4 . 4 1 5 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial Warlord ECA Mod 2 | . . . . . 2 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Active Infowar (turns) 2666 | 8 1344 985 324 5 . Terrain 329 | . . . 324 5 . Seismic 2337 | 8 1344 985 . . . Robot Analysis Total 4 | . 2 . 1 . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 5955 | 212 1691 1132 995 1442 483 Spaces Moved 2855 | 72 839 610 522 562 250 Core 12 | 12 . . . . . Treads 1193 | 60 506 . 183 444 . Legs . | . . . . . . Wheels 1650 | . 333 610 339 118 250 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 130 140 110 120 120 Average Speed 153 | 150 150 154 137 181 129 Slowest Speed 320 | 200 160 155 240 320 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 97 43 37 40 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 21 | . 10 . 6 2 3 Terrain Destroyed 162 | . 14 40 52 53 3 Melee 5 | . . . . 2 3 Projectile 26 | . 14 . 11 1 . AOE 131 | . . 40 41 50 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 3930 | 142 1137 761 717 824 349 Wait 572 | 48 182 100 111 82 49 Move 2851 | 71 838 609 522 561 250 Hop . | . . . . . . Pick Up 74 | 1 31 7 6 24 5 Fast Attach 33 | 7 2 . 7 16 1 Attach 26 | . 3 2 8 11 2 Detach 1 | . . . 1 . . Swap 52 | . 13 12 6 18 3 Drop 55 | . 13 10 7 21 4 Fire 187 | 15 55 20 46 51 . Melee 77 | . . 1 3 38 35 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 213 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Build established: Mutant 859 | -10/Materials | Discovered new exit (range 15) 913 | -10/Materials | Derelicts attacked the area 1267 | -10/Materials | Discovered new exit (range 15) 1407 | -10/Materials | Repaired Lgt. Armor Plating 1443 | -10/Materials | Discovered new exit (range 8) 1760 | -10/Materials | Discovered new exit (range 4) 1904 | -10/Materials | Entered Subcaves 1905 | -10/Subcaves | Approached by a straggling Scientist 2226 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2768 | -10/Subcaves | Core integrity fell below 50% 2777 | -10/Subcaves | Discovered new exit (range 13) 2920 | -10/Subcaves | Visited 4L-MR0's lab 2936 | -10/Subcaves | Found Power Bank 2944 | -10/Subcaves | Found Prototype Special Melee Weapon 3036 | -10/Subcaves | Entered Materials 3036 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3609 | -8/Materials | Lost 4 parts (1p1n1u1w) 3804 | -8/Materials | Lost 3 parts (2n1u) 4031 | -8/Materials | Identified exit to Garrison 4031 | -8/Materials | Entered Garrison 4194 | -8/Garrison | Spotted B-75 Beast 4194 | -8/Garrison | Spotted B-75 Beast 4305 | -8/Garrison | Destroyed B-75 Beast 4335 | -8/Garrison | Lost 5 parts (2n1u2w) 4509 | -8/Garrison | Core integrity fell below 50% 4543 | -8/Garrison | Lost 4 parts (1p2n1u) 4615 | -8/Garrison | Destroyed B-75 Beast 4928 | -8/Garrison | Build established: Scavenger-Mutant 4967 | -8/Garrison | Core integrity fell below 20% 5280 | -8/Garrison | Build established: Scavenger-Tank 5460 | -8/Garrison | Discovered new exit (range 12) 5473 | -8/Garrison | Entered Materials 5805 | -8/Materials | Build established: Mutant 5956 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Downloaded coordinate data. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 05895_ Sneak attack on A-02 Transporter. 05899_ R-06 Scavenger collects Hvy. Assault Rifle. 05903_ R-06 Scavenger collects Heat Sink. 05904_ S:EJ<%LIS:XJ&DR&1 05945_ H-55 Commando knocked back. 05948_ Penetrated by Slug. 05952_ K-01 Serf collects debris. 05953_ Penetrated by Slug. 05955_ K-01 Serf cleans the Electrolysis Chamber. 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" += # ## """ =#?????????? | | ??????# # + ## """ #?????????? | | ??????# ####### # # ## """ #?????????? | | ??????????????????# # # ## #?????????? | | ??????????????????# ###### ## ???????????? | | ??????????????##### ##### ###+####?????????? | | ??????????????# #?????????? | | ??????????????# T #?????????? | | ??????????????#== #?????????? | | ??????????????#== ##### ###+## #?????????? | | ??????????????#!! #???#######?? ? #?????????? | | ??????????????#!! #????????????? # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 15 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 38% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictHybridShotgun Manual? 0 Play Time 00:39:09 Cumulative 390.0 hours Start 2026.02.13 @ 03:50:12 End 2026.02.13 @ 04:30:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d606447-20b6-4097-b2e6-3716c6844256