Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 18:48:25 Player: naththebg Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (118) 590 Value Destroyed (4461) 4461 Prototype IDs (40) 800 Alien Tech Used (2) 400 Bonus (1627) 1627 TOTAL SCORE: 13578 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 429 Follower Combat Kills 76 Aligned with FarCom 300 Friendly Fire -178 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 32% Temperature Cool (12) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Armored Treads Improved Heat Sink Improved Utility Shielding Subatomic Replicator PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Armored Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Weapon Cycler Weapon Cycler Improved Medium Armor Plating Graphene Brace Improved Thermal Shield High-powered Tractor Beam > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Cold Fusion Reactor Light Treads Light Treads Armored Treads Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Matter Filter Improved Utility Shielding Hacking Suite Subatomic Replicator Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon AWS/Gauss Missile Launcher PL-3XN's Ring of Power [Rating: 113] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Slots Evolved 14 | . . . . . 4 2 2 2 2 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . Utility 8 | . . . . . 1 1 2 2 1 1 . Weapon 3 | . . . . . 1 1 . . . 1 . Parts Attached 115 | 6 9 8 1 2 26 9 14 9 11 11 9 Power 13 | 1 2 . . 2 4 1 2 . . . 1 Engine 10 | 1 1 . . 2 4 1 1 . . . . Core 1 | . 1 . . . . . . . . . . Reactor 2 | . . . . . . . 1 . . . 1 Propulsion 32 | 2 1 2 . . 13 1 4 1 3 4 1 Treads 24 | 2 1 . . . 7 1 4 1 3 4 1 Leg . | . . . . . . . . . . . . Wheel 8 | . . 2 . . 6 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | 1 2 3 . . 4 4 3 2 3 5 2 Device 15 | . 1 . . . . 2 3 1 2 4 2 Storage 2 | 1 . 1 . . . . . . . . . Processor 3 | . 1 1 . . 1 . . . . . . Hackware . | . . . . . . . . . . . . Protection 9 | . . 1 . . 3 2 . 1 1 1 . Artifact . | . . . . . . . . . . . . Weapon 41 | 2 4 3 1 . 5 3 5 6 5 2 5 Energy Gun . | . . . . . . . . . . . . Energy Cannon 4 | . . . . . . 1 . . . . 3 Ballistic Gun 5 | 2 . . . . 2 . . . . . 1 Ballistic Cannon 25 | . 3 1 1 . 2 1 4 6 5 2 . Launcher 5 | . 1 2 . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 . . . 2 Parts Lost 36 | . 1 5 . . 2 . . 1 2 5 20 Power 3 | . . 1 . . . . . . . . 2 Propulsion 14 | . 1 2 . . 1 . . 1 1 2 6 Utility 11 | . . 2 . . . . . . 1 2 6 Weapon 8 | . . . . . 1 . . . . 1 6 Highest Loss Streak 20 | . 1 5 . . 2 . . 1 2 2 20 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 94 78 85 91 98 98 100 100 99 98 75 Engine 4 | . 9 1 . 6 9 7 5 . . . . Reactor 1 | . . . . . . . . 5 5 4 2 Treads 21 | . 24 1 . . 19 30 26 23 25 22 17 Wheel 5 | . . 21 28 28 15 . . . . . . Device 12 | . . . . . . 7 20 23 26 30 24 Storage 7 | . 14 14 14 14 9 7 6 5 5 4 3 Processor 7 | . 12 10 14 14 9 7 6 5 5 4 3 Protection 6 | . . . . . 9 6 6 11 10 6 2 Energy Cannon 1 | . . . . . . 5 6 . . . . Ballistic Gun 5 | . 18 . . . 6 7 6 . . . . Ballistic Cannon 17 | . 6 21 26 28 20 15 12 22 21 22 16 Peak Build Rating 113 | 6 11 10 10 14 27 39 64 79 97 111 113 Average Rating 47 | 4 8 8 9 11 25 35 52 73 92 104 85 On Entrance 38 | . 6 10 9 10 14 26 39 64 75 94 111 Naked Turns 50 | . . . . . . . . . . . 50 Heaviest Build 131 | 13 18 48 48 55 65 74 89 100 118 131 127 Greatest Support 130 | 40 40 40 26 26 80 88 106 106 123 130 130 Greatest Overweight (x) 4 | . . 4 1 2 2 . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 15 20 20 20 20 20 20 20 20 17 Most Carried 20 | 7 8 8 11 20 20 20 20 20 20 19 19 Average Carried 16 | 3 7 7 9 14 19 19 19 19 19 17 15 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 8 11 20 20 20 20 20 19 17 5 Class Distribution -------------------- 37% | Scavenger-Gunner 29% | Scavenger-Skirmisher 23% | Mutant 5% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Tank | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Matter Collected 5228 | 231 338 250 20 220 788 286 413 301 843 907 631 Remotely 860 | . 10 91 . . . . . . . 150 609 Salvage Created 3868 | . 396 181 . . 511 394 568 105 780 613 320 Parts 199 | . 25 9 . . 33 28 30 7 29 35 3 Haulers Intercepted 10 | . 2 . . . 2 2 2 . 2 . . Recyclers Shooed 5 | . . 1 . . 1 1 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Combat Hostiles Destroyed 75 | . 11 12 . . 9 5 7 1 13 12 5 Guns 11 | . 8 . . . . 1 . . . . 2 Cannons 44 | . 1 2 . . 3 4 7 1 12 12 2 AOE 20 | . 2 10 . . 6 . . . 1 . 1 Classes Destroyed 18 | . 5 4 . . 3 1 . . 3 . 2 Worker 11 | . . 2 . . . 1 2 2 1 3 . Builder 9 | . . 1 . . 1 3 1 . 2 1 . Hauler 10 | . 2 . . . 2 2 2 . 2 . . Recycler 8 | . 1 2 . . 2 1 . . . 2 . Mechanic 1 | . . . . . . . . . . . 1 Operator 2 | . . . . . 1 . . . . 1 . Watcher 8 | . 1 . . . 1 . 1 3 . 2 . Swarmer 10 | . 6 3 . . . 1 . . . . . Saboteur 2 | . . . . . . . . . 1 . 1 Grunt 20 | . 5 . . . 7 2 2 . 3 . 1 Brawler 3 | . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . 1 . . Sentry 5 | . . . . . 2 . 1 . 1 1 . Demolisher 2 | . . 2 . . . . . . . . . Specialist 2 | . . . . . . . . . 2 . . Hunter 13 | . . . . . 1 . 2 1 5 4 . Programmer 11 | . . . . . . 2 2 . . 7 . Assembled 7 | . . 7 . . . . . . . . . Best Kill Streak 8 | . 4 8 . . 8 5 3 1 8 4 6 Combat Bots Only 7 | . 3 7 . . 6 2 3 1 6 3 5 Max Kills in Single Turn 4 | . 2 4 . . 4 2 1 1 2 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 4 . . 3 . . . 1 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Hostile Shots Fired 758 | . 73 36 . . 40 15 34 6 191 115 248 Missed 234 | . 18 10 . . 14 4 8 3 73 36 68 Damage Taken 9481 | . 544 681 . . 511 148 411 369 1737 1386 3694 Core 1672 | . 106 92 . . 28 30 92 . 86 43 1195 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 77 | . . . . . . . . . 77 . . Ignored by Resistances 366 | . . . . . . . . . . 31 335 Core Remaining (%) 84 | 100 . . . 20 94 95 89 100 92 . . Volleys Fired 252 | . 64 16 . . 39 19 22 8 28 44 12 Largest 5 | . 2 2 . . 3 4 4 4 4 5 4 Hottest 305 | . 78 78 . . 117 166 185 206 244 305 244 Shots Fired 752 | . 115 29 . . 102 74 88 32 112 152 48 Gun 171 | . 94 . . . 13 19 22 1 . . 22 Cannon 567 | . 18 26 . . 84 55 66 31 112 152 23 Launcher 14 | . 3 3 . . 5 . . . . . 3 Special . | . . . . . . . . . . . . Kinetic 696 | . 112 26 . . 97 60 66 32 112 152 39 Thermal 42 | . . . . . . 14 22 . . . 6 Explosive 14 | . 3 3 . . 5 . . . . . 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | . 18 12 . . 8 10 21 5 8 9 12 Robot Miss Streak 6 | . 6 1 . . 4 2 3 2 4 4 2 Penetration Max 1 | . . . . . . . . 1 1 1 1 Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Autonomous 22 | . . . . . . . . . . . 22 Shots Hit Robots 419 | . 75 18 . . 62 35 55 18 51 66 39 Core Hits 231 | . 21 23 . . 28 19 26 8 37 35 34 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 28 | . . 2 . . 1 . 1 1 8 14 1 Destroy 1 | . . . . . . . . . . . 1 Blast 27 | . . 2 . . 1 . 1 1 8 14 . Melee Attacks 2 | . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15234 | . 1058 1110 . . 1874 971 1494 433 2708 3022 2564 Guns 1823 | . 593 . . . 92 149 209 . . . 780 Cannons 10097 | . 315 359 . . 997 691 1234 371 2437 2986 707 Explosions 3141 | . 150 751 . . 780 119 . . 269 . 1072 Melee . | . . . . . . . . . . . . Ramming 173 | . . . . . 5 12 51 62 2 36 5 Kinetic 10960 | . 908 359 . . 1089 577 908 371 2437 2986 1325 Thermal 1229 | . . . . . . 263 535 . 269 . 162 Explosive 2753 | . 150 751 . . 780 . . . . . 1072 Electromagnetic 119 | . . . . . . 119 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 32 | . . . . . . 1 . . . 7 32 Average Corruption 4 | . . . . . . 1 . . . 2 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . . . . . 1 . . . 7 8 Message Errors 4 | . . . . . . 1 . . . 2 1 Matter Fused 2 | . . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . 2 . Energy Discharges 4 | . . . . . . . . . . 1 3 Data Loss (minor) 1 | . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 506 | . 16 14 . . 53 . 19 24 104 236 40 Projectiles 352 | . 16 . . . 25 . 19 24 16 236 16 Explosions 154 | . . 14 . . 28 . . . 88 . 24 Melee . | . . . . . . . . . . . . Knockbacks 63 | . 1 6 . . 8 3 6 1 22 14 2 Impact . | . . . . . . . . . . . . Kinetic 60 | . 1 6 . . 8 3 6 1 20 13 2 Secondary 3 | . . . . . . . . . 2 1 . Self-Inflicted Damage 202 | . 38 64 . . . . . . . . 100 Shots 5 | . 1 2 . . . . . . . . 2 Rammed 23 | . . . . . 1 2 8 4 . 6 2 Targets Rammed 25 | . . . . . 1 2 8 5 1 6 2 Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 1 . . Highest Temperature 388 | . 36 69 . . 281 60 244 80 308 388 70 Average Temperature 68 | . 7 25 . . 77 21 85 32 129 103 29 Received Heat Transfer 1468 | . 150 80 . . 81 36 45 . 202 36 838 Effects 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . Heat Transferred 1458 | . . . . . . 333 703 . 200 . 222 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Peak Influence 1777 | . 220 132 . . 338 217 135 95 583 359 1777 Initial 306 | . . 1 . . . . 58 11 14 306 183 Average 138 | . 78 78 . . 65 69 51 33 170 211 1626 Maximum Alert Level 5 | . 1 . . . 1 1 . . 2 1 5 Low Security (%) 82 | 100 92 100 . 100 88 95 100 100 72 31 . Level 1 12 | . 7 . . . 11 4 . . . 68 . Level 2 2 | . . . . . . . . . 26 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . 99 Squads Dispatched 46 | . 1 . . . 8 2 5 3 7 8 12 Investigation . | . . . . . . . . . . . . Extermination 7 | . . . . . . 1 2 1 . 3 . Reinforcement 18 | . 1 . . . 5 1 3 2 4 2 . Assault 14 | . . . . . . . . . 2 . 12 Garrison 7 | . . . . . 3 . . . 1 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Distress Signals 8 | . 1 . . . 1 . 2 2 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 211 | . 19 25 . . 18 14 11 11 32 14 67 Peak Tracking Total 36 | . 4 20 . . 6 3 5 4 11 3 36 Tactical Retreats 3 | . . . . . . . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Traps Triggered 2 | . . . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Machines Disabled 24 | . . . . . 2 8 . 1 6 4 3 Max in Single Turn 5 | . . . . . 1 5 . 1 4 1 1 Garrison Access 2 | . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Machines Accessed 20 | . 7 . 2 . 6 1 1 1 . 2 . Terminals 13 | . 6 . . . 4 . . 1 . 2 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 79 | . 20 . 24 . 25 2 1 2 . 5 . Successful 54 | . 10 . 24 . 18 . . . . 2 . Failed 25 | . 10 . . . 7 2 1 2 . 3 . Catastrophic 7 | . 3 . . . 2 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 11 . 1 . 5 . 1 . . . . Terminals 38 | . 19 . . . 12 . . 2 . 5 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 13 | . . . . . 13 . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 38 | . 7 . 24 . 5 . . . . 2 . Record 23 | . . . 23 . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 3 | . 2 . . . 1 . . . . . . Unreport Threat 4 | . 1 . . . 2 . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 11 | . . . . . 11 . . . . . . Insert Component 6 | . . . . . 6 . . . . . . Analyze 5 | . . . . . 5 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . 2 . . . . . . Terminals 4 | . 2 . . . 2 . . . . . . Botnet 4 | . 2 . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 7 . . . 6 1 1 1 . 2 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . parse_system 1 | . . . . . . . 1 . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Total Allies 4 | . . . . 3 . . 1 . . . . Largest Group 3 | . . . . 3 3 . 1 . . . . Highest-Rated Group 40 | . . . . 40 40 . 34 . . . . Highest-Rated Ally 34 | . . . . 16 16 . 34 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 28 | . . . . . 25 . 3 . . . . Total Damage 569 | . . . . . 435 . 134 . . . . Kills 5 | . . . . . 4 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Turns Passed 8618 | 76 945 353 274 220 1436 1476 1204 592 711 1066 265 Spaces Moved 4446 | 42 445 172 258 182 764 816 586 314 325 354 188 Core 117 | 5 . 14 . . . . . . . . 98 Treads 3361 | 37 445 10 . . 384 816 586 314 325 354 90 Legs . | . . . . . . . . . . . . Wheels 968 | . . 148 258 182 380 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 90 105 105 105 160 160 162 164 161 50 Average Speed 160 | 146 160 117 105 111 156 160 178 168 178 238 103 Slowest Speed 250 | 160 160 250 105 120 240 160 242 245 246 246 232 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 Exploration Rate (%) 30 | 3 75 40 62 32 63 23 12 9 14 12 20 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . . . . . . Spaces Dug 20 | . . . . . . . . . . 20 . Terrain Destroyed 243 | . 26 23 . . 21 2 3 9 62 69 28 Melee . | . . . . . . . . . . . . Projectile 115 | . 1 . . . . 1 3 9 27 69 5 AOE 128 | . 25 23 . . 21 1 . . 35 . 23 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Total 5477 | 54 575 290 260 199 922 938 702 360 420 512 245 Wait 521 | . 37 91 . 6 61 81 61 20 45 89 30 Move 4435 | 41 444 171 257 181 763 815 585 313 324 353 188 Hop . | . . . . . . . . . . . . Pick Up 71 | 7 10 3 2 9 16 6 3 4 4 6 1 Fast Attach 19 | 5 4 2 . 1 2 3 . . . 1 1 Attach 34 | 1 1 2 . . 5 2 2 3 4 6 8 Detach 1 | . . . . . . . . . . . 1 Swap 64 | . 4 4 1 1 19 4 12 6 7 4 2 Drop 53 | . 11 1 . 1 16 6 7 1 7 3 . Fire 252 | . 64 16 . . 39 19 22 8 28 44 12 Melee 2 | . . . . . . . 2 . . . . Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush 23 | . . . . . 1 2 8 5 1 6 . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 439 | -10/Materials | Identified exit to Mines 1022 | -10/Materials | Entered Mines 1023 | -10/Mines | Assembled infested the area 1039 | -10/Mines | Core integrity fell below 50% 1053 | -10/Mines | Destroyed 7 combat bots 1090 | -10/Mines | Lost 5 parts (1p2n2u) 1208 | -10/Mines | Discovered new exit (range 6) 1215 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1236 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1371 | -10/Mines | Discovered new exit (range 5) 1375 | -10/Mines | Entered Exiles 1391 | -10/Exiles | Discovered new exit (range 15) 1403 | -10/Exiles | Met 8R-AWN 1423 | -10/Exiles | Met EX-HEX 1457 | -10/Exiles | Met EX-BIN 1471 | -10/Exiles | Aligned with FarCom system 1473 | -10/Exiles | Given EX-Vault access code 1498 | -10/Exiles | Opened EX-Vault 1505 | -10/Exiles | Found AWS/Gauss 1529 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1560 | -10/Exiles | Met EX-DEC 1572 | -10/Exiles | Learned location of Zion (-7) 1635 | -10/Exiles | Discovered new exit (range 14) 1649 | -10/Exiles | Left Exiles lab with AWS/Gauss 1649 | -10/Exiles | Entered Mines 1685 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1756 | -9/Mines | Learned Materials security intel 1758 | -9/Mines | Found DCF Scrap (16 items) 1853 | -9/Mines | Discovered new exit (range 7) 1869 | -9/Mines | Entered Materials 1869 | -8/Materials | Accompanied by 3 allies 1869 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1908 | -8/Materials | Garrison activated, responded to threat 1929 | -8/Materials | Discovered new exit (range 5) 2090 | -8/Materials | Discovered new exit (range 13) 2753 | -8/Materials | Build established: Scavenger-Skirmisher 2939 | -8/Materials | Discovered new exit (range 16) 3099 | -8/Materials | Met 7R-MNS 3152 | -8/Materials | Discovered new exit (range 3) 3305 | -8/Materials | Entered Factory 3305 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3306 | -7/Factory | Caught up to 7R-MNS 3827 | -7/Factory | Discovered new exit (range 8) 4781 | -7/Factory | Entered another Factory area 4781 | -6/Factory | Evolved 2 slots: Utility x2 4782 | -6/Factory | Caught up to 7R-MNS 5081 | -6/Factory | Build established: Scavenger-Gunner 5203 | -6/Factory | Discovered new exit (range 9) 5985 | -6/Factory | Entered another Factory area 5985 | -5/Factory | Evolved 2 slots: Utility x2 5986 | -5/Factory | Caught up to 7R-MNS 6555 | -5/Factory | Discovered new exit (range 13) 6577 | -5/Factory | Entered another Factory area 6577 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6578 | -4/Factory | Caught up to 7R-MNS 7076 | -4/Factory | Garrison activated, responded to threat 7079 | -4/Factory | Cargo convoy interrupted 7129 | -4/Factory | Found PL-3XN's Ring of Power 7256 | -4/Factory | Discovered new exit (range 13) 7288 | -4/Factory | Entered Research 7288 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8074 | -3/Research | Garrison activated, responded to threat 8269 | -3/Research | Discovered new exit (range 6) 8354 | -3/Research | Entered Quarantine 8355 | -3/Quarantine | Maximum security lockdown engaged 8366 | -3/Quarantine | Found Alien Artifact 8367 | -3/Quarantine | Identified Subatomic Replicator 8392 | -3/Quarantine | Found Alien Artifact 8392 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 8392 | -3/Quarantine | Warped through subspace 8544 | -3/Quarantine | System corruption reached 10% 8560 | -3/Quarantine | System corruption reached 30% 8569 | -3/Quarantine | Released all parts (5) 8578 | -3/Quarantine | Core integrity fell below 50% 8600 | -3/Quarantine | Lost 20 parts (2p6n6u6w) 8618 | -3/Quarantine | Core integrity fell below 20% 8619 | -3/Quarantine | Spotted Executioner 8619 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08617_ Slug penetrates B-74 Champion. 08617_ Slug penetrates Wall. 08617_ Slammed into G-73 Enforcer. 08617_ Knocked back. 08618_ C-30 ARC bursts open, deploying its payload. 08618_ P-80 Master unfolds itself. 08618_ Striker unfolds itself. 08618_ M-36 Artificer unfolds itself. 08618_ Slammed into G-73 Enforcer. 08618_ C-30 ARC bursts open, deploying its payload. 08618_ Executioner unfolds itself. 08618_ P-80 Master unfolds itself. 08619_ C-30 ARC bursts open, deploying its payload. 08619_ G-73 Enforcer unfolds itself. 08619_ G-67 Veteran unfolds itself. 08619_ M-36 Artificer unfolds itself. 08619_ Slug penetrates G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | #### #??????????????/###???????????????????????? | | + +?????????????? ??????????????????????? | | #### #??????? ?????? ""?????????????????????? | | #??## ##??????? ?????? """#???????????????????? | | #???# #???????? ?????? S"#???????????????????? | | #???# #???????? ?????? C """#???????????????????? | | "#??# #???????? ???"" """ """#???????????????????? | | ##??# #???????# ??""" """ e #???????????????????? | | #???# #??????? # """ """C #???????????????????? | | #???# #??????? # """ """ g #???????????????????? | | #???# #??????? "# """ """gg #???????????????????? | | ???## ##??????#%# g KEmgp #???????????????????? | | ???# #??????#"# C% #???????????????????? | | ???# #??????#g#########i####???????????????????? | | ???# #????### ###???###p################???????? | | ???## #####?# ##### gp # #???????? | | ????# # ### ! g gb% h gp# """ """ #???????? | | ????# # h he gl hhb/ """"""""" #???????? | | ????# # ### g ggg# #???????? | | ????# ##?# ##### g% # #???????? | | ????# #??## ##???###@################???????? | | ????# #???# #?????[ ?????????????????????? | | ????# #???# #???[ """ ???????????????????? | | ### #???#####??# """ #??????????????????? | | #??????????# """ """ #??????????????????? | | ########??????????# "R #??????????????????? | | ????????????????????# """ #??????????????????? | | ????????????????????# """ ???????????????????? | | ????????????????????#?? ?????????????????????? | | ????????????????????????####?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 25 Resistance: EM 15 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- Hvy. Ion Cannon | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonMediumChainsaw Manual? 0 Play Time 01:25:24 Cumulative 117.5 hours Start 2024.11.23 @ 17:21:50 End 2024.11.23 @ 18:48:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 62 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06d2f385-e69e-4db6-8dc5-f3f29df9b9a9