Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.29 @ 01:28:48 Player: gallo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (559) 559 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 1623 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/400 Matter 54/300 Energy 98/100 System Corruption 0% Temperature Cool (22) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- Beam Cannon Mini Grenade Launcher > --- INVENTORY (5) ---- Deuterium Engine Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Improved Terrain Scan Processor > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Deuterium Engine Visual Processing Unit Visual Processing Unit Light Assault Rifle Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 43 | 7 23 13 Power 6 | 1 2 3 Engine 6 | 1 2 3 Core . | . . . Reactor . | . . . Propulsion 18 | 4 12 2 Treads 3 | . 3 . Leg 7 | 2 5 . Wheel 2 | 2 . . Hover 2 | . . 2 Flight 4 | . 4 . Utility 8 | . 4 4 Device . | . . . Storage 3 | . 3 . Processor 5 | . 1 4 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 5 4 Energy Gun 2 | 1 1 . Energy Cannon 3 | . 1 2 Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 11 | . 5 6 Power 2 | . 1 1 Propulsion 4 | . 2 2 Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 5 | . 5 5 To Critical Strikes . | . . . Average Slot Usage (%) 75 | . 77 72 Engine 9 | . 9 9 Leg 13 | . 12 14 Wheel 6 | . 10 . Flight 1 | . 2 . Storage 8 | . 12 3 Processor 11 | . 4 22 Energy Gun 5 | . 9 . Energy Cannon 7 | . 2 13 Ballistic Gun 6 | . 11 . Launcher 4 | . 2 7 Naked Turns . | . . . Heaviest Build 49 | 7 49 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 5 20 10 Average Capacity 7 | 5 9 6 Most Carried 10 | 5 10 10 Average Carried 5 | 2 6 4 Final Capacity 10 | 5 10 5 Final Carried 7 | 5 7 2 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 460 | . 322 138 Remotely . | . . . Salvage Created 684 | 47 297 340 Parts 65 | 3 30 32 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 18 | 1 10 7 Guns 11 | 1 10 . Cannons 4 | . . 4 AOE 3 | . . 3 Classes Destroyed 9 | 1 3 5 Worker 2 | . 1 1 Builder 1 | . . 1 Hauler 1 | . . 1 Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 11 | 1 4 6 Sentry 1 | . . 1 Best Kill Streak 6 | 1 6 4 Combat Bots Only 6 | 1 6 3 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1513 | 46 488 979 Core 538 | 12 115 411 Absorbed by Shields . | . . . Core Remaining (%) 72 | 95 49 . Volleys Fired 67 | 3 35 29 Largest 2 | 2 2 2 Hottest 136 | 60 60 136 Shots Fired 96 | 6 51 39 Gun 57 | 6 51 . Cannon 34 | . . 34 Launcher 5 | . . 5 Special . | . . . Kinetic 29 | 3 26 . Thermal 36 | . 2 34 Explosive 5 | . . 5 Electromagnetic 26 | 3 23 . Robot Hit Streak 9 | 1 9 6 Robot Miss Streak 3 | 3 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 57 | 2 31 24 Core Hits 32 | 1 15 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1573 | 42 474 1057 Guns 483 | 42 441 . Cannons 444 | . . 444 Explosions 643 | . 32 611 Melee . | . . . Ramming 3 | . 1 2 Kinetic 191 | 15 176 . Thermal 488 | . 44 444 Explosive 611 | . . 611 Electromagnetic 280 | 27 253 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 48 | . 2 46 Projectiles . | . . . Explosions 48 | . 2 46 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 64 | . . 64 Shots 3 | . . 3 Rammed 1 | . 1 . Targets Rammed 2 | . 1 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 530 | 12 40 530 Average Temperature 143 | 11 19 190 Received Heat Transfer 597 | 24 120 453 Effects 11 | . . 11 Shutdowns 3 | . . 3 Energy Bleed 1 | . . 1 Interference 3 | . . 3 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 889 | . 75 814 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 427 | 20 427 427 Initial 98 | . 13 98 Average 208 | 2 244 208 Maximum Alert Level 2 | . 2 2 Low Security (%) 37 | 100 20 46 Level 1 48 | . 57 47 Level 2 14 | . 22 6 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | 1 20 20 Peak Tracking Total 8 | 1 8 7 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 3 2 Successful 2 | . 2 . Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Dispatch Records 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1092 | 103 592 397 Spaces Moved 738 | 88 360 290 Core 123 | 25 . 98 Treads . | . . . Legs 361 | 31 160 170 Wheels 228 | 32 196 . Hover 22 | . . 22 Flight 4 | . 4 . Fastest Speed 50 | 50 80 50 Average Speed 102 | 85 105 102 Slowest Speed 250 | 120 197 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 6 33 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 48 | . 3 45 Melee . | . . . Projectile . | . . . AOE 48 | . 3 45 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 984 | 108 521 355 Wait 71 | . 71 . Move 736 | 87 359 290 Hop . | . . . Pick Up 34 | 9 18 7 Fast Attach 11 | 3 4 4 Attach 20 | 4 8 8 Detach 6 | . 1 5 Swap 12 | . 11 1 Drop 25 | 2 13 10 Fire 67 | 3 35 29 Melee . | . . . Ram 1 | . 1 . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 78 | -11/Junkyard | Discovered new exit (range 8) 104 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 368 | -10/Materials | Core integrity fell below 50% 394 | -10/Materials | Lost 5 parts (1p2n2w) 648 | -10/Materials | Discovered new exit (range 12) 689 | -10/Materials | Identified exit to Materials 696 | -10/Materials | Entered another Materials area 696 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 846 | -9/Materials | Build established: Scavenger-Mutant 903 | -9/Materials | Discovered new exit (range 10) 915 | -9/Materials | Identified exit to Mines 1014 | -9/Materials | Core integrity fell below 50% 1018 | -9/Materials | Core integrity fell below 20% 1056 | -9/Materials | Lost 5 parts (1p2n2w) 1093 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01014_ Imp. Terrain Scan Processor temporarily disabled. 01014_ Adv. Beam Cannon temporarily disabled. 01014_ K-01 Serf collects debris. 01015_ Overheating: Matter decay (-6). 01016_ Overheating: Energy bleed (-34). 01016_ K-01 Serf destroyed. 01016_ G-34 Mercenary destroyed. 01016_ A-02 Transporter destroyed. 01017_ Power failure, Ion Engine shutdown. 01017_ Overheating: Core damaged (-40). 01017_ Ion Engine destroyed. 01018_ Overheating: Core damaged (-76). 01018_ U-05 Engineer destroyed. 01020_ Visual Processing Unit broken. 01020_ Overheating: Short circuit. 01025_ Adv. Beam Cannon destroyed. 01059_ Acquired Beam Cannon. 01067_ G-47 Trooper destroyed. 01071_ R-06 Scavenger collects Imp. Heat Sink. 01079_ Acquired 50 matter. 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