Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.06 @ 21:49:00 Player: Ari Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (376) 376 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (229) 229 TOTAL SCORE: 2485 Bonus ------- Follower Combat Kills 63 Met Imprinter 300 Was Imprinted 300 Friendly Fire -434 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 87/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Makeshift Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Makeshift Hacking Suite Makeshift System Shield Phasing AFG Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Makeshift Sensor Array > --- WEAPON ----------- Makeshift Laser Heavy Battle Rifle > --- INVENTORY -------- Medium Treads 0b10 Decoder Chip [Skirmisher] ECM Suite Makeshift Thermal Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Phasing AFG Heavy Riot Gun [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Makeshift Sensor Array Storage Small Storage Unit Protection Makeshift Thermal Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 42 | 8 2 3 3 12 5 9 Power 3 | 1 . . 1 1 . . Engine 3 | 1 . . 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . . 1 1 . 3 Treads 3 | . . . . . . 3 Leg 4 | 2 . . 1 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 . . 1 2 4 3 Device 7 | . . . 1 2 3 1 Storage 3 | 2 . . . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 20 | 3 2 3 . 8 1 3 Energy Gun 9 | 1 2 2 . 2 1 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | 2 . . . 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 6 | . . 1 . 5 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 13 | . . 1 1 4 . 7 Power 2 | . . . . 1 . 1 Propulsion 4 | . . . . 1 . 3 Utility 2 | . . . 1 1 . . Weapon 5 | . . 1 . 1 . 3 Highest Loss Streak 5 | . . 1 1 2 . 5 Average Slot Usage (%) 97 | . 100 99 94 99 99 83 Engine 10 | . 14 14 11 10 11 3 Treads 1 | . . . . . . 17 Leg 30 | . 28 28 33 32 33 13 Device 6 | . . . 5 10 7 5 Storage 22 | . 28 28 22 22 22 18 Protection 2 | . . . . . 3 3 Energy Gun 12 | . 22 27 22 13 8 9 Ballistic Gun 1 | . 5 . . 5 . 5 Launcher 7 | . . . . 2 13 3 Naked Turns . | . . . . . . . Heaviest Build 40 | 17 19 19 22 22 40 30 Greatest Support 76 | 20 20 20 30 30 30 76 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 8 | 5 8 8 8 8 8 9 Most Carried 10 | 6 8 8 8 8 8 10 Average Carried 7 | 3 7 7 7 7 7 8 Final Capacity 8 | 8 8 8 8 8 8 4 Final Carried 8 | 6 8 8 8 6 8 3 Class Distribution -------------------- 69% | Mutant 19% | Messiah-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 715 | 274 20 45 25 195 66 90 Remotely . | . . . . . . . Salvage Created 606 | 62 60 89 104 220 . 71 Parts 43 | 3 3 9 6 19 . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 3 2 2 11 . 1 Guns 11 | . 3 2 2 3 . 1 AOE 8 | . . . . 8 . . Classes Destroyed 9 | 1 1 2 2 2 . 1 Worker 3 | . . . . 3 . . Builder 2 | . . 1 . 1 . . Recycler 1 | 1 . . . . . . Watcher 1 | . . . 1 . . . Swarmer 12 | . 3 . 1 8 . . Grunt 4 | . . 2 . 2 . . Sentry 1 | . . . 1 . . . Behemoth 1 | . . . . . . 1 Assembled 3 | . . . . 3 . . Best Kill Streak 5 | 1 2 2 3 5 . 1 Combat Bots Only 3 | . 2 2 1 3 . 1 Max Kills in Single Turn 3 | 1 2 1 1 3 . 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2234 | . 101 99 100 500 . 1434 Core 481 | . 25 39 28 107 . 282 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . 74 . . . . Volleys Fired 64 | 3 6 6 6 33 . 10 Largest 2 | 2 2 2 2 2 . 2 Hottest 90 | 70 90 90 90 90 . 83 Shots Fired 117 | 6 12 12 12 57 . 18 Gun 104 | 6 12 11 12 47 . 16 Cannon . | . . . . . . . Launcher 13 | . . 1 . 10 . 2 Special . | . . . . . . . Kinetic 23 | 3 . . . 14 . 6 Thermal 11 | 3 . . . . . 8 Explosive 13 | . . 1 . 10 . 2 Electromagnetic 70 | . 12 11 12 33 . 2 Robot Hit Streak 7 | 2 4 7 4 4 . 5 Robot Miss Streak 7 | 1 5 2 3 7 . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 52 | 3 6 8 6 17 . 12 Core Hits 39 | 2 3 4 4 22 . 4 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1728 | 55 62 200 96 1034 . 281 Guns 750 | 48 62 82 96 266 . 196 Cannons . | . . . . . . . Explosions 934 | . . 102 . 747 . 85 Melee . | . . . . . . . Ramming 44 | 7 . 16 . 21 . . Kinetic 108 | 24 . . . 31 . 53 Thermal 152 | 24 . . . . . 128 Explosive 934 | . . 102 . 747 . 85 Electromagnetic 490 | . 62 82 96 235 . 15 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 17 | . . . . 17 . . Projectiles . | . . . . . . . Explosions 17 | . . . . 17 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 175 | . . 44 . 131 . . Shots 4 | . . 1 . 3 . . Rammed 3 | . . 1 . 2 . . Targets Rammed 7 | 1 . 3 . 3 . . Kicked 4 | 1 . 2 . 1 . . Crushed . | . . . . . . . Highest Temperature 120 | 27 120 60 90 40 . 53 Average Temperature 26 | 14 51 28 39 12 . 23 Received Heat Transfer 231 | . . 33 36 . . 162 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 333 | 74 . . . . . 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 368 | 5 95 81 199 368 . . Average Influence 130 | . 20 76 98 190 . . Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 82 | 100 100 100 100 68 . . Level 1 17 | . . . . 31 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 3 | . 3 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 6 2 6 20 . 10 Peak Tracking Total 9 | . 5 2 4 3 . 9 Tactical Retreats 2 | . 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . 2 . 2 . . . Successful 2 | . 1 . 1 . . . Failed 2 | . 1 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 2 . 2 . 2 . Terminals 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . 1 . . . Part Schematic 1 | . 1 . . . . . Branch Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 7 | . . 3 . . 4 . Largest Group 4 | . . 3 3 2 4 4 Highest-Rated Group 156 | . . 40 40 32 156 156 Highest-Rated Ally 41 | . . 16 16 16 41 41 Total Orders . | . . . . . . . Ally Attacks 43 | . . . 9 30 . 4 Total Damage 464 | . . . 122 211 . 131 Kills 12 | . . . 4 8 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 3920 | 112 191 279 139 913 1925 361 Spaces Moved 2956 | 72 138 206 92 665 1526 257 Core 80 | 7 . . . . . 73 Treads 81 | . . . . . . 81 Legs 2795 | 65 138 206 92 665 1526 103 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 120 | 113 120 120 120 120 122 115 Slowest Speed 165 | 120 120 120 120 120 150 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 20 44 11 71 89 24 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 5 | . . . . 1 3 1 Spaces Dug 16 | . . . . 16 . . Terrain Destroyed 107 | . . 10 . 88 . 9 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 107 | . . 10 . 88 . 9 Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 3199 | 95 153 226 110 721 1586 308 Wait 55 | . . . 2 6 32 15 Move 2951 | 72 137 205 91 664 1525 257 Hop . | . . . . . . . Pick Up 49 | 12 4 5 5 3 13 7 Fast Attach 2 | 1 1 . . . . . Attach 21 | 6 . 1 2 5 2 5 Detach . | . . . . . . . Swap 19 | 1 1 2 1 7 3 4 Drop 32 | . 4 4 3 . 11 10 Fire 64 | 3 6 6 6 33 . 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . . 3 . 3 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 304 | -10/Materials | Entered Mines 351 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 357 | -10/Mines | Learned Materials non-interactive machine intel 394 | -10/Mines | Learned Materials emergency access door positions 486 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 498 | -10/Mines | Found Prototype Device 573 | -10/Mines | Discovered new exit (range 6) 583 | -10/Mines | Entered Materials 583 | -9/Materials | Accompanied by 3 allies 583 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 584 | -9/Materials | Identified Exp. Sensor Array 585 | -9/Materials | Loaded intel: 34 non-interactive machine locations 674 | -9/Materials | Discovered new exit (range 9) 707 | -9/Materials | Identified exit to Mines 722 | -9/Materials | Entered Mines 722 | -9/Mines | Accompanied by 2 allies 778 | -9/Mines | Discovered new exit (range 3) 1063 | -9/Mines | Assembled infested the area 1068 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1367 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1478 | -9/Mines | Build established: Scavenger-Mutant 1630 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1635 | -9/Mines | Entered Zion 1675 | -7/Zion | Found Prototype Device 1678 | -7/Zion | Identified Phasing AFG 1762 | -7/Zion | Learned location of Recycling (-7) 1852 | -7/Zion | Learned location of Warlord (-4) 1914 | -7/Zion | Build established: Mutant 1951 | -7/Zion | Learned location of Data Miner (-6) 2465 | -7/Zion | Received a hallucinogenic algorithm 2551 | -7/Zion | Given A8's code to call for help 2619 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2801 | -7/Zion | Learned Factory stockpile data 2803 | -7/Zion | Learned 12 Factory zone layouts 3088 | -7/Zion | Imprinted 3090 | -7/Zion | Declared Zion's savior 3386 | -7/Zion | Build established: Messiah-Mutant 3440 | -7/Zion | Discovered new exit (range 12) 3560 | -7/Zion | Entered Proximity Caves 3560 | -6/Proximity Caves | Accompanied by 4 allies 3639 | -6/Proximity Caves | Spotted B-75 Beast 3691 | -6/Proximity Caves | Destroyed B-75 Beast 3883 | -6/Proximity Caves | Core integrity fell below 50% 3919 | -6/Proximity Caves | Core integrity fell below 20% 3921 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03879_ Dropped Sml. Storage Unit. 03879_ Penetrated by Slug. 03879_ Dropped Mak. Thermal Plating. 03880_ Dropped Hvy. Riot Gun. 03880_ Dropped Hvy. Plasma Cannon. 03882_ Slug penetrates Wall. 03882_ Penetrated by Slug. 03887_ Med. Treads destroyed. 03890_ Penetrated by Slug. 03900_ Med. Treads destroyed. 03900_ Slug penetrates Wall. 03903_ Acquired 1 matter. 03903_ Slug penetrates Wall. 03905_ Acquired 8 matter. 03906_ Slug penetrates Wall. 03913_ C-30 ARC bursts open, deploying its payload. 03913_ L-41 Fighter unfolds itself. 03913_ G-50 Soldier unfolds itself. 03915_ Arm. Treads destroyed. 03921_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ????????????????????????????????? | | ???????????? #????#######????????????????????? | | ???????????? ##### ????????????????????? | | ???????????? ?????????????????????? | | ?????????????? % ?????????????????????? | | ????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????#% #?????????????????????? | | ??????????????????#%= @ #?????????????????????? | | ??????????????????#! g #?????????????????????? | | ??????????????????# g ##?????????????????????? | | ??????????????????## g #?######???????????????? | | ???????????????????## ## #### ????????? | | #???????????????????## b ? "%" ????????? | | ##???????????????????# ? " ????????? | | ####????????#####???# #### #???????????? | | ########## ##??# #### ####? #???????????? | | ##### ##???? ## ## ?????????? | | ### ### #????? ? ?????????? | | ??############# ## #?????# ??????????? | | ??????????????## #?????# ???????????? | | ???????????????### h #?????# ???????????? | | ??????????##?????## ##????## ?#????????????? | | ?????????## ??##### "######?## #??###??????????? | | ????????## ### ##!% ### ### #### ##?????????? | | ????????# # # %! ## ]=! #?????????? | | #???????# ![ ![ !!! ##????????? | | ???????# % [== =![ #????????? | | ??????# = ##### #????????? | | ??????# #####???## #????????? | | ?????# #????????# #????????? | | ??????# ###????????## #????????? | | ???????#### ##?????????#### ####?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 100 Resistance: TH 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningHoverProtection Manual? 0 Play Time 00:25:33 Cumulative 23.7 hours Start 2020.06.06 @ 21:23:52 End 2020.06.06 @ 21:49:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 52 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87a7ba98-bc04-4f4e-8d93-f8ce8bbae08b