Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.19 @ 12:53:51 Player: winnking222 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (91) 455 Value Destroyed (2916) 2916 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (413) 413 TOTAL SCORE: 8384 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 1193 Met Imprinter 300 Friendly Fire -1093 Cogmind --------- Core Integrity 141/700 Matter 13/300 Energy 101/290 System Corruption 18% Temperature Cool (0) Movement Walking (540) Ox6 Location -7/Zion Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Hardened Medium Armor Plating Bomb Factory No. 2 > --- WEAPON (3) ------- Shock Rifle Advanced Beam Rifle Improved EM Pulse Cannon > --- INVENTORY (20) --- Huge Storage Unit Superbattery (1500) Large Matter Pod (0) Hardened Light Armor Plating Decoy Drone Bay (8/16) Heavy Battle Rifle Heavy Battle Rifle Heavy Machine Gun Gauss Cannon Bore Cannon Bore Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Heavy Armor Plating Bomb Factory No. 2 > --- WEAPON ----------- Bore Cannon Bore Cannon Phasing Sabre > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads VSS Leg VSS Leg Improved Cooling System Huge Storage Unit Superbattery Large Matter Pod Hardened Medium Armor Plating Decoy Drone Bay Shock Rifle Advanced Beam Rifle Improved EM Pulse Cannon Heavy Battle Rifle Heavy Battle Rifle Heavy Machine Gun Gauss Cannon Bore Cannon Heavy Missile Launcher [Rating: 66] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg VSS Leg Wheel Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Heavy Armor Plating Weapon Bore Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Slots Evolved 6 | . . . . . 4 . 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . Utility 3 | . . . . . 2 . 1 . . . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 110 | 7 . 1 4 . 21 30 9 7 8 1 6 16 Power 11 | 1 . . . . 3 4 1 1 . . . 1 Engine 8 | 1 . . . . 1 4 1 . . . . 1 Core 2 | . . . . . 2 . . . . . . . Reactor 1 | . . . . . . . . 1 . . . . Propulsion 31 | 2 . . . . 6 6 4 . 4 . 4 5 Treads 14 | 2 . . . . . 4 2 . . . 4 2 Leg 15 | . . . . . 6 . 2 . 4 . . 3 Wheel 2 | . . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 32 | 2 . 1 1 . 7 8 2 3 3 . 1 4 Device 12 | 1 . . . . 3 5 . 1 . . . 2 Storage 6 | 1 . 1 1 . 1 1 . . 1 . . . Processor 1 | . . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 13 | . . . . . 3 1 2 2 2 . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 . . 3 . 5 12 2 3 1 1 1 6 Energy Gun 11 | 2 . . . . . 7 . . 1 . . 1 Energy Cannon 2 | . . . . . . 1 . . . . . 1 Ballistic Gun 14 | . . . . . 5 4 2 1 . . . 2 Ballistic Cannon 3 | . . . . . . . . 2 . 1 . . Launcher 1 | . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . 2 . . . . . . . . 1 Slashing Weapon 2 | . . . 1 . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 8 . . 1 . . 1 Parts Lost 44 | . . 1 . . 7 12 10 . . . 3 11 Power 4 | . . . . . 1 1 1 . . . . 1 Propulsion 20 | . . . . . 2 6 4 . . . 1 7 Utility 12 | . . . . . 2 3 4 . . . 2 1 Weapon 8 | . . 1 . . 2 2 1 . . . . 2 Highest Loss Streak 9 | . . 1 . . 6 8 9 . . . 2 8 To Critical Strikes 3 | . . . . . . . . . . . . 3 Average Backups 16 | 3 7 8 10 15 17 18 20 13 18 19 17 17 Power 1 | . 1 1 1 1 1 1 . . 1 1 1 . Propulsion 3 | 1 3 3 3 3 3 4 2 . . 5 4 2 Utility 5 | . 2 3 4 6 6 5 5 5 5 5 5 5 Weapon 6 | . 1 1 2 4 4 7 11 7 11 7 7 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | . . . . . 2 5 . 3 4 3 . 6 Power 5 | . . . . . . 2 . . 1 . . 2 Propulsion 2 | . . . . . 1 . . . . 1 . . Utility 5 | . . . . . . 1 . . 2 . . 2 Weapon 11 | . . . . . 1 2 . 3 1 2 . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 97 79 100 94 95 89 78 99 92 85 84 Engine 4 | . 13 14 14 14 5 8 6 3 . . . 1 Reactor 3 | . . . . . . . . 2 7 7 7 5 Treads 18 | . 27 28 28 28 3 16 14 10 . . 19 26 Leg 8 | . . . . . 23 3 10 2 28 30 10 2 Device 8 | . 14 14 14 14 17 11 7 2 7 14 4 4 Storage 8 | . 14 14 14 14 9 9 7 5 7 7 7 7 Processor 1 | . . . . . . 8 7 . . . . . Protection 9 | . . . . . 8 3 6 16 23 7 12 11 Energy Gun 3 | . 27 25 . . . 17 9 7 . . . 2 Ballistic Gun 2 | . . . . . 19 4 8 6 7 . . . Ballistic Cannon 9 | . . . . . . . . 4 15 22 19 11 Launcher 1 | . . . . . . . . . . . 2 4 Impact Weapon 1 | . . . . 28 4 . . . . . . . Slashing Weapon 1 | . . . 8 . . . . . . . . 1 Peak Build Rating 66 | 7 7 7 15 17 35 32 36 51 56 64 64 66 Average Rating 43 | 5 6 6 8 15 25 28 31 35 53 62 56 56 On Entrance 28 | . 7 7 6 15 17 31 32 29 51 54 64 54 Naked Turns 46 | . . . . . . . . 46 . . . . Heaviest Build 126 | 15 15 20 52 52 60 103 106 105 98 105 106 126 Greatest Support 88 | 40 40 40 40 40 43 60 40 40 48 48 88 88 Greatest Overweight (x) 10 | . 3 . 1 1 1 10 10 3 2 2 2 6 Average Overweight (x) 1 | . . . . 1 1 3 6 . 1 1 1 1 Largest Inventory Capacity 25 | 8 8 10 20 20 20 25 25 25 20 20 20 20 Average Capacity 19 | 6 8 9 15 20 20 20 25 17 20 20 20 20 Most Carried 25 | 6 8 9 13 19 20 23 25 20 20 20 20 20 Average Carried 17 | 4 7 8 10 15 18 19 21 14 19 19 18 18 Final Capacity 25 | 8 8 10 20 20 20 25 25 20 20 20 20 20 Final Carried 23 | 6 8 9 12 19 20 23 19 20 20 20 18 13 Class Distribution -------------------- 51% | Tank 22% | Mutant 11% | Scavenger-Gunner 6% | Scavenger-Tank 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Matter Collected 4334 | 270 202 38 20 20 571 593 110 150 123 435 1043 759 Remotely . | . . . . . . . . . . . . . Salvage Created 3381 | 115 92 55 152 32 508 1020 199 . 126 406 232 444 Parts 151 | 5 5 1 7 . 26 40 5 . 7 13 7 35 Haulers Intercepted 1 | . . . . . . 1 . . . . . . Recyclers Shooed 3 | . . . . . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 17 11 1 Prevented 2 | . . . . . . . . . . . 1 1 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Combat Hostiles Destroyed 61 | . 2 1 . 2 12 19 5 . 1 7 8 4 Melee 3 | . . . . 2 1 . . . . . . . Guns 29 | . 1 . . . 9 15 4 . . . . . Cannons 17 | . . . . . . 3 . . 1 7 5 1 AOE 7 | . 1 . . . . . . . . . 3 3 Classes Destroyed 14 | 2 1 . . 2 3 2 . . . 1 1 2 Worker 4 | . . . . 1 2 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . Recycler 3 | 1 . . . . . 2 . . . . . . Watcher 1 | . . . . . . 1 . . . . . . Swarmer 12 | . . . . 2 1 2 3 . . . 4 . Grunt 26 | . 2 1 . . 8 10 . . . 2 3 . Brawler 1 | . . . . . . . . . . 1 . . Duelist 2 | . . . . . 1 . . . . 1 . . Sentry 12 | . . . . . 1 6 2 . 1 1 1 . Hunter 2 | . . . . . 1 1 . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . Zionite 14 | . . . . . . . . . . . . 14 Wasp 1 | . . . . . . . . . 1 . . . Thug 2 | . . . . . . . . . 1 . . 1 Savage 3 | . . . . . . . . . . 2 . 1 Mutant 3 | . . . . . . . . . . . . 3 Best Kill Streak 5 | 1 2 1 . 1 5 3 2 . 1 4 3 5 Combat Bots Only 4 | . 2 1 . 1 4 3 2 . 1 4 3 3 Max Kills in Single Turn 4 | 1 1 1 . 1 2 3 1 . 1 2 3 4 Gunslinging 1 | . . . . . 1 1 . . . . . . Exploded 3 | . 1 . . . . . . . . . 3 2 Melee 1 | . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Hostile Shots Fired 714 | . 15 5 . 4 80 172 189 1 36 17 89 106 Missed 209 | . 4 2 . 1 17 50 61 . 17 2 19 36 Hits 505 | . 11 3 . 3 63 122 128 1 19 15 70 70 Melee 20 | . . . . . 7 . . 1 . . . 12 Projectile 485 | . 11 3 . 3 56 122 128 . 19 15 70 58 Critical Strikes 25 | . . . . . 7 5 . 1 . 1 1 10 Damage Taken 8804 | . 173 102 . 27 1018 1664 1210 34 193 354 1424 2605 Core 981 | . 31 28 . . 153 210 92 34 11 40 62 320 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 532 | . . . . . . . . 126 . 8 380 18 Core Remaining (%) 70 | 100 . . . 76 . 34 . . . . . . Volleys Fired 360 | 7 9 9 . . 34 72 33 . 10 12 45 129 Largest 3 | 2 2 2 . . 3 3 3 . 3 3 3 3 Hottest 198 | 80 80 80 . . 78 198 185 . 119 144 144 127 Shots Fired 803 | 14 18 15 . . 96 194 62 . 30 37 121 216 Gun 474 | 14 18 15 . . 96 172 43 . 10 7 . 99 Cannon 317 | . . . . . . 22 19 . 20 30 115 111 Launcher 12 | . . . . . . . . . . . 6 6 Special . | . . . . . . . . . . . . . Kinetic 428 | . . . . . 96 80 . . 30 37 115 70 Thermal 191 | . . . . . . 114 62 . . . . 15 Explosive 12 | . . . . . . . . . . . 6 6 Electromagnetic 172 | 14 18 15 . . . . . . . . . 125 Robot Hit Streak 15 | 3 4 3 . . 10 15 10 . 5 4 5 8 Robot Miss Streak 11 | 2 6 4 . . 7 5 3 . 10 6 11 5 Penetration Max 1 | . . . . . 1 1 . . 1 . 1 . Secondary Targets 6 | . . . . . 3 3 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . Shots Hit Robots 363 | 6 6 8 7 4 58 120 39 . 12 18 41 44 Core Hits 152 | 3 5 3 3 . 25 42 9 . 4 10 18 30 Critical Kills 13 | . . . . . . . . . 3 5 2 3 Critical Parts Destroyed 23 | . . . . 2 1 . . . 4 1 10 5 Critical Strikes 55 | . . . . 2 1 3 . . 7 8 23 11 Burn 5 | . . . . . . 3 . . . . . 2 Destroy 46 | . . . . . . . . . 7 8 23 8 Smash 3 | . . . . 2 1 . . . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 117 | . . . 8 7 6 1 . . . . . 95 Impact 65 | . . . . 7 6 1 . . . . . 51 Slashing 52 | . . . 8 . . . . . . . . 44 Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 2 . . . . . . . 3 Combat Hostiles 1 | . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9429 | 81 215 159 514 236 1225 2268 739 . 313 353 1472 1854 Guns 4159 | 81 93 104 . . 1064 1961 491 . 40 53 . 272 Cannons 2911 | . . . . . . 307 248 . 273 300 1236 547 Explosions 1217 | . 122 55 . . . . . . . . 214 826 Melee 1117 | . . . 514 236 161 . . . . . . 206 Ramming 25 | . . . . . . . . . . . 22 3 Kinetic 4570 | . . . . . 1064 985 . . 313 353 1236 619 Thermal 2399 | . 122 55 . . . 1283 739 . . . . 200 Explosive 1040 | . . . . . . . . . . . 214 826 Electromagnetic 278 | 81 93 104 . . . . . . . . . . Impact 397 | . . . . 236 161 . . . . . . . Slashing 720 | . . . 514 . . . . . . . . 206 Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 3 . . 1 2 2 18 Average Corruption 3 | . . . . . . 2 . . 1 1 2 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 89 | . . . . . . 3 . . 2 16 31 37 Message Errors 16 | . . . . . . 1 . . . 2 6 7 Matter Fused 24 | . . . . . . . . . 1 6 8 9 Heat Flow Errors 13 | . . . . . . 1 . . 1 2 5 4 Energy Discharges 9 | . . . . . . . . . . 1 6 2 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 16 | . . . . . . 1 . . . 4 4 7 Data Loss (major) 3 | . . . . . . . . . . . 1 2 Misfires 4 | . . . . . . . . . . 1 . 3 Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 399 | . . 55 35 176 71 . 8 . . . 45 9 Projectiles 62 | . . . . . . . 8 . . . 45 9 Explosions 55 | . . 55 . . . . . . . . . . Melee 282 | . . . 35 176 71 . . . . . . . Knockbacks 22 | . . . . 1 2 . . . 1 1 7 10 Impact 3 | . . . . 1 2 . . . . . . . Kinetic 17 | . . . . . . . . . 1 1 6 9 Secondary 2 | . . . . . . . . . . . 1 1 Self-Inflicted Damage 161 | . 38 56 . . . . . . . . 67 . Shots 4 | . 1 1 . . . . . . . . 2 . Rammed 5 | . . . . . . . . . . . 4 1 Targets Rammed 5 | . . . . . . . . . . . 4 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 440 | 72 171 102 . . 411 440 416 . 264 325 400 243 Average Temperature 102 | 29 75 41 . . 63 99 168 . 71 87 129 93 Received Heat Transfer 2013 | . 75 27 . . 450 783 228 . 54 81 198 117 Effects 10 | . . . . . 1 1 4 . . . 3 1 Shutdowns 2 | . . . . . . 1 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 3 | . . . . . . . 2 . . . . 1 Short Circuit 2 | . . . . . . . 1 . . . 1 . Damage (minor) 2 | . . . . . 1 . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 4 | . . 1 . 1 2 . . . . . . . Combat Hostiles 3 | . . 1 . . 2 . . . . . . . Parts Fried 4 | . . . . 2 2 . . . . . . . Impact Corruptions 11 | . . . . 8 3 . . . . . . . Robots Melted 2 | . . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . Parts Melted 20 | . . . . . . 12 5 . . 1 1 1 Heat Transferred 5232 | . 150 50 . . . 2997 1517 . . . . 518 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Maximum Alert Level 2 | . . . . . . . . . 2 . . . Low Security (%) 94 | 100 100 100 . 100 100 100 100 100 57 . . . Level 1 . | . . . . . . . . . 1 . . . Level 2 5 | . . . . . . . . . 40 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 690 | 5 53 23 . 98 121 127 50 23 690 . . . Initial 31 | . . 14 . . . 22 31 . . . . . Average 56 | . 8 3 . 29 58 52 8 . 237 . . . Influence Increases 2974 | 15 61 62 6 183 503 575 152 23 893 254 247 . Destroy 0b10 Robot/C 1700 | . 40 40 . 120 340 380 100 . 280 200 200 . Destroy 0b10 Robot/NC 90 | 15 . . 5 5 15 25 . . 20 5 . . Destroy Leader 356 | . 10 10 . 20 70 94 20 . 102 10 20 . Allied During Kill 446 | . . 4 1 23 24 . . . 343 39 12 . Successful Hack 32 | . 4 . . . 6 . . . 22 . . . Disable Machine 180 | . . . . 15 45 45 . . 75 . . . Destroy Structure 95 | . 7 8 . . 3 1 2 23 51 . . . Lose Combat Pursuer 75 | . . . . . . 30 30 . . . 15 . Influence Decreases 2974 | 15 24 99 6 183 448 560 222 23 225 813 356 . Entered New Map 364 | . . 23 . . . 33 39 . . 248 21 . Time Decay 2021 | 15 24 47 6 143 338 397 113 23 185 425 305 . Lost Part 269 | . . 9 . . 70 110 70 . . . 10 . Lost Ally 320 | . . 20 . 40 40 20 . . 40 140 20 . Squads Dispatched 15 | . 1 . . . 3 2 1 . 8 . . . Investigation 3 | . . . . . 2 . 1 . . . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 7 | . 1 . . . 1 2 . . 3 . . . Assault 2 | . . . . . . . . . 2 . . . Garrison 2 | . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Distress Signals 6 | . . . . . . 5 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 155 | . 3 2 . 5 27 26 12 6 13 13 11 37 Peak Tracking Total 7 | . 2 2 . 3 4 6 5 6 3 7 4 7 Tactical Retreats 7 | . . . . . . 1 2 1 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Traps Triggered 12 | . 4 . . . . 2 2 . 2 . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . 2 Triggered . | . . . . . . . . . . . . . Fabricated Traps 3 | . . . . . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Machines Disabled 14 | . . . . 1 3 3 . . 5 1 . 1 Max in Single Turn 1 | . . . . . 1 1 . . . 1 . 1 Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Machines Accessed 18 | . 2 . 2 1 6 2 . . 4 1 . . Terminals 11 | . 2 . . . 5 2 . . 2 . . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 48 | . 6 . 19 1 12 2 . . 7 1 . . Successful 39 | . 5 . 19 1 6 2 . . 5 1 . . Failed 9 | . 1 . . . 6 . . . 2 . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 5 . 1 . 4 . . . 1 . . 1 Terminals 24 | . 6 . . . 11 2 . . 5 . . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Terminal Hacks 30 | . 1 . 19 1 3 2 . . 3 1 . . Record 18 | . . . 18 . . . . . . . . . Open Door 4 | . . . . 1 . 2 . . . 1 . . Branch Access Points 2 | . . . . . 1 . . . 1 . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . Zone Layout 3 | . . . . . 2 . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 6 | . 4 . . . 2 . . . . . . . Terminals 6 | . 4 . . . 2 . . . . . . . Botnet 4 | . 2 . . . 2 . . . . . . . Skim 2 | . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 3 . . . 1 . . . Full Trace Events 2 | . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . 4 . . . . . . 2 . . Allies Hacked 2 | . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Total Allies 32 | . . 3 4 . . . . 18 . 2 . 5 Largest Group 18 | . . 3 4 4 2 . . 18 16 9 5 4 Highest-Rated Group 444 | . . 40 58 58 29 . . 444 414 261 119 254 Highest-Rated Ally 96 | . . 16 21 21 21 . . 35 35 35 31 96 Total Orders 27 | . . . 8 . . 11 . . . 5 3 . STAY 4 | . . . 4 . . . . . . . . . FOLLOW 4 | . . . 4 . . . . . . . . . EXPLORE 18 | . . . . . . 10 . . . 5 3 . RETURN 1 | . . . . . . 1 . . . . . . Ally Attacks 355 | . . 7 . 15 32 . . 97 77 35 17 75 Total Damage 9104 | . . 57 . 224 344 . . 3111 2080 764 225 2299 Kills 69 | . . 1 . 4 6 . . 8 18 7 2 23 Allies Corrupted 3 | . . . . . . . . . . 3 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Active Infowar (turns) 4111 | 81 275 351 1414 539 959 162 330 . . . . . Structural 1101 | . . . . . 939 162 . . . . . . Seismic 3973 | 81 275 351 1414 539 959 24 330 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 1 3 1 Drone Launches 18 | . . . . . . 10 . . . 5 3 . Drone Recoveries 2 | . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Turns Passed 16598 | 130 275 351 1414 539 959 1300 606 1071 819 1500 2483 5151 Spaces Moved 6552 | 67 147 197 664 216 397 477 174 565 371 503 934 1840 Core 76 | 15 1 . . . . . . 60 . . . . Treads 4095 | 52 146 197 664 216 47 101 68 248 11 . 615 1730 Legs 1678 | . . . . . 350 36 . . 360 503 319 110 Wheels 446 | . . . . . . 340 106 . . . . . Hover 257 | . . . . . . . . 257 . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 190 120 215 50 180 180 225 145 Average Speed 212 | 135 160 160 200 240 195 160 263 172 191 265 240 227 Slowest Speed 540 | 160 200 160 240 240 240 240 320 320 320 270 270 540 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . . . . . . 7 8 Cave-ins Triggered 4 | . . . . . . . . . . . . 4 Exploration Rate (%) 57 | 5 32 56 93 50 33 89 6 97 19 84 97 88 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . . . . 1 Known Exits Taken 2 | . . . . . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . . . 1 1 . Scrap Searched 12 | . . 1 . 2 . . . . . 4 3 2 Spaces Dug 72 | . . . . . . . . . . . 59 13 Terrain Destroyed 177 | . 5 8 . . . . . . 3 8 135 18 Melee 11 | . . . . . . . . . . . . 11 Projectile 56 | . . . . . . . . . 3 8 42 3 AOE 109 | . 5 8 . . . . . . . . 93 3 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Total 8425 | 92 165 218 743 233 502 870 271 665 464 647 1073 2482 Wait 906 | . . 10 6 7 8 232 38 60 45 64 79 357 Move 6541 | 66 146 196 663 215 396 476 174 564 370 502 933 1840 Hop . | . . . . . . . . . . . . . Pick Up 138 | 12 2 1 4 6 20 27 10 23 8 6 2 17 Fast Attach 33 | 1 8 . 1 . 1 9 . 4 7 . 1 1 Attach 75 | 6 . . 1 . 18 12 11 5 . 2 3 17 Detach 4 | . . . . . 2 . . . . . . 2 Swap 41 | . . 1 2 . 7 15 1 1 2 . 4 8 Drop 88 | . . 1 2 . 11 23 4 8 17 7 2 13 Fire 360 | 7 9 9 . . 34 72 33 . 10 12 45 129 Melee 114 | . . . 8 5 5 1 . . . . . 95 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . 4 1 Escape Stasis 5 | . . . . . . . . . 5 . . . Rewire 110 | . . . 56 . . . . . . 54 . . Trap 2 | . . . . . . . . . . . . 2 Miscellaneous 3 | . . . . . . 3 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 14) 406 | -10/Materials | Entered Mines 617 | -10/Mines | Discovered new exit (range 6) 631 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 743 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 744 | -10/Mines | Discovered new exit (range 5) 757 | -10/Mines | Entered Exiles 757 | -10/Exiles | Found Exiles lab destroyed 990 | -10/Exiles | Opened EX-Vault 1001 | -10/Exiles | Found Superbattery 1515 | -10/Exiles | Build established: Commander-Mutant 1826 | -10/Exiles | Learned location of Zion (-7) 1912 | -10/Exiles | Discovered new exit (range 10) 2171 | -10/Exiles | Entered Mines 2171 | -9/Mines | Accompanied by 4 allies 2537 | -9/Mines | Discovered new exit (range 8) 2544 | -9/Mines | Build established: Mutant 2622 | -9/Mines | Found the Drone Emporium 2638 | -9/Mines | Found Prototype Device 2710 | -9/Mines | Entered Materials 2710 | -8/Materials | Accompanied by 2 allies 2710 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2792 | -8/Materials | Identified Decoy Drone Bay 2831 | -8/Materials | Discovered new exit (range 11) 3110 | -8/Materials | Discovered new exit (range 3) 3263 | -8/Materials | Build established: Scavenger-Tank 3338 | -8/Materials | Lost 6 parts (1p2n1u2w) 3459 | -8/Materials | Identified exit to Storage 3669 | -8/Materials | Entered Storage 3836 | -8/Storage | Core integrity fell below 50% 3873 | -8/Storage | Lost 8 parts (1p3n2u2w) 4156 | -8/Storage | Build established: Scavenger-Gunner 4608 | -8/Storage | Discovered new exit (range 7) 4969 | -8/Storage | Entered Factory 4969 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5336 | -7/Factory | Lost 9 parts (1p4n3u1w) 5575 | -7/Factory | Sucked down chute 5575 | -7/Factory | Entered Waste 5703 | -7/Waste | Spotted C-40 Crusher 5707 | -7/Waste | Spotted C-40 Crusher 5713 | -7/Waste | Released all parts (11) 5717 | -7/Waste | Spotted C-40 Crusher 5718 | -7/Waste | Spotted C-40 Crusher 5718 | -7/Waste | Spotted C-40 Crusher 5718 | -7/Waste | Spotted C-40 Crusher 5742 | -7/Waste | Warlord forces began an assault 5761 | -7/Waste | Allies destroyed C-40 Crusher 5765 | -7/Waste | Allies destroyed C-40 Crusher 5768 | -7/Waste | Allies destroyed C-40 Crusher 5771 | -7/Waste | Allies destroyed C-40 Crusher 5774 | -7/Waste | Allies destroyed C-40 Crusher 5896 | -7/Waste | Discovered new exit (range 11) 6034 | -7/Waste | Build established: Mutant 6433 | -7/Waste | Build established: Tank 6646 | -7/Waste | Entered Factory 6646 | -7/Factory | Accompanied by 16 allies 6905 | -7/Factory | Identified exit to Lower Caves 7152 | -7/Factory | Lost 4 allies 7446 | -7/Factory | First assault squad dispatched 7465 | -7/Factory | Entered Lower Caves 7465 | -7/Lower Caves | Accompanied by 9 allies 7595 | -7/Lower Caves | Lost 6 allies 7769 | -7/Lower Caves | Entered a destroyed Warlord outpost 8195 | -7/Lower Caves | Learned Factory garrison access intel 8713 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8821 | -7/Lower Caves | Discovered new exit (range 19) 8965 | -7/Lower Caves | Entered another Lower Caves area 8965 | -7/Lower Caves | Accompanied by 5 allies 8966 | -7/Lower Caves | Encountered a Warlord checkpoint 8976 | -7/Lower Caves | Learned 4 Factory zone layouts 9225 | -7/Lower Caves | Lost 3 allies 9326 | -7/Lower Caves | Discovered new exit (range 25) 9641 | -7/Lower Caves | Learned location of 1 exit from Factory 9930 | -7/Lower Caves | Spotted B-75 Beast 10252 | -7/Lower Caves | Destroyed B-75 Beast 10625 | -7/Lower Caves | Learned 8 Factory zone layouts 11379 | -7/Lower Caves | Discovered new exit (range 11) 11448 | -7/Lower Caves | Entered Zion 11448 | -7/Zion | Accompanied by 1 ally 11552 | -7/Zion | System corruption cleaned by Quarantine Array 11676 | -7/Zion | Discovered new exit (range 8) 11784 | -7/Zion | Gained Derelict followers 12674 | -7/Zion | Given A8's code to call for help 12685 | -7/Zion | Learned Factory emergency access door positions 13255 | -7/Zion | Found Prototype Device 13255 | -7/Zion | Identified Bomb Factory No. 2 13655 | -7/Zion | Met Imprinter 14263 | -7/Zion | Build established: Mutant 14812 | -7/Zion | Warned about damaging Zion machinery 15135 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15138 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15320 | -7/Zion | Attacked by Zionites 15323 | -7/Zion | Destroyed Imprinter 15580 | -7/Zion | Build established: Tank 15677 | -7/Zion | Lost 8 parts (1p4n1u2w) 15927 | -7/Zion | Crushed by falling debris 15927 | -7/Zion | Core integrity fell below 50% 15927 | -7/Zion | System corruption reached 10% 16209 | -7/Zion | Build established: Scavenger-Tank 16438 | -7/Zion | Crushed by falling debris 16441 | -7/Zion | Crushed by falling debris 16477 | -7/Zion | Crushed by falling debris 16599 | -7/Zion | Self-destructed Last Messages --------------- 16428_ System corrupted: FCS attempts to trigger Shock Rifle. 16428_ System corrupted: Shock Rifle misfires. 16438_ The unstable cave ceiling collapses. 16438_ Crushed by falling debris. 16441_ The unstable cave ceiling collapses. 16441_ Crushed by falling debris. 16441_ Carbon-fiber Leg destroyed. 16441_ System corrupted by crushing effect (+3). 16462_ System corrupted: Component data lost. 16472_ The unstable cave ceiling collapses. 16477_ Crushed by falling debris. 16477_ Adv. Treads destroyed. 16477_ System corrupted by crushing effect (+2). 16497_ System corrupted: Component data lost. 16522_ System corrupted: Energy discharge (-58). 16543_ System corrupted: Component data lost. 16560_ RYW0G >WUBO7KFK>HTH:VI&8TUMXQNW5O>3WMC 16575_ System corrupted: Matter fused (-9). 16585_ The unstable cave ceiling collapses. 16594_ System corrupted: Matter fused (-9). 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"####" * | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactHardenedDeflector Manual? 0 Play Time 01:20:30 Cumulative 186.4 hours Start 2025.09.18 @ 15:40:39 End 2025.09.19 @ 12:53:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc9a03ca-f4a0-4fff-a66e-d6a89d0d5c8e