Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 18:39:41 Player: Valnak Result: Destroyed by Z-Imprinter via exploding Z-Power Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (73) 365 Value Destroyed (2319) 2319 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (175) 175 TOTAL SCORE: 6219 Bonus ------- High Alert Combat Kills 175 Cogmind --------- Core Integrity 0/700 Matter 233/300 Energy 18/100 System Corruption 5% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Melee Analysis Suite Actuator Array > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (10) --- Medium Storage Unit Mobile Refinery Mk. CCLXVII Field Recycling Unit (100) Power Maul Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Transmission Jammer ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Molecular Deconstructor Katana > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Medium Storage Unit Field Recycling Unit Advanced Assault Cannon Power Maul Spear [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 3 | . . . 1 1 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 97 | 5 10 4 20 18 15 17 1 3 4 Power 14 | 1 1 1 2 4 . 4 1 . . Engine 12 | 1 . 1 2 3 . 4 1 . . Core 2 | . 1 . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 . 2 5 4 6 5 . . 3 Treads 13 | 2 . . 4 4 . 3 . . . Leg 14 | . . 2 1 . 6 2 . . 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | . 7 . 5 5 3 2 . 2 1 Device 10 | . . . 2 2 2 1 . 2 1 Storage 9 | . 7 . 1 1 . . . . . Processor 2 | . . . . 1 1 . . . . Hackware . | . . . . . . . . . . Protection 4 | . . . 2 1 . 1 . . . Artifact . | . . . . . . . . . . Weapon 31 | 2 2 1 8 5 6 6 . 1 . Energy Gun 2 | 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | . 1 . 3 1 2 2 . . . Ballistic Cannon 4 | . . . . . 2 2 . . . Launcher 5 | . 1 1 2 1 . . . . . Special Weapon 2 | . . . 1 . . 1 . . . Impact Weapon 4 | . . . 2 1 1 . . . . Slashing Weapon 2 | . . . . 2 . . . . . Piercing Weapon 3 | . . . . . 1 1 . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 1 . 1 . Parts Lost 43 | . 1 2 4 13 . 12 . . 11 Power 10 | . . 1 . 3 . 4 . . 2 Propulsion 14 | . 1 . 1 5 . 3 . . 4 Utility 9 | . . . 2 3 . 1 . . 3 Weapon 10 | . . 1 1 2 . 4 . . 2 Highest Loss Streak 10 | . 1 1 4 7 . 6 . . 10 To Critical Strikes 3 | . . . . 2 . 1 . . . Average Slot Usage (%) 91 | . 95 83 98 84 98 92 87 92 88 Engine 11 | . 5 . 11 15 15 12 10 15 13 Core 1 | . 8 12 . . . . . . . Treads 16 | . 27 12 26 17 . 18 15 15 13 Leg 3 | . . 2 6 . 21 4 . . 2 Device 11 | . . . 6 9 15 15 15 15 14 Storage 11 | . 24 28 22 11 7 7 7 7 7 Processor 5 | . . . . 8 5 7 7 7 7 Protection 5 | . . . 3 3 7 5 7 7 6 Ballistic Gun 6 | . 8 12 4 3 9 5 7 7 6 Ballistic Cannon 4 | . . . . . 4 5 7 7 6 Launcher 2 | . 9 14 9 5 . . . . . Impact Weapon 1 | . . . 6 5 . . . . . Slashing Weapon 2 | . . . . 3 7 6 . . . Piercing Weapon 2 | . . . . . . . 7 7 7 Naked Turns . | . . . . . . . . . . Heaviest Build 57 | 8 19 20 36 43 50 44 52 56 57 Greatest Support 63 | 40 40 20 60 60 62 63 43 43 60 Greatest Overweight (x) 12 | . . . 1 12 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 20 | 5 20 8 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 8 9 10 10 10 10 10 10 Most Carried 10 | 5 5 6 10 9 10 10 8 10 9 Average Carried 7 | 2 3 4 7 5 9 7 6 7 7 Final Capacity 10 | 5 8 8 10 10 10 10 10 10 10 Final Carried 10 | 3 4 5 10 5 10 6 7 9 5 Class Distribution -------------------- 43% | Infiltrator-Mutant 40% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Matter Collected 1808 | 197 171 154 481 253 118 246 98 43 47 Remotely . | . . . . . . . . . . Salvage Created 2283 | . 185 139 227 1059 115 441 70 . 47 Parts 138 | . 14 9 19 68 5 21 2 . . Haulers Intercepted 3 | . . . . 3 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled 28 | . . . . . 28 . . . . Retrieved Matter 295 | . . . . . 295 . . . . Parts Self-Destructed 22 | . . . . . . 20 1 1 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 49 | . 4 4 4 23 2 9 . . 3 Melee 16 | . . . 1 3 2 8 . . 2 Guns 8 | . 2 2 2 1 . . . . 1 Cannons 1 | . . . . . . 1 . . . AOE 24 | . 2 2 1 19 . . . . . Classes Destroyed 15 | . 4 . 2 4 1 3 . . 1 Worker 5 | . 1 . . 4 . . . . . Builder 10 | . 2 . 2 6 . . . . . Tunneler 1 | . . . 1 . . . . . . Hauler 3 | . . . . 3 . . . . . Recycler 4 | . . . . 4 . . . . . Watcher 4 | . 1 . 1 2 . . . . . Swarmer 2 | . . . . . . 2 . . . Grunt 28 | . 4 4 1 15 . 4 . . . Brawler 2 | . . . . 2 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 10 | . . . 3 5 1 1 . . . Specialist 1 | . . . . . . 1 . . . Hunter 1 | . . . . . . 1 . . . Programmer 1 | . . . . . 1 . . . . Assembled 3 | . . . . . . . . . 3 Best Kill Streak 32 | . 5 1 3 32 1 4 . . 1 Combat Bots Only 13 | . 4 1 2 13 1 4 . . 1 Max Kills in Single Turn 3 | . 3 1 1 3 1 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 1 1 3 . . . . . Melee 1 | . . . 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 638 | . 58 18 101 116 74 174 . . 97 Missed 198 | . 15 4 34 35 33 42 . . 35 Damage Taken 7789 | . 546 230 967 1458 337 2076 . . 2175 Core 1163 | . 107 28 90 226 39 297 . . 376 Absorbed by Shields 68 | . . . 12 56 . . . . . Regen/Repaired (Parts) 994 | . . . . . . . . 994 . Core Remaining (%) 70 | 100 . 46 77 58 . . . . . Volleys Fired 126 | . 21 15 21 43 1 12 . . 13 Largest 2 | . 2 1 2 1 2 2 . . 2 Hottest 90 | . 90 33 56 36 71 71 . . 71 Shots Fired 167 | . 32 15 32 43 2 19 1 . 23 Gun 92 | . 30 11 28 5 1 7 . . 10 Cannon 22 | . . . . . 1 7 1 . 13 Launcher 48 | . 2 4 4 38 . . . . . Special 5 | . . . . . . 5 . . . Kinetic 92 | . 8 11 28 5 2 14 1 . 23 Thermal 22 | . 22 . . . . . . . . Explosive 48 | . 2 4 4 38 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 5 9 12 16 1 4 . . 3 Robot Miss Streak 10 | . 3 1 3 3 1 5 . . 10 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 164 | . 19 11 38 34 9 41 1 . 11 Core Hits 134 | . 12 9 14 77 3 13 1 . 5 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . . 1 Critical Strikes 11 | . 1 . 3 2 1 3 . . 1 Burn 1 | . 1 . . . . . . . . Destroy 1 | . . . . . . . . . 1 Blast 1 | . . . . . 1 . . . . Smash 3 | . . . 3 . . . . . . Sever 5 | . . . . 2 . 3 . . . Melee Attacks 89 | . . . 20 15 10 36 1 . 7 Impact 25 | . . . 20 5 . . . . . Slashing 44 | . . . . 10 8 26 . . . Piercing 20 | . . . . . 2 10 1 . 7 Sneak Attacks 2 | . . . . 2 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . Damage Inflicted 7175 | . 416 229 809 3928 272 1142 48 . 331 Guns 836 | . 228 104 310 66 . 66 . . 62 Cannons 236 | . . . . . 26 106 . . 104 Explosions 3966 | . 177 125 223 3441 . . . . . Melee 2126 | . . . 276 421 246 970 48 . 165 Ramming 11 | . 11 . . . . . . . . Kinetic 905 | . 61 104 310 66 26 172 . . 166 Thermal 231 | . 167 . . 64 . . . . . Explosive 3902 | . 177 125 223 3377 . . . . . Electromagnetic . | . . . . . . . . . . Impact 483 | . . . 276 207 . . . . . Slashing 1128 | . . . . 214 192 722 . . . Piercing 515 | . . . . . 54 248 48 . 165 Highest Corruption 6 | . . . . 5 . 6 6 6 5 Average Corruption 5 | . . . . 4 . 4 6 6 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 46 | . . . . 3 . 6 28 3 6 Message Errors 8 | . . . . . . 1 5 1 1 Matter Fused 15 | . . . . 2 . 3 7 1 2 Heat Flow Errors 4 | . . . . . . . 3 . 1 Energy Discharges 5 | . . . . . . . 4 1 . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . 2 3 . 2 Data Loss (major) 3 | . . . . 1 . . 2 . . Misfires 1 | . . . . . . . 1 . . Alerts 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 256 | . . 10 43 180 . 19 . . 4 Projectiles 1 | . . . . . . . . . 1 Explosions 159 | . . 10 6 143 . . . . . Melee 96 | . . . 37 37 . 19 . . 3 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 63 | . . 29 . 34 . . . . . Shots 4 | . . 1 . 3 . . . . . Rammed 1 | . 1 . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 470 | . 470 18 19 40 21 114 232 . 319 Average Temperature 101 | . 255 4 8 11 10 33 98 . 105 Received Heat Transfer 2328 | . 342 132 363 417 102 495 . . 477 Effects 6 | . 5 . . . . . . . 1 Shutdowns 1 | . 1 . . . . . . . . Energy Bleed 2 | . 1 . . . . . . . 1 Short Circuit 1 | . 1 . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . Damage (major) 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 5 | . . . 2 3 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . Heat Transferred 620 | . 520 . . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Peak Influence 785 | . 182 128 164 785 323 . . . . Initial 263 | . . . 49 11 263 . . . . Average 157 | . 74 22 76 459 206 . . . . Maximum Alert Level 3 | . . . . 3 1 . . . . Low Security (%) 76 | 100 100 100 100 21 51 . . . . Level 1 12 | . . . . 7 48 . . . . Level 2 8 | . . . . 55 . . . . . Level 3 2 | . . . . 15 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 . . 5 . . . . . Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . 2 . . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Distress Signals 3 | . 1 . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 77 | . 14 5 8 29 3 12 . . 6 Peak Tracking Total 6 | . 4 2 3 6 1 3 . . 3 Tactical Retreats 4 | . . 1 . 1 1 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Machines Disabled 9 | . . 3 . 3 . 2 . . 1 Max in Single Turn 1 | . . 1 . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Machines Accessed 5 | . 1 1 1 . 1 1 . . . Terminals 3 | . 1 1 . . . 1 . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 15 | . 1 3 1 . 2 8 . . . Successful 11 | . 1 1 . . 1 8 . . . Failed 4 | . . 2 1 . 1 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . . . . . . 1 . 16 . Terminals 12 | . 1 3 . . . 8 . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 1 1 . . . 8 . . . Record 9 | . 1 . . . . 8 . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . 1 . . 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 84 | . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Turns Passed 8913 | 86 493 576 1092 596 823 1887 1128 1924 308 Spaces Moved 4429 | 47 259 326 570 214 497 1078 581 757 100 Core 3 | 1 . . . 2 . . . . . Treads 3617 | 46 259 286 476 212 13 897 581 757 90 Legs 809 | . . 40 94 . 484 181 . . 10 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 160 123 123 165 245 130 Average Speed 177 | 157 160 155 156 202 126 156 193 245 233 Slowest Speed 650 | 160 160 160 190 650 245 165 245 245 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 55 53 55 28 12 94 61 73 31 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . 1 . 2 . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Scrap Searched 9 | . . 1 . . . 5 1 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 284 | . 16 39 37 188 . . 1 . 3 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . 1 . 3 AOE 280 | . 16 39 37 188 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Total 5178 | 59 304 381 701 307 675 1202 584 827 138 Wait 338 | . . 32 37 7 139 45 . 65 13 Move 4420 | 46 258 325 569 213 496 1077 580 756 100 Hop . | . . . . . . . . . . Pick Up 77 | 8 8 4 23 10 11 9 2 2 . Fast Attach 1 | . . . . . 1 . . . . Attach 58 | 5 3 2 8 15 4 15 1 1 4 Detach 3 | . . . . . . 2 . 1 . Swap 38 | . 7 2 12 3 10 2 . 2 . Drop 28 | . 5 1 11 1 5 4 . . 1 Fire 126 | . 21 15 21 43 1 12 . . 13 Melee 87 | . . . 20 15 8 36 1 . 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 6) 580 | -10/Materials | Entered Mines 582 | -10/Mines | Met a Derelict bent on vengeance 757 | -10/Mines | Discovered new exit (range 15) 764 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 857 | -10/Mines | Learned location of 1 exit from Materials 1102 | -10/Mines | Discovered new exit (range 11) 1105 | -10/Mines | Core integrity fell below 50% 1156 | -10/Mines | Entered Materials 1156 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1157 | -9/Materials | Identified exit to Mines 1646 | -9/Materials | Build established: Scavenger-Mutant 1681 | -9/Materials | Lost 4 parts (1n2u1w) 1916 | -9/Materials | Discovered exit to Mines (range 6) 2213 | -9/Materials | Discovered new exit (range 15) 2248 | -9/Materials | Entered another Materials area 2248 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2367 | -8/Materials | Garrison activated, responded to threat 2472 | -8/Materials | Destroyed 13 combat bots 2515 | -8/Materials | Lost 3 parts (2n1u) 2655 | -8/Materials | Lost 7 parts (2p2n1u2w) 2802 | -8/Materials | Discovered new exit (range 10) 2837 | -8/Materials | Build established: Mutant 2841 | -8/Materials | Identified exit to Factory 2844 | -8/Materials | Entered Factory 2844 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3151 | -7/Factory | Discovered new exit (range 12) 3375 | -7/Factory | Fabricated Spear (x2) 3579 | -7/Factory | Discovered new exit (range 7) 3621 | -7/Factory | Discovered new exit (range 15) 3667 | -7/Factory | Entered Lower Caves 3755 | -7/Lower Caves | Learned location of Zion (-7) 3846 | -7/Lower Caves | Attracted the attention of an 0b10 base 3918 | -7/Lower Caves | Lost 6 parts (2p2n2w) 3923 | -7/Lower Caves | Learned Factory stockpile data 3923 | -7/Lower Caves | Learned Armory stockpile data 3923 | -7/Lower Caves | Learned Factory security intel 3923 | -7/Lower Caves | Learned Factory terminal intel 3923 | -7/Lower Caves | Learned Factory garrison access intel 4420 | -7/Lower Caves | Encountered a Warlord checkpoint 4846 | -7/Lower Caves | Discovered new exit (range 10) 5003 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5012 | -7/Lower Caves | Found Prototype Special Weapon 5014 | -7/Lower Caves | Identified Molecular Deconstructor 5054 | -7/Lower Caves | Build established: Infiltrator-Mutant 5221 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5367 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5554 | -7/Lower Caves | Entered another Lower Caves area 5555 | -7/Lower Caves | Identified exit to Factory 5869 | -7/Lower Caves | Encountered a Warlord checkpoint 5937 | -7/Lower Caves | Discovered new exit (range 5) 6682 | -7/Lower Caves | Entered Zion 6800 | -7/Zion | System corruption cleaned by Quarantine Array 7114 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7170 | -7/Zion | Received a visual enhancement algorithm 7667 | -7/Zion | Learned 4 Factory zone layouts 8113 | -7/Zion | Found CR-A16's Pointy Stick 8307 | -7/Zion | Found Prototype Device 8308 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8388 | -7/Zion | Learned location of Warlord (-4) 8430 | -7/Zion | Visited the Megawrench Repair Shop 8430 | -7/Zion | Megawrench repaired 10 parts 8560 | -7/Zion | Opened final containment barrier to the Deep Caves 8599 | -7/Zion | Discovered new exit (range 3) 8599 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8606 | -7/Zion | Entered Deep Caves 8860 | -7/Deep Caves | Attacked by Z-Imprinter 8869 | -7/Deep Caves | Core integrity fell below 50% 8914 | -7/Deep Caves | Destroyed by Z-Imprinter via exploding Z-Power Last Messages --------------- you ruin everything! System corrupted: Matter fused (-5). Imp. Treads destroyed. Destroyed Prototype Hover Unit. HY-D6E(o) is busy at the terminal. 97-0VR(o) suffers critical hit (Destroy). Destroyed Hover Unit. Imp. Deuterium Engine destroyed. 97-0VR(o) is busy at the terminal. Overheating: Energy bleed (-49). Hrd. Medium Armor Plating destroyed. Adv. Assault Cannon destroyed. Imp. Deuterium Engine destroyed. Dropped Arm. Treads. ECM Suite destroyed. System corrupted: Component data lost. Hvy. Assault Rifle destroyed. Imp. Titanium Leg destroyed. Z-Power explodes. Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????##????????????? | | ????????????????????????????? ##?### #??????###### | | ????????????????????????????? ## # ????### # | | ???????????????????????????? ##### | | ???????????????????????????? | | ??????????????????????????? | | ?????????????????????????? # | | ????????????????????????? # | | ????????????????????????"" # | | ????????????????????????"" | | ???????????????????????""" | | ???????????????????????""" | | ??????????????????????? | | ???????????????????????""" | | ?????????????????????""""" | | ???????????????????""""""" # | | ???????????????????""""""" %# | | ??????????????????""" " " # | | ???????????????????"""o o | | ???????????????????"" = | | ???????????????????"""o | | ???????????????????""" # | | ??????????????????"""""" # | | ???????????????"""""""""""o | | ???????????????"""" @ | | ???????????????"""" # | | ????????????????""" ## | | ????????????????""" #? | | ????????????????""" ? | | ????????????????""" ? | | ????????????????""" ?? | | ????????????????""" ???? | | ?????????????????"" ?????? | | ?????????????????"""""""""o ??????? | | ?????????????????""""""" ???????? | | ?????????????????????? ????????? | | ??????????????????????? ??????????? | | ??????????????????????? ????????????? | | ???????????????????????? ???????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Arc Thrower | -7/Zion | Archive Mak. Laser | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Power Maul | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Antigrav System | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Ripper | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. System Restoration Module | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Spear | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Adventurer Just What I Needed Loot Pinata Remodeling Robot Respite Signs Are For Wimps Tourist Challenges ------------ None Game ------ Seed EtherialImpulseMeganuke Manual? 0 Play Time 01:12:00 Cumulative 4.8 hours Start 2024.04.03 @ 20:38:11 End 2024.04.06 @ 18:39:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c810938e-820c-48cb-b289-c450f10464a3