Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 14:51:44 Player: Cerrosafe Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (105) 525 Value Destroyed (3626) 3626 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (696) 696 TOTAL SCORE: 10387 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 319 Met Data Miner 300 Cogmind --------- Core Integrity 166/1150 Matter 187/300 Energy 44/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ 0b10 Decoder Chip [Looter] > --- WEAPON (4) ------- Compact Ion Cannon > --- INVENTORY (5) ---- Recoil Nullifier Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Antigrav System Linear Gravjet Cooled Gravmag System Field Propulsion Drive > --- UTILITY ---------- Scrap Engine Improved Heat Sink Energy Well Advanced Sensor Array 0b10 Decoder Chip [Looter] Improved Transmission Jammer > --- WEAPON ----------- High-powered Shock Rifle Accelerated Driver Construct/G > --- INVENTORY -------- Enhanced Armored Leg Advanced Weight Redist. System Recoil Nullifier Remote Datajack Chainsword [Rating: 89] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Special Weapon Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Slots Evolved 12 | . . 2 2 . . 4 . . . 2 2 Power 2 | . . . . . . 1 . . . . 1 Propulsion 3 | . . 2 . . . . . . . . 1 Utility 5 | . . . 2 . . 1 . . . 2 . Weapon 2 | . . . . . . 2 . . . . . Parts Attached 186 | 5 9 22 30 14 5 23 1 . 12 39 26 Power 25 | 1 2 4 3 2 . 3 . . 1 5 4 Engine 16 | 1 2 4 3 2 . 2 . . . 2 . Core 8 | . . . . . . 1 . . . 3 4 Reactor 1 | . . . . . . . . . 1 . . Propulsion 62 | 2 1 11 11 6 2 4 . . 4 12 9 Treads . | . . . . . . . . . . . . Leg 46 | 2 1 11 11 6 2 4 . . 4 3 2 Wheel 2 | . . . . . . . . . . 2 . Hover 9 | . . . . . . . . . . 6 3 Flight 5 | . . . . . . . . . . 1 4 Utility 39 | . 4 3 6 3 2 6 1 . 2 8 4 Device 23 | . 1 1 3 3 . 3 . . 1 7 4 Storage 7 | . 2 2 1 . 1 . . . 1 . . Processor 4 | . 1 . 1 . . . 1 . . 1 . Hackware 1 | . . . 1 . . . . . . . . Protection 4 | . . . . . 1 3 . . . . . Artifact . | . . . . . . . . . . . . Weapon 60 | 2 2 4 10 3 1 10 . . 5 14 9 Energy Gun 25 | 1 2 1 2 2 1 6 . . 2 6 2 Energy Cannon 13 | . . 3 7 . . 1 . . 1 . 1 Ballistic Gun 14 | 1 . . 1 . . 1 . . . 7 4 Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 6 | . . . . 1 . 2 . . 2 . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . 1 . 2 Parts Lost 103 | . . 3 11 13 . 10 . . 7 29 30 Power 16 | . . 1 1 2 . 1 . . 2 3 6 Propulsion 34 | . . 1 5 5 . 3 . . 1 9 10 Utility 24 | . . 1 4 4 . 4 . . 2 3 6 Weapon 29 | . . . 1 2 . 2 . . 2 14 8 Highest Loss Streak 13 | . . 3 5 8 . 8 . . 5 13 12 To Critical Strikes 2 | . . . . 1 . . . . . 1 . Average Slot Usage (%) 85 | . 92 97 92 87 95 86 100 100 90 61 46 Engine 7 | . 14 10 8 8 9 11 6 6 2 1 . Core 1 | . . . . . . . 6 6 2 1 5 Leg 25 | . 28 42 34 35 35 23 26 26 24 6 1 Hover 1 | . . . . . . . . . . 3 8 Device 10 | . 6 8 10 15 18 13 6 6 6 11 10 Storage 9 | . 10 12 10 9 9 6 6 6 9 9 . Processor 3 | . 3 . 9 2 . . 5 6 6 5 5 Protection 2 | . . . . . 4 6 13 13 7 . . Energy Gun 12 | . 20 4 6 15 16 17 20 20 16 6 1 Energy Cannon 3 | . . 17 10 . . 1 . . . 1 . Ballistic Gun 3 | . 7 . . . . 3 6 6 5 6 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 5 21 40 47 38 47 67 67 66 71 66 37 Greatest Support 70 | 20 20 40 57 57 45 70 70 70 70 65 40 Greatest Overweight (x) 12 | . 1 1 2 1 1 2 . . 1 12 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 5 8 12 15 15 15 15 15 15 15 12 5 Most Carried 15 | 5 10 14 15 14 13 15 15 12 15 14 5 Average Carried 10 | 2 7 10 12 9 9 13 14 12 13 9 3 Final Capacity 15 | 5 10 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 10 14 14 7 13 15 12 12 15 5 1 Scrap Engine Consumption 10 | . . . . . . . . . . 10 . Constructs Created 1 | . . . . . . . . . . 1 . Class Distribution -------------------- 33% | Scavenger-Mutant 32% | Mutant 18% | Scavenger-Tank 8% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Matter Collected 2474 | 223 142 215 386 105 56 240 16 . 163 520 408 Remotely . | . . . . . . . . . . . . Salvage Created 4758 | . 304 819 1054 378 . 401 . . 436 947 419 Parts 263 | . 22 50 44 18 . 23 . . 20 56 30 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 10 | . . . 2 . . . . . . 7 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 3 . 26 . . Prevented 5 | . . . . . . . . . 5 . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 87 | . 11 16 13 8 . 8 . . 10 13 8 Melee 3 | . . . . . . . . . . . 3 Guns 60 | . 11 3 3 8 . 8 . . 10 12 5 Cannons 21 | . . 13 8 . . . . . . . . AOE 1 | . . . 1 . . . . . . . . Classes Destroyed 13 | . 2 3 4 1 . 1 . . 1 1 . Worker 1 | . . . 1 . . . . . . . . Builder 4 | . . . 1 . . . . . . 2 1 Tunneler 1 | . . . . . . . . . . 1 . Recycler 7 | . . 2 3 . . . . . . 2 . Drone 2 | . . . . . . . . . 2 . . Watcher 5 | . . 3 1 . . . . . . 1 . Swarmer 29 | . 6 5 . 2 . 3 . . 3 7 3 Grunt 31 | . 5 6 10 2 . 3 . . 4 . 1 Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 13 | . . 5 1 3 . . . . 1 1 2 Hunter 4 | . . . 1 . . 1 . . . 2 . Programmer 6 | . . . . . . 1 . . . 3 2 Best Kill Streak 8 | . 3 8 7 3 . 3 . . 6 6 4 Combat Bots Only 6 | . 3 5 3 3 . 3 . . 6 5 4 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 . . 2 1 1 Gunslinging 1 | . . . . . . 1 . . 1 . . Exploded 1 | . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Hostile Shots Fired 1048 | . 53 91 177 75 . 81 . . 65 252 254 Missed 294 | . 14 32 47 22 . 25 . . 17 58 79 Damage Taken 13151 | . 377 667 2114 947 . 896 . . 984 3613 3553 Core 2760 | . 75 138 383 101 . 89 . . 150 840 984 Absorbed by Shields 124 | . . . 124 . . . . . . . . Redirected to Shielding 24 | . . . . . . . . . 24 . . Regen/Repaired (Parts) 138 | . . . 112 26 . . . . . . . Core Remaining (%) 55 | 100 70 65 . . 12 . . . 71 16 . Volleys Fired 356 | . 35 44 75 31 . 20 . . 26 72 53 Largest 4 | . 2 2 2 2 . 4 . . 4 4 2 Hottest 269 | . 115 150 150 124 . 219 . . 249 269 111 Shots Fired 674 | . 69 81 132 47 . 54 . . 80 149 62 Gun 502 | . 69 18 46 47 . 48 . . 74 143 57 Cannon 165 | . . 63 86 . . 6 . . 1 6 3 Launcher . | . . . . . . . . . . . . Special 7 | . . . . . . . . . 5 . 2 Kinetic 188 | . 25 . . . . 5 . . 24 81 53 Thermal 309 | . 44 81 83 24 . 30 . . 29 12 6 Explosive . | . . . . . . . . . . . . Electromagnetic 174 | . . . 49 23 . 19 . . 26 56 1 Robot Hit Streak 15 | . 7 13 10 15 . 8 . . 6 10 6 Robot Miss Streak 11 | . 3 8 7 5 . 4 . . 11 7 3 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 13 | . 4 . 1 2 . 1 . . 2 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . 1 1 1 Shots Hit Robots 412 | . 46 45 73 32 . 30 . . 37 95 54 Core Hits 192 | . 20 24 35 13 . 16 . . 22 42 20 Critical Kills 4 | . . . . . . . . . 2 1 1 Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . . Critical Strikes 13 | . 2 1 . 1 . 1 . . 4 1 3 Burn 4 | . 1 1 . 1 . . . . 1 . . Destroy 6 | . 1 . . . . . . . 3 1 1 Corrupt 1 | . . . . . . 1 . . . . . Sever 2 | . . . . . . . . . . . 2 Melee Attacks 25 | . . . . . . . . . . . 25 Impact . | . . . . . . . . . . . . Slashing 25 | . . . . . . . . . . . 25 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8897 | . 501 1074 1830 523 . 603 . . 917 2024 1425 Guns 5823 | . 501 149 365 523 . 553 . . 873 1914 945 Cannons 2505 | . . 925 1349 . . 50 . . 44 110 27 Explosions 116 | . . . 116 . . . . . . . . Melee 453 | . . . . . . . . . . . 453 Ramming . | . . . . . . . . . . . . Kinetic 2525 | . 125 . . . . 43 . . 284 1179 894 Thermal 4069 | . 376 1074 1416 351 . 333 . . 257 184 78 Explosive . | . . . . . . . . . . . . Electromagnetic 1850 | . . . 414 172 . 227 . . 376 661 . Impact . | . . . . . . . . . . . . Slashing 453 | . . . . . . . . . . . 453 Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . 14 14 . . . . 13 2 Average Corruption 8 | . . . . 13 14 . . . . 7 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 66 | . . . . 13 17 . . . . 31 5 Message Errors 16 | . . . . 4 3 . . . . 9 . Matter Fused 8 | . . . . . 2 . . . . 6 . Heat Flow Errors 8 | . . . . 2 2 . . . . 4 . Energy Discharges 8 | . . . . 2 2 . . . . 3 1 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 2 | . . . . . 1 . . . . 1 . Data Loss (minor) 11 | . . . . 2 5 . . . . 2 2 Data Loss (major) 4 | . . . . . 2 . . . . 2 . Misfires 2 | . . . . 1 . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 4 | . . . . 2 . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 46 | . . 5 . . . . . . . 1 40 Projectiles 6 | . . 5 . . . . . . . 1 . Explosions . | . . . . . . . . . . . . Melee 40 | . . . . . . . . . . . 40 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 820 | . 210 396 820 274 250 602 . . 330 228 190 Average Temperature 139 | . 55 117 256 55 123 213 . . 139 68 60 Received Heat Transfer 3083 | . 135 183 976 297 . 240 . . 326 156 770 Effects 50 | . . 2 39 . . 9 . . . . . Shutdowns 8 | . . . 7 . . 1 . . . . . Energy Bleed 8 | . . 1 7 . . . . . . . . Interference 8 | . . 1 5 . . 2 . . . . . Matter Decay 5 | . . . 4 . . 1 . . . . . Short Circuit 4 | . . . 2 . . 2 . . . . . Damage (minor) 4 | . . . 4 . . . . . . . . Damage (major) 12 | . . . 9 . . 3 . . . . . Damage (core) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . 1 . Combat Hostiles 2 | . . . 1 . . . . . . 1 . Parts Fried 8 | . . . 2 . . 2 . . . 4 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . 1 5 . 3 . 1 . . . . . Heat Transferred 7050 | . 1017 1850 2074 740 . 629 . . 481 148 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Peak Influence 661 | . 150 385 253 253 82 172 . . . 661 305 Initial 517 | . . 35 44 49 82 . . . . 517 127 Average 163 | . 59 192 126 147 70 39 . . . 372 205 Maximum Alert Level 2 | . . 1 1 1 . . . . . 2 1 Low Security (%) 67 | 100 100 60 91 70 100 100 . . . . 46 Level 1 25 | . . 39 8 29 . . . . . 67 53 Level 2 6 | . . . . . . . . . . 31 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 1 3 2 1 . 2 . . 1 8 . Investigation 4 | . 1 1 1 . . . . . 1 . . Extermination 3 | . . . . . . 1 . . . 2 . Reinforcement 6 | . . 2 . 1 . 1 . . . 2 . Assault . | . . . . . . . . . . . . Garrison 5 | . . . 1 . . . . . . 4 . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Distress Signals 6 | . . 2 . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 166 | . 17 26 24 13 . 10 . . 21 27 28 Peak Tracking Total 11 | . 3 9 4 3 . 3 . . 11 6 10 Tactical Retreats 14 | . . 1 2 . . 1 . . 1 4 5 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Traps Triggered 6 | . 1 1 1 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Machines Disabled 12 | . . 2 1 1 . 2 . . 4 2 . Max in Single Turn 1 | . . 1 1 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 2 | . . . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Machines Accessed 31 | . 5 5 5 5 4 1 . 4 1 . 1 Terminals 18 | . 4 4 2 4 2 . . . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . Recycling Units 5 | . 1 1 1 . 2 . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 87 | . 7 13 7 13 9 2 . 26 9 . 1 Successful 64 | . 3 8 5 7 5 1 . 26 9 . . Failed 23 | . 4 5 2 6 4 1 . . . . 1 Catastrophic 8 | . 2 2 2 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 15 | . 3 7 3 1 . . . 1 . . . Terminals 44 | . 6 10 2 11 5 . . . 9 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . 2 2 . . . . . . . Recycling Units 9 | . 1 3 1 . 4 . . . . . . Scanalyzers 4 | . . . 2 . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 50 | . 2 6 . 5 2 . . 26 9 . . Record 21 | . . . . . 1 . . 11 9 . . Part Schematic 9 | . . . . 1 . . . 8 . . . Robot Schematic 4 | . . . . . . . . 4 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 2 | . . . . 2 . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Alert Level 2 | . . 1 . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Extermination Status 1 | . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . Repair 2 | . . . 1 1 . . . . . . . Recycling Unit Hacks 7 | . 1 2 1 . 3 . . . . . . Report Inventory 5 | . 1 1 1 . 2 . . . . . . Retrieve Components 2 | . . 1 . . 1 . . . . . . Scanalyzer 3 | . . . 2 . . 1 . . . . . Insert Component 3 | . . . 2 . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 3 3 4 5 1 . . . 1 . 1 Full Trace Events 4 | . . 2 . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 1 . . . 8 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . Time 72 | . . . 19 53 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . 2 . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Total Allies 2 | . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . 2 2 . Highest-Rated Group 169 | . . . . . . . . . 169 169 . Highest-Rated Ally 96 | . . . . . . . . . 96 89 . Total Orders . | . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . . 21 8 . Total Damage 1141 | . . . . . . . . . 917 224 . Kills 11 | . . . . . . . . . 7 4 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 50 | . . . . . . . . . . 24 26 Items 50 | . . . . . . . . . . 24 26 Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Turns Passed 7513 | 60 1118 944 933 383 467 756 387 101 717 1259 388 Spaces Moved 4344 | 48 726 592 397 144 268 452 315 85 409 708 200 Core 50 | 13 . . . . . . . . . 34 3 Treads . | . . . . . . . . . . . . Legs 3712 | 35 726 592 397 144 268 452 315 85 409 233 56 Wheels 6 | . . . . . . . . . . 6 . Hover 568 | . . . . . . . . . . 435 133 Flight 8 | . . . . . . . . . . . 8 Fastest Speed 41 | 50 120 120 122 120 120 120 120 120 120 42 41 Average Speed 129 | 101 131 123 134 122 155 142 120 120 138 129 79 Slowest Speed 650 | 120 190 190 260 190 190 260 120 120 190 650 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 5 83 50 24 27 44 5 53 72 52 26 7 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 2 | . . 1 . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . . 1 . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 58 | . . 17 35 . . . . . 1 3 2 Melee . | . . . . . . . . . . . . Projectile 51 | . . 17 28 . . . . . 1 3 2 AOE 7 | . . . 7 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Fac Total 5546 | 59 827 729 663 282 316 519 326 84 490 922 329 Wait 417 | . 32 36 128 81 31 2 2 . 27 68 10 Move 4333 | 47 725 591 396 143 267 451 314 84 408 707 200 Hop . | . . . . . . . . . . . . Pick Up 146 | 7 16 19 22 4 9 18 3 . 9 24 15 Fast Attach 27 | 1 2 . 3 . . 2 . . 1 12 6 Attach 96 | 4 2 6 13 10 4 12 . . 5 22 18 Detach 3 | . . . . . 1 . . . . 2 . Swap 63 | . 5 16 14 4 1 9 1 . 6 5 2 Drop 65 | . 10 17 12 . 1 5 6 . 4 10 . Fire 356 | . 35 44 75 31 . 20 . . 26 72 53 Melee 25 | . . . . . . . . . . . 25 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 15 | . . . . 9 2 . . . 4 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 6) 941 | -10/Materials | Discovered new exit (range 11) 1179 | -10/Materials | Entered another Materials area 1179 | -9/Materials | Evolved 2 slots: Propulsion x2 1234 | -9/Materials | Discovered new exit (range 16) 1485 | -9/Materials | Discovered new exit (range 5) 1639 | -9/Materials | Identified exit to Mines 1639 | -9/Materials | Identified exit to Materials 1808 | -9/Materials | Lost 3 parts (1p1n1u) 2075 | -9/Materials | Build established: Scavenger-Mutant 2123 | -9/Materials | Entered another Materials area 2123 | -8/Materials | Evolved 2 slots: Utility x2 2295 | -8/Materials | Lost 5 parts (3n2u) 2437 | -8/Materials | Repaired Hvy. Particle Cannon 2599 | -8/Materials | Core integrity fell below 50% 2870 | -8/Materials | Discovered new exit (range 13) 2993 | -8/Materials | Garrison activated, responded to threat 3056 | -8/Materials | Entered Storage 3144 | -8/Storage | System corruption reached 10% 3190 | -8/Storage | Lost 8 parts (1p3n3u1w) 3247 | -8/Storage | Core integrity fell below 20% 3309 | -8/Storage | Repaired Corrupted Carbon-fiber Leg 3432 | -8/Storage | Discovered new exit (range 3) 3439 | -8/Storage | Entered Recycling 3451 | -8/Recycling | Found Scrap Engine 3617 | -8/Recycling | Discovered new exit (range 5) 3906 | -8/Recycling | Entered Factory 3906 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 4109 | -6/Factory | Lost 8 parts (1p3n3u1w) 4353 | -6/Factory | Discovered new exit (range 15) 4662 | -6/Factory | Entered Lower Caves 4679 | -6/Lower Caves | Build established: Scavenger-Tank 4731 | -6/Lower Caves | Learned Factory garrison access intel 4763 | -6/Lower Caves | Learned 8 Factory zone layouts 4783 | -6/Lower Caves | Encountered a Warlord checkpoint 5036 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5049 | -6/Lower Caves | Entered Data Miner 5049 | -6/Data Miner | Discovered new exit (range 6) 5072 | -6/Data Miner | Met Data Miner 5099 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5099 | -6/Data Miner | Learned location of Section 7 (-2) 5119 | -6/Data Miner | Received God Mode back door access code from Data Miner 5150 | -6/Data Miner | Entered Proximity Caves 5153 | -5/Proximity Caves | Spotter reported a threat 5206 | -5/Proximity Caves | Spotter reported a threat 5358 | -5/Proximity Caves | Spotter reported a threat 5395 | -5/Proximity Caves | Learned location of 1 exit from Factory 5403 | -5/Proximity Caves | Attracted the attention of an 0b10 base 5453 | -5/Proximity Caves | Escorted by Enhanced Grunt 5477 | -5/Proximity Caves | Lost 5 parts (2p1n1u1w) 5579 | -5/Proximity Caves | Learned location of 2 exits from Lower Caves 5579 | -5/Proximity Caves | Learned 8 Factory zone layouts 5579 | -5/Proximity Caves | Learned Factory trap positions 5579 | -5/Proximity Caves | Learned 6 Upper Caves zone layouts 5579 | -5/Proximity Caves | Learned Extension trap positions 5579 | -5/Proximity Caves | Learned Factory stockpile data 5667 | -5/Proximity Caves | Learned Factory emergency access door positions 5757 | -5/Proximity Caves | Spotted B-75 Beast 5782 | -5/Proximity Caves | Rewired B-75 Beast 5803 | -5/Proximity Caves | Discovered new exit (range 8) 5867 | -5/Proximity Caves | Entered Factory 5867 | -5/Factory | Accompanied by 2 allies 5867 | -5/Factory | Evolved 2 slots: Utility x2 5868 | -5/Factory | Identified exit to Factory 5870 | -5/Factory | Loaded intel: 93 trap records 5873 | -5/Factory | Loaded intel: 4 garrison access locations 6064 | -5/Factory | Lost 7 parts (3n1u3w) 6167 | -5/Factory | Search patrols dispatched 6251 | -5/Factory | Garrison activated, responded to threat 6261 | -5/Factory | Lost 4 parts (2n2w) 6557 | -5/Factory | Build established: Gunner 6715 | -5/Factory | Garrison activated, responded to threat 6724 | -5/Factory | Core integrity fell below 50% 6737 | -5/Factory | System corruption reached 10% 6801 | -5/Factory | Lost 13 parts (2p2n2u7w) 7047 | -5/Factory | Core integrity fell below 20% 7115 | -5/Factory | Discovered exit to Factory (range 5) 7126 | -5/Factory | Entered another Factory area 7126 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7231 | -4/Factory | Lost 9 parts (2p2n2u3w) 7404 | -4/Factory | Lost 12 parts (4p5n2u1w) 7488 | -4/Factory | Core integrity fell below 50% 7513 | -4/Factory | Core integrity fell below 20% 7514 | -4/Factory | Self-destructed Last Messages --------------- VTOL Module destroyed. Penetrated by Slug. Railgun destroyed. >> DECODED: Imp. Remote Datajack location. Connecting with Terminal... Chainsword destroyed. Jacked G-67 Veteran... >>parse_system Reading system data... Critical hit (Burn: +37). Enh. Armored Leg destroyed. Penetrated by Slug. >> DECODED: Imp. Antigrav System location. [Achievement: Decoder Ring] Remote Datajack destroyed. Penetrated by Slug. Transmission Jammer destroyed. Slug penetrates G-67 Veteran. Fabricator disabled. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????# # # #?????? | | ???????????# ! # # #?????? | | ???????????# # # % #?????? | | ???????????# % # # #?????? | | ???????????# + ########## ###?????? | | ???????????# %# #?????## ?##???????? | | ???????????# !# #???????##?????????? | | ???????????# ! # #??????????????????? | | ???######### # #??????????????????? | | ???# ## !% # #??????????????????? | | ???# ## !| # k #??????????????????? | | ???# ##[=%! # #??????????????????? | | ???# !!!###"########### #??????????????????? | | ???# !! #?# #?????????# #??????????????????? | | ???# !! #?# #?????????# A w#??????????????????? | | ???# ### ########### #??????????????????? | | ???# # u #??#???????????????? | | ???# # #? ???????????????? | | ???# """ # """"""""" m # ????????????????? | | ???# """ + + ?????????????????? | | ???# """ # """"""""" #??????????????????? | | ???# # ^ g #??????????????????? | | ?########## """"""""" g""#??????????????????? | | # F"#??????????????????? | | + """"""""" "#??????????????????? | | + Y @ " #??????????????????? | | + Y #??????????????????? | | # Y g #??????????????????? | | ?############+#######""" """###??????????????????? | | ???????# #"""T"""#????????????????????? | | ???????# #########????????????????????? | | ???????# #????????????????????????????? | | ???????# ! #????????????????????????????? | | ???????# !! #????????????????????????????? | | ???????# !! #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# """""" #????????????????????????????? | | ???????# """""" #????????????????????????????? | | ???????# """""" #?????????=??????????????????? | | ???????# """""" #???????????????????????????|? | | ???????# ??? #????????????????????????????? | | ???????######??????##????????????????????????????? | | ??????????????????????????????????????????????=??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 59 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Utility Shielding 66 Evasion (%) 56 Energy Filtering 30 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Imp. Titanium Leg | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Decoder Ring I'm Back, Baby! The Oracle \\IAMDERELICT Challenges ------------ None Game ------ Seed MolecularGuidanceMantle Manual? 0 Play Time 01:42:30 Cumulative 13.3 hours Start 2024.04.10 @ 13:04:07 End 2024.04.10 @ 14:51:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a889ed7b-debd-42ba-a7cd-777eda42d9aa