Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.07.06 @ 15:48:51 // Winter2019/RPGLIKE Player: Grimbling Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (534) 2670 Value Destroyed (33532) 33532 Prototype IDs (83) 1660 Alien Tech Used (9) 1800 Bonus (20586) 20586 TOTAL SCORE: 70548 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6876 Follower Combat Kills 1928 Entered Garrisons 200 Used RIF Installer 500 Network Hubs Disabled 800 Met Imprinter 300 Met Zhirov 300 Met R17 at Cetus 500 Hacked Protovariant 500 Scanned by Researcher 500 Pursued by Intercept 1000 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -318 Cogmind --------- Core Integrity 708/800 Matter 970/1025 Energy 518/530 System Corruption 3% Temperature Cool (8) Movement Walking (120) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (4) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (13) ----- Experimental Signal Interpreter Long-range Terrain Scanner Recoil Nullifier Improved Kinecellerator Advanced Weapon Cycler Experimental Phase Shifter SHELL Armor Experimental Thermal Shield Advanced Force Field High-powered Tractor Beam > --- WEAPON (4) ------- Multirail Compact Linear Accelerator Compact Linear Accelerator CR-A16's Behemoth Slayer > --- INVENTORY (7) ---- Protomatter-98 Protomatter-96 Protomatter-74 Protomatter-60 Advanced Dynamic Insulation System Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Signal Interpreter Long-range Terrain Scanner Recoil Nullifier Improved Kinecellerator Advanced Weapon Cycler Experimental Phase Shifter SHELL Armor Experimental Thermal Shield Advanced Force Field Advanced Dynamic Insulation System High-powered Tractor Beam > --- WEAPON ----------- Multirail Compact Linear Accelerator Compact Linear Accelerator CR-A16's Behemoth Slayer > --- INVENTORY -------- Protomatter Protomatter Protomatter Protomatter Transdimensional Reconstructor Molecular Deconstructor [Rating: 211] Favorites ----------- Power Light Quantum Reactor Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Centrium Leg Leg Centrium Leg Utility High-powered Tractor Beam Device High-powered Tractor Beam Processor Salvage Targeting Computer Protection SHELL Armor Artifact Spacefold Activator Weapon Compact Linear Accelerator Ballistic Gun Heavy Battle Rifle Ballistic Cannon Compact Linear Accelerator Special Weapon Molecular Deconstructor Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Slots Evolved 20 | 4 . . . . 5 3 . . 1 . 1 1 1 . . . 1 . . . . 1 . . . . 1 . 1 Power 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | 2 . . . . 2 3 . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . Weapon 3 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Attached 187 | 7 1 3 . 3 11 12 . 1 7 2 12 2 5 6 . 16 9 . 1 9 5 7 17 4 18 17 3 2 7 Power 23 | 1 . . . . 1 3 . . 1 . . . 2 1 . . 1 . . 1 1 3 1 2 1 . . . 4 Engine 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . . . . . 2 . . . . . . . . 1 . . . . . . . Reactor 16 | . . . . . . 1 . . 1 . . . . 1 . . 1 . . 1 1 2 1 2 1 . . . 4 Propulsion 29 | 2 . 1 . . 2 2 . . 1 2 1 . . . . 6 . . . 1 . . 5 . 3 3 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 29 | 2 . 1 . . 2 2 . . 1 2 1 . . . . 6 . . . 1 . . 5 . 3 3 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 87 | 2 1 1 . 2 5 5 . . 4 . 9 . 2 1 . 7 8 . . 5 . 3 7 . 11 11 1 2 . Device 63 | 2 . 1 . 1 . 3 . . 3 . 7 . 2 . . 7 4 . . 4 . 2 4 . 10 10 1 2 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . 3 1 . . . . 1 . . . . . 4 . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . 1 . . 1 2 1 . . 1 . 1 . . 1 . . . . . 1 . 1 3 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 48 | 2 . 1 . 1 3 2 . 1 1 . 2 2 1 4 . 3 . . 1 2 4 1 4 2 3 3 2 . 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . 1 . 1 2 1 . . . . . . . 2 . . . . . . . . . . 1 . . . 1 Ballistic Cannon 30 | . . . . . 1 1 . 1 . . 2 2 1 2 . 3 . . 1 2 3 1 3 . 1 2 2 . 2 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . 1 1 . . 1 . 1 . . 2 . 5 1 . . 5 1 3 6 1 7 6 . . . Parts Lost 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 94 87 94 94 98 100 99 99 99 100 93 97 100 100 97 99 100 99 94 99 98 99 90 89 89 91 91 90 Engine 1 | . 12 12 12 12 8 4 6 6 5 . . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . 3 6 6 5 11 11 10 10 14 15 13 13 14 14 14 14 12 13 13 13 13 13 13 12 Leg 20 | . 25 25 25 25 25 25 25 25 24 22 22 21 20 20 20 19 19 19 19 19 19 18 17 18 17 18 17 17 16 Device 30 | . 25 19 12 20 16 21 25 25 24 23 27 26 28 30 30 33 32 33 33 32 33 32 36 36 35 35 39 39 37 Processor 10 | . . . . . 13 17 18 18 17 17 16 15 15 15 15 11 13 14 14 14 14 13 12 4 4 4 4 4 4 Protection 5 | . 10 12 12 12 8 8 6 6 5 5 4 5 5 5 5 5 4 4 4 4 4 6 4 4 4 4 4 4 4 Ballistic Gun 1 | . 25 25 25 24 8 4 . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 9 | . . . . . 7 7 12 11 11 11 11 9 10 10 10 10 9 9 8 4 8 9 9 9 9 8 8 8 9 Piercing Weapon 3 | . . . . . . . . . 2 5 5 5 5 5 5 5 4 4 4 4 4 4 3 4 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 9 12 15 14 17 25 53 53 54 58 58 63 66 77 94 94 94 90 90 90 92 92 110 126 126 121 122 124 124 136 Greatest Support 130 | 20 20 20 20 20 40 50 55 55 70 85 97 85 85 85 85 120 120 120 120 125 125 125 127 127 127 125 125 125 130 Greatest Overweight (x) 1 | . . . . . . 1 1 . 1 . . . . 1 1 1 . . . . . . 1 . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 3 3 3 3 3 3 3 3 3 5 5 5 5 5 5 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 Average Capacity 5 | 3 3 3 3 3 3 3 3 3 4 5 5 5 5 5 5 6 6 6 6 6 6 6 6 7 7 7 7 7 7 Most Carried 7 | . . 3 . 1 2 3 3 3 5 5 5 5 5 5 6 6 4 4 5 6 6 6 7 7 7 7 5 7 7 Average Carried 4 | . . 1 . . . 1 3 3 3 4 4 5 4 5 5 5 3 4 3 5 5 6 6 6 6 6 4 5 6 Final Capacity 7 | 3 3 3 3 3 3 3 3 3 5 5 5 5 5 5 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 Final Carried 7 | . . . . . 1 3 3 3 4 5 5 5 5 5 6 3 4 4 4 6 6 6 7 6 6 7 4 7 7 Class Distribution -------------------- 47% | Scavenger-Assassin 28% | Generator-Assassin 13% | Scavenger-Skirmisher 6% | Hacker-Skirmisher 3% | Hacker-Assassin Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Skirmisher | -10/Mines Hacker-Skirmisher | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Assassin | -6/Proximity Caves Scavenger-Assassin | -6/Factory Hacker-Assassin | -5/Factory Generator-Assassin | -5/Extension Scavenger-Assassin | -5/Cetus Scavenger-Assassin | -5/Archives Scavenger-Assassin | -5/Hub_04(d) Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Zhirov Scavenger-Assassin | -3/Proximity Caves Scavenger-Assassin | -3/Research Scavenger-Assassin | -3/Testing Scavenger-Assassin | -2/Research Scavenger-Assassin | -2/Quarantine Generator-Assassin | -2/Section 7 Generator-Assassin | -1/Access Generator-Assassin | -1/Garrison Generator-Assassin | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Matter Collected 20687 | 308 30 64 . . 748 307 61 24 80 620 1277 . 473 138 70 1692 768 99 76 109 181 616 1941 488 1927 2486 805 1604 3695 Remotely 20229 | 10 30 18 . . 748 307 61 24 70 620 1277 . 473 138 70 1692 768 99 76 109 181 616 1937 488 1927 2386 805 1604 3695 Salvage Created 19380 | 182 165 156 . . 970 396 . . . 235 1729 . 458 42 135 1270 410 . 50 344 384 509 1170 743 1272 1876 847 1987 4050 Parts 966 | 9 6 7 . . 57 20 2 . . 18 107 . 19 7 9 56 53 . 6 4 9 21 58 21 68 124 45 65 175 Haulers Intercepted 13 | . . . . . 3 1 . . . . 2 . . . . 1 . . . . . 1 1 1 . 1 . . 2 Recyclers Shooed 6 | . . . . . 2 . . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Combat Hostiles Destroyed 433 | . 2 5 . . 27 12 1 . . 18 31 . 12 2 1 30 16 . 4 . 4 15 28 9 32 49 15 41 79 Melee 10 | . . . . . . . . . . 2 2 . 3 . . . . . . . . . . . . 3 . . . Guns 29 | . 2 5 . . 7 3 . . . . . . . . . . . . . . . . . . . . . . 12 Cannons 382 | . . . . . 20 9 1 . . 16 29 . 9 2 1 29 16 . 4 . 3 15 28 8 32 44 14 39 63 AOE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Classes Destroyed 26 | 3 2 2 . . 6 1 . . . 2 1 . . . . . . . . . . . 3 1 1 2 . . 2 Worker 18 | 1 . . . . 1 1 . . . . 4 . . . . 2 1 . . . . . 2 . . 3 . . 3 Builder 11 | . . 1 . . 1 . . . . . 3 . . . . . 3 . . . . . 2 . . 1 . . . Tunneler 7 | 3 . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . Hauler 13 | . . . . . 3 1 . . . . 2 . . . . 1 . . . . . 1 1 1 . 1 . . 2 Recycler 7 | 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 8 | . . . . . . . . . . . 3 . 1 . 1 . . . . . . . . . 1 1 . . 1 Watcher 43 | . 1 . . . 2 . . . . 2 5 . 2 2 . 2 4 . . . . 2 3 2 3 5 1 . 7 Swarmer 54 | . . . . . 5 5 1 . . 2 . . 3 1 . . 3 . 4 . . 4 . 1 1 2 4 10 8 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 139 | . 2 2 . . 13 3 . . . 3 13 . 4 . . 8 2 . . . 2 7 18 1 6 9 5 15 26 Brawler 11 | . . . . . 1 . . . . 1 1 . . . . . . . . . 1 . . . 1 . . . 6 Duelist 10 | . . . . . 1 . . . . 1 2 . . . . 1 . . . . . 1 . . . . 1 1 2 Protector 5 | . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Sentry 53 | . . . . . 6 2 . . . 5 9 . 3 . 1 8 3 . . . . 3 . 1 . 9 . 1 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 43 | . . . . . 1 1 . . . 4 3 . . . . 1 4 . . . . . . 4 1 4 2 12 6 Programmer 61 | . . . . . . 1 . . . . 3 . . . . . 4 . . . . . 7 . 18 12 2 1 13 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Behemoth 12 | . . . . . . . . . . 1 . . 2 . . . . . . . 1 . . 1 . 2 1 1 3 Cetus Guard 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Lightning 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Tracker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 14 | 3 2 3 . . 5 5 1 . . 7 7 . 3 2 1 7 7 . 4 . 3 5 9 4 8 5 14 6 14 Combat Bots Only 12 | . 2 3 . . 5 5 1 . . 7 4 . 3 1 1 7 4 . 4 . 3 5 9 3 8 4 12 6 9 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 1 . . 1 2 . 1 1 1 2 1 . 1 . 1 2 2 1 2 2 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Damage Taken 11150 | . 68 480 . . 691 192 63 . . 803 504 . 398 24 12 1864 404 20 12 . 259 67 359 141 666 1834 155 507 1627 Core 7135 | . 40 357 . . 518 122 46 . . 513 322 . 264 17 9 1321 297 17 8 . 177 48 224 78 389 1054 72 291 951 Absorbed by Shields 6574 | . . . . . . 85 24 . . 386 617 . 403 24 6 18 . . . . . 16 405 149 669 1475 168 575 1554 Redirected to Core 6175 | . 40 278 . . 425 99 40 . . 447 281 . 249 17 9 1202 232 8 8 . 177 39 186 74 354 880 68 250 812 Regen/Repaired (Parts) 1516 | . . . . . . . . . . . . . . . . . . . . . . . . 50 180 582 69 155 480 Core Remaining (%) 91 | 100 . . . 57 93 . . . . 100 100 . . . . 75 . . . . 100 . 100 . . 100 . . 88 Volleys Fired 1202 | 19 10 13 . . 67 23 3 . . 50 96 . 31 6 5 108 55 . 4 . 12 37 79 28 89 145 35 99 188 Largest 3 | 2 2 2 . . 2 2 2 . . 2 2 . 2 2 2 2 2 . 2 . 2 2 3 2 2 2 2 2 3 Hottest 206 | 40 40 53 . . 77 92 92 . . 96 96 . 110 110 114 114 114 . 114 . 122 131 201 140 140 140 140 140 206 Shots Fired 2502 | 38 20 26 . . 134 46 6 . . 100 192 . 62 12 10 212 111 . 8 . 25 74 167 56 185 280 70 198 470 Gun 231 | 38 20 26 . . 67 18 . . . . . . . . . . . . . . . . . . . . . . 62 Cannon 2263 | . . . . . 67 28 6 . . 100 192 . 62 12 10 212 111 . 8 . 25 74 167 56 185 272 70 198 408 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Kinetic 2494 | 38 20 26 . . 134 46 6 . . 100 192 . 62 12 10 212 111 . 8 . 25 74 167 56 185 272 70 198 470 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 83 | 16 20 22 . . 28 28 5 . . 37 24 . 55 21 6 47 17 . 6 . 11 25 50 37 40 83 48 38 53 Robot Miss Streak 4 | 1 . 1 . . 4 3 4 . . 3 2 . 1 1 1 2 1 . . . 1 1 2 1 1 1 2 1 2 Penetration Max 2 | . . . . . . . . . . 1 1 . 1 . . 1 1 . . . 1 1 . . . . . . 2 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2129 | 30 18 23 . . 118 43 4 . . 91 168 . 61 9 8 160 90 . 4 12 19 58 136 46 168 244 58 174 387 Core Hits 992 | 9 8 12 . 1 115 60 5 . . 34 78 . 25 7 3 69 38 . 4 7 8 23 57 19 51 89 21 68 181 Critical Kills 19 | 2 . . . . . . . . . 5 1 . . . 1 7 . . . . . . . . . . . . 3 Critical Parts Destroyed 22 | 1 . . . . 2 . . . . 4 7 . . . 2 5 . . . . . . . . . . . . 1 Critical Strikes 224 | 3 . . . . 2 . . . . 12 17 . 11 1 5 32 6 . . 1 3 12 19 2 20 25 7 16 30 Destroy 45 | 3 . . . . 2 . . . . 9 8 . . . 4 14 . . . . . . . . . . . . 5 Blast 165 | . . . . . . . . . . 3 9 . 10 1 1 18 5 . . . 3 12 19 2 18 20 7 12 25 Impale 14 | . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . 2 5 . 4 . Melee Attacks 155 | . . . . . . . . . 5 7 16 . 13 . . . 4 . . 12 4 . 4 1 27 28 3 21 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 155 | . . . . . . . . . 5 7 16 . 13 . . . 4 . . 12 4 . 4 1 27 28 3 21 10 Sneak Attacks 18 | . . . . . . . . . . . 9 . 1 . . . 4 . . . . . 2 . 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 96673 | 234 146 362 . 9 2922 1065 49 . . 2886 6170 . 2505 426 350 6260 4147 . 176 798 887 3331 7502 2223 9032 13102 3008 8446 20637 Guns 6004 | 234 146 343 . . 1262 388 . . . . . . . . . . . . . . . . . . . . . . 3631 Cannons 85618 | . . . . . 1622 666 49 . . 2710 5082 . 2140 426 350 5902 3865 . 176 . 785 3331 7387 2223 8402 12460 3008 8201 16833 Explosions 606 | . . . . . . . . . . . 248 . . . . 358 . . . . . . . . . . . . . Melee 4368 | . . . . . . . . . . 176 840 . 365 . . . 282 . . 798 102 . 115 . 630 642 . 245 173 Ramming 77 | . . 19 . 9 38 11 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 91622 | 234 146 343 . . 2884 1054 49 . . 2710 5082 . 2140 426 350 5902 3865 . 176 . 785 3331 7387 2223 8402 12460 3008 8201 20464 Thermal 248 | . . . . . . . . . . . 248 . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 358 | . . . . . . . . . . . . . . . . 358 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 4368 | . . . . . . . . . . 176 840 . 365 . . . 282 . . 798 102 . 115 . 630 642 . 245 173 Highest Corruption 25 | . . . . . . . . . . . 1 . . . . 25 3 3 3 3 3 . 3 . 5 14 . . 3 Average Corruption 4 | . . . . . . . . . . . 1 . . . . 12 1 3 3 3 3 . 2 . 3 8 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 226 | . . . . . . . . . . . 5 . . . . 35 6 3 8 4 7 . 16 . 29 86 . . 27 Message Errors 61 | . . . . . . . . . . . 2 . . . . 6 3 2 5 1 . . 4 . 7 22 . . 9 Matter Fused 45 | . . . . . . . . . . . 1 . . . . 6 . . 1 1 . . 3 . 6 22 . . 5 Heat Flow Errors 23 | . . . . . . . . . . . 1 . . . . 3 1 . 1 . 2 . 2 . 2 7 . . 4 Energy Discharges 20 | . . . . . . . . . . . . . . . . 3 . . . 2 2 . 3 . 3 5 . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Data Loss (minor) 28 | . . . . . . . . . . . 1 . . . . 3 . . 1 . 2 . 1 . 2 14 . . 4 Data Loss (major) 9 | . . . . . . . . . . . . . . . . 3 . 1 . . . . . . 1 3 . . 1 Misfires 18 | . . . . . . . . . . . . . . . . 2 1 . . . 1 . 1 . 7 5 . . 1 Alerts 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Weapon Failures 15 | . . . . . . . . . . . . . . . . 6 . . . . . . 1 . . 7 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4316 | . . . . . . 3 . . . 1 246 . 53 20 . 130 319 . . 65 12 236 451 30 686 673 199 267 925 Projectiles 3847 | . . . . . . 3 . . . 1 98 . 49 20 . 104 189 . . . 12 236 416 30 686 673 199 251 880 Explosions 26 | . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . Melee 443 | . . . . . . . . . . . 148 . 4 . . . 130 . . 65 . . 35 . . . . 16 45 Knockbacks 555 | . . . . . 37 10 3 . . 10 21 . 9 1 2 46 31 . . . 1 19 61 7 32 64 13 67 121 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 515 | . . . . . 32 9 3 . . 10 18 . 9 1 2 46 29 . . . 1 18 52 7 32 62 13 60 111 Secondary 40 | . . . . . 5 1 . . . . 3 . . . . . 2 . . . . 1 9 . . 2 . 7 10 Self-Inflicted Damage 341 | . . . . . . . . . . . . . . . . 303 38 . . . . . . . . . . . . Shots 8 | . . . . . . . . . . . . . . . . 6 2 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . . 5 . 1 6 2 . . . . . . . . . . . . . . . . . . . . . . . Kicked 14 | . . 5 . 1 6 2 . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 298 | . 51 65 . . 9 8 4 . . 170 220 . . . . 298 153 . 118 . 223 3 258 26 206 200 11 8 249 Average Temperature 46 | . 26 28 . . 3 2 3 . . 54 134 . . . . 58 14 . 26 . 63 2 72 7 27 57 6 3 66 Received Heat Transfer 2550 | . 66 107 . . 423 80 6 . . 261 270 . 186 4 6 126 84 . . . 124 42 151 16 80 161 15 69 273 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Impact Corruptions 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Transferred 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Peak Influence 1963 | 25 72 68 . . 378 190 . . . . 424 18 356 374 232 535 446 . . . . 320 464 353 252 456 584 1858 1963 Initial 844 | . 12 . . . . . . . . . . . 6 . 104 55 192 . . . . . 59 9 148 . 56 367 844 Average 335 | 13 27 26 . . 120 48 . . . . 112 2 109 127 199 191 108 . . . . 128 164 191 78 146 319 1108 1377 Maximum Alert Level 5 | . . . . . 1 . . . . . 2 . 1 1 1 2 2 . . . . 1 2 1 1 2 2 5 5 Low Security (%) 64 | 100 100 100 . 100 79 100 . . . . 84 100 83 75 35 61 85 . . . . 73 54 59 92 72 32 . . Level 1 13 | . . . . . 20 . . . . . 14 . 16 24 64 22 11 . . . . 26 39 40 7 23 19 1 . Level 2 4 | . . . . . . . . . . . 1 . . . . 16 3 . . . . . 5 . . 4 48 26 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 15 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 57 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 17 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 101 | . . . . . 4 5 . . . . 14 . 3 . . 3 5 . . . . 2 7 3 9 16 . . 30 Investigation 18 | . . . . . . 3 . . . . 5 . 2 . . . 1 . . . . . . 1 1 2 . . 3 Extermination 25 | . . . . . . 1 . . . . 3 . . . . 1 2 . . . . 1 2 . 6 5 . . 4 Reinforcement 22 | . . . . . 2 1 . . . . 3 . 1 . . 2 2 . . . . 1 4 2 . 3 . . 1 Assault 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 15 Garrison 6 | . . . . . 2 . . . . . 3 . . . . . . . . . . . . . 1 . . . . Intercept 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 7 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Distress Signals 20 | . . . . . 2 . . . . . 1 . 2 . . 2 . . . . . 1 1 2 . 3 1 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 605 | . 3 15 . . 34 17 2 . . 21 47 . 27 12 8 36 23 1 4 . 4 15 35 12 41 66 20 46 116 Peak Tracking Total 14 | . 2 5 . . 5 4 2 . . 5 5 . 9 4 1 5 4 2 4 . 3 4 7 2 3 7 5 8 14 Tactical Retreats 23 | . . 3 . . . . . . . 1 2 . . . . . 1 . . . . 1 . . 1 7 . 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Traps Triggered 24 | . . . . . . 2 . . . . . . 4 . . 5 2 . . . . . 1 2 . . . 3 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Reprogrammed 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 6 . . . . Reused 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Machines Disabled 99 | . . . . . 2 . . . . 2 5 . 4 . 3 34 5 . . . . 1 9 . 10 14 1 4 5 Max in Single Turn 15 | . . . . . 1 . . . . 1 2 . 1 . . 15 3 . . . . 1 1 . 1 1 1 1 1 Garrison Access 8 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 1 1 1 . . 1 Garrison Relay 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Network Hub 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Machines Accessed 112 | . 3 . . . 6 8 1 . . 3 10 2 16 . 1 10 5 . . 4 . 2 5 2 16 16 2 . . Terminals 93 | . 3 . . . 5 6 . . . 2 8 2 16 . . 9 5 . . . . 2 4 1 14 15 1 . . Fabricators 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Garrison Access 9 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . 1 1 1 1 1 . . Total Hacks 392 | . 10 . . . 25 30 1 . . 7 23 3 32 . 1 33 36 . . 17 . 8 27 3 77 56 3 . . Successful 211 | . 5 . . . 16 13 1 . . 3 9 3 25 . 1 18 14 . . 17 . 4 12 2 39 27 2 . . Failed 181 | . 5 . . . 9 17 . . . 4 14 . 7 . . 15 22 . . . . 4 15 1 38 29 1 . . Catastrophic 37 | . . . . . 3 1 . . . . 1 . 1 . . 4 5 . . . . 3 2 . 6 10 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 208 | . 10 . . . 20 18 . . . . 5 1 15 1 . 28 28 . . . 1 3 14 . 33 29 2 . . Terminals 343 | . 10 . . . 23 23 . . . 3 19 3 32 . . 32 36 . . . . 8 23 1 73 55 2 . . Fabricators 6 | . . . . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . Garrison Access 20 | . . . . . 2 5 . . . . 2 . . . . 1 . . . . . . 4 2 2 1 1 . . Terminal Hacks 137 | . 2 . . . 9 4 1 . . 2 7 3 21 . 1 9 9 . . 17 . 2 9 1 22 18 . . . Record 10 | . . . . . . . . . . 1 . . 1 . 1 . . . . 5 . . . . 2 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 8 | . . . . . . 1 . . . . . . . . . 1 . . . 4 . . . . 1 1 . . . Prototype ID Bank 18 | . . . . . 1 1 . . . . . . 4 . . . 2 . . 4 . . . . 5 1 . . . Open Door 23 | . . . . . . . 1 . . 1 . 1 12 . . . . . . . . . 1 1 1 5 . . . Branch Access Points 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . Emergency Access Points 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Alert Level 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . . Unreport Threat 40 | . 2 . . . 6 1 . . . . 4 1 2 . . 6 5 . . . . 1 3 . 4 5 . . . Locate Traps 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Zone Layout 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Insert Component 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 7 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 1 . 1 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 6 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 1 . 1 . . . Unauthorized Hacks 62 | . 3 . . . 6 7 . . . . 1 . 4 . . 8 5 . . . . 2 2 . 15 8 1 . . Terminals 60 | . 3 . . . 6 6 . . . . 1 . 4 . . 8 5 . . . . 2 2 . 14 8 1 . . Assimilate 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Botnet 55 | . 3 . . . 5 6 . . . . 1 . 4 . . 8 5 . . . . 2 1 . 12 7 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 1 . . . Used 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 3 . . . 5 7 . . . 2 10 2 7 . . 8 5 . . . . 2 3 1 12 10 2 . . Full Trace Events 13 | . . . . . . 3 . . . 1 4 . 1 . . . 1 . . . . . . . 1 2 . . . Feedback Events 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . . . . . . . . . . 4 . . 12 . . 4 . . . Parts Built 4 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 164 | . . . . . . 117 . . . 47 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . 14 . . . 10 . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 8 1 Machine Destruction 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Total Allies 44 | . . . . 3 . 3 . . . 11 . . 19 2 . . . . . . . . . 3 . . 3 . . Largest Group 16 | . . . . 3 3 3 2 2 2 7 7 . 16 14 7 6 . . . . . . . 3 3 . 3 . . Highest-Rated Group 463 | . . . . 40 40 93 62 62 62 221 221 . 463 414 316 295 . . . . . . . 138 138 . 374 . . Highest-Rated Ally 159 | . . . . 16 16 31 31 31 31 46 46 . 159 96 96 96 . . . . . . . 46 46 . 131 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 337 | . . . . . 11 16 5 . . 27 43 . 84 66 25 20 . . . . . . . . 30 . 10 . . Total Damage 6190 | . . . . . 134 222 53 . . 196 760 . 1683 1236 648 300 . . . . . . . . 780 . 178 . . Kills 46 | . . . . . . 2 1 . . 1 4 . 11 16 4 2 . . . . . . . . 5 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Robot Analysis Total 8 | . . . . . . 1 . . . . . . . . . 1 . . . 4 . . . . 1 1 . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Turns Passed 25311 | 208 205 356 183 171 878 1377 470 361 1570 1105 2001 115 1276 399 97 1110 983 225 311 260 446 628 1249 320 2424 2494 305 1212 2572 Spaces Moved 16306 | 128 143 251 153 125 455 725 368 300 1086 607 1294 100 875 178 44 639 722 215 271 189 362 499 880 226 1781 1531 164 710 1285 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 16299 | 121 143 251 153 125 455 725 368 300 1086 607 1294 100 875 178 44 639 722 215 271 189 362 499 880 226 1781 1531 164 710 1285 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 112 112 112 112 187 105 105 105 105 100 105 105 102 105 102 105 120 120 120 Average Speed 121 | 116 120 120 120 120 120 157 120 120 141 120 118 112 112 174 187 115 105 105 105 104 105 105 105 105 107 118 120 120 152 Slowest Speed 190 | 120 120 120 120 120 120 190 190 120 190 120 120 112 112 187 187 190 105 105 105 105 105 105 180 105 176 190 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 52 | 5 29 59 55 54 50 26 65 39 86 56 46 4 95 65 72 80 28 57 52 60 65 15 93 15 94 78 7 72 46 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 6 | . . . . . . . 1 . 2 . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 28 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . 2 1 1 1 . . . . . . . 1 1 . 1 . . . . . . . . Spaces Dug 23 | . . . . . . . . . 3 . . . 1 . . . 2 . . . 4 . . . 3 6 1 1 2 Terrain Destroyed 1094 | . . 1 . . 1 . 3 . 3 4 71 . 5 . 1 714 68 . 4 . 10 8 24 10 24 30 11 23 79 Melee 15 | . . . . . . . . . 3 . . . 1 . . . . . . . . . . . 3 4 1 1 2 Projectile 373 | . . 1 . . 1 . 3 . . 4 27 . 4 . 1 89 32 . 4 . 10 8 24 10 21 26 10 22 76 AOE 705 | . . . . . . . . . . . 44 . . . . 625 36 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Total 19832 | 153 160 282 152 146 651 911 389 301 1113 876 1532 103 1083 254 49 855 861 214 292 228 405 557 1099 272 2139 1991 225 911 1628 Wait 1061 | . 7 . . 15 56 123 16 . 3 104 69 . 116 52 . 5 21 . . 3 . 4 60 3 155 149 12 36 52 Move 16275 | 127 142 250 152 124 454 724 367 299 1085 606 1293 99 874 177 43 638 721 214 270 188 361 498 879 225 1780 1530 163 708 1284 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 62 | . . . . . . . . . 3 7 1 . 2 . 1 1 1 . 1 4 2 1 4 . 8 14 . 3 9 Fast Attach 164 | 7 1 2 . 2 9 9 . 1 6 2 9 2 5 6 . 15 6 . 1 8 4 7 15 4 17 17 1 2 6 Attach 21 | . . . . . 2 1 . . 1 . 1 . . . . . 2 . . 2 1 . 2 . 3 4 2 . . Detach 45 | . . 2 . 1 6 6 . . 3 1 . . . . . 1 6 . 1 2 1 . 5 1 5 2 2 . . Swap 10 | . . 1 . 1 . 2 . . . . 2 . . . . 1 1 . . . . . . . . . . . 2 Drop 172 | . . 3 . 2 2 6 . 1 7 8 10 2 5 6 . 15 2 . 2 9 7 7 15 4 19 26 1 2 11 Fire 1202 | 19 10 13 . . 67 23 3 . . 50 96 . 31 6 5 108 55 . 4 . 12 37 79 28 89 145 35 99 188 Melee 155 | . . . . . . . . . 5 7 16 . 13 . . . 4 . . 12 4 . 4 1 27 28 3 21 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . . 5 . 1 6 2 . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . 8 . . . 2 . . . . . . . . . . 15 . Rewire 45 | . . . . . . . . . . 45 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 581 | . . 6 . . 49 15 3 . . 46 35 . 29 7 . 71 40 . 13 . 13 3 36 6 36 76 6 25 66 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / *Tes) -3/Testing -2/Research (discovered 2 exits: Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 3 exits: Sur / Com / Gar) -1/Garrison (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 209 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Hacker-Skirmisher 399 | -10/Materials | Identified exit to Mines 399 | -10/Materials | Discovered exit to Mines (range 12) 414 | -10/Materials | Entered Mines 444 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 549 | -10/Mines | Assembled infested the area 610 | -10/Mines | Identified exit to Materials 610 | -10/Mines | Discovered exit to Materials (range 15) 612 | -10/Mines | Core integrity fell below 50% 627 | -10/Mines | Learned Materials terminal intel 627 | -10/Mines | Discovered exit to Materials (range 5) 724 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 750 | -10/Mines | Identified exit to Exiles 750 | -10/Mines | Discovered exit to Exiles (range 15) 764 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 770 | -10/Mines | Entered Exiles 786 | -10/Exiles | Identified exit to Mines 786 | -10/Exiles | Discovered exit to Mines (range 15) 803 | -10/Exiles | Met 8R-AWN 820 | -10/Exiles | Met EX-HEX 866 | -10/Exiles | Met EX-DEC 943 | -10/Exiles | Discovered exit to Mines (range 11) 953 | -10/Exiles | Entered Mines 955 | -9/Mines | Reached level 2 959 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 964 | -9/Mines | Met a Derelict bent on vengeance 1100 | -9/Mines | Identified exit to Materials 1100 | -9/Mines | Discovered exit to Materials (range 15) 1124 | -9/Mines | Entered Materials 1124 | -8/Materials | Accompanied by 3 allies 1124 | -8/Materials | Upgraded with Propulsion slot (x1) 1125 | -8/Materials | Loaded intel: 10 terminal locations 1126 | -8/Materials | Reached level 3 1126 | -8/Materials | Reached level 4 1126 | -8/Materials | Reached level 5 1126 | -8/Materials | Reached level 6 1181 | -8/Materials | Upgraded with Utility slot (x2) 1269 | -8/Materials | Garrison activated, responded to threat 1382 | -8/Materials | Reached level 7 1565 | -8/Materials | Identified exit to Factory 1565 | -8/Materials | Discovered exit to Factory (range 11) 1602 | -8/Materials | Upgraded with Power slot (x1) 1602 | -8/Materials | Upgraded with Propulsion slot (x1) 1723 | -8/Materials | Reached level 8 1974 | -8/Materials | Discovered exit to Factory (range 14) 1987 | -8/Materials | Build established: Scavenger-Skirmisher 2002 | -8/Materials | Entered Factory 2004 | -7/Factory | Reached level 9 2004 | -7/Factory | Reached level 10 2040 | -7/Factory | Upgraded with Utility slot (x3) 2539 | -7/Factory | Fabricated Antimatter Reactor? 2657 | -7/Factory | Reached level 11 2961 | -7/Factory | Identified exit to Factory 2961 | -7/Factory | Discovered exit to Factory (range 12) 3075 | -7/Factory | Allied Derelicts emerged from ambush trap array 3237 | -7/Factory | Identified exit to Storage 3237 | -7/Factory | Identified exit to Lower Caves 3379 | -7/Factory | Entered Lower Caves 3379 | -7/Lower Caves | Accompanied by 2 allies 3381 | -7/Lower Caves | Reached level 12 3467 | -7/Lower Caves | Learned location of Extension (-5) 3705 | -7/Lower Caves | Encountered a Warlord checkpoint 3812 | -7/Lower Caves | Identified exit to Lower Caves 3812 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 3849 | -7/Lower Caves | Entered another Lower Caves area 3849 | -7/Lower Caves | Accompanied by 2 allies 4197 | -7/Lower Caves | Identified exit to Zion 4197 | -7/Lower Caves | Discovered exit to Zion (range 9) 4210 | -7/Lower Caves | Entered Zion 4210 | -7/Zion | Accompanied by 2 allies 4212 | -7/Zion | Reached level 13 4318 | -7/Zion | Identified exit to Proximity Caves 4318 | -7/Zion | Discovered exit to Proximity Caves (range 18) 4489 | -7/Zion | Learned Factory emergency access door positions 4540 | -7/Zion | Learned location of Armory (-3) 4552 | -7/Zion | Given A8's code to call for help 4590 | -7/Zion | Learned location of Warlord (-5) 4738 | -7/Zion | Learned location of 1 exit from Factory 4771 | -7/Zion | Found GAL Module 4842 | -7/Zion | Found Prototype Device 4842 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5070 | -7/Zion | Upgraded with Weapon slot (x1) 5070 | -7/Zion | Found CR-A16's Pointy Stick 5302 | -7/Zion | Identified exit to Deep Caves 5302 | -7/Zion | Discovered exit to Deep Caves (range 11) 5376 | -7/Zion | Build established: Scavenger-Assassin 5780 | -7/Zion | Entered Proximity Caves 5780 | -6/Proximity Caves | Accompanied by 2 allies 5836 | -6/Proximity Caves | Learned Factory security intel 5929 | -6/Proximity Caves | Reached level 14 6081 | -6/Proximity Caves | Spotted B-75 Beast 6082 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 6115 | -6/Proximity Caves | Spotted B-75 Beast 6159 | -6/Proximity Caves | Destroyed B-75 Beast 6354 | -6/Proximity Caves | Destroyed 7 combat bots 6380 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 6496 | -6/Proximity Caves | Reached level 15 6604 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6811 | -6/Proximity Caves | Fabricated Thermal Shield (x2) 6885 | -6/Proximity Caves | Entered Factory 6885 | -6/Factory | Accompanied by 7 allies 6886 | -6/Factory | Identified exit to Factory 6887 | -6/Factory | Reached level 16 6888 | -6/Factory | Upgraded with Utility slot (x1) 7115 | -6/Factory | Garrison activated, responded to threat 7346 | -6/Factory | Reached level 17 7382 | -6/Factory | Discovered exit to Factory (range 15) 8401 | -6/Factory | Reached level 18 8693 | -6/Factory | Discovered exit to Factory (range 20) 8794 | -6/Factory | Identified exit to Lower Caves 8821 | -6/Factory | Discovered exit to Factory (range 9) 8886 | -6/Factory | Entered another Factory area 8887 | -5/Factory | Identified exit to Upper Caves 8888 | -5/Factory | Reached level 19 8888 | -5/Factory | Upgraded with Utility slot (x1) 8928 | -5/Factory | Build established: Hacker-Assassin 8966 | -5/Factory | Identified exit to Extension 8966 | -5/Factory | Discovered exit to Extension (range 20) 9001 | -5/Factory | Entered Extension 9003 | -5/Extension | Disrupted transfer network 9003 | -5/Extension | Reached level 20 9050 | -5/Extension | Rescued a captive Derelict 9050 | -5/Extension | Rescued a captive Derelict 9118 | -5/Extension | Rescued a captive Derelict 9172 | -5/Extension | Rescued A7 9182 | -5/Extension | Rescued a captive Derelict 9251 | -5/Extension | Spotted B-75 Beast 9259 | -5/Extension | Spotted B-75 Beast 9264 | -5/Extension | Identified exit to Factory 9264 | -5/Extension | Discovered exit to Factory (range 15) 9293 | -5/Extension | Destroyed B-75 Beast 9308 | -5/Extension | Destroyed B-75 Beast 9343 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9416 | -5/Extension | Rescued a captive Derelict 9416 | -5/Extension | Rescued a captive Derelict 9436 | -5/Extension | Rescued a captive Derelict 9436 | -5/Extension | Rescued a captive Derelict 9460 | -5/Extension | Rescued a captive Derelict 9462 | -5/Extension | Rescued a captive Derelict 9476 | -5/Extension | Rescued a captive Derelict 9497 | -5/Extension | Reached level 21 9513 | -5/Extension | Upgraded with Power slot (x1) 9517 | -5/Extension | Rescued a captive Derelict 9535 | -5/Extension | Rescued a captive Derelict 9536 | -5/Extension | Rescued a captive Derelict 9566 | -5/Extension | Rescued a captive Derelict 9566 | -5/Extension | Rescued a captive Derelict 9592 | -5/Extension | Rescued a captive Derelict 9593 | -5/Extension | Rescued a captive Derelict 9668 | -5/Extension | Discovered exit to Factory (range 10) 9669 | -5/Extension | Identified exit to Cetus 9669 | -5/Extension | Discovered exit to Cetus (range 6) 9978 | -5/Extension | Build established: Generator-Assassin 10277 | -5/Extension | Entered Cetus 10277 | -5/Cetus | Accompanied by 14 allies 10293 | -5/Cetus | Spotted Cetus Guard 10294 | -5/Cetus | Spotted Cetus Guard 10299 | -5/Cetus | Spotted Cetus Guard 10302 | -5/Cetus | Allies destroyed Cetus Guard 10303 | -5/Cetus | Spotted Cetus Guard 10307 | -5/Cetus | Destroyed Cetus Guard 10313 | -5/Cetus | Allies destroyed Cetus Guard 10315 | -5/Cetus | Allies destroyed Cetus Guard 10465 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 10466 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 10486 | -5/Cetus | Identified exit to Archives 10486 | -5/Cetus | Discovered exit to Archives (range 19) 10536 | -5/Cetus | Spotted Cetus Guard 10536 | -5/Cetus | Spotted Cetus Guard 10536 | -5/Cetus | Spotted Cetus Guard 10536 | -5/Cetus | Spotted Cetus Guard 10539 | -5/Cetus | Discovered exit to Factory (range 20) 10551 | -5/Cetus | Allies destroyed Cetus Guard 10555 | -5/Cetus | Allies destroyed Cetus Guard 10555 | -5/Cetus | Reached level 22 10555 | -5/Cetus | Allies destroyed Cetus Guard 10555 | -5/Cetus | Allies destroyed Cetus Guard 10558 | -5/Cetus | Met Revision 17 10656 | -5/Cetus | Build established: Scavenger-Assassin 10676 | -5/Cetus | Entered Archives 10676 | -5/Archives | Accompanied by 7 allies 10723 | -5/Archives | Identified exit to Hub_04(d) 10723 | -5/Archives | Discovered exit to Hub_04(d) (range 19) 10736 | -5/Archives | Unable to access archive contents 10743 | -5/Archives | Discovered exit to Hub_04(d) (range 13) 10773 | -5/Archives | Entered Hub_04(d) 10773 | -5/Hub_04(d) | Accompanied by 6 allies 10839 | -5/Hub_04(d) | Found Prototype Device 10839 | -5/Hub_04(d) | Identified Exp. Thermal Shield 10882 | -5/Hub_04(d) | Discovered exit to Factory (range 19) 11000 | -5/Hub_04(d) | Discovered exit to Factory (range 20) 11051 | -5/Hub_04(d) | Discovered exit to Factory (range 20) 11105 | -5/Hub_04(d) | Network Hub disabled 11124 | -5/Hub_04(d) | Spotted Lightning 11129 | -5/Hub_04(d) | Spotted Lightning 11130 | -5/Hub_04(d) | Spotted Lightning 11133 | -5/Hub_04(d) | Reached level 23 11133 | -5/Hub_04(d) | Destroyed Lightning 11153 | -5/Hub_04(d) | Destroyed Lightning 11170 | -5/Hub_04(d) | Destroyed Lightning 11188 | -5/Hub_04(d) | Found Prototype Device 11188 | -5/Hub_04(d) | Identified Exp. Phase Shifter 11250 | -5/Hub_04(d) | Network Hub disabled 11273 | -5/Hub_04(d) | Discovered exit to Factory (range 10) 11286 | -5/Hub_04(d) | System corruption reached 10% 11387 | -5/Hub_04(d) | Spotted Lightning 11387 | -5/Hub_04(d) | Spotted Lightning 11391 | -5/Hub_04(d) | Spotted Lightning 11426 | -5/Hub_04(d) | Core integrity fell below 50% 11427 | -5/Hub_04(d) | Destroyed Lightning 11437 | -5/Hub_04(d) | Destroyed Lightning 11443 | -5/Hub_04(d) | Destroyed Lightning 11469 | -5/Hub_04(d) | Destroyed 7 combat bots 11483 | -5/Hub_04(d) | Network Hub disabled 11704 | -5/Hub_04(d) | Spotted Lightning 11704 | -5/Hub_04(d) | Spotted Lightning 11704 | -5/Hub_04(d) | Spotted Lightning 11715 | -5/Hub_04(d) | Disrupted transfer network 11769 | -5/Hub_04(d) | Network Hub disabled 11799 | -5/Hub_04(d) | Destroyed Lightning 11830 | -5/Hub_04(d) | Destroyed Lightning 11844 | -5/Hub_04(d) | Destroyed Lightning 11883 | -5/Hub_04(d) | Entered Factory 11885 | -4/Factory | Reached level 24 11886 | -4/Factory | Upgraded with Utility slot (x1) 12088 | -4/Factory | Found Prototype Processor 12088 | -4/Factory | Identified Exp. Melee Analysis Suite 12129 | -4/Factory | Identified exit to Research 12129 | -4/Factory | Discovered exit to Research (range 19) 12630 | -4/Factory | Identified exit to Upper Caves 12755 | -4/Factory | Discovered exit to Research (range 15) 12866 | -4/Factory | Entered Upper Caves 12868 | -4/Upper Caves | Reached level 25 13067 | -4/Upper Caves | Identified exit to Upper Caves 13067 | -4/Upper Caves | Discovered exit to Upper Caves (range 21) 13091 | -4/Upper Caves | Entered another Upper Caves area 13298 | -4/Upper Caves | Identified exit to Zhirov 13298 | -4/Upper Caves | Discovered exit to Zhirov (range 20) 13402 | -4/Upper Caves | Entered Zhirov 13403 | -4/Zhirov | Identified exit to Proximity Caves 13403 | -4/Zhirov | Discovered exit to Proximity Caves (range 4) 13422 | -4/Zhirov | Met Zhirov 13447 | -4/Zhirov | Learned location of Quarantine (-2) 13447 | -4/Zhirov | Learned location of Testing (-3) 13447 | -4/Zhirov | Learned location of Command (-1) 13453 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13470 | -4/Zhirov | Found Alien Artifact 13470 | -4/Zhirov | Identified Integrated Dissipator 13470 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13487 | -4/Zhirov | Found Alien Artifact 13662 | -4/Zhirov | Entered Proximity Caves 13664 | -3/Proximity Caves | Reached level 26 13849 | -3/Proximity Caves | Spotted B-86 Titan 13873 | -3/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 13877 | -3/Proximity Caves | Destroyed B-86 Titan 14002 | -3/Proximity Caves | Discovered exit to Research (range 12) 14079 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14086 | -3/Proximity Caves | Found Prototype Special Weapon 14086 | -3/Proximity Caves | Identified Molecular Deconstructor 14108 | -3/Proximity Caves | Entered Research 14110 | -3/Research | Reached level 27 14111 | -3/Research | Upgraded with Utility slot (x1) 14330 | -3/Research | Identified exit to Armory 14330 | -3/Research | Discovered exit to Armory (range 13) 14451 | -3/Research | Identified exit to Research 14451 | -3/Research | Discovered exit to Research (range 11) 14637 | -3/Research | Reached level 28 14706 | -3/Research | Identified exit to Testing 14706 | -3/Research | Discovered exit to Testing (range 5) 14736 | -3/Research | Entered Testing 15000 | -3/Testing | Spotted Striker 15006 | -3/Testing | Destroyed Striker 15033 | -3/Testing | Spotted Striker 15101 | -3/Testing | Destroyed 9 combat bots 15160 | -3/Testing | Spotted Alpha 7 15168 | -3/Testing | Destroyed Striker 15183 | -3/Testing | Destroyed Alpha 7 15205 | -3/Testing | Stole the SGEMP Prototype 15205 | -3/Testing | Reached level 29 15587 | -3/Testing | Protovariant out of control (PG-5U9I1GDOI4) 15587 | -3/Testing | Unleashed a protovariant (PG-5U9I1GDOI4) 15702 | -3/Testing | Spotted PG-5U9I1GDOI4 15814 | -3/Testing | Discovered exit to Research (range 20) 15925 | -3/Testing | Destroyed 7 combat bots 15957 | -3/Testing | Found Prototype Protection 15957 | -3/Testing | Identified Lgt. Regenerative Plating 15966 | -3/Testing | Found Prototype Protection 15966 | -3/Testing | Identified SHELL Armor 15985 | -3/Testing | Entered Research 15987 | -2/Research | Reached level 30 16034 | -2/Research | Identified exit to Access 16034 | -2/Research | Discovered exit to Access (range 23) 16144 | -2/Research | Spotted B-90 Cyclops 16174 | -2/Research | Destroyed B-90 Cyclops 16274 | -2/Research | Allied Derelicts emerged from ambush trap array 16297 | -2/Research | Identified exit to Quarantine 16297 | -2/Research | Discovered exit to Quarantine (range 7) 16305 | -2/Research | Entered Quarantine 16305 | -2/Quarantine | Accompanied by 3 allies 16307 | -2/Quarantine | Reached level 31 16475 | -2/Quarantine | Cryocooling Duct disabled 16490 | -2/Quarantine | Ambient heat levels rising (+20) 16490 | -2/Quarantine | Non-combat units ordered to evacuate 17079 | -2/Quarantine | P-80 Master assimilated allied FZ-2A3(g) 17320 | -2/Quarantine | Identified Transdimensional Reconstructor 17479 | -2/Quarantine | Spotted Alpha 7 17506 | -2/Quarantine | Destroyed Alpha 7 17513 | -2/Quarantine | Found Prototype Ballistic Gun 17513 | -2/Quarantine | Identified Multirail 17644 | -2/Quarantine | Found Alien Artifact 17680 | -2/Quarantine | Identified Core Reset Matrix 17714 | -2/Quarantine | Discovered exit to Access (range 23) 17772 | -2/Quarantine | Found Prototype Processor 17772 | -2/Quarantine | Identified Exp. Signal Interpreter 17884 | -2/Quarantine | Reached level 32 18265 | -2/Quarantine | Garrison activated, responded to threat 18336 | -2/Quarantine | Destroyed 8 combat bots 18430 | -2/Quarantine | Found Alien Artifact 18430 | -2/Quarantine | Identified Terrabomb 18430 | -2/Quarantine | Used Terrabomb 18454 | -2/Quarantine | Found Alien Artifact 18454 | -2/Quarantine | Identified Subatomic Replicator 18547 | -2/Quarantine | Spotted Fortress 18708 | -2/Quarantine | Identified exit to Section 7 18708 | -2/Quarantine | Discovered exit to Section 7 (range 6) 18729 | -2/Quarantine | Entered Section 7 18747 | -2/Section 7 | Spotted S7 Guard 18758 | -2/Section 7 | Found Alien Artifact 18758 | -2/Section 7 | Identified Core Regenerator 18758 | -2/Section 7 | Used Core Regenerator, restored core integrity (+0) 19037 | -2/Section 7 | Found Alien Artifact 19037 | -2/Section 7 | Identified Spacefold Activator 19158 | -2/Section 7 | Build established: Generator-Assassin 19532 | -2/Section 7 | Spotted B-90 Cyclops 19537 | -2/Section 7 | Destroyed B-90 Cyclops 19596 | -2/Section 7 | Reached level 33 19923 | -2/Section 7 | Discovered exit to Access (range 18) 20042 | -2/Section 7 | System corruption reached 10% 20124 | -2/Section 7 | Found Alien Artifact 20124 | -2/Section 7 | Identified Integrity Redistributor 20124 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-0) 20389 | -2/Section 7 | Spotted Executioner 20399 | -2/Section 7 | Spotted Executioner 20403 | -2/Section 7 | Destroyed Executioner 20410 | -2/Section 7 | Destroyed Executioner 20466 | -2/Section 7 | Found Alien Artifact 20466 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 20466 | -2/Section 7 | Warped through subspace 20466 | -2/Section 7 | Spotted Executioner 20466 | -2/Section 7 | Spotted Executioner 20592 | -2/Section 7 | Spotted B-99 Colossus 20617 | -2/Section 7 | Destroyed B-99 Colossus 20618 | -2/Section 7 | Scanned by Researcher 20619 | -2/Section 7 | Intercept squad dispatched 20629 | -2/Section 7 | Spotted Tracker 20630 | -2/Section 7 | Spotted Tracker 20632 | -2/Section 7 | Destroyed Tracker 20637 | -2/Section 7 | Destroyed Tracker 20651 | -2/Section 7 | Spotted Combat Programmer 20652 | -2/Section 7 | Spotted Combat Programmer 20707 | -2/Section 7 | Destroyed Combat Programmer 20714 | -2/Section 7 | Destroyed Combat Programmer 20793 | -2/Section 7 | Found Alien Artifact 20793 | -2/Section 7 | Identified LRC Matter Compressor 20793 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 21149 | -2/Section 7 | Intercept squad dispatched 21151 | -2/Section 7 | Spotted Tracker 21152 | -2/Section 7 | Spotted Tracker 21154 | -2/Section 7 | Destroyed Tracker 21155 | -2/Section 7 | Spotted Combat Programmer 21156 | -2/Section 7 | Spotted Combat Programmer 21162 | -2/Section 7 | Destroyed Tracker 21164 | -2/Section 7 | Destroyed Combat Programmer 21180 | -2/Section 7 | Destroyed Combat Programmer 21223 | -2/Section 7 | Entered Access 21224 | -1/Access | Loaded intel: 124 machine locations 21224 | -1/Access | Loaded intel: 71 trap records 21224 | -1/Access | Identified exit to Surface 21224 | -1/Access | Discovered exit to Surface (range 186) 21224 | -1/Access | Identified exit to Command 21224 | -1/Access | Discovered exit to Command (range 99) 21225 | -1/Access | Reached level 34 21225 | -1/Access | Delivered the SGEMP Prototype to Zhirov 21225 | -1/Access | Zhirov transferred Access data 21225 | -1/Access | Upgraded with Utility slot (x1) 21292 | -1/Access | Spotted B-99 Colossus 21307 | -1/Access | Zhirov warped through subspace 21313 | -1/Access | Destroyed B-99 Colossus 21400 | -1/Access | Destroyed 12 combat bots 21527 | -1/Access | Identified exit to Garrison 21528 | -1/Access | Entered Garrison 21578 | -1/Garrison | Reached level 35 21660 | -1/Garrison | Triggered checkpoint 21705 | -1/Garrison | Garrison Relay disabled 21863 | -1/Garrison | Triggered checkpoint 21928 | -1/Garrison | Spotted B-99 Colossus 22058 | -1/Garrison | Destroyed B-99 Colossus 22096 | -1/Garrison | Triggered checkpoint 22124 | -1/Garrison | Garrison Relay disabled 22151 | -1/Garrison | Identified exit to Access 22151 | -1/Garrison | Discovered exit to Access (range 19) 22184 | -1/Garrison | Installed Relay Interface Framework 22236 | -1/Garrison | Triggered checkpoint 22310 | -1/Garrison | Discovered exit to Access (range 13) 22362 | -1/Garrison | Triggered checkpoint 22401 | -1/Garrison | Garrison Relay disabled 22416 | -1/Garrison | Triggered checkpoint 22532 | -1/Garrison | Triggered checkpoint 22652 | -1/Garrison | Discovered exit to Access (range 8) 22679 | -1/Garrison | Garrison Relay disabled 22684 | -1/Garrison | Triggered checkpoint 22740 | -1/Garrison | Entered Access 22827 | -1/Access | Reached level 36 23014 | -1/Access | Destroyed 7 combat bots 23227 | -1/Access | Intercept squad dispatched 23244 | -1/Access | Spotted Tracker 23245 | -1/Access | Spotted Tracker 23250 | -1/Access | Destroyed Tracker 23252 | -1/Access | Destroyed Tracker 23266 | -1/Access | First assault squad dispatched 23285 | -1/Access | Spotted Combat Programmer 23293 | -1/Access | Spotted Combat Programmer 23303 | -1/Access | Destroyed Combat Programmer 23317 | -1/Access | Destroyed Combat Programmer 23496 | -1/Access | Spotted B-99 Colossus 23508 | -1/Access | Destroyed B-99 Colossus 23701 | -1/Access | Upgraded with Weapon slot (x1) 24169 | -1/Access | Energy Cycler disabled 24364 | -1/Access | Spotted B-99 Colossus 24401 | -1/Access | Intercept squad dispatched 24402 | -1/Access | Spotted Tracker 24402 | -1/Access | Spotted Tracker 24402 | -1/Access | Spotted Combat Programmer 24409 | -1/Access | Destroyed Tracker 24415 | -1/Access | Destroyed Tracker 24433 | -1/Access | Destroyed B-99 Colossus 24435 | -1/Access | Destroyed Combat Programmer 24442 | -1/Access | Found Multirail 24456 | -1/Access | Spotted Combat Programmer 24544 | -1/Access | Destroyed 9 combat bots 24547 | -1/Access | Reached level 37 24881 | -1/Access | Destroyed 9 combat bots 24902 | -1/Access | Spotted B-99 Colossus 24905 | -1/Access | Discovered exit to Surface (range 13) 25076 | -1/Access | High security lockdown imminent 25156 | -1/Access | High security lockdown engaged 25203 | -1/Access | Intercept squad dispatched 25209 | -1/Access | Warped through subspace 25209 | -1/Access | Spotted B-99 Colossus 25211 | -1/Access | Destroyed B-99 Colossus 25312 | *** | Escaped! Last Messages --------------- 25206_ B-74 Champion unfolds itself. 25206_ L-61 Swordsman unfolds itself. 25206_ G-73 Enforcer unfolds itself. 25206_ I-47 Archangel unfolds itself. 25206_ Slug penetrates L-61 Swordsman. 25206_ Slug penetrates G-73 Enforcer. 25206_ L-61 Swordsman knocked back. 25207_ Acquired 96 matter. 25208_ Critical hit (Burn: +16). 25209_ Warped through subspace. 25210_ Slug penetrates Wall. 25211_ B-99 Colossus suddenly blasts apart at the seams. 25211_ B-99 Colossus destroyed. 25215_ Dropped Protomatter-56. 25215_ Acquired Protomatter-96. 25218_ 9%VK8H7CUA8EQZIZ<0NKJVRPR8 25276_ ALERT: Assault forces dispatched. 25291_ System corrupted: Heat flow error (+252). 25306_ The Access Shell folds into the floor. [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | ?+ ##+##?##?#####??? ?#?? ????????????? | | ? ?# # ?? ##?? ??????????????????? | | # # ? ? ## ? ???#??????????????? | | ? ? # #? ? ## ??? ????????????????? | | ?# #? ?? #? ? ????????????????? | | ?# #? ! #? ? ?? ?????????????? | | # # ##? ???#??????????????? | | ########### + " #??#?###???#???????????? | | # # """" ##???#? ?????????????? | | # # """"" ?####?#? ? ????????????? | | # # """"" ??##?# ??? ???????????? | | # # """" #### #? ?????????????? | | # # ? ? ? ? #### + ???? ??#????????? | | # ###########?#####?? ? ?????????????? | | # ###########?#?###?# ? ? #????????? | | ? # ######?###?#######???? ??#??? ???? | | #"######### #############?#?##########?#? ??????? | | +? ?## ##################?######??#? ????? | | # ## #####?##########??##??#?#?### ?????? | | # ## ####### ##########?####??####? ??? ? | | # ?# """T""" ""?? ? ? ? ?? ? | | + ## """ """ """" BB ??? ? ?? | | # ## """" BB ? ?##?+####? | | !!!# ## """" ? ?? ? ## | | ! !# ## "" """" ? ? ? ## | | !! # ## @" """" ? ## | | # ## ""?" ## | | # ## """" BB ### ## | | #? ? ## """" BB ### % #? | | ######## """" ? ###* % ## | | % ######## ####### #######################%! ## | | ######## #################### ## ## | | ######## ##################### ## ## ## | | "####### # """""" ### u # ## | | ! !######## # ""S""" " # # #? | | !!%!####### + """ " # ## | | %%*%####### # A " "" # ## | | [ !%! # """ " / ## | | % = # """ ### # "# | | "###### # " #### # % # | | "###### # #### #= "# | | ""##"###### # #######"+#####%%% # | | # ######+################# #%%!!# | | # ###### ################# [#%=*!# | | / ############## ![*"%!=!# | | # #### # =%=*!* # | | ! # ##### ### #### " [!#% % # | | # ##?## ### #### # =#* # | | # ##### ### #### # # # | | """""" # #####+###+#### #+######" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 74 Energy Capacity 870 Matter Stores 1025 Matter Capacity 1025 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 12 EM Shielding 4 Armor Coverage 900 Resistance: KI 55 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 75 Melee Accuracy 12 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 25 Defensive Hacking 5 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Plasma Rifle | -3/Testing | Archive Imp. Energy Mantle | -3/Testing | Archive Energy Mantle | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Nanosword | -3/Testing | Archive Exp. Shield Generator | -3/Testing | Archive Adv. Matter Compressor | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Molecular Scythe | -3/Testing | Archive Enh. Force Rifle | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Exp. Power Shielding | -3/Testing | Archive Hvy. Dispersion Rifle | -2/Section 7 | Archive Cld. Field Propulsion Drive | -2/Section 7 | Archive Enh. Biometal Leg | -2/Section 7 | Archive Com. Particle Reactor | -2/Section 7 | Archive Robot Schematics ------------------ E-15 Imp | -3/Testing | Hacked L-61 Swordsman | -3/Testing | Archive R-10 Processor | -3/Testing | Archive K-01 Serf | -3/Testing | Archive Fabricated ------------ Antimatter Reactor | x2 | -7/Factory | Preloaded Thermal Shield | x2 | -6/Proximity Caves | Preloaded Alien Tech Used ----------------- Integrated Dissipator Terrabomb Subatomic Replicator Core Regenerator Spacefold Activator Integrity Redistributor High-powered Transdimensional Reconstructor LRC Matter Compressor Transdimensional Reconstructor Achievements -------------- One Last FU Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Levels Raised 36 | . . . . 1 6 3 1 . 1 2 3 1 2 1 . 1 1 1 . . 1 2 1 1 2 1 1 1 2 XP Earned 60336 | 6000 285 750 200 1095 9400 4602 770 500 650 2983 5151 1590 2779 1285 367 1407 2177 244 319 220 1346 2433 1893 1999 2438 1860 1980 1747 1866 XP Spent 58475 | 5915 . . . . 5220 6000 800 . 4810 2730 4225 2900 2700 . 1500 . 3550 . . . . 5800 1750 525 2550 700 3800 1300 1700 Upgrades 91 | 19 . . . . 9 3 3 . 11 9 5 1 3 . 1 . 2 . . . . 9 1 2 5 3 1 2 2 Power Slot 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | 2 . . . . 2 3 . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . Weapon Slot 3 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Core Integrity 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Heat Dissipation 10 | . . . . . 4 . . . . 6 . . . . . . . . . . . . . . . . . . . Energy Generation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Matter Storage 12 | . . . . . . . . . . . . . . . . . . . . . . 8 . . 4 . . . . Mass Support 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Inventory Capacity 7 | 3 . . . . . . . . 2 . . . . . 1 . . . . . . . 1 . . . . . . Sight Range 4 | 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Sensor Range 10 | 6 . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . Terrain Scan Density 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | 2 . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Hack Attack % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hack Defense % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . KI Resistance % 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . KI Damage % 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . Protomatter Created 7233 | . . 48 . . 292 77 16 . . 366 443 . 169 60 . 437 328 . 38 212 . 293 449 36 564 1324 174 386 1521 Integrity Restored 10499 | . . 144 . . 992 285 63 . . 883 503 . 432 74 . 1526 792 . 216 . 278 39 708 100 524 1316 87 289 1248 Core 7152 | . . 144 . . 729 164 46 . . 513 322 . 262 19 . 1135 492 . 25 . 177 29 243 78 389 1113 72 238 962 Parts 3347 | . . . . . 263 121 17 . . 370 181 . 170 55 . 391 300 . 191 . 101 10 465 22 135 203 15 51 286 Protomatter Decayed 4541 | . . 33 . . 30 85 60 . . 212 229 . 213 580 . 90 1 . . 53 . 269 354 . 414 816 113 196 793 Game ------ Seed CannonThermalTorch Manual? 0 Play Time 03:41:13 Cumulative 290.6 hours Start 2022.07.05 @ 19:35:33 End 2022.07.06 @ 15:48:51 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 99 Rogue 0 Adventurer 1 Explorer 98 Win Type 0 Total 21 Types 10/1/4/3/0/1/1/0/1 Lore% 88 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 18a7b66d-53b0-43b1-8925-2b923437e4c8