Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.21 @ 03:32:16 Player: Runia Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2194) 2194 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (548) 548 TOTAL SCORE: 6807 Bonus ------- High Alert Combat Kills 248 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Great Axe Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Weapon Cycler Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Armored Treads Improved Cooling System Large Storage Unit Large Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Transmission Jammer Improved Utility Shielding Hardened Medium Armor Plating Improved Light Armor Plating Improved Trap Extractor Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Improved Grenade Launcher Chainsword Great Axe Longsword +1 [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 3 | . . . . . 2 1 . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 83 | 2 8 10 2 3 54 3 1 Power 10 | . 2 1 . . 7 . . Engine 10 | . 2 1 . . 7 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 2 1 . 1 12 1 1 Treads 17 | 2 2 . . . 11 1 1 Leg . | . . . . . . . . Wheel 3 | . . 1 . 1 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | . 2 1 1 1 13 2 . Device 4 | . 1 . . . 3 . . Storage 5 | . 1 . 1 . 3 . . Processor 2 | . . . . . 1 1 . Hackware . | . . . . . . . . Protection 9 | . . 1 . 1 6 1 . Artifact . | . . . . . . . . Weapon 33 | . 2 7 1 1 22 . . Energy Gun 1 | . . . . . 1 . . Energy Cannon 4 | . . . . . 4 . . Ballistic Gun 22 | . 2 7 . . 13 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 . 2 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . 1 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . Parts Lost 28 | . . 10 . . 11 1 6 Power 3 | . . 1 . . 1 . 1 Propulsion 9 | . . 2 . . 4 . 3 Utility 7 | . . 2 . . 3 1 1 Weapon 9 | . . 5 . . 3 . 1 Highest Loss Streak 10 | . . 10 . . 9 1 6 Average Slot Usage (%) 89 | . 98 96 71 85 84 87 67 Engine 11 | . 14 13 14 14 7 7 5 Treads 22 | . 28 25 . . 21 38 28 Wheel 3 | . . . 14 14 5 . . Device 9 | . 12 12 . . 7 7 6 Storage 13 | . 14 14 14 15 12 7 6 Processor 1 | . . . . . 2 2 6 Protection 4 | . . . . 12 9 7 3 Energy Cannon 1 | . . . . . 3 . . Ballistic Gun 20 | . 28 27 28 14 11 15 10 Slashing Weapon 1 | . . . . 9 3 . . Naked Turns 14 | . . . . . . . 14 Heaviest Build 120 | 13 53 50 55 59 120 113 106 Greatest Support 100 | 40 40 40 10 28 80 100 100 Greatest Overweight (x) 29 | . 1 4 5 5 29 1 1 Average Overweight (x) 1 | . . 1 4 2 2 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 Average Capacity 21 | 8 19 20 20 20 24 25 20 Most Carried 25 | 6 14 16 9 14 25 24 25 Average Carried 15 | 4 8 15 8 13 21 23 19 Final Capacity 25 | 8 20 20 20 20 25 25 5 Final Carried 25 | 2 14 8 8 14 25 24 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 2485 | 200 528 166 . 50 1391 76 74 Remotely . | . . . . . . . . Salvage Created 3186 | . 790 162 . 23 2103 108 . Parts 174 | . 41 15 . . 115 3 . Haulers Intercepted 8 | . 2 . . . 6 . . Recyclers Shooed 5 | . 2 . . . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 60 | . 13 11 . . 35 1 . Melee 4 | . . . . . 4 . . Guns 47 | . 13 11 . . 22 1 . Cannons 7 | . . . . . 7 . . AOE 2 | . . . . . 2 . . Classes Destroyed 16 | . 7 2 . 1 5 1 . Worker 3 | . 2 . . . 1 . . Builder 2 | . 1 . . . 1 . . Tunneler 1 | . . . . 1 . . . Hauler 8 | . 2 . . . 6 . . Recycler 6 | . 3 . . . 2 1 . Operator 1 | . . . . . 1 . . Watcher 5 | . 1 . . . 4 . . Swarmer 21 | . 6 8 . . 7 . . Grunt 26 | . 7 . . . 19 . . Brawler 1 | . . . . . 1 . . Sentry 5 | . . . . . 5 . . Demolisher 2 | . . 2 . . . . . Specialist 2 | . . . . . 2 . . Hunter 1 | . . . . . . 1 . Heavy 1 | . . . . . 1 . . Assembled 1 | . . 1 . . . . . Best Kill Streak 5 | . 4 3 . 1 5 1 . Combat Bots Only 5 | . 3 3 . . 5 1 . Max Kills in Single Turn 2 | . 1 1 . 1 2 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 5934 | . 509 1097 . . 3393 177 758 Core 1332 | . 85 159 . . 379 26 683 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 44 | 100 . . . 2 31 . . Volleys Fired 302 | . 95 36 . . 151 11 9 Largest 2 | . 2 2 . . 2 2 2 Hottest 108 | . 40 40 . . 108 46 46 Shots Fired 578 | . 190 72 . . 276 22 18 Gun 506 | . 190 72 . . 204 22 18 Cannon 69 | . . . . . 69 . . Launcher 3 | . . . . . 3 . . Special . | . . . . . . . . Kinetic 506 | . 190 72 . . 204 22 18 Thermal 69 | . . . . . 69 . . Explosive 3 | . . . . . 3 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 16 11 . . 16 12 9 Robot Miss Streak 6 | . 6 4 . . 6 1 1 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 2 . . 3 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 391 | . 120 40 . 2 195 18 16 Core Hits 167 | . 42 21 . 1 93 5 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 1 | . 1 . . . . . . Destroy 1 | . 1 . . . . . . Melee Attacks 32 | . . . . 3 29 . . Impact . | . . . . . . . . Slashing 32 | . . . . 3 29 . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . 1 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . Damage Inflicted 6817 | . 1157 350 . 189 4659 211 251 Guns 3956 | . 1157 350 . . 1987 211 251 Cannons 1132 | . . . . . 1132 . . Explosions 282 | . . . . . 282 . . Melee 1447 | . . . . 189 1258 . . Ramming . | . . . . . . . . Kinetic 3956 | . 1157 350 . . 1987 211 251 Thermal 1132 | . . . . . 1132 . . Explosive 282 | . . . . . 282 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1447 | . . . . 189 1258 . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 3 . 5 Average Corruption 3 | . . . . . 2 . 5 Corruption Purged 3 | . . . . . 3 . . Effects 27 | . . . . . 26 . 1 Message Errors 10 | . . . . . 9 . 1 Matter Fused 11 | . . . . . 11 . . Energy Discharges 4 | . . . . . 4 . . Data Loss (minor) 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 384 | . . . . 105 279 . . Projectiles 2 | . . . . . 2 . . Explosions . | . . . . . . . . Melee 382 | . . . . 105 277 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 370 | . 18 52 . . 370 8 . Average Temperature 35 | . 8 9 . . 59 3 . Received Heat Transfer 1700 | . 207 80 . . 1413 . . Effects 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . 5 . . Heat Transferred 2250 | . . . . . 2250 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 753 | . 188 135 . 5 753 367 128 Initial 342 | . . 45 . . 1 342 128 Average 197 | . 87 64 . 2 346 349 113 Maximum Alert Level 3 | . . . . . 3 1 . Low Security (%) 70 | 100 100 100 . 100 37 . 100 Level 1 7 | . . . . . 7 100 . Level 2 21 | . . . . . 51 . . Level 3 1 | . . . . . 2 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 3 . . . 9 . . Investigation 4 | . 3 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 4 | . . . . . 4 . . Assault 1 | . . . . . 1 . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 11 | . 4 . . . 7 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 33 12 . . 73 2 3 Peak Tracking Total 7 | . 5 3 . . 7 1 3 Tactical Retreats 16 | . 1 1 . . 14 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 3 | . 2 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . 3 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 2 | . . . . . 2 . . Max in Single Turn 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 23 | . 8 . 2 2 10 1 . Terminals 14 | . 6 . . 1 7 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 3 | . 2 . . . 1 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Total Hacks 63 | . 27 . 2 5 28 1 . Successful 33 | . 15 . 2 2 14 . . Failed 30 | . 12 . . 3 14 1 . Catastrophic 4 | . 1 . . 1 2 . . Database Lockouts . | . . . . . . . . Manual 26 | . 14 . 1 4 7 . . Terminals 44 | . 24 . . 4 16 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 4 | . 3 . . . 1 . . Scanalyzers 11 | . . . . . 11 . . Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 13 . 2 2 5 . . Record 1 | . . . 1 . . . . Part Schematic 2 | . 2 . . . . . . Robot Analysis 3 | . 3 . . . . . . Prototype ID Bank 5 | . 1 . . 1 3 . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 2 | . 1 . . . 1 . . Disarm Traps 2 | . 2 . . . . . . Hauler Manifests 3 | . 2 . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . . . 8 . . Insert Component 4 | . . . . . 4 . . Analyze 4 | . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . Tunnel 3 | . 2 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 7 . . 1 9 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . 2 . . . 4 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total 3 | . 3 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 6437 | 5 1783 1195 393 238 2507 243 73 Spaces Moved 2533 | 1 629 466 279 164 897 81 16 Core 5 | . . . . . 2 . 3 Treads 1456 | 1 629 420 . . 312 81 13 Legs . | . . . . . . . . Wheels 1072 | . . 46 279 164 583 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 160 160 140 140 130 110 250 50 Average Speed 198 | 160 234 230 140 131 181 250 212 Slowest Speed 1500 | 160 240 240 155 155 1500 250 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 2 93 86 69 40 82 3 21 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 2 . 1 . 1 . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 7 | . . . . . 7 . . Terrain Destroyed 55 | . . . . . 55 . . Melee 3 | . . . . . 3 . . Projectile 20 | . . . . . 20 . . AOE 32 | . . . . . 32 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 3379 | 6 770 530 281 181 1463 106 42 Wait 327 | . 17 17 . 5 263 10 15 Move 2527 | . 628 465 278 163 896 81 16 Hop . | . . . . . . . . Pick Up 58 | . 15 1 1 5 35 1 . Fast Attach 22 | . 2 . . 2 16 1 1 Attach 25 | 2 . 8 1 . 12 2 . Detach 3 | . . . . 1 1 . 1 Swap 36 | . 6 2 1 1 26 . . Drop 48 | 4 7 1 . 1 35 . . Fire 302 | . 95 36 . . 151 11 9 Melee 31 | . . . . 3 28 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 3) 301 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 11) 687 | -10/Materials | Discovered new exit (range 15) 950 | -10/Materials | Discovered new exit (range 15) 1553 | -10/Materials | Discovered new exit (range 8) 1637 | -10/Materials | Identified exit to Mines 1789 | -10/Materials | Entered Mines 1886 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2101 | -10/Mines | Discovered new exit (range 8) 2291 | -10/Mines | Assembled infested the area 2366 | -10/Mines | Discovered new exit (range 5) 2642 | -10/Mines | Found a hidden stash of uninstalled traps 2731 | -10/Mines | Discovered new exit (range 3) 2879 | -10/Mines | Core integrity fell below 50% 2892 | -10/Mines | Core integrity fell below 20% 2940 | -10/Mines | Lost 10 parts (1p2n2u5w) 2984 | -10/Mines | Entered Exiles 3007 | -10/Exiles | Discovered new exit (range 15) 3019 | -10/Exiles | Met 8R-AWN 3039 | -10/Exiles | Met EX-HEX 3098 | -10/Exiles | Met EX-DEC 3103 | -10/Exiles | Learned location of Zion (-6) 3126 | -10/Exiles | Met EX-BIN 3145 | -10/Exiles | Aligned with FarCom system 3147 | -10/Exiles | Given EX-Vault access code 3180 | -10/Exiles | Opened EX-Vault 3189 | -10/Exiles | Found Longsword +1 3221 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3359 | -10/Exiles | Discovered new exit (range 12) 3377 | -10/Exiles | Left Exiles lab with Longsword +1 3377 | -10/Exiles | Entered Mines 3383 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3430 | -9/Mines | Learned Materials interactive machine intel 3445 | -9/Mines | Met a Derelict bent on vengeance 3608 | -9/Mines | Discovered new exit (range 7) 3615 | -9/Mines | Entered Materials 3615 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3616 | -8/Materials | Loaded intel: 19 interactive machine locations 4885 | -8/Materials | Core integrity fell below 50% 4974 | -8/Materials | Lost 9 parts (1p3n2u3w) 5257 | -8/Materials | Discovered new exit (range 3) 5918 | -8/Materials | Garrison activated, responded to threat 6015 | -8/Materials | First assault squad dispatched 6100 | -8/Materials | Discovered new exit (range 8) 6122 | -8/Materials | Entered Factory 6122 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6365 | -7/Factory | Sucked down chute 6365 | -7/Factory | Entered Waste 6380 | -7/Waste | EMP discharged 6393 | -7/Waste | Spotted C-40 Crusher 6418 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6419 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6421 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6422 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6423 | -7/Waste | Spotted C-40 Crusher 6423 | -7/Waste | Spotted C-40 Crusher 6424 | -7/Waste | Crushed by Compactor (1 part destroyed) 6432 | -7/Waste | Core integrity fell below 50% 6436 | -7/Waste | Core integrity fell below 20% 6438 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06419_ Hvy. Assault Rifle crushed. 06419_ Arm. Treads crushed. 06419_ Critical hit (Destroy). 06419_ Hvy. Assault Rifle destroyed. 06421_ Hvy. Assault Rifle crushed. 06421_ Arm. Treads crushed. 06421_ Huge Storage Unit crushed. 06421_ Acquired Arm. Treads. 06422_ Hvy. Assault Rifle crushed. 06422_ Arm. Treads crushed. 06422_ Longsword +1 crushed. 06422_ Arm. Treads crushed. 06422_ Weapon Cycler crushed. 06423_ Extracted 74 matter. 06424_ Huge Storage Unit crushed. 06424_ Imp. Terrain Scanner crushed. 06424_ Hrd. Medium Armor Plating crushed. 06424_ Imp. Light Armor Plating crushed. 06424_ Imp. Targeting Computer crushed. 06429_ Plasma Cannon crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# #????????????????????? | | ?????????############??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #### #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# = #????????????????????? | | ?????????# ] *[!/]#????????????????????? | | ?????????# ####[= #????????????????????? | | ?????????# #??#]! #????????????????????? | | ?????????# #??#!CC!#????????????????????? | | ?????????############??#[CC!#????????????????????? | | ???????????????????????# @CC#????????????????????? | | ?????????????????????# CC CC ???????????????? | | ?????????????????????# CC ??????????? | | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ?????????????????????### ######## ??????????? | | ???????????????????????# #????????? ??????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ] ????????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????# ##???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 5 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Imp. Trap Extractor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireSupersonicProjector Manual? 0 Play Time 00:33:46 Cumulative 504.1 hours Start 2021.11.21 @ 02:57:46 End 2021.11.21 @ 03:32:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 489 Rogue 489 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/3/1/0/0/0/0/0 Lore% 83 Gallery% 94 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a44aefe8-112c-447e-8ba2-f334be3a5551