Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.22 @ 17:42:27 Player: Xax Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (159) 795 Value Destroyed (7870) 7870 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 15745 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 203/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Makeshift Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Fusion Reactor Light Antimatter Reactor Particle Reactor Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Matter Neutralizer KE Penetrator Railgun Heavy Shock Bomb Launcher Lance Peak State ------------ > --- POWER ------------ Fusion Reactor Particle Reactor > --- PROPULSION ------- Gravmag System Gravmag Array Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Matter Compressor Improved Core Shielding Experimental Propulsion Shielding Layered Heavy Armor Plating > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Neutrino Core Light Antimatter Reactor Advanced Power Amplifier Gravity Neutralizer Makeshift Salvage Targeting Computer Force Booster Improved Medium Armor Plating Improved Force Field Improved System Restoration Module Improved Recalibrator Improved Field Recycling Unit Transdimensional Reconstructor KE Penetrator Mass Driver Hardcell Cannon Hardcell Cannon Heavy Rocket Launcher Lance [Rating: 115] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Antigrav System Treads Medium Treads Leg Aluminum Leg Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Reactive Plating Weapon Hardcell Cannon Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 13 | . 1 2 2 2 . 2 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 5 | . 1 2 . . . . 2 . . . . . . . Utility 7 | . . . 2 2 . 1 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 207 | 7 5 9 13 13 22 25 26 12 12 5 9 8 26 15 Power 35 | 1 2 1 2 1 2 4 4 4 1 1 4 2 5 1 Engine 12 | 1 2 . . . 1 2 3 1 . . 2 . . . Core 12 | . . 1 2 1 1 2 1 2 . . 1 . 1 . Reactor 11 | . . . . . . . . 1 1 1 1 2 4 1 Propulsion 57 | 2 1 5 5 5 10 9 10 . 2 . 1 . 6 1 Treads 5 | . . . . . . . . . . . . . 4 1 Leg 37 | 2 1 5 5 5 10 9 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 15 | . . . . . . . 10 . 2 . 1 . 2 . Flight . | . . . . . . . . . . . . . . . Utility 57 | 2 2 . 3 4 6 9 3 4 3 4 1 2 11 3 Device 30 | 1 . . . . 3 6 1 4 1 . 1 1 10 2 Storage 5 | 1 1 . . 1 . . . . . 1 . . . 1 Processor 4 | . 1 . . 1 1 . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 18 | . . . 3 2 2 3 2 . 2 3 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 2 . 3 3 3 4 3 9 4 6 . 3 4 4 10 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 19 | 1 . 3 3 2 4 1 2 1 1 . . 1 . . Ballistic Cannon 22 | . . . . . . 2 4 3 3 . 1 2 2 5 Launcher 6 | . . . . 1 . . . . 1 . 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . 1 . 1 . 1 1 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 . 1 . . . . 5 . . . . Parts Lost 46 | . 1 . . . 1 1 . . 1 . 7 . 14 21 Power 8 | . 1 . . . . . . . . . 2 . 2 3 Propulsion 13 | . . . . . 1 . . . . . 4 . 6 2 Utility 19 | . . . . . . 1 . . 1 . 1 . 6 10 Weapon 6 | . . . . . . . . . . . . . . 6 Highest Loss Streak 19 | . 1 . . . 1 1 . . 1 . 2 . 7 19 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 99 100 100 100 98 93 85 87 87 87 72 75 73 58 Engine 3 | . 12 . . . . 9 8 4 . . 3 . . . Core 3 | . . 9 8 7 5 2 1 4 1 . 2 . 3 3 Reactor 2 | . . . . . . . . . 8 11 3 10 6 3 Leg 15 | . 36 50 41 35 34 29 . . . . . . . . Hover 11 | . . . . . . . 30 33 33 33 17 15 3 2 Device 12 | . 8 . . . 5 13 11 14 12 8 10 15 26 24 Storage 9 | . 12 10 8 14 14 9 5 5 5 8 11 10 10 9 Processor 3 | . 3 10 8 9 8 . . . . . . . 4 5 Protection 10 | . . . 16 18 14 14 16 12 14 15 11 15 2 . Ballistic Gun 5 | . 12 17 16 13 13 10 . . . . . 2 . . Ballistic Cannon 4 | . . . . . . 1 8 4 8 11 5 7 8 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 132 | 17 47 53 74 76 84 113 118 123 127 132 122 130 126 104 Greatest Support 119 | 20 30 50 58 68 97 93 71 83 73 73 73 52 119 42 Greatest Overweight (x) 6 | 5 1 1 1 1 1 1 3 2 1 1 4 2 4 6 Average Overweight (x) 1 | 1 . . 1 1 . . 1 1 1 1 2 2 2 2 Largest Inventory Capacity 35 | 10 20 20 20 20 20 20 20 20 20 20 20 20 20 35 Average Capacity 19 | 9 17 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 12 20 20 20 20 20 20 20 20 20 20 18 20 20 Average Carried 18 | 4 7 17 18 18 19 19 16 19 19 19 18 16 17 18 Final Capacity 20 | 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 12 19 20 20 20 20 20 20 20 19 18 18 20 12 Class Distribution -------------------- 57% | Hacker-Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 6871 | 213 134 303 653 398 696 757 533 542 726 . 739 179 734 264 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6405 | . 55 408 710 337 768 1021 332 539 895 . 337 83 425 495 Parts 294 | . 11 28 35 13 36 52 17 17 33 . 13 3 14 22 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 150 | . 4 8 13 9 17 25 8 11 19 . 8 2 11 15 Melee 8 | . . . . . . . 1 3 2 . 2 . . . Guns 73 | . 4 8 13 9 17 20 1 1 . . . . . . Cannons 61 | . . . . . . 5 5 7 17 . 6 2 11 8 AOE 7 | . . . . . . . . . . . . . . 7 Classes Destroyed 13 | . 1 4 2 1 1 2 . . 2 . . . . . Worker 1 | . . . . . . 1 . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . Watcher 6 | . . 2 1 . 1 2 . . . . . . . . Swarmer 22 | . 4 . . . 2 3 . 1 3 . . 1 1 7 Grunt 74 | . . 5 8 6 8 11 4 6 12 . 5 . 4 5 Brawler 3 | . . 1 . . . . . . . . . . 2 . Duelist 4 | . . . 1 1 . . . 1 . . . . 1 . Protector 1 | . . . . . . . . . 1 . . . . . Sentry 22 | . . 2 3 1 5 3 1 2 2 . . 1 1 1 Hunter 7 | . . . 1 . 2 2 . . . . . . . 2 Programmer 14 | . . . . 1 . 6 3 1 . . 2 . 1 . Behemoth 3 | . . . . . . . . . 1 . 1 . 1 . Best Kill Streak 8 | . 2 4 4 3 5 6 4 5 3 . 2 1 3 8 Combat Bots Only 8 | . 2 4 3 3 5 6 4 5 3 . 2 1 3 8 Max Kills in Single Turn 3 | . 1 1 1 1 2 2 1 1 1 . 1 1 1 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . 1 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp Hostile Shots Fired 1594 | . 25 38 93 85 167 251 81 80 108 . 159 7 176 324 Missed 443 | . 7 12 25 18 52 86 20 29 28 . 31 1 44 90 Damage Taken 11191 | . 109 226 587 542 516 1216 1031 457 466 . 1500 28 1698 2815 Core 2053 | . 22 18 54 60 82 102 360 64 21 . 116 . 170 984 Absorbed by Shields 1856 | . . . . . . . . 230 509 . 393 32 493 199 Redirected to Shielding 401 | . . . 38 13 1 22 9 22 70 . 193 . 33 . Ignored by Resistances 8338 | . 81 139 452 365 652 976 569 409 577 . 1112 36 1278 1692 Regen/Repaired (Parts) 491 | . . . . 98 393 . . . . . . . . . Core Remaining (%) 83 | 100 91 95 90 . 79 88 . . . . 40 . . . Volleys Fired 507 | . 9 30 57 37 40 86 26 38 60 . 34 3 65 22 Largest 2 | . 2 2 2 2 2 2 2 1 2 . 2 2 2 2 Hottest 130 | . 60 60 53 58 56 101 105 66 130 . 130 100 130 130 Shots Fired 808 | . 16 59 114 72 79 160 35 38 74 . 50 4 69 38 Gun 479 | . 16 59 114 68 79 129 8 3 2 . . 1 . . Cannon 302 | . . . . . . 31 27 35 69 . 39 3 69 29 Launcher 27 | . . . . 4 . . . . 3 . 11 . . 9 Special . | . . . . . . . . . . . . . . . Kinetic 767 | . 9 52 114 68 79 160 35 38 71 . 39 4 69 29 Thermal 14 | . 7 7 . . . . . . . . . . . . Explosive 27 | . . . . 4 . . . . 3 . 11 . . 9 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 52 | . 3 15 50 27 52 26 15 26 48 . 40 44 35 8 Robot Miss Streak 6 | . 2 2 1 5 2 6 5 1 1 . 3 . 1 2 Penetration Max 1 | . . . 1 1 1 1 . 1 1 . . . . . Secondary Targets 7 | . 1 . 2 . . 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . Shots Hit Robots 731 | . 9 45 102 61 72 129 31 42 87 . 55 4 66 28 Core Hits 459 | . 4 18 29 41 89 120 23 24 39 . 16 3 20 33 Critical Kills 19 | . . . . 1 . . 1 7 10 . . . . . Critical Parts Destroyed 32 | . . 1 2 1 . . 2 12 14 . . . . . Critical Strikes 68 | . . 1 2 2 . 2 7 21 28 . . . 4 1 Destroy 51 | . . 1 2 2 . . . 20 26 . . . . . Blast 11 | . . . . . . 2 4 . 1 . . . 3 1 Smash 3 | . . . . . . . 3 . . . . . . . Impale 3 | . . . . . . . . 1 1 . . . 1 . Melee Attacks 42 | . . . . . . . 3 6 18 . 11 . 2 2 Impact 3 | . . . . . . . 3 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 39 | . . . . . . . . 6 18 . 11 . 2 2 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20171 | . 119 631 1696 1444 1814 3441 978 1021 2288 . 2339 141 2603 1656 Guns 8343 | . 119 631 1696 1188 1798 2676 127 73 8 . . 27 . . Cannons 8363 | . . . . . . 765 710 742 1441 . 1407 114 2536 648 Explosions 1928 | . . . . 256 . . . . 183 . 547 . . 942 Melee 1521 | . . . . . . . 141 206 656 . 385 . 67 66 Ramming 16 | . . . . . 16 . . . . . . . . . Kinetic 16623 | . 87 580 1696 1188 1798 3441 837 815 1449 . 1407 141 2536 648 Thermal 83 | . 32 51 . . . . . . . . . . . . Explosive 1928 | . . . . 256 . . . . 183 . 547 . . 942 Electromagnetic . | . . . . . . . . . . . . . . . Impact 141 | . . . . . . . 141 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1380 | . . . . . . . . 206 656 . 385 . 67 66 Highest Corruption 1 | . . . 1 . . 1 . . . . . . . 1 Average Corruption 1 | . . . 1 . . 1 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 13 | . . . . . . 12 . . . . . . . 1 Message Errors 5 | . . . . . . 4 . . . . . . . 1 Matter Fused 2 | . . . . . . 2 . . . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . . 3 . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 288 | . . . . . . 56 114 . 17 . 35 . 36 30 Projectiles 167 | . . . . . . 56 11 . 15 . 31 . 36 18 Explosions 12 | . . . . . . . . . . . . . . 12 Melee 109 | . . . . . . . 103 . 2 . 4 . . . Knockbacks 59 | . . . . . . 6 5 13 11 . 13 . 7 4 Impact 1 | . . . . . . . 1 . . . . . . . Kinetic 57 | . . . . . . 6 4 12 11 . 13 . 7 4 Secondary 1 | . . . . . . . . 1 . . . . . . Self-Inflicted Damage 134 | . . . . 30 . . . . . . . . . 104 Shots 7 | . . . . 2 . . . . . . . . . 5 Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . . . . . 1 Kicked 1 | . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 528 | . . 18 148 55 64 394 528 406 352 6 448 20 207 39 Average Temperature 142 | . . 5 44 15 22 105 258 181 129 3 121 12 47 21 Received Heat Transfer 4346 | . . 144 495 381 378 567 324 129 198 . 550 . 516 664 Effects 76 | . . . . . . 10 45 10 5 . 6 . . . Shutdowns 27 | . . . . . . 2 17 4 1 . 3 . . . Energy Bleed 11 | . . . . . . 3 6 . 1 . 1 . . . Interference 22 | . . . . . . 5 13 2 2 . . . . . Matter Decay 2 | . . . . . . . . . 1 . 1 . . . Short Circuit 4 | . . . . . . . 4 . . . . . . . Damage (minor) 3 | . . . . . . . 1 1 . . 1 . . . Damage (major) 5 | . . . . . . . 2 3 . . . . . . Damage (core) 2 | . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . Impact Corruptions 3 | . . . . . . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 200 | . 75 125 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp Peak Influence 361 | . 82 333 260 223 295 361 168 . . . . 95 . . Initial 62 | . . 16 18 62 . 45 34 . . . . . . . Average 85 | . 47 97 95 69 93 111 80 . . . . 47 . . Maximum Alert Level 1 | . . 1 1 1 1 1 . . . . . . . . Low Security (%) 92 | 100 100 86 91 95 93 84 100 . . . . 100 . . Level 1 7 | . . 13 8 4 6 15 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 34 | . . 1 4 3 9 12 4 . 1 . . . . . Investigation 12 | . . . 1 1 4 4 2 . . . . . . . Extermination 9 | . . . . 1 1 5 2 . . . . . . . Reinforcement 5 | . . 1 . 1 . 3 . . . . . . . . Assault 1 | . . . . . . . . . 1 . . . . . Garrison 7 | . . . 3 . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 10 | . . 1 4 . 2 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 234 | . 11 19 20 12 25 41 13 18 32 . 8 4 10 21 Peak Tracking Total 13 | . 3 4 4 3 4 5 4 7 6 . 3 3 4 13 Tactical Retreats 23 | . 1 2 . . . 4 1 4 9 . . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 5 | . 1 . 2 . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 4 . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 6 | . . . . 1 . 1 1 . . . . . . 3 Max in Single Turn 3 | . . . . 1 . 1 1 . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 38 | . 5 2 2 2 8 5 3 1 1 8 . . 1 . Terminals 18 | . 5 1 1 1 6 2 2 . . . . . . . Fabricators 2 | . . . . . . 1 1 . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . . . . . . Recycling Units 2 | . . 1 . . 1 . . . . . . . . . Scanalyzers 3 | . . . 1 . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 144 | . 13 3 9 6 32 19 12 1 1 47 . . 1 . Successful 120 | . 8 2 8 5 24 16 7 1 1 47 . . 1 . Failed 24 | . 5 1 1 1 8 3 5 . . . . . . . Catastrophic 4 | . 1 . . . 2 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 44 | . 13 1 2 2 14 4 8 . . . . . . . Fabricators 8 | . . . . . . 4 4 . . . . . . . Repair Stations 18 | . . . . 4 14 . . . . . . . . . Recycling Units 6 | . . 2 . . 4 . . . . . . . . . Scanalyzers 18 | . . . 7 . . 11 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 75 | . 8 1 2 1 7 2 4 1 1 47 . . 1 . Record 36 | . 1 . . . . . . . . 35 . . . . Part Schematic 8 | . . . . . 1 . 3 . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . 1 . 1 . 1 1 1 . . 4 . . . . Open Door 6 | . . . . . 3 . . 1 1 . . . 1 . Open DSF 1 | . . . . 1 . . . . . . . . . . Level Access Points 2 | . 1 . 1 . . . . . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . Locate Traps 4 | . 1 1 . . 1 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 3 3 . . . . . . . Load Schematic 4 | . . . . . . 2 2 . . . . . . . Build 2 | . . . . . . 1 1 . . . . . . . Repair Station Hacks 17 | . . . . 4 13 . . . . . . . . . Scan Component 9 | . . . . 2 7 . . . . . . . . . Repair 8 | . . . . 2 6 . . . . . . . . . Recycling Unit Hacks 5 | . . 1 . . 4 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . Retrieve Matter 3 | . . 1 . . 2 . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . Scanalyzer 17 | . . . 6 . . 11 . . . . . . . . Insert Component 9 | . . . 3 . . 6 . . . . . . . . Analyze 8 | . . . 3 . . 5 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 5 1 1 1 6 5 2 . . . . . . . Full Trace Events 12 | . . . 1 1 4 4 2 . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 3 . 1 5 3 . . 4 . . . . Parts Built 2 | . . . . . . 1 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 142 | . . . . . . 47 95 . . . . . . . Total Part Build Rating 10 | . . . . . . 5 5 . . . . . . . Parts Repaired 8 | . . . . 2 6 . . . . . . . . . Time 328 | . . . . 70 258 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter 191 | . . 191 . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . Parts Scanalyzed 8 | . . . 3 . . 5 . . . . . . . . Part Schematics Acquired 8 | . . . 3 . . 5 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 2 . 1 . . . Drone Launches 3 | . . . . . . 3 . . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 12479 | 122 558 622 620 807 883 1679 899 934 1117 220 1472 301 1810 435 Spaces Moved 6079 | 72 314 275 216 333 273 689 392 740 881 203 741 169 688 93 Core 33 | 30 . . . . . . . . . . . . . 3 Treads 347 | . . . . . . . . . . . . . 300 47 Legs 2142 | 42 314 275 216 333 273 689 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 3557 | . . . . . . . 392 740 881 203 741 169 388 43 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 118 118 98 98 98 98 98 164 160 240 Average Speed 158 | 141 164 172 190 191 163 187 108 98 98 98 181 164 235 305 Slowest Speed 350 | 300 190 190 190 192 192 194 221 162 98 98 276 164 300 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 38 | 4 62 27 23 9 41 21 9 78 84 62 75 4 60 23 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . . . 3 1 . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . 2 3 . 3 . 1 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 181 | . . . . 29 1 4 2 1 36 . 28 . 4 76 Melee . | . . . . . . . . . . . . . . . Projectile 28 | . . . . . 1 4 2 1 3 . 4 . 4 9 AOE 153 | . . . . 29 . . . . 33 . 24 . . 67 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp Total 8070 | 91 337 369 336 439 630 919 826 901 1033 226 803 186 805 169 Wait 998 | 3 1 36 34 42 264 81 346 88 45 3 6 5 8 36 Move 6065 | 71 313 274 215 332 272 688 391 739 880 202 740 168 687 93 Hop . | . . . . . . . . . . . . . . . Pick Up 139 | 10 9 14 8 8 15 16 17 7 9 7 3 2 14 . Fast Attach 14 | 2 . . 1 1 4 3 . . . . . . 1 2 Attach 70 | 5 2 2 3 2 2 6 12 1 2 5 4 2 15 7 Detach 8 | . . . . . 1 2 1 1 . 1 . . 2 . Swap 125 | . 3 7 9 10 16 16 14 11 10 2 5 6 10 6 Drop 100 | . . 6 9 7 15 21 16 10 9 6 . . 1 . Fire 507 | . 9 30 57 37 40 86 26 38 60 . 34 3 65 22 Melee 42 | . . . . . . . 3 6 18 . 11 . 2 2 Ram 1 | . . . . . . . . . . . . . . 1 Kick 1 | . . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 123 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Evolved 1 slot: Propulsion x1 300 | -10/Materials | Build established: Hacker-Mutant 303 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Discovered exit to Mines (range 10) 363 | -10/Materials | Identified exit to Materials 466 | -10/Materials | Discovered exit to Mines (range 12) 681 | -10/Materials | Entered another Materials area 681 | -9/Materials | Evolved 2 slots: Propulsion x2 1196 | -9/Materials | Identified exit to Materials 1196 | -9/Materials | Discovered exit to Materials (range 14) 1303 | -9/Materials | Entered another Materials area 1303 | -8/Materials | Evolved 2 slots: Utility x2 1618 | -8/Materials | Identified exit to Factory 1707 | -8/Materials | Garrison activated, responded to threat 1923 | -8/Materials | Entered Factory 1923 | -7/Factory | Evolved 2 slots: Utility x2 1986 | -7/Factory | Build established: Scavenger-Mutant 2245 | -7/Factory | Repaired Carbon-fiber Leg 2279 | -7/Factory | Repaired Imp. Aluminum Leg? 2418 | -7/Factory | Identified exit to Storage 2418 | -7/Factory | Discovered exit to Storage (range 10) 2501 | -7/Factory | Build established: Hacker-Mutant 2730 | -7/Factory | Entered Storage 2833 | -7/Storage | Garrison activated, responded to threat 3103 | -7/Storage | Repaired Med. Reactive Plating 3146 | -7/Storage | Repaired Carbon-fiber Leg 3193 | -7/Storage | Repaired Gauss Rifle 3238 | -7/Storage | Repaired Imp. Titanium Leg 3286 | -7/Storage | Repaired Flak Gun 3332 | -7/Storage | Repaired Mic. Nuclear Core 3340 | -7/Storage | Garrison activated, responded to threat 3566 | -7/Storage | Identified exit to Factory 3566 | -7/Storage | Discovered exit to Factory (range 5) 3613 | -7/Storage | Entered Factory 3613 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3679 | -6/Factory | Fabricated Phase Shifter (x1) 4037 | -6/Factory | Identified exit to Lower Caves 4037 | -6/Factory | Discovered exit to Lower Caves (range 4) 5121 | -6/Factory | Identified exit to Factory 5121 | -6/Factory | Discovered exit to Factory (range 15) 5292 | -6/Factory | Entered another Factory area 5292 | -5/Factory | Evolved 2 slots: Propulsion x2 5554 | -5/Factory | Fabricated Gravmag Array (x1) 5975 | -5/Factory | Build established: Scavenger-Mutant 6131 | -5/Factory | Identified exit to Upper Caves 6131 | -5/Factory | Discovered exit to Upper Caves (range 12) 6191 | -5/Factory | Entered Upper Caves 6610 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6752 | -5/Upper Caves | Encountered a Warlord checkpoint 6752 | -5/Upper Caves | Learned Factory stockpile data 6893 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7105 | -5/Upper Caves | Identified exit to Upper Caves 7105 | -5/Upper Caves | Discovered exit to Upper Caves (range 8) 7125 | -5/Upper Caves | Entered another Upper Caves area 7215 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7378 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7655 | -5/Upper Caves | Learned location of 1 exit from Factory 7749 | -5/Upper Caves | Spotted B-75 Beast 7775 | -5/Upper Caves | Destroyed B-75 Beast 8233 | -5/Upper Caves | Identified exit to Zhirov 8233 | -5/Upper Caves | Discovered exit to Zhirov (range 10) 8242 | -5/Upper Caves | Entered Zhirov 8242 | -5/Zhirov | Identified exit to Proximity Caves 8242 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 8260 | -5/Zhirov | Met Zhirov 8289 | -5/Zhirov | Learned location of Quarantine (-2) 8292 | -5/Zhirov | Learned location of Testing (-3) 8292 | -5/Zhirov | Learned location of Command (-1) 8313 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8338 | -5/Zhirov | Found Alien Artifact 8340 | -5/Zhirov | Identified Integrated Reactor 8340 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8395 | -5/Zhirov | Found Alien Artifact 8396 | -5/Zhirov | Identified Transdimensional Reconstructor 8396 | -5/Zhirov | Warped through subspace 8462 | -5/Zhirov | Entered Proximity Caves 8557 | -4/Proximity Caves | Core integrity fell below 50% 8967 | -4/Proximity Caves | Spotted B-86 Titan 9017 | -4/Proximity Caves | Destroyed B-86 Titan 9306 | -4/Proximity Caves | Build established: Hacker-Mutant 9558 | -4/Proximity Caves | Identified exit to Factory 9558 | -4/Proximity Caves | Discovered exit to Factory (range 9) 9934 | -4/Proximity Caves | Entered Factory 9934 | -4/Factory | Evolved 2 slots: Utility x2 9935 | -4/Factory | Identified exit to Research 10168 | -4/Factory | Identified exit to Upper Caves 10168 | -4/Factory | Discovered exit to Upper Caves (range 16) 10235 | -4/Factory | Entered Upper Caves 10247 | -4/Upper Caves | Build established: Scavenger-Mutant 10250 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10308 | -4/Upper Caves | Lost 3 parts (2n1u) 10914 | -4/Upper Caves | Spotted B-86 Titan 10991 | -4/Upper Caves | Destroyed B-86 Titan 11019 | -4/Upper Caves | Lost 7 parts (1p3n3u) 11213 | -4/Upper Caves | Identified exit to Upper Caves 11213 | -4/Upper Caves | Discovered exit to Upper Caves (range 11) 11591 | -4/Upper Caves | Build established: Hacker-Mutant 11653 | -4/Upper Caves | Encountered a Warlord checkpoint 12045 | -4/Upper Caves | Entered another Upper Caves area 12129 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12382 | -4/Upper Caves | Attracted the attention of an 0b10 base 12413 | -4/Upper Caves | Core integrity fell below 50% 12433 | -4/Upper Caves | Crushed by falling debris 12439 | -4/Upper Caves | Destroyed 8 combat bots 12465 | -4/Upper Caves | Core integrity fell below 20% 12480 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12431_ Critical hit (Burn: +50). 12433_ The unstable cave ceiling collapses. 12433_ Crushed by falling debris. 12433_ Hardcell Cannon destroyed. 12433_ System corrupted by crushing effect (+1). 12433_ Penetrated by Slug. 12433_ Slug penetrates Earth. 12434_ Acquired 34 matter. 12436_ Penetrated by Slug. 12437_ Critical hit (Burn: +37). 12439_ Penetrated by Slug. 12442_ Hardcell Cannon destroyed. 12445_ Penetrated by Slug. 12448_ Imp. Recalibrator destroyed. 12449_ Slammed into Y-72 Warden. 12451_ Slug penetrates Wall. 12454_ Humpback destroyed. 12461_ Imp. Field Recycling Unit destroyed. 12472_ Q3P,KFLK>SWW/FLRHQM8XTM>I4 12479_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ???????????????? ???????????????????#????????? | | ???????????????? ??????#####?????? ??????????? | | ????????????????? ?????? #????# ????????????# | | ?????????????????? ?????? #???# #????????????# | | ??????????????######;+###### ####;#?????????##### | | ??????????????""""" 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"# # ;# #?????# | | ????????????####### "#*s ;;;;####### % | | ????????????# "=% # % | | ????????????+ %= | | ????????????+ " %!![ ########### | | ????????????# %%= ![ #?????????## | | ???????????????## [@= #??????????#### | | ????????????????# Yg=%s #?????????????# | | ????????????# % # #????????????# | | ????????????# "# ##????????????# ## | | ????????????# "[[# #???????????# ### | | ????????????# # "[[# ???????????# ??# | | ????????????##??##++######## ??????????# ??## | | ???????????????? ??????? ##?????????###???# | | ???????????????? ???????? ###????????????????? | | ????????????????##?????????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 59 Energy Capacity 555 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 12 Armor Coverage 825 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 33 Propulsion Shielding 90 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Force Boost 20 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Phase Shifter | -7/Storage | Hacked Imp. Carbon-fiber Leg | -6/Factory | Scanalyzed Imp. Titanium Leg | -6/Factory | Scanalyzed Gravmag System | -6/Factory | Scanalyzed Gravity Neutralizer | -6/Factory | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Imp. Kinecellerator | -5/Factory | Hacked Field Propulsion Array | -5/Factory | Hacked Gyrokinetic Inverter | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Phase Shifter | x1 | -6/Factory Gravmag Array | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DamperBattleLink Manual? 0 Play Time 02:35:44 Cumulative 198.5 hours Start 2024.05.18 @ 17:21:04 End 2024.05.22 @ 17:42:27 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 59 Rogue 1 Adventurer 0 Explorer 58 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 34 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 90x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8573bac7-3b77-4d54-847a-cfc2d20bb4b9