Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 23:28:55 Player: zicraftian Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (29) 145 Value Destroyed (1067) 1067 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 8752 Bonus ------- Pacifist 200 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Improved Fusion Compressor Peak State ------------ > --- POWER ------------ Improved Ion Engine Neutrino Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Makeshift Transmission Jammer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- KE Penetrator > --- INVENTORY -------- Improved Medium Laser Heavy Beamcaster Gauss Rifle [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Processor Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Ext Res Qua Slots Evolved 14 | . . 2 . 2 . 2 2 . . 2 . . 2 . 2 . Power 4 | . . 1 . 1 . . . . . . . . 1 . 1 . Propulsion 3 | . . 1 . . . 1 . . . 1 . . . . . . Utility 3 | . . . . . . 1 1 . . 1 . . . . . . Weapon 4 | . . . . 1 . . 1 . . . . . 1 . 1 . Parts Attached 59 | 6 1 . 5 9 10 . 4 . . 2 5 . 16 . . 1 Power 11 | 2 . . . . 2 . . . . 1 2 . 4 . . . Engine 6 | 2 . . . . 2 . . . . 1 1 . . . . . Core 4 | . . . . . . . . . . . 1 . 3 . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 18 | 2 . . 3 2 4 . 1 . . . 1 . 5 . . . Treads 3 | . . . . 2 . . . . . . . . 1 . . . Leg 2 | 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13 | . . . 3 . 4 . 1 . . . 1 . 4 . . . Utility 9 | . 1 . . 3 1 . 2 . . . 2 . . . . . Device 5 | . . . . . 1 . 2 . . . 2 . . . . . Storage . | . . . . . . . . . . . . . . . . . Processor 1 | . . . . 1 . . . . . . . . . . . . Hackware 1 | . . . . 1 . . . . . . . . . . . . Protection 2 | . 1 . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 21 | 2 . . 2 4 3 . 1 . . 1 . . 7 . . 1 Energy Gun 7 | . . . . 1 3 . 1 . . . . . 1 . . 1 Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . Ballistic Gun 12 | 2 . . 2 2 . . . . . 1 . . 5 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 3 . . . . . . . . . . 1 Parts Lost 33 | . . . . 2 2 . 1 . . 2 7 . 8 . 9 2 Power 7 | . . . . . . . 1 . . . 2 . 1 . 2 1 Propulsion 11 | . . . . 2 . . . . . . 2 . 2 . 5 . Utility 5 | . . . . . . . . . . 2 2 . 1 . . . Weapon 10 | . . . . . 2 . . . . . 1 . 4 . 2 1 Highest Loss Streak 9 | . . . . 1 2 . 1 . . 1 4 . 6 . 9 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | 3 4 4 5 4 4 5 4 5 5 5 4 3 2 5 4 2 Power 1 | . 1 1 2 1 2 2 1 1 1 . . . . 3 3 2 Propulsion . | 1 2 2 2 . . 2 1 1 1 1 . . . . . . Utility . | . . . . . . . . 1 1 1 . . . . . . Weapon 1 | . 1 1 1 1 1 1 1 2 2 2 3 3 1 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 7 | 2 1 . . 1 . . . . . . 1 . . . . 2 Power 2 | . . . . . . . . . . . . . . . . 2 Propulsion 3 | 2 . . . 1 . . . . . . . . . . . . Utility 1 | . 1 . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 55 | . 81 66 66 63 70 69 63 66 66 52 51 24 30 47 34 . Engine 6 | . 14 11 11 9 9 7 6 6 6 5 6 . . . . . Core 1 | . . . . . . . . . . . . 1 3 10 7 . Treads 2 | . . . . 6 8 . . . . . . . 2 . . . Leg 3 | . 28 22 19 . . . . . . . . . . . . . Flight 15 | . . . 3 12 13 23 23 26 26 22 25 17 13 26 20 . Device 3 | . . . . . 2 7 9 13 13 7 8 . . . . . Hackware 3 | . . . . . 9 7 6 6 6 5 5 5 1 . . . Protection 3 | . 10 11 11 6 4 . . . . . . . . . . . Energy Gun 5 | . . . . 6 9 23 16 13 13 6 . . 2 . . . Ballistic Gun 8 | . 28 22 21 15 9 . . . . 2 4 . 3 10 6 . Peak Build Rating 42 | 5 6 6 7 15 30 28 39 34 34 34 42 19 39 23 23 13 Average Rating 19 | 3 5 6 6 9 18 28 31 34 34 31 32 14 24 23 19 2 On Entrance 17 | . 5 6 6 7 15 28 28 34 34 34 24 13 13 23 23 1 Naked Turns 157 | . . . . . . . . . . . . . . . 21 136 Heaviest Build 36 | 8 9 9 9 20 20 11 20 19 19 21 25 14 36 16 16 11 Greatest Support 75 | 20 20 20 20 40 40 15 20 20 20 20 25 5 75 21 21 3 Greatest Overweight (x) 3 | . . . 1 1 3 . . . . 1 3 2 3 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 4 Average Carried 4 | 3 4 4 5 4 4 5 4 5 5 4 4 3 2 5 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 4 5 5 4 5 5 5 5 5 5 4 4 5 5 3 2 Class Distribution -------------------- 33% | Mutant 20% | Sprinter 12% | Scavenger-Sprinter 10% | Gunner 8% | Tank 7% | Infiltrator-Sprinter 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -5/Factory Infiltrator-Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Scavenger-Sprinter | -4/Extension Scavenger-Sprinter | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Ext Res Qua Matter Collected 1465 | 221 49 . 94 191 198 . . . 80 71 98 2 285 . 149 27 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1214 | . . . 36 381 361 . . . . 170 70 . 150 . . 46 Parts 67 | . . . 6 23 18 . . . . 3 2 . 11 . . 4 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Ext Res Qua Combat Hostiles Destroyed 20 | . . . 2 6 4 . . . . 1 1 . 6 . . . Guns 16 | . . . 2 5 3 . . . . . 1 . 5 . . . Cannons 2 | . . . . 1 . . . . . . . . 1 . . . Classes Destroyed 11 | . . . 1 4 3 . . . . 1 . . 1 . . 1 Worker 1 | . . . . . 1 . . . . . . . . . . . Builder 2 | . . . . 1 1 . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . Recycler 2 | . . . . . 1 . . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . 1 . . . . . . Swarmer 6 | . . . 2 . . . . . . . . . 4 . . . Grunt 6 | . . . . 3 3 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 Sentry 6 | . . . . 3 1 . . . . 1 1 . . . . . Hunter 2 | . . . . . . . . . . . . . 2 . . . Best Kill Streak 5 | . . . 2 3 5 . . . . 2 1 . 4 . . 1 Combat Bots Only 4 | . . . 2 3 1 . . . . 1 1 . 4 . . . Max Kills in Single Turn 2 | . . . 1 1 2 . . . . 2 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Ext Res Qua Hostile Shots Fired 649 | . . . 20 32 29 . . . 29 22 66 . 206 19 148 78 Missed 307 | . . . 8 13 8 . . . 19 8 36 . 75 16 91 33 Hits 342 | . . . 12 19 21 . . . 10 14 30 . 131 3 57 45 Projectile 342 | . . . 12 19 21 . . . 10 14 30 . 131 3 57 45 Critical Strikes 10 | . . . . . 1 . . . . . 1 . 5 . . 3 Damage Taken 5383 | . . . 98 288 330 . 70 . 81 262 514 . 1733 84 1153 770 Core 2094 | . . . 8 30 115 . 1 . 48 12 104 . 441 26 721 588 Absorbed by Shields 169 | . . . . . . . . . 66 93 . . . . 10 . Redirected to Shielding 1 | . . . 1 . . . . . . . . . . . . . Core Remaining (%) 89 | 100 100 . 98 . 73 100 . . 94 . . 88 . 59 . . Volleys Fired 133 | . . . 6 19 35 . . . 4 15 7 . 32 4 4 7 Largest 4 | . . . 2 3 3 . . . 2 2 1 . 4 2 2 1 Hottest 209 | . . . 40 143 178 . . . 122 122 33 . 209 46 46 94 Shots Fired 253 | . . . 12 56 64 . . . 8 21 7 . 62 8 8 7 Gun 223 | . . . 12 54 50 . . . 8 21 7 . 48 8 8 7 Cannon 30 | . . . . 2 14 . . . . . . . 14 . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 155 | . . . 12 36 32 . . . . 9 7 . 43 8 8 . Thermal 77 | . . . . 2 29 . . . 8 12 . . 19 . . 7 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 21 | . . . . 18 3 . . . . . . . . . . . Robot Hit Streak 20 | . . . 2 20 12 . . . 3 10 4 . 6 2 1 6 Robot Miss Streak 12 | . . . 1 2 5 . . . 2 3 4 . 12 3 4 . Penetration Max 1 | . . . . . . . . . . 1 . . 1 . . . Secondary Targets 2 | . . . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . Shots Hit Robots 147 | . . . 5 40 29 . . . 4 15 5 . 37 4 2 6 Core Hits 73 | . . . 3 19 12 . . . 1 8 3 . 20 2 1 4 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 1 . . 2 . . . Critical Strikes 10 | . . . . . 1 . . . 1 4 . . 4 . . . Burn 6 | . . . . . . . . . 1 3 . . 2 . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . Destroy 3 | . . . . . . . . . . 1 . . 2 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3011 | . . . 67 602 478 . . . 80 685 117 . 722 65 16 179 Guns 2334 | . . . 67 552 353 . . . 80 398 117 . 516 65 16 170 Cannons 374 | . . . . 50 125 . . . . . . . 199 . . . Explosions 287 | . . . . . . . . . . 287 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . . . . 7 . . 9 Kinetic 1430 | . . . 67 217 234 . . . . 198 117 . 516 65 16 . Thermal 920 | . . . . 50 221 . . . 80 200 . . 199 . . 170 Explosive 287 | . . . . . . . . . . 287 . . . . . . Electromagnetic 358 | . . . . 335 23 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 1 2 2 . . . . Average Corruption 1 | . . . . . . . . . . 1 1 2 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . 1 4 . . . . . Message Errors 3 | . . . . . . . . . . . 3 . . . . . Matter Fused 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 3 | . . . . . . . . . . 3 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 3 | . . . . . . . . . . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . . 5 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . 5 . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . 6 . . 1 Targets Rammed 7 | . . . . . . . . . . . . . 6 . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 296 | . . . . 230 141 . . . 7 100 . . 296 9 14 15 Average Temperature 49 | . . . . 77 37 . . . 4 43 . . 59 1 5 15 Received Heat Transfer 784 | . . . . 108 198 . . . 30 66 81 . . . 99 202 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . 1 . . . . . . Parts Melted 3 | . . . . . 1 . . . . 2 . . . . . . Heat Transferred 2072 | . . . . 74 370 . . . 222 592 . . 555 . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Ext Res Qua Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . . . Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 100 89 . . 100 100 100 100 Level 1 . | . . . . . . . . . . 10 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 227 | . . 15 40 50 54 18 15 . 137 227 . . 80 30 95 53 Initial 63 | . . . 1 . 5 18 . . . 63 . . . . 8 53 Average 20 | . . 1 5 13 10 5 . . 41 104 . . 14 7 13 25 Influence Increases 1617 | . . 15 50 200 182 10 15 . 255 309 80 . 164 36 266 35 Destroy 0b10 Robot/C 420 | . . . 40 120 80 . . . . 20 20 . 120 . . 20 Destroy 0b10 Robot/NC 40 | . . . . 10 20 . . . . 10 . . . . . . Destroy Leader 94 | . . . 10 40 12 . . . . 12 . . 20 . . . Successful Hack 38 | . . . . . 6 10 . . . . . . 5 6 11 . Disable Machine 105 | . . . . . 45 . . . . 60 . . . . . . Destroy Structure 50 | . . . . . 4 . . . . 42 . . 4 . . . Partial Spotted 135 | . . . . 15 15 . 15 . 15 30 . . . . 30 15 Lose Combat Pursuer 735 | . . 15 . 15 . . . . 240 135 60 . 15 30 225 . Influence Decreases 1617 | . . 10 55 186 155 51 15 . 126 216 302 . 164 20 187 130 Entered New Map 235 | . . . 4 . 9 23 . . . 66 83 . . . 8 42 Time Decay 1146 | . . 10 51 171 144 28 5 . 126 130 214 . 80 20 99 68 Lost Part 169 | . . . . 15 2 . 10 . . 20 5 . 17 . 80 20 Purge Threat 67 | . . . . . . . . . . . . . 67 . . . Squads Dispatched 12 | . 1 1 . 1 . . . . 1 2 . . 1 . 4 1 Investigation 2 | . . 1 . . . . . . . . . . . . 1 . Extermination 4 | . . . . . . . . . 1 . . . 1 . 2 . Reinforcement 5 | . 1 . . 1 . . . . . 1 . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Ext Res Qua Distress Signals 6 | . 2 1 . . 1 . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 127 | . 1 3 3 8 6 . . 4 19 13 13 . 10 7 33 7 Peak Tracking Total 18 | . 1 4 3 3 3 . . 4 8 5 13 . 4 6 18 7 Tactical Retreats 26 | . . 1 . 1 . . . . 7 5 5 . 1 1 5 . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Ext Res Qua Traps Triggered 9 | . . 1 . . . . 2 . . 1 . . 1 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Ext Res Qua Machines Disabled 7 | . . . . . 3 . . . . 4 . . . . . . Max in Single Turn 3 | . . . . . 1 . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Ext Res Qua Machines Accessed 21 | . 1 . 1 1 2 2 . . 2 3 1 . 3 1 3 1 Terminals 17 | . . . 1 . 2 2 . . 2 3 . . 3 1 2 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 26 | . 1 . 1 1 2 2 . . 2 4 1 . 5 2 4 1 Successful 15 | . . . 1 . 2 2 . . . 2 1 . 4 1 2 . Failed 11 | . 1 . . 1 . . . . 2 2 . . 1 1 2 1 Catastrophic 4 | . . . . . . . . . 2 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 7 | . . . . 1 . . . . 2 . 1 . . 1 1 1 Terminals 22 | . . . 1 . 2 2 . . 2 4 . . 5 2 3 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . . . 1 . 2 2 . . . 2 1 . 4 1 2 . Record 5 | . . . 1 . . 1 . . . 2 . . 1 . . . Open Door 4 | . . . . . 2 . . . . . 1 . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . Zone Layout 5 | . . . . . . 1 . . . . . . 1 1 2 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 1 . . . 1 3 . . 3 1 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Ext Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Ext Res Qua Total Allies 1 | . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Ext Res Qua Active Infowar (turns) 472 | . . . . 240 . . . . . . 232 . . . . . Optics 240 | . . . . 240 . . . . . . . . . . . . Jamming 230 | . . . . . . . . . . . 230 . . . . . ECM 38 | . . . . . . . . . . . 38 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Ext Res Qua Turns Passed 4420 | 98 191 106 381 510 602 103 105 51 422 275 525 48 387 95 366 155 Spaces Moved 7873 | 76 158 88 378 528 664 302 234 134 1083 635 1401 62 501 352 1055 222 Core 286 | 19 . . . . . . . . . . 1 . 1 . 43 222 Treads 337 | . . . . 118 160 . . . . . . . 59 . . . Legs 552 | 57 158 88 249 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6698 | . . . 129 410 504 302 234 134 1083 635 1400 62 441 352 1012 . Fastest Speed 24 | 50 120 120 34 34 34 34 31 31 31 31 28 40 24 24 24 50 Average Speed 44 | 102 120 120 92 69 67 34 32 31 31 31 30 42 48 24 26 50 Slowest Speed 290 | 120 120 120 140 160 290 34 34 31 31 104 200 180 250 24 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . 2 4 8 2 . . 7 9 4 6 . 3 17 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 31 12 52 19 42 3 5 74 31 14 88 7 9 52 37 14 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . 3 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 31 | . . . . . 5 . . . . 22 1 . 3 . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 9 | . . . . . 5 . . . . . 1 . 3 . . . AOE 22 | . . . . . . . . . . 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Ext Res Qua Total 8555 | 97 160 88 394 637 751 299 267 142 1153 680 1489 77 588 352 1124 257 Wait 386 | . . . . 60 29 . 15 9 74 33 66 20 10 . 55 15 Move 7736 | 75 157 87 373 519 648 297 234 133 1068 617 1392 49 500 345 1020 222 Hop 60 | . . . 2 4 7 2 . . 7 8 4 6 . 3 17 . Pick Up 50 | 13 1 1 . 8 8 . 3 . . . 6 . 8 . 1 1 Fast Attach 22 | . . . 3 3 3 . 1 . . 2 1 . 9 . . . Attach 56 | 6 1 . . 9 6 . 7 . . 1 6 1 12 . 5 2 Detach 31 | . . . . 6 3 . 5 . . 1 3 1 8 . 4 . Swap 11 | . . . 5 1 5 . . . . . . . . . . . Drop 39 | 3 1 . 5 8 7 . 2 . . 3 4 . 3 . 3 . Fire 133 | . . . 6 19 35 . . . 4 15 7 . 32 4 4 7 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . 6 . . . Escape Stasis 24 | . . . . . . . . . . . . . . . 15 9 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -3/Quarantine History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Met a group of wandering Federalists 244 | -10/Materials | Discovered new exit (range 9) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 315 | -9/Materials | Build established: Mutant 385 | -9/Materials | Discovered new exit (range 7) 396 | -9/Materials | Entered Mines 563 | -9/Mines | Discovered new exit (range 10) 777 | -9/Mines | Entered Materials 777 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 992 | -8/Materials | Discovered new exit (range 7) 1287 | -8/Materials | Entered Storage 1876 | -8/Storage | Discovered new exit (range 9) 1889 | -8/Storage | Entered Factory 1889 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1962 | -7/Factory | Discovered new exit (range 6) 1992 | -7/Factory | Entered another Factory area 1992 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2097 | -6/Factory | Sucked down chute 2097 | -6/Factory | Entered Waste 2098 | -6/Waste | Met a frightened Derelict 2101 | -6/Waste | Spotted C-40 Crusher 2101 | -6/Waste | Spotted C-40 Crusher 2108 | -6/Waste | Spotted C-40 Crusher 2110 | -6/Waste | Spotted C-40 Crusher 2119 | -6/Waste | Spotted C-40 Crusher 2124 | -6/Waste | Spotted C-40 Crusher 2143 | -6/Waste | Discovered new exit (range 16) 2148 | -6/Waste | Entered Factory 2346 | -6/Factory | Build established: Sprinter 2567 | -6/Factory | Discovered new exit (range 7) 2570 | -6/Factory | Entered another Factory area 2570 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2658 | -5/Factory | Spotted B-75 Beast 2815 | -5/Factory | Garrison activated, responded to threat 2841 | -5/Factory | Discovered new exit (range 14) 2845 | -5/Factory | Entered Upper Caves 2929 | -5/Upper Caves | Spotted B-75 Beast 3055 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3271 | -5/Upper Caves | Build established: Infiltrator-Sprinter 3326 | -5/Upper Caves | Lost 4 parts (2p1n1w) 3368 | -5/Upper Caves | Discovered new exit (range 5) 3370 | -5/Upper Caves | Entered another Upper Caves area 3387 | -5/Upper Caves | Discovered new exit (range 15) 3418 | -5/Upper Caves | Entered Factory 3418 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 3603 | -4/Factory | Lost 6 parts (1p2n1u2w) 3804 | -4/Factory | Discovered new exit (range 6) 3805 | -4/Factory | Entered Extension 3833 | -4/Extension | Spotted B-86 Titan 3837 | -4/Extension | Spotted B-86 Titan 3860 | -4/Extension | Discovered new exit (range 16) 3860 | -4/Extension | Discovered new exit (range 16) 3900 | -4/Extension | Entered Research 3900 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 3939 | -3/Research | Spotted B-86 Titan 3981 | -3/Research | Build established: Scavenger-Sprinter 4256 | -3/Research | Discovered new exit (range 12) 4265 | -3/Research | Core integrity fell below 50% 4266 | -3/Research | Entered Quarantine 4276 | -3/Quarantine | Lost 9 parts (2p5n2w) 4292 | -3/Quarantine | Scanned by Researcher 4381 | -3/Quarantine | Core integrity fell below 20% 4421 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04326_ Held in stasis. 04326_ C-55 Analyst is analyzing... 04330_ Held in stasis. 04331_ Lgt. Nuclear Core destroyed. 04334_ Held in stasis. 04334_ C-55 Analyst is analyzing... 04336_ C-55 Analyst destroyed. 04338_ Prc. Phase Gun destroyed. 04339_ Extracted schematic archive: Adv. Dynamic Insulation System. 04340_ Acquired 27 matter. 04340_ Extracted schematic archive: Exp. System Shield. 04343_ R-10 Processor collects Imp. Corruption Screen. 04347_ U-05 Engineer suffers critical hit (Burn). 04350_ R-10 Processor collects Sml. Storage Unit. 04380_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????" "???????????????????????? | | ????????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ????????????????? #??????????????????????? | | ????????????????? #??????????????????????? | | ?????????????????# #????????? ??????????? | | ?????????????????# #????????# #?????????? | | ?????????????????# #????????# #?????????? | | ?????????????????# #????????# #?????????? | | ?????????????????# #????????# #?????????? | | ????#??########### #????????# #?????????? | | ????# # +????????# ########### | | ????# # @#????????# | | ????# """"""""" # #????????# ? | | ????# """ """ # #????????# """ ?? | | ????# # #????????# """ #### | | ????# """"""""" + #????????# """ # | | ????# """ """ # #????????# """ # | | ????# # ########## """ # " | | ????# # # " | | ????# # /% " | | ????# # # | | | ????# #^ ################# # | | ????##############^^ # #?????# # | | ?????????????????# g# """"" #?????# #### | | ?????????????????# / "*""" #?????# #??? | | ?????????????????# # """ " #?????# #??? | | ?????????????????# # " #?????# #??? | | ?????????????????# # "" #?????# #??? | | ?????????????????# # #?????# #??? | | ?????????????????# # #?????# #??? | | ?????????????????# ###########?????# #??? | | ?????????????????# #???????????????+ #??? | | ?????????????????# #???????????????# #??? | | ?????????????????# #???????????????/ #??? | | ???????########### #???????????????# #??? | | ???????# # #???????????????? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 32 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 150 Core Shielding 20 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Adv. Dynamic Insulation System | -3/Quarantine | Archive Exp. System Shield | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Challenges ------------ None Game ------ Seed ZioniteArmoredBasin Manual? 0 Play Time 02:09:55 Cumulative 12.9 hours Start 2025.05.14 @ 23:01:33 End 2025.06.22 @ 23:28:55 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9ce420f-8d08-4243-8aa8-643174464a0e