Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.19 @ 20:28:07 Player: AnotherZach Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (443) 2215 Value Destroyed (18404) 18404 Prototype IDs (20) 400 Alien Tech Used (3) 600 Bonus (5837) 5837 TOTAL SCORE: 34756 Bonus ------- High Alert Combat Kills 5002 Follower Combat Kills 335 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 87/300 Energy 45/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Large Storage Unit Enhanced Optical Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Weapon Cycler Advanced Phase Shifter Experimental Core Shielding > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon Heavy Machine Gun KE Penetrator Heavy Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Medium Treads Medium Treads Biometal Heavy Treads Advanced Cryofiber Web Experimental Matter Compressor Advanced Target Analyzer Experimental Core Shielding Advanced Powered Armor Experimental EM Disruption Field Improved Dynamic Insulation System High-powered Tractor Beam [Rating: 188] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Armored Medium Treads Leg Light Armored Exoskeleton Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Advanced Target Analyzer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Precision Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Nova Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Linear Accelerator Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . 1 1 . 1 . . . . . . Utility 9 | . . . 2 2 1 . . 1 . . 1 . 2 . Weapon 4 | . . 1 . . . 1 . . . . . . . 2 Parts Attached 458 | 7 3 37 15 35 32 3 14 11 6 13 44 52 91 95 Power 53 | 1 . 4 . 3 7 . 2 . . 2 5 7 9 13 Engine 14 | 1 . 4 . 3 4 . . . . . 1 . 1 . Core 7 | . . . . . 3 . 1 . . 1 2 . . . Reactor 32 | . . . . . . . 1 . . 1 2 7 8 13 Propulsion 121 | 2 . 15 4 4 7 1 6 . 5 2 11 15 18 31 Treads 25 | . . . . . . . 5 . 3 . . . 13 4 Leg 11 | . . . . . 3 1 1 . 2 2 2 . . . Wheel 34 | 2 . 15 4 4 4 . . . . . . . 4 1 Hover 27 | . . . . . . . . . . . . 8 . 19 Flight 24 | . . . . . . . . . . . 9 7 1 7 Utility 196 | 2 2 2 7 18 15 1 4 9 1 5 22 22 50 36 Device 111 | 1 1 . 2 8 8 . 1 5 1 3 16 12 32 21 Storage 16 | 1 1 . 2 . 1 . 1 . . 1 2 3 3 1 Processor 22 | . . 2 . 3 1 . 1 . . 1 3 . 5 6 Hackware 12 | . . . 1 2 . . . 2 . . 1 2 1 3 Protection 31 | . . . 2 5 5 1 1 2 . . . 3 7 5 Artifact 4 | . . . . . . . . . . . . 2 2 . Weapon 88 | 2 1 16 4 10 3 1 2 2 . 4 6 8 14 15 Energy Gun 17 | 1 1 4 2 . . . . . . . 4 . . 5 Energy Cannon 3 | . . 1 . . . . . . . . . . . 2 Ballistic Gun 60 | 1 . 11 2 10 3 1 . 2 . 3 1 6 12 8 Ballistic Cannon 5 | . . . . . . . 2 . . 1 1 . 1 . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . Unidentified Prototypes 22 | . . 5 1 1 1 . . . . . 2 6 4 2 Parts Lost 124 | . . 1 3 3 9 . 6 . 6 . 11 19 14 52 Power 12 | . . . . . . . 1 . . . 2 2 2 5 Propulsion 39 | . . 1 . . 4 . . . 2 . 5 7 2 18 Utility 45 | . . . 2 2 4 . 4 . 2 . 1 8 6 16 Weapon 28 | . . . 1 1 1 . 1 . 2 . 3 2 4 13 Highest Loss Streak 14 | . . 1 2 2 5 . 3 . 3 . 8 14 2 14 To Critical Strikes 4 | . . . . . . . . . 1 . . . 1 2 Average Slot Usage (%) 89 | . 100 98 98 99 93 86 88 84 56 58 84 87 83 81 Engine 4 | . 14 10 9 7 5 5 1 . . . . . . . Reactor 3 | . . . . . . . 2 5 3 1 5 7 7 7 Treads 4 | . . . . . . . 12 26 11 . . . 13 5 Leg 2 | . . . . . 4 17 9 . 4 13 12 . . . Wheel 12 | . 28 32 26 22 16 . . . . . . . 1 . Hover 1 | . . . . . . . . . . . . 16 . 10 Device 11 | . 14 . 8 10 9 5 3 11 14 11 21 12 14 13 Storage 6 | . 14 11 9 7 6 5 8 5 2 2 3 2 4 3 Processor 13 | . . 10 9 10 6 11 13 10 10 14 15 19 19 21 Hackware 3 | . . . 2 8 13 9 5 5 . . . 3 . . Protection 4 | . . . 5 7 8 5 5 4 1 . . 1 3 3 Energy Gun 2 | . 14 10 3 . . . . . . . 5 . . 1 Ballistic Gun 15 | . 14 21 23 22 19 23 16 9 3 8 4 9 11 11 Ballistic Cannon 1 | . . . . . . . 3 5 3 3 2 . 1 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 134 | 13 28 38 105 116 124 71 97 98 93 48 77 76 131 134 Greatest Support 210 | 26 26 36 36 36 60 80 135 135 183 100 100 72 210 195 Greatest Overweight (x) 4 | . 1 1 4 3 3 . 1 . . . . 3 3 2 Average Overweight (x) . | . . . 1 2 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 20 20 20 20 10 15 15 15 15 Average Capacity 17 | 7 9 15 21 25 23 20 20 20 13 7 11 9 14 12 Most Carried 25 | 8 15 15 25 25 25 19 20 20 20 10 15 15 15 15 Average Carried 16 | 3 9 14 20 24 22 17 18 19 11 4 10 8 13 11 Final Capacity 25 | 8 15 15 25 25 20 20 20 20 5 10 10 15 15 5 Final Carried 25 | 8 15 15 25 24 20 14 20 19 3 10 9 10 15 3 Class Distribution -------------------- 28% | Scavenger-Gunner 22% | Hacker-Gunner 22% | Gunner 6% | Scavenger-Executioner 6% | Hacker-Tank 5% | Scavenger-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/DSF Hacker-Gunner | -4/Factory Mutant | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Res Qua Res Acc Matter Collected 15557 | 285 50 1073 778 1486 1030 . 424 311 241 265 1145 818 4610 3041 Remotely 3817 | 123 . . . . . . . 270 13 . 687 . 2412 312 Salvage Created 23901 | 180 271 1931 1858 2257 2109 . 676 222 208 440 1042 1005 7550 4152 Parts 1198 | 11 23 127 106 132 103 . 33 7 . 24 39 57 329 207 Haulers Intercepted 21 | . 1 6 4 5 1 . . . . . 1 . 1 2 Recyclers Shooed 9 | . 1 . . 1 2 . . . . . 2 . 1 2 Parts Field Recycled 10 | . . . . . . . . . . . . . 10 . Retrieved Matter 144 | . . . . . . . . . . . . . 144 . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Res Qua Res Acc Combat Hostiles Destroyed 308 | . 6 35 33 29 28 . 13 4 1 8 8 16 82 45 Melee 5 | . . . . . . . . . . . . 1 3 1 Guns 262 | . 6 35 33 29 28 . 11 . . 4 4 15 63 34 Cannons 38 | . . . . . . . 2 4 1 4 3 . 16 8 Classes Destroyed 20 | 2 4 5 2 1 . . 2 . 1 . . . 1 2 Worker 28 | . . 1 5 7 4 . . . . . . . 4 7 Builder 20 | . . 7 2 2 2 . . . . . . . 2 5 Tunneler 7 | 4 . . . . 1 . . . . . . . 1 1 Hauler 21 | . 1 6 4 5 1 . . . . . 1 . 1 2 Recycler 27 | 1 . . 2 4 3 . . . . 1 3 . 8 5 Operator 10 | . . 2 1 2 1 . . . . . 1 1 2 . Watcher 33 | . 1 5 5 6 2 . . 1 . . 1 . 5 7 Swarmer 64 | . 3 6 8 8 7 . 5 . . 4 . 4 5 14 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 114 | . 3 20 11 9 10 . 5 3 . 3 2 3 31 14 Brawler 4 | . . . 1 . . . 1 1 . . . . 1 . Duelist 5 | . . 1 1 . 1 . . . . . . . 2 . Protector 2 | . . . . . . . . . . . . . 2 . Sentry 37 | . . 8 10 6 4 . . . . 1 . . 7 1 Specialist 1 | . . . . . . . 1 . . . . . . . Hunter 39 | . . . 2 3 4 . . . . . 2 6 16 6 Programmer 37 | . . . . 3 2 . . . . . 4 3 17 8 Heavy 2 | . . . . . . . 1 . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 13 | 5 4 13 11 11 5 . 6 4 1 5 2 4 12 7 Combat Bots Only 11 | . 4 9 9 6 5 . 6 4 1 4 2 4 11 6 Max Kills in Single Turn 3 | 2 1 2 3 2 3 . 1 1 1 1 1 2 2 2 Gunslinging 1 | . . 1 1 1 . . . . . . . 1 1 1 Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Res Qua Res Acc Hostile Shots Fired 3004 | . 15 76 92 289 269 . 138 22 24 67 129 308 788 787 Missed 1071 | . 5 19 23 98 84 . 37 12 4 27 50 115 267 330 Damage Taken 29342 | . 80 611 693 1730 2084 . 1736 153 726 538 1500 2766 8733 7992 Core 4162 | . 27 142 63 218 188 . 123 . 129 40 254 795 566 1617 Absorbed by Shields 348 | . . . . . . . . . . . 96 252 . . Reduced by Siege Mode 225 | . . . . . . . . . . . . . 225 . Redirected to Core 174 | . . . . . . . . . . . . . 174 . Redirected to Shielding 608 | . . . . 7 97 . 107 . . . . . 32 365 Ignored by Resistances 9552 | . 27 174 199 533 613 . 474 46 189 159 435 1168 3213 2322 Regen/Repaired (Parts) 2245 | . . 278 190 210 . . . 144 394 . . . 1029 . Core Remaining (%) 73 | 100 89 64 88 68 77 . 87 . . 85 . 19 60 . Volleys Fired 810 | 5 13 70 67 100 95 . 23 11 8 19 40 47 190 122 Largest 5 | 2 2 3 3 3 3 . 4 3 3 3 4 3 4 5 Hottest 384 | 60 60 95 95 84 84 . 131 131 131 118 188 95 156 384 Shots Fired 2488 | 10 26 208 195 298 276 . 84 13 19 54 121 101 617 466 Gun 2258 | 10 26 208 195 298 276 . 78 2 11 35 91 101 540 387 Cannon 230 | . . . . . . . 6 11 8 19 30 . 77 79 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 2223 | 5 13 139 164 298 276 . 84 13 19 54 78 101 617 362 Thermal 102 | . . . . . . . . . . . 20 . . 82 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 163 | 5 13 69 31 . . . . . . . 23 . . 22 Robot Hit Streak 47 | 5 7 18 24 40 43 . 47 14 29 24 30 33 42 39 Robot Miss Streak 7 | 1 2 7 5 3 1 . 2 . 1 3 1 2 3 4 Penetration Max 2 | . . . . . 1 . 1 1 . . . 1 1 2 Secondary Targets 69 | . . 7 9 3 11 . 5 . . . . 7 16 11 Max Gunslinging Chain 2 | . . 1 2 1 1 . 1 . . . . 2 1 2 Shots Hit Robots 1894 | 7 17 139 162 223 237 . 71 13 18 36 101 97 482 291 Core Hits 883 | 6 10 90 102 99 95 . 31 7 3 18 33 41 213 135 Critical Kills 79 | . . . 1 3 . . . . . . 1 6 43 25 Critical Parts Destroyed 85 | . . . . 3 1 . 2 . . 1 4 3 43 28 Critical Strikes 205 | . . 1 1 6 1 . 3 1 . 1 16 13 102 60 Burn 5 | . . . . . . . . . . . 4 . . 1 Meltdown 2 | . . . . . . . . . . . . . . 2 Destroy 167 | . . 1 1 6 1 . 2 . . 1 5 9 89 52 Blast 17 | . . . . . . . 1 1 . . 5 . 8 2 Corrupt 5 | . . . . . . . . . . . 2 . . 3 Sever 4 | . . . . . . . . . . . . 4 . . Impale 5 | . . . . . . . . . . . . . 5 . Melee Attacks 42 | . . . . . . . . . . . . 25 17 . Impact . | . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . . . . . 25 . . Piercing 17 | . . . . . . . . . . . . . 17 . Sneak Attacks 4 | . . . . . . . . . . . . 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 46901 | 99 238 2695 3302 4776 4615 . 1827 839 715 998 2633 2177 13109 8878 Guns 36909 | 99 238 2570 3260 4776 4615 . 1557 38 213 658 1953 1631 8991 6310 Cannons 8498 | . . . . . . . 270 801 483 335 680 . 3402 2527 Explosions 167 | . . 125 42 . . . . . . . . . . . Melee 1262 | . . . . . . . . . . . . 546 716 . Ramming 65 | . . . . . . . . . 19 5 . . . 41 Kinetic 40093 | 48 104 1564 2709 4776 4615 . 1827 839 696 993 1771 1631 12393 6127 Thermal 2865 | . . 125 42 . . . . . . . 390 . . 2308 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 2616 | 51 134 1006 551 . . . . . . . 472 . . 402 Impact . | . . . . . . . . . . . . . . . Slashing 546 | . . . . . . . . . . . . 546 . . Piercing 716 | . . . . . . . . . . . . . 716 . Highest Corruption 25 | . . 1 1 1 1 . . . 25 25 4 4 4 9 Average Corruption 4 | . . 1 1 1 1 . . . 14 25 3 3 3 2 Corruption Purged 10 | . . . . 2 . . . . . . . 4 4 . Corruption Blocked 2 | . . . . . . . . . . . 1 1 . . Effects 90 | . . 5 5 1 1 . . . 14 18 13 11 3 19 Message Errors 28 | . . 1 2 . . . . . 4 6 2 6 . 7 Matter Fused 18 | . . . 2 . . . . . 4 1 6 2 1 2 Heat Flow Errors 8 | . . 2 . . 1 . . . . . 4 . . 1 Energy Discharges 9 | . . . . . . . . . 2 3 . 1 1 2 Parts Rejected 3 | . . . . . . . . . 1 1 . . 1 . Data Loss (minor) 11 | . . 2 1 . . . . . 1 2 1 1 . 3 Data Loss (major) 5 | . . . . 1 . . . . 1 1 . . . 2 Misfires 4 | . . . . . . . . . . 2 . . . 2 Alerts 1 | . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . . . 2 . . . . Overload Shots 3 | . . . . . . . . . . . . . . 3 Overflow Damage 850 | . . 9 . . . . 72 8 . . 19 61 553 128 Projectiles 591 | . . . . . . . 72 8 . . 19 . 364 128 Explosions 9 | . . 9 . . . . . . . . . . . . Melee 250 | . . . . . . . . . . . . 61 189 . Knockbacks 33 | . . . . . . . 1 3 . 2 3 . 18 6 Impact . | . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . 1 3 . 2 3 . 17 5 Secondary 2 | . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 22 | . . . 8 . . . . . 12 . . . . 2 Shots 1 | . . . 1 . . . . . . . . . . . Rammed 9 | . . . . . . . . . . . . . . 9 Targets Rammed 17 | . . . . . . . . . 7 1 . . . 9 Kicked 8 | . . . . . . . . . 7 1 . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 764 | . 18 244 362 168 436 . 2 34 1 128 277 246 416 764 Average Temperature 72 | . 9 58 63 43 81 . 2 17 1 57 92 92 48 126 Received Heat Transfer 5051 | . 45 309 297 474 654 . 531 105 . 154 146 95 1476 765 Effects 10 | . . . 1 . 1 . . . . . 3 . 1 4 Shutdowns 1 | . . . . . . . . . . . . . 1 . Energy Bleed 4 | . . . 1 . 1 . . . . . . . . 2 Interference 3 | . . . . . . . . . . . 3 . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . 3 . Total Turns 101 | . . . . . . . . . . . . . 101 . Longest Duration 46 | . . . . . . . . . . . . . 46 . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Fried 7 | . . 1 1 . . . . . . . 1 . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Melted 22 | . . . . . 1 . . . . . 7 5 . 9 Heat Transferred 4098 | . . 200 50 . . . . . . . 1300 . . 2548 Parts Sabotaged 4 | . . . . . . . . . . . . . 2 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Res Qua Res Acc Peak Influence 1773 | 25 230 559 762 485 256 55 287 222 28 246 275 549 1393 1773 Initial 731 | . 13 82 129 161 117 55 33 130 13 . 111 . 219 731 Average 410 | 9 93 367 505 208 104 55 134 136 5 130 136 164 619 1305 Maximum Alert Level 5 | . 1 2 3 2 1 . 1 1 . 1 1 2 4 5 Low Security (%) 40 | 100 74 13 3 51 91 100 75 62 100 60 82 69 2 . Level 1 24 | . 25 38 28 44 8 . 24 37 . 39 17 11 27 . Level 2 16 | . . 48 48 3 . . . . . . . 18 32 . Level 3 8 | . . . 19 . . . . . . . . . 27 19 Level 4 8 | . . . . . . . . . . . . . 9 65 Level 5 1 | . . . . . . . . . . . . . . 15 High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . Squads Dispatched 93 | . . 7 3 18 8 . 2 1 . 4 12 6 21 11 Investigation 35 | . . 5 2 6 3 . . . . 1 7 3 5 3 Extermination 18 | . . . . 3 2 . . 1 . 1 2 1 5 3 Reinforcement 18 | . . 2 1 3 1 . 2 . . . 3 1 3 2 Assault 8 | . . . . . . . . . . . . . 5 3 Garrison 14 | . . . . 6 2 . . . . 2 . 1 3 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . Haulers Reinforced 4 | . . . . 1 . . . . . . 1 . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Res Qua Res Acc Distress Signals 18 | . 3 2 2 . 1 . . . . . 1 1 5 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 507 | . 13 43 41 51 39 . 15 5 6 9 36 40 107 102 Peak Tracking Total 14 | . 3 5 8 7 8 . 6 4 5 4 11 12 9 14 Tactical Retreats 33 | . 1 . 1 2 1 . 2 . . . 4 3 2 17 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Res Qua Res Acc Traps Triggered 15 | . . 3 . . 3 . . 1 . . 3 . . 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Res Qua Res Acc Machines Disabled 17 | . . 2 3 1 . . . . . . 1 5 3 2 Max in Single Turn 1 | . . 1 1 1 . . . . . . . 1 1 1 Garrison Access 4 | . . . . . 1 . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Res Qua Res Acc Machines Accessed 81 | . 1 11 13 10 10 1 . 4 . 2 11 8 6 4 Terminals 43 | . 1 8 9 3 5 1 . 3 . 1 5 5 1 1 Fabricators 11 | . . . . 3 1 . . 1 . . 2 . 4 . Repair Stations 7 | . . 1 1 1 1 . . . . 1 1 1 . . Recycling Units 5 | . . 1 1 1 . . . . . . 1 . . 1 Scanalyzers 7 | . . 1 2 1 1 . . . . . . 1 1 . Garrison Access 8 | . . . . 1 2 . . . . . 2 1 . 2 Total Hacks 297 | . 7 43 77 36 34 1 . 12 . 4 39 20 16 8 Successful 162 | . 4 30 48 19 19 1 . 6 . 1 24 5 4 1 Failed 132 | . 3 13 28 17 14 . . 6 . 3 14 15 12 7 Catastrophic 22 | . . 1 1 2 1 . . 2 . 2 4 2 6 1 Database Lockouts 3 | . . . 1 . 1 . . . . . 1 . . . Manual 154 | . 4 22 38 20 22 . . 8 . . 26 6 3 5 Terminals 142 | . 7 25 39 9 20 1 . 6 . 1 14 15 4 1 Fabricators 41 | . . . . 10 5 . . 6 . . 11 . 9 . Repair Stations 33 | . . 12 6 6 2 . . . . 3 1 3 . . Recycling Units 11 | . . 2 3 1 . . . . . . 2 . . 3 Scanalyzers 47 | . . 4 29 7 3 . . . . . . 1 3 . Garrison Access 23 | . . . . 3 4 . . . . . 11 1 . 4 Terminal Hacks 36 | . 3 7 9 2 6 1 . . . 1 5 2 . . Record 1 | . . . . . . . . . . . . 1 . . Part Schematic 1 | . . . . . 1 . . . . . . . . . Robot Schematic 6 | . . 1 1 1 1 . . . . . 2 . . . Robot Analysis 8 | . 1 3 3 . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 . . . Terminal Index 4 | . . 1 1 1 1 . . . . . . . . . Unreport Threat 3 | . . 1 2 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 7 | . 1 1 1 . . . . . . 1 2 1 . . Fabricator Hacks 15 | . . . . 2 . . . 4 . . 6 . 3 . Load Schematic 9 | . . . . 2 . . . 2 . . 3 . 2 . Build 6 | . . . . . . . . 2 . . 3 . 1 . Repair Station Hacks 25 | . . 12 6 4 2 . . . . . . 1 . . Scan Component 12 | . . 6 3 2 1 . . . . . . . . . Repair 12 | . . 6 3 2 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . Scanalyzer 37 | . . 2 26 6 2 . . . . . . . 1 . Insert Component 18 | . . 1 13 2 1 . . . . . . . 1 . Analyze 19 | . . 1 13 4 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . Unauthorized Hacks 46 | . 1 8 7 5 8 . . 2 . . 12 2 . 1 Terminals 28 | . 1 8 7 2 5 . . 2 . . 2 1 . . Track 7 | . . 1 3 1 . . . 1 . . 1 . . . Assimilate 3 | . . 1 . . 2 . . . . . . . . . Botnet 15 | . 1 5 3 1 2 . . 1 . . 1 1 . . Operators 3 | . . 1 1 . 1 . . . . . . . . . Fabricators 6 | . . . . 1 1 . . . . . 4 . . . Report 1 | . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . 1 . . . Liberate 2 | . . . . . 1 . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . 1 . . . Recompile 1 | . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . Garrison Access 11 | . . . . 2 1 . . . . . 6 1 . 1 Broadcast 1 | . . . . . . . . . . . 1 . . . Decoy 2 | . . . . 1 . . . . . . 1 . . . Redirect 1 | . . . . . . . . . . . 1 . . . Reprogram 3 | . . . . 1 1 . . . . . 1 . . . Intercept 1 | . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . 1 . . . Jam 2 | . . . . . . . . . . . . 1 . 1 Data Cores Recovered 4 | . . . . 1 1 . . . . . 1 . 1 . Used 1 | . . . . . . . . . . . 1 . . . Hacking Detections 73 | . 1 11 12 10 9 . . 4 . 1 10 6 6 3 Full Trace Events 30 | . . 6 3 4 1 . . . . 1 6 2 5 2 Feedback Events 5 | . . 1 2 1 . . . . . . . 1 . . Corruption 3 | . . 1 1 1 . . . . . . . . . . Hackware Fried 2 | . . . 1 . . . . . . . . 1 . . Feedback Blocked 1 | . . . . . . . . . . . . . . 1 Robot Schematics Acquired 6 | . . 1 1 1 1 . . . . . 2 . . . Robots Built 5 | . . . . . . . . 1 . . 3 . 1 . Authchips 2 | . . . . . . . . 1 . . 1 . . . Time 365 | . . . . . . . . 40 . . 267 . 58 . Total Robot Build Rating 21 | . . . . . . . . 1 . . 17 . 3 . Part Schematics Acquired 18 | . . . 13 2 3 . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . Time 42 | . . . . . . . . 42 . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . Parts Repaired 11 | . . 6 3 2 . . . . . . . . . . Time 459 | . . 242 96 51 70 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 4 | . . 4 . . . . . . . . . . . . Parts Scanalyzed 18 | . . 1 13 2 1 . . . . . . . 1 . Part Schematics Acquired 16 | . . . 13 2 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Res Qua Res Acc Total Allies 18 | . . . . 2 7 . . 1 . . 7 . 1 . Largest Group 4 | . . . . 2 4 1 1 1 1 . 3 . 1 . Highest-Rated Group 141 | . . . . 32 113 26 26 14 14 . 141 . 23 . Highest-Rated Ally 56 | . . . . 16 29 26 26 14 14 . 56 . 23 . Total Orders 7 | . . . . . . . 2 3 1 . . . 1 . STAY 2 | . . . . . . . 1 1 . . . . . . FOLLOW 2 | . . . . . . . 1 1 . . . . . . AID 3 | . . . . . . . . 1 1 . . . 1 . Ally Attacks 77 | . . . . 20 27 . . . . . 30 . . . Total Damage 1522 | . . . . 233 285 . . . . . 1004 . . . Kills 12 | . . . . 5 . . . . . . 7 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Res Qua Res Acc Robot Analysis Total 8 | . 1 3 3 . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Res Qua Res Acc Turns Passed 15795 | 82 257 1629 1413 2551 1975 23 315 573 308 293 1220 756 2606 1794 Spaces Moved 9995 | 51 138 1042 854 1489 965 14 126 261 168 146 1357 759 1019 1606 Core 37 | 5 . . . . . . . . . . . . . 32 Treads 1654 | . . . . . . . 55 261 83 . . . 877 378 Legs 1017 | . . . . . 213 14 71 . 85 146 488 . . . Wheels 4426 | 46 138 1042 854 1489 752 . . . . . . . 98 7 Hover 1434 | . . . . . . . . . . . . 440 . 994 Flight 1427 | . . . . . . . . . . . 869 319 44 195 Fastest Speed 26 | 50 90 86 105 120 117 133 133 170 140 130 32 26 92 31 Average Speed 107 | 86 93 92 110 132 152 133 153 170 151 136 68 45 166 72 Slowest Speed 280 | 90 105 101 150 135 250 133 229 170 170 140 133 280 260 200 Overloaded Moves 89 | . . . . . . . . . . . . . . 89 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . 11 1 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 37 82 78 44 32 1 81 5 79 4 26 47 25 28 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 11 | . . . . . . . . . . 4 . 4 . 3 Terrain Destroyed 111 | . . 3 4 . . . 2 . . 17 4 6 28 47 Melee 4 | . . . . . . . . . . . . 4 . . Projectile 100 | . . . . . . . 2 . . 17 4 2 28 47 AOE 7 | . . 3 4 . . . . . . . . . . . Terrain Rammed 3 | . . . . . . . . . 3 . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Res Qua Res Acc Total 13350 | 79 239 1568 1180 1858 1267 20 192 377 203 202 1573 1069 1538 1985 Wait 1206 | . 71 335 201 161 124 . 2 77 2 . 71 70 71 21 Move 9955 | 50 137 1041 853 1488 964 13 125 261 167 145 1335 756 1018 1602 Hop 13 | . . . . . . . . . . . 10 1 . 2 Pick Up 521 | 16 11 49 31 40 30 . 20 9 6 21 43 67 92 86 Fast Attach . | . . . . . . . . . . . . . . . Attach 281 | 7 . 17 8 11 17 3 12 8 5 12 28 39 53 61 Detach 14 | . . . . . . . . . 1 . 1 2 6 4 Swap 180 | . 3 20 7 24 15 . 2 3 1 1 16 15 38 35 Drop 308 | 1 4 36 13 34 22 4 8 8 3 3 29 47 53 43 Fire 810 | 5 13 70 67 100 95 . 23 11 8 19 40 47 190 122 Melee 42 | . . . . . . . . . . . . 25 17 . Ram 4 | . . . . . . . . . 3 . . . . 1 Kick 8 | . . . . . . . . . 7 1 . . . . Crush 8 | . . . . . . . . . . . . . . 8 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 2 exits: [*Ext] / DSF) -5/DSF -4/Factory -4/Waste -4/Factory -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 7) 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 552 | -9/Materials | Discovered new exit (range 12) 631 | -9/Materials | Discovered new exit (range 8) 635 | -9/Materials | Build established: Gunner 1153 | -9/Materials | Destroyed 9 combat bots 1411 | -9/Materials | Repaired Hpw. Shotgun 1450 | -9/Materials | Repaired Hpw. Shotgun 1489 | -9/Materials | Repaired Hpw. Shotgun 1518 | -9/Materials | Repaired Wheel 1571 | -9/Materials | Repaired Imp. EM Shotgun 1624 | -9/Materials | Repaired Hvy. Ion Engine 1963 | -9/Materials | Discovered new exit (range 4) 1969 | -9/Materials | Entered another Materials area 1969 | -8/Materials | Evolved 2 slots: Utility x2 1971 | -8/Materials | Discovered new exit (range 8) 2555 | -8/Materials | Destroyed 9 combat bots 2652 | -8/Materials | Discovered new exit (range 16) 2910 | -8/Materials | Build established: Hacker-Gunner 2971 | -8/Materials | Destroyed 7 combat bots 3054 | -8/Materials | System Shield fried by hacking feedback 3188 | -8/Materials | Discovered new exit (range 16) 3245 | -8/Materials | Repaired Arm. Wheel 3279 | -8/Materials | Repaired Arm. Wheel 3314 | -8/Materials | Repaired Arm. Wheel? 3353 | -8/Materials | Central database locked down 3359 | -8/Materials | Build established: Gunner 3382 | -8/Materials | Entered Factory 3382 | -7/Factory | Evolved 2 slots: Utility x2 4771 | -7/Factory | Build established: Hacker-Gunner 4962 | -7/Factory | Discovered new exit (range 15) 5026 | -7/Factory | Identified exit to Lower Caves 5143 | -7/Factory | Garrison activated, responded to threat 5270 | -7/Factory | Repaired Arm. Wheel 5306 | -7/Factory | Repaired Prc. Assault Rifle 5509 | -7/Factory | Garrison activated, responded to threat 5788 | -7/Factory | Discovered new exit (range 15) 5933 | -7/Factory | Entered another Factory area 5933 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6088 | -6/Factory | Build established: Hacker-Tank 6163 | -6/Factory | Identified exit to Lower Caves 6328 | -6/Factory | Central database locked down 6378 | -6/Factory | Garrison activated, responded to threat 6887 | -6/Factory | Garrison activated, responded to threat 6943 | -6/Factory | Lost 3 allies 7046 | -6/Factory | Build established: Hacker-Gunner 7275 | -6/Factory | Lost 5 parts (3n1u1w) 7715 | -6/Factory | Identified exit to Factory 7830 | -6/Factory | Lost 3 allies 7908 | -6/Factory | Entered another Factory area 7908 | -5/Factory | Accompanied by 1 ally 7908 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7918 | -5/Factory | Discovered new exit (range 4) 7926 | -5/Factory | Identified exit to DSF 7931 | -5/Factory | Entered DSF 7931 | -5/DSF | Accompanied by 1 ally 7945 | -5/DSF | Additional patrols routed to DSF 8053 | -5/DSF | Lost 3 parts (1p2u) 8172 | -5/DSF | Sterilization system engaged 8192 | -5/DSF | Ambient heat levels rising (+10) 8196 | -5/DSF | Discovered new exit (range 11) 8207 | -5/DSF | Ambient heat levels rising (+10) 8222 | -5/DSF | Ambient heat levels rising (+10) 8237 | -5/DSF | Ambient heat levels rising (+10) 8246 | -5/DSF | Entered Factory 8246 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8265 | -4/Factory | Found Quantum Capacitor 8599 | -4/Factory | Fabricated M-13 Machinist (x1) 8649 | -4/Factory | Fabricated Lgt. Armored Exoskeleton (x1) 8819 | -4/Factory | Sucked down chute 8819 | -4/Factory | Entered Waste 8824 | -4/Waste | 1 allies followed down the chute 8834 | -4/Waste | EMP discharged 8892 | -4/Waste | Spotted C-40 Crusher 8910 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8910 | -4/Waste | Spotted C-40 Crusher 8913 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8914 | -4/Waste | Spotted C-40 Crusher 8916 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8919 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8921 | -4/Waste | Destroyed C-40 Crusher 8934 | -4/Waste | EMP discharged 8934 | -4/Waste | System corruption reached 10% 8950 | -4/Waste | Lost 3 parts (1n1u1w) 8976 | -4/Waste | Spotted C-40 Crusher 8984 | -4/Waste | Spotted C-40 Crusher 8984 | -4/Waste | Spotted C-40 Crusher 8986 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8989 | -4/Waste | Crushed by Compactor (1 part destroyed) 9033 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9034 | -4/Waste | EMP discharged 9114 | -4/Waste | Discovered new exit (range 10) 9127 | -4/Waste | Entered Factory 9230 | -4/Factory | Build established: Mutant 9304 | -4/Factory | Discovered new exit (range 15) 9316 | -4/Factory | Garrison activated, responded to threat 9420 | -4/Factory | Entered Research 9420 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9608 | -3/Research | Build established: Scavenger-Gunner 9931 | -3/Research | Fabricated H-77 Assassin (x2) 10417 | -3/Research | Fabricated M-28 Smith? 10434 | -3/Research | Discovered new exit (range 6) 10436 | -3/Research | Identified exit to Research 10489 | -3/Research | Identified exit to Armory 10489 | -3/Research | Identified exit to Quarantine 10489 | -3/Research | Central database locked down 10560 | -3/Research | Build established: Scavenger-Mutant 10588 | -3/Research | Spotted B-86 Titan 10632 | -3/Research | Spotted B-90 Cyclops 10640 | -3/Research | Entered Quarantine 10657 | -3/Quarantine | Cryocooling Duct disabled 10669 | -3/Quarantine | Lost 8 parts (1p5n2w) 10672 | -3/Quarantine | Ambient heat levels rising (+20) 10672 | -3/Quarantine | Non-combat units ordered to evacuate 10700 | -3/Quarantine | Hacking Suite fried by hacking feedback 10922 | -3/Quarantine | Found Alien Artifact 10933 | -3/Quarantine | Lost 3 parts (1p1n1u) 10935 | -3/Quarantine | Found Prototype Device 10936 | -3/Quarantine | Identified Exp. EM Disruption Field 11212 | -3/Quarantine | Garrison activated, responded to threat 11221 | -3/Quarantine | Cryocooling Duct disabled 11235 | -3/Quarantine | Found Alien Artifact 11236 | -3/Quarantine | Ambient heat levels rising (+20) 11236 | -3/Quarantine | Combat units ordered to evacuate 11236 | -3/Quarantine | Identified Phase Redirector 11262 | -3/Quarantine | Build established: Scavenger-Gunner 11266 | -3/Quarantine | Identified Subatomic Replicator 11271 | -3/Quarantine | Found Alien Artifact 11273 | -3/Quarantine | Identified Phase Armor 11336 | -3/Quarantine | Quarantine Guard activated 11350 | -3/Quarantine | Spotted Quarantine Guard 11350 | -3/Quarantine | Spotted Quarantine Guard 11352 | -3/Quarantine | Spotted Quarantine Guard 11352 | -3/Quarantine | Spotted Quarantine Guard 11356 | -3/Quarantine | Spotted Quarantine Guard 11357 | -3/Quarantine | Spotted Quarantine Guard 11359 | -3/Quarantine | Spotted Quarantine Guard 11367 | -3/Quarantine | Spotted Quarantine Guard 11372 | -3/Quarantine | Core integrity fell below 50% 11377 | -3/Quarantine | Discovered exit to Research (range 11) 11377 | -3/Quarantine | Spotted Quarantine Guard 11388 | -3/Quarantine | Spotted Quarantine Guard 11396 | -3/Quarantine | Core integrity fell below 20% 11396 | -3/Quarantine | Entered Research 11396 | -2/Research | Evolved 2 slots: Utility x2 11426 | -2/Research | Lost 14 parts (1p6n6u1w) 11676 | -2/Research | Build established: Scavenger-Mutant 11690 | -2/Research | Garrison activated, responded to threat 11995 | -2/Research | Build established: Scavenger-Gunner 12133 | -2/Research | Found Adv. Powered Armor 12137 | -2/Research | Found Adv. Powered Armor 12140 | -2/Research | Found Adv. Powered Armor 12678 | -2/Research | First assault squad dispatched 12832 | -2/Research | Destroyed 11 combat bots 13113 | -2/Research | Found Prototype Device 13115 | -2/Research | Identified Active Sensor Suite 13623 | -2/Research | Discovered new exit (range 8) 13651 | -2/Research | Identified exit to Access 13842 | -2/Research | Fabricated M-28 Smith (x1) 13857 | -2/Research | Destroyed 10 combat bots 14002 | -2/Research | Entered Access 14002 | -1/Access | Evolved 2 slots: Weapon x2 14003 | -1/Access | Used Subatomic Replicator to replicate Biometal Heavy Treads 14303 | -1/Access | Build established: Scavenger-Executioner 14551 | -1/Access | Spotted B-99 Colossus 14591 | -1/Access | Destroyed B-99 Colossus 14784 | -1/Access | Lost 3 parts (1n1u1w) 14864 | -1/Access | Lost 8 parts (1p2n1u4w) 14994 | -1/Access | Lost 3 parts (1n1u1w) 15252 | -1/Access | First assault squad dispatched 15540 | -1/Access | Lost 3 parts (1n1u1w) 15628 | -1/Access | Lost 4 parts (1p1n2w) 15675 | -1/Access | Lost 11 parts (1p5n5u) 15757 | -1/Access | Core integrity fell below 50% 15790 | -1/Access | Core integrity fell below 20% 15796 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15752_ Adv. Target Analyzer destroyed. 15754_ Enh. Optical Array destroyed. 15755_ Xenon Bombardment Thruster destroyed. 15759_ ,C6/5NQFRLKMZ3/W8U7JOT0GH K 15764_ Acquired Centrium Wheel. 15765_ Xenon Bombardment Thruster destroyed. 15769_ Slug penetrates Wall. 15770_ P-80 Master resets S-43 Plague, system corruption cleaned. 15771_ S-43 Plague destroyed. 15773_ Penetrated by Slug. 15784_ Lgt. Antimatter Reactor destroyed. 15785_ Hyperwave Decoder disabled. 15787_ S-43 Plague suffers critical hit (Burn). 15790_ Cld. Plasma Rifle destroyed. 15793_ P-80 Master resets S-43 Plague, system corruption cleaned. 15793_ Slammed into P-80 Master. 15795_ Penetrated by Slug. 15795_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????? """"" ?# # """"" # | | ?????????????????? 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""""" s #????????????# | | ????????????????# """"" #????????????# ! | | ????????????????# """" #????????????#^^^ ^^ | | ????????????????# #????????????# | | ????????????????# #????????????# | | ????????????????# #????????????# | | ????????????????# #????????????# | | ????????????????# #????????????# | | ????????????????# ############## | | ????????????????# # # | | ????????????????############## # | | ?????????????????????????????# # | | ?????????????????????????????# # = | | ?????????????????????????????# # ! | | ?????????????????????????????# + | | ?????????????????????????????# # | | ?????????????????????????????# """""" # | | ?????????????????????????????# """""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 45 Energy Capacity 1100 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 3 Corruption Block 20 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 95 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 12 Recoil Reduction 6 Matter Filtering 30 Particle Charging 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 5 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed Dynamic Insulation System | -7/Factory | Scanalyzed Lgt. Armored Exoskeleton | -6/Factory | Scanalyzed Prc. Grenade Launcher | -6/Factory | Extracted Adv. System Shield | -6/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked G-47 Trooper | -8/Materials | Hacked B-48 Gladiator | -7/Factory | Hacked H-66 Slayer | -6/Factory | Hacked H-77 Assassin | -3/Research | Hacked M-28 Smith | -3/Research | Hacked Fabricated ------------ M-13 Machinist | x1 | -4/Factory | Authchip Lgt. Armored Exoskeleton | x1 | -4/Factory | Authchip H-77 Assassin | x2 | -3/Research | Authchip M-28 Smith | x1 | -3/Research M-28 Smith | x1 | -2/Research Alien Tech Used ----------------- Phase Redirector Subatomic Replicator Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed IonShadingMeganuke Manual? 0 Play Time 03:28:21 Cumulative 499.6 hours Start 2024.07.19 @ 16:59:21 End 2024.07.19 @ 20:28:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 88 Rogue 0 Adventurer 88 Explorer 0 Win Type - Total 6 Types 3/0/1/2/0/0/0/0/0 Lore% 60 Gallery% 81 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56f5e93c-f8ed-4da1-80b7-5c4f71a643af