Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 15:44:18 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (62) 310 Value Destroyed (1102) 1102 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 2612 Bonus ------- High Alert Combat Kills 160 Cogmind --------- Core Integrity 122/400 Matter 222/300 Energy 250/250 System Corruption 6% Temperature Cool (0) Movement Rolling (85) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Wheel Wheel Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Wheel Wheel Wheel Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Medium Storage Unit Visual Processing Unit Hacking Suite Improved Medium Laser Heavy Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Transport Network Coupler > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Wheel Wheel Flight Unit Flight Unit Flight Unit Flight Unit Medium Storage Unit EM Pulse Gun EM Pulse Gun Improved Light Cannon Improved Light Cannon Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 60 | 8 12 40 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 23 | 3 1 19 Treads . | . . . Leg 2 | . . 2 Wheel 20 | 3 1 16 Hover . | . . . Flight 1 | . . 1 Utility 6 | 2 4 . Device 1 | 1 . . Storage 3 | 1 2 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 26 | 2 6 18 Energy Gun 13 | 2 3 8 Energy Cannon . | . . . Ballistic Gun 7 | . 1 6 Ballistic Cannon . | . . . Launcher 6 | . 2 4 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Corrupted Parts 2 | . . 2 System Corruption 6 | . . 6 Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 4 | . . 4 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 97 94 Engine 9 | . 13 8 Leg 2 | . . 2 Wheel 36 | . 27 39 Storage 11 | . 14 11 Processor 11 | . 12 11 Energy Gun 13 | . 16 12 Ballistic Gun 8 | . 8 8 Launcher 1 | . 1 . Peak Build Rating 16 | 7 8 16 Average Rating 10 | 6 7 12 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 31 | 14 27 31 Greatest Support 52 | 26 20 52 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 8 15 Most Carried 15 | 7 11 15 Average Carried 11 | 3 8 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 7 11 15 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1081 | 256 170 655 Remotely . | . . . Salvage Created 1649 | 245 141 1263 Parts 123 | 17 14 92 Haulers Intercepted 6 | . 1 5 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 33 | . 5 28 Guns 13 | . . 13 AOE 20 | . 5 15 Classes Destroyed 11 | 3 5 3 Worker 6 | 2 . 4 Builder 3 | . 1 2 Tunneler 7 | 5 . 2 Hauler 6 | . 1 5 Recycler 1 | 1 . . Mechanic 1 | . . 1 Operator 2 | . . 2 Watcher 3 | . 1 2 Swarmer 14 | . 3 11 Grunt 13 | . 2 11 Sentry 6 | . . 6 Best Kill Streak 9 | 4 7 9 Combat Bots Only 7 | . 5 7 Max Kills in Single Turn 3 | 1 3 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 152 | . 20 132 Missed 45 | . 6 39 Damage Taken 1280 | . 123 1157 Core 306 | . 28 278 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 114 | 22 14 78 Largest 2 | 2 2 2 Hottest 101 | 80 80 101 Shots Fired 209 | 44 23 142 Gun 186 | 44 16 126 Cannon . | . . . Launcher 23 | . 7 16 Special . | . . . Kinetic 51 | . 5 46 Thermal 33 | 22 7 4 Explosive 23 | . 7 16 Electromagnetic 102 | 22 4 76 Robot Hit Streak 9 | 5 5 9 Robot Miss Streak 5 | 3 2 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 122 | 24 10 88 Core Hits 87 | 9 12 66 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3649 | 300 502 2847 Guns 1644 | 300 97 1247 Cannons . | . . . Explosions 2005 | . 405 1600 Melee . | . . . Ramming . | . . . Kinetic 494 | . 23 471 Thermal 349 | 110 64 175 Explosive 1863 | . 405 1458 Electromagnetic 943 | 190 10 743 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . . 10 Message Errors 1 | . . 1 Matter Fused 4 | . . 4 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 88 | . 9 79 Projectiles . | . . . Explosions 88 | . 9 79 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 72 | . 5 67 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 208 | 144 36 208 Average Temperature 45 | 50 13 48 Received Heat Transfer 369 | . 24 345 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles . | . . . Parts Fried 9 | 1 . 8 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 674 | 250 150 274 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . . 4 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 691 | 40 198 691 Initial 83 | . 26 83 Average 311 | 14 141 411 Maximum Alert Level 2 | . . 2 Low Security (%) 46 | 100 100 22 Level 1 14 | . . 20 Level 2 39 | . . 56 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 7 35 Peak Tracking Total 8 | . 6 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . 3 3 Max in Single Turn 3 | . 3 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 2 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 4 10 Successful 7 | . 1 6 Failed 7 | . 3 4 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 1 3 Terminals 14 | . 4 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 1 6 Record 4 | . . 4 Prototype ID Bank 2 | . 1 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1213 | 157 220 836 Spaces Moved 823 | 87 197 539 Core 2 | 2 . . Treads . | . . . Legs 40 | . . 40 Wheels 781 | 85 197 499 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 85 Average Speed 89 | 83 80 93 Slowest Speed 260 | 90 95 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 6 42 48 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 129 | . 23 106 Melee . | . . . Projectile . | . . . AOE 129 | . 23 106 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1083 | 122 235 726 Wait 24 | . . 24 Move 821 | 86 196 539 Hop . | . . . Pick Up 29 | 6 6 17 Fast Attach 26 | 7 6 13 Attach 9 | . . 9 Detach 9 | . 1 8 Swap 25 | 1 6 18 Drop 26 | . 6 20 Fire 114 | 22 14 78 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 12) 239 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Propulsion x2 409 | -9/Materials | Discovered new exit (range 8) 670 | -9/Materials | Build established: Scavenger-Mutant 950 | -9/Materials | Core integrity fell below 50% 986 | -9/Materials | Lost 6 parts (1p2n3w) 988 | -9/Materials | Destroyed 7 combat bots 1178 | -9/Materials | First assault squad dispatched 1214 | -9/Materials | Self-destructed Last Messages --------------- Processor. 01196_ A-02 Transporter destroyed. 01197_ C-30 ARC bursts open, deploying its payload. 01197_ G-47 Trooper unfolds itself. 01197_ G-34 Mercenary unfolds itself. 01199_ U-05 Engineer lays Concrete. 01199_ G-34 Mercenary destroyed. 01201_ The unstable cave ceiling collapses. 01201_ Faulty Adv. Beam Cannon crushed. 01201_ U-05 Engineer lays Concrete. 01202_ G-34 Mercenary destroyed. 01202_ G-47 Trooper destroyed. 01202_ Destroyed Wheel. 01202_ M-13 Machinist destroyed. 01203_ U-05 Engineer lays Concrete. 01205_ G-34 Mercenary destroyed. 01208_ System corrupted: Mni. Grenade Launcher failed to launch. 01208_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | #????????????##=##????????????????????????? | | #????????????##!##????????????????????????? | | #????????????##!##????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????#!#?????????????????????????? | | ?######+#######*#?????????????????????????? | | =[%###???????????????????????? | | =! #???????????????????????? | | #???????????????????????? | | +???????????????????????? | | ? """ == #???????????????????????? | | ??#### """"" * #???????????????????????? | | ?????# """""=%= #????????? ?????????????? | | ?????# """""* ! ########## #??????????? | | ?????# """ ?#+#??????? | | ?????# ?????? | | ?????# u ?????? | | ?????# ????? | | ?????+ ????? | | ?????# """ < T ????? | | ?????# * """" << ???? | | ?????######## =%= " << ???? | | ?????????# < !*#??? | | ????????## [ * !*#??? | | ?????+ = %g ]=% #??? | | ?????## = * !=%=*@ #??? | | ??????# ! % ###+## #??? | | ??????# %% #?????????a #### ???? | | ????? ## ! ????????????????????????? | | ????/ ??+ ???????????????????????????? | | ????# ???????????????????????????????? | | ????? #????????????????????????????????? | | ????? ?????????????????????????????????? | | ??????[[]??????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumPhysicsSource Manual? 0 Play Time 00:19:24 Cumulative 42.6 hours Start 2024.10.22 @ 15:24:58 End 2024.10.22 @ 15:44:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5adf2ddd-9b10-4412-972a-889d53faef7a