Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 14:11:28 Player: Bunch Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (3050) 3050 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7140 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 60/480 System Corruption 1% Temperature Critical (625) Movement Core (1050) Ox20 Location -6/Garrison Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Target Analyzer Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Relay Coupler [NC] (27) Relay Coupler [Cutter] (31) Improved Lightning Gun Small Laser Gatling Laser Cooled Pulse Rifle Heavy Ion Cannon Heavy Ion Cannon Coil Gun Coil Gun Mining Laser Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Fission Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Targeting Computer Transmission Jammer > --- WEAPON ----------- Gatling Laser Coil Gun Coil Gun Chainsword > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Wheel Wheel Target Analyzer Improved Lightning Gun Small Laser Gatling Laser Cooled Pulse Rifle Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Advanced Assault Cannon Mining Laser [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Utility Targeting Computer Device ECM Suite Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Slots Evolved 8 | . . 2 . 2 2 2 . Power 2 | . . 1 . . . 1 . Propulsion 2 | . . . . 2 . . . Utility 2 | . . 1 . . 1 . . Weapon 2 | . . . . . 1 1 . Parts Attached 114 | 6 5 17 . 18 41 18 9 Power 24 | 1 . 5 . 3 8 4 3 Engine 15 | 1 . 5 . 2 2 3 2 Core 9 | . . . . 1 6 1 1 Reactor . | . . . . . . . . Propulsion 33 | 2 . 4 . 6 15 4 2 Treads 6 | . . 4 . 2 . . . Leg 15 | . . . . . 15 . . Wheel 12 | 2 . . . 4 . 4 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 3 4 . 3 4 1 1 Device 6 | . 1 . . 2 2 1 . Storage 3 | 1 1 1 . . . . . Processor 6 | . 1 2 . 1 1 . 1 Hackware . | . . . . . . . . Protection 2 | . . 1 . . 1 . . Artifact . | . . . . . . . . Weapon 40 | 2 2 4 . 6 14 9 3 Energy Gun 13 | 1 . 1 . 1 8 2 . Energy Cannon 5 | . . . . . . 3 2 Ballistic Gun 14 | 1 2 3 . 4 2 2 . Ballistic Cannon 3 | . . . . 1 1 . 1 Launcher 1 | . . . . . 1 . . Special Weapon 2 | . . . . . 1 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 57 | . 2 4 . 12 27 . 12 Power 15 | . . 2 . 2 8 . 3 Propulsion 17 | . 1 . . 3 7 . 6 Utility 5 | . . 1 . 2 2 . . Weapon 20 | . 1 1 . 5 10 . 3 Highest Loss Streak 12 | . 1 2 . 11 12 . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 95 88 100 87 93 90 94 Engine 11 | . 14 20 22 14 2 11 13 Core 4 | . . . . 3 10 3 5 Treads 6 | . . 21 22 15 . . . Leg 9 | . . . . . 26 4 . Wheel 10 | . 27 . . 16 2 21 22 Device 5 | . 6 . . 3 6 7 12 Storage 9 | . 14 11 11 9 7 6 6 Processor 10 | . 4 10 22 11 12 11 6 Energy Gun 5 | . 14 1 . 3 7 2 5 Ballistic Gun 10 | . 13 20 22 6 4 3 10 Ballistic Cannon 1 | . . . . 3 2 . . Special Weapon 1 | . . . . . 4 1 . Peak Build Rating 49 | 6 7 23 23 31 41 49 49 Average Rating 26 | 3 6 19 23 23 34 36 47 On Entrance 18 | . 6 6 23 23 17 20 49 Naked Turns . | . . . . . . . . Heaviest Build 99 | 13 30 64 64 69 69 99 98 Greatest Support 80 | 32 32 40 40 80 74 55 40 Greatest Overweight (x) 11 | . 1 11 1 6 3 2 6 Average Overweight (x) . | . . . 1 . . 1 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 Average Capacity 18 | 6 12 17 20 20 20 20 20 Most Carried 20 | 4 7 12 12 13 20 17 18 Average Carried 11 | 2 3 9 11 10 15 9 16 Final Capacity 20 | 8 15 20 20 20 20 20 20 Final Carried 16 | 2 5 11 12 9 4 16 13 Class Distribution -------------------- 50% | Mutant 21% | Scavenger-Gunner 18% | Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Matter Collected 2243 | 208 146 260 42 393 724 254 216 Remotely . | . . . . . . . . Salvage Created 3415 | . 308 530 42 424 1440 322 349 Parts 199 | . 24 40 3 28 69 14 21 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Combat Hostiles Destroyed 71 | . 5 15 3 15 23 2 8 Guns 57 | . 5 15 3 9 19 . 6 Cannons 12 | . . . . 6 2 2 2 AOE 1 | . . . . . 1 . . Classes Destroyed 14 | . 6 2 . 2 3 . 1 Worker 3 | . 1 1 . 1 . . . Builder 4 | . . . . 2 2 . . Hauler 1 | . 1 . . . . . . Recycler 6 | . . . . . 5 1 . Operator 2 | . 1 . . 1 . . . Watcher 3 | . 1 1 . . . 1 . Swarmer 21 | . 1 6 3 8 . . 3 Grunt 27 | . 4 4 . 4 13 . 2 Duelist 1 | . . 1 . . . . . Sentry 14 | . . 4 . 2 4 2 2 Hunter 1 | . . . . . 1 . . Programmer 4 | . . . . . 4 . . Heavy 2 | . . . . 1 1 . . Behemoth 1 | . . . . . . . 1 Best Kill Streak 7 | . 2 7 3 7 7 2 3 Combat Bots Only 6 | . 2 6 3 5 4 1 3 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 2 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Hostile Shots Fired 883 | . 36 95 27 177 409 37 102 Missed 275 | . 10 25 9 40 163 9 19 Damage Taken 8776 | . 280 834 144 1884 3411 225 1998 Core 1980 | . 34 142 15 390 534 33 832 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 59 | 100 86 . 60 29 23 . . Volleys Fired 250 | . 25 49 6 41 107 7 15 Largest 4 | . 2 2 2 2 3 3 4 Hottest 258 | . 60 60 46 103 174 195 258 Shots Fired 487 | . 50 94 12 58 200 21 52 Gun 389 | . 50 94 12 35 167 . 31 Cannon 89 | . . . . 23 24 21 21 Launcher 6 | . . . . . 6 . . Special 3 | . . . . . 3 . . Kinetic 285 | . 25 88 12 44 93 . 23 Thermal 121 | . . 6 . 14 51 21 29 Explosive 6 | . . . . . 6 . . Electromagnetic 72 | . 25 . . . 47 . . Robot Hit Streak 24 | . 9 15 5 24 20 6 12 Robot Miss Streak 4 | . 4 3 3 4 3 3 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . . 1 1 3 2 . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . Shots Hit Robots 328 | . 28 73 7 39 134 14 33 Core Hits 164 | . 16 32 3 21 66 6 20 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . Critical Strikes 13 | . . 1 . 3 8 . 1 Burn 5 | . . . . . 5 . . Destroy 2 | . . 1 . . 1 . . Blast 5 | . . . . 3 1 . 1 Corrupt 1 | . . . . . 1 . . Melee Attacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Slashing 1 | . . . . . . 1 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6925 | . 398 784 114 1483 2772 411 963 Guns 4204 | . 352 764 114 588 1768 . 618 Cannons 2174 | . . . . 895 586 348 345 Explosions 464 | . 46 . . . 418 . . Melee 63 | . . . . . . 63 . Ramming 20 | . . 20 . . . . . Kinetic 3588 | . 151 718 114 1122 1123 . 360 Thermal 2109 | . 46 46 . 361 705 348 603 Explosive 346 | . . . . . 346 . . Electromagnetic 799 | . 201 . . . 598 . . Impact . | . . . . . . . . Slashing 63 | . . . . . . 63 . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 . 1 Average Corruption 1 | . . . . . 2 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . 12 . . Message Errors 2 | . . . . . 2 . . Matter Fused 5 | . . . . . 5 . . Heat Flow Errors 3 | . . . . . 3 . . Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 126 | . . . . 83 43 . . Projectiles 83 | . . . . 83 . . . Explosions 43 | . . . . . 43 . . Melee . | . . . . . . . . Knockbacks 4 | . . . . 4 . . . Impact . | . . . . . . . . Kinetic 4 | . . . . 4 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 51 | . 8 . . . 43 . . Shots 2 | . 1 . . . 1 . . Rammed 2 | . . 2 . . . . . Targets Rammed 4 | . . 3 . . 1 . . Kicked 1 | . . . . . 1 . . Crushed 1 | . . 1 . . . . . Highest Temperature 778 | . 75 168 . 283 474 471 778 Average Temperature 119 | . 30 51 . 92 112 196 296 Received Heat Transfer 2271 | . 84 162 . 324 1119 75 507 Effects 40 | . . . . . 12 3 25 Shutdowns 9 | . . . . . 1 . 8 Energy Bleed 4 | . . . . . 1 1 2 Interference 10 | . . . . . 9 . 1 Matter Decay 2 | . . . . . 1 1 . Short Circuit 4 | . . . . . . . 4 Damage (minor) 1 | . . . . . . 1 . Damage (major) 6 | . . . . . . . 6 Damage (core) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . 2 3 1 . Heat Transferred 4279 | . 50 100 . 825 1765 481 1058 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Peak Influence 335 | . 192 335 134 250 232 187 210 Initial 77 | . . 13 49 52 77 23 2 Average 105 | . 74 171 64 125 100 49 162 Maximum Alert Level 1 | . . 1 . 1 1 . 1 Low Security (%) 92 | 100 100 76 100 84 94 100 96 Level 1 7 | . . 23 . 15 5 . 3 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 1 . 2 9 1 . Investigation 1 | . . . . 1 . . . Extermination 3 | . . . . . 3 . . Reinforcement 8 | . 1 1 . 1 5 . . Assault . | . . . . . . . . Garrison 2 | . . . . . 1 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . 19 22 3 21 36 5 14 Peak Tracking Total 8 | . 5 7 3 7 8 3 6 Tactical Retreats 6 | . 1 1 . 1 2 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Traps Triggered 2 | . . . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Machines Disabled 2 | . . . 1 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Machines Accessed 8 | . 1 . . 2 3 1 1 Terminals 7 | . 1 . . 2 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 13 | . 2 . . 3 6 1 1 Successful 7 | . . . . 2 3 1 1 Failed 6 | . 2 . . 1 3 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . 2 . . . Terminals 12 | . 2 . . 3 6 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 6 | . . . . 2 3 . 1 Open Door 1 | . . . . . . . 1 Open DSF 2 | . . . . . 2 . . Locate Traps 1 | . . . . 1 . . . Dispatch Records 2 | . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . 2 2 . 1 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . 2 . . Non-combat 1 | . . . . . 1 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 3 | . . . . . 3 . . parse_system 2 | . . . . . 2 . . find_chute 1 | . . . . . 1 . . Relay Couplers Released 5 | . . . . . . . 5 Machine Destruction 5 | . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Total Allies 3 | . . . 1 . . . 2 Largest Group 2 | . . . 1 1 . . 2 Highest-Rated Group 84 | . . . 31 31 . . 84 Highest-Rated Ally 46 | . . . 31 31 . . 46 Total Orders . | . . . . . . . . Ally Attacks 14 | . . . . 2 . . 12 Total Damage 483 | . . . . 41 . . 442 Kills 1 | . . . . 1 . . . Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Turns Passed 5829 | 61 864 981 386 663 2022 593 259 Spaces Moved 3205 | 55 545 359 147 385 1132 455 127 Core 19 | 18 . 1 . . . . . Treads 622 | . . 340 147 135 . . . Legs 1094 | . . . . . 1023 71 . Wheels 1470 | 37 545 18 . 250 109 384 127 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 130 250 105 105 95 110 Average Speed 137 | 83 100 224 250 131 131 108 111 Slowest Speed 600 | 100 115 600 250 330 340 192 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 55 26 40 26 23 7 17 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 58 | . 4 . . 10 43 1 . Melee . | . . . . . . . . Projectile 11 | . . . . 10 . 1 . AOE 47 | . 4 . . . 43 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Total 4199 | 69 816 455 155 470 1487 541 206 Wait 465 | 1 229 . 2 10 158 24 41 Move 3198 | 54 544 358 146 384 1131 454 127 Hop . | . . . . . . . . Pick Up 116 | 8 9 21 1 14 35 25 3 Fast Attach . | . . . . . . . . Attach 104 | 6 3 15 . 18 38 18 6 Detach 9 | . . 1 . 1 2 5 . Swap 10 | . 2 2 . . 3 . 3 Drop 34 | . 4 6 . 2 12 7 3 Fire 250 | . 25 49 6 41 107 7 15 Melee 1 | . . . . . . 1 . Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush 3 | . . 3 . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 12) 926 | -10/Materials | Entered another Materials area 926 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1220 | -9/Materials | Discovered new exit (range 14) 1905 | -9/Materials | Identified exit to Mines 1907 | -9/Materials | Entered Mines 2276 | -9/Mines | Received a Mining Laser from a helpful Derelict 2276 | -9/Mines | Discovered new exit (range 5) 2288 | -9/Mines | Identified exit to Materials 2293 | -9/Mines | Entered Materials 2293 | -8/Materials | Accompanied by 1 ally 2293 | -8/Materials | Evolved 2 slots: Propulsion x2 2590 | -8/Materials | Core integrity fell below 50% 2622 | -8/Materials | Lost 11 parts (2p3n2u4w) 2661 | -8/Materials | Discovered new exit (range 10) 2954 | -8/Materials | Build established: Scavenger-Mutant 2956 | -8/Materials | Entered Factory 2956 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3539 | -7/Factory | Discovered new exit (range 15) 3553 | -7/Factory | Garrison activated, responded to threat 3677 | -7/Factory | Lost 3 parts (1p1u1w) 3919 | -7/Factory | Build established: Scavenger-Gunner 4190 | -7/Factory | Cargo convoy interrupted 4574 | -7/Factory | Lost 5 parts (2p2n1w) 4926 | -7/Factory | Discovered new exit (range 16) 4961 | -7/Factory | Core integrity fell below 50% 4978 | -7/Factory | Entered another Factory area 4978 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5006 | -6/Factory | Lost 12 parts (4p3n5w) 5272 | -6/Factory | Garrison activated, responded to threat 5358 | -6/Factory | Build established: Gunner 5570 | -6/Factory | Identified exit to Garrison 5571 | -6/Factory | Entered Garrison 5587 | -6/Garrison | Triggered checkpoint 5610 | -6/Garrison | Garrison Relay disabled 5646 | -6/Garrison | Rescued a captive Derelict 5657 | -6/Garrison | Rescued a captive Derelict 5770 | -6/Garrison | Spotted B-75 Beast 5774 | -6/Garrison | Triggered checkpoint 5793 | -6/Garrison | Destroyed B-75 Beast 5825 | -6/Garrison | Core integrity fell below 50% 5827 | -6/Garrison | Core integrity fell below 20% 5830 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05819_ Overheating: Target Analyzer damaged (-12). 05819_ Wheel destroyed. 05820_ Adv. Assault Cannon broken. 05820_ Overheating: Short circuit. 05820_ Critical hit (Burn: +37). 05820_ Dropped Broken Adv. Assault Cannon. 05820_ Critical hit (Burn: +37). 05821_ Gatling Laser broken. 05821_ Overheating: Short circuit. 05822_ Power failure, Imp. Deuterium Engine shutdown. 05822_ Hvy. Ion Cannon destroyed. 05822_ Broken Gatling Laser destroyed. 05823_ Power failure, Mic. Nuclear Core shutdown. 05823_ Acquired 28 matter. 05824_ Wheel destroyed. 05825_ Power failure, Imp. Deuterium Engine shutdown. 05825_ Overheating: Core damaged (-170). 05827_ Overheating: Core damaged (-127). 05828_ Mic. Nuclear Core destroyed. 05829_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ???????????????????######??? ##?????????????????? | | ??????????????????? ??? ??? ????????????? | | ???????????????????? ??? ??? ????????????? | | ???????????????????? ??? ?? ????????????? | | ????????????????????# #?? #? #?????????????? | | ??????????????????### ##? ## ###???????????? | | ??????????????????# ? #???????????? | | ??????????????????# ?? ?????????????? | | ??????????????????# ? % ???????????????? | | ??????????????????? % ? ! ?????????????????? | | ????????????????????# #? !Y#??? #?????????????? | | ????????????????????# % ##%^ ## ###???????????? | | ????????????????????# g!*] ????????? | | ????????????????????# g@!% p ????????? | | ????????????????????# %!=== ###???????????? | | ????????????????????##*!## g ## ##?????????????? | | ?????????????????????# %#? #???#??????????????? | | ?????????????????????# %#?#####??????????????????? | | ?????????????????????# %#????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????#^ #????????????????????????? | | ###################### #????????????????????????? | | # #????????????????????????? | | # #????????????????????????? | | # ######################????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # ###???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # ###???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 40 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonJunkProjector Manual? 0 Play Time 01:03:57 Cumulative 16.7 hours Start 2024.09.20 @ 10:06:40 End 2024.09.20 @ 14:11:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 30 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89f0ca74-3824-480f-8d5a-b5da163f7752