Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.13 @ 16:05:13 Player: Olexender Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (2279) 2279 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 5102 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/700 Matter 131/300 Energy 195/290 System Corruption 3% Temperature Cool (-25) Movement Core (1700) Ox33 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Cryofiber Web Huge Storage Unit Trap Scanner Machine Analyzer > --- WEAPON (3) ------- Improved EM Pulse Cannon Mini Grenade Launcher > --- INVENTORY (25) --- Micro Nuclear Core Light Antimatter Reactor Light Antimatter Reactor Light Treads Light Treads Cryofiber Web Weight Redist. System Improved Sensor Array Improved Terrain Scanner Matter Filter Kinecellerator Transmission Jammer ECM Suite Hardened Light Armor Plating Mini Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Trap Scanner Machine Analyzer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Treads Light Treads Cryofiber Web Weight Redist. System Improved Sensor Array Improved Terrain Scanner Matter Filter Kinecellerator Transmission Jammer ECM Suite Hardened Light Armor Plating Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Remote Datajack [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 59 | 8 . 7 12 32 Power 6 | 1 . 2 1 2 Engine 5 | 1 . 2 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 2 . . 4 10 Treads 5 | . . . . 5 Leg . | . . . . . Wheel 10 | 2 . . 3 5 Hover 1 | . . . 1 . Flight . | . . . . . Utility 15 | 3 . 1 3 8 Device 12 | 2 . . 2 8 Storage 2 | 1 . 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 . 4 4 12 Energy Gun 6 | . . 1 2 3 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 12 | 2 . 2 2 6 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 3 3 . Parts Lost 29 | . . 1 4 24 Power 3 | . . . . 3 Propulsion 8 | . . . 3 5 Utility 3 | . . . . 3 Weapon 15 | . . 1 1 13 Highest Loss Streak 6 | . . 1 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 100 86 91 70 Engine 13 | . 14 21 15 9 Treads 2 | . . . . 5 Wheel 16 | . 28 22 21 8 Device 11 | . 14 11 14 9 Storage 8 | . 14 11 9 7 Processor 4 | . . . 3 7 Energy Gun 4 | . . 2 9 1 Ballistic Gun 17 | . 28 18 17 16 Naked Turns . | . . . . . Heaviest Build 108 | 14 14 103 108 108 Greatest Support 80 | 26 26 26 42 80 Greatest Overweight (x) 33 | . . 3 6 33 Average Overweight (x) 3 | . . 1 3 5 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 22 | 7 8 17 25 25 Most Carried 25 | 6 8 10 22 25 Average Carried 15 | 3 7 8 16 19 Final Capacity 25 | 8 8 25 25 25 Final Carried 20 | 7 8 10 20 16 Class Distribution -------------------- 45% | Mutant 21% | Gunner 17% | Skirmisher 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1523 | 306 . 129 397 691 Remotely 121 | 121 . . . . Salvage Created 2936 | 149 . 315 1334 1138 Parts 160 | 7 . 17 70 66 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . . 7 20 26 Guns 42 | . . 7 17 18 Cannons 1 | . . . . 1 AOE 10 | . . . 3 7 Classes Destroyed 14 | 3 . 5 2 4 Worker 2 | 1 . . 1 . Builder 1 | . . . . 1 Tunneler 2 | 2 . . . . Hauler 3 | . . 1 2 . Recycler 5 | 1 . . 4 . Mechanic 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 6 | . . 2 4 . Swarmer 18 | . . 4 8 6 Grunt 15 | . . . 5 10 Duelist 3 | . . 1 . 2 Sentry 13 | . . 2 7 4 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 7 | 3 . 5 7 7 Combat Bots Only 5 | . . 5 5 5 Max Kills in Single Turn 3 | 1 . 1 3 2 Gunslinging 2 | . . . 2 1 Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3504 | . . 369 573 2562 Core 858 | . . 60 96 702 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 100 85 82 . Volleys Fired 160 | 10 3 28 47 72 Largest 3 | 2 2 2 3 3 Hottest 124 | 40 40 68 124 118 Shots Fired 401 | 20 6 50 142 183 Gun 389 | 20 6 50 142 171 Cannon 2 | . . . . 2 Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 302 | 20 6 42 91 143 Thermal 4 | . . . 4 . Explosive 10 | . . . . 10 Electromagnetic 85 | . . 8 47 30 Robot Hit Streak 20 | 9 10 20 20 17 Robot Miss Streak 3 | 1 1 1 3 2 Penetration Max . | . . . . . Secondary Targets 10 | . . 1 5 4 Max Gunslinging Chain 2 | . . 1 2 1 Shots Hit Robots 314 | 14 3 41 103 153 Core Hits 138 | 5 . 15 50 68 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 3 | . . . 1 2 Critical Strikes 8 | . . . 2 6 Destroy 6 | . . . 1 5 Corrupt 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5772 | 150 31 608 1792 3191 Guns 4518 | 150 31 608 1557 2172 Cannons 59 | . . . . 59 Explosions 1195 | . . . 235 960 Melee . | . . . . . Ramming . | . . . . . Kinetic 3479 | 150 31 514 901 1883 Thermal 407 | . . . 269 138 Explosive 822 | . . . . 822 Electromagnetic 1064 | . . 94 622 348 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 3 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . 7 10 Message Errors 3 | . . . 2 1 Matter Fused 2 | . . . . 2 Energy Discharges 3 | . . . 2 1 Parts Rejected 2 | . . . 1 1 Data Loss (minor) 3 | . . . 1 2 Misfires 1 | . . . 1 . Alerts 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 70 | . . . 13 57 Projectiles . | . . . . . Explosions 70 | . . . 13 57 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 340 | . . . 33 307 Shots 10 | . . . 1 9 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 321 | . . 94 133 321 Average Temperature 82 | . . 29 36 121 Received Heat Transfer 1215 | . . 51 315 849 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 1 2 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 524 | . . . 374 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . . 4 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 484 | 20 92 295 484 362 Initial 137 | . 11 33 42 137 Average 155 | 5 50 135 211 151 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 61 | 100 100 87 50 51 Level 1 37 | . . 12 45 48 Level 2 1 | . . . 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 2 . 2 10 Investigation 5 | . 2 . . 3 Extermination 2 | . . . . 2 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 5 | . . . 2 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . 1 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 3 12 28 30 Peak Tracking Total 6 | . 3 5 4 6 Tactical Retreats 4 | . 2 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 6 | . . . 1 5 Max in Single Turn 3 | . . . 1 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 17 | . 2 3 7 5 Terminals 10 | . 2 2 5 1 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 2 | . . . 1 1 Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . . 1 Total Hacks 56 | . 6 9 25 16 Successful 37 | . 5 6 18 8 Failed 19 | . 1 3 7 8 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 36 | . 6 7 20 3 Fabricators 5 | . . . . 5 Repair Stations . | . . . . . Recycling Units 6 | . . . 1 5 Scanalyzers 6 | . . 2 4 . Garrison Access 3 | . . . . 3 Terminal Hacks 24 | . 5 4 13 2 Record 9 | . 1 1 5 2 Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 3 | . 1 1 1 . Alert Level 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Patrol Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Recall Reinforcements 3 | . . 1 2 . Hauler Manifests 2 | . . . 2 . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . . . 1 4 Process 1 | . . . . 1 Report Inventory 2 | . . . 1 1 Retrieve Matter 2 | . . . . 2 Scanalyzer 6 | . . 2 4 . Insert Component 3 | . . 1 2 . Analyze 3 | . . 1 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 2 3 5 5 Full Trace Events 4 | . . . 1 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 1 2 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 58 | . . . . 58 Total Part Build Rating 14 | . . . . 14 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 4 | . . . . 4 Retrieved Matter 4 | . . . . 4 Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 1 2 . Part Schematics Acquired 3 | . . 1 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2857 | 112 192 427 908 1218 Spaces Moved 1511 | 72 179 261 526 473 Core 11 | 6 . . . 5 Treads 8 | . . . . 8 Legs . | . . . . . Wheels 1492 | 66 179 261 526 460 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 116 140 Average Speed 141 | 86 90 118 135 190 Slowest Speed 1700 | 90 90 135 190 1700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 43 22 43 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 137 | . . . 15 122 Melee . | . . . . . Projectile . | . . . . . AOE 137 | . . . 15 122 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1914 | 103 206 331 622 652 Wait 93 | . 14 19 8 52 Move 1507 | 71 178 260 525 473 Hop . | . . . . . Pick Up 72 | 14 6 9 23 20 Fast Attach 3 | . . 1 . 2 Attach 38 | 7 . 3 7 21 Detach . | . . . . . Swap 18 | 1 . 3 5 9 Drop 23 | . 5 8 7 3 Fire 160 | 10 3 28 47 72 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 13) 191 | -10/Materials | Discovered new exit (range 13) 292 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 306 | -9/Materials | Build established: Mutant 411 | -9/Materials | Discovered new exit (range 13) 594 | -9/Materials | Discovered new exit (range 5) 732 | -9/Materials | Entered another Materials area 732 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 913 | -8/Materials | Garrison activated, responded to threat 1022 | -8/Materials | Build established: Gunner 1083 | -8/Materials | Garrison activated, responded to threat 1631 | -8/Materials | Discovered new exit (range 3) 1640 | -8/Materials | Build established: Skirmisher 1640 | -8/Materials | Entered Factory 1640 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1963 | -7/Factory | Build established: Mutant 2108 | -7/Factory | Discovered new exit (range 5) 2197 | -7/Factory | Garrison activated, responded to threat 2276 | -7/Factory | Lost 6 parts (1p2n3w) 2322 | -7/Factory | Core integrity fell below 50% 2353 | -7/Factory | Lost 5 parts (1p1u3w) 2410 | -7/Factory | Lost 3 parts (1u2w) 2464 | -7/Factory | Core integrity fell below 20% 2671 | -7/Factory | Build established: Scavenger-Skirmisher 2716 | -7/Factory | Fabricated Lgt. Antimatter Reactor (x2) 2835 | -7/Factory | Lost 6 parts (1p2n3w) 2858 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02807_ U-05 Engineer lays Concrete. 02809_ G-47 Trooper destroyed. 02809_ U-05 Engineer destroyed. 02813_ Destroyed Lgt. Nuclear Core. 02813_ G-47 Trooper destroyed. 02815_ Fusion Modulator explodes. 02815_ Terminal disabled. 02821_ The unstable cave ceiling collapses. 02834_ Acquired Imp. EM Pulse Cannon. 02839_ Acquired Mic. Nuclear Core. 02846_ System corrupted: Energy discharge (-98). 02846_ U-05 Engineer builds a Wall. 02850_ The unstable cave ceiling collapses. 02850_ Rocket Launcher destroyed. 02850_ Critical hit (Burn: +37). 02851_ U-05 Engineer builds a Wall. 02853_ Wheel destroyed. 02853_ Destroyed Wheel. 02856_ U-05 Engineer builds a Wall. 02856_ G-47 Trooper destroyed. 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""""" [!########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 26 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Antimatter Reactor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed CatalystLightningProtomatter Manual? 0 Play Time 00:36:34 Cumulative 22.8 hours Start 2022.04.13 @ 15:28:15 End 2022.04.13 @ 16:05:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 0 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fc2e1cf-506a-4ce8-af8d-231f3d92e33e