Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 04:33:38 Player: Andru7428 Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (360) 1800 Value Destroyed (16509) 16509 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (10327) 10327 TOTAL SCORE: 40836 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3716 Follower Combat Kills 419 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 242 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -150 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 90/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Myomer Leg Matter Compressor (250) Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Energy Well Improved Signal Interpreter Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Improved Reaction Control System Layered Heavy Armor Plating Advanced Thermal Shield Improved Force Field Advanced Force Field Advanced Dynamic Insulation System > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Myomer Leg Myomer Leg Myomer Leg Experimental Heat Sink Matter Compressor Advanced Sensor Array Layered Medium Armor Plating Long-range Tractor Beam Transdimensional Reconstructor Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Hypervelocity Railgun Compact Linear Accelerator Micro-nuke Launcher Advanced Remote Datajack Molecular Deconstructor [Rating: 192] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Target Analyzer Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Mass Driver Energy Gun Riot Gun Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Mace Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 2 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 1 . Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . Parts Attached 543 | 7 18 4 5 4 . 10 13 24 33 11 15 5 16 26 9 11 3 11 53 18 8 12 11 30 10 18 17 9 45 21 21 45 Power 32 | 1 . . 1 . . 1 2 2 . . 1 . . 2 . 1 . . 1 . . 2 . 3 . 1 2 . 4 2 . 6 Engine 8 | 1 . . 1 . . 1 . 2 . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . Core 8 | . . . . . . . 2 . . . . . . 2 . 1 . . . . . . . 2 . 1 . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . 4 2 . 6 Propulsion 76 | 2 4 1 1 1 . 1 5 2 3 1 1 . 1 6 . . . . 8 2 . . 2 3 4 4 3 . 7 5 . 9 Treads 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 67 | . 2 1 1 1 . 1 5 2 3 1 1 . 1 1 . . . . 8 2 . . 2 3 4 4 3 . 7 5 . 9 Wheel 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 256 | 2 4 1 3 2 . 1 4 5 15 6 11 2 10 14 2 5 . 4 31 13 8 6 7 20 3 7 7 4 21 7 11 20 Device 175 | 1 2 . 2 1 . . 3 4 12 6 9 2 7 3 . 1 . 3 25 8 8 4 5 11 3 5 2 3 18 5 5 17 Storage 17 | 1 2 . 1 . . . . . . . . . . 3 . . . . 2 . . 1 . 3 . . . . 1 1 2 . Processor 19 | . . 1 . 1 . 1 . . 1 . . . . 5 . . . . 1 1 . 1 . 1 . . 2 1 1 . 2 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Protection 43 | . . . . . . . 1 1 2 . 2 . 3 3 2 4 . 1 3 4 . . 2 4 . 2 2 . 1 1 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 179 | 2 10 2 . 1 . 7 2 15 15 4 2 3 5 4 7 5 3 7 13 3 . 4 2 4 3 6 5 5 13 7 10 10 Energy Gun 12 | . . . . . . . . 1 1 . . . . . 2 3 3 1 . . . . . . . . 1 . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Ballistic Gun 63 | 2 2 . . . . . . 1 11 2 1 2 2 . 3 2 . 5 1 . . . . . 3 3 1 1 2 6 6 7 Ballistic Cannon 47 | . 5 1 . 1 . 4 1 6 . . . . . 1 . . . . 7 2 . 3 1 4 . 1 1 3 5 . 1 . Launcher 22 | . 3 1 . . . 3 . 1 . 2 1 . 3 1 . . . . . . . . . . . 2 . . 4 . . 1 Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Impact Weapon 7 | . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . . 3 . . 1 . . 2 . . 1 5 1 . . 1 . . . 1 1 1 . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 1 . . . 1 2 . . . 1 . . . . . 1 . . . 4 . 1 . . 7 1 3 1 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 3 . . . . Parts Lost 114 | . 2 . 1 1 . 2 . 6 . . . . 15 10 . 4 . 9 2 3 1 . 1 3 1 16 . . 8 2 2 25 Power 12 | . . . 1 . . 1 . 1 . . . . 1 2 . . . 1 . . . . . 1 . 1 . . 1 . . 2 Propulsion 19 | . . . . . . . . 1 . . . . 3 2 . . . 1 . 1 . . . . . 4 . . 2 . . 5 Utility 49 | . 1 . . . . . . 1 . . . . 7 3 . 4 . 2 2 2 1 . 1 1 1 6 . . 4 1 2 10 Weapon 34 | . 1 . . 1 . 1 . 3 . . . . 4 3 . . . 5 . . . . . 1 . 5 . . 1 1 . 8 Highest Loss Streak 18 | . 2 . 1 1 . 2 . 2 . . . . 15 6 . 3 . 4 1 2 1 . 1 2 1 9 . . 3 2 2 18 To Critical Strikes 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Average Slot Usage (%) 89 | . 98 100 88 88 88 99 99 94 99 100 100 100 94 49 70 74 67 76 86 87 87 74 87 88 94 80 89 89 95 90 92 92 Engine 4 | . 14 14 11 11 11 11 6 8 7 7 7 7 6 . . . . . 5 5 5 4 5 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 5 8 8 8 7 Leg 19 | . 18 28 33 33 33 33 27 27 22 23 23 23 21 . . . . . 16 17 17 17 17 15 20 22 20 26 22 20 20 19 Wheel 1 | . . . . . . . . . . . . . . 8 13 13 13 6 . . . . . . . . . . . . . . Device 14 | . 12 . . . . . 9 9 23 23 23 23 21 5 6 5 6 7 16 18 16 13 12 17 20 14 14 5 16 25 22 16 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 4 13 8 6 6 5 5 5 7 5 5 5 5 5 5 4 4 4 7 Processor 9 | . . 13 11 11 11 21 18 12 7 7 7 7 7 10 13 8 6 6 5 5 5 7 11 10 10 10 13 15 14 13 14 15 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 3 . . . Protection 7 | . . . . . . . 9 9 6 7 7 7 6 4 5 14 26 24 16 15 17 14 14 7 5 1 6 10 3 2 4 5 Ballistic Gun 7 | . 10 . . . . . . 3 16 22 22 22 21 . 5 7 . 13 . . . . . . 9 12 6 9 4 8 16 18 Ballistic Cannon 9 | . 16 28 22 22 22 21 18 12 2 . . . . 2 . . . . 13 16 17 3 16 21 10 2 4 5 13 3 . . Peak Build Rating 192 | 7 12 12 22 15 14 20 35 32 48 48 48 49 51 65 57 62 62 64 97 96 95 95 96 115 112 112 128 133 150 165 183 192 Average Rating 78 | 5 10 11 14 13 14 17 25 27 43 46 46 48 46 38 55 58 53 59 89 93 92 80 92 110 109 92 110 126 141 150 174 182 On Entrance 63 | . 7 12 12 14 14 14 20 31 31 48 48 48 49 4 39 57 62 62 42 91 94 94 95 94 107 112 90 126 131 127 162 157 Naked Turns 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Heaviest Build 153 | 15 34 24 33 31 31 33 42 42 49 49 49 46 50 69 49 69 67 75 88 88 86 82 84 94 69 71 105 101 103 134 144 153 Greatest Support 148 | 40 40 26 36 36 33 38 54 46 46 46 46 46 53 56 56 28 28 28 88 88 88 88 95 95 115 125 140 140 140 144 144 148 Greatest Overweight (x) 2 | . 1 . . . . . 1 . 1 1 1 . 1 1 1 2 2 2 2 1 . . . 1 . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 6 10 10 12 15 15 15 15 15 15 15 15 15 14 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 19 Most Carried 20 | 6 13 10 10 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Carried 14 | 4 8 9 9 13 15 14 12 13 14 14 14 14 14 7 13 13 14 14 14 14 14 14 14 14 14 14 14 14 14 17 17 19 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 6 10 10 9 15 15 14 14 14 15 15 14 15 5 9 15 14 14 15 15 15 15 15 15 15 15 15 15 15 14 18 20 5 Class Distribution -------------------- 31% | Mutant 20% | Tank 15% | Skirmisher 7% | Scavenger-Tank 6% | Gunner 4% | Scavenger-Assassin 4% | Scavenger-Gunner 3% | Scavenger-Skirmisher 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Assassin | -2/Research Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 17886 | 231 635 164 101 211 . 127 371 830 567 223 328 72 167 396 396 240 . 196 1601 823 608 . 533 1362 808 698 508 240 1889 296 632 2633 Remotely 7005 | . 382 36 50 65 . . 116 129 . 138 111 . 3 . . . . . 1073 405 89 . 151 1019 509 125 . . 430 70 366 1738 Salvage Created 15522 | 33 530 102 76 240 . 91 210 746 354 110 221 . 317 330 337 285 . 236 770 379 88 . 399 872 451 373 134 49 2159 209 878 4543 Parts 707 | 4 36 7 10 17 . 17 15 40 28 11 8 . 14 17 5 11 . 4 45 8 . . 8 35 20 17 4 3 70 7 57 189 Haulers Intercepted 9 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 2 1 . . Recyclers Shooed 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . . . . 7 10 . 16 . 4 8 . 9 . 8 . . 6 . 13 13 . 2 . . . . Prevented 9 | . . . . . . . . . . . 2 . . . 1 2 . 3 . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 321 | . 17 5 3 10 . 11 7 18 9 8 6 . 11 13 3 8 . 5 17 8 4 . 6 17 11 13 3 2 28 2 13 63 Melee 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 128 | . 8 . . . . . . 1 5 1 4 . 5 . 2 7 . 5 . . . . . . 3 5 1 . 3 2 13 63 Cannons 138 | . 4 3 3 10 . 3 7 16 4 . . . . 8 . . . . 17 8 4 . 6 13 8 1 2 1 20 . . . AOE 53 | . 5 2 . . . 8 . . . 7 2 . 6 5 1 1 . . . . . . . 4 . 7 . . 5 . . . Classes Destroyed 22 | 1 5 . 1 2 . 2 1 3 1 . . . . . . . . . 1 1 . . 1 . 1 . 1 . . . . 1 Worker 13 | . . . 1 . . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . 4 . . 3 Builder 5 | . . . . . . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 2 1 . . Recycler 9 | . 2 . . . . . 1 1 . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Watcher 8 | . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 3 Swarmer 105 | . 12 3 2 . . 10 4 . 4 8 3 . 7 8 3 3 . 1 3 . . . 1 4 5 6 1 . . 1 4 12 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 96 | . 5 2 1 6 . . . 5 2 . 2 . 3 1 . 4 . 3 3 3 . . 1 4 3 3 . . 15 . 1 29 Brawler 7 | . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . 1 . . 1 Duelist 9 | . . . . . . . . 2 . . . . . . . . . . 1 1 . . . . . . . . 1 . . 4 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 Sentry 26 | . . . . 2 . . 1 10 2 . 1 . . 3 . . . . 2 1 . . 1 1 . . . . . . . 2 Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 29 | . . . . . . 1 . . . . . . . . . . . . 2 1 4 . 1 2 . 4 . . 6 1 3 4 Programmer 36 | . . . . . . . . . 1 . . . . 1 . 1 . 1 6 . . . 1 6 1 . . 1 4 . 5 8 Packrat 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 2 4 3 2 2 . 5 5 6 5 4 2 . 8 5 3 3 . 2 7 4 2 . 3 5 7 5 2 1 6 1 4 10 Combat Bots Only 10 | . 3 3 2 2 . 4 5 3 5 4 2 . 8 5 3 3 . 2 5 4 2 . 3 4 7 5 2 1 6 1 4 10 Max Kills in Single Turn 5 | 1 2 2 1 1 . 3 1 1 1 3 2 . 2 2 1 1 . 1 2 1 1 . 1 5 2 4 1 1 3 1 3 3 Gunslinging 1 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Exploded 4 | . 2 2 . . . 3 . . . 3 2 . 2 2 1 1 . . . . . . . 4 . 4 . . 2 . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 2494 | . 87 8 4 17 . 34 31 87 54 15 55 . 104 281 9 46 . 114 98 62 47 . 44 124 69 172 10 5 252 8 167 490 Missed 871 | . 19 2 . 3 . 12 12 30 14 6 23 . 34 93 3 16 . 31 25 18 16 . 11 53 29 73 1 2 100 2 65 178 Damage Taken 27181 | . 649 53 51 236 . 270 236 1027 490 134 456 . 1455 2559 91 653 . 1542 1382 860 573 . 615 1100 669 1831 308 69 2515 272 1076 6009 Core 3454 | . 150 16 10 11 . 15 23 94 20 14 63 . 148 404 . 153 . 34 36 31 53 . 52 64 . 156 102 . 151 13 125 1516 Absorbed by Shields 3134 | . . . . . . . . . . . . . . . . . . . . . . . . 142 . . . . 361 161 620 1850 Redirected to Shielding 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 14 42 . . . Ignored by Resistances 878 | . . . . . . . . . . . . . . . . . . . . . . . . 109 . . . . 183 43 . 543 Regen/Repaired (Parts) 271 | . . . . . . . . 99 . . . . . . . . . . . . . . . . . . 172 . . . . . Core Remaining (%) 73 | 100 . 33 . . . 91 . 78 . . . . 65 . . . . 30 . . . . 82 . . . . 72 88 99 . . Volleys Fired 753 | 3 58 6 7 22 . 14 19 63 14 7 18 . 17 31 7 21 . 16 48 30 17 . 17 40 31 35 9 7 48 9 37 102 Largest 5 | 2 2 2 2 2 . 2 2 2 3 3 3 . 3 3 3 3 . 3 3 3 3 . 3 4 4 4 3 3 4 3 5 5 Hottest 242 | 40 78 78 78 78 . 78 78 78 92 84 84 . 84 213 128 128 . 150 171 171 171 . 171 232 206 182 153 153 242 105 175 180 Shots Fired 2146 | 6 109 10 14 44 . 24 38 125 39 9 48 . 33 46 21 41 . 41 124 69 51 . 51 154 99 90 25 13 177 23 140 482 Gun 1102 | 6 69 . . . . . . 6 32 3 45 . 26 . 21 41 . 41 4 . . . . . 44 63 16 6 43 23 131 482 Cannon 999 | . 34 8 14 44 . 20 38 119 7 . . . . 45 . . . . 120 69 51 . 51 154 55 21 9 7 129 . 4 . Launcher 40 | . 6 2 . . . 4 . . . 6 3 . 7 1 . . . . . . . . . . . 6 . . 5 . . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Kinetic 2025 | 6 103 8 14 44 . 20 38 125 39 3 45 . 26 11 7 31 . 23 124 69 51 . 51 154 99 84 25 13 172 23 135 482 Thermal 30 | . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . Explosive 40 | . 6 2 . . . 4 . . . 6 3 . 7 1 . . . . . . . . . . . 6 . . 5 . . . Electromagnetic 46 | . . . . . . . . . . . . . . 4 14 10 . 18 . . . . . . . . . . . . . . Robot Hit Streak 27 | 2 17 4 6 15 . 4 6 27 11 2 5 . 5 10 7 10 . 9 10 8 6 . 8 6 13 10 8 2 12 10 16 20 Robot Miss Streak 9 | 1 6 1 5 2 . 2 2 2 1 3 4 . 2 4 5 6 . 5 4 3 3 . 9 5 4 9 2 5 6 1 5 4 Penetration Max 2 | . . . . . . . . . 1 . . . 1 . . . . . 1 1 . . . 1 . 1 1 . 2 1 1 1 Secondary Targets 33 | . 2 . . . . . . . . . 1 . 3 . 2 . . 2 . . . . . . . 1 . . . . 2 20 Max Gunslinging Chain 2 | . 1 . . . . . . . . . 1 . 2 . 1 . . 1 . . . . . . . 1 . . . . 1 2 Shots Hit Robots 1227 | 3 67 4 6 31 . 12 21 101 25 3 28 . 21 24 19 38 . 32 64 37 29 . 23 73 49 39 17 5 87 19 75 275 Core Hits 666 | 2 29 6 5 11 . 13 8 37 16 10 10 . 19 15 19 36 . 21 34 14 8 . 11 31 26 36 3 2 66 9 29 140 Critical Kills 76 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 24 . 7 44 Critical Parts Destroyed 105 | . . . . . . . . . 1 . 1 . 2 . . . . 1 . . . . . . 2 1 2 . 35 1 11 48 Critical Strikes 251 | . . . . 2 . 4 1 7 2 . 1 . 2 . . . . 1 8 8 3 . 3 8 9 4 3 . 66 3 18 98 Destroy 192 | . . . . . . . . . 1 . 1 . 2 . . . . 1 . . . . . . 3 1 2 . 62 3 18 98 Blast 59 | . . . . 2 . 4 1 7 1 . . . . . . . . . 8 8 3 . 3 8 6 3 1 . 4 . . . Melee Attacks 81 | . . . . . . . 2 10 15 . . 1 . . 3 . . 1 15 4 . . 3 . . . 4 1 6 11 3 2 Impact 12 | . . . . . . . 2 10 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 50 | . . . . . . . . . 15 . . 1 . . 3 . . 1 15 4 . . 3 . . . 4 1 3 . . . Piercing 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 11 3 2 Sneak Attacks 7 | . . . . . . . . . 1 . . . . . 1 . . . 2 2 . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42234 | 59 1208 234 190 636 . 604 443 1985 655 566 724 . 1011 1738 490 1083 . 713 3113 1617 775 . 859 3415 1567 2420 846 354 3530 544 1935 8920 Guns 17029 | 56 603 . . . . . . 92 467 22 602 . 352 . 253 779 . 526 46 . . . . . 548 602 378 27 435 484 1935 8822 Cannons 16896 | . 325 79 190 633 . 218 439 1837 120 . . . . 810 . . . . 2893 1473 775 . 657 2730 1019 128 468 288 1814 . . . Explosions 7298 | . 280 155 . . . 386 . . . 544 122 . 659 928 59 304 . 187 10 . . . . 610 . 1690 . . 1281 . . 83 Melee 892 | . . . . . . . . 56 68 . . . . . 178 . . . 145 144 . . 202 . . . . 39 . 60 . . Ramming 119 | 3 . . . 3 . . 4 . . . . . . . . . . . 19 . . . . 75 . . . . . . . 15 Kinetic 32839 | 56 928 79 190 633 . 218 439 1929 587 22 602 . 352 244 121 639 . 278 2939 1473 775 . 657 2730 1567 730 846 315 2249 484 1935 8822 Thermal 2334 | . . . . . . . . . . . . . . 1174 59 304 . 187 . . . . . 610 . . . . . . . . Explosive 5502 | . 280 155 . . . 386 . . . 544 122 . 659 292 . . . . 10 . . . . . . 1690 . . 1281 . . 83 Electromagnetic 548 | . . . . . . . . . . . . . . 28 132 140 . 248 . . . . . . . . . . . . . . Impact 56 | . . . . . . . . 56 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 776 | . . . . . . . . . 68 . . . . . 178 . . . 145 144 . . 202 . . . . 39 . . . . Piercing 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . Highest Corruption 8 | . . . . . . . . . . . . . 5 1 1 2 2 8 2 2 2 2 2 3 3 3 3 4 6 . 2 8 Average Corruption 2 | . . . . . . . . . . . . . 5 1 1 1 2 7 1 2 2 2 2 2 3 3 3 1 4 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 139 | . . . . . . . . . . . . . . 3 4 7 . 19 8 7 12 . 13 12 13 15 . 1 3 . 2 20 Message Errors 38 | . . . . . . . . . . . . . . 2 1 5 . 7 2 2 1 . 6 2 2 3 . . . . 1 4 Matter Fused 30 | . . . . . . . . . . . . . . . 2 1 . 2 3 1 2 . 1 2 4 6 . . 2 . . 4 Heat Flow Errors 19 | . . . . . . . . . . . . . . . . . . 3 1 1 1 . 2 4 . 1 . 1 1 . . 4 Energy Discharges 17 | . . . . . . . . . . . . . . . . . . 4 . 1 3 . 1 1 2 2 . . . . 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 Data Loss (minor) 20 | . . . . . . . . . . . . . . 1 1 1 . 1 1 1 3 . 3 2 2 2 . . . . . 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1354 | . 21 38 . 38 . 18 . 17 . 44 . . 37 84 12 . . 35 154 94 1 . 102 260 10 267 89 33 . . . . Projectiles 494 | . . 10 . 38 . . . 17 . . . . . 17 . . . . 110 69 1 . . 100 10 . 89 33 . . . . Explosions 677 | . 21 28 . . . 18 . . . 44 . . 37 67 . . . 35 . . . . . 160 . 267 . . . . . . Melee 183 | . . . . . . . . . . . . . . . 12 . . . 44 25 . . 102 . . . . . . . . . Knockbacks 145 | . 2 1 . 4 . 2 2 14 1 . . . . 2 . . . . 32 11 11 . 3 30 4 1 4 2 19 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 133 | . 2 1 . 4 . 2 2 13 1 . . . . 2 . . . . 27 10 10 . 3 28 4 1 3 2 18 . . . Secondary 11 | . . . . . . . . 1 . . . . . . . . . . 5 1 1 . . 1 . . 1 . 1 . . . Self-Inflicted Damage 575 | . 22 . . . . 71 . . . . . . 63 70 . 83 . 43 64 . . . . . . 72 . . 87 . . . Shots 16 | . 1 . . . . 2 . . . . . . 4 1 . 1 . 1 1 . . . . . . 2 . . 3 . . . Rammed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | 1 . . . 1 . . 1 . . . . . . . . . . . 1 . . . . 4 . . . . . . . 1 Kicked 8 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . 4 . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 425 | . 54 51 51 76 . 54 353 14 9 . 4 . 44 306 90 129 . 321 425 304 201 . 202 395 317 333 30 231 404 . 122 413 Average Temperature 78 | . 17 22 21 23 . 22 138 3 6 . 4 . 29 121 45 64 . 145 87 56 24 . 59 121 145 91 18 56 92 . 43 79 Received Heat Transfer 3693 | . 198 15 12 69 . . 36 369 138 . 204 . 408 207 . 192 . 288 63 369 . . 120 166 118 66 27 . 241 16 . 371 Effects 11 | . . . . . . . 1 . . . . . . 1 . . . . 4 . . . . 1 . . . . 1 . . 3 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Energy Bleed 5 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1979 | . . . . . . . . . . . . . . 1029 50 300 . 250 . . . . . 350 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . 1 2 . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1872 | 10 271 177 319 195 . 262 241 446 268 . . . . 555 . . . . 377 . . . . 717 . . . . 1053 680 551 1872 Initial 600 | . 6 8 . 124 . . 36 101 105 . . . . 50 . . . . . . . . . 600 . . . . 600 540 256 252 Average 358 | 1 110 98 130 76 . 146 110 277 81 . . . . 244 . . . . 174 . . . . 449 . . . . 824 490 374 1012 Maximum Alert Level 5 | . 1 . 1 . . 1 1 2 1 . . . . 2 . . . . 1 . . . . 3 . . . . 3 2 2 5 Low Security (%) 43 | 100 95 100 72 100 . 56 84 24 91 . . . . 39 . . . . 57 . . . . . . . . . . . . . Level 1 25 | . 4 . 27 . . 43 15 73 8 . . . . 38 . . . . 42 . . . . 52 . . . . . 9 72 8 Level 2 17 | . . . . . . . . 2 . . . . . 22 . . . . . . . . . 36 . . . . 14 90 27 25 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . 85 . . 24 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 . 2 . . . 1 1 4 . . . 1 3 . . . . 5 . . . . 6 . . . . 4 . 2 12 Investigation 6 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Extermination 14 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 4 . . . . 1 . 2 3 Reinforcement 12 | . 1 . 2 . . . 1 . 1 . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . 1 Assault 10 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . 7 Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Construction Impeded 4 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 24 | . 2 . 1 . . . . 2 . . . . . 2 . . . . 3 . . . . . . . 1 1 . 6 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 538 | . 31 5 11 9 . 12 7 22 11 7 6 . 21 34 3 9 . 11 25 12 4 . 8 20 12 16 37 6 37 18 19 125 Peak Tracking Total 22 | . 5 3 6 3 . 4 4 4 5 4 3 . 8 7 3 4 . 4 6 5 2 . 3 4 9 7 20 2 6 6 6 22 Tactical Retreats 36 | . 1 . . 1 . 1 . . 1 . 1 . 2 6 . 1 . . 1 3 . . . 1 1 . 1 . 2 2 1 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 10 | . 3 . . . . . . 3 1 . . . . . . . . . 1 . . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 9 . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . 2 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 48 | . . 3 2 . . . 1 3 . . . . 1 9 . . . 3 6 . . . . 9 2 . . . 1 2 . 6 Max in Single Turn 4 | . . 2 1 . . . 1 1 . . . . 1 4 . . . 2 2 . . . . 2 1 . . . 1 1 . 2 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 60 | . 7 . 2 . 1 . 1 9 9 . . . . 4 1 . 4 1 7 . . 4 . 3 . . 1 . 2 1 1 2 Terminals 36 | . 5 . 2 . . . 1 7 8 . . . . 3 . . . . 6 . . . . 1 . . . . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 . Total Hacks 151 | . 19 . 6 . 1 . 1 20 20 . . . . 10 1 . 23 1 12 . . 17 . 9 . . 1 . 5 2 1 2 Successful 86 | . 8 . 5 . 1 . . 12 7 . . . . 3 1 . 23 1 3 . . 17 . 3 . . 1 . 1 . . . Failed 65 | . 11 . 1 . . . 1 8 13 . . . . 7 . . . . 9 . . . . 6 . . . . 4 2 1 2 Catastrophic 19 | . 1 . . . . . . 2 7 . . . . 2 . . . . 2 . . . . 1 . . . . . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 5 . 1 . . . 1 6 7 . . . . 2 . . . 1 2 . . . . . . . 1 . 2 2 1 . Terminals 80 | . 12 . 6 . . . 1 16 18 . . . . 9 . . . . 10 . . . . 4 . . . . 2 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . . . . . . . . Recycling Units 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . . 1 2 . . . . 1 . . . . 2 . . . . 2 . . . . 3 2 1 . Terminal Hacks 73 | . 5 . 5 . 1 . . 6 7 . . . . 3 1 . 23 1 2 . . 17 . 1 . . 1 . . . . . Record 14 | . . . . . 1 . . . . . . . . . . . 7 1 . . . 5 . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . 1 . . . . . . . 3 . . . . 4 . . . . . . . . . . Open Door 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Locate Traps 6 | . 1 . . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . Scan Component 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Terminals 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 43 | . 5 . 2 . . . 1 8 9 . . . . 4 . . . . 6 . . . . 2 . . . . 2 1 1 2 Full Trace Events 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . . . 13 . . . . 9 . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 102 | . 102 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 7 | . . 3 . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . Largest Group 3 | . . 3 3 3 . . . . . . . . . . . . . 1 . . . . . . 3 3 . . . . . . Highest-Rated Group 138 | . . 40 40 40 . . . . . . . . . . . . . 96 . . . . . . 138 138 . . . . . . Highest-Rated Ally 96 | . . 16 16 16 . . . . . . . . . . . . . 96 . . . . . . 46 46 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . . 29 6 . . . . . . . . . . . . . 25 . . . . . . . 9 . . . . . . Total Damage 1246 | . . . 309 56 . . . . . . . . . . . . . 689 . . . . . . . 192 . . . . . . Kills 15 | . . . 8 . . . . . . . . . . . . . . 4 . . . . . . . 3 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 3 . . . . . 2 1 2 2 . . 2 . . . 1 . . 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . Traps 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Emergency Access 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exits 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 24054 | 108 1368 565 159 926 185 568 390 938 1268 547 618 829 770 778 747 404 107 574 1618 712 618 269 609 1658 658 675 688 408 1046 1069 554 1623 Spaces Moved 16227 | 52 701 433 103 677 155 424 170 509 869 420 430 679 569 868 564 255 79 376 1020 432 422 194 398 1071 456 418 497 316 688 826 328 828 Core 580 | 2 . . . . . . . . . . . . 57 496 . . . . . . . . . . . . . . . . . 25 Treads 278 | 50 228 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 13620 | . 473 433 103 677 155 424 170 509 869 420 430 679 512 . . . . . 917 432 422 194 398 1071 456 418 497 316 688 826 328 803 Wheels 1749 | . . . . . . . . . . . . . . 372 564 255 79 376 103 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 50 50 100 115 130 115 126 126 126 126 126 116 110 110 108 108 108 110 110 50 Average Speed 120 | 155 159 120 120 120 120 120 170 120 122 121 122 120 118 74 114 123 130 126 127 128 126 126 126 125 112 118 116 108 109 111 110 135 Slowest Speed 250 | 160 190 120 120 120 120 120 190 120 190 190 190 120 190 115 115 130 130 130 250 220 126 126 126 206 116 186 120 108 115 115 110 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 86 92 14 99 54 98 20 76 25 57 60 77 58 32 77 42 68 61 29 49 54 60 57 20 63 68 78 46 21 26 9 37 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 10 | . . 1 . 1 1 . . . . . . 2 . . . . 1 . . 1 . 3 . . . . . . . . . . Known Exits Taken 13 | . . . 1 . . . 1 1 . 1 . . . 1 . . . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 19 | 1 1 1 . 1 1 1 . . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 34 | . . . . 1 . 2 . . . 4 1 2 4 . 3 2 . 2 . 1 3 . 3 . 3 2 . 1 . . . . Spaces Dug 80 | . . . . . . 10 . 4 14 12 . . . 2 . . . . 12 12 . . . . . . 1 . 6 4 2 1 Terrain Destroyed 950 | . 27 4 . . . 34 . 5 15 41 16 . 31 111 4 24 . 13 101 37 30 . 33 65 46 145 1 4 67 4 10 82 Melee 45 | . . . . . . . . 4 14 . . . . . . . . . 12 2 . . . . . . . . 6 4 2 1 Projectile 358 | . 3 1 . . . 2 . 1 1 . 1 . . 7 . . . . 52 35 30 . 33 65 46 26 1 4 21 . 5 24 AOE 536 | . 24 3 . . . 32 . . . 41 13 . 31 104 4 24 . 13 37 . . . . . . 118 . . 40 . . 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 18925 | 69 840 469 125 747 154 456 228 691 1009 446 476 691 632 954 644 304 84 439 1211 523 471 218 465 1294 530 525 586 368 858 939 427 1052 Wait 848 | 1 37 21 8 31 . 5 13 57 59 6 12 2 27 4 45 12 . 19 42 38 15 . 27 119 12 48 32 30 36 25 24 41 Move 16196 | 52 700 432 102 676 154 423 169 508 868 419 429 678 568 867 563 254 78 375 1019 431 421 193 397 1070 455 417 496 315 687 825 327 828 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 189 | 6 14 3 . 9 . 2 3 10 7 1 . 2 1 15 11 5 . 9 16 1 4 2 2 10 4 4 9 3 7 20 1 8 Fast Attach 133 | 7 9 . 1 1 . 1 2 2 4 . . 2 . 15 4 1 2 2 4 . 2 8 4 7 3 9 10 1 14 9 1 8 Attach 120 | . 1 . 4 2 . 2 2 8 2 . . . 4 8 1 5 1 5 10 3 2 2 1 9 3 5 1 1 12 1 12 13 Detach 62 | . . . 3 2 . . 2 3 1 . . . . 3 1 . 1 1 2 . 1 1 1 4 . 1 4 . 11 2 13 5 Swap 292 | . 8 4 . 1 . 7 9 14 27 11 15 3 12 3 4 5 . 5 39 15 4 3 6 14 4 4 6 7 19 11 8 24 Drop 216 | . 13 3 . 2 . 2 6 6 12 2 2 3 3 8 5 1 2 6 15 1 5 9 7 17 7 2 15 3 18 26 . 15 Fire 753 | 3 58 6 7 22 . 14 19 63 14 7 18 . 17 31 7 21 . 16 48 30 17 . 17 40 31 35 9 7 48 9 37 102 Melee 81 | . . . . . . . 2 10 15 . . 1 . . 3 . . 1 15 4 . . 3 . . . 4 1 6 11 3 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . 4 . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 5 Rewire 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 6) 493 | -10/Materials | Discovered new exit (range 8) 835 | -10/Materials | Core integrity fell below 50% 926 | -10/Materials | Discovered new exit (range 4) 1098 | -10/Materials | Discovered new exit (range 3) 1230 | -10/Materials | Discovered new exit (range 15) 1477 | -10/Materials | Entered Mines 1514 | -10/Mines | Learned location of Zion (-7) 1533 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1536 | -10/Mines | Found Prototype Device 1604 | -10/Mines | Learned Materials emergency access door positions 1606 | -10/Mines | Discovered new exit (range 8) 1745 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1940 | -10/Mines | Discovered new exit (range 7) 2042 | -10/Mines | Entered Materials 2042 | -9/Materials | Accompanied by 3 allies 2042 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2043 | -9/Materials | Identified Exp. Sensor Array 2069 | -9/Materials | Identified exit to Mines 2201 | -9/Materials | Entered Mines 2201 | -9/Mines | Accompanied by 3 allies 2202 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2279 | -9/Mines | Learned Materials emergency access door positions 2290 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2326 | -9/Mines | Excavation squad dispatched 2326 | -9/Mines | A large section of the Mines collapsed 2548 | -9/Mines | Discovered new exit (range 6) 2567 | -9/Mines | Discovered new exit (range 6) 2611 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2705 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2980 | -9/Mines | Learned location of Storage (-8) 3122 | -9/Mines | Discovered new exit (range 5) 3127 | -9/Mines | Entered Exiles 3156 | -9/Exiles | Met 8R-AWN 3177 | -9/Exiles | Met EX-HEX 3217 | -9/Exiles | Met EX-BIN 3239 | -9/Exiles | Met EX-DEC 3298 | -9/Exiles | Discovered new exit (range 14) 3312 | -9/Exiles | Entered Mines 3522 | -8/Mines | Discovered new exit (range 11) 3626 | -8/Mines | Discovered new exit (range 6) 3880 | -8/Mines | Entered Materials 3880 | -8/Materials | Evolved 2 slots: Utility x2 3881 | -8/Materials | Identified exit to Factory 3881 | -8/Materials | Identified exit to Storage 4270 | -8/Materials | Entered Storage 4418 | -8/Storage | Garrison activated, responded to threat 5069 | -8/Storage | Repaired Imp. Light Cannon 5156 | -8/Storage | Discovered exit to Factory (range 14) 5208 | -8/Storage | Entered Factory 5208 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5624 | -7/Factory | Discovered new exit (range 13) 5761 | -7/Factory | Discovered new exit (range 6) 6476 | -7/Factory | Entered Lower Caves 6480 | -7/Lower Caves | Identified exit to Lower Caves 6560 | -7/Lower Caves | Learned 4 Factory zone layouts 6804 | -7/Lower Caves | Encountered a Warlord checkpoint 6965 | -7/Lower Caves | Build established: Skirmisher 7023 | -7/Lower Caves | Entered another Lower Caves area 7033 | -7/Lower Caves | Learned Factory trap positions 7512 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7620 | -7/Lower Caves | Discovered new exit (range 5) 7641 | -7/Lower Caves | Entered Zion 7758 | -7/Zion | Learned location of Warlord (-4) 7771 | -7/Zion | Discovered new exit (range 15) 8003 | -7/Zion | Learned location of Quarantine (-2) 8016 | -7/Zion | Learned Factory terminal intel 8108 | -7/Zion | Given A8's code to call for help 8128 | -7/Zion | Given the Hacking Drone Bay 8128 | -7/Zion | Found Prototype Device 8206 | -7/Zion | Learned Factory emergency access door positions 8354 | -7/Zion | Found Prototype Device 8354 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8470 | -7/Zion | Entered Proximity Caves 8851 | -6/Proximity Caves | Learned Factory terminal intel 8941 | -6/Proximity Caves | Learned Factory emergency access door positions 9179 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9205 | -6/Proximity Caves | Destroyed 8 combat bots 9235 | -6/Proximity Caves | Discovered new exit (range 9) 9240 | -6/Proximity Caves | Entered Factory 9240 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9241 | -6/Factory | Identified exit to Extension 9242 | -6/Factory | Loaded intel: 118 trap records 9243 | -6/Factory | Lost 15 parts (1p3n7u4w) 9244 | -6/Factory | Loaded intel: 28 terminal locations 9448 | -6/Factory | Build established: Mutant 9557 | -6/Factory | Discovered new exit (range 5) 9610 | -6/Factory | Identified exit to Lower Caves 9940 | -6/Factory | First assault squad dispatched 10018 | -6/Factory | Entered Lower Caves 10031 | -6/Lower Caves | Encountered a Warlord checkpoint 10048 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 10534 | -6/Lower Caves | Build established: Gunner 10749 | -6/Lower Caves | Discovered new exit (range 11) 10765 | -6/Lower Caves | Entered another Lower Caves area 10815 | -6/Lower Caves | Learned Factory security intel 10893 | -6/Lower Caves | Core integrity fell below 50% 10956 | -6/Lower Caves | Lost 3 parts (3u) 11027 | -6/Lower Caves | Learned 4 Factory zone layouts 11131 | -6/Lower Caves | Discovered new exit (range 16) 11169 | -6/Lower Caves | Entered Data Miner 11169 | -6/Data Miner | Discovered new exit (range 6) 11196 | -6/Data Miner | Met Data Miner 11218 | -6/Data Miner | Learned location of Section 7 (-2) 11218 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11240 | -6/Data Miner | Received God Mode back door access code from Data Miner 11276 | -6/Data Miner | Entered Proximity Caves 11295 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11326 | -5/Proximity Caves | Escorted by Enhanced Grunt 11361 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 11550 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11560 | -5/Proximity Caves | Found Prototype Special Weapon 11714 | -5/Proximity Caves | Found Alien Artifact 11714 | -5/Proximity Caves | Identified Dimensional Node Initializer 11714 | -5/Proximity Caves | Initialized slip node 11743 | -5/Proximity Caves | Spotted B-75 Beast 11837 | -5/Proximity Caves | Discovered new exit (range 13) 11850 | -5/Proximity Caves | Entered Factory 11850 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11854 | -5/Factory | Loaded intel: 26 terminal locations 12529 | -5/Factory | Build established: Tank 12800 | -5/Factory | Discovered new exit (range 4) 12969 | -5/Factory | Discovered new exit (range 15) 13468 | -5/Factory | Entered Upper Caves 13995 | -5/Upper Caves | Found DCF Scrap (11 items) 14026 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14083 | -5/Upper Caves | Discovered new exit (range 14) 14095 | -5/Upper Caves | Learned location of Armory (-3) 14180 | -5/Upper Caves | Entered another Upper Caves area 14773 | -5/Upper Caves | Discovered new exit (range 3) 14798 | -5/Upper Caves | Entered Zhirov 14798 | -5/Zhirov | Discovered new exit (range 3) 14821 | -5/Zhirov | Met Zhirov 14900 | -5/Zhirov | Learned location of Testing (-3) 14900 | -5/Zhirov | Learned location of Command (-1) 14911 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14932 | -5/Zhirov | Found Alien Artifact 14932 | -5/Zhirov | Identified Integrated Dissipator 14932 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14960 | -5/Zhirov | Found Alien Artifact 14998 | -5/Zhirov | Identified Molecular Deconstructor 15067 | -5/Zhirov | Entered Proximity Caves 15069 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15314 | -4/Proximity Caves | Spotter reported a threat 15388 | -4/Proximity Caves | Spotter reported a threat 15441 | -4/Proximity Caves | Spotter reported a threat 15566 | -4/Proximity Caves | Spotter reported a threat 15603 | -4/Proximity Caves | Learned Research garrison access intel 15665 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 15669 | -4/Proximity Caves | Discovered new exit (range 7) 15676 | -4/Proximity Caves | Entered Factory 15676 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15736 | -4/Factory | Build established: Derelict-Tank 15838 | -4/Factory | Identified exit to Upper Caves 15975 | -4/Factory | Search patrols dispatched 16250 | -4/Factory | Identified exit to Research 16426 | -4/Factory | Search patrols dispatched 16469 | -4/Factory | Build established: Tank 17334 | -4/Factory | Entered Upper Caves 17335 | -4/Upper Caves | Identified exit to Upper Caves 17381 | -4/Upper Caves | Destroyed 7 combat bots 17578 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 17628 | -4/Upper Caves | Build established: Skirmisher 17758 | -4/Upper Caves | Encountered a Warlord checkpoint 17992 | -4/Upper Caves | Entered another Upper Caves area 17992 | -4/Upper Caves | Accompanied by 3 allies 17994 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18053 | -4/Upper Caves | Learned Research stockpile data 18072 | -4/Upper Caves | Discovered exit to Research (range 9) 18174 | -4/Upper Caves | Lost 9 parts (1p2n4u2w) 18459 | -4/Upper Caves | Build established: Scavenger-Skirmisher 18539 | -4/Upper Caves | Lost 4 parts (2n2w) 18624 | -4/Upper Caves | Discovered new exit (range 16) 18652 | -4/Upper Caves | Identified exit to Warlord 18667 | -4/Upper Caves | Entered Warlord 18709 | -4/Warlord | System corruption cleaned by Quarantine Array 18797 | -4/Warlord | Build established: Scavenger-Mutant 18862 | -4/Warlord | Visited the Vortex Lab 18866 | -4/Warlord | Found Prototype Energy Gun 18866 | -4/Warlord | Identified Vortex Rifle 18869 | -4/Warlord | Found Vortex Rifle 18874 | -4/Warlord | Found Prototype Energy Cannon 18877 | -4/Warlord | Found Prototype Energy Cannon 18878 | -4/Warlord | Warlord's base attacked by MAIN.C 19004 | -4/Warlord | Met Warlord 19015 | -4/Warlord | Opened Warlord's prototype stash 19024 | -4/Warlord | Found Prototype Processor 19024 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 19031 | -4/Warlord | Found Prototype Processor 19031 | -4/Warlord | Identified Exp. Targeting Computer 19042 | -4/Warlord | Found Prototype Hackware 19042 | -4/Warlord | Identified System Mapper 19190 | -4/Warlord | Found Prototype Ballistic Cannon 19190 | -4/Warlord | Identified Hvy. Autocannon 19191 | -4/Warlord | Identified Vortex Driver 19228 | -4/Warlord | Warlord forces counterattacked 19248 | -4/Warlord | Lost 3 allies 19292 | -4/Warlord | Spotted Executioner 19301 | -4/Warlord | Spotted Striker 19304 | -4/Warlord | Spotted Executioner 19340 | -4/Warlord | Discovered new exit (range 14) 19350 | -4/Warlord | Lost 14 allies 19354 | -4/Warlord | Identified exit to Proximity Caves 19355 | -4/Warlord | Entered Proximity Caves 19357 | -3/Proximity Caves | Spotter reported a threat 19442 | -3/Proximity Caves | Build established: Scavenger-Gunner 19548 | -3/Proximity Caves | Spotter reported a threat 19617 | -3/Proximity Caves | Spotter reported a threat 19694 | -3/Proximity Caves | Spotter reported a threat 19723 | -3/Proximity Caves | Discovered exit to Research (range 12) 19763 | -3/Proximity Caves | Entered Research 19763 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19765 | -3/Research | Loaded intel: 4 garrison access locations 19938 | -3/Research | Lost 3 parts (1p1n1u) 20013 | -3/Research | Search patrols dispatched 20263 | -3/Research | Search patrols dispatched 20361 | -3/Research | Found Prototype Launcher 20361 | -3/Research | Identified Hellfire Missile Launcher 20402 | -3/Research | Build established: Scavenger-Tank 20513 | -3/Research | First assault squad dispatched 20799 | -3/Research | Discovered new exit (range 10) 20808 | -3/Research | Identified exit to Research 20809 | -3/Research | Entered another Research area 20809 | -2/Research | Warlord forces began assault on 0b10 20809 | -2/Research | Evolved 2 slots: Utility x2 20902 | -2/Research | Met up with Warlord 20919 | -2/Research | Research machine network offline 21171 | -2/Research | Lost 7 allies 21232 | -2/Research | Build established: Scavenger-Assassin 21273 | -2/Research | Discovered new exit (range 12) 21285 | -2/Research | Identified exit to Access 21483 | -2/Research | Borebot progress halted 21550 | -2/Research | Met DD-05H 21581 | -2/Research | Spotted Executioner 21581 | -2/Research | Borebot progress halted 21706 | -2/Research | Spotted B-90 Cyclops 21734 | -2/Research | Found Warlord Statue 21809 | -2/Research | Warlord invited to help at Command 21864 | -2/Research | Discovered exit to Access (range 14) 21878 | -2/Research | Entered Access 21878 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 21944 | -1/Access | Spotted B-99 Colossus 21990 | -1/Access | Lost 5 allies 22412 | -1/Access | Spotted B-99 Colossus 22412 | -1/Access | Spotted B-99 Colossus 22427 | -1/Access | Discovered new exit (range 5) 22430 | -1/Access | Identified exit to Command 22432 | -1/Access | Entered Command 22458 | -1/Command | Build established: Scavenger-Tank 22684 | -1/Command | Destroyed 7 combat bots 22964 | -1/Command | First assault squad dispatched 22996 | -1/Command | Phase Generator disabled 23218 | -1/Command | Destroyed 7 combat bots 23241 | -1/Command | Build established: Tank 23465 | -1/Command | Destroyed 8 combat bots 23755 | -1/Command | Build established: Scavenger-Tank 23874 | -1/Command | High security lockdown imminent 23918 | -1/Command | Destroyed 10 combat bots 23924 | -1/Command | Lost 4 parts (3u1w) 23954 | -1/Command | High security lockdown engaged 23975 | -1/Command | Spotted B-99 Colossus 24019 | -1/Command | Spotted M Guard 24020 | -1/Command | Spotted Combat Programmer 24020 | -1/Command | Spotted Combat Programmer 24033 | -1/Command | Spotted M Guard 24043 | -1/Command | Released all parts (5) 24045 | -1/Command | Core integrity fell below 50% 24049 | -1/Command | Core integrity fell below 20% 24055 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 24043_ Released Adv. Dynamic Insulation System. 24043_ Released Hcp. Storage Unit. 24043_ Released Imp. Signal Interpreter. 24043_ Released Adv. Signal Interpreter. 24043_ Released Adv. Target Analyzer. 24043_ EMDS Slug penetrates L-61 Swordsman. 24043_ Knocked back. 24044_ Penetrated by EMDS Slug. 24045_ The unstable cave ceiling collapses. 24046_ Knocked back. 24046_ Combat Programmer resets L-61 Swordsman, system corruption cleaned. 24046_ Penetrated by EMDS Slug. 24048_ The unstable cave ceiling collapses. 24050_ Penetrated by EMDS Slug. 24051_ EMDS Slug penetrates Reinforced Barrier. 24052_ Penetrated by EMDS Slug. 24053_ EMDS Slug penetrates Reinforced Barrier. 24054_ Penetrated by EMDS Slug. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? ???????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????# ????#######?##???? | | ???????????????????????#"""##? ###### ## ##?## | | ???????????????????????#%@ T# ## #?# | | ???????????????????????# ## # ### | | ???????????????????????# pl % !/]% | | ???????????????????????# YpYl *!! % | | ???????????????????????# *!%!% | | ???????????????????????# =|= !% | | ???????????????????????# %= | | ???????????????????????# ## # #% ## | | ???????????????????????###### # ### | | ????????????????????????????## # # #?## | | ?????????????????????????????# #?? | | ?????????????????????????????# ### ##?? | | ?????????????????????????????## #?#### ####??? | | ??????????????????????????????# #????#####?????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 43 Energy Capacity 770 Matter Stores 510 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 4 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EM 20 Weapon Shielding 66 Evasion (%) 67 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Stasis Canceller | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Recalibrator | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive System Guard | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Achievements -------------- Punisher Challenges ------------ None Game ------ Seed TargetingDynamicThruster Manual? 0 Play Time 04:23:23 Cumulative 228.6 hours Start 2024.08.13 @ 23:22:54 End 2024.08.14 @ 04:33:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8a7ec19-d48a-4fc5-8db8-bb7757559c21