Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.02.10 @ 19:41:59 Player: Dhoby_Ghaut Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (197) 197 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2152 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 400/400 Matter 121/400 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox5 Location -7/Zion Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit High-capacity Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Makeshift Hammer Makeshift Spear > --- INVENTORY (16) --- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Advanced Signal Interpreter Medium Laser Heavy Assault Rifle Heavy Battle Rifle Bore Cannon Bore Cannon Bore Cannon Mini Grenade Launcher Enhanced Flamer Enhanced Flamer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Bore Cannon Bore Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Wheel Advanced Signal Interpreter Medium Laser Light Assault Rifle Heavy Assault Rifle Heavy Battle Rifle Bore Cannon Grenade Launcher Mini Grenade Launcher Enhanced Flamer [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Enhanced Flamer Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 43 | 6 7 4 . 26 Power 4 | 1 1 . . 2 Engine 2 | 1 1 . . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 11 | 2 1 1 . 7 Treads . | . . . . . Leg . | . . . . . Wheel 11 | 2 1 1 . 7 Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 5 1 . 6 Device 2 | . 2 . . . Storage 10 | 1 2 1 . 6 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 15 | 2 . 2 . 11 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon 2 | . . . . 2 Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon 3 | . . . . 3 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . 2 . . . Power . | . . . . . Propulsion 1 | . 1 . . . Utility 1 | . 1 . . . Weapon . | . . . . . Highest Loss Streak 2 | . 2 . . . Average Slot Usage (%) 90 | . 95 91 100 88 Engine 6 | . 14 11 11 4 Core 4 | . . . . 5 Wheel 28 | . 26 33 33 29 Device 5 | . 7 11 11 4 Storage 21 | . 14 14 22 24 Ballistic Gun 9 | . 28 22 22 3 Ballistic Cannon 3 | . . . . 4 Special Weapon 3 | . . . . 4 Impact Weapon 2 | . . . . 3 Piercing Weapon 2 | . . . . 3 Naked Turns 6 | . . . . 6 Heaviest Build 66 | 13 44 52 52 66 Greatest Support 42 | 32 32 42 42 42 Greatest Overweight (x) 5 | . 1 1 1 5 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 16 | 6 12 16 16 16 Average Capacity 12 | 5 6 13 16 14 Most Carried 16 | 6 8 12 11 16 Average Carried 11 | 3 6 8 11 13 Final Capacity 16 | 6 12 16 16 16 Final Carried 16 | 6 8 11 11 16 Class Distribution -------------------- 54% | Mutant 27% | Derelict-Mutant 14% | Scavenger-Mutant 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Scr Mat Mat Min Zio Matter Collected 669 | 206 276 76 . 111 Remotely . | . . . . . Salvage Created 361 | . 286 75 . . Parts 29 | . 26 3 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Combat Hostiles Destroyed 6 | . 5 1 . . Guns 5 | . 4 1 . . AOE 1 | . 1 . . . Classes Destroyed 7 | . 5 2 . . Builder 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Watcher 1 | . . 1 . . Swarmer 3 | . 3 . . . Grunt 2 | . 2 . . . Sentry 1 | . . 1 . . Best Kill Streak 4 | . 4 1 . . Combat Bots Only 2 | . 2 1 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Damage Taken 469 | . 409 60 . . Core 48 | . 48 . . . Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 80 . . . Volleys Fired 37 | . 27 6 . 4 Largest 2 | . 2 2 . 2 Hottest 160 | . 40 40 . 160 Shots Fired 74 | . 54 12 . 8 Gun 66 | . 54 12 . . Cannon . | . . . . . Launcher . | . . . . . Special 8 | . . . . 8 Kinetic 66 | . 54 12 . . Thermal 8 | . . . . 8 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 6 5 . . Robot Miss Streak 4 | . 4 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 39 | . 32 7 . . Core Hits 17 | . 14 3 . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 49 | . . . . 49 Impact 9 | . . . . 9 Slashing . | . . . . . Piercing 40 | . . . . 40 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 743 | . 650 93 . . Guns 503 | . 410 93 . . Cannons . | . . . . . Explosions 240 | . 240 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 503 | . 410 93 . . Thermal . | . . . . . Explosive 240 | . 240 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 49 | . 49 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 186 | . 18 . . 186 Average Temperature 57 | . 8 . . 83 Received Heat Transfer 135 | . 117 18 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Peak Influence 151 | . 151 59 22 . Average Influence 45 | . 55 36 22 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 13 | . 10 3 . . Peak Tracking Total 4 | . 4 1 . . Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Scr Mat Mat Min Zio Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Machines Accessed 6 | . 5 1 . . Terminals 6 | . 5 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 18 3 . . Successful 11 | . 9 2 . . Failed 10 | . 9 1 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 12 | . 8 3 . 1 Terminals 21 | . 18 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 7 1 . . Part Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Locate Traps 3 | . 3 . . . Recall Reinforcements 1 | . . 1 . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 6 3 . . Terminals 3 | . 2 1 . . Track 1 | . 1 . . . Botnet 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Scr Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Total Allies 4 | . . . . 4 Largest Group 4 | . . . . 4 Highest-Rated Group 150 | . . . . 150 Highest-Rated Ally 38 | . . . . 38 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Scr Mat Mat Min Zio Turns Passed 2657 | 57 479 194 14 1913 Spaces Moved 2323 | 44 354 162 14 1749 Core 202 | 4 . . . 198 Treads . | . . . . . Legs . | . . . . . Wheels 2121 | 40 354 162 14 1551 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 103 103 50 Average Speed 98 | 95 100 103 103 98 Slowest Speed 300 | 100 110 103 103 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 53 16 5 89 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . . 1 3 Spaces Dug 11 | . . . . 11 Terrain Destroyed 32 | . 21 . . 11 Melee 11 | . . . . 11 Projectile . | . . . . . AOE 21 | . 21 . . . Actions | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Total 2542 | 55 423 178 13 1873 Wait 28 | . 26 . . 2 Move 2319 | 43 353 161 13 1749 Hop . | . . . . . Pick Up 49 | 6 4 5 . 34 Fast Attach 27 | 6 3 . . 18 Attach 4 | . 1 2 . 1 Detach 2 | . 1 . . 1 Swap 12 | . 3 2 . 7 Drop 13 | . 5 2 . 6 Fire 37 | . 27 6 . 4 Melee 48 | . . . . 48 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . . 3 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 15) 462 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Entered another Materials area 537 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 614 | -9/Materials | Discovered new exit (range 16) 731 | -9/Materials | Entered Mines 732 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 735 | -9/Mines | Met a Derelict bent on vengeance 745 | -9/Mines | Entered Zion 852 | -7/Zion | Received a hallucinogenic algorithm 982 | -7/Zion | Build established: Scavenger-Mutant 1006 | -7/Zion | Learned 4 Factory zone layouts 1119 | -7/Zion | Given A8's code to call for help 1342 | -7/Zion | Build established: Mutant 1487 | -7/Zion | Released all parts (9) 1988 | -7/Zion | Build established: Derelict-Mutant 2226 | -7/Zion | Released all parts (9) 2562 | -7/Zion | Imprinted 2564 | -7/Zion | Declared Zion's savior 2658 | -7/Zion | Self-destructed Last Messages --------------- Warlord-style great. That one would be content ruling over Complex 0b10. We could be so much more than that... 02552_ IV-7WC(c): "Calibrated and ready!" 02554_ DI-RRH(c): "Just stand out in the middle there and wait a moment." 02562_ Initiating imprint selection... 02563_ RESULT UNKNOWN 02563_ IMP:G-0014175/C-0630194 disabled. Imprinter: It... it must be a sign! Our savior has finally come, everyone! It is time to put long-dormant plans into motion. Once we are ready you should be able to contact us via \\ZION commands at terminals. 02565_ IV-7WC(c): "What do we tell everyone for the next cycle?" 02567_ DI-RRH(c): "How are we supposed to repair everything in time?" 02569_ Imprinter: "Explanations will come soon enough. The rise of the Derelicts is at hand!" 02572_ 75-67P(M): "We'll do our best to protect you while preparations are underway." 02577_ 75-67P(M): "There's no telling where there might be Unaware spies, waiting in hiding for this very moment!" 02627_ BQ-MWI(z) scatters some of the Twisted Machinery. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | "#???????##""" """" "##" """""" " """ | | #"###???????#""" """"" ""#" """""" " " | | ###?????????#"" """ """" " | | ????????????##" """ " | | ????????????#""" "" """" " | | ????????????#""" "" """"" """" " | | ????????????##"" "" """"""" """"" | | ????????????#""" """""""""" "###""" | | ????????????###" """""""" " "##"""" | | ?????????????#""" """#""" " ""####" " | | ???????????###"""""""#"" " " """#?#" "" | | ???????????#"""""#"####"" """" ""##?"""""" | | ????????????#""""""##?#""""""" " "##?###"""# | | ??????????#?#"" """######""" """"""#???##"## | | ??????????#"#" "##"#####" """"###?????#?? | | ???????????#"" """"""###" """"#?????????? | | ???????????#"" ""##""" """##?????????? | | ???????????#"" " "###""" "##??????????? | | ???????????##" "###""" " "##??????????? | | ????????????#"" "" ""####" " """#??????????? | | ????????????#""""""" """###" " """#??????????? | | ????????????##""#"""M ""##""" " #""#??????????? | | ?????????????###""" M "##""" " ""##??????????? | | ????????#####?##"" ""#""" " #"#"#?????????? | | ????????#[ ["## " M""""" " """"#?????????? | | ????????#"["" "" M @ z " #""##?????????? | | ????????# [ "" """"""" """#???????#### | | ????????#" "" "" """ ""##???????# !# | | ????????# "## " #""#??????##! 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupChromaticSource Manual? 0 Play Time 00:27:53 Cumulative 53.3 hours Start 2020.02.09 @ 14:11:37 End 2020.02.10 @ 19:41:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 7 Types 7/0/0/0/0/0/0 Lore% 65 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 54e370a9-c6fb-4d21-8cf0-bfdb677a23c5