Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 22:15:01 Player: LameThyst Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (68) 340 Value Destroyed (1940) 1940 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1386) 1386 TOTAL SCORE: 9266 Bonus ------- Follower Combat Kills 286 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 89/100 System Corruption 20% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- Hypervelocity Gauss Rifle > --- INVENTORY (5) ---- Makeshift Leg High-capacity Storage Unit Transport Network Coupler Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Heavy Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Small Storage Unit Transport Network Coupler System Shield Beam Rifle Heavy Particle Cannon High-powered Shotgun Gauss Rifle Gauss Rifle Coil Gun [Rating: 82] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Heavy Armor Plating Weapon Coil Gun Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Launcher Improved Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 1 1 . . . . . . Utility 3 | . . . . . . . 1 1 . 1 . . . . Weapon 1 | . . . . . . . . . . 1 . . . . Parts Attached 110 | 9 12 . 12 1 2 4 13 1 21 12 2 . . 21 Power 11 | 1 2 . . . . 2 1 . 2 . . . . 3 Engine 8 | 1 2 . . . . 1 . . 2 . . . . 2 Core 3 | . . . . . . 1 1 . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 45 | 2 3 . 6 1 2 2 5 . 11 4 2 . . 7 Treads 11 | 1 1 . 6 . . . . . 1 . . . . 2 Leg 23 | . . . . . 2 2 . . 9 4 2 . . 4 Wheel 4 | 1 1 . . 1 . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 7 | . 1 . . . . . 5 . 1 . . . . . Utility 24 | 3 3 . 1 . . . 2 1 5 4 . . . 5 Device 7 | 2 . . 1 . . . 1 1 2 . . . . . Storage 4 | 1 1 . . . . . 1 . . 1 . . . . Processor 4 | . . . . . . . . . 1 2 . . . 1 Hackware 2 | . . . . . . . . . . . . . . 2 Protection 7 | . 2 . . . . . . . 2 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 3 4 . 5 . . . 5 . 3 4 . . . 6 Energy Gun 8 | 3 . . 1 . . . 2 . . 1 . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 17 | . 3 . 4 . . . 2 . 3 3 . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 . . . 2 . . 1 . . . . Parts Lost 52 | . 1 . . 1 . . . . 14 1 . . . 35 Power 4 | . . . . . . . . . . . . . . 4 Propulsion 23 | . . . . 1 . . . . 6 1 . . . 15 Utility 12 | . . . . . . . . . 5 . . . . 7 Weapon 13 | . 1 . . . . . . . 3 . . . . 9 Highest Loss Streak 25 | . 1 . . 1 . . . . 13 1 . . . 25 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 15 | 4 15 20 19 18 20 19 8 7 5 10 19 19 20 15 Power 1 | . 1 2 2 2 2 2 1 1 1 1 3 3 3 2 Propulsion 4 | 1 3 6 4 5 5 5 2 2 1 3 5 6 6 5 Utility 4 | . 5 6 6 6 8 7 3 2 1 1 5 4 4 2 Weapon 4 | 1 4 6 6 5 5 5 2 2 1 2 6 6 7 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 21 | 1 4 . 3 1 . 3 5 . . 1 . 1 . 2 Power 4 | . 1 . . . . . 1 . . 1 . . . 1 Propulsion 2 | . 1 . 1 . . . . . . . . . . . Utility 7 | . . . 1 1 . 2 2 . . . . . . 1 Weapon 8 | 1 2 . 1 . . 1 2 . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 99 99 100 98 92 72 91 93 93 93 73 Engine 8 | . 14 14 11 11 11 1 . . 5 6 6 6 6 4 Core 1 | . . . . . . 9 9 7 . . . . . . Treads 12 | . 14 14 41 38 17 1 . . . . . . . . Leg 18 | . . . . . 15 40 1 . 27 39 40 40 40 30 Wheel 4 | . 13 14 2 4 10 1 . . . . . . . . Flight 2 | . . . . . . . 43 38 3 . . . . . Device 6 | . 7 14 7 10 11 11 17 23 7 . . . . 2 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 5 Processor 3 | . . . . . . . . . 2 11 13 13 13 3 Protection 3 | . 6 . 3 . . . . . 2 6 6 6 6 6 Energy Gun 4 | . 4 . 5 11 11 11 . . . . . . . . Ballistic Gun 15 | . 21 28 13 11 11 11 9 7 11 19 20 20 20 9 Peak Build Rating 82 | 9 12 11 17 17 35 39 39 33 55 82 82 79 79 80 Average Rating 36 | 6 10 11 14 16 29 38 29 33 36 66 81 78 79 55 On Entrance 37 | . 7 11 11 16 17 35 39 30 33 52 81 78 79 79 Naked Turns 13 | . . . . . . . . . . . . . . 13 Heaviest Build 90 | 15 54 52 56 56 54 54 52 22 49 90 85 85 85 90 Greatest Support 128 | 16 16 16 80 80 60 88 88 25 115 128 125 125 125 125 Greatest Overweight (x) 5 | . 3 3 3 5 5 . . . 3 . . . . 2 Average Overweight (x) 1 | . 2 3 . 2 4 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 8 8 20 20 20 20 20 Average Capacity 16 | 7 19 20 20 20 20 20 8 8 8 12 20 20 20 18 Most Carried 20 | 7 20 20 20 20 20 20 20 7 8 20 20 20 20 20 Average Carried 15 | 4 15 20 19 18 20 19 8 7 5 10 19 19 20 15 Final Capacity 20 | 8 20 20 20 20 20 20 8 8 8 20 20 20 20 5 Final Carried 20 | 6 20 20 17 20 20 19 8 7 8 19 20 20 20 3 Class Distribution -------------------- 58% | Mutant 15% | Skirmisher 13% | Tank 5% | Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Skirmisher | -7/DSF Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Matter Collected 2494 | 290 140 69 190 146 . 76 55 . 406 345 228 99 . 450 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2688 | 221 313 . 130 189 . 120 62 . 188 807 125 . . 533 Parts 163 | 19 28 . 9 21 . 6 3 . 10 44 3 . . 20 Haulers Intercepted 4 | . . . 2 . . . 1 . . 1 . . . . Recyclers Shooed 4 | 2 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . 2 2 . 18 Prevented 8 | . . . . . . . . . . . . . . 8 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Combat Hostiles Destroyed 40 | . 8 . 1 5 . . . . 5 11 2 . . 8 Melee 1 | . . . . . . . . . . . . . . 1 Guns 36 | . 8 . 1 5 . . . . 5 10 . . . 7 AOE 1 | . . . . . . . . . . 1 . . . . Classes Destroyed 19 | 2 4 . 1 3 . . 1 . 2 3 . . . 3 Worker 2 | . . . . . . . . . . 2 . . . . Builder 3 | . 1 . . 1 . . . . . 1 . . . . Tunneler 11 | 9 . . . 1 . 1 . . . . . . . . Hauler 4 | . . . 2 . . . 1 . . 1 . . . . Recycler 5 | 1 1 . . . . 2 . . . 1 . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . Swarmer 11 | . 6 . . 1 . . . . . 4 . . . . Cutter 1 | . . . . . . . . . 1 . . . . . Grunt 13 | . 2 . 1 . . . . . 3 1 2 . . 4 Brawler 2 | . . . . . . . . . . . . . . 2 Sentry 7 | . . . . 2 . . . . . 5 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . 1 . . . . Heavy 1 | . . . . . . . . . 1 . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . Best Kill Streak 10 | 2 5 . 2 2 . 2 1 . 4 10 2 . . 3 Combat Bots Only 5 | . 4 . 1 2 . . . . 4 5 2 . . 3 Max Kills in Single Turn 2 | 1 2 . 1 1 . 2 1 . 1 2 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Hostile Shots Fired 822 | . 52 . 11 36 . . 4 . 177 178 24 . . 340 Missed 274 | . 18 . 2 10 . . 1 . 58 82 6 . . 97 Hits 548 | . 34 . 9 26 . . 3 . 119 96 18 . . 243 Melee 25 | . . . . 4 . . . . 7 . . . . 14 Projectile 523 | . 34 . 9 22 . . 3 . 112 96 18 . . 229 AOE 6 | . . . . 5 . . . . 1 . . . . . Critical Strikes 23 | . . . 1 1 . . . . 8 1 3 . . 9 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 9074 | . 353 . 143 555 . . 46 . 2236 1038 349 . . 4354 Core 1509 | . 51 . 32 64 . . . . 508 30 40 . . 784 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 38 | . 38 . . . . . . . . . . . . . Ignored by Resistances 390 | . . . . . . . . . 276 114 . . . . Regen/Repaired (Parts) 157 | . 38 . . . . . . . . 119 . . . . Core Remaining (%) 76 | 100 . 79 . . . 76 100 . 27 . . . . . Volleys Fired 199 | 33 33 . 7 17 . 2 . . 32 29 10 . . 36 Largest 3 | 2 2 . 2 2 . 2 . . 2 3 3 . . 3 Hottest 139 | 100 90 . 68 68 . 68 . . 73 90 90 . . 139 Shots Fired 386 | 66 53 . 14 27 . 4 . . 38 84 30 . . 70 Gun 378 | 66 53 . 14 27 . 4 . . 38 84 30 . . 62 Cannon 3 | . . . . . . . . . . . . . . 3 Launcher 5 | . . . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . Kinetic 257 | . 26 . 7 17 . 2 . . 35 84 30 . . 56 Thermal 96 | 66 21 . . . . . . . . . . . . 9 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 33 | . 6 . 7 10 . 2 . . 3 . . . . 5 Robot Hit Streak 13 | 6 6 . 5 5 . 7 . . 10 13 6 . . 9 Robot Miss Streak 9 | 3 9 . 4 5 . . . . 3 5 5 . . 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 8 | . 1 . . . . . . . 1 4 . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 . . . 1 Shots Hit Robots 244 | 38 26 . 10 19 . 2 2 . 34 43 13 . . 57 Core Hits 121 | 11 15 . 6 10 . 4 . . 19 33 3 . . 20 Critical Kills 3 | . . . . . . . . . . 2 . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . 1 . . 2 Critical Strikes 15 | 5 1 . . . . . . . . 2 1 . . 6 Burn 6 | 5 1 . . . . . . . . . . . . . Destroy 6 | . . . . . . . . . . 2 1 . . 3 Sever 3 | . . . . . . . . . . . . . . 3 Melee Attacks 26 | . . . 3 . . . 9 . . . . . . 14 Impact 12 | . . . 3 . . . 9 . . . . . . . Slashing 14 | . . . . . . . . . . . . . . 14 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5749 | 474 508 . 178 298 . 46 138 . 674 1648 194 . . 1591 Guns 4074 | 474 438 . 155 282 . 46 . . 629 1032 194 . . 824 Cannons 87 | . . . . . . . . . . . . . . 87 Explosions 1041 | . 63 . . . . . . . 34 616 . . . 328 Melee 513 | . . . 23 . . . 138 . . . . . . 352 Ramming 34 | . 7 . . 16 . . . . 11 . . . . . Kinetic 3061 | . 200 . 75 204 . 17 . . 586 1032 194 . . 753 Thermal 916 | 474 250 . . . . . . . 34 . . . . 158 Explosive 616 | . . . . . . . . . . 616 . . . . Electromagnetic 609 | . 51 . 80 78 . 29 . . 43 . . . . 328 Impact 161 | . . . 23 . . . 138 . . . . . . . Slashing 352 | . . . . . . . . . . . . . . 352 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . . . . . 20 Average Corruption 13 | . . . . . . . . . . . . . . 13 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . . . 14 Message Errors 2 | . . . . . . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 196 | . . . . . . . 108 . . 88 . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 88 | . . . . . . . . . . 88 . . . . Melee 108 | . . . . . . . 108 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 167 | . 39 . . . . . . . 50 . . . . 78 Shots 6 | . 1 . . . . . . . 1 . . . . 4 Rammed 2 | . 1 . . 1 . . . . . . . . . . Targets Rammed 6 | . 1 . . 1 . . . . 4 . . . . . Kicked 4 | . . . . . . . . . 4 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 392 | 292 384 . 18 18 . 3 392 . 3 305 363 . . 353 Average Temperature 107 | 86 192 . 9 8 . 2 97 . 3 86 158 . . 123 Received Heat Transfer 2012 | . 102 . 72 38 . . 9 . 405 282 216 . . 888 Effects 4 | 1 . . . . . . . . . . 2 . . 1 Shutdowns 1 | . . . . . . . . . . . 1 . . . Energy Bleed 1 | 1 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | 3 3 . . . . . . . . . . . . . Heat Transferred 2727 | 1776 679 . . . . . . . 50 . . . . 222 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . Low Security (%) 87 | 100 100 100 100 100 . 100 100 100 100 39 . . . . Level 1 12 | . . . . . . . . . . 60 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 347 | 5 88 16 130 117 . 10 75 . 115 347 . . . . Initial 60 | . . 16 . 39 . . . . . 60 . . . . Average 58 | 1 16 2 57 29 . . 22 . 60 185 . . . . Influence Increases 2013 | 50 279 . 233 152 . 15 124 . 156 677 55 . . 272 Destroy 0b10 Robot/C 1000 | . 160 . 160 120 . . . . 100 220 40 . . 200 Destroy 0b10 Robot/NC 145 | 50 20 . 10 10 . 15 10 . . 30 . . . . Destroy Leader 182 | . 24 . 34 10 . . 2 . 10 72 . . . 30 Allied During Kill 53 | . . . 29 12 . . . . . . . . . 12 Successful Hack 26 | . 12 . . . . . . . . 14 . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . Disable Machine 210 | . . . . . . . . . . 210 . . . . Destroy Structure 67 | . 3 . . . . . 7 . 1 56 . . . . Lose Combat Pursuer 270 | . . . . . . . 105 . 45 75 15 . . 30 Influence Decreases 1961 | 50 237 42 130 255 . 15 124 . 41 451 307 89 . 220 Entered New Map 289 | . . 26 . 64 . . . . . 55 127 17 . . Time Decay 1501 | 50 227 16 110 191 . 15 124 . . 386 180 72 . 130 Lost Part 151 | . 10 . . . . . . . 41 10 . . . 90 Lost Ally 20 | . . . 20 . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . . . 1 . 2 6 . . . . Investigation 4 | . 2 . . . . . 1 . . 1 . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 3 | . . . . . . . . . 2 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Distress Signals 7 | . 3 . 1 . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 117 | . 17 . 8 26 . . 8 . 19 18 3 . . 18 Peak Tracking Total 20 | . 6 . 2 20 . . 9 . 8 5 3 . . 8 Tactical Retreats 10 | . . . . . . . 3 . 2 2 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Machines Disabled 14 | . . . . . . . . . . 14 . . . . Max in Single Turn 5 | . . . . . . . . . . 5 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Machines Accessed 22 | . 9 . 1 . 2 . 1 1 . 4 . . 4 . Terminals 10 | . 6 . 1 . . . 1 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . Total Hacks 65 | . 19 . 1 . 3 . 2 3 . 11 . . 26 . Successful 47 | . 12 . 1 . 3 . 1 1 . 3 . . 26 . Failed 18 | . 7 . . . . . 1 2 . 8 . . . . Catastrophic 4 | . . . . . . . 1 . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 20 | . 14 . 1 . 1 . 2 . . 2 . . . . Terminals 23 | . 15 . 1 . . . 2 3 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . 2 . . . . . . . . 4 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 5 . . . . Terminal Hacks 34 | . 3 . . . 3 . 1 1 . . . . 26 . Record 13 | . . . . . 2 . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . . . . . 9 . Robot Schematic 3 | . . . . . . . . . . . . . 3 . Prototype ID Bank 4 | . 1 . . . . . . . . . . . 3 . Open DSF 1 | . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . 2 . . . . Scan Component 2 | . 1 . . . . . . . . 1 . . . . Repair 2 | . 1 . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 7 . 1 . . . . . . . . . . . Terminals 6 | . 5 . 1 . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 12 | . 7 . . . . . 1 . . 4 . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . 1 . . . . Time 45 | . 26 . . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Total Allies 5 | . . 3 1 . . . . . . . . . . 1 Largest Group 4 | . . 3 4 3 . . . . . . . . . 1 Highest-Rated Group 96 | . . 40 50 42 . . . . . . . . . 96 Highest-Rated Ally 96 | . . 16 16 16 . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 76 | . . . 51 11 . . . . . . . . . 14 Total Damage 1121 | . . . 476 133 . . . . . . . . . 512 Kills 11 | . . . 7 2 . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Active Infowar (turns) 4994 | 251 516 169 231 694 735 280 348 4 218 725 364 339 94 26 Optics 1548 | . . . . . . . . . . 725 364 339 94 26 Sensors 187 | . . . . . . . . 4 183 . . . . . Terrain 28 | 28 . . . . . . . . . . . . . . Structural 382 | . . . . . . . 338 4 40 . . . . . Seismic 3207 | 223 516 169 231 694 735 280 348 4 7 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Turns Passed 6346 | 324 983 169 355 735 735 280 348 4 340 921 364 339 94 355 Spaces Moved 4356 | 207 502 116 186 431 482 249 513 10 210 623 306 303 86 132 Core 34 | 4 . . . . . . . . 5 . . . . 25 Treads 413 | . . . 168 239 . . . . 2 . . . . 4 Legs 1870 | . . . . . 28 249 1 . 172 623 306 303 86 102 Wheels 1486 | 203 502 116 18 192 454 . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 553 | . . . . . . . 512 10 31 . . . . . Fastest Speed 27 | 50 100 145 145 155 90 90 27 27 27 82 100 110 110 50 Average Speed 113 | 99 142 145 158 157 151 103 27 27 107 105 100 110 110 104 Slowest Speed 320 | 100 145 145 160 160 170 105 105 27 275 110 110 110 110 320 Overloaded Moves 24 | . . . . . . . . . . 24 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 77 31 24 76 91 51 44 . 91 17 56 57 75 25 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . 2 . . . 1 . . . . . . 1 1 . Known Exits Taken 7 | . . 1 . . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 9 | . . 1 . 1 . 1 . . . . 1 4 . 1 Spaces Dug 7 | . . . . . . . 7 . . . . . . . Terrain Destroyed 90 | . 3 . . . . . 7 . 1 64 6 . . 9 Melee 7 | . . . . . . . 7 . . . . . . . Projectile 13 | . . . . . . . . . . . 4 . . 9 AOE 68 | . 3 . . . . . . . 1 64 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Total 5347 | 256 712 117 236 458 487 270 705 10 280 822 343 310 85 256 Wait 465 | . 131 2 1 . . 5 146 . 3 125 21 . . 31 Move 4342 | 206 501 115 185 430 481 248 512 9 209 622 305 302 85 132 Hop . | . . . . . . . . . . . . . . . Pick Up 69 | 6 17 . 7 5 . 3 5 . 3 14 2 4 . 3 Fast Attach 45 | 8 2 . 1 1 3 3 5 . 9 6 . . . 7 Attach 41 | . 1 . 2 . . . 7 1 7 3 . . . 20 Detach 10 | 1 2 . . . . . 3 . 1 2 . . . 1 Swap 68 | 1 15 . 13 2 . 1 4 . 8 10 3 . . 11 Drop 75 | 1 9 . 17 2 3 8 14 . 3 11 2 4 . 1 Fire 199 | 33 33 . 7 17 . 2 . . 32 29 10 . . 36 Melee 26 | . . . 3 . . . 9 . . . . . . 14 Ram 1 | . 1 . . . . . . . . . . . . . Kick 4 | . . . . . . . . . 4 . . . . . Crush 1 | . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 325 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 11) 799 | -10/Materials | Repaired Lgt. Treads 933 | -10/Materials | Discovered new exit (range 3) 990 | -10/Materials | Learned Storage stockpile data 1057 | -10/Materials | Discovered new exit (range 14) 1138 | -10/Materials | Identified exit to Subcaves 1196 | -10/Materials | Identified exit to Materials 1244 | -10/Materials | Learned location of 2 exits from Mines 1283 | -10/Materials | Learned Storage emergency access door positions 1308 | -10/Materials | Entered Mines 1317 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1477 | -10/Mines | Entered Materials 1477 | -9/Materials | Accompanied by 3 allies 1477 | -9/Materials | Evolved 2 slots: Propulsion x2 1656 | -9/Materials | Discovered new exit (range 16) 1832 | -9/Materials | Entered Mines 1832 | -9/Mines | Accompanied by 3 allies 1856 | -9/Mines | Learned 2 Materials zone layouts 1887 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1965 | -9/Mines | Discovered new exit (range 6) 2163 | -9/Mines | Assembled infested the area 2202 | -9/Mines | Learned location of 1 exit from Materials 2221 | -9/Mines | Lost 3 allies 2559 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2561 | -9/Mines | Discovered new exit (range 5) 2567 | -9/Mines | Entered Exiles 2588 | -9/Exiles | Discovered new exit (range 15) 2629 | -9/Exiles | Met 8R-AWN 2659 | -9/Exiles | Met EX-HEX 2715 | -9/Exiles | Met EX-BIN 2733 | -9/Exiles | Aligned with FarCom system 2735 | -9/Exiles | Given EX-Vault access code 2772 | -9/Exiles | Opened EX-Vault 2784 | -9/Exiles | Found Potential Leg 2787 | -9/Exiles | Found Potential Leg 2844 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2891 | -9/Exiles | Met EX-DEC 2905 | -9/Exiles | Learned location of Zion (-7) 3050 | -9/Exiles | Visited The Gauntlet 3288 | -9/Exiles | Discovered new exit (range 10) 3302 | -9/Exiles | Left Exiles lab with Potential Leg 3302 | -9/Exiles | Entered Mines 3320 | -8/Mines | Found DCF Scrap (14 items) 3573 | -8/Mines | Discovered new exit (range 9) 3582 | -8/Mines | Entered Materials 3582 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3583 | -8/Materials | Identified exit to Factory 3864 | -8/Materials | Build established: Sprinter 3926 | -8/Materials | Discovered exit to Factory (range 16) 3930 | -8/Materials | Entered Factory 3930 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3934 | -7/Factory | Identified exit to DSF 3934 | -7/Factory | Entered DSF 3953 | -7/DSF | Additional patrols routed to DSF 3999 | -7/DSF | Core integrity fell below 50% 4051 | -7/DSF | Lost 13 parts (6n4u3w) 4140 | -7/DSF | Discovered new exit (range 15) 4273 | -7/DSF | Identified exit to Factory 4274 | -7/DSF | Entered Factory 4274 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4516 | -6/Factory | Repaired Hpw. Shotgun 4834 | -6/Factory | Build established: Skirmisher 5172 | -6/Factory | Discovered new exit (range 8) 5185 | -6/Factory | Identified exit to Lower Caves 5195 | -6/Factory | Entered Lower Caves 5268 | -6/Lower Caves | Encountered a Warlord checkpoint 5434 | -6/Lower Caves | Discovered new exit (range 5) 5440 | -6/Lower Caves | Identified exit to Lower Caves 5484 | -6/Lower Caves | Build established: Tank 5559 | -6/Lower Caves | Entered another Lower Caves area 5560 | -6/Lower Caves | Encountered a Warlord checkpoint 5876 | -6/Lower Caves | Discovered new exit (range 17) 5897 | -6/Lower Caves | Identified exit to Data Miner 5898 | -6/Lower Caves | Entered Data Miner 5898 | -6/Data Miner | Discovered new exit (range 6) 5915 | -6/Data Miner | Met Data Miner 5940 | -6/Data Miner | Learned location of Section 7 (-2) 5940 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5959 | -6/Data Miner | Received God Mode back door access code from Data Miner 5991 | -6/Data Miner | Identified exit to Proximity Caves 5992 | -6/Data Miner | Entered Proximity Caves 6128 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 6138 | -5/Proximity Caves | System corruption reached 10% 6197 | -5/Proximity Caves | Lost 8 parts (1p3n3u1w) 6307 | -5/Proximity Caves | Core integrity fell below 50% 6311 | -5/Proximity Caves | Escorted by Enhanced Grunt 6314 | -5/Proximity Caves | Core integrity fell below 20% 6347 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06321_ Acquired 59 matter. 06321_ Acquired 33 matter. 06322_ Adv. Coolant Injector fries itself beyond repair. 06322_ Penetrated by Slug. 06328_ Slug penetrates Wall. 06330_ Searching scrap... 06330_ Found Imp. Melee Analysis Suite. 06330_ Found Hyp. Gauss Rifle. 06330_ Found Hacking Suite. 06330_ Found 30 Matter. 06331_ Acquired Hyp. Gauss Rifle. 06333_ Acquired 10 matter. 06335_ System corrupted: Component data lost. 06335_ Acquired Hacking Suite. 06337_ Acquired Imp. Melee Analysis Suite. 06340_ HV Slug penetrates Wall. 06341_ Slug penetrates Wall. 06341_ Penetrated by Slug. 06342_ HV Slug penetrates H-66 Slayer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ????????????????????????????# ##????????????????? | | ??????????????????????????## #????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????##?????## #??????????????????? | | ?????????????????## ???## #???????????????????? | | ????????????????## ### #???????????????????? | | ????????????????# ##??????????????????? | | ????????????????# % ###????????????????? | | ????????????????# ######@ ###?#????????????? | | ????????????????????????# #????????????? | | ???????????##???????????# #### ##???????????? | | ???????????? ??????????# ##??? ##??????????? | | ????????????# ?????????# #?? ##?????????? | | ????????????# #???????## ## ##????????? | | ????????????# #?????## h ???????? | | ???????????## #???## #?????????????? | | ??????????## #### #?????????????? | | ????????### ### ##?????????????? | | ????????# % #??## #??????????????? | | ?????????# #???? #??????????????? | | ?????????### # #????? ?????????????? | | ?????##### ## ## %### ##????? ????????????? | | ??#### ## #??# #?# #??????? ??????????? | | ?## ####????# #?# #???????? ???????????? | | ?# ##?????# #?# #??????????????????????? | | ?# ### ##????" ### #??????????????????????? | | ?# ??##% ###### #??????????????????????? | | ?# ????#% =[ #####??????????????????????? | | ?# ????## % #??????????????????????????? | | ?# ?????## % #######??????????????????????????? | | ?# ?????# #######?????????????????????????? | | ? ??????# #?????????????????????????? | | ## ??????# ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Weapon Shielding 33 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 72% | -10/Materials Hpw. Shotgun | 4% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormDeliveryActivator Manual? 0 Play Time 01:07:10 Cumulative 131.0 hours Start 2025.09.28 @ 16:05:22 End 2025.09.28 @ 22:15:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 055091fc-0f69-4c3d-bc2d-50a72376fe30