Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.18 @ 22:00:35 Player: the Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (3525) 3525 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (158) 158 TOTAL SCORE: 8248 Bonus ------- High Alert Combat Kills 158 Cogmind --------- Core Integrity 0/1000 Matter 26/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Armor Integrity Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Heavy Missile Launcher Chainsword > --- INVENTORY -------- Improved Deuterium Engine Xenon Bombardment Thruster Improved Reaction Control System Gatling Laser Remote Datajack [Rating: 64] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . . . 1 . 1 Propulsion 2 | . . 1 . . . 1 Utility 5 | . . 1 1 1 2 . Weapon 1 | . . . 1 . . . Parts Attached 199 | 6 25 18 30 32 71 17 Power 33 | 1 1 3 3 8 13 4 Engine 17 | 1 1 3 2 2 8 . Core 16 | . . . 1 6 5 4 Reactor . | . . . . . . . Propulsion 37 | 2 4 5 3 4 14 5 Treads . | . . . . . . . Leg 15 | . . 5 3 4 3 . Wheel 2 | 2 . . . . . . Hover 16 | . 4 . . . 7 5 Flight 4 | . . . . . 4 . Utility 57 | 1 8 3 8 11 24 2 Device 34 | . 5 2 4 4 17 2 Storage 1 | 1 . . . . . . Processor 11 | . 1 . 4 4 2 . Hackware 2 | . . . . 1 1 . Protection 9 | . 2 1 . 2 4 . Artifact . | . . . . . . . Weapon 72 | 2 12 7 16 9 20 6 Energy Gun 16 | . . 4 8 2 . 2 Energy Cannon 13 | . 7 1 . . 4 1 Ballistic Gun 15 | 2 . 1 . 2 8 2 Ballistic Cannon 8 | . . . 5 1 2 . Launcher 9 | . 3 1 3 1 1 . Special Weapon 5 | . . . . 2 2 1 Impact Weapon 2 | . . . . . 2 . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . 2 . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 56 | . 3 4 9 1 19 20 Power 10 | . 1 . 2 . 4 3 Propulsion 20 | . 1 2 3 1 7 6 Utility 10 | . . . 2 . 2 6 Weapon 16 | . 1 2 2 . 6 5 Highest Loss Streak 8 | . 1 2 8 1 6 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 89 96 81 99 84 43 Engine 5 | . 13 11 8 3 4 . Core 5 | . . . . 11 5 3 Leg 15 | . . 27 14 22 12 . Hover 3 | . 18 2 . . 4 6 Device 12 | . 6 14 14 14 11 6 Processor 19 | . 7 11 16 22 26 14 Protection 1 | . 4 7 . . 2 . Energy Gun 6 | . . 14 19 7 . 1 Energy Cannon 2 | . 19 4 . . . . Ballistic Gun 2 | . 3 . . 4 2 . Ballistic Cannon 1 | . . . 3 2 . . Launcher 2 | . 4 2 2 1 3 . Slashing Weapon 2 | . . . . 5 3 . Peak Build Rating 64 | 6 13 13 25 48 64 56 Average Rating 35 | 4 9 11 17 42 52 33 On Entrance 18 | . 6 11 12 24 48 26 Naked Turns . | . . . . . . . Heaviest Build 44 | 13 23 19 31 34 44 36 Greatest Support 60 | 26 26 30 35 50 60 42 Greatest Overweight (x) 8 | 1 3 5 8 1 2 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 2 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 4 . Class Distribution -------------------- 35% | Assassin 22% | Skirmisher 19% | Mutant 5% | Scout 5% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2763 | 260 285 186 557 548 734 193 Remotely . | . . . . . . . Salvage Created 3249 | . 366 443 755 537 1028 120 Parts 200 | . 26 24 64 37 40 9 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 80 | . 11 10 26 13 18 2 Melee 15 | . . . . 7 8 . Guns 21 | . . 7 10 . 2 2 Cannons 12 | . 5 1 3 2 1 . AOE 27 | . 6 1 13 4 3 . Classes Destroyed 14 | . 4 1 5 3 1 . Worker 5 | . . . . 1 4 . Builder 3 | . . . 2 . 1 . Tunneler 1 | . . . . 1 . . Hauler 1 | . 1 . . . . . Recycler 1 | . . . . . 1 . Mechanic 1 | . . . 1 . . . Watcher 9 | . 2 . 2 2 3 . Swarmer 24 | . 6 . 12 5 1 . Grunt 31 | . 5 6 10 3 7 . Brawler 2 | . . . 2 . . . Duelist 1 | . . . 1 . . . Sentry 7 | . . 4 . 2 1 . Hunter 7 | . . . 1 1 5 . Programmer 8 | . . . . 2 4 2 Best Kill Streak 8 | . 3 6 8 4 5 1 Combat Bots Only 6 | . 3 6 6 3 4 1 Max Kills in Single Turn 4 | . 2 1 4 3 2 1 Gunslinging 1 | . . . 1 . . . Exploded 4 | . 2 1 4 3 1 . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 864 | . 45 53 125 116 318 207 Missed 277 | . 10 8 42 42 99 76 Damage Taken 9166 | . 502 607 1224 766 3437 2630 Core 1898 | . 114 112 202 69 391 1010 Absorbed by Shields 4 | . . . . . 4 . Regen/Repaired (Parts) 200 | . . 12 61 11 116 . Core Remaining (%) 72 | 100 54 72 63 90 54 . Volleys Fired 210 | . 22 42 47 18 49 32 Largest 3 | . 2 2 3 3 3 2 Hottest 166 | . 112 130 166 154 131 90 Shots Fired 353 | . 40 67 108 33 67 38 Gun 209 | . . 56 66 17 39 31 Cannon 102 | . 35 10 31 11 10 5 Launcher 30 | . 5 1 11 3 10 . Special 12 | . . . . 2 8 2 Kinetic 114 | . . 5 31 13 43 22 Thermal 105 | . . 51 47 7 . . Explosive 30 | . 5 1 11 3 10 . Electromagnetic 92 | . 35 10 19 8 6 14 Robot Hit Streak 11 | . 6 9 11 8 6 4 Robot Miss Streak 6 | . 4 4 6 2 4 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . 1 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 278 | . 23 46 63 49 78 19 Core Hits 175 | . 20 17 68 21 41 8 Critical Kills . | . . . . . . . Critical Parts Destroyed 10 | . . . . . 8 2 Critical Strikes 26 | . . 5 3 3 13 2 Burn 7 | . . 5 2 . . . Destroy 2 | . . . . . . 2 Blast 1 | . . . 1 . . . Smash 8 | . . . . . 8 . Sever 8 | . . . . 3 5 . Melee Attacks 89 | . 4 . . 32 53 . Impact 23 | . . . . . 23 . Slashing 62 | . . . . 32 30 . Piercing . | . . . . . . . Sneak Attacks 10 | . . . . 6 4 . Combat Hostiles 6 | . . . . 6 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9786 | . 841 718 2270 1788 3704 465 Guns 2248 | . . 547 684 196 396 425 Cannons 1408 | . 479 143 368 253 151 14 Explosions 3313 | . 362 25 1195 308 1423 . Melee 2765 | . . . . 1031 1734 . Ramming 52 | . . 3 23 . . 26 Kinetic 1595 | . . 14 368 292 509 412 Thermal 1134 | . 72 533 445 84 . . Explosive 3075 | . 193 25 1195 308 1354 . Electromagnetic 1165 | . 576 143 239 73 107 27 Impact 896 | . . . . . 896 . Slashing 1869 | . . . . 1031 838 . Piercing . | . . . . . . . Highest Corruption 22 | . 1 . . 1 7 22 Average Corruption 3 | . 1 . . 1 3 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 45 | . . . . 3 19 23 Message Errors 7 | . . . . 1 4 2 Matter Fused 8 | . . . . . 3 5 Heat Flow Errors 5 | . . . . 1 3 1 Energy Discharges 3 | . . . . . 3 . Parts Rejected 3 | . . . . . 2 1 Data Loss (minor) 5 | . . . . . 3 2 Data Loss (major) 2 | . . . . 1 . 1 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . . 1 Misdirections 6 | . . . . . . 6 Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 823 | . 29 . 34 24 736 . Projectiles 23 | . 6 . . . 17 . Explosions 96 | . 23 . 34 . 39 . Melee 704 | . . . . 24 680 . Knockbacks 8 | . . . 3 . 4 1 Impact 4 | . . . . . 3 1 Kinetic 4 | . . . 3 . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 205 | . 189 . 4 . . 12 Shots 7 | . 6 . 1 . . . Rammed 8 | . . . 1 . . 7 Targets Rammed 12 | . . 1 4 . . 7 Kicked 4 | . . 1 3 . . . Crushed . | . . . . . . . Highest Temperature 476 | . 234 434 476 453 153 144 Average Temperature 116 | . 80 128 163 129 42 61 Received Heat Transfer 1608 | . 72 270 513 300 417 36 Effects 12 | . . 2 3 7 . . Shutdowns 5 | . . 1 2 2 . . Energy Bleed 3 | . . 1 . 2 . . Interference 1 | . . . . 1 . . Short Circuit 1 | . . . 1 . . . Damage (minor) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 6 | . . . . . 6 . Combat Hostiles 4 | . . . . . 4 . Parts Fried 10 | . 2 1 1 . 6 . Impact Corruptions 19 | . . . . . 19 . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 5 | . . 5 . . . . Heat Transferred 2858 | . 100 1670 902 186 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 601 | . 270 404 601 455 342 253 Initial 258 | . . 110 100 258 69 158 Average 229 | . 107 268 438 223 178 169 Maximum Alert Level 2 | . 1 2 2 2 1 1 Low Security (%) 44 | 100 91 16 14 42 54 49 Level 1 42 | . 8 75 9 54 45 50 Level 2 12 | . . 8 75 3 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . 4 1 3 5 9 4 Investigation 7 | . 3 1 . 1 2 . Extermination 9 | . . . . 3 4 2 Reinforcement 9 | . 1 . 2 1 3 2 Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 5 | . . 2 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 150 | . 15 18 39 14 40 24 Peak Tracking Total 9 | . 3 6 9 3 5 9 Tactical Retreats 16 | . 1 2 2 1 4 6 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 8 | . 3 . . 2 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 15 | . 4 . 4 . 6 1 Max in Single Turn 3 | . 2 . 1 . 3 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 38 | . 4 4 4 15 10 1 Terminals 24 | . 4 2 3 8 6 1 Fabricators 4 | . . . . 2 2 . Repair Stations 6 | . . 1 1 2 2 . Recycling Units 3 | . . 1 . 2 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 81 | . 11 8 8 30 23 1 Successful 40 | . 5 4 3 15 13 . Failed 41 | . 6 4 5 15 10 1 Catastrophic 4 | . 1 1 . . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 56 | . 11 5 6 19 14 1 Fabricators 8 | . . . . 4 4 . Repair Stations 12 | . . 2 2 3 5 . Recycling Units 4 | . . 1 . 3 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 23 | . 5 1 1 10 6 . Record 7 | . 1 . . 3 3 . Robot Schematic 2 | . . . . 2 . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 8 | . 2 1 1 3 1 . Open DSF 2 | . . . . 1 1 . Level Access Points 1 | . 1 . . . . . Unreport Threat 1 | . . . . . 1 . Patrol Status 1 | . . . . 1 . . Fabricator Hacks 4 | . . . . 1 3 . Network Status 1 | . . . . . 1 . Load Schematic 2 | . . . . 1 1 . Build 1 | . . . . . 1 . Repair Station Hacks 10 | . . 2 2 2 4 . Scan Component 5 | . . 1 1 1 2 . Repair 5 | . . 1 1 1 2 . Recycling Unit Hacks 3 | . . 1 . 2 . . Report Inventory 3 | . . 1 . 2 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 35 | . 4 3 4 14 9 1 Full Trace Events 4 | . 1 1 . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . Robots Built 3 | . . . . . 3 . Authchips . | . . . . . . . Time 99 | . . . . . 99 . Total Robot Build Rating 6 | . . . . . 6 . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . 1 1 1 2 . Time 149 | . . 26 16 19 88 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 8 | . 1 . . 2 4 1 Non-combat 8 | . 1 . . 2 4 1 Combat . | . . . . . . . Robot Hacks Applied 10 | . 1 . . 2 5 2 parse_system 2 | . . . . . 2 . no_distress 6 | . 1 . . 1 3 1 find_fabricator 1 | . . . . . . 1 find_recycling 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 54 | . . . . . 54 . Highest-Rated Ally 18 | . . . . . 18 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 6610 | 46 489 527 951 2032 1949 616 Spaces Moved 4826 | 39 508 283 495 1495 1421 585 Core 401 | 3 . 1 70 . 39 288 Treads . | . . . . . . . Legs 2827 | . . 224 425 1495 683 . Wheels 126 | 36 90 . . . . . Hover 1114 | . 418 58 . . 488 150 Flight 358 | . . . . . 211 147 Fastest Speed 34 | 50 56 56 120 110 34 40 Average Speed 100 | 90 66 108 144 113 91 77 Slowest Speed 450 | 100 245 300 450 190 200 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 75 28 32 33 34 17 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . . 5 3 . Terrain Destroyed 264 | . 46 9 116 38 54 1 Melee 8 | . . . . 5 3 . Projectile 18 | . . . 15 1 1 1 AOE 238 | . 46 9 101 32 50 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 6132 | 46 615 437 635 1767 1932 700 Wait 568 | . 36 78 39 145 242 28 Move 4819 | 38 507 282 494 1494 1419 585 Hop . | . . . . . . . Pick Up 76 | 2 7 7 10 16 26 8 Fast Attach 67 | 6 10 4 9 5 25 8 Attach 48 | . 1 4 7 5 22 9 Detach 17 | . 2 . . 2 13 . Swap 84 | . 14 10 14 22 24 . Drop 102 | . 12 9 11 28 37 5 Fire 210 | . 22 42 47 18 49 32 Melee 89 | . 4 . . 32 53 . Ram 8 | . . . 1 . . 7 Kick 4 | . . 1 3 . . . Crush . | . . . . . . . Escape Stasis 40 | . . . . . 22 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 8) 359 | -10/Materials | Identified exit to Mines 425 | -10/Materials | Identified exit to Materials 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 753 | -9/Materials | Repaired Sensor Array 893 | -9/Materials | Build established: Scavenger-Mutant 1019 | -9/Materials | Discovered new exit (range 12) 1031 | -9/Materials | Identified exit to Materials 1063 | -9/Materials | Entered another Materials area 1063 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1253 | -8/Materials | Build established: Skirmisher 1370 | -8/Materials | Lost 8 parts (2p2n2u2w) 1615 | -8/Materials | Discovered new exit (range 9) 1652 | -8/Materials | Repaired Rocket Launcher 1674 | -8/Materials | Identified exit to Factory 1863 | -8/Materials | First assault squad dispatched 2014 | -8/Materials | Entered Factory 2014 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2716 | -7/Factory | Found Rocket Array 3021 | -7/Factory | Build established: Assassin 3107 | -7/Factory | Repaired Imp. Sensor Array? 3528 | -7/Factory | Discovered new exit (range 10) 3571 | -7/Factory | Identified exit to Lower Caves 3672 | -7/Factory | Discovered exit to Lower Caves (range 16) 3966 | -7/Factory | Discovered new exit (range 10) 4037 | -7/Factory | Identified exit to Factory 4046 | -7/Factory | Entered another Factory area 4046 | -6/Factory | Evolved 2 slots: Utility x2 4244 | -6/Factory | Discovered new exit (range 17) 4262 | -6/Factory | Identified exit to Lower Caves 4467 | -6/Factory | Fabricated L-31 Rogue? 4508 | -6/Factory | Lost 3 allies 5127 | -6/Factory | Lost 6 parts (2p2n2w) 5394 | -6/Factory | Lost 5 parts (1p2n1u1w) 5432 | -6/Factory | Repaired Imp. Sensor Array 5481 | -6/Factory | Lost 3 parts (1n2w) 5931 | -6/Factory | Repaired Magnetic Acceleration Cannon 5984 | -6/Factory | Discovered new exit (range 19) 5986 | -6/Factory | Lost 3 parts (1p1n1w) 5994 | -6/Factory | Identified exit to Factory 5995 | -6/Factory | Entered another Factory area 5995 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6194 | -5/Factory | Discovered new exit (range 20) 6325 | -5/Factory | Lost 4 parts (1p3u) 6334 | -5/Factory | System corruption reached 10% 6395 | -5/Factory | Lost 3 parts (1p1u1w) 6417 | -5/Factory | Build established: Mutant 6445 | -5/Factory | Core integrity fell below 50% 6469 | -5/Factory | Lost 4 parts (2n1u1w) 6590 | -5/Factory | Core integrity fell below 20% 6611 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slug penetrates P-70 Sage. A-15 Conveyor calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Coil Gun destroyed. Slammed into P-70 Sage. P-70 Sage knocked back. Mic. Fission Core broken. Destabilizing: Short circuit. Hpw. Shock Rifle destroyed. System corrupted: Matter fused (-9). Slammed into P-70 Sage. Antigrav System destroyed. Slammed into P-70 Sage. Mic. Fission Core destroyed. Imp. Remote Datajack destroyed. Dropped Broken Mic. Fission Core. Dropped Imp. Field Recycling Unit. System corrupted: Matter fused (-6). K-01 Serf cleans the Neutrino Reactor. 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"????????? | | ???#?#?????????????????????# ??????? ?????????? | | ??#????????????????????????# ! ??????????????????? | | ? ?????????????????????????####??????????????????? | | ??#??#???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??"???#??????????????????????????????????????????? | | ?"???????????????????????????????????????????????? | | ?"? ???????????????????????????????????????????? | | ?? ???? ? ?????????????????????????????????????? | | ?""? ????????????????????????????????????????????? | | "???? ??? ???????????????????????????????????????? | | ""? ???#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????+?# #??????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?? ? ??? #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 12 Armor Integrity Analysis 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked L-31 Rogue | -7/Factory | Hacked Fabricated ------------ L-31 Rogue | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed MiningHardlightTrap Manual? 0 Play Time 02:11:23 Cumulative 16.9 hours Start 2025.03.18 @ 19:46:00 End 2025.03.18 @ 22:00:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1c39cabe-d32e-415c-83be-04477313c0e0