Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.29 @ 13:17:41 Player: intrepid Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (427) 427 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-204) -204 TOTAL SCORE: 2008 Bonus ------- Follower Combat Kills 14 Friendly Fire -218 Cogmind --------- Core Integrity 0/400 Matter 230/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Assault Rifle CR-A16's Pointy Stick > --- INVENTORY (8) ---- Arc Projector Small Laser Shotgun Improved Light Cannon Heavy Missile Launcher GAL Module Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Sensor Array > --- WEAPON ----------- Shotgun CR-A16's Pointy Stick > --- INVENTORY -------- Arc Projector Small Laser Assault Rifle Light Cannon Improved Light Cannon Heavy Missile Launcher GAL Module [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 25 | 6 3 4 2 4 2 4 Power 3 | 1 . . . 2 . . Engine 3 | 1 . . . 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 . . . 2 . . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 2 1 . . 1 . Device 1 | . . 1 . . . . Storage 4 | 1 2 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 1 3 2 . 1 4 Energy Gun 3 | 2 . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 1 . 2 . . 1 Ballistic Cannon 3 | . . 2 . . . 1 Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . 1 . . 6 . 5 Power 3 | . . . . 2 . 1 Propulsion 4 | . . . . 3 . 1 Utility 2 | . . . . . . 2 Weapon 3 | . 1 . . 1 . 1 Highest Loss Streak 6 | . 1 . . 6 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 77 | . 84 98 75 80 70 33 Engine 11 | . 14 14 11 14 11 . Leg 15 | . 28 28 22 20 . . Wheel 3 | . . . . 1 11 2 Device 9 | . . 14 11 11 11 . Storage 15 | . 14 14 11 11 21 11 Energy Gun 4 | . 24 3 . . . . Ballistic Gun 8 | . 2 3 10 22 11 . Ballistic Cannon 4 | . . 10 10 . . 6 Launcher 1 | . . 8 . . . . Piercing Weapon 2 | . . . . . 4 11 Naked Turns . | . . . . . . . Heaviest Build 88 | 13 88 18 18 20 16 12 Greatest Support 20 | 20 20 20 20 20 10 10 Greatest Overweight (x) 4 | 2 4 . . 1 1 3 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 Average Capacity 8 | 6 8 8 8 8 8 8 Most Carried 8 | 5 8 7 7 8 8 8 Average Carried 6 | 4 7 7 6 6 5 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 8 7 7 4 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 582 | 248 58 21 128 54 35 38 Remotely . | . . . . . . . Salvage Created 367 | . 165 66 35 36 . 65 Parts 21 | . 7 6 . 7 . 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 16 | . 4 5 1 3 . 3 Guns 7 | . 4 . . 3 . . Cannons 5 | . . 3 1 . . 1 AOE 4 | . . 2 . . . 2 Classes Destroyed 5 | . 1 3 . . . 1 Swarmer 7 | . . 4 . 3 . . Grunt 7 | . 4 . 1 . . 2 Sentry 1 | . . . . . . 1 Zionite 1 | . . 1 . . . . Assembled 1 | . . 1 . . . . Thug 1 | . . 1 . . . . Best Kill Streak 3 | . 2 3 1 3 . 3 Combat Bots Only 3 | . 2 3 1 3 . 3 Max Kills in Single Turn 2 | . 1 2 1 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded 1 | . . 1 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 1724 | . 335 163 17 493 . 716 Core 548 | . 87 58 . 41 . 362 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . 42 . . . . Volleys Fired 53 | . 20 14 2 3 . 14 Largest 2 | . 2 2 2 2 . 1 Hottest 80 | . 80 69 62 46 . 55 Shots Fired 75 | . 31 20 4 6 . 14 Gun 45 | . 31 2 2 6 . 4 Cannon 18 | . . 12 2 . . 4 Launcher 12 | . . 6 . . . 6 Special . | . . . . . . . Kinetic 33 | . 4 14 4 6 . 5 Thermal 20 | . 20 . . . . . Explosive 12 | . . 6 . . . 6 Electromagnetic 10 | . 7 . . . . 3 Robot Hit Streak 19 | . 19 4 4 4 . 11 Robot Miss Streak 3 | . 1 2 1 3 . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 58 | . 27 9 4 4 . 14 Core Hits 33 | . 9 9 1 3 . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 2 | . . . . . . 2 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1447 | . 360 460 71 61 . 495 Guns 460 | . 334 . 28 61 . 37 Cannons 246 | . . 138 43 . . 65 Explosions 715 | . 26 322 . . . 367 Melee 26 | . . . . . . 26 Ramming . | . . . . . . . Kinetic 420 | . 70 138 71 61 . 80 Thermal 196 | . 196 . . . . . Explosive 689 | . . 322 . . . 367 Electromagnetic 116 | . 94 . . . . 22 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 26 | . . . . . . 26 Highest Corruption 7 | . . . . 7 7 . Average Corruption 7 | . . . . 7 7 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . 1 . Message Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . 3 . . . . Impact . | . . . . . . . Kinetic 3 | . . 3 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 26 | . . 26 . . . . Shots 2 | . . 2 . . . . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 209 | . 209 18 3 . . 17 Average Temperature 61 | . 80 7 3 . . 11 Received Heat Transfer 534 | . 282 . 12 . . 240 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 450 | . 450 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 254 | . 108 254 42 79 . . Initial 35 | . . 35 27 9 . . Average 64 | . 39 135 32 34 . . Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 91 | 100 100 70 100 100 . . Level 1 8 | . . 29 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 26 | . 4 7 3 6 . 6 Peak Tracking Total 3 | . 2 3 . 3 . 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 2 | . 1 1 . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 4 | . 2 . . 1 1 . Terminals 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 3 . . 2 8 . Successful 13 | . 3 . . 2 8 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 4 | . 2 . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 2 . . 2 8 . Record 4 | . 2 . . 2 . . Part Schematic 8 | . . . . . 8 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . . . 8 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 . . . . Highest-Rated Group 45 | . . 45 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 14 | . . 14 . . . . Total Damage 127 | . . 127 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 2446 | 59 383 477 461 173 749 144 Spaces Moved 1709 | 45 261 364 136 73 771 59 Core 73 | 15 . . . . . 58 Treads . | . . . . . . . Legs 858 | 30 261 364 136 67 . . Wheels 778 | . . . . 6 771 1 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 80 95 95 Average Speed 110 | 103 122 120 120 117 95 178 Slowest Speed 400 | 150 400 120 120 120 95 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 31 | 5 28 65 10 22 78 13 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 46 | . 2 38 . . . 6 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 46 | . 2 38 . . . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 2182 | 55 296 382 429 154 787 79 Wait 373 | . . 1 289 74 9 . Move 1703 | 44 260 363 135 72 770 59 Hop . | . . . . . . . Pick Up 21 | 5 8 . 1 1 6 . Fast Attach 5 | 5 . . . . . . Attach 14 | 1 3 1 1 4 2 2 Detach 1 | . 1 . . . . . Swap 6 | . . 3 1 . . 2 Drop 3 | . 3 . . . . . Fire 53 | . 20 14 2 3 . 14 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 443 | -10/Materials | Entered Mines 491 | -10/Mines | Learned Materials terminal intel 712 | -10/Mines | Discovered new exit (range 9) 753 | -10/Mines | Learned location of Zion (-7) 862 | -10/Mines | Excavation squad dispatched 862 | -10/Mines | A large section of the Mines collapsed 871 | -10/Mines | Core integrity fell below 50% 920 | -10/Mines | Entered Materials 920 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 921 | -9/Materials | Loaded intel: 12 terminal locations 1360 | -9/Materials | Discovered new exit (range 16) 1381 | -9/Materials | Entered Mines 1382 | -9/Mines | Assembled infested the area 1402 | -9/Mines | Met a Derelict bent on vengeance 1540 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1550 | -9/Mines | Crushed by falling debris 1554 | -9/Mines | Entered Zion 1583 | -7/Zion | Lost 6 parts (2p3n1w) 1631 | -7/Zion | System corruption cleaned by Quarantine Array 1890 | -7/Zion | Learned location of Extension (-5) 1964 | -7/Zion | Found CR-A16's Pointy Stick 1973 | -7/Zion | Learned location of Data Miner (-6) 2011 | -7/Zion | Found GAL Module 2188 | -7/Zion | Given A8's code to call for help 2288 | -7/Zion | Discovered new exit (range 16) 2303 | -7/Zion | Entered Proximity Caves 2305 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2362 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 2426 | -6/Proximity Caves | Core integrity fell below 50% 2431 | -6/Proximity Caves | Core integrity fell below 20% 2447 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Sensor Array destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Lgt. Ion Engine destroyed. Destroyed Adv. Heat Sink. G-50 Soldier destroyed. Rocket Launcher destroyed. Com. Matter Pod destroyed. Lgt. Angular Momentum Engine fries itself beyond repair. Y-54 Guardian misfires. Wheel destroyed. Y-54 Guardian destroyed. Acquired 13 matter. Acquired 25 matter. The unstable cave ceiling collapses. C-30 ARC bursts open, deploying its payload. L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. Lgt. Cannon severed. Map ----- +----------------------------------------------------+ | ????????????????????????????????## #??? | | ????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ??????????????????????????????????# ##?? | | ??????????????????????????????????### ##? | | ???????????????????????????????????# ## | | ?????????????????????????????#?????## | | ????????????????????????###### ????# | | ????????????????????????# ??### | | ????????????????????????# ## ## # ## | | ????????????????????????# ####### # ##? | | ????????????????????????# #?? | | ????????????????????????# $ #?? | | ???????????????????????## ##### ###?? | | ????????????????????? #???# #???? | | ?????????????????????? ## ##???#]#???? | | ????????????????????? ## ##????# #???? | | ?????????????????????? ##?????# #???? | | ?????????????????????? "######??## #???? | | ??????????????????????? 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Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab I Survived The Infestation Robot Respite Tourist Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed MicrowarpAntigravStorm Manual? 0 Play Time 00:41:12 Cumulative 2.6 hours Start 2022.10.18 @ 00:02:19 End 2022.10.29 @ 13:17:41 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f3ce490-43ff-43ff-9d89-d8c85788f26c