Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.08 @ 22:00:02 Player: Zellbot Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (387) 1935 Value Destroyed (20715) 20715 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (13330) 13330 TOTAL SCORE: 44440 Bonus ------- Triggered High Security 500 High Alert Combat Kills 11878 Follower Combat Kills 383 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -431 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 17/100 System Corruption 57% Temperature Cool (10) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Matter Compressor (250) Encrypted Comm Array Improved Force Field Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Centrium Heavy Armor Plating > --- WEAPON ----------- Enhanced Quantum Rifle Railgun Linear Accelerator Linear Accelerator Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Reinforced Antimatter Reactor Enhanced Armored Medium Treads Enhanced Armored Medium Treads Advanced Heat Sink Experimental Energy Well Matter Compressor Encrypted Comm Array Improved Hardlight Generator Improved Force Field Long-range Tractor Beam Phase Gun Enhanced Quantum Rifle KE Penetrator [Rating: 205] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Compact Wheel Treads Advanced Heavy Siege Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Heavy Armor Plating Weapon Hypervelocity Railgun Energy Gun Advanced Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Hypervelocity Railgun Ballistic Cannon Heavy Linear Accelerator Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 . . . 1 . . . 1 . . 1 Utility 9 | . . . . . 1 2 . 1 1 . . 1 1 . 1 1 Weapon 4 | . . . . . 2 . . . . . . 1 . . 1 . Parts Attached 289 | 7 17 2 . 2 11 6 19 12 7 1 2 64 4 12 60 63 Power 27 | 1 2 . . . 1 1 . 1 1 . . 8 . 2 8 2 Engine 6 | 1 2 . . . 1 1 . 1 . . . . . . . . Core 2 | . . . . . . . . . 1 . . 1 . . . . Reactor 19 | . . . . . . . . . . . . 7 . 2 8 2 Propulsion 45 | 3 3 1 . . 4 . 1 3 1 . . 11 1 5 2 10 Treads 19 | 2 1 . . . . . . 1 . . . 1 . 5 2 7 Leg . | . . . . . . . . . . . . . . . . . Wheel 22 | 1 2 1 . . 3 . 1 2 1 . . 10 1 . . . Hover 1 | . . . . . 1 . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . 3 Utility 151 | 1 8 1 . . 1 5 8 6 1 1 2 31 2 1 44 39 Device 104 | . 1 1 . . . 3 4 2 . 1 . 24 2 1 33 32 Storage 8 | 1 5 . . . . . . . . . . . . . 2 . Processor 16 | . . . . . 1 1 . . . . . 3 . . 7 4 Hackware . | . . . . . . . . . . . . . . . . . Protection 23 | . 2 . . . . 1 4 4 1 . 2 4 . . 2 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 66 | 2 4 . . 2 5 . 10 2 4 . . 14 1 4 6 12 Energy Gun 31 | . 4 . . 2 4 . 8 1 2 . . 5 . . 1 4 Energy Cannon 2 | . . . . . . . . . 1 . . 1 . . . . Ballistic Gun 18 | 2 . . . . . . 1 . 1 . . 1 . 4 5 4 Ballistic Cannon 14 | . . . . . . . 1 1 . . . 7 1 . . 4 Launcher 1 | . . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 3 1 . . . . . 1 . . 5 5 Parts Lost 71 | . 4 1 . . . . 4 1 . 1 2 28 . 1 3 26 Power 7 | . 1 . . . . . . . . . . 4 . . . 2 Propulsion 15 | . 1 1 . . . . 3 . . . . 5 . . . 5 Utility 26 | . 1 . . . . . 1 . . 1 2 9 . 1 2 9 Weapon 23 | . 1 . . . . . . 1 . . . 10 . . 1 10 Highest Loss Streak 7 | . 3 1 . . . . 1 1 . 1 2 7 . 1 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 96 98 72 100 89 92 80 75 74 81 80 74 74 80 86 80 Engine 4 | . 13 14 14 14 9 7 7 7 7 5 5 . . . . . Reactor 3 | . . . . . . . . . . . . 7 4 8 7 7 Treads 5 | . 20 . . . . . . . . . . . . 10 13 11 Wheel 9 | . 7 26 28 28 27 23 11 10 11 11 11 12 14 2 . . Device 12 | . 4 14 14 14 9 7 11 9 5 10 11 14 19 18 17 15 Storage 6 | . 13 14 14 14 9 7 7 6 5 5 5 5 4 4 4 3 Processor 10 | . . . . . 9 15 15 13 11 5 5 7 9 9 14 15 Protection 4 | . 7 . . . . 7 3 5 6 11 9 6 4 4 2 3 Energy Gun 11 | . 12 28 1 28 26 23 23 19 11 11 11 7 4 1 2 3 Ballistic Gun 7 | . 15 . . . . . . . 2 5 5 . . 8 20 16 Ballistic Cannon 2 | . . . . . . . . . 5 5 5 8 7 4 . 2 Naked Turns 2 | . . . . . . . . . . . . . . . . 2 Heaviest Build 162 | 11 54 54 54 54 63 73 80 96 110 110 116 157 130 147 158 162 Greatest Support 240 | 40 40 32 26 26 42 36 36 44 56 56 56 58 72 190 190 240 Greatest Overweight (x) 31 | . 3 3 2 2 2 2 4 31 1 1 2 12 1 3 . 2 Average Overweight (x) 1 | . . 1 1 2 1 1 3 2 1 1 1 3 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 17 18 20 19 20 20 20 20 20 20 20 20 17 20 20 20 Average Carried 17 | 1 10 17 19 18 19 19 19 19 18 19 19 17 15 18 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 17 17 20 19 20 20 20 19 19 20 19 17 15 20 20 4 Class Distribution -------------------- 27% | Scavenger-Executioner 26% | Gunner 14% | Scavenger-Gunner 13% | Mutant 8% | Scavenger-Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/DSF Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Acc Matter Collected 15145 | 50 359 72 . 50 525 50 275 134 146 236 99 2773 . 399 3895 6082 Remotely 4364 | . . . . . . . . . . . . . . . 629 3735 Salvage Created 24820 | . 298 90 . . 1385 297 1282 563 124 441 73 2473 . 658 7449 9687 Parts 997 | . 21 6 . . 71 9 48 26 11 13 1 97 . 32 357 305 Haulers Intercepted 6 | . . . . . 2 . . . . . . 1 . . 2 1 Recyclers Shooed 7 | . 1 . . . . . . 1 . . . 2 . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 13 . . . . . . Prevented 4 | . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Acc Combat Hostiles Destroyed 336 | . 9 4 . . 26 6 31 10 4 8 1 43 . 9 69 116 Guns 270 | . 9 4 . . 26 6 29 7 2 5 1 9 . 6 68 98 Cannons 59 | . . . . . . . . 1 2 3 . 32 . 3 . 18 AOE 1 | . . . . . . . . . . . . 1 . . . . Classes Destroyed 25 | . 4 . . . 6 . 1 1 . . 1 4 . 2 4 2 Worker 29 | . 1 . . . 2 . . . . . . 1 . . 14 11 Builder 11 | . . . . . . . . . . . . 4 . . 1 6 Tunneler 5 | . . . . . . . . . . . . 2 . . 3 . Hauler 6 | . . . . . 2 . . . . . . 1 . . 2 1 Recycler 9 | . . . . . . . . . . . . 2 . . 6 1 Carrier 5 | . . . . . . . . . . . . . . . 1 4 Mechanic 5 | . . . . . . . . . . . . 1 . . 2 2 Operator 1 | . 1 . . . . . . . . . . . . . . . Watcher 13 | . . . . . 3 . . 2 . . . 1 . . 4 3 Swarmer 44 | . 4 . . . 6 1 12 4 3 . . . . 3 3 8 Saboteur 11 | . . . . . . . . . . . . . . . 2 9 Grunt 128 | . 5 4 . . 8 5 11 1 . 5 . 20 . 4 15 50 Brawler 13 | . . . . . 3 . . . . . . . . . 2 8 Duelist 17 | . . . . . 1 . . 1 . 1 . 1 . . 3 10 Protector 2 | . . . . . . . . . . . . . . . 1 1 Sentry 14 | . . . . . 6 . 2 1 1 . . 2 . . 2 . Specialist 3 | . . . . . . . . . . . . . . 1 2 . Hunter 27 | . . . . . 2 . 2 1 . . . 5 . . 12 5 Programmer 68 | . . . . . . . 4 1 . 2 . 15 . . 25 21 Heavy 3 | . . . . . . . . . . . . . . 1 2 . Behemoth 1 | . . . . . . . . 1 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . 2 Surgeon 1 | . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 25 | . 4 2 . . 8 3 10 4 3 3 1 6 . 4 10 25 Combat Bots Only 17 | . 4 2 . . 7 3 10 4 3 3 1 6 . 4 6 17 Max Kills in Single Turn 4 | . 2 2 . . 2 1 2 1 1 1 1 2 . 2 4 4 Gunslinging 2 | . 1 1 . . . . 1 . . . . . . . 1 2 Exploded 1 | . . . . . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Acc Damage Taken 25681 | . 722 334 . . 165 180 1161 455 397 738 354 5965 . 816 3808 10586 Core 2903 | . 66 77 . . 16 29 142 46 34 38 19 621 . 44 160 1611 Absorbed by Shields 3227 | . . . . . . . 23 . . . . 661 . 93 570 1880 Reduced by Siege Mode 1721 | . . . . . . . . . . . . . . 19 774 928 Regen/Repaired (Parts) 481 | . . . . . . . . . . . . 268 . . 213 . Core Remaining (%) 80 | 100 . . . 42 97 . 75 94 . . 90 46 . 96 88 . Volleys Fired 662 | . 43 10 . . 23 6 65 17 6 21 7 116 . 14 137 197 Largest 6 | . 2 2 . . 2 2 4 3 4 4 4 4 . 5 6 6 Hottest 388 | . 130 130 . . 122 122 264 179 232 232 232 351 . 324 293 388 Shots Fired 2757 | . 83 20 . . 107 33 190 70 23 83 27 337 . 50 760 974 Gun 2284 | . 83 20 . . 107 33 187 66 17 62 21 174 . 29 730 755 Cannon 473 | . . . . . . . 3 4 6 21 6 163 . 21 30 219 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1826 | . 63 . . . . . 3 4 11 42 13 162 . 37 662 829 Thermal 931 | . 20 20 . . 107 33 187 66 12 41 14 175 . 13 98 145 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 54 | . 7 9 . . 10 19 28 33 4 7 5 15 . 20 39 54 Robot Miss Streak 8 | . 8 4 . . 3 1 3 2 4 4 2 6 . 3 6 6 Penetration Max 3 | . . . . . . . . . . . . 1 . 2 3 3 Secondary Targets 61 | . 4 2 . . . . 2 . . . . . . . 14 39 Max Gunslinging Chain 3 | . 1 1 . . . . 1 . . . . . . . 1 3 Autonomous 168 | . . . . . 61 21 53 33 . . . . . . . . Shots Hit Robots 1812 | . 45 19 . . 79 30 121 59 9 45 14 200 . 36 523 632 Core Hits 887 | . 20 23 . . 39 10 49 20 6 17 4 83 . 18 253 345 Critical Kills 157 | . . . . . . . . 1 2 3 . 1 . 7 66 77 Critical Parts Destroyed 173 | . . . . . . . . 1 2 5 . 1 . 4 85 75 Critical Strikes 397 | . 1 . . . 2 2 2 7 4 11 1 20 . 11 163 173 Burn 28 | . 1 . . . 2 2 2 5 . 3 1 6 . . 6 . Meltdown 1 | . . . . . . . . . . . . . . . 1 . Destroy 342 | . . . . . . . . 2 4 8 . 2 . 11 156 159 Blast 26 | . . . . . . . . . . . . 12 . . . 14 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 45581 | . 543 294 . . 2046 810 3023 1388 213 1028 286 9309 . 1065 10325 15251 Guns 33954 | . 543 294 . . 2046 810 3023 1339 127 813 252 2807 . 289 9454 12157 Cannons 11392 | . . . . . . . . 49 86 215 34 6309 . 776 829 3094 Explosions 193 | . . . . . . . . . . . . 193 . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 42 | . . . . . . . . . . . . . . . 42 . Kinetic 27762 | . 334 . . . . . . 49 86 537 96 6144 . 746 8121 11649 Thermal 17777 | . 209 294 . . 2046 810 3023 1339 127 491 190 3165 . 319 2162 3602 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 57 | . 3 3 3 3 . . . . . 3 3 16 . . 9 57 Average Corruption 7 | . 2 3 3 3 . . . . . 2 3 7 . . 5 14 Corruption Purged 7 | . . . . . . . . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 267 | . 10 5 5 6 . . . . . 12 9 77 . . 75 68 Message Errors 60 | . . 2 4 . . . . . . 4 3 18 . . 18 11 Matter Fused 58 | . 2 2 . 3 . . . . . 1 3 16 . . 18 13 Heat Flow Errors 36 | . 2 . . 1 . . . . . 1 . 10 . . 12 10 Energy Discharges 27 | . 1 1 1 1 . . . . . 2 1 9 . . 7 4 Parts Rejected 4 | . . . . . . . . . . . . 2 . . . 2 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 22 | . 2 . . 1 . . . . . 2 . 7 . . 6 4 Data Loss (major) 12 | . . . . . . . . . . 2 . 4 . . 4 2 Misfires 7 | . 1 . . . . . . . . . . 3 . . 3 . Alerts 3 | . . . . . . . . . . . 1 2 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 36 | . 2 . . . . . . . . . 1 5 . . 7 21 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 763 | . . . . . . . 32 . . . . 676 . 7 29 19 Projectiles 659 | . . . . . . . . . . . . 619 . 7 14 19 Explosions 89 | . . . . . . . 32 . . . . 57 . . . . Melee 15 | . . . . . . . . . . . . . . . 15 . Knockbacks 66 | . . . . . . . . 1 1 2 . 32 . . 1 29 Impact 1 | . . . . . . . . . . . . . . . 1 . Kinetic 56 | . . . . . . . . 1 1 2 . 28 . . . 24 Secondary 9 | . . . . . . . . . . . . 4 . . . 5 Self-Inflicted Damage 195 | . . . . . . . 93 . . . . 102 . . . . Shots 3 | . . . . . . . 1 . . . . 2 . . . . Rammed 4 | . . . . . . . . . . . . . . . 4 . Targets Rammed 4 | . . . . . . . . . . . . . . . 4 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 822 | . 344 321 . 69 24 144 393 78 263 442 371 822 . 236 529 566 Average Temperature 137 | . 90 145 . 36 9 73 102 43 115 177 179 182 . 82 116 127 Received Heat Transfer 2975 | . 234 207 . . 45 108 273 81 12 225 . 624 . 57 225 884 Effects 77 | . 1 . . . . . 1 . 1 2 . 54 . . 8 10 Shutdowns 22 | . . . . . . . . . . 1 . 15 . . 1 5 Energy Bleed 10 | . . . . . . . . . 1 . . 7 . . 2 . Interference 13 | . . . . . . . . . . 1 . 10 . . . 2 Matter Decay 7 | . . . . . . . 1 . . . . 4 . . . 2 Short Circuit 7 | . . . . . . . . . . . . 4 . . 2 1 Damage (minor) 6 | . 1 . . . . . . . . . . 5 . . . . Damage (major) 11 | . . . . . . . . . . . . 8 . . 3 . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . Siege Activations 51 | . . . . . . . . . . . . . . 4 23 24 Total Turns 950 | . . . . . . . . . . . . . . 36 485 429 Longest Duration 72 | . . . . . . . . . . . . . . 16 60 72 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . 4 . . . 1 Impact Corruptions 5 | . . . . . . . . . . . . 4 . . 1 . Robots Melted 6 | . . . . . . . 2 2 . . . 1 . . 1 . Combat Hostiles 6 | . . . . . . . 2 2 . . . 1 . . 1 . Parts Melted 55 | . 1 . . . 5 2 17 10 . 5 . 4 . . 6 5 Heat Transferred 26737 | . 494 370 . . 3071 1295 4374 2312 222 999 407 5772 . 409 2997 4015 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Acc Peak Influence 4352 | . 150 106 . . 564 380 1690 1083 634 . . 888 465 636 1953 4352 Initial 1171 | . . 16 . . . 256 266 886 526 . . 53 465 352 357 1171 Average 839 | . 47 84 . . 341 334 1018 950 554 . . 302 465 484 1018 2262 Maximum Alert Level 5 | . . . . . 2 1 5 3 2 . . 3 2 2 5 5 Low Security (%) 23 | 100 100 100 . 100 28 . . . . . . 48 . . . . Level 1 11 | . . . . . 21 100 2 . . . . 29 . 40 9 . Level 2 14 | . . . . . 49 . 17 . 100 . . 9 100 59 15 . Level 3 25 | . . . . . . . 42 100 . . . 12 . . 45 . Level 4 12 | . . . . . . . 36 . . . . . . . 15 34 Level 5 5 | . . . . . . . 1 . . . . . . . 14 18 High Security 6 | . . . . . . . . . . . . . . . . 47 Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . Squads Dispatched 87 | . 1 . . . 5 . . 5 . . . 13 . 1 19 43 Investigation 4 | . . . . . . . . 1 . . . 2 . . . 1 Extermination 20 | . . . . . . . . 3 . . . 7 . . 7 3 Reinforcement 15 | . 1 . . . 1 . . . . . . 3 . 1 6 3 Assault 45 | . . . . . 1 . . 1 . . . 1 . . 6 36 Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . 2 . . 1 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Acc Distress Signals 15 | . 5 . . . 1 . . . . . . . . . 6 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 537 | . 23 4 . 3 33 5 31 20 6 8 1 57 . 13 107 226 Peak Tracking Total 30 | . 8 2 . 7 6 3 7 6 5 3 1 6 . 4 7 30 Tactical Retreats 32 | . 2 . . 1 2 . . 2 1 . . 1 . 2 5 16 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Acc Traps Triggered 21 | . 2 . . . . 1 9 1 . . . 3 . 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Acc Machines Disabled 41 | . 2 . . . 3 . 8 3 1 . 1 18 . 1 1 3 Max in Single Turn 5 | . 1 . . . 1 . 2 . 1 . 1 5 . 1 1 1 Garrison Relay 5 | . . . . . . . 5 . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Acc Machines Accessed 15 | . 3 . 1 . 1 1 1 3 1 . . 3 1 . . . Terminals 9 | . 3 . . . 1 . 1 2 1 . . . 1 . . . Fabricators 2 | . . . . . . . . 1 . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 26 | . 5 . 1 . 1 1 1 6 2 . . 8 1 . . . Successful 16 | . 3 . 1 . . 1 . 4 1 . . 5 1 . . . Failed 10 | . 2 . . . 1 . 1 2 1 . . 3 . . . . Catastrophic 4 | . . . . . . . 1 2 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 8 | . . . 1 . 1 . . 4 2 . . . . . . . Terminals 13 | . 5 . . . 1 . 1 3 2 . . . 1 . . . Fabricators 5 | . . . . . . . . 3 . . . 2 . . . . Repair Stations 6 | . . . . . . . . . . . . 6 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Terminal Hacks 7 | . 3 . 1 . . . . 1 1 . . . 1 . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 3 . . . 2 . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . 1 . . . . Build 2 | . . . . . . . . 1 . . . 1 . . . . Repair Station Hacks 3 | . . . . . . . . . . . . 3 . . . . Scan Component 3 | . . . . . . . . . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . . . 1 1 1 3 1 . . 3 . . . . Full Trace Events 3 | . . . . . . . . 1 . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Built 4 | . . . . . . . . 2 . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 126 | . . . . . . . . 84 . . . 42 . . . . Total Part Build Rating 16 | . . . . . . . . 8 . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . . . . 23 . . . . . . . 3 . Machine Destruction 19 | . . . . . . . 19 . . . . . . . . . Programmers 7 | . . . . . . . 4 . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Acc Total Allies 5 | . . . . . . . 2 3 . . . . . . . . Largest Group 5 | . . . . . . . 2 5 1 . . . . . . . Highest-Rated Group 237 | . . . . . . . 157 237 59 . . . . . . . Highest-Rated Ally 95 | . . . . . . . 95 95 59 . . . . . . . Warlord Squad Rendezvous 7 | . . . . . . . . . . . . 3 . . 3 1 Dakka 2 | . . . . . . . . . . . . 2 . . . . Infantry 1 | . . . . . . . . . . . . 1 . . . . Ranger 2 | . . . . . . . . . . . . . . . 1 1 Pyro 1 | . . . . . . . . . . . . . . . 1 . Ghost 1 | . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 72 | . . . . . . . 5 67 . . . . . . . . Total Damage 2086 | . . . . . . . 349 1737 . . . . . . . . Kills 10 | . . . . . . . 4 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Acc Turns Passed 16740 | 71 1342 224 225 224 1039 292 2134 1315 298 633 577 2980 92 290 2960 2044 Spaces Moved 9078 | 44 815 163 210 178 776 251 934 821 218 466 446 1519 78 127 1268 764 Core 13 | 2 . . . . . . . 2 . . . . . . . 9 Treads 2554 | 25 427 . . . . . . . . . . . . 92 1268 742 Legs . | . . . . . . . . . . . . . . . . . Wheels 6498 | 17 388 163 210 178 776 251 934 819 218 466 446 1519 78 35 . . Hover . | . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . . . . . 13 Fastest Speed 35 | 50 100 115 105 120 101 101 116 115 115 115 115 108 112 112 155 35 Average Speed 135 | 131 139 118 105 120 105 101 139 137 115 115 122 147 112 141 155 159 Slowest Speed 1600 | 160 160 145 120 120 120 116 160 1600 115 115 130 260 112 237 155 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 42 | 3 94 45 60 51 57 6 93 18 4 76 56 23 3 93 32 14 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . . . . . . Known Exits Taken 5 | . . . . 1 . 1 . . 1 . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 . . 1 . 1 1 1 . . . . Scrap Searched 7 | . . . . 3 . . . . . 2 2 . . . . . Spaces Dug 86 | . . . . . . . . . . . . . . . . 86 Terrain Destroyed 496 | . . . . . 8 . 70 3 1 13 6 183 . 8 64 140 Melee . | . . . . . . . . . . . . . . . . . Projectile 237 | . . . . . 8 . . 3 1 12 6 58 . 8 16 125 AOE 223 | . . . . . . . 70 . . . . 125 . . 28 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Acc Total 12107 | 53 941 174 215 188 955 275 1654 977 251 515 460 1955 82 214 1977 1221 Wait 1668 | . 11 . . 8 108 8 536 102 14 25 6 195 . 31 457 167 Move 9059 | 43 814 162 209 177 775 250 933 820 217 465 445 1518 77 126 1267 761 Hop 1 | . . . . . . . . . . . . . . . . 1 Pick Up 153 | 3 36 . 2 1 18 2 16 6 2 2 . 31 . 12 12 10 Fast Attach 116 | 6 10 . . . 6 1 3 5 5 1 1 29 1 10 24 14 Attach 76 | . 2 1 . 2 4 2 8 3 2 . 1 19 3 1 7 21 Detach 14 | . . . 2 . . . 1 1 1 . . 3 1 1 2 2 Swap 97 | 1 5 1 . . 1 3 8 4 . . . 16 . 1 29 28 Drop 183 | . 20 . 2 . 20 3 21 11 4 1 . 28 . 16 38 19 Fire 662 | . 43 10 . . 23 6 65 17 6 21 7 116 . 14 137 197 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . 4 . Escape Stasis 73 | . . . . . . . 63 8 . . . . . 1 . 1 Rewire 1 | . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) -4/Factory -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 72 | -11/Junkyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 14) 970 | -10/Materials | Lost 3 parts (1p1n1w) 986 | -10/Materials | Discovered new exit (range 12) 1301 | -10/Materials | Discovered new exit (range 15) 1414 | -10/Materials | Entered Mines 1511 | -10/Mines | Core integrity fell below 50% 1556 | -10/Mines | Learned Materials trap positions 1634 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1634 | -10/Mines | Discovered new exit (range 5) 1638 | -10/Mines | Entered Exiles 1665 | -10/Exiles | Met 8R-AWN 1683 | -10/Exiles | Met EX-HEX 1715 | -10/Exiles | Met EX-BIN 1727 | -10/Exiles | Aligned with FarCom system 1728 | -10/Exiles | Given EX-Vault access code 1753 | -10/Exiles | Opened EX-Vault 1762 | -10/Exiles | Found AWS/Thermal 1789 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1816 | -10/Exiles | Met EX-DEC 1854 | -10/Exiles | Discovered new exit (range 10) 1863 | -10/Exiles | Left Exiles lab with AWS/Thermal 1863 | -10/Exiles | Entered Mines 1898 | -9/Mines | Identified exit to Materials 1956 | -9/Mines | Assembled infested the area 1961 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1977 | -9/Mines | Met a Derelict bent on vengeance 2041 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2067 | -9/Mines | Learned location of Storage (-9) 2087 | -9/Mines | Entered Materials 2087 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2088 | -8/Materials | Loaded intel: 10 trap records 2253 | -8/Materials | Garrison activated, responded to threat 2377 | -8/Materials | Build established: Skirmisher 2528 | -8/Materials | Destroyed 7 combat bots 2887 | -8/Materials | First assault squad dispatched 3110 | -8/Materials | Discovered new exit (range 15) 3126 | -8/Materials | Entered Factory 3126 | -7/Factory | Evolved 2 slots: Utility x2 3414 | -7/Factory | Identified exit to Garrison 3418 | -7/Factory | Entered Garrison 3424 | -7/Garrison | Build established: Gunner 3482 | -7/Garrison | Destroyed 7 combat bots 3602 | -7/Garrison | Phase Generator disabled 3768 | -7/Garrison | Triggered checkpoint 3789 | -7/Garrison | Triggered checkpoint 3814 | -7/Garrison | Triggered checkpoint 3844 | -7/Garrison | Triggered checkpoint 3870 | -7/Garrison | Destroyed 10 combat bots 3899 | -7/Garrison | Discovered new exit (range 10) 3930 | -7/Garrison | Triggered checkpoint 4128 | -7/Garrison | Garrison Relay disabled 4660 | -7/Garrison | Spotted B-75 Beast 4695 | -7/Garrison | Discovered new exit (range 9) 4727 | -7/Garrison | Triggered checkpoint 4837 | -7/Garrison | Garrison Relay disabled 5044 | -7/Garrison | Garrison Relay disabled 5067 | -7/Garrison | Found embedded Infiltrators 5069 | -7/Garrison | Discovered new exit (range 10) 5088 | -7/Garrison | Triggered checkpoint 5160 | -7/Garrison | Garrison Relay disabled 5294 | -7/Garrison | Triggered checkpoint 5326 | -7/Garrison | Garrison Relay disabled 5552 | -7/Garrison | Entered Factory 5552 | -6/Factory | Accompanied by 2 allies 5552 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6064 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 6430 | -6/Factory | Spotted B-75 Beast 6441 | -6/Factory | Destroyed B-75 Beast 6456 | -6/Factory | Allied Derelicts emerged from ambush trap array 6602 | -6/Factory | First assault squad dispatched 6770 | -6/Factory | Discovered new exit (range 15) 6867 | -6/Factory | Entered another Factory area 6867 | -5/Factory | Accompanied by 1 ally 6867 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6921 | -5/Factory | Identified exit to Upper Caves 6921 | -5/Factory | Identified exit to Extension 7165 | -5/Factory | Entered Upper Caves 7207 | -5/Upper Caves | Met a Warlord Commander 7208 | -5/Upper Caves | Learned location of Warlord (-4) 7209 | -5/Upper Caves | Found Encrypted Comm Array 7485 | -5/Upper Caves | Build established: Scavenger-Tank 7692 | -5/Upper Caves | Discovered new exit (range 9) 7798 | -5/Upper Caves | Entered another Upper Caves area 7815 | -5/Upper Caves | Discovered new exit (range 13) 7993 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8146 | -5/Upper Caves | Discovered new exit (range 16) 8375 | -5/Upper Caves | Entered Factory 8375 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8761 | -4/Factory | Lost 7 parts (1p3u3w) 9138 | -4/Factory | Build established: Gunner 10234 | -4/Factory | System corruption reached 10% 10263 | -4/Factory | Build established: Scavenger-Gunner 10380 | -4/Factory | Joined by Warlord Dakka squad 10517 | -4/Factory | Joined by Warlord Dakka squad 10763 | -4/Factory | Lost 3 parts (1p1n1w) 10805 | -4/Factory | Joined by Warlord Infantry squad 10809 | -4/Factory | Lost 3 parts (1p1u1w) 10910 | -4/Factory | First assault squad dispatched 11136 | -4/Factory | Core integrity fell below 50% 11154 | -4/Factory | Discovered new exit (range 11) 11199 | -4/Factory | Fabricated Arm. Huge Wheel (x2) 11355 | -4/Factory | Entered Research 11355 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11447 | -3/Research | Identified exit to DSF 11447 | -3/Research | Entered DSF 11453 | -3/DSF | Found Quantum Capacitor 11496 | -3/DSF | Additional patrols routed to DSF 11632 | -3/DSF | Sterilization system engaged 11652 | -3/DSF | Ambient heat levels rising (+10) 11667 | -3/DSF | Ambient heat levels rising (+10) 11672 | -3/DSF | Discovered new exit (range 15) 11682 | -3/DSF | Ambient heat levels rising (+10) 11697 | -3/DSF | Ambient heat levels rising (+10) 11712 | -3/DSF | Ambient heat levels rising (+10) 11727 | -3/DSF | Ambient heat levels rising (+10) 11737 | -3/DSF | Entered Research 11737 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12284 | -2/Research | First assault squad dispatched 12351 | -2/Research | Build established: Scavenger-Executioner 12681 | -2/Research | Joined by Warlord Ranger squad 12743 | -2/Research | Found Prototype Protection 12743 | -2/Research | Identified Centrium Heavy Armor Plating 12771 | -2/Research | Found Centrium Heavy Armor Plating 14066 | -2/Research | Discovered new exit (range 15) 14079 | -2/Research | Joined by Warlord Pyro squad 14206 | -2/Research | Joined by Warlord Ghost squad 14289 | -2/Research | Found Prototype Device 14289 | -2/Research | Identified Active Sensor Suite 14383 | -2/Research | Identified exit to Quarantine 14648 | -2/Research | Discovered new exit (range 15) 14696 | -2/Research | Identified exit to Access 14697 | -2/Research | Entered Access 14697 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14947 | -1/Access | First assault squad dispatched 15137 | -1/Access | Destroyed 9 combat bots 15280 | -1/Access | Joined by Warlord Ranger squad 15497 | -1/Access | P-80 Master assimilated allied 9N-N3J(h) 15777 | -1/Access | High security lockdown imminent 15853 | -1/Access | Destroyed 8 combat bots 15857 | -1/Access | High security lockdown engaged 16015 | -1/Access | Destroyed 9 combat bots 16153 | -1/Access | Destroyed 17 combat bots 16231 | -1/Access | Destroyed 7 combat bots 16273 | -1/Access | System corruption reached 10% 16278 | -1/Access | Destroyed Striker 16286 | -1/Access | Destroyed Executioner 16302 | -1/Access | Spotted Executioner 16308 | -1/Access | Destroyed Executioner 16334 | -1/Access | Found Prototype Processor 16334 | -1/Access | Identified Exp. Targeting Computer 16335 | -1/Access | Destroyed 10 combat bots 16336 | -1/Access | Lost 4 parts (1u3w) 16338 | -1/Access | Found Prototype Processor 16338 | -1/Access | Identified Exp. Core Analyzer 16383 | -1/Access | Spotted Striker 16437 | -1/Access | Destroyed 15 combat bots 16439 | -1/Access | Lost 3 parts (1p2w) 16476 | -1/Access | Spotted Striker 16476 | -1/Access | Spotted Executioner 16476 | -1/Access | Spotted Executioner 16545 | -1/Access | Crushed by falling debris 16545 | -1/Access | System corruption reached 30% 16577 | -1/Access | Crushed by falling debris 16582 | -1/Access | Crushed by falling debris 16588 | -1/Access | Spotted Executioner 16588 | -1/Access | Spotted Executioner 16588 | -1/Access | Spotted Striker 16596 | -1/Access | Crushed by falling debris 16627 | -1/Access | Lost 4 parts (2n2u) 16674 | -1/Access | Crushed by falling debris 16726 | -1/Access | Core integrity fell below 50% 16729 | -1/Access | Spotted Executioner 16735 | -1/Access | Core integrity fell below 20% 16741 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 16728_ P-80 Master unfolds itself. 16728_ M-36 Artificer unfolds itself. 16731_ Acquired Cesium-ion Thruster. 16732_ Slug penetrates L-61 Swordsman. 16732_ Slug penetrates G-73 Enforcer. 16733_ Acquired 66 matter. 16733_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 16734_ Acquired Xenon Bombardment Thruster. 16735_ Xenon Bombardment Thruster blown off. 16735_ Cesium-ion Thruster blown off. 16735_ Adv. Weapon Cycler blown off. 16735_ Adv. Signal Interpreter blown off. 16736_ System corrupted: Component data lost. 16736_ Acquired 10 matter. 16737_ Acquired Xenon Bombardment Thruster. 16738_ Acquired 10 matter. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????####?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# ### | | ????????????????????????????????????????????# # ## | | ????????????????????????????????????????????### # | | ????????????????????????????????????????????# ### | | ????????????????????????????????????????????###?## | | ?????????????????????????????????????????????????# | | ???????????##########????????????????????????????# | | ???????????# ######???????????????????????# | | ???????????# # ???????????????????????# | | ???????????# # ?????????????????????## | | ???????????# *# ""#???""""""""""""??## | | ???????????# # ""#???#" ]#??### | | ?????????g?# # T"#???#""= !![!#??# # | | ???????????# # ""#???#""*! i**=#??# # | | ???????????# #? ""#???#T[ ![g !=!#??# | | ???????????# #??? #???#""g%/[/%=!###### | | ???????????#####+####????? =#???#"Epg%ig*=%# # | | ?????????????# ^##########/#####l!g!!=!g**####"# | | ?????????????# % @ %e!%%l!!pg!=mm===[[%== | | ?????????????# % =%!%!!gg*%gk/g!!!%*=![=% | | ?????????????# !%##############################%# | | ?????????????## ##????????????????????????????# | | ??????????????# #?????????????????????????????# | | ??????????????# #?????????????????????????????# | | ??????????????# #?????????????????????????????# | | ??????????????# #?????????????????????????????# | | ?????????????? #?????????????????????????????# | | ?????????????? #?????????????????????????????# | | ?????????????## #?????????????????????????????# | | ??????????????# #?????????????????????????????# | | ??????????????# #?????????????????????????????# | | ??????????????# #?????????????????????????????# | | ??????????????# #?????????????????????????????# | | ??????????????? ??????????????????????????????# | | ??????????????? ???????????????????????????????## | | ??????????????? ??????????????##########????????? | | ??????????????????????????????? = #????????? | | ???????????????????????????????? #????????? | | ???????????????????????????????? " #######??? | | ??????????????????????????????# """ # #??? | | ??????????????????????????????# """ # #### | | ??????????????????????????????# " + | | ??????????????????????????????# # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 45 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Weapon Cycling 25 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 12 Core Analysis 11 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Arm. Huge Wheel | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -6/Factory Arm. Huge Wheel | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club 40k Club Can't Touch This Gun Specialist I Spy Preemptive Strike Rambo Remodeling Turtlemind Ultimate Loadout Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed GodDimensionalKinecellerator Manual? 0 Play Time 03:56:30 Cumulative 31.8 hours Start 2023.04.08 @ 17:45:59 End 2023.04.08 @ 22:00:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b037330-041e-424b-9c42-17bcc52d4e65