Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 21:22:58 Player: UnderDoug Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (1911) 1911 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5806 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Katana (fused) > --- INVENTORY (20) --- Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Light Cannon Heavy Flail Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg VSS Leg Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Recoil Stabilizer ECM Suite System Restoration Module > --- WEAPON ----------- Improved Assault Rifle Great Maul > --- INVENTORY -------- Hover Unit Hover Unit Airjet Aerolev Unit Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Seismic Detector ECM Suite Weapon Shielding Light Armor Plating Shotgun Improved Assault Rifle High-powered Shotgun Gauss Rifle Gauss Rifle Gauss Rifle Light Cannon Missile Launcher Heavy Flail [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Leg Potential Leg Hover Unit Hover Unit Utility ECM Suite Device ECM Suite Storage High-capacity Storage Unit Protection Improved Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . . . 2 1 Utility 2 | . . . . . 1 1 Weapon . | . . . . . . . Parts Attached 75 | 7 12 8 3 4 16 25 Power 14 | 1 2 2 . . 5 4 Engine 6 | 1 1 1 . . 2 1 Core 8 | . 1 1 . . 3 3 Reactor . | . . . . . . . Propulsion 25 | 2 6 2 2 . 4 9 Treads . | . . . . . . . Leg 15 | 2 4 . 2 . 3 4 Wheel . | . . . . . . . Hover 10 | . 2 2 . . 1 5 Flight . | . . . . . . . Utility 16 | 2 3 2 1 2 1 5 Device 9 | 1 1 2 . 2 . 3 Storage 4 | 1 2 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 20 | 2 1 2 . 2 6 7 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 2 . 1 . 1 3 4 Ballistic Cannon 1 | . 1 . . . . . Launcher 4 | . . 1 . 1 . 2 Special Weapon 1 | . . . . . 1 . Impact Weapon 2 | . . . . . 2 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 . . 2 2 Corrupted Parts 1 | . . . . . . 1 System Corruption 6 | . . . . . . 6 Parts Lost 40 | . . 4 . . 1 35 Power 9 | . . 2 . . 1 6 Propulsion 16 | . . 1 . . . 15 Utility 9 | . . 1 . . . 8 Weapon 6 | . . . . . . 6 Highest Loss Streak 12 | . . 3 . . 1 12 To Critical Strikes . | . . . . . . . Average Backups 15 | 4 12 9 10 10 19 16 Power . | 1 1 . . . . . Propulsion 3 | 1 3 2 3 3 4 2 Utility 6 | . 3 4 5 5 8 5 Weapon 4 | 1 2 1 2 2 5 7 Tool/Special . | . . . . . . . Unused Backups 26 | . 13 . 3 . 3 7 Power . | . . . . . . . Propulsion 11 | . 8 . 1 . 2 . Utility 10 | . 4 . 2 . 1 3 Weapon 5 | . 1 . . . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 99 83 84 92 97 77 Engine 8 | . 6 11 14 14 9 4 Core 5 | . 7 . . . 7 4 Leg 26 | . 26 . 18 28 33 25 Hover 4 | . 1 27 8 . . 6 Device 10 | . 14 13 14 14 9 9 Storage 10 | . 14 14 14 14 9 7 Protection 4 | . . . . . 8 3 Ballistic Gun 11 | . 19 14 14 17 10 6 Ballistic Cannon 1 | . 7 . . . . . Impact Weapon 3 | . . . . . 6 3 Peak Build Rating 54 | 7 10 13 25 27 45 54 Average Rating 30 | 6 8 7 19 25 42 38 On Entrance 16 | . 7 7 7 25 27 45 Avg Prop Armor Cover (%) 9 | . . . . . 4 11 Naked Turns . | . . . . . . . Heaviest Build 65 | 14 30 25 48 52 65 65 Greatest Support 109 | 20 20 12 60 60 87 109 Greatest Overweight (x) 13 | 4 5 2 1 . . 13 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 20 | 8 15 10 20 20 20 20 Average Capacity 17 | 7 12 10 11 20 20 20 Most Carried 20 | 8 15 10 10 12 20 20 Average Carried 15 | 4 12 9 9 10 19 16 Final Capacity 20 | 8 10 10 20 20 20 20 Final Carried 20 | 8 10 10 10 12 20 10 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 3096 | 352 629 177 286 117 514 1021 Remotely . | . . . . . . . Salvage Created 2223 | 196 494 74 . 114 823 522 Parts 135 | 17 30 9 . 11 41 27 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 2 | . . . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 45 | . 14 5 . 4 11 11 Melee 1 | . . . . . . 1 Guns 34 | . 9 2 . 4 11 8 Cannons 5 | . 5 . . . . . AOE 4 | . . 3 . . . 1 Classes Destroyed 13 | 3 3 . . . 4 3 Worker 5 | 2 1 . . 1 . 1 Builder 2 | . . . . . . 2 Tunneler 7 | 5 . . . 2 . . Hauler 2 | . . . . . 2 . Recycler 4 | 1 . . . . 2 1 Mechanic 1 | . . . . . . 1 Watcher 1 | . 1 . . . . . Swarmer 10 | . 3 3 . 4 . . Grunt 16 | . 11 2 . . 2 1 Brawler 1 | . . . . . 1 . Sentry 10 | . . . . . 6 4 Specialist 4 | . . . . . 2 2 Programmer 4 | . . . . . . 4 Best Kill Streak 8 | 8 3 3 . 7 2 3 Combat Bots Only 4 | . 3 3 . 4 2 2 Max Kills in Single Turn 2 | 1 1 2 . 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 680 | . 64 19 . 34 75 488 Missed 220 | . 22 5 . 10 24 159 Hits 460 | . 42 14 . 24 51 329 Melee 2 | . . . . . 2 . Projectile 458 | . 42 14 . 24 49 329 AOE 2 | . . . . . . 2 Critical Strikes 9 | . 2 . . . 2 5 Damage Taken 5559 | . 527 233 . 231 866 3702 Core 1159 | . 125 57 . 26 239 712 Absorbed by Shields . | . . . . . . . Redirected to Shielding 69 | . . . . . 19 50 Core Remaining (%) 57 | 100 . . . 16 56 . Volleys Fired 252 | 12 52 15 . 35 55 83 Largest 2 | 2 2 2 . 2 2 1 Hottest 128 | 40 50 50 . 53 128 36 Shots Fired 347 | 24 102 18 . 47 72 84 Gun 302 | 24 77 15 . 46 70 70 Cannon 25 | . 25 . . . . . Launcher 18 | . . 3 . 1 . 14 Special 2 | . . . . . 2 . Kinetic 327 | 24 102 15 . 46 70 70 Thermal 2 | . . . . . 2 . Explosive 18 | . . 3 . 1 . 14 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 3 17 6 . 8 10 14 Robot Miss Streak 9 | 3 9 2 . 2 4 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 239 | 11 54 11 . 32 54 77 Core Hits 117 | 10 27 8 . 13 26 33 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 2 | . 1 . . . . 1 Blast 1 | . 1 . . . . . Smash 1 | . . . . . . 1 Melee Attacks 72 | . . . . . 35 37 Impact 58 | . . . . . 35 23 Slashing 14 | . . . . . . 14 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4271 | 147 610 253 . 294 960 2007 Guns 3066 | 147 419 94 . 261 960 1185 Cannons 191 | . 191 . . . . . Explosions 588 | . . 159 . 33 . 396 Melee 426 | . . . . . . 426 Ramming . | . . . . . . . Kinetic 3257 | 147 610 94 . 261 960 1185 Thermal . | . . . . . . . Explosive 588 | . . 159 . 33 . 396 Electromagnetic . | . . . . . . . Impact 145 | . . . . . . 145 Slashing 281 | . . . . . . 281 Piercing . | . . . . . . . Highest Corruption 21 | . . . . . 2 21 Average Corruption 4 | . . . . . 2 9 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 114 | . . . . . 56 58 Message Errors 29 | . . . . . 17 12 Matter Fused 29 | . . . . . 10 19 Heat Flow Errors 10 | . . . . . 3 7 Energy Discharges 11 | . . . . . 5 6 Parts Rejected 2 | . . . . . 1 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 16 | . . . . . 8 8 Data Loss (major) 4 | . . . . . 4 . Misfires 7 | . . . . . 6 1 Alerts 3 | . . . . . 2 1 Misdirections 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 204 | . . 17 . . . 187 Projectiles . | . . . . . . . Explosions 17 | . . 17 . . . . Melee 187 | . . . . . . 187 Knockbacks 3 | . 3 . . . . . Impact . | . . . . . . . Kinetic 2 | . 2 . . . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 144 | . . 28 . 33 . 83 Shots 9 | . . 1 . 1 . 7 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 248 | . 68 23 . 12 182 248 Average Temperature 40 | . 17 12 . 9 40 76 Received Heat Transfer 1071 | . 303 96 . . 234 438 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 175 | 15 80 109 . 97 175 60 Initial 60 | . . 9 . . 24 60 Average 40 | 2 20 18 . 35 71 9 Influence Increases 1614 | 40 421 169 . 142 427 415 Destroy 0b10 Robot/C 900 | . 280 100 . 80 220 220 Destroy 0b10 Robot/NC 110 | 40 10 . . 15 20 25 Destroy Leader 286 | . 82 20 . 10 84 90 Successful Hack 80 | . 32 . . . 36 12 Disable Machine 75 | . 15 15 . 30 15 . Destroy Structure 118 | . 2 34 . 7 37 38 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 30 | . . . . . . 30 Influence Decreases 1614 | 40 395 195 . 80 356 548 Entered New Map 128 | . . 17 . . 38 73 Time Decay 1212 | 40 363 138 . 80 318 273 Lost Part 240 | . . 40 . . . 200 Lost Ally 2 | . . . . . . 2 Purge Threat 32 | . 32 . . . . . Squads Dispatched 27 | . 5 1 . . 11 10 Investigation 5 | . 3 1 . . 1 . Extermination 4 | . . . . . . 4 Reinforcement 13 | . 2 . . . 8 3 Assault . | . . . . . . . Garrison 5 | . . . . . 2 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 25 6 . 9 20 19 Peak Tracking Total 5 | . 3 3 . 4 3 5 Tactical Retreats 14 | . . . . 2 7 5 ECM-based Alert Blocks 26 | . . . . 5 13 8 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 10 | . 4 . . . 2 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . 1 1 . 2 1 . Max in Single Turn 2 | . 1 1 . 2 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 28 | . 7 3 1 . 14 3 Terminals 17 | . 7 . . . 10 . Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . . . 2 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . . 1 1 Total Hacks 60 | . 19 3 1 . 32 5 Successful 26 | . 8 3 1 . 12 2 Failed 33 | . 11 . . . 19 3 Catastrophic 5 | . . . . . 5 . Database Lockouts 1 | . . . . . 1 . Manual 41 | . 19 . 1 . 21 . Terminals 40 | . 19 . . . 21 . Fabricators 1 | . . . . . . 1 Repair Stations 5 | . . . . . 3 2 Recycling Units . | . . . . . . . Scanalyzers 6 | . . . . . 6 . Garrison Access 4 | . . . . . 2 2 Terminal Hacks 9 | . 3 3 1 . 2 . Open Door 3 | . . 3 . . . . Branch Access Points 2 | . 1 . . . 1 . Unreport Threat 1 | . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . 1 1 Scan Component 2 | . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . 3 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 5 . . . 6 . Terminals 11 | . 5 . . . 6 . Skim 11 | . 5 . . . 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 7 . . . 11 3 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 134 | . . . . . . 134 Total Robot Build Rating 8 | . . . . . . 8 Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 64 | . . . . . . 64 Highest-Rated Ally 32 | . . . . . . 32 Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . . 4 Total Damage 99 | . . . . . . 99 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 9025 | 103 1775 709 509 300 4259 1370 Seismic 2093 | 103 1775 156 . 1 . 58 ECM 6932 | . . 553 509 299 4259 1312 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 10020 | 178 1775 896 509 300 4259 2103 Spaces Moved 4991 | 102 909 589 498 236 1529 1128 Core 10 | 7 1 . . . . 2 Treads . | . . . . . . . Legs 3810 | 95 830 . 363 236 1529 757 Wheels . | . . . . . . . Hover 1171 | . 78 589 135 . . 369 Flight . | . . . . . . . Fastest Speed 50 | 50 116 116 90 90 90 93 Average Speed 117 | 123 157 122 97 90 95 128 Slowest Speed 700 | 250 300 180 116 90 105 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . . 2 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 66 | 4 96 98 89 61 97 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . . 2 . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug 57 | . . . . . 36 21 Terrain Destroyed 118 | . . 35 . 10 36 37 Melee 55 | . . . . . 34 21 Projectile 2 | . . . . . 2 . AOE 61 | . . 35 . 10 . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 8705 | 128 1178 747 529 283 4212 1628 Wait 3146 | . 152 124 . 5 2535 330 Move 4985 | 101 908 588 497 235 1528 1128 Hop . | . . . . . . . Pick Up 73 | 8 23 4 4 3 20 11 Fast Attach 29 | 7 2 2 2 . 7 9 Attach 28 | . . 6 . 1 1 20 Detach 3 | . . 3 . . . . Swap 41 | . 12 3 1 4 13 8 Drop 58 | . 29 2 7 . 18 2 Fire 252 | 12 52 15 . 35 55 83 Melee 72 | . . . . . 35 37 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 18 | . . . 18 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x3 / Sto / *Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 9) 523 | -10/Materials | Learned location of 1 exit from Storage 552 | -10/Materials | Learned Storage trap positions 569 | -10/Materials | Learned location of 1 exit from Recycling 575 | -10/Materials | Identified exit to Subcaves 576 | -10/Materials | Learned location of 1 exit from Recycling 578 | -10/Materials | Identified exit to Mines 578 | -10/Materials | Identified exit to Materials 585 | -10/Materials | Learned location of 1 exit from Storage 1954 | -10/Materials | Entered Mines 2104 | -10/Mines | Core integrity fell below 50% 2152 | -10/Mines | Learned location of Storage (-7) 2154 | -10/Mines | Lost 3 parts (1p1n1u) 2159 | -10/Mines | Discovered exit to Materials (range 11) 2161 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2175 | -10/Mines | Found the Drone Emporium 2179 | -10/Mines | Found Prototype Device 2179 | -10/Mines | Identified Sensor Drone Bay 2338 | -10/Mines | Learned location of 2 exits from Materials 2411 | -10/Mines | Discovered exit to Materials (range 7) 2425 | -10/Mines | Met a Derelict shopkeep closing up shop 2577 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2577 | -10/Mines | Discovered new exit (range 5) 2850 | -10/Mines | Entered Exiles 2875 | -10/Exiles | Discovered new exit (range 15) 2896 | -10/Exiles | Met 8R-AWN 2914 | -10/Exiles | Met EX-HEX 2951 | -10/Exiles | Met EX-BIN 2970 | -10/Exiles | Aligned with FarCom system 2971 | -10/Exiles | Given EX-Vault access code 3000 | -10/Exiles | Opened EX-Vault 3009 | -10/Exiles | Found Potential Leg 3011 | -10/Exiles | Found Potential Leg 3033 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3093 | -10/Exiles | Met EX-DEC 3174 | -10/Exiles | Visited The Gauntlet 3349 | -10/Exiles | Discovered new exit (range 14) 3359 | -10/Exiles | Left Exiles lab with Potential Leg 3359 | -10/Exiles | Entered Mines 3360 | -9/Mines | Assembled infested the area 3399 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3457 | -9/Mines | Learned Materials stockpile data 3531 | -9/Mines | Core integrity fell below 20% 3627 | -9/Mines | Discovered new exit (range 10) 3659 | -9/Mines | Entered Materials 3659 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3660 | -8/Materials | Identified exit to Factory 3698 | -8/Materials | Garrison activated, responded to threat 4180 | -8/Materials | Met 7R-MNS 4234 | -8/Materials | Central database locked down 4251 | -8/Materials | Garrison activated, responded to threat 4469 | -8/Materials | Build established: Scavenger-Mutant 4834 | -8/Materials | Discovered exit to Factory (range 3) 5978 | -8/Materials | Learned location of Recycling (-7) 6037 | -8/Materials | Learned 12 Factory zone layouts 6185 | -8/Materials | Learned location of 2 exits from Lower Caves 6204 | -8/Materials | Learned Factory stockpile data 6233 | -8/Materials | Learned 4 Lower Caves zone layouts 6322 | -8/Materials | Learned location of 3 exits from Factory 7918 | -8/Materials | Entered Factory 7918 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7919 | -7/Factory | Caught up to 7R-MNS 7919 | -7/Factory | Identified exit to Storage 7919 | -7/Factory | Identified exit to Lower Caves 7920 | -7/Factory | Identified exit to Factory 8169 | -7/Factory | Crushed by falling debris 8382 | -7/Factory | Lost 3 parts (1p1n1w) 8447 | -7/Factory | Cargo convoy interrupted 8734 | -7/Factory | Fabricated Y-54 Guardian? 8906 | -7/Factory | Build established: Mutant 9034 | -7/Factory | System corruption reached 10% 9052 | -7/Factory | Lost 5 parts (1p2n2u) 9260 | -7/Factory | Lost 12 parts (2p4n3u3w) 9501 | -7/Factory | Core integrity fell below 50% 9976 | -7/Factory | Lost 4 parts (1p3n) 10001 | -7/Factory | Core integrity fell below 20% 10021 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09992_ R-06 Scavenger collects Wheel. 09997_ System corrupted: Gravmag System rejected. 09998_ Slug penetrates Construction Platform. 09999_ K-01 Serf cleans the Fabricator. 10000_ Shotgun destroyed. 10003_ Seismic Detector destroyed. 10004_ Acquired Gravmag System. 10007_ Neutrino Reactor explodes. 10007_ Gravmag System destroyed. 10007_ Door malfunctions. 10007_ R-06 Scavenger destroyed. 10008_ K-01 Serf collects debris. 10012_ System corrupted: Heat flow error (+281). 10013_ Penetrated by Slug. 10013_ Gravmag System destroyed. 10015_ K-01 Serf collects debris. 10017_ Penetrated by Slug. 10018_ K-01 Serf collects debris. 10020_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????# ####+## | | ???????????????????????????????# # | | ???????????????????????????????# # | | ?????????????????????########### # | | ?????????????????????# ## [ # | | ?????????????????????# ## | !! # | | ?????????????????????# #########+#### | | ?????????????????????# # # ! | | ?????????????????????# # # | | ?????????????????????# # + | | ?????????????????????# + """ # | | ?????????????????????# # """" # | | ?????????????????????# # """" # | | ?????????????????????########## h """" # | | ?????????############### """" # | | ?????????# # """" # ! | | ?????????# """" # % """" # [[[ | | ?????????# """ ""R"" / ! # [[[ | | ?????????# """ ! "" "" # !%[ ####### | | ?????????# """ # !== #?????? | | #????????# / # #?????? | | ###??????#####+######### #?????? | | #??????????# ######### k #?????? | | ############ ## # ! " " #?????? | | # [#! # u % "G" #?????? | | # + # @ """????????? | | # #! # ???????? | | # """ ######## ???????? | | # """ r k ??????? | | # """ ??????? | | + """ ??????? | | # u % % ??????? | | # p ??????? | | # ## k #????????? | | # ## """ """ """ #????????? | | + ## """ """ """ % k +????????? | | ######## """ """ """ ####?????????? | | # ## """ """ """ "F "" #????????????? | | # ## """"" #????????????? | | # ## """"" #????????????? | | ### ## ######+##########????????????? | | ####+##### # #???????????????? | | #?# + #???????????????? | | #?# ###### #???????????????? | | #?# #????# """ """" #???????????????? | | #?# #????# """ """" #???????????????? | | #?# #????# """ """" #???????????????? | | ######+#######?# "" """" #???????????????? | | #+## # #?# "" """" #???????????????? | | # # #?# """" #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 57 Recoil Reduction 4 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed SkeletonTerrainArray Manual? 0 Play Time 01:26:21 Cumulative 45.0 hours Start 2026.10.05 @ 18:36:59 End 2026.10.05 @ 21:22:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a28b8a00-d1b0-4fbc-ba9f-583d8eee6e7b