Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 16:42:04 Player: Cracklepappy Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (163) 815 Value Destroyed (4599) 4599 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (840) 840 TOTAL SCORE: 9654 Bonus ------- High Alert Combat Kills 638 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -998 Cogmind --------- Core Integrity 0/700 Matter 34/300 Energy 233/300 System Corruption 0% Temperature Critical (10855) Movement Core (1750) Ox34 Location -7/DSF Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Heavy Machine Gun > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Improved Treads Improved Treads Armored Treads High-capacity Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Improved Targeting Computer Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] (28) Relay Coupler [NC] (24) Relay Coupler [NC] (23) Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Targeting Computer Kinecellerator Weapon Cycler Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Experimental Sensor Array Light Armor Plating Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Improved EM Shotgun Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Datajack [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac DSF Slots Evolved 6 | . . . 2 . . . 4 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . . . 3 . Weapon . | . . . . . . . . . Parts Attached 124 | 7 11 5 18 42 15 5 3 18 Power 10 | 1 1 1 1 4 1 . . 1 Engine 10 | 1 1 1 1 4 1 . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 30 | 2 2 2 6 15 . . 1 2 Treads 29 | 1 2 2 6 15 . . 1 2 Leg . | . . . . . . . . . Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 2 4 1 3 6 1 . 2 11 Device 8 | 1 . . 1 . . . . 6 Storage 4 | 1 3 . . . . . . . Processor 3 | . . . . 1 . . 1 1 Hackware . | . . . . . . . . . Protection 15 | . 1 1 2 5 1 . 1 4 Artifact . | . . . . . . . . . Weapon 54 | 2 4 1 8 17 13 5 . 4 Energy Gun 10 | 1 1 . 3 4 . 1 . . Energy Cannon 7 | . . . 1 2 3 1 . . Ballistic Gun 26 | 1 1 1 2 9 7 2 . 3 Ballistic Cannon . | . . . . . . . . . Launcher 9 | . 2 . 1 1 3 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . Unidentified Prototypes 3 | . . . 2 1 . . . . Parts Lost 15 | . 2 2 . 3 1 . . 7 Power 2 | . . 1 . . 1 . . . Propulsion 4 | . 1 1 . . . . . 2 Utility 8 | . 1 . . 2 . . . 5 Weapon 1 | . . . . 1 . . . . Highest Loss Streak 5 | . 1 1 . 1 1 . . 5 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 99 | . 99 99 99 99 100 100 92 93 Engine 11 | . 14 13 11 11 11 11 7 7 Treads 31 | . 27 28 33 33 33 33 30 29 Device 2 | . 8 . 5 4 . . . 15 Storage 11 | . 14 14 11 11 11 11 7 7 Processor 6 | . . . . 6 11 11 15 5 Protection 11 | . 5 14 16 10 11 11 15 10 Energy Gun 2 | . 4 . 13 5 . . . . Energy Cannon 4 | . . . . 3 . 10 . . Ballistic Gun 12 | . 23 28 7 12 21 3 15 15 Launcher 3 | . . . . . . 7 . . Naked Turns . | . . . . . . . . . Heaviest Build 124 | 11 89 90 100 98 97 97 99 124 Greatest Support 92 | 20 40 40 60 69 69 69 92 92 Greatest Overweight (x) 34 | 1 2 2 1 1 1 31 1 34 Average Overweight (x) 2 | . 1 2 1 1 1 7 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 24 25 Average Carried 24 | 5 20 24 24 24 24 25 22 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 25 22 25 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac DSF Matter Collected 2607 | 280 349 153 340 643 339 207 . 296 Remotely . | . . . . . . . . . Salvage Created 5896 | 139 459 210 1447 1806 811 583 . 441 Parts 376 | 16 37 9 84 103 41 53 . 33 Haulers Intercepted 13 | . 2 . 5 5 . . . 1 Recyclers Shooed 10 | 2 2 . 3 2 . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac DSF Combat Hostiles Destroyed 129 | . 15 2 25 30 26 22 . 9 Melee 1 | . . . . . . 1 . . Guns 78 | . 7 2 23 27 14 . . 5 Cannons 17 | . . . . . . 17 . . AOE 33 | . 8 . 2 3 12 4 . 4 Classes Destroyed 14 | 2 5 2 1 . . 1 . 3 Worker 3 | . . 3 . . . . . . Builder 1 | . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . Hauler 13 | . 2 . 5 5 . . . 1 Recycler 11 | 1 . . 2 3 . 5 . . Drone 22 | . . . . . . 22 . . Watcher 4 | . 1 . 2 1 . . . . Swarmer 22 | . 9 . 3 3 3 . . 4 Grunt 55 | . 6 . 14 15 20 . . . Brawler 2 | . . . 1 . 1 . . . Sentry 23 | . . 2 7 12 2 . . . Specialist 3 | . . . . . . . . 3 Hunter 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . . 1 Best Kill Streak 11 | 3 5 2 5 4 11 8 . 6 Combat Bots Only 11 | . 5 2 5 4 11 5 . 5 Max Kills in Single Turn 5 | 1 5 1 2 2 3 2 . 4 Gunslinging 1 | . . . 1 1 1 . . . Exploded 5 | . 5 . 2 2 3 1 . 4 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac DSF Damage Taken 4764 | . 583 351 671 1071 622 . . 1466 Core 1219 | . 91 74 69 165 86 . . 734 Absorbed by Shields 16 | . . . . . 16 . . . Redirected to Shielding 20 | . . 15 5 . . . . . Regen/Repaired (Parts) 92 | . . . . 92 . . . . Core Remaining (%) 51 | 100 . 34 . . . 20 . . Volleys Fired 437 | 10 58 20 76 84 52 112 . 25 Largest 2 | 2 2 2 2 2 2 1 . 2 Hottest 110 | 60 70 43 110 110 68 68 . 53 Shots Fired 729 | 20 110 40 150 157 91 112 . 49 Gun 591 | 20 104 40 148 151 79 1 . 48 Cannon 114 | . . . . 4 3 107 . . Launcher 24 | . 6 . 2 2 9 4 . 1 Special . | . . . . . . . . . Kinetic 389 | 10 86 40 54 72 79 . . 48 Thermal 311 | 10 18 . 94 79 3 107 . . Explosive 24 | . 6 . 2 2 9 4 . 1 Electromagnetic 5 | . . . . 4 . 1 . . Robot Hit Streak 30 | 5 10 29 10 27 30 2 . 16 Robot Miss Streak 10 | 3 5 1 3 7 1 10 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . 1 2 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . Shots Hit Robots 445 | 13 64 35 88 102 73 30 . 40 Core Hits 235 | 6 33 15 42 52 39 27 . 21 Critical Kills 3 | 1 . . 1 1 . . . . Critical Parts Destroyed 3 | . 1 1 . . 1 . . . Critical Strikes 12 | 1 3 1 4 2 1 . . . Burn 6 | . 2 . 3 1 . . . . Destroy 6 | 1 1 1 1 1 1 . . . Melee Attacks 1 | . . . 1 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9161 | 122 1020 370 1756 2043 1842 1052 . 956 Guns 5846 | 122 543 327 1530 1720 973 . . 631 Cannons 658 | . . . . 20 . 638 . . Explosions 2491 | . 476 . 214 257 869 350 . 325 Melee . | . . . . . . . . . Ramming 166 | . 1 43 12 46 . 64 . . Kinetic 3850 | 81 406 327 506 926 973 . . 631 Thermal 2725 | 41 137 . 1095 814 . 638 . . Explosive 2420 | . 476 . 143 257 869 350 . 325 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . Average Corruption 2 | . 2 2 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . 2 38 . . . . . . Message Errors 11 | . . 11 . . . . . . Matter Fused 9 | . 1 8 . . . . . . Heat Flow Errors 9 | . . 9 . . . . . . Energy Discharges 3 | . 1 2 . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . Data Loss (major) 3 | . . 3 . . . . . . Misfires 1 | . . 1 . . . . . . Alerts 1 | . . 1 . . . . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 93 | . 47 . 11 5 19 11 . . Projectiles 11 | . . . . . . 11 . . Explosions 82 | . 47 . 11 5 19 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 124 | . 21 . . 95 8 . . . Shots 4 | . 1 . . 2 1 . . . Rammed 20 | . 1 3 2 4 . 10 . . Targets Rammed 25 | . 1 6 2 4 . 12 . . Kicked . | . . . . . . . . . Crushed 5 | . . 3 . . . 2 . . Highest Temperature 10855 | 40 158 270 168 72 30 150 . 10855 Average Temperature 597 | 22 39 77 37 12 8 45 . 3323 Received Heat Transfer 1308 | . 168 108 297 411 315 . . 9 Effects 80 | . . . . . . . . 80 Shutdowns 11 | . . . . . . . . 11 Energy Bleed 16 | . . . . . . . . 16 Interference 2 | . . . . . . . . 2 Matter Decay 9 | . . . . . . . . 9 Short Circuit 7 | . . . . . . . . 7 Damage (minor) 14 | . . . . . . . . 14 Damage (major) 15 | . . . . . . . . 15 Damage (core) 6 | . . . . . . . . 6 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . . . 3 6 . 1 . . Heat Transferred 5700 | 100 555 . 2270 1628 . 1147 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac DSF Peak Influence 1293 | 20 279 40 432 633 1293 796 900 799 Initial 900 | . 13 12 1 182 299 581 900 630 Average 396 | 9 113 4 256 442 900 523 900 731 Maximum Alert Level 4 | . 1 . 2 2 4 3 3 3 Low Security (%) 29 | 100 97 100 12 2 . 8 . . Level 1 15 | . 2 . 82 26 10 4 . . Level 2 47 | . . . 5 71 28 82 . 43 Level 3 4 | . . . . . 18 3 100 56 Level 4 2 | . . . . . 42 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Squads Dispatched 14 | . 4 . 3 5 . . . 2 Investigation 4 | . 2 . . 2 . . . . Extermination . | . . . . . . . . . Reinforcement 9 | . 2 . 3 2 . . . 2 Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac DSF Distress Signals 3 | . 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 227 | . 30 2 35 38 28 85 . 9 Peak Tracking Total 6 | . 6 2 3 3 6 3 . 4 Tactical Retreats 4 | . . . . 2 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac DSF Traps Triggered 9 | . 1 . . 1 7 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 29 | . . . 23 6 . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . 4 . . . . . Reprogrammed 2 | . . . 1 1 . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac DSF Machines Disabled 21 | . 2 . 5 7 4 3 . . Max in Single Turn 2 | . 2 . 2 1 1 1 . . Garrison Relay 3 | . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac DSF Machines Accessed 41 | . 6 1 6 14 . 13 1 . Terminals 27 | . 4 1 6 10 . 5 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 12 | . 2 . . 2 . 8 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 106 | . 17 4 17 40 . 27 1 . Successful 60 | . 9 3 9 20 . 18 1 . Failed 45 | . 8 1 8 20 . 8 . . Catastrophic 8 | . 3 . 1 4 . . . . Database Lockouts 1 | . . . . . . 1 . . Manual 36 | . 12 1 3 6 . 14 . . Terminals 87 | . 15 4 17 31 . 19 1 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . Recycling Units 13 | . 2 . . 3 . 8 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 42 | . 7 3 9 12 . 10 1 . Record 1 | . . . 1 . . . . . Part Schematic 12 | . 3 1 1 . . 7 . . Robot Analysis 1 | . . . . . . 1 . . Prototype ID Bank 9 | . 2 . 2 3 . 2 . . Open Door 2 | . . . . 2 . . . . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 2 | . . . . 2 . . . . Locate Traps 3 | . . . 2 1 . . . . Disarm Traps 1 | . . . 1 . . . . . Hauler Manifests 4 | . 1 . 2 1 . . . . Zone Layout 4 | . 1 1 . 2 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 14 | . 2 . . 4 . 8 . . Terminals 4 | . . . . 4 . . . . Track 3 | . . . . 3 . . . . Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 2 . . . . 8 . . Tunnel 10 | . 2 . . . . 8 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 4 . 6 10 . 5 . . Full Trace Events 3 | . . . . 3 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . 3 1 1 . . 6 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 60 | . . . . 60 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac DSF Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 1 | . . . 1 . . . . . Non-combat 1 | . . . 1 . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . parse_system 1 | . . . 1 . . . . . Relay Couplers Released 13 | . . . . . 13 . . . Machine Destruction 13 | . . . . . 13 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac DSF Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac DSF Turns Passed 20965 | 125 2419 2569 2230 3469 1194 8348 109 502 Spaces Moved 5461 | 87 829 762 750 1146 412 1296 45 134 Core 294 | 6 . . . . . 284 . 4 Treads 5021 | 3 761 762 750 1146 412 1012 45 130 Legs . | . . . . . . . . . Wheels 146 | 78 68 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 320 240 240 240 240 240 240 Average Speed 324 | 86 263 320 240 240 240 538 240 292 Slowest Speed 1750 | 160 320 320 240 240 240 1600 240 1750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 69 | 5 98 100 74 96 63 98 3 89 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 10 | . 2 . . . . 8 . . Known Exits Taken 3 | . . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 31 | . 9 . . . . 22 . . Terrain Destroyed 134 | . 40 . 31 11 25 22 . 5 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 133 | . 40 . 31 11 25 22 . 4 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac DSF Total 8032 | 119 979 852 1039 1723 525 2541 47 207 Wait 1714 | . 28 42 123 379 22 1112 . 8 Move 5454 | 86 828 761 749 1146 411 1295 44 134 Hop . | . . . . . . . . . Pick Up 114 | 13 34 9 20 20 6 . . 12 Fast Attach 21 | 5 2 1 3 4 . . . 6 Attach 19 | 2 1 2 2 2 2 . 3 5 Detach . | . . . . . . . . . Swap 85 | . 8 2 13 37 13 5 . 7 Drop 115 | 3 19 9 27 41 6 . . 10 Fire 437 | 10 58 20 76 84 52 112 . 25 Melee 1 | . . . 1 . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 25 | . 1 6 2 4 . 12 . . Escape Stasis 13 | . . . . . 13 . . . Rewire 5 | . . . . . . 5 . . Trap 29 | . . . 23 6 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 814 | -10/Materials | Discovered new exit (range 4) 947 | -10/Materials | Discovered new exit (range 8) 1077 | -10/Materials | Discovered new exit (range 12) 1544 | -10/Materials | Discovered new exit (range 11) 2545 | -10/Materials | Entered Mines 2688 | -10/Mines | Identified exit to Materials 2971 | -10/Mines | Learned Materials emergency access door positions 3292 | -10/Mines | Core integrity fell below 50% 3476 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3483 | -10/Mines | Found Prototype Device 3493 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3513 | -10/Mines | Destroyed YI-UF0 5114 | -10/Mines | Entered Materials 5114 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5427 | -9/Materials | Build established: Scavenger-Mutant 5639 | -9/Materials | Discovered new exit (range 16) 6139 | -9/Materials | Discovered new exit (range 11) 6250 | -9/Materials | Build established: Mutant 6365 | -9/Materials | Discovered new exit (range 16) 6586 | -9/Materials | Build established: Scavenger-Mutant 6627 | -9/Materials | Discovered new exit (range 4) 7215 | -9/Materials | Discovered new exit (range 16) 7344 | -9/Materials | Entered Storage 8254 | -9/Storage | Repaired Hvy. Particle Gun 9041 | -9/Storage | Garrison activated, responded to threat 9128 | -9/Storage | Core integrity fell below 50% 9360 | -9/Storage | Discovered new exit (range 16) 9686 | -9/Storage | Build established: Mutant 10813 | -9/Storage | Identified exit to Garrison 10813 | -9/Storage | Entered Garrison 10840 | -9/Garrison | Triggered checkpoint 10976 | -9/Garrison | Triggered checkpoint 11013 | -9/Garrison | Garrison Relay disabled 11144 | -9/Garrison | Triggered checkpoint 11287 | -9/Garrison | Triggered checkpoint 11289 | -9/Garrison | Triggered checkpoint 11323 | -9/Garrison | Destroyed 11 combat bots 11366 | -9/Garrison | Triggered checkpoint 11427 | -9/Garrison | Garrison Relay disabled 11479 | -9/Garrison | Discovered new exit (range 8) 11656 | -9/Garrison | Triggered checkpoint 11768 | -9/Garrison | Discovered new exit (range 10) 11802 | -9/Garrison | Installed Relay Interface Framework 11892 | -9/Garrison | Garrison Relay disabled 12007 | -9/Garrison | Entered Recycling 12089 | -9/Recycling | Spotter reported a threat 12142 | -9/Recycling | Spotter reported a threat 12146 | -9/Recycling | Spotter reported a threat 12231 | -9/Recycling | Spotter reported a threat 12238 | -9/Recycling | Spotter reported a threat 12293 | -9/Recycling | Spotter reported a threat 12356 | -9/Recycling | Spotter reported a threat 12429 | -9/Recycling | Spotter reported a threat 12442 | -9/Recycling | Spotter reported a threat 12491 | -9/Recycling | Spotter reported a threat 12527 | -9/Recycling | Spotter reported a threat 12586 | -9/Recycling | Spotter reported a threat 12594 | -9/Recycling | Spotter reported a threat 12604 | -9/Recycling | Spotter reported a threat 12664 | -9/Recycling | Spotter reported a threat 12669 | -9/Recycling | Spotter reported a threat 12674 | -9/Recycling | Discovered new exit (range 6) 12691 | -9/Recycling | Spotter reported a threat 12700 | -9/Recycling | Spotter reported a threat 12717 | -9/Recycling | Spotter reported a threat 12797 | -9/Recycling | Spotter reported a threat 12845 | -9/Recycling | Spotter reported a threat 12878 | -9/Recycling | Spotter reported a threat 12931 | -9/Recycling | Spotter reported a threat 13065 | -9/Recycling | Spotter reported a threat 13123 | -9/Recycling | Spotter reported a threat 13156 | -9/Recycling | Spotter reported a threat 13233 | -9/Recycling | Spotter reported a threat 13241 | -9/Recycling | Spotter reported a threat 13273 | -9/Recycling | Spotter reported a threat 13273 | -9/Recycling | Spotter reported a threat 13326 | -9/Recycling | Spotter reported a threat 13333 | -9/Recycling | Spotter reported a threat 13423 | -9/Recycling | Spotter reported a threat 13491 | -9/Recycling | Spotter reported a threat 13516 | -9/Recycling | Spotter reported a threat 13544 | -9/Recycling | Spotter reported a threat 13563 | -9/Recycling | Spotter reported a threat 13597 | -9/Recycling | Spotter reported a threat 13722 | -9/Recycling | Spotter reported a threat 13722 | -9/Recycling | Spotter reported a threat 13775 | -9/Recycling | Spotter reported a threat 13852 | -9/Recycling | Spotter reported a threat 13905 | -9/Recycling | Spotter reported a threat 14040 | -9/Recycling | Spotter reported a threat 14060 | -9/Recycling | Spotter reported a threat 14129 | -9/Recycling | Spotter reported a threat 14152 | -9/Recycling | Spotter reported a threat 14169 | -9/Recycling | Spotter reported a threat 14182 | -9/Recycling | Spotter reported a threat 14245 | -9/Recycling | Spotter reported a threat 14316 | -9/Recycling | Spotter reported a threat 14329 | -9/Recycling | Spotter reported a threat 14356 | -9/Recycling | Spotter reported a threat 14411 | -9/Recycling | Spotter reported a threat 14412 | -9/Recycling | Spotter reported a threat 14420 | -9/Recycling | Spotter reported a threat 14464 | -9/Recycling | Spotter reported a threat 14473 | -9/Recycling | Spotter reported a threat 14500 | -9/Recycling | Spotter reported a threat 14543 | -9/Recycling | Spotter reported a threat 14548 | -9/Recycling | Spotter reported a threat 14573 | -9/Recycling | Spotter reported a threat 14766 | -9/Recycling | Spotter reported a threat 14805 | -9/Recycling | Spotter reported a threat 14818 | -9/Recycling | Spotter reported a threat 14819 | -9/Recycling | Spotter reported a threat 14884 | -9/Recycling | Spotter reported a threat 14893 | -9/Recycling | Spotter reported a threat 14893 | -9/Recycling | Spotter reported a threat 14944 | -9/Recycling | Spotter reported a threat 14944 | -9/Recycling | Spotter reported a threat 14944 | -9/Recycling | Spotter reported a threat 15027 | -9/Recycling | Spotter reported a threat 15044 | -9/Recycling | Spotter reported a threat 15073 | -9/Recycling | Spotter reported a threat 15080 | -9/Recycling | Spotter reported a threat 15097 | -9/Recycling | Spotter reported a threat 15118 | -9/Recycling | Spotter reported a threat 15148 | -9/Recycling | Spotter reported a threat 15171 | -9/Recycling | Spotter reported a threat 15197 | -9/Recycling | Spotter reported a threat 15201 | -9/Recycling | Spotter reported a threat 15890 | -9/Recycling | Spotter reported a threat 16153 | -9/Recycling | Spotter reported a threat 16643 | -9/Recycling | Spotter reported a threat 16782 | -9/Recycling | Spotter reported a threat 17181 | -9/Recycling | Spotter reported a threat 19009 | -9/Recycling | Spotter reported a threat 20218 | -9/Recycling | Spotter reported a threat 20250 | -9/Recycling | Spotter reported a threat 20283 | -9/Recycling | Spotter reported a threat 20303 | -9/Recycling | Spotter reported a threat 20336 | -9/Recycling | Spotter reported a threat 20355 | -9/Recycling | Entered Factory 20355 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 20464 | -7/Factory | Identified exit to DSF 20464 | -7/Factory | Entered DSF 20562 | -7/DSF | Additional patrols routed to DSF 20697 | -7/DSF | Sterilization system engaged 20711 | -7/DSF | Lost 5 parts (2n3u) 20717 | -7/DSF | Ambient heat levels rising (+10) 20732 | -7/DSF | Ambient heat levels rising (+10) 20747 | -7/DSF | Ambient heat levels rising (+10) 20757 | -7/DSF | Discovered new exit (range 16) 20762 | -7/DSF | Ambient heat levels rising (+10) 20777 | -7/DSF | Ambient heat levels rising (+10) 20792 | -7/DSF | Ambient heat levels rising (+10) 20807 | -7/DSF | Ambient heat levels rising (+10) 20812 | -7/DSF | Build established: Scavenger-Mutant 20822 | -7/DSF | Ambient heat levels rising (+10) 20837 | -7/DSF | Ambient heat levels rising (+10) 20852 | -7/DSF | Ambient heat levels rising (+10) 20867 | -7/DSF | Ambient heat levels rising (+10) 20882 | -7/DSF | Ambient heat levels rising (+10) 20885 | -7/DSF | Core integrity fell below 50% 20897 | -7/DSF | Ambient heat levels rising (+10) 20912 | -7/DSF | Ambient heat levels rising (+10) 20927 | -7/DSF | Ambient heat levels rising (+10) 20939 | -7/DSF | Core integrity fell below 20% 20942 | -7/DSF | Ambient heat levels rising (+10) 20957 | -7/DSF | Ambient heat levels rising (+10) 20967 | -7/DSF | Core destroyed Last Messages --------------- 20928_ Overheating: Hvy. Machine Gun damaged (-9). 20934_ Overheating: Energy bleed (-37). 20937_ Power failure, Angular Momentum Engine shutdown. 20939_ Overheating: Core damaged (-98). 20940_ Overheating: Broken Imp. Treads damaged (-30). 20940_ Overheating: Angular Momentum Engine damaged (-3). 20942_ ALERT: Ambient heat levels +10. 20944_ Overheating: Broken Imp. Treads damaged (-12). 20948_ Overheating: Matter decay (-12). 20950_ Overheating: Energy bleed (-42). 20952_ Overheating: Matter decay (-9). 20954_ Power failure, Angular Momentum Engine shutdown. 20955_ Overheating: Energy bleed (-59). 20957_ Overheating: Matter decay (-7). 20957_ ALERT: Ambient heat levels +10. 20960_ Overheating: Broken Lgt. Treads damaged (-51). 20960_ Overheating: Broken Adv. Heat Sink damaged (-9). 20961_ Overheating: Energy bleed (-63). 20966_ Overheating: Broken Adv. Heat Sink damaged (-2). 20967_ Overheating: Core damaged (-133). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????""#?????????????????????? | | ?????????#"#?????????????????????? | | ??????####"##???????#########????? | | ??????#"""""######### #?###? | | ??????#"""""## !# # #!!!# | | ????"##""< * [ | | ????""""" | | ?????##""@ ##!!#!!!### ### #! | | ??????### ###!!#!!!### ###????? | | ???????## ##########** #????? | | ???????# !!#??????#* #????? | | ???????# !!#??????#** #????? | | ???????## ###??????### ###????? | | ???????#! #??????#!! !!#????? | | ???????#! #??????#!! !!#????? | | ???????#! #??????#!! !!#????? | | ??????### ############ ######## | | ??????#** ##!!!#!!!### [%###!!!# | | ??????#** ##!!!#!!!##%*=[=[ !!!#! | | ??????# ![%% !!! ! | | ??????# ! *%== %!! | | ??????# ! [ =! | | ??????# ##***#]]]##% % #!!!#] | | ??????# ##***#]]]### # #!!!#] | | ??????################# ^ ######## | | ?????????????????????!! ==?????? | | ????????????????????#!! =?#????? | | ????????????????????#!! =??????? | | ????????????????????###^ #??????? | | ????????????????????# !??????? | | ????????????????????# !??????? | | ????????????????????? !?###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Core Shielding 20 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 11 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Mines | Hacked Cargo Storage Unit | -9/Materials | Hacked Ion Cannon | -9/Recycling | Hacked Minigun | -9/Recycling | Hacked Shield Generator | -9/Recycling | Hacked Lrn. Tractor Beam | -9/Recycling | Hacked Beam Rifle | -9/Recycling | Hacked Shock Absorption System | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilMassNukerbomber Manual? 0 Play Time 01:35:14 Cumulative 299.6 hours Start 2022.03.26 @ 21:07:04 End 2022.03.27 @ 16:42:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 307 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 74 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afbdcdda-164c-41c8-bc87-8d0674c76b02