Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.18 @ 16:14:27 Player: cptwinky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (336) 1680 Value Destroyed (13601) 13601 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2647) 2647 TOTAL SCORE: 27228 Bonus ------- High Alert Combat Kills 2406 Follower Combat Kills 586 Met Data Miner 300 Friendly Fire -645 Cogmind --------- Core Integrity 0/1300 Matter 119/300 Energy 84/100 System Corruption 13% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Hacking Suite System Mapper > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Heavy Hardcell Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Spiked Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Huge Storage Unit Spectral Analyzer Advanced Terrain Scan Processor Advanced Target Analyzer Light Regenerative Plating Light Regenerative Plating Thermal Barrier Advanced Remote Shield Advanced Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Neutrino Core Improved Heavy Treads Advanced Energy Well Matter Compressor Experimental Matter Compressor Machine Analyzer Improved Sensor Array Experimental Terrain Scanner Improved Transmission Jammer Improved Focal Shield Advanced Shield Generator System Mapper High-powered Tractor Beam Improved Field Recycling Unit Minesniffer Drone Bay Phase Cannon Tri-rail Accelerator Heavy Hardcell Cannon Heavy Hardcell Cannon CR-A16's Pointy Stick [Rating: 162] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit Q-thruster Utility Huge Storage Unit Device Kinecellerator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 . Utility 9 | . . . 2 . 2 2 . . . . 2 . . . . 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 456 | 6 9 3 11 10 57 40 5 3 . 8 9 16 1 5 7 79 14 1 49 23 16 11 11 54 8 Power 19 | 1 . 1 1 . 2 3 . . . . . . . . . 7 1 . 2 . . 1 . . . Engine 8 | 1 . 1 . . 1 3 . . . . . . . . . 1 1 . . . . . . . . Core 10 | . . . 1 . 1 . . . . . . . . . . 6 . . 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 117 | 2 3 . 2 3 27 2 . . . 4 1 4 . . . 16 5 1 27 10 2 . 1 6 1 Treads 61 | 2 3 . 2 1 12 . . . . 2 . 1 . . . 9 2 1 13 6 1 . . 6 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 55 | . . . . 2 15 2 . . . 2 1 3 . . . 7 3 . 14 4 1 . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 213 | 1 3 1 3 1 18 21 1 1 . . 8 8 1 5 7 37 6 . 18 6 8 7 7 42 3 Device 125 | . 2 . 2 . 3 12 . . . . 4 4 1 2 5 20 4 . 12 5 4 6 7 32 . Storage 8 | 1 1 . . 1 . 1 . . . . . 1 . . . 1 . . 1 . . . . 1 . Processor 20 | . . . . . 4 1 . 1 . . 3 . . . . 2 1 . 2 . 2 1 . 3 . Hackware 9 | . . . . . . 2 . . . . . . . . . 4 . . . . . . . 1 2 Protection 51 | . . 1 1 . 11 5 1 . . . 1 3 . 3 2 10 1 . 3 1 2 . . 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 107 | 2 3 1 5 6 10 14 4 2 . 4 . 4 . . . 19 2 . 2 7 6 3 3 6 4 Energy Gun 7 | 2 3 1 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . . . . . . . . . . . . . 1 2 3 . 2 2 . Ballistic Gun 14 | . . . 3 3 8 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 48 | . . . . . . 7 2 1 . 3 . 2 . . . 14 2 . 1 5 3 3 1 4 . Launcher 18 | . . . 1 2 1 2 2 1 . 1 . 2 . . . 4 . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 4 | . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . 1 1 . . . . . 1 . 1 . 4 . . 1 . . 5 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . Parts Lost 79 | . 1 2 2 . 3 1 . . . . . 2 . . 2 35 6 . 1 1 2 . . 12 9 Power 4 | . . 1 . . 1 . . . . . . . . . . 1 1 . . . . . . . . Propulsion 18 | . . . . . . . . . . . . 1 . . . 9 2 . . . . . . 3 3 Utility 44 | . 1 . . . 1 1 . . . . . 1 . . 2 20 2 . 1 . 2 . . 8 5 Weapon 13 | . . 1 2 . 1 . . . . . . . . . . 5 1 . . 1 . . . 1 1 Highest Loss Streak 13 | . 1 2 1 . 1 1 . . . . . 1 . . 1 13 3 . 1 1 1 . . 6 9 Average Slot Usage (%) 92 | . 96 100 97 100 99 99 99 92 92 92 91 92 93 94 100 77 73 82 85 92 99 98 93 77 29 Engine 4 | . 14 14 2 . 6 7 7 7 7 7 6 6 6 6 6 . 4 5 . . . . . . . Core 2 | . . . 8 11 2 . . . . . . . . . . 4 . . 9 10 10 7 . . . Treads 6 | . 28 28 21 2 1 . . . . . . . . . . 5 7 11 8 5 10 10 10 14 6 Wheel 10 | . . . . 19 16 15 15 15 15 14 13 12 13 13 13 5 4 5 6 9 10 10 10 . . Device 18 | . 11 4 20 22 16 16 23 23 23 23 21 20 20 20 21 14 17 23 21 19 20 20 25 18 3 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 3 . Processor 11 | . . . . . 8 12 15 15 15 15 19 21 20 20 18 11 4 5 7 10 14 15 10 11 7 Hackware 3 | . . . . . . 7 . . . . . . . . . 9 11 11 10 10 5 5 5 3 10 Protection 11 | . . 9 11 11 19 15 14 7 7 7 9 10 13 14 20 8 5 5 8 11 9 10 10 9 . Energy Gun 2 | . 28 28 11 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . 8 20 17 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . 11 14 14 15 14 13 12 13 13 13 7 5 5 5 8 9 9 9 7 . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Heaviest Build 163 | 14 31 34 40 100 112 135 134 134 134 136 147 142 142 142 137 141 122 117 133 132 131 157 159 163 2 Greatest Support 215 | 40 40 40 40 40 40 24 24 24 24 40 26 28 28 28 28 97 93 98 121 32 41 41 32 215 8 Greatest Overweight (x) 11 | . . . . 4 4 5 5 5 5 5 5 6 5 5 4 11 11 11 4 4 4 4 4 4 . Average Overweight (x) 3 | . . . . 3 3 4 5 5 5 4 5 5 5 4 4 4 8 10 3 3 3 3 4 . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 6 9 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 4 9 12 15 19 25 25 25 25 25 25 25 25 25 25 25 25 25 19 25 25 25 25 25 25 5 Average Carried 21 | 2 7 10 13 17 24 24 25 25 25 24 24 24 24 24 24 21 20 18 22 24 24 24 24 23 4 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 9 11 15 19 25 25 25 25 25 25 25 25 25 25 24 22 18 18 23 25 25 25 25 5 3 Class Distribution -------------------- 68% | Mutant 11% | Hacker-Mutant 5% | Scavenger-Skirmisher 4% | Derelict-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Skirmisher | -3/Proximity Caves Mutant | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Arm Matter Collected 13692 | 238 157 25 249 254 1372 1255 254 114 . 242 128 478 61 50 505 2675 657 . 1149 832 277 . 508 2195 17 Remotely 4311 | . . . . . . 208 . . . . . 86 . . 236 1170 129 . 730 407 . . . 1345 . Salvage Created 12522 | . 800 99 720 100 1940 777 87 50 . 331 189 188 45 . 392 2537 368 . 1205 440 297 . 291 1584 82 Parts 621 | . 57 4 49 4 119 37 10 5 . 9 3 5 4 . 10 101 15 . 41 13 17 . 13 97 8 Haulers Intercepted 14 | . 2 . 4 . 4 1 . . . . 2 . . . . . . . 1 . . . . . . Recyclers Shooed 10 | . . . . . 1 2 . . . . . . . . . 3 . . 3 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . 9 5 . 18 . 11 4 1 10 . 15 . . 13 15 . 17 . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 265 | . 18 2 14 12 33 19 7 4 . 9 . 8 1 . 11 51 14 . 14 5 5 . 7 26 5 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 62 | . 18 1 9 4 30 . . . . . . . . . . . . . . . . . . . . Cannons 143 | . . . . . . 14 2 1 . 3 . 3 1 . 11 39 14 . 12 5 5 . 7 26 . AOE 57 | . . . 4 8 3 5 5 3 . 6 . 5 . . . 11 . . 2 . . . . . 5 Classes Destroyed 23 | . 5 . 3 2 1 4 . . . 1 . . . . 1 3 . . . 2 . . . 1 . Worker 13 | . . . 1 . 4 . . . . . . . . . . 2 . . 1 . . . . 5 . Builder 12 | . . . . . . 1 . . . . . . . . . 6 . . 1 . . . . 4 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 14 | . 2 . 4 . 4 1 . . . . 2 . . . . . . . 1 . . . . . . Recycler 18 | . . . 1 . 2 3 . . . . . . . . . 6 . . 6 . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . 1 . Watcher 12 | . 3 . 1 . 4 2 . . . . . . . . . 1 . . . . . . . 1 . Swarmer 60 | . 9 . 6 3 7 5 7 3 . 1 . 3 . . . . 5 . . . . . 4 2 5 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 97 | . 9 2 5 . 19 5 . . . 3 . 1 . . 8 21 7 . 6 4 . . 3 4 . Brawler 7 | . . . . . . 3 . . . 1 . 1 . . . 1 1 . . . . . . . . Duelist 10 | . . . . . . 1 . . . 4 . 1 . . . 3 . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 19 | . . . 3 . 6 2 . 1 . . . 1 . . . 1 . . 1 1 1 . . 2 . Hunter 33 | . . . . . 1 2 . . . . . 1 1 . . 10 1 . 2 . 2 . . 13 . Programmer 24 | . . . . . . 2 . . . . . . . . 2 9 . . 4 . 2 . . 5 . Heavy 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 15 | . 4 2 4 7 8 3 4 3 . 8 2 4 1 . 5 15 4 . 7 4 3 . 3 7 5 Combat Bots Only 9 | . 3 2 3 7 8 3 4 3 . 8 . 4 1 . 5 9 4 . 4 4 3 . 3 5 5 Max Kills in Single Turn 6 | . 2 1 2 3 2 3 2 2 . 3 1 2 1 . 1 4 1 . 6 2 1 . 1 2 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 3 2 3 2 2 . 3 . 2 . . . 3 . . 2 . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Arm Damage Taken 21731 | . 375 195 456 172 1112 866 205 74 . 253 . 407 108 . 727 7137 1080 . 848 564 161 . 510 5103 1378 Core 2802 | . 40 19 84 . 172 138 35 . . 14 . 59 23 . 69 654 38 . 40 52 . . 50 409 906 Absorbed by Shields 2429 | . . . . . 372 309 77 32 . 88 . 24 . . . . 40 . 189 . . . 146 1152 . Reduced by Siege Mode 889 | . . . . . . . . . . . . . . . . 248 90 . 48 39 . . . 464 . Core Remaining (%) 74 | 100 . 76 . 79 68 . . . . 73 . . . . 82 . . 30 . . . . 87 . . Volleys Fired 926 | . 52 9 40 20 132 82 17 5 . 13 11 19 5 . 42 176 46 . 56 43 17 2 26 110 3 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 1 . 1 2 2 1 2 2 1 Hottest 151 | . 90 90 90 46 50 96 96 96 . 96 105 105 105 . 105 114 75 . 90 151 122 80 122 122 52 Shots Fired 1452 | . 104 18 75 36 261 149 23 8 . 23 17 32 8 . 80 225 46 . 56 64 26 2 40 156 3 Gun 482 | . 104 18 70 32 258 . . . . . . . . . . . . . . . . . . . . Cannon 925 | . . . . . . 147 18 6 . 20 17 26 8 . 80 213 46 . 56 64 26 2 40 156 . Launcher 45 | . . . 5 4 3 2 5 2 . 3 . 6 . . . 12 . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1232 | . . . 41 32 258 147 18 6 . 20 17 26 8 . 80 213 46 . 55 61 18 2 35 149 . Thermal 24 | . . . . . . . . . . . . . . . . . . . 1 3 8 . 5 7 . Explosive 45 | . . . 5 4 3 2 5 2 . 3 . 6 . . . 12 . . . . . . . . 3 Electromagnetic 151 | . 104 18 29 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 5 8 11 17 17 9 5 11 . 19 6 4 7 . 11 19 12 . 31 19 6 . 14 22 5 Robot Miss Streak 7 | . 5 7 2 3 3 4 2 . . 3 4 2 . . 3 3 5 . 3 5 4 . 3 5 . Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 1 . . . 1 . . 1 . Secondary Targets 6 | . 3 . 1 . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 977 | . 49 9 55 25 185 93 13 6 . 14 9 16 6 . 57 162 37 . 53 40 10 . 23 113 2 Core Hits 570 | . 33 4 28 20 84 39 9 8 . 23 4 15 2 . 20 101 16 . 51 19 5 . 11 71 7 Critical Kills 45 | . . . . . 2 . . . . . . 1 1 . 3 1 . . . 3 5 . 6 23 . Critical Parts Destroyed 64 | . . . . . 1 . . . . . 2 1 1 . 9 . . . . 5 5 . 8 32 . Critical Strikes 181 | . . . . . 3 6 1 . . . 3 2 2 . 14 36 5 . 3 8 11 . 14 73 . Destroy 116 | . . . . . 3 . . . . . 2 2 2 . 13 1 . . . 8 11 . 14 60 . Blast 65 | . . . . . . 6 1 . . . 1 . . . 1 35 5 . 3 . . . . 13 . Melee Attacks 17 | . . . . 7 . 6 . . . . . . . . . . . . . . . . . . 4 Impact 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36961 | . 962 200 1069 832 3238 3092 883 374 . 1375 264 1197 111 . 1688 9975 2316 . 3743 1043 200 . 418 3168 813 Guns 5095 | . 799 190 790 323 2993 . . . . . . . . . . . . . . . . . . . . Cannons 23512 | . . . . . . 2645 358 177 . 394 264 304 93 . 1688 7324 2316 . 3145 1043 200 . 418 3143 . Explosions 8161 | . 163 . 276 509 245 333 525 197 . 981 . 893 . . . 2651 . . 598 . . . . . 790 Melee 114 | . . . . . . 114 . . . . . . . . . . . . . . . . . . . Ramming 79 | . . 10 3 . . . . . . . . . 18 . . . . . . . . . . 25 23 Kinetic 27283 | . . . 455 323 2993 2645 358 177 . 394 264 304 93 . 1688 7324 2316 . 3145 1043 200 . 418 3143 . Thermal 1220 | . 146 . . . . . . . . . . . . . . 476 . . 598 . . . . . . Explosive 6924 | . . . 276 509 245 333 525 197 . 981 . 893 . . . 2175 . . . . . . . . 790 Electromagnetic 1341 | . 816 190 335 . . . . . . . . . . . . . . . . . . . . . . Impact 114 | . . . . . . 114 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 1 1 1 1 1 . . . . . 7 7 17 2 2 2 2 . 5 12 Average Corruption 2 | . . . . . . 1 1 1 1 1 . . . . . 3 7 7 1 2 2 2 . 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 136 | . . . . . . 2 9 4 . 2 . . . . . 34 40 4 6 8 7 . . 16 4 Message Errors 50 | . . . . . . 2 6 1 . . . . . . . 12 12 1 4 2 4 . . 5 1 Matter Fused 18 | . . . . . . . . . . . . . . . . 1 9 1 . . . . . 5 2 Heat Flow Errors 15 | . . . . . . . . . . . . . . . . 6 3 . 2 1 2 . . 1 . Energy Discharges 23 | . . . . . . . 3 3 . 2 . . . . . 6 5 1 . 2 1 . . . . Data Loss (minor) 16 | . . . . . . . . . . . . . . . . 6 2 . . 3 . . . 5 . Data Loss (major) 8 | . . . . . . . . . . . . . . . . 1 5 1 . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . 2 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1413 | . . . . 12 . 110 70 . . 57 . 108 . . . 513 383 . 105 3 . . . . 52 Projectiles 894 | . . . . . . 36 55 . . . . 12 . . . 317 383 . 88 3 . . . . . Explosions 445 | . . . . 12 . . 15 . . 57 . 96 . . . 196 . . 17 . . . . . 52 Melee 74 | . . . . . . 74 . . . . . . . . . . . . . . . . . . . Knockbacks 172 | . . . . . . 20 5 . . 2 1 1 2 . 14 49 14 . 26 14 . . 7 16 1 Impact 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Kinetic 156 | . . . . . . 18 5 . . 2 1 1 1 . 13 46 12 . 25 12 . . 7 13 . Secondary 13 | . . . . . . 1 . . . . . . . . 1 3 2 . 1 2 . . . 3 . Self-Inflicted Damage 582 | . . . . . 41 . . . . . . 46 8 . . 348 . . 120 . . . . 10 9 Shots 13 | . . . . . 1 . . . . . . 2 . . . 8 . . 2 . . . . . . Rammed 19 | . 1 2 1 . . . . . . . . . 3 . . . . . . . . . . 6 6 Targets Rammed 20 | . 1 2 1 . . . . . . . . . 3 . . . . . . . . . . 7 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 465 | . 160 213 36 5 147 243 36 39 . 45 30 72 48 . 163 465 219 . 79 172 201 . 457 439 . Average Temperature 82 | . 46 84 13 5 47 51 16 21 . 21 16 28 21 . 61 101 79 . 37 86 70 . 237 155 . Received Heat Transfer 3118 | . 72 93 132 20 446 116 . 12 . 42 . 9 . . 216 792 433 . 68 126 . . 164 323 54 Effects 12 | . . . . . . 1 . . . . . . . . . 5 . . . . . . 3 3 . Energy Bleed 5 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 1 . Interference 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Siege Activations 31 | . . . . . . . . . . . . . . . . 9 2 . 7 2 . . . 11 . Total Turns 1124 | . . . . . . . . . . . . . . . . 267 169 . 135 59 . . . 494 . Longest Duration 153 | . . . . . . . . . . . . . . . . 60 117 . 29 38 . . . 153 . Robots Corrupted 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . 4 2 5 . . 3 . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . Heat Transferred 900 | . 200 . . . . . . . . . . . . . . 350 . . 350 . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Arm Peak Influence 1679 | . 208 155 146 144 350 695 . . . . 298 . . . . 1679 . . 675 . . . . 520 587 Initial 430 | . . 37 1 44 . 158 . . . . 217 . . . . 113 . . 430 . . . . . 273 Average 286 | . 102 59 62 31 131 436 . . . . 203 . . . . 820 . . 542 . . . . 203 334 Maximum Alert Level 5 | . 1 . . . 1 2 . . . . 1 . . . . 5 . . 2 . . . . 2 2 Low Security (%) 60 | 100 87 100 100 100 85 23 . . . . 39 . . . . 28 . . . . . . . 53 . Level 1 14 | . 12 . . . 14 7 . . . . 60 . . . . 12 . . 14 . . . . 34 83 Level 2 17 | . . . . . . 69 . . . . . . . . . . . . 85 . . . . 12 16 Level 3 1 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . Level 4 5 | . . . . . . . . . . . . . . . . 40 . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 5 . 3 . 6 4 . . . 1 2 . . . . 22 . . 5 . . . . 11 2 Investigation 11 | . 2 . 1 . 3 . . . . . . . . . . 2 . . 1 . . . . 1 1 Extermination 13 | . . . . . . 2 . . . . 1 . . . . 5 . . 2 . . . . 3 . Reinforcement 27 | . 3 . 2 . 3 1 . . . . 1 . . . . 9 . . 1 . . . . 6 1 Assault 8 | . . . . . . 1 . . . 1 . . . . . 4 . . 1 . . . . 1 . Garrison 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 . Haulers Reinforced 6 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Arm Distress Signals 8 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . 2 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Times Spotted 442 | . 30 8 17 12 53 33 6 3 . 14 10 12 1 1 12 72 14 . 15 20 5 . 15 63 26 Peak Tracking Total 23 | . 4 3 3 6 7 6 4 3 . 9 3 5 1 1 5 10 4 . 4 4 3 . 5 23 21 Tactical Retreats 33 | . 1 . . . . . . . . 2 1 1 . . 1 4 2 . . 7 . . 1 9 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Arm Traps Triggered 9 | . . . 1 . 4 1 . . . . . . . . . 1 . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 54 | . . . . . 20 30 . . . . . . . . . 4 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 15 | . . . . . 4 6 . . . . . . . . . 1 . . . . . . . . 4 Reused 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . Triggered 8 | . . . . . 1 1 1 . . . . 2 . . . 2 . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Arm Machines Disabled 28 | . 1 2 1 1 1 3 . . . 1 3 . . . . 6 . . 6 . . . . 2 1 Max in Single Turn 4 | . 1 1 1 1 1 1 . . . 1 1 . . . . 2 . . 4 . . . . 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Arm Machines Accessed 66 | . 8 . 8 . 14 12 . . 3 . 3 . 1 1 . 6 . . 2 1 1 1 . 1 4 Terminals 33 | . 5 . 5 . 9 5 . . . . 1 . . . . 3 . . 1 . . . . . 4 Fabricators 5 | . . . . . . 3 . . . . . . . . . 1 . . 1 . . . . . . Repair Stations 6 | . 1 . 1 . 1 2 . . . . . . . . . 1 . . . . . . . . . Recycling Units 8 | . 2 . 1 . 2 . . . . . 2 . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . Total Hacks 214 | . 19 . 28 . 38 40 . . 21 . 5 . 1 2 . 30 . . 12 1 1 4 . 2 10 Successful 115 | . 5 . 16 . 19 17 . . 21 . 2 . 1 2 . 13 . . 9 1 1 4 . . 4 Failed 96 | . 13 . 11 . 18 23 . . . . 3 . . . . 17 . . 3 . . . . 2 6 Catastrophic 15 | . . . 1 . 6 2 . . . . 2 . . . . 1 . . 2 . . . . 1 . Database Lockouts 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Manual 85 | . 12 . 10 . 29 13 . . . . 4 . . . . 10 . . 4 . . . . . 3 Terminals 99 | . 12 . 18 . 24 14 . . . . 1 . . . . 16 . . 4 . . . . . 10 Fabricators 30 | . . . . . . 14 . . . . . . . . . 8 . . 8 . . . . . . Repair Stations 19 | . 2 . 3 . 6 7 . . . . . . . . . 1 . . . . . . . . . Recycling Units 18 | . 5 . 2 . 5 . . . . . 4 . . . . . . . . . . . . 2 . Scanalyzers 9 | . . . 5 . 1 3 . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 2 2 . . . . . . . . . 5 . . . . . . . . . Terminal Hacks 49 | . 3 . 5 . 2 3 . . 21 . . . 1 2 . 3 . . . 1 1 4 . . 3 Record 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Part Schematic 9 | . . . . . 1 . . . 6 . . . . 2 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 9 | . 1 . 1 . . . . . 3 . . . . . . . . . . . . 4 . . . Open Door 3 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 16 | . . . . . . 5 . . . . . . . . . 5 . . 6 . . . . . . Load Schematic 6 | . . . . . . 2 . . . . . . . . . 1 . . 3 . . . . . . Build 10 | . . . . . . 3 . . . . . . . . . 4 . . 3 . . . . . . Repair Station Hacks 13 | . 1 . 2 . 6 4 . . . . . . . . . . . . . . . . . . . Scan Component 7 | . 1 . 1 . 3 2 . . . . . . . . . . . . . . . . . . . Repair 6 | . . . 1 . 3 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 25 | . . . 3 . 9 4 . . . . 1 . . . . 4 . . 3 . . . . . 1 Terminals 12 | . . . 2 . 4 2 . . . . . . . . . 2 . . 1 . . . . . 1 Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 9 | . . . 2 . 1 2 . . . . . . . . . 2 . . 1 . . . . . 1 Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 2 . . . . . . . . . 1 . . 2 . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . Mask 4 | . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Reprogram 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 7 . 7 . 11 12 . . . . 3 . . . . 6 . . 1 . . . . 1 4 Full Trace Events 9 | . 3 . 1 . 1 . . . . . . . . . . 1 . . 1 . . . . 1 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 2 . 5 . . . 6 . . . . 2 . . . . . . . . . . . Parts Built 8 | . . . . . . 3 . . . . . . . . . 2 . . 3 . . . . . . Matter 1585 | . . . . . . 438 . . . . . . . . . 570 . . 577 . . . . . . Time 726 | . . . . . . 219 . . . . . . . . . 228 . . 279 . . . . . . Total Part Build Rating 33 | . . . . . . 9 . . . . . . . . . 10 . . 14 . . . . . . Parts Repaired 6 | . . . 1 . 3 2 . . . . . . . . . . . . . . . . . . . Time 173 | . . . 26 . 84 63 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . 9 . 8 . 19 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Arm Total Allies 32 | . . 3 . 2 3 . . . . 3 . . . 2 . 19 . . . . . . . . . Largest Group 17 | . . 3 2 2 3 3 . . . 3 2 1 . 2 2 17 . . . . . . . . . Highest-Rated Group 741 | . . 40 24 54 42 42 . . . 153 124 95 . 62 62 741 . . . . . . . . . Highest-Rated Ally 95 | . . 16 16 31 31 16 . . . 95 95 95 . 31 31 74 . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 175 | . . 19 5 . 9 9 . . . 39 24 7 . . 23 40 . . . . . . . . . Total Damage 3850 | . . 167 56 . 123 109 . . . 815 790 142 . . 371 1277 . . . . . . . . . Kills 38 | . . 6 1 . 1 2 . . . 9 5 2 . . . 12 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Arm Robot Analysis Total 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 12 | . . 1 . 1 . . 1 2 . 1 . . 2 . 1 . 1 . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Arm Turns Passed 29276 | 89 1408 989 1021 1338 3138 2338 1585 1498 124 673 770 1287 1628 1368 741 2094 1354 142 1031 1096 712 643 664 1330 215 Spaces Moved 14458 | 51 735 591 499 677 1307 1114 931 896 76 357 421 727 813 822 325 672 501 58 434 472 406 415 351 463 344 Core 430 | 4 . . . . . . . . . . . . . . . . . . . . . . . 97 329 Treads 2537 | 47 735 591 499 80 14 . . . . 7 . . . . . 123 34 1 101 . . . . 305 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11476 | . . . . 597 1293 1114 931 896 76 350 421 727 813 822 325 549 467 57 333 472 406 415 351 61 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Fastest Speed 50 | 50 160 160 160 150 145 145 165 165 165 165 165 165 170 155 155 130 190 245 145 145 145 130 160 50 50 Average Speed 160 | 151 160 160 160 151 149 155 165 165 165 170 165 167 170 164 155 184 223 245 165 159 158 148 160 133 51 Slowest Speed 460 | 160 160 160 160 160 360 165 165 165 165 460 165 175 170 170 155 265 260 260 260 160 160 160 160 160 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 96 98 52 99 71 30 96 93 68 52 9 82 91 83 56 16 71 18 15 61 67 62 57 22 36 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 6 | . . 1 . 1 . . . 1 1 . . . . 1 . . 1 . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . . 1 1 . . . . 1 . . . . . . . . . Unknown Exits Taken 20 | 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 33 | . . 1 . 3 . . 2 2 . 2 . 2 3 3 2 . 3 . . 3 5 . 2 . . Spaces Dug 129 | . . . . 3 . 10 19 20 . . . 11 2 . . 14 . . 2 1 7 2 5 4 29 Terrain Destroyed 659 | . 8 . 35 23 25 52 60 37 . 26 2 63 3 . 24 137 18 . 32 3 7 2 5 8 89 Melee 9 | . . . . 3 . 5 . . . . . . . . . . . . . . . . . . 1 Projectile 218 | . . . . . . 35 6 . . 7 2 10 3 . 24 72 18 . 16 3 7 2 5 8 . AOE 432 | . 8 . 35 20 25 12 54 37 . 19 . 53 . . . 65 . . 16 . . . . . 88 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Arm Total 19106 | 60 869 615 653 939 2285 1567 956 906 75 397 479 772 1054 834 505 1307 672 60 679 743 451 443 412 1002 371 Wait 2766 | . 51 7 78 217 691 244 2 3 . 10 30 4 227 3 129 309 102 . 108 188 . 2 16 342 3 Move 14433 | 50 734 590 498 676 1306 1113 930 895 75 356 420 726 812 821 324 671 500 57 433 471 405 414 350 462 344 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 172 | 4 10 4 14 6 32 16 . . . 2 4 2 3 2 1 22 5 . 14 10 5 2 3 10 1 Fast Attach 115 | 6 3 . 3 . 9 9 1 . . 1 1 4 . 2 1 35 5 . 9 . 4 7 1 11 3 Attach 93 | . . 2 3 . 5 6 . . . 1 1 3 . . 2 28 9 1 4 5 1 1 2 14 5 Detach 51 | . . . . . 4 4 . . . . . 2 . . 1 18 3 2 5 . 1 2 2 5 2 Swap 250 | . 6 1 5 10 43 25 4 3 . 6 7 9 1 3 4 17 . . 36 18 11 3 8 30 . Drop 185 | . 12 . 11 3 33 24 2 . . 4 5 3 3 3 1 27 2 . 14 6 7 10 4 11 . Fire 926 | . 52 9 40 20 132 82 17 5 . 13 11 19 5 . 42 176 46 . 56 43 17 2 26 110 3 Melee 17 | . . . . 7 . 6 . . . . . . . . . . . . . . . . . . 4 Ram 12 | . . . . . . . . . . . . . 3 . . . . . . . . . . 4 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . 3 1 Escape Stasis 15 | . . . . . 7 8 . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Trap 59 | . . . . . 23 30 . . . . . . . . . 4 . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp / [Ext]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 7) 679 | -10/Materials | Discovered new exit (range 14) 944 | -10/Materials | Central database locked down 978 | -10/Materials | Discovered new exit (range 16) 1344 | -10/Materials | Discovered new exit (range 10) 1498 | -10/Materials | Entered Mines 1520 | -10/Mines | Met a Derelict bent on vengeance 1632 | -10/Mines | Discovered new exit (range 5) 1644 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1771 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1773 | -10/Mines | Discovered new exit (range 5) 1915 | -10/Mines | Learned location of Zion (-6) 1999 | -10/Mines | Discovered new exit (range 10) 2487 | -10/Mines | Entered Materials 2487 | -9/Materials | Accompanied by 2 allies 2487 | -9/Materials | Evolved 2 slots: Utility x2 2686 | -9/Materials | Discovered new exit (range 8) 2754 | -9/Materials | Discovered new exit (range 8) 2898 | -9/Materials | Repaired Lgt. Treads 2952 | -9/Materials | Discovered new exit (range 3) 2992 | -9/Materials | Central database locked down 3323 | -9/Materials | Discovered new exit (range 9) 3508 | -9/Materials | Entered Mines 3627 | -9/Mines | Discovered new exit (range 14) 3635 | -9/Mines | Found a hidden stash of uninstalled traps 3637 | -9/Mines | Discovered new exit (range 10) 3864 | -9/Mines | Learned 4 Materials zone layouts 4105 | -9/Mines | Assembled infested the area 4456 | -9/Mines | Destroyed 7 combat bots 4652 | -9/Mines | Learned location of Storage (-9) 4846 | -9/Mines | Entered Materials 4846 | -8/Materials | Accompanied by 1 ally 4846 | -8/Materials | Evolved 2 slots: Utility x2 4847 | -8/Materials | Identified exit to Factory 4851 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5148 | -8/Materials | Destroyed 8 combat bots 5534 | -8/Materials | Destroyed 7 combat bots 5572 | -8/Materials | Repaired Lgt. Armor Plating 5600 | -8/Materials | Repaired Lgt. Treads 6314 | -8/Materials | Repaired Arm. Wheel 6581 | -8/Materials | Central database locked down 6651 | -8/Materials | Discovered exit to Factory (range 9) 7984 | -8/Materials | Entered Factory 7984 | -7/Factory | Accompanied by 3 allies 7984 | -7/Factory | Evolved 2 slots: Utility x2 8231 | -7/Factory | Fabricated Hvy. Assault Cannon? 8335 | -7/Factory | Fabricated Hvy. Assault Cannon (x1) 8411 | -7/Factory | Fabricated Hvy. Assault Cannon (x1) 8694 | -7/Factory | Local fabrication network quarantined 9535 | -7/Factory | Build established: Hacker-Mutant 9551 | -7/Factory | Identified exit to Lower Caves 9584 | -7/Factory | First assault squad dispatched 9970 | -7/Factory | Repaired Hrd. Medium Armor Plating 10010 | -7/Factory | Build established: Mutant 10290 | -7/Factory | Repaired Kinecellerator 10322 | -7/Factory | Entered Lower Caves 11176 | -7/Lower Caves | Learned Factory non-interactive machine intel 11702 | -7/Lower Caves | Discovered new exit (range 8) 11907 | -7/Lower Caves | Entered another Lower Caves area 11909 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11923 | -7/Lower Caves | Learned Factory emergency access door positions 11968 | -7/Lower Caves | Discovered new exit (range 16) 12554 | -7/Lower Caves | Encountered a Warlord checkpoint 13098 | -7/Lower Caves | Discovered new exit (range 9) 13405 | -7/Lower Caves | Entered Data Miner 13405 | -7/Data Miner | Discovered new exit (range 6) 13437 | -7/Data Miner | Met Data Miner 13467 | -7/Data Miner | Learned location of Section 7 (-3) 13467 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13488 | -7/Data Miner | Received God Mode back door access code from Data Miner 13529 | -7/Data Miner | Entered Proximity Caves 13565 | -6/Proximity Caves | Escorted by Enhanced Grunt 13565 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13600 | -6/Proximity Caves | Destroyed 8 combat bots 13927 | -6/Proximity Caves | Identified exit to Factory 14202 | -6/Proximity Caves | Entered Factory 14202 | -6/Factory | Accompanied by 2 allies 14202 | -6/Factory | Evolved 2 slots: Utility x2 14204 | -6/Factory | Loaded intel: 236 non-interactive machine locations 14524 | -6/Factory | Discovered new exit (range 8) 14537 | -6/Factory | Identified exit to Lower Caves 14650 | -6/Factory | Found Powered Armor 14972 | -6/Factory | Entered Lower Caves 14972 | -6/Lower Caves | Accompanied by 1 ally 14973 | -6/Lower Caves | Encountered a Warlord checkpoint 16163 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16184 | -6/Lower Caves | Discovered new exit (range 14) 16259 | -6/Lower Caves | Entered another Lower Caves area 16310 | -6/Lower Caves | Discovered new exit (range 11) 16518 | -6/Lower Caves | Spotted B-75 Beast 16643 | -6/Lower Caves | Encountered a Warlord checkpoint 16827 | -6/Lower Caves | Learned Factory stockpile data 16833 | -6/Lower Caves | Learned Factory terminal intel 17807 | -6/Lower Caves | Discovered new exit (range 15) 17887 | -6/Lower Caves | Entered Zion 18048 | -6/Zion | Discovered new exit (range 13) 18119 | -6/Zion | Given the Hacking Drone Bay 18121 | -6/Zion | Found Prototype Device 18125 | -6/Zion | Identified Hacking Drone Bay 18375 | -6/Zion | Found CR-A16's Pointy Stick 18409 | -6/Zion | Gained Derelict followers 19255 | -6/Zion | Entered Proximity Caves 19255 | -5/Proximity Caves | Accompanied by 2 allies 19316 | -5/Proximity Caves | Spotted B-75 Beast 19362 | -5/Proximity Caves | Destroyed B-75 Beast 19734 | -5/Proximity Caves | Build established: Derelict-Mutant 19847 | -5/Proximity Caves | Learned Factory stockpile data 19969 | -5/Proximity Caves | Discovered new exit (range 7) 19996 | -5/Proximity Caves | Entered Factory 19996 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19998 | -5/Factory | Loaded intel: 20 terminal locations 20529 | -5/Factory | Build established: Mutant 20703 | -5/Factory | Lost 3 parts (1n2u) 20834 | -5/Factory | Garrison activated, responded to threat 20860 | -5/Factory | Cargo convoy interrupted 20896 | -5/Factory | First assault squad dispatched 20975 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 21013 | -5/Factory | Found Prototype Device 21013 | -5/Factory | Identified Active Sensor Suite 21048 | -5/Factory | Incoming assault squad redirected 21106 | -5/Factory | Incoming investigation squad redirected 21120 | -5/Factory | Destroyed 7 combat bots 21186 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 21518 | -5/Factory | Incoming assault squad redirected 21638 | -5/Factory | Incoming assault squad redirected 21674 | -5/Factory | Lost 13 parts (1p4n5u3w) 21675 | -5/Factory | Destroyed 9 combat bots 21753 | -5/Factory | Build established: Hacker-Mutant 21768 | -5/Factory | Core integrity fell below 50% 21813 | -5/Factory | Identified exit to Upper Caves 21823 | -5/Factory | Incoming assault squad redirected 21841 | -5/Factory | Incoming investigation squad redirected 22090 | -5/Factory | Entered Upper Caves 22143 | -5/Upper Caves | Learned location of Armory (-3) 22331 | -5/Upper Caves | Lost 3 parts (1p2u) 22795 | -5/Upper Caves | Discovered new exit (range 20) 22894 | -5/Upper Caves | Build established: Derelict-Mutant 22957 | -5/Upper Caves | Lost 3 parts (2n1w) 23231 | -5/Upper Caves | Build established: Hacker-Mutant 23444 | -5/Upper Caves | Entered another Upper Caves area 23552 | -5/Upper Caves | Discovered new exit (range 11) 23586 | -5/Upper Caves | System corruption reached 10% 23586 | -5/Upper Caves | Entered Factory 23586 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 24097 | -4/Factory | Build established: Scavenger-Mutant 24101 | -4/Factory | Incoming investigation squad redirected 24313 | -4/Factory | Fabricated Lgt. Regenerative Plating? 24439 | -4/Factory | Build established: Hacker-Skirmisher 24450 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 24479 | -4/Factory | Fabricated Huge Storage Unit (x1) 24586 | -4/Factory | First assault squad dispatched 24587 | -4/Factory | Discovered new exit (range 13) 24602 | -4/Factory | Discovered new exit (range 25) 24605 | -4/Factory | Incoming assault squad redirected 24617 | -4/Factory | Entered Upper Caves 25287 | -4/Upper Caves | Encountered a Warlord checkpoint 25475 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25666 | -4/Upper Caves | Discovered new exit (range 6) 25713 | -4/Upper Caves | Entered another Upper Caves area 25768 | -4/Upper Caves | Build established: Hacker-Mutant 25839 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26077 | -4/Upper Caves | Build established: Scavenger-Skirmisher 26248 | -4/Upper Caves | Discovered new exit (range 26) 26326 | -4/Upper Caves | Spotted B-86 Titan 26347 | -4/Upper Caves | Learned Research security intel 26425 | -4/Upper Caves | Entered Warlord 26469 | -4/Warlord | Discovered new exit (range 25) 26473 | -4/Warlord | System corruption cleaned by Quarantine Array 26594 | -4/Warlord | Found Prototype Device 26595 | -4/Warlord | Identified Minesniffer Drone Bay 26901 | -4/Warlord | Found Spectral Analyzer 26904 | -4/Warlord | Found Prototype Device 26904 | -4/Warlord | Identified Thermal Barrier 26916 | -4/Warlord | Found Prototype Device 26916 | -4/Warlord | Identified Exp. Phase Shifter 26921 | -4/Warlord | Found Prototype Reactor 26921 | -4/Warlord | Identified Vortex Chain Reactor 26933 | -4/Warlord | Found Prototype Hackware 27068 | -4/Warlord | Entered Proximity Caves 27610 | -3/Proximity Caves | Build established: Skirmisher 27629 | -3/Proximity Caves | Discovered new exit (range 26) 27732 | -3/Proximity Caves | Entered Research 27732 | -3/Research | Evolved 2 slots: Propulsion x2 28263 | -3/Research | Identified System Mapper 28998 | -3/Research | Released all parts (15) 29008 | -3/Research | First assault squad dispatched 29025 | -3/Research | Lost 6 parts (2n4u) 29053 | -3/Research | Discovered new exit (range 8) 29058 | -3/Research | Found Enh. Force Lance 29062 | -3/Research | Entered Armory 29069 | -3/Armory | Build established: Mutant 29097 | -3/Armory | Found Fusion Bomb Launcher 29233 | -3/Armory | Core integrity fell below 50% 29242 | -3/Armory | Core integrity fell below 20% 29243 | -3/Armory | System corruption reached 10% 29277 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 29227_ Fabricator disabled. 29233_ Component Storage disabled. 29236_ Structural Scanner destroyed. 29236_ P-80 Master resets S-43 Plague, system corruption cleaned. 29237_ Hacking Suite destroyed. 29241_ S-43 Plague destroyed. 29241_ Destroyed Xenon Bombardment Thruster. 29241_ S-43 Plague destroyed. 29243_ Destroyed Xenon Bombardment Thruster. 29247_ Adv. Target Analyzer destroyed. 29248_ Imp. Targeting Computer destroyed. 29249_ P-80 Master resets P-80 Master, system corruption cleaned. 29250_ The unstable cave ceiling collapses. 29253_ Slammed into M-28 Smith. 29261_ S-43 Plague destroyed. 29262_ Fusion Bomb Launcher destroyed. 29272_ Connecting with Terminal... Feedback: System corruption (+1%). 29272_ ALERT: Suspicious activity at Terminal A009. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????#### | | ??????????????????????????????????????????? | | ???????????????????????????????????????????# | | ???????????????????????????????????????????? | | ???????????????????????????????????????###### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ????????????????????? ????????????????# " "" | | ????????????????????? "???????????????# "R"" | | ????????????????????? "???????????????# """ | | ????????????????????? ?? ############### | | ????????????????????# ?????? | | ????????????????????# #?????????????# | | ????????????????????# #????????#????# ####### | | ????????????????????# #???????? ????# #????## | | ????????????????????# #???????" ????# #?????? | | ????????????????????# m#???????" #??? ##????? | | ????????????????????# #???"?""" #??? ????? | | ????????????????????# #?? #??? % ????? | | ????????????????????# #??"" #???#[ ????? | | ????????????????????# #?""" #???#% ????? | | ???????????????????## #?""" ##### ????? | | ???????????????????#;@ # """ # * ????? | | ???????????????????## # "" F"" # ????? | | ????????????????????# p """""" # #????? | | ??????????????????### s# """" # """" ????? | | ??????????????????#"" #########+# "??" #????? | | ??????????????????#"T p # "??" #????? | | ??????????????????### + "??" #????? | | ????????????????????# ########### """" #????? | | ????????????????????# #?????????# #????? | | ????????????????????# #?????????# #????? | | ????????????????????# #?????????# #????? | | ????????????????????# #?????????# #????? | | ????????????????????# #?????????# #????? | | ????????????????????# #?????????########????? | | ????????????????????# #?????????????????????? | | ????????????????????+ #?????????????????????? | | ????????????????????# +?????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 400 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 1250 Resistance: KI 25 Resistance: TH 50 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 33 Thermal Conversion 30 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 40 Defensive Hacking 24 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Hacked Assault Cannon | -8/Materials | Extracted Weight Redist. System | -8/Materials | Extracted EMP Blaster | -8/Materials | Extracted Imp. Heat Sink | -8/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Battle Rifle | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hvy. Assault Cannon | x1 | -7/Factory Hvy. Assault Cannon | x1 | -7/Factory Hvy. Assault Cannon | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Huge Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthFissionPenetrator Manual? 0 Play Time 02:50:30 Cumulative 881.2 hours Start 2021.07.18 @ 12:05:22 End 2021.07.18 @ 16:14:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 614 Rogue 610 Adventurer 4 Explorer 0 Win Type - Total 95 Types 73/9/4/4/2/0/0/2/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b5f5b2e-1dc0-4e48-b6f3-08fcddfd69ed