Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 18:34:42 Player: Phosphophyllite Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (104) 520 Value Destroyed (3699) 3699 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (1130) 1130 TOTAL SCORE: 11549 Bonus ------- Follower Combat Kills 130 Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 159/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Treading (160) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Heavy Treads > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Improved Antigrav System Improved Antigrav System Shock Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Targeting Computer Advanced Recoil Stabilizer Precision Matter Filter System Shield Improved Corruption Screen > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- Micro Fission Core Fusion Reactor Advanced Heat Sink Experimental Core Shielding Improved Medium Armor Plating Focal Shield Drone Bay Integrated Reactor Wave Gun Advanced Plasma Cannon Long-range Missile Launcher Remote Datajack Makeshift Spear [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Recoil Stabilizer Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Segregator Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . . 4 2 . 2 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 1 . . 1 . . . . 1 . Utility 6 | . . . 2 1 . 2 . . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 128 | 7 8 10 19 6 8 17 18 7 3 2 1 13 9 Power 16 | 1 1 3 2 . 1 2 2 1 . 2 . 1 . Engine 8 | 1 1 3 1 . . . . 1 . 1 . . . Core 6 | . . . 1 . 1 2 2 . . . . . . Reactor 2 | . . . . . . . . . . 1 . 1 . Propulsion 38 | 2 1 2 7 1 1 6 8 . . . . 5 5 Treads 14 | 2 1 2 7 . 1 . . . . . . . 1 Leg 14 | . . . . . . 6 8 . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . 5 . Flight 5 | . . . . 1 . . . . . . . . 4 Utility 35 | 2 2 2 5 2 3 6 3 2 1 . 1 5 1 Device 20 | 1 . 2 1 1 1 5 3 2 . . 1 3 . Storage 2 | 1 1 . . . . . . . . . . . . Processor 4 | . . . 2 . . . . . 1 . . 1 . Hackware 2 | . . . . . . 1 . . . . . . 1 Protection 7 | . 1 . 2 1 2 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 4 3 5 3 3 3 5 4 2 . . 2 3 Energy Gun 7 | . . . 2 1 . . 2 . . . . 1 1 Energy Cannon 3 | . . . . 1 . . 1 1 . . . . . Ballistic Gun 21 | 2 3 2 2 . 3 2 2 2 2 . . . 1 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 4 | . 1 1 1 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . . 1 1 3 . Parts Lost 63 | . 2 10 4 . 4 1 10 8 3 . 8 2 11 Power 8 | . 1 2 1 . . . 1 1 . . 1 1 . Propulsion 26 | . . 2 2 . 2 . 5 2 1 . 4 . 8 Utility 15 | . . 2 . . 2 1 2 3 1 . 2 1 1 Weapon 14 | . 1 4 1 . . . 2 2 1 . 1 . 2 Highest Loss Streak 7 | . 2 7 2 . 3 1 6 4 3 . 7 1 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | 4 10 12 14 14 14 14 13 13 13 13 8 4 3 Power . | . 1 . . 2 2 1 . . . 1 1 . . Propulsion 3 | 3 4 4 6 6 6 5 2 1 . . . . 3 Utility 2 | . 2 3 1 1 1 1 3 5 6 5 3 1 . Weapon 4 | . 1 3 4 3 3 5 6 5 6 5 2 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 30 | . 5 3 5 1 4 2 . . . 4 2 . 4 Power 2 | . . . . . 1 1 . . . . . . . Propulsion 12 | . 2 3 2 . 1 1 . . . . . . 3 Utility 7 | . 1 . 1 . 1 . . . . 3 1 . . Weapon 8 | . 2 . 2 1 1 . . . . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 100 96 91 98 96 98 97 92 96 94 38 27 22 Engine 6 | . 14 13 6 6 3 . . 3 5 8 4 . . Core 3 | . . . 1 . 3 6 10 6 5 2 . 2 . Treads 13 | . 28 27 26 23 19 . . . . . . . . Leg 10 | . . . . . . 25 28 24 26 23 8 . . Flight 1 | . . . . 6 7 . . . . . . . 3 Device 11 | . 8 8 9 7 4 15 20 20 20 17 6 3 2 Storage 7 | . 14 14 9 7 7 6 5 5 5 5 2 . . Processor 4 | . . . 3 7 7 6 5 5 6 11 4 4 2 Hackware 2 | . . . . . . 5 5 5 5 5 2 . . Protection 6 | . 5 4 8 15 17 9 1 . . . . 1 2 Energy Gun 2 | . . . 9 5 2 . 4 5 3 . . . . Ballistic Gun 15 | . 27 25 16 15 19 12 6 7 12 17 6 . . Peak Build Rating 78 | 7 10 12 32 41 46 60 74 74 75 76 78 78 71 Average Rating 39 | 4 7 10 27 39 41 54 66 64 69 75 33 33 27 On Entrance 40 | . 7 10 9 32 41 38 59 74 68 75 76 4 71 Avg Prop Armor Cover (%) 5 | . . . 5 . . . . . . . . . . Naked Turns 72 | . . . . . . . . . . . 7 23 42 Heaviest Build 65 | 13 32 36 58 53 59 65 57 55 54 56 60 31 28 Greatest Support 82 | 40 40 40 66 66 66 65 82 72 72 57 57 66 75 Greatest Overweight (x) 3 | . . 1 2 . 2 . . 1 . . 3 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 11 15 15 15 15 15 15 15 15 15 8 5 5 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 13 5 5 Average Carried 12 | 4 10 11 14 14 14 14 13 13 13 13 8 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 15 13 15 15 15 15 14 13 14 13 5 5 5 Class Distribution -------------------- 35% | Scavenger-Gunner 33% | Mutant 14% | Scavenger-Tank 11% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Matter Collected 3327 | 192 392 541 538 84 402 168 572 226 105 . 31 62 14 Remotely . | . . . . . . . . . . . . . . Salvage Created 3464 | 10 321 357 854 87 476 235 701 346 66 . 11 . . Parts 188 | 6 34 29 41 6 21 13 26 12 . . . . . Haulers Intercepted 4 | . 2 . 2 . . . . . . . . . . Recyclers Shooed 5 | 2 2 . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . 20 . . . . . 7 . . . . . Prevented 3 | . . . . . . . . 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 90 | . 12 11 18 2 15 4 15 10 3 . . . . Guns 54 | . 5 10 12 2 9 2 8 5 1 . . . . Cannons 9 | . . . . . . 1 7 1 . . . . . AOE 26 | . 7 1 6 . 5 1 . 4 2 . . . . Classes Destroyed 13 | 2 4 2 3 . 1 . . 1 . . . . . Worker 4 | 1 1 . . . . 2 . . . . . . . Tunneler 2 | 1 . . . . . 1 . . . . . . . Hauler 4 | . 2 . 2 . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . Watcher 3 | . 1 . 1 . 1 . . . . . . . . Swarmer 33 | . 9 3 4 . 7 . 5 5 . . . . . Grunt 25 | . 3 . 8 2 2 3 5 . 2 . . . . Brawler 1 | . . . . . . . . 1 . . . . . Duelist 7 | . . . 2 . . . 3 2 . . . . . Sentry 13 | . . 1 3 . 4 1 1 2 1 . . . . Specialist 1 | . . . . . 1 . . . . . . . . Hunter 3 | . . . 1 . 1 . 1 . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . Best Kill Streak 11 | 1 7 3 11 1 4 5 3 5 3 . . . . Combat Bots Only 7 | . 7 3 5 1 4 3 3 5 3 . . . . Max Kills in Single Turn 4 | 1 4 1 3 1 2 1 1 2 1 . 1 . . Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 4 | . 4 1 3 . 2 1 . 2 1 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Hostile Shots Fired 963 | . 54 74 96 3 240 19 121 71 15 . 37 26 207 Missed 361 | . 15 20 30 1 99 6 31 26 6 . 12 12 103 Hits 602 | . 39 54 66 2 141 13 90 45 9 . 25 14 104 Melee 17 | . . . 3 . . . 6 . . . . . 8 Projectile 585 | . 39 54 63 2 141 13 84 45 9 . 25 14 96 AOE 12 | . . 4 1 . . . . . . . . . 7 Critical Strikes 21 | . 1 2 6 . . . 5 . . . 2 1 4 Damage Taken 10215 | . 392 1277 1112 32 1446 447 1660 785 190 . 629 329 1916 Core 2164 | . 41 199 106 . 108 135 122 117 . . 164 . 1172 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 15 | . . . . . . . . . . . . . 15 Ignored by Resistances 26 | . . . . . . . . 5 21 . . . . Regen/Repaired (Parts) 45 | . . . . 45 . . . . . . . . . Core Remaining (%) 68 | 100 . 4 80 . 84 84 . . . . 59 . . Volleys Fired 254 | 5 48 38 47 3 31 8 48 19 7 . . . . Largest 3 | 2 2 2 3 3 3 3 3 3 3 . . . . Hottest 242 | 40 50 46 136 113 119 102 236 242 98 . . . . Shots Fired 575 | 10 96 72 121 9 85 24 103 46 9 . . . . Gun 479 | 10 93 66 117 9 81 16 61 23 3 . . . . Cannon 69 | . . . . . . 8 42 19 . . . . . Launcher 27 | . 3 6 4 . 4 . . 4 6 . . . . Special . | . . . . . . . . . . . . . . Kinetic 383 | 10 93 72 64 6 65 24 32 14 3 . . . . Thermal 166 | . . . 53 3 16 . 71 23 . . . . . Explosive 21 | . 3 . 4 . 4 . . 4 6 . . . . Electromagnetic 5 | . . . . . . . . 5 . . . . . Robot Hit Streak 19 | 3 9 16 13 8 14 6 19 10 11 . . . . Robot Miss Streak 8 | 2 8 4 3 1 8 5 6 3 1 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . . 2 4 . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . Shots Hit Robots 373 | 5 50 44 88 6 64 18 63 26 7 . 1 . 1 Core Hits 236 | 2 25 20 44 5 51 18 37 22 11 . 1 . . Critical Kills 3 | . . . 2 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . 1 . . . . Critical Strikes 8 | . . . 2 1 2 . 1 1 1 . . . . Burn 3 | . . . . . 1 . 1 1 . . . . . Destroy 5 | . . . 2 1 1 . . . 1 . . . . Melee Attacks 7 | . . . . 2 . . . . . . 1 2 2 Thermal 1 | . . . . . . . . . . . . . 1 Impact 3 | . . . . . . . . . . . . 2 1 Slashing . | . . . . . . . . . . . . . . Piercing 3 | . . . . 2 . . . . . . 1 . . Sneak Attacks 2 | . . . . . . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9250 | 67 929 783 1886 117 1387 634 1728 1145 427 . 64 . 83 Guns 5248 | 63 619 525 1433 117 1039 307 785 327 33 . . . . Cannons 1167 | . . . . . . 117 762 288 . . . . . Explosions 2673 | . 303 258 453 . 348 210 177 530 394 . . . . Melee 147 | . . . . . . . . . . . 64 . 83 Ramming 15 | 4 7 . . . . . 4 . . . . . . Kinetic 4143 | 63 619 783 646 101 817 424 445 212 33 . . . . Thermal 2555 | . . . 787 16 222 135 1102 293 . . . . . Explosive 2280 | . 303 . 453 . 348 75 177 530 394 . . . . Electromagnetic 110 | . . . . . . . . 110 . . . . . Impact 83 | . . . . . . . . . . . . . 83 Slashing . | . . . . . . . . . . . . . . Piercing 64 | . . . . . . . . . . . 64 . . Highest Corruption 2 | . 2 2 . . . . . . . . . 1 2 Average Corruption 1 | . 1 2 . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 27 | . 10 15 . . . . . . . . . . 2 Message Errors 7 | . 2 3 . . . . . . . . . . 2 Matter Fused 5 | . 1 4 . . . . . . . . . . . Heat Flow Errors 3 | . 2 1 . . . . . . . . . . . Energy Discharges 5 | . 3 2 . . . . . . . . . . . Data Loss (minor) 4 | . 2 2 . . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . Misfires 2 | . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 100 | . 1 . 3 . . 19 56 6 15 . . . . Projectiles 60 | . . . . . . 6 48 6 . . . . . Explosions 40 | . 1 . 3 . . 13 8 . 15 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . 1 5 4 . . . . 2 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 10 | . . . . . . 1 5 4 . . . . . Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 406 | . 48 10 . . 52 284 . . 12 . . . . Shots 12 | . 3 1 . . 3 4 . . 1 . . . . Rammed 6 | 3 3 . . . . . . . . . . . . Targets Rammed 8 | 4 3 . . . . . 1 . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . Crushed 1 | 1 . . . . . . . . . . . . . Highest Temperature 609 | . 242 197 609 45 210 161 453 71 . . 6 17 52 Average Temperature 124 | . 103 107 206 20 56 66 156 32 . . 6 11 29 Received Heat Transfer 2128 | . 60 264 504 18 267 63 450 27 45 . 103 78 249 Effects 24 | . . . 16 . . . 8 . . . . . . Shutdowns 3 | . . . 2 . . . 1 . . . . . . Energy Bleed 6 | . . . 5 . . . 1 . . . . . . Interference 10 | . . . 5 . . . 5 . . . . . . Matter Decay 2 | . . . 1 . . . 1 . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . 3 3 . . . . . Heat Transferred 4555 | . . . 1291 37 536 100 1973 618 . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . Low Security (%) 87 | 100 100 . 100 100 64 55 100 . . . . 100 100 Level 1 12 | . . . . . 35 44 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 316 | 5 192 . 163 68 316 314 185 . . . . 99 135 Initial 165 | . 3 . . 68 . 165 67 . . . . 28 14 Average 88 | . 42 . 51 16 158 187 86 . . . . 42 33 Influence Increases 3368 | 10 354 90 582 66 436 339 539 210 60 . 75 121 486 Destroy 0b10 Robot/C 1720 | . 240 80 360 40 340 80 300 200 60 . . . 20 Destroy 0b10 Robot/NC 70 | 10 20 . 20 . 5 15 . . . . . . . Destroy Leader 252 | . 46 10 86 10 20 20 50 10 . . . . . Allied During Kill 6 | . . . . . 2 . . . . . . . 4 Successful Hack 129 | . 14 . 9 14 21 47 . . . . . 12 12 Disable Machine 270 | . . . 45 . . 135 90 . . . . . . Destroy Structure 171 | . 19 . 17 2 33 42 54 . . . . 4 . Lose Combat Pursuer 750 | . 15 . 45 . 15 . 45 . . . 75 105 450 Influence Decreases 3333 | 5 359 90 431 217 120 517 519 368 60 . 30 135 482 Entered New Map 400 | . 2 . . 83 . 151 71 59 . . . 17 17 Time Decay 2038 | 5 337 90 281 134 . 356 348 229 50 . 20 98 90 Lost Part 414 | . 20 . 30 . 40 10 100 80 10 . 10 20 94 Lost Ally 140 | . . . . . 80 . . . . . . . 60 Purge Threat 341 | . . . 120 . . . . . . . . . 221 Squads Dispatched 21 | . 2 . 3 2 . 2 4 . . . . 2 6 Investigation 7 | . . . 2 1 . 1 . . . . . 1 2 Extermination 4 | . . . . 1 . 1 1 . . . . . 1 Reinforcement 9 | . 2 . . . . . 3 . . . . 1 3 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Distress Signals 5 | . . . 2 . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 218 | . 27 16 28 2 18 5 20 10 3 . 8 16 65 Peak Tracking Total 29 | . 7 3 8 1 4 2 6 5 3 . 5 9 29 Tactical Retreats 16 | . 1 . 1 . 1 . 2 . . . 2 1 8 Traps | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 8 | . 2 . 1 1 2 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 20 | . 1 . 3 . . 9 6 1 . . . . . Max in Single Turn 4 | . 1 . 2 . . 4 2 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 42 | . 5 2 5 5 2 5 1 . 1 9 . 4 3 Terminals 22 | . 5 . 3 3 2 3 1 . . . . 3 2 Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 4 | . . . 1 1 . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 139 | . 16 3 22 12 4 14 2 . 1 48 . 9 8 Successful 96 | . 9 3 12 6 2 8 1 . 1 48 . 2 4 Failed 42 | . 7 . 9 6 2 6 1 . . . . 7 4 Catastrophic 7 | . . . 1 . . 2 1 . . . . 1 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 47 | . 14 . 8 9 2 5 1 . . . . 6 2 Terminals 62 | . 16 . 10 9 4 8 2 . . . . 7 6 Fabricators 6 | . . . . . . 6 . . . . . . . Repair Stations 9 | . . . 3 2 . . . . . . . 2 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 9 | . . . 9 . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Terminal Hacks 65 | . 2 3 3 . 2 2 . . 1 48 . 1 3 Record 38 | . . 1 . . . . . . 1 36 . . . Part Schematic 4 | . . . . . . . . . . 4 . . . Robot Analysis 5 | . . . . . . 1 . . . 4 . . . Prototype ID Bank 6 | . 1 . 1 . . . . . . 4 . . . Open Door 2 | . . 1 . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . 1 . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . . . . 2 Locate Traps 2 | . . . 1 . . 1 . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 2 | . . . . . . 2 . . . . . . . Repair Station Hacks 5 | . . . 1 2 . . . . . . . 1 1 Scan Component 4 | . . . 1 1 . . . . . . . 1 1 Repair 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . 7 . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 14 | . 7 . 1 3 . 2 1 . . . . . . Terminals 14 | . 7 . 1 3 . 2 1 . . . . . . Botnet 6 | . 2 . . 2 . 1 1 . . . . . . Operators 1 | . . . . . . 1 . . . . . . . Skim 7 | . 5 . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . 5 3 2 5 1 . . . . 3 2 Full Trace Events 4 | . . . 1 . . 1 . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . 4 . . . Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 126 | . . . . . . 126 . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer 1 | . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 3 . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Total Allies 7 | . . . . . 4 . . . . . . . 3 Largest Group 3 | . . . . . 1 . . . . . . . 3 Highest-Rated Group 144 | . . . . . 31 . . . . . . . 144 Highest-Rated Ally 48 | . . . . . 31 . . . . . . . 48 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . 9 . . . . . . . 5 Total Damage 396 | . . . . . 190 . . . . . . . 206 Kills 3 | . . . . . 2 . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Active Infowar (turns) 3471 | 43 727 473 43 . . 281 701 651 551 . . 1 . Optics 248 | . . 248 . . . . . . . . . . . Sensors 799 | . . . . . . 281 518 . . . . . . Terrain 348 | . . . . . . . 183 165 . . . . . Seismic 2075 | 43 727 225 . . . . . 529 551 . . . . T.N.C. 43 | . . . 43 . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . 1 . Robot Analysis Total 5 | . . . . . . 1 . . . 4 . . . Derelict Logs Recovered 6 | . . 1 . . . . . 1 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Turns Passed 8723 | 112 1214 1005 891 391 1028 809 811 651 858 262 193 254 244 Spaces Moved 5655 | 53 606 521 406 229 501 466 482 447 576 226 264 418 460 Core 407 | 10 . . . . . . . . . . 226 83 88 Treads 2307 | 43 606 521 406 229 501 . . . . . . . 1 Legs 2235 | . . . . . . 466 482 447 576 226 38 . . Wheels . | . . . . . . . . . . . . . . Hover 467 | . . . . . . . . . . . . 335 132 Flight 239 | . . . . . . . . . . . . . 239 Fastest Speed 32 | 50 160 160 145 145 145 125 117 114 112 112 50 44 32 Average Speed 122 | 139 160 160 155 145 168 125 122 126 113 112 69 53 42 Slowest Speed 330 | 160 160 240 320 145 225 125 125 186 114 112 330 110 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . 11 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 86 37 30 6 45 12 14 61 75 62 53 13 41 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . . . . . . . 3 . . . Known Exits Taken 4 | . 1 . . 1 . . . . 1 . 1 . . Unknown Exits Taken 8 | 1 . 1 1 . . 1 1 1 . 1 . 1 . Scrap Searched 8 | . . 4 . . . . . 2 2 . . . . Spaces Dug 3 | . . . . 1 . . . . . . . 2 . Terrain Destroyed 281 | . 22 56 14 1 42 47 23 43 31 . . 2 . Melee 3 | . . . . 1 . . . . . . . 2 . Projectile 15 | . . . . . . 1 8 6 . . . . . AOE 263 | . 22 56 14 . 42 46 15 37 31 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Total 6922 | 76 757 617 573 280 627 678 615 491 772 236 270 440 490 Wait 614 | . 68 28 67 35 9 165 50 7 182 . . . 3 Move 5620 | 53 605 520 405 228 499 465 481 446 575 225 263 417 438 Hop 11 | . . . . . . . . . . . . . 11 Pick Up 93 | 8 15 11 13 3 6 10 8 6 3 4 1 4 1 Fast Attach 44 | 5 . 2 6 1 2 2 3 1 1 . 2 10 9 Attach 48 | 2 2 7 7 2 1 2 11 7 1 . . 5 1 Detach . | . . . . . . . . . . . . . . Swap 73 | . 7 5 13 4 10 14 9 5 2 2 1 1 . Drop 69 | . 9 6 15 2 10 12 4 . 1 5 2 1 2 Fire 254 | 5 48 38 47 3 31 8 48 19 7 . . . . Melee 7 | . . . . 2 . . . . . . 1 2 2 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . Crush 6 | 3 3 . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . Rewire 80 | . . . . . 57 . . . . . . . 23 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 13) 113 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Destroyed 7 combat bots 312 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 936 | -10/Materials | Discovered new exit (range 11) 1202 | -10/Materials | Identified exit to Materials 1202 | -10/Materials | Identified exit to Subcaves 1253 | -10/Materials | Learned Storage stockpile data 1267 | -10/Materials | Learned Storage terminal intel 1268 | -10/Materials | Learned 4 Subcaves zone layouts 1280 | -10/Materials | Learned Storage emergency access door positions 1301 | -10/Materials | Learned Storage trap positions 1327 | -10/Materials | Entered Subcaves 1328 | -10/Subcaves | Approached by a straggling Scientist 1350 | -10/Subcaves | Learned Materials emergency access door positions 1729 | -10/Subcaves | Core integrity fell below 50% 1850 | -10/Subcaves | Core integrity fell below 20% 1918 | -10/Subcaves | Lost 7 parts (1p1n2u3w) 1926 | -10/Subcaves | Discovered new exit (range 11) 2069 | -10/Subcaves | Learned location of Zion (-7) 2069 | -10/Subcaves | Met a Zionite searching for "candidates" 2332 | -10/Subcaves | Entered Materials 2332 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2660 | -8/Materials | Build established: Scavenger-Tank 2953 | -8/Materials | Central database locked down 3141 | -8/Materials | Garrison activated, responded to threat 3168 | -8/Materials | Discovered new exit (range 13) 3196 | -8/Materials | Build established: Gunner 3210 | -8/Materials | Discovered new exit (range 15) 3223 | -8/Materials | Entered Factory 3223 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3531 | -7/Factory | Build established: Tank 3581 | -7/Factory | Repaired Imp. Ion Engine 3610 | -7/Factory | Identified exit to Garrison 3614 | -7/Factory | Entered Garrison 3736 | -7/Garrison | Triggered checkpoint 3939 | -7/Garrison | Rescued a captive Derelict 3978 | -7/Garrison | Lost 3 allies 4248 | -7/Garrison | Triggered checkpoint 4291 | -7/Garrison | Lost 3 parts (2n1u) 4491 | -7/Garrison | Build established: Scavenger-Tank 4529 | -7/Garrison | Discovered new exit (range 14) 4561 | -7/Garrison | Installed Relay Interface Framework 4642 | -7/Garrison | Entered Factory 4642 | -6/Factory | Evolved 2 slots: Utility x2 4945 | -6/Factory | Fabricated Lgt. Nuclear Core? 5038 | -6/Factory | Discovered new exit (range 15) 5098 | -6/Factory | Fabricated Adv. Recoil Stabilizer (x2) 5233 | -6/Factory | Discovered new exit (range 9) 5245 | -6/Factory | Build established: Scavenger-Gunner 5451 | -6/Factory | Entered another Factory area 5451 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5493 | -5/Factory | Discovered new exit (range 14) 6019 | -5/Factory | Lost 6 parts (1p2n2u1w) 6204 | -5/Factory | Discovered new exit (range 9) 6262 | -5/Factory | Entered Upper Caves 6264 | -5/Upper Caves | Lost 3 parts (2n1w) 6319 | -5/Upper Caves | Lost 4 parts (1n2u1w) 6390 | -5/Upper Caves | Learned Factory stockpile data 6403 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6543 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6873 | -5/Upper Caves | Discovered new exit (range 14) 6913 | -5/Upper Caves | Entered another Upper Caves area 7468 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7499 | -5/Upper Caves | Lost 3 parts (1n1u1w) 7541 | -5/Upper Caves | Learned Factory terminal intel 7615 | -5/Upper Caves | Entered a destroyed Warlord outpost 7754 | -5/Upper Caves | Identified exit to Zhirov 7764 | -5/Upper Caves | Encountered a Warlord checkpoint 7771 | -5/Upper Caves | Entered Zhirov 7771 | -5/Zhirov | Discovered new exit (range 3) 7792 | -5/Zhirov | Met Zhirov 7814 | -5/Zhirov | Learned location of Quarantine (-3) 7814 | -5/Zhirov | Learned location of Testing (-2) 7814 | -5/Zhirov | Learned location of Command (-1) 7838 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7945 | -5/Zhirov | Found Alien Artifact 8033 | -5/Zhirov | Entered Proximity Caves 8048 | -4/Proximity Caves | Identified exit to Factory 8082 | -4/Proximity Caves | Spotted B-86 Titan 8107 | -4/Proximity Caves | Released all parts (9) 8138 | -4/Proximity Caves | Lost 7 parts (1p4n2u) 8203 | -4/Proximity Caves | Learned Research garrison access intel 8226 | -4/Proximity Caves | Entered Factory 8226 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8228 | -4/Factory | Loaded intel: 26 terminal locations 8383 | -4/Factory | Identified Integrated Reactor 8383 | -4/Factory | Installed Integrated Reactor, increased core energy generation (+10) 8405 | -4/Factory | Build established: Mutant 8474 | -4/Factory | Discovered new exit (range 11) 8480 | -4/Factory | Entered Armory 8495 | -4/Armory | Spotted B-86 Titan 8527 | -4/Armory | Lost 4 parts (2n2u) 8577 | -4/Armory | Released all parts (4) 8601 | -4/Armory | Lost 3 allies 8643 | -4/Armory | Core integrity fell below 50% 8662 | -4/Armory | Core integrity fell below 20% 8689 | -4/Armory | Lost 3 parts (2n1w) 8723 | -4/Armory | Discovered new exit (range 5) 8724 | -4/Armory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- >>Alert(Purge) Purged threat record, alert level lowered. 08699_ Acquired Prototype Impact Weapon. 08706_ W-44 Eye sends out distress signal. 08712_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 2Y. 08712_ Cesium-ion Thruster destroyed. 08713_ C-35 Carver knocked back. 08713_ Cesium-ion Thruster destroyed. 08715_ Slug penetrates C-35 Carver. 08715_ Penetrated by Slug. 08715_ Slug penetrates Door. 08717_ Wave Gun destroyed. 08717_ Adv. Hacking Suite severed. 08720_ Slug penetrates Wall. 08721_ Acquired Imp. Heavy Treads. 08723_ EXIT=FOUND 08723_ Penetrated by Slug. 08723_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #/### #?? F" #????# | | # #?# "" #????+ | | [[[ # #?# """ #????# # | | [[[ # ### """ ?????# ### | | [[[ # + """ !? ?????# ###?? | | # "T" # ??? ? ?????# #???? | | # #????+#?#?????# #???? | | + ??????????? +???? | | # ####################+?????????? ##### ????? | | # #???????????? ??? ?????????????????+????? | | # #???????????? #?? ??????????????????????? | | # #?????""" ??? #?? ??#???????????????????? | | # #?????""" """ #??" "? #???????????????????? | | ##### #??????"" """ # ?" "? #???????????????????? | | # #???????" """ # " " #???????????????????? | | T # #???????? 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Nuclear Core | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Recoil Stabilizer | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Ion Engine | 35% | -7/Factory Studied --------- Adv. Treads | -8/Materials | Hacked Minigun | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Fancy Inventory Join The Dark Side Resistances Are Futile Streaker The Science Guy Challenges ------------ None Game ------ Seed SalvagingMetafiberPrototype Manual? 0 Play Time 01:36:19 Cumulative 60.9 hours Start 2025.11.02 @ 14:52:49 End 2025.11.02 @ 18:34:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 60 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9309c14-04f4-4e50-8307-ec163c4c5aa6