Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 20:24:22 Player: mischief_2000 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2869) 2869 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (7416) 7416 TOTAL SCORE: 13395 Bonus ------- High Alert Combat Kills 262 Follower Combat Kills 139 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2100 Friendly Fire -85 Cogmind --------- Core Integrity 686/970 Matter 900/900 Energy 209/290 System Corruption 1% Temperature Cool (18) Movement Walking (195) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (7) ------- Gatling Laser Gatling Laser Powered Hammer > --- INVENTORY (20) --- Improved Flight Unit Improved Flight Unit Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Faulty Cooled VTOL Module Cryofiber Web Improved Heat Sink Coolant Injector Compact Matter Pod (150) Seismic Detector Transmission Jammer Hacking Suite Recalibrator Flak Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Huge Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Pulse Rifle Gatling Laser Gatling Laser Flak Gun > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Improved Flight Unit Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cryofiber Web Improved Heat Sink Improved Heat Sink Coolant Injector High-capacity Storage Unit Compact Matter Pod Seismic Detector Transport Network Coupler Hacking Suite Improved Field Recycling Unit Assault Cannon Assault Cannon Flak Cannon Plasma Cutter Hammer Powered Hammer [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 . 2 . Utility 1 | . . . 1 . . Weapon 2 | . . 1 1 . . Parts Attached 66 | 7 13 9 20 15 2 Power 5 | 1 1 1 1 1 . Engine 4 | 1 1 1 . 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 20 | 2 3 2 5 8 . Treads 9 | 2 1 2 2 2 . Leg 5 | . . . . 5 . Wheel 5 | . 2 . 2 1 . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 18 | 2 3 1 8 3 1 Device 9 | 1 1 1 4 1 1 Storage 3 | 1 2 . . . . Processor 1 | . . . 1 . . Hackware 4 | . . . 2 2 . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 23 | 2 6 5 6 3 1 Energy Gun 12 | 1 4 2 5 . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 4 | . 1 1 1 1 . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 2 1 . . Corrupted Parts 1 | . 1 . . . . System Corruption 3 | . 3 . . . . Parts Lost 12 | . 1 . 5 1 5 Power 1 | . . . . . 1 Propulsion 6 | . . . 3 1 2 Utility 1 | . . . 1 . . Weapon 4 | . 1 . 1 . 2 Highest Loss Streak 5 | . 1 . 2 1 5 To Critical Strikes . | . . . . . . Average Backups 20 | 5 18 24 24 21 18 Power . | . 1 . . . . Propulsion 6 | 3 6 6 8 6 6 Utility 6 | . 2 10 9 9 8 Weapon 5 | 1 7 7 5 4 2 Tool/Special . | . . . . . . Unused Backups 33 | . 6 8 5 3 11 Power 1 | . . 1 . . . Propulsion 12 | . 5 2 . . 5 Utility 10 | . 1 . 2 2 5 Weapon 9 | . . 5 3 1 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 97 98 99 94 86 Engine 8 | . 13 10 2 . 1 Core 2 | . . . 5 6 5 Treads 12 | . 12 13 16 6 . Leg 3 | . . . . 20 25 Wheel 10 | . 13 16 7 4 . Device 17 | . 13 18 22 17 18 Storage 10 | . 13 10 8 7 7 Energy Gun 21 | . 24 8 22 22 21 Energy Cannon 2 | . . 5 4 . . Ballistic Gun 2 | . 2 4 . 3 5 Ballistic Cannon 2 | . . 10 4 . . Peak Build Rating 62 | 7 23 35 49 62 59 Average Rating 29 | 5 12 31 45 55 53 On Entrance 28 | . 7 23 35 47 58 Avg Prop Armor Cover (%) 12 | . 11 10 15 20 . Naked Turns . | . . . . . . Heaviest Build 111 | 13 92 101 111 108 63 Greatest Support 80 | 40 40 20 16 80 65 Greatest Overweight (x) 11 | . 9 10 11 10 . Average Overweight (x) 5 | . 5 5 9 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 20 Average Capacity 21 | 7 21 25 25 22 20 Most Carried 25 | 7 25 25 25 25 20 Average Carried 20 | 5 19 24 24 21 19 Final Capacity 25 | 8 25 25 25 20 20 Final Carried 25 | 7 25 25 24 20 16 Class Distribution -------------------- 45% | Mutant 36% | Gunner 12% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1888 | 363 142 179 864 218 122 Remotely . | . . . . . . Salvage Created 3416 | 337 670 182 1505 485 237 Parts 171 | 26 36 7 65 23 14 Haulers Intercepted 5 | . 2 1 2 . . Recyclers Shooed 3 | . . 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 62 | . 11 2 32 10 7 Guns 50 | . 9 1 23 10 7 Cannons 9 | . . 1 8 . . AOE 2 | . 2 . . . . Classes Destroyed 12 | 3 4 1 3 1 . Worker 4 | 2 . . 2 . . Builder 2 | . . . 1 1 . Tunneler 9 | 9 . . . . . Hauler 5 | . 2 1 2 . . Recycler 3 | 1 1 1 . . . Watcher 5 | . 3 . 2 . . Swarmer 11 | . 3 . 3 . 5 Grunt 33 | . 8 . 19 6 . Sentry 11 | . . 2 6 1 2 Specialist 2 | . . . 2 . . Hunter 4 | . . . 2 2 . Programmer 1 | . . . . 1 . Best Kill Streak 9 | 4 3 1 9 5 7 Combat Bots Only 8 | . 3 1 8 5 7 Max Kills in Single Turn 2 | 1 2 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 344 | . 43 20 134 46 101 Missed 84 | . 15 2 29 13 25 Hits 260 | . 28 18 105 33 76 Melee 30 | . 5 . . . 25 Projectile 230 | . 23 18 105 33 51 Critical Strikes 13 | . 1 2 6 1 3 Damage Taken 3533 | . 316 244 1544 450 979 Core 729 | . 75 73 297 83 201 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 221 | . 101 . . 120 . Core Remaining (%) 87 | 100 98 89 63 . . Volleys Fired 146 | 31 34 13 45 15 8 Largest 4 | 2 2 3 4 4 4 Hottest 320 | 70 100 169 320 303 251 Shots Fired 426 | 62 68 38 167 58 33 Gun 345 | 62 65 20 108 57 33 Cannon 80 | . 2 18 59 1 . Launcher . | . . . . . . Special 1 | . 1 . . . . Kinetic 88 | 31 2 15 25 7 8 Thermal 273 | 31 1 23 142 51 25 Explosive . | . . . . . . Electromagnetic 65 | . 65 . . . . Robot Hit Streak 24 | 12 9 18 17 24 11 Robot Miss Streak 6 | 3 6 3 3 3 3 Penetration Max . | . . . . . . Secondary Targets 10 | . 1 . 6 . 3 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 308 | 34 46 29 127 44 28 Core Hits 206 | 13 31 7 94 37 24 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | 3 . 2 3 . . Burn 5 | 3 . 2 . . . Meltdown 1 | . . . 1 . . Blast 2 | . . . 2 . . Melee Attacks 6 | . . . . 1 5 Impact 6 | . . . . 1 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11655 | 449 769 531 8200 1022 684 Guns 5324 | 449 665 272 2348 1005 585 Cannons 6103 | . . 259 5844 . . Explosions 104 | . 104 . . . . Melee 116 | . . . . 17 99 Ramming 8 | . . . 8 . . Kinetic 905 | 223 . 217 271 69 125 Thermal 9961 | 226 104 314 7921 936 460 Explosive . | . . . . . . Electromagnetic 665 | . 665 . . . . Impact 116 | . . . . 17 99 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 4 10 . 1 1 Average Corruption 3 | . 1 10 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . 1 5 . 6 2 Message Errors 3 | . . 2 . 1 . Matter Fused 6 | . . 2 . 3 1 Heat Flow Errors 2 | . 1 . . 1 . Data Loss (minor) 1 | . . 1 . . . Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 21 | . . 2 12 7 . Projectiles 14 | . . 2 12 . . Explosions . | . . . . . . Melee 7 | . . . . 7 . Knockbacks 8 | . . 2 6 . . Impact 1 | . . . 1 . . Kinetic 5 | . . 2 3 . . Secondary 2 | . . . 2 . . Self-Inflicted Damage 29 | . 25 . 4 . . Shots 2 | . 2 . . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 455 | 99 238 347 373 455 107 Average Temperature 108 | 37 64 122 153 237 47 Received Heat Transfer 1413 | . 126 117 756 135 279 Effects 7 | . . 3 2 2 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . 1 . . Interference 4 | . . 3 1 . . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 22 | 1 . 2 15 4 . Heat Transferred 11289 | 888 100 851 6385 2069 996 Parts Sabotaged . | . . . . . . Parts Stolen 1 | . 1 . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 3 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 3 | . . . 3 2 1 Low Security (%) 67 | 100 100 100 24 . 44 Level 1 18 | . . . 35 63 55 Level 2 11 | . . . 27 36 . Level 3 2 | . . . 12 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 803 | 15 147 67 803 458 336 Initial 359 | . . 61 4 359 174 Average 158 | 2 55 20 331 386 238 Influence Increases 2420 | 60 537 125 1178 288 232 Destroy 0b10 Robot/C 1360 | . 260 60 660 200 180 Destroy 0b10 Robot/NC 145 | 60 30 15 35 5 . Destroy Leader 340 | . 60 32 168 50 30 Allied During Kill 35 | . 4 6 4 . 21 Successful Hack 82 | . 50 8 6 18 . Disable Machine 105 | . 75 . 30 . . Anti-Garrison Action 200 | . . . 200 . . Destroy Structure 123 | . 43 4 75 . 1 Lose Combat Pursuer 30 | . 15 . . 15 . Influence Decreases 2144 | 60 390 260 399 696 339 Entered New Map 735 | . . 86 8 432 209 Time Decay 1229 | 60 380 174 321 254 40 Lost Part 120 | . 10 . 50 10 50 Lost Ally 60 | . . . 20 . 40 Squads Dispatched 21 | . 2 . 12 5 2 Investigation 6 | . 2 . 2 2 . Extermination 1 | . . . . 1 . Reinforcement 4 | . . . 3 1 . Assault 3 | . . . 1 . 2 Garrison 7 | . . . 6 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 5 | . 1 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 20 4 43 16 22 Peak Tracking Total 11 | . 3 2 6 5 11 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 7 | . 5 . 2 . . Max in Single Turn 2 | . 2 . 2 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 23 | . 10 5 4 3 1 Terminals 16 | . 7 5 2 1 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . 2 . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 65 | . 29 10 13 11 2 Successful 32 | . 18 3 5 6 . Failed 32 | . 10 7 8 5 2 Catastrophic 4 | . 1 . 1 1 1 Database Lockouts 1 | . 1 . . . . Manual 30 | . 15 7 6 2 . Terminals 42 | . 23 10 5 2 2 Fabricators . | . . . . . . Repair Stations 13 | . 4 . . 9 . Recycling Units 2 | . 2 . . . . Scanalyzers 5 | . . . 5 . . Garrison Access 3 | . . . 3 . . Terminal Hacks 9 | . 5 2 1 1 . Part Schematic 1 | . 1 . . . . Robot Analysis 3 | . 2 1 . . . Prototype ID Bank 2 | . 2 . . . . Branch Access Points 3 | . . 1 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 4 . . 5 . Scan Component 5 | . 2 . . 3 . Repair 4 | . 2 . . 2 . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 7 1 1 . . Terminals 8 | . 7 1 . . . Assimilate 1 | . 1 . . . . Botnet 2 | . 1 1 . . . Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Jam 1 | . . . 1 . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 8 3 4 2 1 Full Trace Events 3 | . . . 1 2 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 4 | . 2 . . 2 . Time 140 | . 52 . . 88 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 3 | . 1 . . . 2 Largest Group 2 | . 1 1 1 . 2 Highest-Rated Group 90 | . 90 90 90 . 62 Highest-Rated Ally 90 | . 90 90 90 . 31 Total Orders . | . . . . . . Ally Attacks 23 | . 3 5 6 . 9 Total Damage 655 | . 230 104 157 . 164 Kills 7 | . 2 2 1 . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 58 | . 3 5 20 30 . Good Acts 23 | . 10 4 7 . 2 Bad Acts 14 | . 9 1 . 4 . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 1282 | 45 1237 . . . . Seismic 1282 | 45 1237 . . . . Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3904 | 297 1519 581 863 548 96 Spaces Moved 1635 | 117 704 289 285 209 31 Core 4 | 4 . . . . . Treads 157 | 113 38 6 . . . Legs 157 | . . . . 126 31 Wheels 1317 | . 666 283 285 83 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 140 140 190 122 122 Average Speed 173 | 156 169 170 215 153 122 Slowest Speed 560 | 160 480 560 235 220 122 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 5 97 33 25 8 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 148 | . 41 1 106 . . Melee . | . . . . . . Projectile 83 | . 1 1 81 . . AOE 65 | . 40 . 25 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2334 | 166 964 353 406 388 57 Wait 336 | 5 177 11 14 124 5 Move 1630 | 116 703 288 284 208 31 Hop . | . . . . . . Pick Up 68 | 7 24 13 18 5 1 Fast Attach 30 | 7 3 5 7 8 . Attach 22 | . 2 2 11 5 2 Detach 3 | . 1 . . 2 . Swap 32 | . 11 5 6 8 2 Drop 60 | . 9 16 20 12 3 Fire 146 | 31 34 13 45 15 8 Melee 6 | . . . . 1 5 Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 298 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 4) 464 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Discovered new exit (range 15) 859 | -10/Materials | Discovered new exit (range 16) 861 | -10/Materials | Central database locked down 1134 | -10/Materials | Identified exit to Subcaves 1134 | -10/Materials | Identified exit to Materials 1134 | -10/Materials | Learned location of 1 exit from Materials 1169 | -10/Materials | Learned location of 1 exit from Storage 1213 | -10/Materials | Learned location of 2 exits from Subcaves 1220 | -10/Materials | Learned Storage terminal intel 1235 | -10/Materials | Learned Storage terminal intel 1262 | -10/Materials | Learned location of Mines (-9) 1392 | -10/Materials | Repaired Lgt. Treads 1419 | -10/Materials | Repaired Wheel 1526 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1730 | -10/Materials | Utility slot count permanently improved by X0-1V1 (+1) 1732 | -10/Materials | Rnf. Ion Engine reconfigured into Item Mimic 1735 | -10/Materials | X0-1V1 sent allied H-61 Shepherd (x1) 1744 | -10/Materials | Core integrity permanently improved by X0-1V1 (+350) 1769 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 22) 1780 | -10/Materials | Ranged accuracy permanently improved by X0-1V1 (+8%) 1793 | -10/Materials | X0-1V1 foreshadows a heat wave 1797 | -10/Materials | X0-1V1 activates XOMVISION 1817 | -10/Materials | Entered another Materials area 1817 | -9/Materials | Accompanied by 1 ally 1817 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1818 | -9/Materials | Identified exit to Materials 1958 | -9/Materials | Identified exit to Mines 1993 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2083 | -9/Materials | Build established: Gunner 2190 | -9/Materials | System corruption reached 10% 2398 | -9/Materials | Entered another Materials area 2398 | -8/Materials | Accompanied by 1 ally 2398 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2568 | -8/Materials | Garrison activated, responded to threat 2637 | -8/Materials | Destroyed 8 combat bots 2811 | -8/Materials | Destroyed 7 combat bots 2881 | -8/Materials | Garrison activated, responded to threat 3198 | -8/Materials | First assault squad dispatched 3245 | -8/Materials | Discovered new exit (range 8) 3261 | -8/Materials | Entered Factory 3261 | -7/Factory | Evolved 2 slots: Propulsion x2 3295 | -7/Factory | Identified exit to Storage 3295 | -7/Factory | Identified exit to Lower Caves 3336 | -7/Factory | X0-1V1 enhanced Transport squad support 3569 | -7/Factory | X0-1V1 mutated your Propulsion slot to Power slot 3629 | -7/Factory | Found Hvy. Reactive Plating 3707 | -7/Factory | Build established: Scavenger-Gunner 3726 | -7/Factory | Repaired Gatling Laser 3771 | -7/Factory | Repaired Gatling Laser 3783 | -7/Factory | X0-1V1 sent you into danger 3787 | -7/Factory | Garrison activated, responded to threat 3809 | -7/Factory | Entered Storage 3810 | -7/Storage | Identified exit to Recycling 3811 | -7/Storage | Loaded intel: 11 terminal locations 3817 | -7/Storage | Met a pair of Derelict thieves 3889 | -7/Storage | Hvy. Reactive Plating reconfigured into Item Mimic 3900 | -7/Storage | Destroyed 7 combat bots 3903 | -7/Storage | Weapon slot count temporarily expanded by X0-1V1 (+3) 3905 | -7/Storage | Self-destructed Last Messages --------------- 03886_ G-50 Soldier unfolds itself. 03886_ G-47 Trooper unfolds itself. 03887_ Flak Gun destroyed. 03887_ Lgt. Nuclear Core destroyed. 03888_ Discarded X0-1V1's Piety Tracker. 03889_ Dropped Cryofiber Web. 03889_ Hvy. Reactive Plating reconfigures itself into Item Mimic. 03890_ Acquired 10 matter. 03892_ Item Mimic follow-up attacks with Ripteeth. 03893_ Critical hit (Burn: +37). 03895_ Item Mimic follow-up attacks with Ripteeth. 03899_ Carbon-fiber Leg destroyed. 03900_ Item Mimic follow-up attacks with Ripteeth. 03901_ Pulse Rifle destroyed. 03903_ X0-1V1: "Weapons, camera, action!" (+3 weapon slots) 03905_ System corrupted: Matter fused (-7). 03905_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????#####???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????######??# #???? | | ??????????????????#! ! #### #???? | | ??????????????????# ! #T## #???? | | ??????????????????# " + #???? | | ??????????????????#! ] # ###?? | | ??????????????????# ! " # T#?? | | ??????????????????#!! # # ""#?? | | ??????????????????######### ###?? | | ?????????????????########## #???? | | ?????????????????# i # #???? | | ?????????????????# """ [n# #???? | | ????????????????"" """!*@# #???? | | ????????????????"" """gbg# #???? | | ????????????????R """ gg%%* #???? | | ????????????????"" "" [g%#!=[#???? | | ?????????????????" %[%ig#%= #???? | | ?????????????????# [*=[ # #???? | | ?????????????????# %*g # #???? | | ?????????????????######## # #???? | | ????????????????????????### #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????? #???? | | ??????????????????????????? #???? | | ??????????????????????????? #???? | | ??????????????????????????? #???? | | ??????????????????????????? ????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????T????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 1590 Matter Stores 900 Matter Capacity 900 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 51% | -10/Materials Wheel | 17% | -10/Materials Gatling Laser | 25% | -7/Factory Gatling Laser | 32% | -7/Factory Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseCloakMagmablaster Manual? 0 Play Time 00:44:10 Cumulative 358.9 hours Start 2026.07.14 @ 01:15:18 End 2026.07.16 @ 20:24:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 70 Gallery% 72 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cae3ca1d-75ab-49e6-af4e-cb2385a4db1a