Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 11:32:17 Player: Chaotick Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (5323) 5323 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 11628 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 60 Friendly Fire -49 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Triangulator Heavy Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Triangulator Advanced Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Improved Armor Integrity Analyzer Improved Actuator Array Point Defense Array Experimental Hacking Suite > --- WEAPON ----------- Micro-nuke Launcher Spear Spear Spear > --- INVENTORY -------- Micro Fission Core Advanced Medium Treads Myomer Leg Small Storage Unit Advanced Transmission Jammer Improved Phase Shifter Improved Force Field Improved Force Field Tesla Rifle Advanced Plasma Cannon KE Penetrator Hardcell Cannon Hardcell Cannon Rocket Launcher Heavy Mace [Rating: 115] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Improved Heavy Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Improved Target Analyzer Device Improved Actuator Array Storage Large Storage Unit Processor Improved Target Analyzer Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Spear Energy Gun Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 9 | . . . . 1 2 2 1 1 . . 2 Weapon 2 | . . . . 1 . . . 1 . . . Parts Attached 156 | 7 8 1 9 8 13 3 24 39 19 . 25 Power 17 | 1 1 . 2 1 . . 3 5 2 . 2 Engine 8 | 1 1 . 2 1 . . 3 . . . . Core 6 | . . . . . . . . 4 2 . . Reactor 3 | . . . . . . . . 1 . . 2 Propulsion 40 | 2 4 . 3 2 2 1 9 7 6 . 4 Treads 6 | . . . . . . . . 2 3 . 1 Leg 21 | 2 2 . . . . . 8 5 3 . 1 Wheel 10 | . 2 . 3 2 2 1 . . . . . Hover 3 | . . . . . . . 1 . . . 2 Flight . | . . . . . . . . . . . . Utility 55 | 1 1 . 1 2 7 2 9 13 7 . 12 Device 25 | . . . . 2 3 2 2 6 3 . 7 Storage 8 | 1 . . 1 . . . . . 2 . 4 Processor 11 | . 1 . . . 1 . 3 4 1 . 1 Hackware 2 | . . . . . 1 . . 1 . . . Protection 9 | . . . . . 2 . 4 2 1 . . Artifact . | . . . . . . . . . . . . Weapon 44 | 3 2 1 3 3 4 . 3 14 4 . 7 Energy Gun 7 | 1 1 . 1 . . . . 2 . . 2 Energy Cannon 3 | . . 1 1 . . . . . . . 1 Ballistic Gun 4 | 2 1 . 1 . . . . . . . . Ballistic Cannon 7 | . . . . 1 . . . 2 2 . 2 Launcher 3 | . . . . . 1 . . 1 1 . . Special Weapon 3 | . . . . . . . . 2 . . 1 Impact Weapon 4 | . . . . . . . . 3 . . 1 Slashing Weapon 7 | . . . . 2 3 . . 1 1 . . Piercing Weapon 6 | . . . . . . . 3 3 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Corrupted Parts 2 | . . . . . . . . . 2 . . System Corruption 24 | . . . . . . . . . 24 . . Parts Lost 83 | . 1 . 1 1 3 . 13 19 20 . 25 Power 12 | . . . . . . . 2 4 3 . 3 Propulsion 27 | . . . . . 1 . 6 7 6 . 7 Utility 23 | . . . . . 2 . 3 5 7 . 6 Weapon 21 | . 1 . 1 1 . . 2 3 4 . 9 Highest Loss Streak 17 | . 1 . 1 1 2 . 9 8 17 . 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 86 100 86 92 99 95 93 88 79 89 39 Engine 5 | . 14 14 9 9 7 6 9 1 . . . Core 2 | . . . . . . . . 5 6 5 . Treads 2 | . . . . . . . . 5 5 15 2 Leg 7 | . 27 . . . . . 15 8 9 . 2 Wheel 8 | . . 28 33 33 29 26 6 . . . . Device 10 | . . . . 7 7 15 10 16 13 15 8 Storage 6 | . 14 14 11 9 7 6 5 5 2 10 6 Processor 13 | . 1 14 11 9 13 13 20 15 20 21 4 Hackware 1 | . . . . . . . . 4 2 . . Protection 2 | . . . . . 7 6 4 3 . . . Energy Gun 2 | . 14 9 5 4 . . . 1 . . . Ballistic Gun 1 | . 14 14 7 4 . . . . . . . Ballistic Cannon 1 | . . . . 4 4 . . . 2 10 2 Slashing Weapon 4 | . . . . 9 15 20 11 . . . . Piercing Weapon 5 | . . . . . . . 4 14 10 5 . Naked Turns 35 | . . . . . . . . . . . 35 Heaviest Build 86 | 14 14 17 27 41 47 53 61 86 76 61 71 Greatest Support 150 | 20 24 24 48 52 52 56 65 150 128 128 128 Greatest Overweight (x) 12 | 1 1 . . . 1 . 2 12 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 10 Average Capacity 12 | 6 8 8 8 15 15 15 15 15 8 5 9 Most Carried 15 | 6 8 8 12 15 15 15 15 15 15 2 10 Average Carried 11 | 4 7 7 7 14 14 14 14 14 7 2 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 8 12 15 15 15 15 15 2 2 4 Class Distribution -------------------- 55% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 2384 | 210 147 47 127 97 142 . 290 393 320 36 575 Remotely . | . . . . . . . . . . . . Salvage Created 5272 | . 248 . 448 396 474 . 1097 1719 488 . 402 Parts 221 | . 21 . 22 26 16 . 46 57 17 . 16 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . Prevented 4 | . . . . . . . . . 4 . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 94 | . 7 . 12 7 7 . 13 24 15 . 9 Melee 40 | . . . . 4 3 . 13 18 2 . . Guns 16 | . 7 . 5 1 . . . 1 . . 2 Cannons 13 | . . . 6 2 . . . . . . 5 AOE 16 | . . . . . 4 . . . 11 . 1 Classes Destroyed 11 | . 3 . 2 . 2 . 1 1 2 . . Worker 2 | . . . 1 . . . 1 . . . . Recycler 7 | . . . . . 4 . 2 1 . . . Watcher 4 | . 1 . . 1 . . . 1 . . 1 Swarmer 16 | . 3 . 4 . 4 . . . 5 . . Grunt 33 | . 4 . 4 4 2 . 6 7 2 . 4 Brawler 1 | . . . . . . . 1 . . . . Duelist 3 | . . . . . . . . . 3 . . Sentry 14 | . . . 4 3 . . 3 2 1 . 1 Hunter 8 | . . . . . . . . 6 2 . . Programmer 17 | . . . . . 1 . 3 9 1 . 3 Behemoth 2 | . . . . . . . . . 1 . 1 Best Kill Streak 11 | . 3 . 7 4 5 . 4 3 11 . 4 Combat Bots Only 11 | . 3 . 7 4 5 . 4 3 11 . 4 Max Kills in Single Turn 4 | . 1 . 1 1 2 . 1 1 4 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . 2 . . . 4 . 1 Melee 1 | . . . . 1 1 . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Damage Taken 13710 | . 313 . 390 197 339 . 2026 4034 2084 . 4327 Core 2794 | . 45 . 58 36 18 . 364 564 405 . 1304 Absorbed by Shields 1146 | . . . . . . . . 855 291 . . Regen/Repaired (Parts) 17 | . . . 17 . . . . . . . . Core Remaining (%) 79 | 100 . 82 85 93 97 100 63 . . 15 . Volleys Fired 131 | . 23 . 42 5 2 . . 3 10 . 46 Largest 3 | . 2 . 2 2 1 . . 1 2 . 3 Hottest 179 | . 70 . 116 100 33 . . 81 114 . 179 Shots Fired 236 | . 46 . 84 10 3 . . 4 9 . 80 Gun 113 | . 46 . 45 7 . . . 4 . . 11 Cannon 110 | . . . 39 3 . . . . 2 . 66 Launcher 12 | . . . . . 3 . . . 7 . 2 Special 1 | . . . . . . . . . . . 1 Kinetic 113 | . 23 . 30 5 . . . . 2 . 53 Thermal 88 | . 23 . 54 5 . . . 4 . . 2 Explosive 12 | . . . . . 3 . . . 7 . 2 Electromagnetic 22 | . . . . . . . . . . . 22 Robot Hit Streak 17 | . 5 . 17 5 . . . 6 2 . 16 Robot Miss Streak 6 | . 2 . 6 1 . . . 1 1 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 413 | . 29 . 56 19 10 . 76 130 39 . 54 Core Hits 176 | . 12 . 18 11 10 . 27 42 30 . 26 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . . . . 9 . . . Critical Strikes 53 | . 2 . 2 2 2 . 10 20 8 . 7 Burn 5 | . 2 . 2 . . . . . . . 1 Blast 7 | . . . . 1 . . . . . . 6 Smash 9 | . . . . . . . . 9 . . . Sever 10 | . . . . 1 2 . 6 . 1 . . Impale 22 | . . . . . . . 4 11 7 . . Melee Attacks 335 | . . . . 15 18 . 89 168 39 . 6 Impact 62 | . . . . . . . . 49 7 . 6 Slashing 101 | . . . . 15 18 . 59 1 8 . . Piercing 172 | . . . . . . . 30 118 24 . . Sneak Attacks 13 | . . . . 1 4 . 6 1 . . 1 Combat Hostiles 1 | . . . . 1 . . . . . . . Follow-up Attacks 91 | . . . . 2 2 . 23 52 12 . . Damage Inflicted 15163 | . 348 . 889 536 866 . 2803 4248 2780 . 2693 Guns 964 | . 348 . 354 53 . . . 59 . . 150 Cannons 2409 | . . . 535 75 . . . . . . 1799 Explosions 2436 | . . . . . 366 . . . 1621 . 449 Melee 9333 | . . . . 408 500 . 2803 4189 1159 . 274 Ramming 21 | . . . . . . . . . . . 21 Kinetic 1941 | . 138 . 168 84 . . . . . . 1551 Thermal 1061 | . 210 . 721 44 . . . 59 . . 27 Explosive 2419 | . . . . . 349 . . . 1621 . 449 Electromagnetic 388 | . . . . . 17 . . . . . 371 Impact 2067 | . . . . . . . . 1609 184 . 274 Slashing 3249 | . . . . 408 500 . 2016 41 284 . . Piercing 4017 | . . . . . . . 787 2539 691 . . Highest Corruption 35 | . . . . . 1 . 10 11 35 35 25 Average Corruption 11 | . . . . . 1 . 4 8 25 35 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 106 | . . . . . 3 . 7 38 31 10 17 Message Errors 24 | . . . . . . . 1 9 9 2 3 Matter Fused 23 | . . . . . . . 3 10 4 2 4 Heat Flow Errors 12 | . . . . . . . . 7 3 1 1 Energy Discharges 12 | . . . . . . . 2 3 4 1 2 Data Loss (minor) 16 | . . . . . 1 . . 5 5 2 3 Data Loss (major) 10 | . . . . . 1 . 1 3 1 2 2 Misfires 3 | . . . . . 1 . . 1 1 . . Alerts 1 | . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1291 | . 5 . 6 . 97 . 158 596 264 . 165 Projectiles 31 | . . . 6 . . . . . . . 25 Explosions 162 | . 5 . . . 8 . . . 149 . . Melee 1098 | . . . . . 89 . 158 596 115 . 140 Knockbacks 35 | . . . . . . . . 17 1 . 17 Impact 20 | . . . . . . . . 17 1 . 2 Kinetic 13 | . . . . . . . . . . . 13 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 150 | . 53 . . . 37 . . . 59 . 1 Shots 3 | . 1 . . . 1 . . . 1 . . Rammed 13 | . . . . . . . . . . . 13 Targets Rammed 13 | . . . . . . . . . . . 13 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 385 | . 120 . 385 . . . 5 197 179 192 196 Average Temperature 75 | . 38 . 92 . . . 5 66 80 98 79 Received Heat Transfer 1634 | . 114 . 138 108 36 . 468 208 197 . 365 Effects 1 | . . . 1 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 19 | . . . . . . . . 14 5 . . Impact Corruptions 29 | . . . . . . . . 22 3 . 4 Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 10 | . 2 . 6 . . . 1 . 1 . . Heat Transferred 2592 | . 777 . 1480 111 . . . 74 . . 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 455 | . 310 120 455 332 252 30 154 233 . . 111 Initial 150 | . . 120 46 88 150 30 14 60 . . 44 Average 117 | . 166 120 213 187 150 30 70 130 . . 58 Maximum Alert Level 2 | . 1 . 2 1 1 . . 1 . . . Low Security (%) 81 | 100 58 100 38 55 61 100 100 85 . . 100 Level 1 17 | . 41 . 58 44 38 . . 14 . . . Level 2 . | . . . 3 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 2 1 2 2 4 . 6 5 . . 1 Investigation 1 | . . 1 . . . . . . . . . Extermination 8 | . . . . . 1 . 3 3 . . 1 Reinforcement 11 | . 2 . 2 2 3 . . 2 . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 4 | . . . . 2 . . 1 . . . 1 Communications Jammed 25 | . . . . . . . . . . . 25 Distress Signals 25 | . . . . . . . . . . . 25 Times Spotted 152 | . 13 . 21 11 13 . 24 35 12 . 23 Peak Tracking Total 11 | . 4 . 7 6 6 . 8 6 11 . 6 Tactical Retreats 20 | . 4 . 1 1 1 . 7 2 . . 4 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 4 | . . . 1 . 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 7 | . 2 . . . 1 . . 1 2 . 1 Max in Single Turn 2 | . 2 . . . 1 . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 19 | . 1 1 2 2 3 . 4 6 . . . Terminals 14 | . 1 . 1 2 3 . 4 3 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 2 | . . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 40 | . 3 1 7 7 5 . 6 11 . . . Successful 20 | . 2 1 6 3 1 . 2 5 . . . Failed 20 | . 1 . 1 4 4 . 4 6 . . . Catastrophic 3 | . . . . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 33 | . 3 . 5 7 5 . 6 7 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 3 | . . . 2 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 16 | . 2 1 4 3 1 . 2 3 . . . Record 4 | . 2 . . . . . . 2 . . . Robot Analysis 1 | . . . . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . Alert Level 3 | . . . 2 1 . . . . . . . Unreport Threat 3 | . . . 2 . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 1 . 1 2 3 . 3 6 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 32 | . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Total Allies 5 | . . . . . . . . . 2 . 3 Largest Group 3 | . . . . . . . . . 2 2 3 Highest-Rated Group 138 | . . . . . . . . . 77 77 138 Highest-Rated Ally 47 | . . . . . . . . . 47 47 47 Total Orders . | . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . 16 Total Damage 451 | . . . . . . . . . . . 451 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted 3 | . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 6086 | 71 353 98 386 341 553 140 1076 1577 551 204 736 Spaces Moved 3521 | 50 180 101 215 247 479 143 592 722 293 132 367 Core 86 | 8 . . . . . . . 8 . . 70 Treads 771 | . . . . . . . . 357 142 132 140 Legs 1321 | 42 170 . . . . . 476 357 151 . 125 Wheels 1311 | . 10 101 215 247 479 143 116 . . . . Hover 32 | . . . . . . . . . . . 32 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 87 87 90 110 120 120 155 50 Average Speed 119 | 109 118 90 90 90 90 93 122 145 135 155 135 Slowest Speed 650 | 120 120 90 90 92 108 95 260 650 225 155 225 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 4 38 32 21 28 20 6 14 20 54 13 10 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 132 | . 14 . 2 . 23 . . . 78 . 15 Melee . | . . . . . . . . . . . . Projectile 14 | . . . 2 . . . . . 1 . 11 AOE 118 | . 14 . . . 23 . . . 77 . 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Total 4750 | 62 278 108 327 342 574 149 841 1057 378 131 503 Wait 483 | . 48 3 53 45 33 . 139 136 2 . 24 Move 3510 | 49 179 100 214 246 478 142 591 721 292 131 367 Hop . | . . . . . . . . . . . . Pick Up 112 | 6 7 1 6 13 12 2 13 31 4 . 17 Fast Attach 68 | 6 4 1 4 4 2 2 9 14 11 . 11 Attach 61 | . 1 . 3 2 6 . 8 19 8 . 14 Detach 15 | . 3 1 1 1 . . . 6 . . 3 Swap 27 | 1 3 . 2 2 5 1 7 6 . . . Drop 77 | . 10 2 2 12 12 2 12 21 2 . 2 Fire 131 | . 23 . 42 5 2 . . 3 10 . 46 Melee 222 | . . . . 12 16 . 62 100 26 . 6 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 12 | . . . . . . . . . . . 12 Escape Stasis 8 | . . . . . 8 . . . . . . Rewire 23 | . . . . . . . . . 23 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 13) 425 | -10/Materials | Entered Mines 483 | -10/Mines | Met a Derelict shopkeep closing up shop 516 | -10/Mines | Discovered new exit (range 7) 523 | -10/Mines | Entered Materials 523 | -9/Materials | Evolved 2 slots: Propulsion x2 634 | -9/Materials | Destroyed 7 combat bots 670 | -9/Materials | Repaired Arm. Wheel 849 | -9/Materials | Discovered new exit (range 9) 909 | -9/Materials | Entered another Materials area 909 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1235 | -8/Materials | Discovered new exit (range 16) 1250 | -8/Materials | Entered Factory 1250 | -7/Factory | Evolved 2 slots: Utility x2 1797 | -7/Factory | Discovered new exit (range 7) 1803 | -7/Factory | Entered another Factory area 1803 | -6/Factory | Evolved 2 slots: Utility x2 1904 | -6/Factory | Discovered new exit (range 8) 1943 | -6/Factory | Entered another Factory area 1943 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2078 | -5/Factory | Garrison activated, responded to threat 2297 | -5/Factory | Lost 9 parts (2p4n2u1w) 2638 | -5/Factory | Build established: Scavenger-Mutant 2811 | -5/Factory | System corruption reached 10% 2993 | -5/Factory | Discovered new exit (range 6) 3019 | -5/Factory | Entered another Factory area 3019 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3040 | -4/Factory | Found Prototype Hackware 3261 | -4/Factory | Lost 8 parts (2p4n1u1w) 3326 | -4/Factory | Identified Exp. Hacking Suite 3516 | -4/Factory | Build established: Mutant 4027 | -4/Factory | Spotted B-86 Titan 4143 | -4/Factory | System corruption reached 10% 4192 | -4/Factory | Lost 5 parts (1p2n2u) 4453 | -4/Factory | Build established: Scavenger-Mutant 4590 | -4/Factory | Discovered new exit (range 5) 4596 | -4/Factory | Entered Upper Caves 4604 | -4/Upper Caves | Core integrity fell below 50% 4703 | -4/Upper Caves | Spotted B-86 Titan 4812 | -4/Upper Caves | System corruption reached 30% 4870 | -4/Upper Caves | Lost 17 parts (3p5n6u3w) 4876 | -4/Upper Caves | Destroyed B-86 Titan 4975 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4989 | -4/Upper Caves | Core integrity fell below 20% 5015 | -4/Upper Caves | Destroyed 11 combat bots 5095 | -4/Upper Caves | Discovered new exit (range 15) 5147 | -4/Upper Caves | Entered another Upper Caves area 5147 | -4/Upper Caves | Accompanied by 2 allies 5244 | -4/Upper Caves | Discovered new exit (range 12) 5351 | -4/Upper Caves | Entered Research 5351 | -3/Research | Accompanied by 2 allies 5351 | -3/Research | Evolved 2 slots: Utility x2 5381 | -3/Research | Spotted B-86 Titan 5422 | -3/Research | Destroyed B-86 Titan 5448 | -3/Research | Lost 5 parts (1p2n2u) 5514 | -3/Research | Released all parts (10) 5542 | -3/Research | Lost 7 parts (1p1n1u4w) 5544 | -3/Research | Core integrity fell below 50% 5605 | -3/Research | Lost 3 parts (1n2w) 5817 | -3/Research | Build established: Mutant 6010 | -3/Research | System corruption reached 10% 6038 | -3/Research | Core integrity fell below 20% 6067 | -3/Research | Released all parts (4) 6072 | -3/Research | Allied Derelicts emerged from ambush trap array 6087 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06055_ U-05 Engineer lays Concrete. 06056_ P-80 Master heat spikes uncontrollably. 06064_ Imp. Antigrav System destroyed. 06067_ Released Adv. Transmission Jammer. 06067_ Released Med. Storage Unit. 06067_ Released Imp. Coolant Injector. 06067_ Released Imp. Signal Interpreter. 06069_ System corrupted: Substantial component data lost. 06071_ K-01 Serf cleans the Quantum Generator. 06072_ Triggered Ambush Trap. 06072_ VR-JGP(g) emerges from a hatch in the floor. 06072_ S0-JLH(g) emerges from a hatch in the floor. 06072_ 10-60X(g) emerges from a hatch in the floor. 06074_ VR-JGP(g): "We were hacked into the system waiting for the right moment to spring our attack, but seeing as you've already triggered the mechanism and given away our position, let's roll with it." 06078_ Dropped Power Amplifier. 06079_ Dropped Corrupted Quantum Rifle. 06079_ Acquired Imp. Fusion Compressor. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????" #?????????????????? | | ??????????????????????????T #?????????????????? | | ??????????????????????????# ##############????? | | ??????????????????????????# # #????? | | ??????????????????????????# # #????? | | ??????????????????????????# # #????? | | ??????????????????????????# # #????? | | ??????????????????????????# # #????? | | ??????????????????????????# # #????? | | ??????????????????????????# # [#????? | | ??????????????????????????# # ! 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"""""" T %/% % #????? | | ?????????? """""" %#% % #????? | | ?????????? """""" %" ! #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 39 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Resistance: KI 20 Resistance: EM 25 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 16 Item Schematics ----------------- Exp. Hacking Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Deadly Force Total Silence Challenges ------------ None Game ------ Seed ColdDecoderDissipator Manual? 0 Play Time 01:57:26 Cumulative 32.3 hours Start 2022.05.22 @ 09:31:47 End 2022.05.22 @ 11:32:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 36 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33445647-d0cd-4096-bf2e-cf4434de6b4c