Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 18:18:58 Player: emory Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1891) 1891 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (499) 499 TOTAL SCORE: 6000 Bonus ------- Follower Combat Kills 245 Met Imprinter 300 Was Imprinted 300 Friendly Fire -346 Cogmind --------- Core Integrity 0/850 Matter 220/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Axe > --- INVENTORY (5) ---- Fission Core Advanced ECM Suite Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Gravmag Array > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Layered Medium Armor Plating Thermal Shield > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Remote Datajack [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Utility Visual Processing Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Layered Medium Armor Plating Weapon Light Assault Rifle Energy Gun Storm Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 3 | . . . . . . 3 Weapon 2 | . . . . . . 2 Parts Attached 63 | 5 5 15 . . 11 27 Power 9 | 1 1 2 . . 1 4 Engine 4 | 1 1 1 . . . 1 Core 5 | . . 1 . . 1 3 Reactor . | . . . . . . . Propulsion 13 | 2 1 5 . . 1 4 Treads 8 | 2 1 4 . . 1 . Leg 1 | . . 1 . . . . Wheel 2 | . . . . . . 2 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 17 | 1 1 3 . . 3 9 Device 9 | . . . . . 2 7 Storage 3 | 1 . 2 . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 4 | . 1 . . . 1 2 Artifact . | . . . . . . . Weapon 24 | 1 2 5 . . 6 10 Energy Gun 9 | . . 1 . . 2 6 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 7 | 1 2 3 . . 1 . Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . 1 . . 2 . Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 1 Parts Lost 28 | . 4 3 . . 8 13 Power 5 | . 1 1 . . . 3 Propulsion 9 | . 1 . . . 4 4 Utility 7 | . 1 . . . 2 4 Weapon 7 | . 1 2 . . 2 2 Highest Loss Streak 7 | . 3 2 . . 7 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 85 95 100 100 88 27 Engine 9 | . 14 4 11 11 10 2 Core 1 | . . 5 . . . 3 Treads 35 | . 27 39 44 44 33 . Device 1 | . . . . . 5 7 Storage 10 | . 14 11 11 11 10 . Processor 7 | . . 10 11 11 4 . Energy Gun 1 | . . 5 . . . 4 Ballistic Gun 18 | . 27 16 22 22 14 . Naked Turns 28 | . . . . . 8 20 Heaviest Build 58 | 9 14 52 52 52 58 50 Greatest Support 80 | 40 40 80 80 80 80 40 Greatest Overweight (x) 19 | . . 1 . . 19 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 5 Average Capacity 16 | 7 8 15 20 20 19 5 Most Carried 20 | 7 8 20 20 20 20 5 Average Carried 15 | 3 6 11 20 19 17 1 Final Capacity 20 | 8 8 20 20 20 5 5 Final Carried 20 | 7 6 20 20 20 5 3 Class Distribution -------------------- 71% | Scavenger-Mutant 21% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1202 | 238 245 193 85 . 98 343 Remotely . | . . . . . . . Salvage Created 2122 | . 646 634 51 . 226 565 Parts 153 | . 50 51 7 . 12 33 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . . . 2 15 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 58 | . 18 16 3 . 7 14 Melee 1 | . . . . . . 1 Guns 43 | . 18 9 3 . 3 10 Cannons 4 | . . . . . 1 3 AOE 10 | . . 7 . . 3 . Classes Destroyed 14 | . 4 4 1 . 3 2 Worker 1 | . . 1 . . . . Builder 1 | . . . 1 . . . Hauler 1 | . . 1 . . . . Recycler 3 | . 2 1 . . . . Operator 2 | . 2 . . . . . Watcher 2 | . . 2 . . . . Swarmer 29 | . 9 7 3 . 2 8 Grunt 20 | . 9 8 . . . 3 Duelist 1 | . . . . . . 1 Sentry 2 | . . 1 . . 1 . Demolisher 3 | . . . . . 3 . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Mutant 2 | . . . . . 2 . Best Kill Streak 11 | . 7 11 3 . 2 3 Combat Bots Only 9 | . 6 9 3 . 2 3 Max Kills in Single Turn 7 | . 2 7 1 . 2 2 Gunslinging . | . . . . . . . Exploded 6 | . . 6 . . 2 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 542 | . 95 62 14 . 148 223 Missed 141 | . 25 20 2 . 37 57 Damage Taken 5441 | . 883 478 82 . 1318 2680 Core 1433 | . 177 71 16 . 312 857 Absorbed by Shields . | . . . . . . . Ignored by Resistances 80 | . . . . . . 80 Core Remaining (%) 43 | 100 29 . . . . . Volleys Fired 164 | . 56 47 5 . 29 27 Largest 2 | . 2 2 2 . 2 1 Hottest 250 | . 40 70 43 . 125 250 Shots Fired 286 | . 111 84 10 . 54 27 Gun 262 | . 111 81 10 . 39 21 Cannon 9 | . . . . . 3 6 Launcher 15 | . . 3 . . 12 . Special . | . . . . . . . Kinetic 226 | . 111 61 10 . 38 6 Thermal 44 | . . 20 . . 3 21 Explosive 15 | . . 3 . . 12 . Electromagnetic 1 | . . . . . 1 . Robot Hit Streak 17 | . 9 17 5 . 17 4 Robot Miss Streak 18 | . 3 4 2 . 2 18 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 189 | . 67 54 6 . 37 25 Core Hits 141 | . 37 36 3 . 36 29 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4028 | . 791 942 68 . 836 1391 Guns 2837 | . 782 566 68 . 294 1127 Cannons 250 | . . . . . 77 173 Explosions 817 | . . 352 . . 465 . Melee 33 | . . . . . . 33 Ramming 91 | . 9 24 . . . 58 Kinetic 1713 | . 782 405 68 . 285 173 Thermal 1365 | . . 161 . . 77 1127 Explosive 817 | . . 352 . . 465 . Electromagnetic 9 | . . . . . 9 . Impact . | . . . . . . . Slashing 33 | . . . . . . 33 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 33 | . . 26 . . . 7 Projectiles 7 | . . . . . . 7 Explosions 26 | . . 26 . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 25 | . . . . . . 25 Shots . | . . . . . . . Rammed 28 | . 6 1 . . . 21 Targets Rammed 31 | . 7 2 1 . . 21 Kicked . | . . . . . . . Crushed 3 | . 1 1 1 . . . Highest Temperature 468 | . 36 97 . . 99 468 Average Temperature 77 | . 11 31 . . 16 139 Received Heat Transfer 1163 | . 381 210 . . 218 354 Effects 5 | . . . . . . 5 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 2 . . . 4 Heat Transferred 2081 | . . 481 . . 100 1500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 259 | . 255 257 137 . . 259 Initial 47 | . . 35 47 . . 12 Average 96 | . 93 82 95 . . 128 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 84 | 100 83 83 100 . . 77 Level 1 15 | . 16 16 . . . 22 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 3 3 . . . 4 Investigation 2 | . 1 1 . . . . Extermination 2 | . . . . . . 2 Reinforcement 5 | . 2 2 . . . 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 14 | . 2 . . . 12 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 33 23 4 . 18 26 Peak Tracking Total 8 | . 7 8 4 . 5 7 Tactical Retreats 7 | . 1 . 1 . . 5 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 12 | . . 1 . . 4 7 Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 4 | . . 3 . . . 1 Terminals 3 | . . 3 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 14 | . . 13 . . . 1 Successful 7 | . . 7 . . . . Failed 7 | . . 6 . . . 1 Catastrophic 2 | . . 1 . . . 1 Database Lockouts . | . . . . . . . Manual 7 | . . . . . . 7 Terminals 13 | . . 13 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 7 | . . 7 . . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 2 | . . 2 . . . . Locate Traps 1 | . . 1 . . . . Hauler Manifests 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 1 . . . 1 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 6 | . . . . 4 . 2 Largest Group 4 | . . . . 4 4 2 Highest-Rated Group 170 | . . . . 150 150 170 Highest-Rated Ally 85 | . . . . 39 39 85 Zionite Dispatches 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 27 | . . . . . 21 6 Total Damage 1865 | . . . . . 1196 669 Kills 10 | . . . . . 9 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . 1 1 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Zionite Intel Received 1 | . . . . . . 1 Branch Access 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 7626 | 115 869 849 482 3535 979 797 Spaces Moved 4231 | 71 418 390 291 2060 500 501 Core 158 | 13 . . . . 17 128 Treads 3700 | 58 418 390 291 2060 483 . Legs . | . . . . . . . Wheels 39 | . . . . . . 39 Hover 334 | . . . . . . 334 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 50 Average Speed 153 | 139 160 168 160 160 160 101 Slowest Speed 1000 | 160 160 240 160 160 1000 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 5 48 37 65 92 78 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . 1 4 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 49 | . . 11 . . 38 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 49 | . . 11 . . 38 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 5070 | 87 515 511 298 2303 636 720 Wait 454 | . 22 16 . 235 71 110 Move 4225 | 70 417 389 290 2059 499 501 Hop . | . . . . . . . Pick Up 75 | 12 6 31 1 3 5 17 Fast Attach . | . . . . . . . Attach 49 | 5 5 6 . . 6 27 Detach 13 | . . . . . . 13 Swap 14 | . . 9 . . 5 . Drop 43 | . 2 11 1 6 21 2 Fire 164 | . 56 47 5 . 29 27 Melee 2 | . . . . . . 2 Ram 21 | . . . . . . 21 Kick . | . . . . . . . Crush 10 | . 7 2 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 816 | -10/Materials | Derelicts attacked the area 863 | -10/Materials | Core integrity fell below 50% 902 | -10/Materials | Lost 3 parts (1p1n1w) 951 | -10/Materials | Discovered new exit (range 13) 985 | -10/Materials | Entered another Materials area 985 | -9/Materials | Evolved 2 slots: Propulsion x2 1578 | -9/Materials | Discovered new exit (range 15) 1669 | -9/Materials | Destroyed 9 combat bots 1676 | -9/Materials | Build established: Scavenger-Mutant 1799 | -9/Materials | Discovered new exit (range 9) 1834 | -9/Materials | Entered Mines 1846 | -9/Mines | Learned 8 Materials zone layouts 1861 | -9/Mines | Met a Derelict bent on vengeance 1962 | -9/Mines | Discovered new exit (range 10) 1987 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2244 | -9/Mines | Discovered new exit (range 11) 2246 | -9/Mines | Learned location of Storage (-8) 2299 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2316 | -9/Mines | Entered Zion 2715 | -7/Zion | Learned Factory emergency access door positions 2789 | -7/Zion | Learned Factory emergency access door positions 2916 | -7/Zion | Found Prototype Energy Gun 3376 | -7/Zion | Imprinted 3378 | -7/Zion | Declared Zion's savior 5825 | -7/Zion | Discovered new exit (range 13) 5851 | -7/Zion | Entered Proximity Caves 5851 | -6/Proximity Caves | Accompanied by 4 allies 5901 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6237 | -6/Proximity Caves | Learned Factory trap positions 6314 | -6/Proximity Caves | Learned Factory stockpile data 6738 | -6/Proximity Caves | Core integrity fell below 50% 6752 | -6/Proximity Caves | Lost 3 allies 6762 | -6/Proximity Caves | Core integrity fell below 20% 6795 | -6/Proximity Caves | Lost 7 parts (3n2u2w) 6825 | -6/Proximity Caves | Discovered new exit (range 14) 6830 | -6/Proximity Caves | Entered Factory 6830 | -6/Factory | Evolved 6 slots: Power x1, Utility x3, Weapon x2 6830 | -6/Factory | Identified Storm Laser 6831 | -6/Factory | Loaded intel: 91 trap records 6926 | -6/Factory | Retrieved Zion intel report: Branch Access 6926 | -6/Factory | Identified exit to Lower Caves 6927 | -6/Factory | Zion Heavy squad teleported in 7536 | -6/Factory | Garrison activated, responded to threat 7547 | -6/Factory | Core integrity fell below 50% 7605 | -6/Factory | Core integrity fell below 20% 7627 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07594_ Lyr. Medium Armor Plating destroyed. 07594_ Lgt. Fission Core destroyed. 07601_ Acquired Axe. 07603_ Wheel destroyed. 07605_ Thermal Shield destroyed. 07605_ Acquired Magnetic Acceleration Cannon. 07608_ S-27 Virus destroyed. 07609_ Wheel destroyed. 07610_ Destroyed VTOL Module. 07610_ S-27 Virus knocked back. 07611_ K-01 Serf collects debris. 07612_ System corrupted: Matter fused (-9). 07612_ S-27 Virus destroyed. 07616_ K-01 Serf collects debris. 07616_ G-50 Soldier destroyed. 07618_ Destroyed VTOL Module. 07618_ S-27 Virus knocked back. 07618_ Magnetic Acceleration Cannon destroyed. 07619_ K-01 Serf collects debris. 07622_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ??????????????? ?????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# +????????????????????????????? | | ??????????????+ #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????? #????????????????????????????? | | ????????????????# ##+#?????????????????????????? | | ????????????????# ########??????????????????? | | ????????????????# # ! #??????????????????? | | ????????????????# #s[!% #??????????????????? | | ?################ %#m@= #??????????????????? | | ?# ^ ^ # =sg! #??????????????????? | | ?#^"""^""" """ # *#*[* #??????????????????? | | ?# """ """ """ # #%[= #??????????????????? | | ?# """ """ """^ + ########??????????????????? | | ?# ^ # #???????????????????????? | | ?# / # #???????????????????????? | | ?#########+###### """ +???????????????????????? | | ??????# """ #???????????????????????? | | ??????# """ #???????????????????????? | | ??????# #???????????????????????? | | ??????# """ #???????????????????????? | | ??????# ! * """ #???????????????????????? | | ??????# ! ** """ #???????????????????????? | | ??????# !! ##??????????????????????? | | ??????# """ #??????????????????????? | | ??????# """ #??????????????????????? | | ??????# """ """ #??????????????????????? | | ??????+ """ +??????????????????????? | | ??????# """ """ #??????????????????????? | | ??????# """ #??????????????????????? | | ??????# """ #??????????????????????? | | ??????########### #???????????????????????? | | ????????????????# """ #???????????????????????? | | ????????????????# """ #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 225 Resistance: TH 20 Evasion (%) 53 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Point Defense System | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Spear | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab I'm Back, Baby! Challenges ------------ None Game ------ Seed ThermalPlasmaScrap Manual? 0 Play Time 01:12:33 Cumulative 21.1 hours Start 2024.04.13 @ 16:48:07 End 2024.04.13 @ 18:18:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: fab0da41-947f-4b5d-ae18-43f5e3d9603d