Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.26 @ 22:44:58 // Winter2019/RPGLIKE Player: delet0r Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (504) 504 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 1565 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/600 Matter 196/300 Energy 233/265 System Corruption 0% Temperature Cool (466) Movement Hovering (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Hover Unit Improved Flight Unit > --- UTILITY (2) ------ Structural Scanner Targeting Computer > --- WEAPON (3) ------- EM Pulse Gun Small Laser Heavy Assault Rifle > --- INVENTORY (2) ---- Core Shielding Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Hover Unit Improved Flight Unit > --- UTILITY ---------- Structural Scanner Targeting Computer > --- WEAPON ----------- EM Pulse Gun Small Laser Heavy Assault Rifle > --- INVENTORY -------- Core Shielding Rocket Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 4 | 3 1 . Power . | . . . Propulsion 1 | 1 . . Utility 1 | . 1 . Weapon 2 | 2 . . Parts Attached 15 | 6 4 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 2 | . 2 . Flight 1 | . . 1 Utility 2 | . 2 . Device 1 | . 1 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 . 3 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 96 | . 92 100 Engine 12 | . 13 12 Wheel 7 | . 14 . Hover 17 | . 13 21 Flight 1 | . . 3 Device 9 | . 6 12 Processor 6 | . . 12 Energy Gun 26 | . 27 24 Ballistic Gun 12 | . 13 12 Naked Turns . | . . . Heaviest Build 14 | 9 10 14 Greatest Support 26 | 26 26 12 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 2 | . 1 2 Average Capacity 1 | . . 1 Most Carried 2 | . 1 2 Average Carried 1 | . . 1 Final Capacity 2 | . 1 2 Final Carried 2 | . 1 2 Class Distribution -------------------- 100% | Gunner Dominant Class ---------------- Gunner | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 321 | 222 63 36 Remotely . | . . . Salvage Created 284 | . 63 221 Parts 42 | . 2 40 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 2 13 Guns 8 | . 1 7 AOE 7 | . 1 6 Classes Destroyed 7 | . 1 6 Worker 1 | . . 1 Builder 1 | . . 1 Swarmer 3 | . . 3 Grunt 8 | . 2 6 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 8 | . 2 8 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 922 | . 53 869 Core 751 | . 44 707 Absorbed by Shields . | . . . Redirected to Core 592 | . 32 560 Core Remaining (%) 96 | 100 92 . Volleys Fired 27 | . 5 22 Largest 3 | . 3 3 Hottest 103 | . 100 103 Shots Fired 73 | . 15 58 Gun 71 | . 15 56 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 25 | . 5 20 Thermal 24 | . 5 19 Explosive 2 | . . 2 Electromagnetic 22 | . 5 17 Robot Hit Streak 10 | . 3 10 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 48 | . 9 39 Core Hits 29 | . 5 24 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 963 | . 104 859 Guns 549 | . 80 469 Cannons . | . . . Explosions 414 | . 24 390 Melee . | . . . Ramming . | . . . Kinetic 187 | . 16 171 Thermal 326 | . 47 279 Explosive 279 | . . 279 Electromagnetic 171 | . 41 130 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 41 | . . 41 Projectiles . | . . . Explosions 41 | . . 41 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 38 | . . 38 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 466 | . 221 466 Average Temperature 143 | . 123 149 Received Heat Transfer 246 | . 30 216 Effects 4 | . . 4 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 725 | . 100 625 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 432 | . 90 432 Average Influence 100 | . 27 183 Maximum Alert Level 2 | . . 2 Low Security (%) 82 | 100 100 62 Level 1 15 | . . 32 Level 2 2 | . . 4 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 3 19 Peak Tracking Total 10 | . 2 10 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 5 2 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 16 9 Successful 13 | . 8 5 Failed 12 | . 8 4 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 25 | . 16 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 8 5 Record 1 | . 1 . Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . . 1 Level Access Points 1 | . 1 . Branch Access Points 1 | . . 1 Recycling Unit Index 1 | . 1 . Alert Level 2 | . 1 1 Locate Traps 3 | . 3 . Dispatch Records 1 | . . 1 Patrol Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 5 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 546 | 33 253 260 Spaces Moved 438 | 29 280 129 Core 5 | 5 . . Treads . | . . . Legs . | . . . Wheels 161 | 24 137 . Hover 272 | . 143 129 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 81 | 83 72 100 Slowest Speed 180 | 90 120 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 23 | 4 46 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | . 3 9 Melee . | . . . Projectile . | . . . AOE 12 | . 3 9 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 565 | 34 317 214 Wait 75 | . 26 49 Move 436 | 28 279 129 Hop . | . . . Pick Up 2 | . 1 1 Fast Attach 13 | 6 4 3 Attach . | . . . Detach . | . . . Swap 2 | . . 2 Drop 5 | . 2 3 Fire 27 | . 5 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 5 | . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: Min / Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 11 | -11/Scrapyard | Discovered new exit (range 17) 34 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Identified exit to Materials 273 | -10/Materials | Upgraded with Utility slot (x1) 287 | -10/Materials | Entered another Materials area 289 | -9/Materials | Reached level 2 292 | -9/Materials | Identified exit to Mines 292 | -9/Materials | Identified exit to Storage 313 | -9/Materials | Build established: Gunner 512 | -9/Materials | Reached level 3 525 | -9/Materials | Core integrity fell below 50% 548 | -9/Materials | Crushed by falling debris 548 | -9/Materials | Smashed by cave-in Last Messages --------------- U-05 Engineer builds a Wall. Overheating: Short circuit. Broken EM Pulse Gun permanently disabled. U-05 Engineer lays Concrete. K-01 Serf collects debris. G-34 Mercenary destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Overheating: Energy bleed (-53). K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Power failure, Imp. Ion Engine shutdown. The unstable cave ceiling collapses. Crushed by falling debris. 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Utility Slot 1 | . 1 . Weapon Slot 2 | 2 . . Inventory Capacity 2 | . 1 1 Sight Range 2 | 2 . . Protomatter Created 346 | . 40 306 Integrity Restored 108 | . . 108 Core 108 | . . 108 Protomatter Decayed 74 | . 58 16 Game ------ Seed RocketSystemCloak Manual? 0 Play Time 00:26:43 Cumulative 18.7 hours Start 2019.12.26 @ 22:08:57 End 2019.12.26 @ 22:44:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f04d5be-fc14-4cf2-a3d2-2885dd6fc945