Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.30 @ 19:00:20 Player: Ultimite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1687) 1687 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 3660 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 408/550 Matter 0/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Armored Treads Heavy Armor Plating Improved Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Heavy Armor Plating Improved Light Cannon Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 31 | 5 6 12 8 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 2 3 2 Treads 5 | . 2 3 . Leg 2 | . . . 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 2 3 2 Device . | . . . . Storage 2 | . . 1 1 Processor 2 | . 2 . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 12 | 2 2 5 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 7 | . 2 4 1 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 1 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 96 87 67 Engine 12 | . 14 14 8 Treads 18 | . 22 21 11 Wheel 1 | . 5 . . Storage 2 | . . . 8 Processor 21 | . 25 22 16 Protection 6 | . . 8 8 Ballistic Gun 1 | . 5 . . Ballistic Cannon 17 | . 22 17 11 Launcher 2 | . . 3 4 Naked Turns 75 | . . . 75 Heaviest Build 37 | 7 11 23 37 Greatest Support 46 | 20 46 46 46 Greatest Overweight (x) 8 | . . . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 5 25 10 Average Capacity 6 | 5 5 5 9 Most Carried 9 | 4 5 5 9 Average Carried 5 | 1 4 4 6 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1028 | 268 168 383 209 Remotely . | . . . . Salvage Created 1301 | 42 188 542 529 Parts 82 | 2 15 41 24 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | 1 6 17 17 Guns 4 | 1 3 . . Cannons 31 | . 3 15 13 AOE 6 | . . 2 4 Classes Destroyed 10 | 1 3 3 3 Worker 5 | . 1 1 3 Tunneler 1 | . . . 1 Recycler 2 | . . . 2 Watcher 8 | . 3 2 3 Swarmer 8 | . 3 2 3 Grunt 20 | 1 3 8 8 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 10 | . . 5 5 Hunter 1 | . . . 1 Best Kill Streak 8 | 1 4 8 5 Combat Bots Only 8 | 1 3 8 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 211 | 4 34 58 115 Missed 57 | 1 12 13 31 Damage Taken 1594 | 24 186 431 953 Core 226 | 8 30 46 142 Absorbed by Shields . | . . . . Ignored by Resistances 471 | 8 62 127 274 Regen/Repaired (Parts) 255 | . . 255 . Core Remaining (%) 89 | 96 84 88 . Volleys Fired 106 | 3 17 35 51 Largest 2 | 2 2 2 2 Hottest 78 | 40 78 78 78 Shots Fired 186 | 6 34 57 89 Gun 18 | 6 12 . . Cannon 149 | . 22 53 74 Launcher 19 | . . 4 15 Special . | . . . . Kinetic 167 | 6 34 53 74 Thermal . | . . . . Explosive 19 | . . 4 15 Electromagnetic . | . . . . Robot Hit Streak 18 | 2 6 7 18 Robot Miss Streak 2 | 1 2 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 129 | 4 21 39 65 Core Hits 75 | 2 10 24 39 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 1 1 Blast 3 | . 1 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3786 | 49 395 885 2457 Guns 151 | 49 102 . . Cannons 2238 | . 293 755 1190 Explosions 1391 | . . 130 1261 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 2389 | 49 395 755 1190 Thermal . | . . . . Explosive 1391 | . . 130 1261 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 93 | . 2 13 78 Projectiles 2 | . 2 . . Explosions 91 | . . 13 78 Melee . | . . . . Knockbacks 22 | . 4 7 11 Impact . | . . . . Kinetic 22 | . 4 7 11 Secondary . | . . . . Self-Inflicted Damage 36 | . . 17 19 Shots 2 | . . 1 1 Rammed 2 | . . . 2 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 355 | . 129 355 184 Average Temperature 83 | . 41 131 49 Received Heat Transfer 879 | 18 147 210 504 Effects 1 | . . 1 . Shutdowns 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 547 | 20 201 370 547 Initial 45 | . 11 7 45 Average 153 | 1 74 97 319 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 71 | 100 95 91 20 Level 1 16 | . 4 8 40 Level 2 11 | . . . 39 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . . 3 9 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 7 | . . 3 4 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | 1 10 24 30 Peak Tracking Total 9 | 1 4 9 6 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 4 7 5 Terminals 15 | . 4 6 5 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 54 | . 12 26 16 Successful 22 | . 3 15 4 Failed 31 | . 8 11 12 Catastrophic 5 | . . 1 4 Database Lockouts 1 | . 1 . . Manual 40 | . 13 14 13 Terminals 48 | . 12 20 16 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 3 9 4 Record 2 | . . 1 1 Part Schematic 7 | . 3 4 . Alert Level 1 | . . 1 . Unreport Threat 4 | . . 2 2 Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 4 5 4 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . 3 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 96 | . . 96 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2491 | 71 702 993 725 Spaces Moved 1363 | 70 452 467 374 Core 172 | 17 . . 155 Treads 1013 | . 327 467 219 Legs . | . . . . Wheels 178 | 53 125 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 160 50 Average Speed 144 | 72 137 160 146 Slowest Speed 450 | 80 160 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 5 65 39 51 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 146 | . . 34 112 Melee . | . . . . Projectile 2 | . . 2 . AOE 144 | . . 32 112 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1687 | 81 498 655 453 Wait 153 | . 9 133 11 Move 1360 | 69 451 466 374 Hop . | . . . . Pick Up 17 | 4 6 3 4 Fast Attach 19 | 5 6 6 2 Attach 3 | . . 1 2 Detach 2 | . . 1 1 Swap 9 | . . 5 4 Drop 15 | . 9 5 1 Fire 106 | 3 17 35 51 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 72 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 5) 520 | -10/Materials | Identified exit to Materials 567 | -10/Materials | Discovered new exit (range 12) 585 | -10/Materials | Central database locked down 774 | -10/Materials | Entered another Materials area 774 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1338 | -9/Materials | Destroyed 8 combat bots 1465 | -9/Materials | Repaired Imp. Light Cannon 1499 | -9/Materials | Repaired Imp. Treads 1532 | -9/Materials | Repaired Hrd. Light Armor Plating 1652 | -9/Materials | Discovered new exit (range 12) 1765 | -9/Materials | Identified exit to Materials 1767 | -9/Materials | Entered another Materials area 1767 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2139 | -8/Materials | Garrison activated, responded to threat 2417 | -8/Materials | Released all parts (9) 2492 | -8/Materials | Self-destructed Last Messages --------------- robots. Recent activity suggests there could be more substantial populations deeper in the caves. >>Alert(Purge) Purged threat record, alert level lowered. 02423_ U-05 Engineer lays Concrete. 02434_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02436_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 02437_ O-16 Technician uses terminal to summon reinforcements. 02437_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 02437_ O-16 Technician locks terminal. 02442_ Terminal unresponsive. 02454_ Dropped Imp. Light Cannon. 02455_ Acquired Arm. Treads. 02466_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 9F layout... Downloaded map data. Map ----- +----------------------------------------------------+ | * # """ # | | %% ##################### # """ # | | ################?????# # """ # | | [ # # # ###???## ## # | | =#""" !!# # ####### ## """ # | | % #""" !/ [ # ## """ # | | #""" # # ## """ ! # | | + %! # # ## # | | #""" # # ########## | | #""" # + #????????? | | #""" # " # #????????? | | # # = """" # #????????? | | ########## """ #######????????? | | #??????##% #??????????????? | | #???????# #??????????????? | | #???????# # #######??????????????? | | #???????#########????????????????????? | | #?????####???????????????????????????? | | ##### ???????????????????????????? | | ??????????????????????????? | | T ????????????????????????????? | | ??????????????????????????? | | #######? ????????????????????????????? | | #??# #????????????########????????? | | #??# #????????????#! #????????? | | #??# #????????##### @""" #????????? | | #### ########## # """ #????????? | | + T + """ #????????? | | ###### ######## # #????????? | | ## #?#######+## ! #????????? | | ###!![[[[#?#!]] ########????????? | | #?#!![[[[#?#!]] !#???????????????? | | #?########?#]] #???????????????? | | #??????????# ! #???????????????? | | #??????????##########???????????????? | | #???????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Sensor Array | -9/Materials | Hacked Seismic Detector | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed MediumCannonCloak Manual? 0 Play Time 00:32:55 Cumulative 6.4 hours Start 2024.06.30 @ 18:19:20 End 2024.06.30 @ 19:00:20 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2881422e-29fb-4e86-a253-64c82a496cf8