Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.11 @ 14:16:52 Player: Jamuson Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (37) 185 Value Destroyed (746) 746 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5331 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Lightpack 2.0 Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (40) --- Light Nuclear Core Micro Nuclear Core Gravmag System Gravmag System Improved Heat Sink Machine Analyzer Advanced Targeting Computer Target Analyzer Transmission Jammer ECM Suite Layered Light Armor Plating Improved Shield Generator Improved Trap Extractor (2/6 Dirty Bomb) Shock Rifle Pulse Rifle Pulse Rifle Improved Spread Laser Light Assault Rifle Heavy Missile Launcher Remote Datajack Spear Fire Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Lightpack 2.0 Melee Analysis Suite Hacking Suite Makeshift System Shield Improved Trap Extractor > --- WEAPON ----------- Katana Spear > --- INVENTORY -------- Micro Nuclear Core Gravmag System Gravmag System Improved Heat Sink Machine Analyzer Advanced Targeting Computer Target Analyzer Transmission Jammer ECM Suite Layered Light Armor Plating Improved Shield Generator Shock Rifle Pulse Rifle Pulse Rifle Improved Spread Laser Light Assault Rifle Heavy Missile Launcher Remote Datajack Fire Trap [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Visual Processing Unit Device Weight Redist. System Storage Lightpack 2.0 Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Katana Energy Gun Pulse Rifle Ballistic Gun Autogun Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 5 | . . . 2 . . . 1 2 . . Weapon . | . . . . . . . . . . . Parts Attached 71 | 8 1 6 6 . 4 . 12 23 6 5 Power 9 | 2 . 1 1 . . . 1 3 1 . Engine 5 | 2 . 1 1 . . . 1 . . . Core 4 | . . . . . . . . 3 1 . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . 2 1 . 1 . 5 4 2 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . Flight 14 | . . 2 1 . 1 . 5 3 2 . Utility 22 | 1 1 . 2 . 2 . 3 9 2 2 Device 11 | . . . 1 . 1 . 2 5 1 1 Storage 3 | 1 . . . . 1 . . 1 . . Processor 5 | . 1 . 1 . . . 1 1 . 1 Hackware 2 | . . . . . . . . 1 1 . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 23 | 3 . 3 2 . 1 . 3 7 1 3 Energy Gun 3 | 1 . . . . . . . 2 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 2 . 2 1 . 1 . 3 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . Special Weapon 3 | . . . 1 . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . 1 . . . . . 1 1 2 Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 3 . . Parts Lost 29 | . . 4 6 . . . 7 3 4 5 Power 5 | . . 1 2 . . . 1 . 1 . Propulsion 15 | . . 2 3 . . . 3 2 2 3 Utility 5 | . . . . . . . 2 . 1 2 Weapon 4 | . . 1 1 . . . 1 1 . . Highest Loss Streak 6 | . . 4 5 . . . 6 1 4 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 63 | . 96 84 72 44 47 55 49 58 69 67 Engine 2 | . 14 10 6 . . . 1 . . . Core 1 | . . . . . . . . 2 5 5 Wheel 2 | . 28 7 . . . . . . . . Flight 12 | . . 16 13 . 3 11 10 13 21 18 Device 5 | . . . 9 11 11 11 13 5 3 . Storage 4 | . 14 6 . . . . . 5 7 7 Processor 10 | . 10 14 22 22 18 11 11 8 7 9 Hackware 3 | . . . . . . . . 5 11 13 Energy Gun 2 | . 14 2 . . . . . 3 . . Ballistic Gun 6 | . 14 22 11 . 3 11 11 3 . . Special Weapon 1 | . . . . 11 11 11 2 . . . Slashing Weapon 3 | . . 2 10 . . . . 4 4 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 18 | 14 14 14 8 1 4 4 9 18 18 15 Greatest Support 26 | 26 26 26 14 3 10 4 13 23 23 14 Greatest Overweight (x) 2 | . . 2 . . . . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 5 5 40 5 5 40 40 40 Average Capacity 22 | 7 8 6 5 5 5 5 5 32 40 40 Most Carried 23 | 4 4 5 5 4 5 5 5 20 22 23 Average Carried 9 | 2 4 4 3 4 4 5 4 11 20 20 Final Capacity 40 | 8 8 5 5 5 5 5 5 40 40 40 Final Carried 22 | 4 4 5 3 4 5 5 4 20 20 22 Class Distribution -------------------- 27% | Mutant 25% | Hauler-Sprinter 21% | Hauler-Mutant 17% | Scout 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scout | -8/Materials Hauler-Mutant | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 1149 | 238 89 109 30 . . 27 96 314 201 45 Remotely . | . . . . . . . . . . . Salvage Created 1074 | . 167 128 55 . . . 223 351 54 96 Parts 93 | . 14 12 3 . . . 20 36 3 5 Haulers Intercepted 3 | . 1 . 1 . . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 3 5 Prevented 5 | . . . . . . . . . 5 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 22 | . 4 3 . . . . 5 5 2 3 Melee 9 | . . . . . . . . 4 2 3 Guns 13 | . 4 3 . . . . 5 1 . . Classes Destroyed 9 | . 4 1 . . . . 1 3 . . Worker 2 | . . . . . . . . 2 . . Builder 3 | . . . . . . . 2 1 . . Hauler 3 | . 1 . 1 . . . . 1 . . Recycler 2 | . . 1 . . . . . 1 . . Operator 1 | . . . . . . . . 1 . . Watcher 4 | . 1 . . . . . 2 1 . . Swarmer 16 | . 3 3 . . . . 3 3 2 2 Grunt 4 | . 1 . . . . . 2 . . 1 Programmer 2 | . . . . . . . . 2 . . Best Kill Streak 4 | . 4 3 1 . . . 4 3 2 2 Combat Bots Only 3 | . 2 3 . . . . 3 2 2 2 Max Kills in Single Turn 2 | . 1 1 1 . . . 2 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Damage Taken 2858 | . 200 193 379 . . . 551 272 380 883 Core 998 | . 49 39 98 . . . 109 77 107 519 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 . 64 . . . 75 80 . . . Volleys Fired 84 | . 18 13 1 . . . 25 26 . 1 Largest 2 | . 2 2 1 . . . 2 2 . 1 Hottest 123 | . 60 40 23 . . . 123 63 . 5 Shots Fired 144 | . 36 26 1 . . . 47 33 . 1 Gun 138 | . 36 26 1 . . . 44 31 . . Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . . 2 . . Special 4 | . . . . . . . 3 . . 1 Kinetic 103 | . 18 26 1 . . . 44 14 . . Thermal 20 | . . . . . . . 3 17 . . Explosive 2 | . . . . . . . . 2 . . Electromagnetic 18 | . 18 . . . . . . . . . Robot Hit Streak 7 | . 3 5 . . . . 7 6 . . Robot Miss Streak 4 | . 3 4 . . . . 3 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 109 | . 16 16 8 . . . 25 34 3 7 Core Hits 48 | . 7 6 1 . . . 11 18 2 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 4 | . . 1 . . . . . 1 1 1 Destroy 1 | . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . 1 Impale 2 | . . . . . . . . 1 1 . Melee Attacks 60 | . . . 11 . . . . 31 5 13 Impact . | . . . . . . . . . . . Slashing 45 | . . . 11 . . . . 24 . 10 Piercing 15 | . . . . . . . . 7 5 3 Sneak Attacks 4 | . . . 2 . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 1 . 1 Damage Inflicted 2616 | . 263 157 350 . . . 433 1039 114 260 Guns 1117 | . 231 157 . . . . 409 320 . . Cannons . | . . . . . . . . . . . Explosions 205 | . 32 . . . . . . 173 . . Melee 1270 | . . . 350 . . . . 546 114 260 Ramming . | . . . . . . . . . . . Kinetic 791 | . 106 157 . . . . 409 119 . . Thermal 257 | . 32 . . . . . 24 201 . . Explosive 91 | . . . . . . . . 91 . . Electromagnetic 207 | . 125 . . . . . . 82 . . Impact . | . . . . . . . . . . . Slashing 985 | . . . 350 . . . . 462 . 173 Piercing 285 | . . . . . . . . 84 114 87 Highest Corruption 4 | . . . . . . . 3 1 1 4 Average Corruption 1 | . . . . . . . 3 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . . 2 . . . Message Errors 1 | . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 203 | . . . 11 . . . . 147 24 21 Projectiles . | . . . . . . . . . . . Explosions 3 | . . . . . . . . 3 . . Melee 200 | . . . 11 . . . . 144 24 21 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 36 | . 36 . 13 . . . 26 3 5 7 Average Temperature 10 | . 22 . 8 . . . 6 2 5 7 Received Heat Transfer 639 | . 36 . 135 . . . 288 18 126 36 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 1 . . Heat Transferred 507 | . 50 . . . . . 50 407 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 338 | . 120 141 229 88 . . 232 338 . . Initial 91 | . . 46 54 88 . . . 91 . . Average 135 | . 54 83 141 88 . . 71 190 . . Maximum Alert Level 1 | . . . 1 . . . 1 1 . . Low Security (%) 69 | 100 100 100 81 100 . 100 79 51 . . Level 1 30 | . . . 18 . . . 20 48 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 1 1 . . . 1 6 . . Investigation 2 | . . 1 . . . . . 1 . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 6 | . 1 . 1 . . . 1 3 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 7 | . . . 2 . . . 2 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 96 | . 6 5 21 . . . 21 21 7 15 Peak Tracking Total 16 | . 4 3 16 . . . 8 4 7 12 Tactical Retreats 19 | . . 1 4 . . . 4 6 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 1 | . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Most Traps Carried 3 | . . . . . . . . . 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 3 | . . . . . . . . 3 . . Max in Single Turn 2 | . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 18 | . 1 1 1 . 1 . 2 11 . 1 Terminals 14 | . 1 . 1 . . . 2 10 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 45 | . 3 1 2 . 1 . 4 33 . 1 Successful 25 | . 1 1 . . 1 . 4 17 . 1 Failed 19 | . 2 . 2 . . . . 15 . . Catastrophic 2 | . . . . . . . . 2 . . Database Lockouts 1 | . . . . . . . . 1 . . Manual 36 | . 3 . 2 . 1 . 4 26 . . Terminals 40 | . 3 . 2 . . . 4 31 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . . 1 . . 1 . 2 11 . 1 Robot Analysis 3 | . . . . . . . . 3 . . Prototype ID Bank 2 | . . . . . . . . 2 . . Open Door 2 | . . 1 . . . . . . . 1 Branch Access Points 3 | . . . . . . . 1 2 . . Terminal Index 2 | . . . . . . . 1 1 . . Alert Level 1 | . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . 1 . . Analyze 1 | . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . . . 2 4 . . Terminals 7 | . 1 . . . . . 2 4 . . Botnet 7 | . 1 . . . . . 2 4 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 1 . 1 . . . 2 9 . . Full Trace Events 2 | . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 135 | . . . . . . . . . . 135 Highest-Rated Ally 135 | . . . . . . . . . . 135 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 3 | . . . . . . . . 3 . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 3040 | 51 153 259 159 30 124 136 367 1392 185 184 Spaces Moved 4960 | 43 108 303 282 59 252 318 360 2296 539 400 Core 355 | 2 . 13 118 59 157 . . . . 6 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 207 | 41 108 58 . . . . . . . . Hover 228 | . . . . . . . . 228 . . Flight 4170 | . . 232 164 . 95 318 360 2068 539 394 Fastest Speed 29 | 50 90 37 37 50 40 40 32 29 29 29 Average Speed 41 | 87 90 52 42 50 46 40 39 40 29 33 Slowest Speed 150 | 90 90 150 50 50 50 40 120 120 104 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 13 | . . . . . . 4 1 7 . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 3 33 79 35 22 59 77 29 54 77 57 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . Scrap Searched 9 | . . 1 . . . 1 . . 3 4 Spaces Dug 15 | . . . 1 . . . . 14 . . Terrain Destroyed 25 | . 1 . 1 . . . 1 22 . . Melee 15 | . . . 1 . . . . 14 . . Projectile 1 | . . . . . . . 1 . . . AOE 9 | . 1 . . . . . . 8 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total 5697 | 52 127 379 303 59 259 322 537 2671 554 434 Wait 462 | . 1 44 . . . 9 138 256 1 13 Move 4927 | 42 107 302 281 58 251 310 357 2283 538 398 Hop 10 | . . . . . . 3 1 5 . 1 Pick Up 36 | 2 . 7 2 . 1 . . 24 . . Fast Attach 37 | 6 1 3 2 . 1 . 9 11 3 1 Attach 24 | . . 2 3 . 3 . 3 9 2 2 Detach 21 | . . 1 . 1 1 . 2 9 2 5 Swap 10 | 2 . 1 1 . . . . 3 1 2 Drop 19 | . . 6 2 . 2 . 2 5 2 . Fire 84 | . 18 13 1 . . . 25 26 . 1 Melee 57 | . . . 11 . . . . 30 5 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac x3] / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 205 | -10/Materials | Entered Mines 211 | -10/Mines | Discovered new exit (range 9) 317 | -10/Mines | Lost 4 parts (1p2n1w) 384 | -10/Mines | Met a Derelict shopkeep closing up shop 459 | -10/Mines | Learned location of Storage (-9) 462 | -10/Mines | Discovered new exit (range 6) 464 | -10/Mines | Entered Materials 464 | -9/Materials | Evolved 2 slots: Utility x2 465 | -9/Materials | Identified exit to Storage 598 | -9/Materials | Lost 5 parts (2p3n) 615 | -9/Materials | Discovered new exit (range 9) 618 | -9/Materials | Identified exit to Mines 623 | -9/Materials | Entered Mines 627 | -9/Mines | Learned location of Zion (-7) 651 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 651 | -9/Mines | Discovered new exit (range 5) 653 | -9/Mines | Entered Exiles 666 | -9/Exiles | Met 8R-AWN 675 | -9/Exiles | Met EX-HEX 690 | -9/Exiles | Met EX-BIN 717 | -9/Exiles | Aligned with FarCom system 717 | -9/Exiles | Given EX-Vault access code 729 | -9/Exiles | Opened EX-Vault 733 | -9/Exiles | Found Lightpack 2.0 748 | -9/Exiles | Warned to stay clear of 0b10 Research branches 760 | -9/Exiles | Met EX-DEC 773 | -9/Exiles | Discovered new exit (range 10) 777 | -9/Exiles | Left Exiles lab with Lightpack 2.0 777 | -9/Exiles | Entered Mines 853 | -8/Mines | Build established: Mutant 911 | -8/Mines | Discovered new exit (range 7) 913 | -8/Mines | Entered Materials 913 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1274 | -8/Materials | Discovered new exit (range 16) 1280 | -8/Materials | Identified exit to Factory 1280 | -8/Materials | Entered Factory 1280 | -7/Factory | Evolved 2 slots: Utility x2 1300 | -7/Factory | Lost 6 parts (1p3n1u1w) 1428 | -7/Factory | Discovered new exit (range 17) 1541 | -7/Factory | Build established: Scout 1880 | -7/Factory | Build established: Hauler-Mutant 2240 | -7/Factory | Identified exit to Lower Caves 2240 | -7/Factory | Central database locked down 2515 | -7/Factory | Build established: Hauler-Sprinter 2520 | -7/Factory | Discovered new exit (range 5) 2587 | -7/Factory | Discovered new exit (range 11) 2672 | -7/Factory | Entered Lower Caves 2745 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2778 | -7/Lower Caves | Lost 4 parts (1p2n1u) 2855 | -7/Lower Caves | Discovered new exit (range 6) 2857 | -7/Lower Caves | Entered another Lower Caves area 2880 | -7/Lower Caves | Encountered a Warlord checkpoint 3011 | -7/Lower Caves | Core integrity fell below 50% 3031 | -7/Lower Caves | Core integrity fell below 20% 3041 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02979_ Found 27 Matter. 02982_ Connecting with WAR.Sys... 02982_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 02982_ Penetrated by Slug. 02991_ Imp. Cesium-ion Thruster destroyed. 03003_ VTOL Module destroyed. 03009_ Mak. System Shield destroyed. 03013_ S-27 Virus destroyed. 03016_ VTOL Module destroyed. 03018_ VTOL Module fries itself beyond repair. 03023_ Destroyed VTOL Module. 03024_ P-60 Hacker resets S-27 Virus, system corruption cleaned. A strange signal echoes through the caves. 03026_ S-27 Virus destroyed. 03028_ Autogun fries itself beyond repair. 03031_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03036_ Melee Analysis Suite destroyed. 03037_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ##?????????????????????????????????? | | #### #######????????????????????????????? | | ???## #????????????????????????????? | | ????# ##????????????????????????????? | | ### ### ##?????????????????????????????? | | ### ##??????????????????????????????? | | #???????????????????????????????? | | # ##?? ?#####????????????????????? | | ### " " " ###? ## ??????????????????? | | ## """""" ## ????????????????? | | """"""" ????????????????? | | #????????????????? | | " " " #????????????????? | | """""" ### ?????????????????? | | """"""" #####?????? ?????????????????? | | % ##????????????????????????????? | | !* ##?????????????????????????????? | | ######### ##?????????????????????????????? | | ???###?## ##????????????????????????????? | | ???# #?# #????????????????????????????? | | #?## ### ######???????????????????????? | | ### ### =%#???????????????????????? | | ### #???????????????????????? | | ### ### ##??????????????????????? | | #### ### ###% #??????????????????????? | | #### ###?# ###p @#??????????????????????? | | # ##???# gg %#??????????????????????? | | ## #????# !%*!%*#?????????????????? | | ?#### ##????## ###p ######?????????????????? | | ????#####??????#####?## #??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Propulsion Shielding 66 Evasion (%) 64 Melee Accuracy 5 Offensive Hacking 10 Defensive Hacking 11 Trap Extractor Capacity 6 Item Schematics ----------------- Hpw. Field Laser | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoChromaticTreads Manual? 0 Play Time 01:22:59 Cumulative 160.0 hours Start 2022.05.11 @ 12:20:07 End 2022.05.11 @ 14:16:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 54 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: def49951-8df7-45e4-a4a0-9d8ff1653595