Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.06 @ 23:23:28 Player: Demise Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1359) 1359 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1793) 1793 TOTAL SCORE: 6247 Bonus ------- High Alert Combat Kills 193 Follower Combat Kills 631 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/550 Matter 217/300 Energy 13/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Lightpack 2.0 > --- WEAPON (2) ------- Scythe > --- INVENTORY (24) --- Coolant Injector Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Structural Scanner Advanced Visual Processing Unit Advanced Signal Interpreter Armor Integrity Analyzer Transmission Jammer Powered Armor Powered Armor Powered Armor Powered Armor Hardlight Generator Relay Coupler [NC] (26) Improved EM Shotgun Heavy Particle Cannon Heavy Assault Rifle Improved Assault Rifle Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Lightpack 2.0 Advanced Weight Redist. System Advanced Weight Redist. System Improved Utility Shielding Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Rocket Launcher Scythe > --- INVENTORY -------- Coolant Injector Weight Redist. System Advanced Weight Redist. System Structural Scanner Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scanner Armor Integrity Analyzer Transmission Jammer Powered Armor Powered Armor Powered Armor Powered Armor Hardlight Generator Relay Coupler [NC] Improved EM Shotgun Improved EM Shotgun EM Pulse Cannon Heavy Particle Cannon Heavy Assault Rifle Improved Assault Rifle Gauss Rifle Heavy Rocket Launcher Scythe [Rating: 51] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion None Utility Core Analyzer Device Improved Heat Sink Storage Lightpack 2.0 Processor Core Analyzer Hackware Relay Coupler [Hunter] Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Arc Projector Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 62 | 2 1 1 . 3 . 22 33 Power 3 | . . . . . . 2 1 Engine . | . . . . . . . . Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion . | . . . . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | . . . . 1 . 14 12 Device 15 | . . . . . . 6 9 Storage 1 | . . . . . . 1 . Processor 3 | . . . . 1 . 2 . Hackware 2 | . . . . . . 2 . Protection 6 | . . . . . . 3 3 Artifact . | . . . . . . . . Weapon 32 | 2 1 1 . 2 . 6 20 Energy Gun 5 | 1 . . . 1 . . 3 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 15 | 1 . 1 . 1 . 3 9 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . . . 2 3 Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . . . . 1 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 14 | . 2 . . . . 2 10 Power 2 | . . . . . . . 2 Propulsion . | . . . . . . . . Utility 4 | . . . . . . 1 3 Weapon 8 | . 2 . . . . 1 5 Highest Loss Streak 7 | . 2 . . . . 1 7 Average Slot Usage (%) 55 | . 21 9 14 33 27 58 67 Core 6 | . . . . . . 6 8 Device 11 | . . . . . . 15 12 Storage 3 | . . . . . . 1 9 Processor 11 | . . . . 9 9 15 8 Hackware 2 | . . . . . . . 9 Protection 4 | . . . . . . 4 5 Energy Gun 2 | . 10 . . 9 9 1 . Ballistic Gun 12 | . 6 9 14 14 9 12 10 Slashing Weapon 1 | . . . . . . . 3 Naked Turns 69 | . 11 58 . . . . . Heaviest Build 35 | 3 3 1 1 8 8 35 18 Greatest Support 21 | 3 3 3 3 3 3 3 21 Greatest Overweight (x) 11 | . . . . 2 2 11 4 Average Overweight (x) 1 | . . . . . 2 5 . Largest Inventory Capacity 24 | 4 4 4 4 4 4 24 24 Average Capacity 10 | 4 4 4 4 4 4 6 24 Most Carried 24 | 1 2 2 4 4 4 5 24 Average Carried 6 | . 1 1 3 4 4 3 12 Final Capacity 24 | 4 4 4 4 4 4 24 24 Final Carried 23 | 1 2 2 4 4 4 5 23 Class Distribution -------------------- 33% | Hauler-Mutant 25% | Scavenger-Mutant 23% | Mutant 17% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 1325 | 224 . . 10 36 20 526 509 Remotely . | . . . . . . . . Salvage Created 1189 | 70 . . . . 47 449 623 Parts 74 | 6 . . . . 2 27 39 Haulers Intercepted 3 | . . . . . . . 3 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 31 | . . . . . 1 16 14 Guns 13 | . . . . . 1 6 6 AOE 18 | . . . . . . 10 8 Classes Destroyed 12 | 2 . . . . 1 3 6 Worker 1 | . . . . . . . 1 Builder 1 | . . . . . . . 1 Tunneler 1 | 1 . . . . . . . Hauler 3 | . . . . . . . 3 Recycler 1 | 1 . . . . . . . Watcher 1 | . . . . . . . 1 Swarmer 8 | . . . . . . 4 4 Grunt 13 | . . . . . . 9 4 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . . . 1 1 Protector 2 | . . . . . . . 2 Sentry 5 | . . . . . 1 2 2 Best Kill Streak 7 | 2 . . . . 1 6 7 Combat Bots Only 6 | . . . . . 1 6 6 Max Kills in Single Turn 3 | 1 . . . . 1 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 2137 | . 237 9 . . . 423 1468 Core 709 | . 140 9 . . . 59 501 Absorbed by Shields 21 | . . . . . . 21 . Core Remaining (%) 70 | 100 . . . 40 . . . Volleys Fired 133 | 4 4 . . 7 4 63 51 Largest 2 | 2 1 . . 2 1 2 2 Hottest 108 | 60 100 . . 83 28 83 108 Shots Fired 183 | 8 4 . . 8 4 73 86 Gun 154 | 8 . . . 8 4 53 81 Cannon 1 | . . . . . . . 1 Launcher 24 | . . . . . . 20 4 Special 4 | . 4 . . . . . . Kinetic 137 | 4 . . . 7 4 46 76 Thermal 4 | . 4 . . . . . . Explosive 24 | . . . . . . 20 4 Electromagnetic 18 | 4 . . . 1 . 7 6 Robot Hit Streak 16 | 2 . . . 2 4 16 7 Robot Miss Streak 6 | 2 . . . 2 . 3 6 Penetration Max 1 | . . . . . . 1 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 103 | 4 . . . 3 4 38 54 Core Hits 97 | 4 . . . 2 1 47 43 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 27 | . . . . . . 3 24 Impact . | . . . . . . . . Slashing 27 | . . . . . . 3 24 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4054 | 43 . . . 65 44 1771 2131 Guns 1562 | 43 . . . 65 44 646 764 Cannons 21 | . . . . . . . 21 Explosions 2261 | . . . . . . 1125 1136 Melee 210 | . . . . . . . 210 Ramming . | . . . . . . . . Kinetic 1421 | 18 . . . 50 44 610 699 Thermal 31 | . . . . . . . 31 Explosive 2230 | . . . . . . 1125 1105 Electromagnetic 162 | 25 . . . 15 . 36 86 Impact . | . . . . . . . . Slashing 210 | . . . . . . . 210 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 90 | . . . . . . 60 30 Projectiles . | . . . . . . . . Explosions 74 | . . . . . . 60 14 Melee 16 | . . . . . . . 16 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 134 | . . . . . . 17 117 Shots 4 | . . . . . . 1 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 45 | 10 15 . . 6 . 41 45 Average Temperature 14 | 7 8 . . 4 . 17 19 Received Heat Transfer 716 | . 132 . . . . 197 387 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . . . . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 1009 | 10 62 37 . . 41 1009 740 Initial 491 | . 6 16 . . . 26 491 Average 532 | 4 36 17 . . 10 678 541 Maximum Alert Level 3 | . . . . . . 3 3 Low Security (%) 23 | 100 100 100 . 100 100 13 . Level 1 3 | . . . . . . 2 6 Level 2 41 | . . . . . . 28 91 Level 3 31 | . . . . . . 55 2 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . . 1 1 . 5 Investigation 3 | . 1 . . 1 . . 1 Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault 2 | . . . . . . . 2 Garrison 2 | . . . . . 1 . 1 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . 1 . . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 13 3 . . 2 26 37 Peak Tracking Total 11 | . 11 3 . . 1 7 11 Tactical Retreats 5 | . 1 . . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 2 | . . . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 2 | . . . . . . 1 1 Max in Single Turn 1 | . . . . . . 1 1 Garrison Relay 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 16 | . 2 . 2 1 2 . 9 Terminals 11 | . 2 . . . 1 . 8 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 44 | . 9 . 2 1 5 . 27 Successful 23 | . 3 . 2 1 2 . 15 Failed 20 | . 6 . . . 3 . 11 Catastrophic 2 | . . . . . . . 2 Database Lockouts 1 | . . . . . . . 1 Manual 37 | . 9 . 1 . 4 . 23 Terminals 37 | . 9 . . . 4 . 24 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 10 | . 1 . 2 1 . . 6 Record 1 | . . . 1 . . . . Part Schematic 1 | . . . . . . . 1 Open Door 1 | . . . . 1 . . . Terminal Index 2 | . 1 . . . . . 1 Garrison Index 1 | . . . . . . . 1 Recall Investigation 1 | . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 Registered Prototypes 1 | . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 11 | . 2 . . . 1 . 8 Terminals 11 | . 2 . . . 1 . 8 Assimilate 2 | . . . . . 1 . 1 Botnet 7 | . 1 . . . . . 6 Operators 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 . . . 1 . 7 Full Trace Events 3 | . 2 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . Machine Destruction 5 | . . . . . . 5 . Attached 2 | . . . . . . 2 . Robots Rewired 9 | . . . . . . 9 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies 15 | . . 1 . 3 1 9 1 Largest Group 7 | . . 1 . 3 4 7 4 Highest-Rated Group 151 | . . 31 . 40 49 151 91 Highest-Rated Ally 38 | . . 31 . 16 16 38 38 Total Orders 7 | . . . . . 2 2 3 STAY 3 | . . . . . 1 1 1 FOLLOW 4 | . . . . . 1 1 2 Ally Attacks 85 | . . 7 . . 6 50 22 Total Damage 1640 | . . 63 . . 78 973 526 Kills 20 | . . 1 . . . 13 6 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 5923 | 33 86 147 150 465 193 3215 1634 Spaces Moved 3334 | 36 123 289 292 459 122 958 1055 Core 3334 | 36 123 289 292 459 122 958 1055 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 150 100 50 Average Speed 146 | 50 50 50 50 95 150 301 95 Slowest Speed 600 | 50 50 50 50 150 150 600 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 3 33 43 69 71 13 63 61 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 24 | . 3 . . . . 6 15 Terrain Destroyed 110 | . 4 . . . . 46 60 Melee 15 | . . . . . . . 15 Projectile 7 | . 4 . . . . 3 . AOE 88 | . . . . . . 43 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 4135 | 42 134 290 296 477 128 1211 1557 Wait 413 | . 6 . . 8 2 49 348 Move 3327 | 35 122 288 291 458 122 956 1055 Hop . | . . . . . . . . Pick Up 39 | 1 1 1 3 . . 5 28 Fast Attach 24 | 2 . . . 2 . 14 6 Attach 11 | . . 1 . . . 3 7 Detach 12 | . . . . . . 4 8 Swap 27 | . 1 . . 1 . 5 20 Drop 24 | . . . 2 1 . 11 10 Fire 133 | 4 4 . . 7 4 63 51 Melee 27 | . . . . . . 3 24 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . 15 . Rewire 83 | . . . . . . 83 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 14) 114 | -10/Materials | Core integrity fell below 50% 120 | -10/Materials | Entered Mines 122 | -10/Mines | Discovered new exit (range 12) 157 | -10/Mines | Learned 2 Materials zone layouts 169 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 169 | -10/Mines | Discovered new exit (range 5) 180 | -10/Mines | Received a Mining Laser from a helpful Derelict 216 | -10/Mines | Met a Derelict bent on vengeance 267 | -10/Mines | Entered Exiles 283 | -10/Exiles | Discovered new exit (range 15) 287 | -10/Exiles | Met 8R-AWN 299 | -10/Exiles | Met EX-HEX 313 | -10/Exiles | Build established: Mutant 326 | -10/Exiles | Met EX-DEC 334 | -10/Exiles | Learned location of Zion (-6) 343 | -10/Exiles | Met EX-BIN 350 | -10/Exiles | Aligned with FarCom system 350 | -10/Exiles | Given EX-Vault access code 362 | -10/Exiles | Opened EX-Vault 366 | -10/Exiles | Found Lightpack 2.0 378 | -10/Exiles | Warned to stay clear of 0b10 Research branches 413 | -10/Exiles | Discovered new exit (range 10) 417 | -10/Exiles | Left Exiles lab with Lightpack 2.0 417 | -10/Exiles | Entered Mines 422 | -9/Mines | Discovered new exit (range 7) 492 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 497 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 541 | -9/Mines | Learned Materials terminal intel 549 | -9/Mines | Met a Derelict shopkeep closing up shop 882 | -9/Mines | Entered Materials 882 | -8/Materials | Accompanied by 3 allies 882 | -8/Materials | Evolved 4 slots: Utility x4 884 | -8/Materials | Loaded intel: 12 terminal locations 993 | -8/Materials | Garrison activated, responded to threat 1075 | -8/Materials | Identified exit to Garrison 1075 | -8/Materials | Entered Garrison 1075 | -8/Garrison | Accompanied by 4 allies 1219 | -8/Garrison | Triggered checkpoint 1686 | -8/Garrison | Discovered new exit (range 11) 1943 | -8/Garrison | Build established: Scavenger-Mutant 2615 | -8/Garrison | Triggered checkpoint 2667 | -8/Garrison | Build established: Commander-Mutant 3126 | -8/Garrison | Triggered checkpoint 3254 | -8/Garrison | Triggered checkpoint 3263 | -8/Garrison | Discovered new exit (range 13) 3365 | -8/Garrison | Installed Relay Interface Framework 3457 | -8/Garrison | Build established: Scavenger-Mutant 4118 | -8/Garrison | Garrison Relay disabled 4258 | -8/Garrison | Build established: Hauler-Mutant 4290 | -8/Garrison | Entered Materials 4290 | -8/Materials | Accompanied by 3 allies 4921 | -8/Materials | Central database locked down 4967 | -8/Materials | Discovered new exit (range 16) 5042 | -8/Materials | Lost 3 parts (1p2w) 5822 | -8/Materials | Discovered new exit (range 10) 5877 | -8/Materials | Found Powered Armor 5879 | -8/Materials | Found Powered Armor 5881 | -8/Materials | Found Powered Armor 5886 | -8/Materials | Found Powered Armor 5890 | -8/Materials | First assault squad dispatched 5897 | -8/Materials | Garrison activated, responded to threat 5913 | -8/Materials | Core integrity fell below 50% 5920 | -8/Materials | Core integrity fell below 20% 5924 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 05911_ U-05 Engineer builds a Wall. 05912_ S-10 Pest destroyed. 05914_ Acquired Hvy. Rocket Launcher. 05915_ K-01 Serf collects debris. 05915_ U-05 Engineer lays Concrete. 05916_ Destroyed Imp. Aluminum Leg. 05916_ I-25 Savior destroyed. 05916_ G-47 Trooper destroyed. 05916_ S-10 Pest destroyed. 05916_ U-05 Engineer lays Concrete. 05917_ Hvy. Rocket Launcher destroyed. 05917_ Imp. EM Shotgun destroyed. 05918_ The unstable cave ceiling collapses. 05918_ Dropped Adv. Terrain Scanner. 05918_ U-05 Engineer builds a Wall. 05919_ K-01 Serf collects debris. 05922_ Imp. Utility Shielding destroyed. 05922_ Relay Coupler [Hunter] destroyed. 05922_ System corrupted by crushing effect (+2). 05922_ U-05 Engineer lays Concrete. 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