Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 23:52:15 Player: OBLIQUE Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (361) 1805 Value Destroyed (15275) 15275 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (9174) 9174 TOTAL SCORE: 35794 Bonus ------- High Alert Combat Kills 3811 Follower Combat Kills 974 Entered Garrisons 400 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1442 Met Warlord at Research 2000 Friendly Fire -1053 Cogmind --------- Core Integrity 0/1600 Matter 250/300 Energy 47/100 System Corruption 23% Temperature Cool (0) Movement Walking (190) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Leg > --- UTILITY (15) ----- High-capacity Storage Unit Makeshift Ablative Armor > --- WEAPON (4) ------- Improved Datajack Phasing Sabre > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Improved Cooling System Advanced Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Experimental Energy Well Experimental Energy Well Spectral Analyzer Long-range Terrain Scanner Modified TNC Advanced Transmission Jammer Centrium Light Armor Plating Experimental Focal Shield Improved System Guard > --- WEAPON ----------- Railgun Enhanced Hardcell Cannon Thermoblaster Thermoblaster > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Improved Thunder Leg Improved Thunder Leg Centrium Leg Centrium Leg Wheel Wheel Wheel High-capacity Storage Unit Matter Compressor Makeshift Ablative Armor Makeshift Ablative Armor Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Tiamat Missile Launcher Improved Datajack Plasma Flamer Phasing Sabre [Rating: 203] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Wheel Treads Light Treads Leg High-density Centrium Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Plasma Flamer Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Thermoblaster Special Weapon Plasma Flamer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 4 . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . . . . . . . . 1 . 1 Utility 13 | . . . . . 3 . . . 3 . 2 . . . . 1 1 2 1 Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . . . Parts Attached 209 | 6 17 2 . 1 30 9 10 4 13 23 16 9 4 17 3 10 5 6 24 Power 23 | 1 5 . . 1 3 1 . 1 2 1 1 . 2 2 . 1 . . 2 Engine 13 | 1 5 . . . 3 1 . 1 2 . . . . . . . . . . Core 5 | . . . . 1 . . . . . . . . 2 2 . . . . . Reactor 5 | . . . . . . . . . . 1 1 . . . . 1 . . 2 Propulsion 40 | 2 2 . . . 5 1 1 3 . 3 7 1 1 3 . 2 1 3 5 Treads 8 | 2 1 . . . 2 . . . . 1 1 . 1 . . . . . . Leg 8 | . . . . . . . . . . . . . . 1 . . . 3 4 Wheel 22 | . 1 . . . 3 1 1 3 . 2 6 1 . . . 2 1 . 1 Hover 1 | . . . . . . . . . . . . . . 1 . . . . . Flight 1 | . . . . . . . . . . . . . . 1 . . . . . Utility 82 | 1 4 . . . 10 5 6 . 7 14 4 5 1 6 1 4 3 3 8 Device 40 | . 2 . . . 5 3 5 . 2 10 1 3 . 2 1 1 2 2 1 Storage 11 | 1 1 . . . 1 . . . . 1 1 1 1 2 . . 1 . 1 Processor 12 | . 1 . . . 1 . . . 1 1 2 . . 1 . 1 . . 4 Hackware 6 | . . . . . 2 . . . 2 . . . . . . 1 . . 1 Protection 13 | . . . . . 1 2 1 . 2 2 . 1 . 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 6 2 . . 12 2 3 . 4 5 4 3 . 6 2 3 1 . 9 Energy Gun 35 | 2 5 1 . . 9 2 3 . 3 3 4 1 . 1 . . 1 . . Energy Cannon 3 | . . . . . . . . . . 1 . 1 . . . . . . 1 Ballistic Gun 5 | . . . . . . . . . . 1 . . . 2 . . . . 2 Ballistic Cannon 5 | . . . . . . . . . . . . . . 1 . . . . 4 Launcher 6 | . . 1 . . 2 . . . . . . 1 . 1 . . . . 1 Special Weapon 6 | . . . . . . . . . . . . . . 1 2 3 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 . . . . 2 . 2 . 7 . 1 . 2 1 Parts Lost 91 | . . 1 . . 5 5 . 1 2 8 6 11 6 1 2 2 1 . 40 Power 6 | . . . . . . . . 1 . . 1 1 . . . . . . 3 Propulsion 20 | . . . . . 2 1 . . . 2 3 2 . 1 . 1 . . 8 Utility 33 | . . . . . 2 3 . . 1 3 1 3 3 . . . 1 . 16 Weapon 32 | . . 1 . . 1 1 . . 1 3 1 5 3 . 2 1 . . 13 Highest Loss Streak 17 | . . 1 . . 4 3 . 1 1 2 3 8 2 1 2 1 1 . 17 To Critical Strikes 4 | . . . . . . . . . . . . . . . 1 . . . 3 Average Backups 17 | 1 11 19 19 19 18 18 18 18 18 19 19 16 15 18 17 17 17 17 17 Power 1 | . 1 2 1 1 1 1 1 . . 1 . . . 1 1 1 1 1 1 Propulsion 2 | . 2 4 4 4 3 2 2 2 2 1 1 2 1 1 . 1 1 4 6 Utility 8 | . 2 6 7 8 9 9 9 11 9 12 9 9 8 8 9 10 9 6 3 Weapon 4 | . 4 5 5 5 3 3 4 4 4 3 5 3 3 6 6 3 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 3 . 1 . 7 1 3 1 5 3 . . . . . . 1 7 6 Power 8 | . 1 . . . 1 1 . . 1 1 . . . . . . 1 2 . Propulsion 11 | . . . . . 2 . 1 . 2 . . . . . . . . 2 4 Utility 12 | . . . 1 . 3 . 2 1 1 2 . . . . . . . 1 1 Weapon 7 | . 2 . . . 1 . . . 1 . . . . . . . . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 100 100 98 90 100 99 98 99 98 90 74 91 93 89 93 94 85 Engine 4 | . 14 14 14 12 7 9 9 8 6 3 . . . . . . . . . Reactor 1 | . . . . . . . . . . 2 4 2 . . . 4 4 4 3 Treads 5 | . 22 23 14 14 5 . . . . 2 1 . 5 5 11 5 . . . Leg 1 | . . . . . . . . . . . . . . . . . . 8 13 Wheel 8 | . 5 4 14 14 12 17 18 18 13 9 8 8 5 4 . 4 13 4 . Device 24 | . 10 14 14 14 17 17 27 27 31 32 35 31 16 23 32 28 23 29 28 Storage 11 | . 14 14 14 14 9 9 9 9 6 6 5 13 18 22 13 10 12 13 11 Processor 5 | . 2 . . . 8 . . . 1 1 4 5 5 6 11 10 9 8 8 Hackware 1 | . . . . . 5 . . . . . . . . . . . 4 4 2 Protection 4 | . . . . . 3 9 9 9 10 11 9 2 . . . 3 4 4 3 Energy Gun 15 | . 27 28 28 28 26 25 25 26 25 22 21 15 2 4 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 2 1 4 3 4 4 Launcher 1 | . . . . . . 1 1 . . . . 1 5 2 6 4 . . 3 Special Weapon 2 | . . . . . . . . . . . . . . . 6 9 13 13 1 Peak Build Rating 203 | 6 11 12 12 14 33 36 40 39 62 77 87 86 69 109 109 124 129 177 203 Average Rating 72 | 5 9 11 12 12 27 34 37 38 58 64 79 70 55 79 97 114 126 162 178 On Entrance 57 | . 6 11 12 12 14 32 29 39 39 62 76 74 64 45 109 104 117 125 177 Avg Prop Armor Cover (%) 11 | . 14 14 14 14 10 . . . . 7 7 5 11 10 . 5 . . 29 Naked Turns 61 | . . . . . . . . . . . . . . . . . . . 61 Heaviest Build 138 | 12 52 52 52 52 74 76 73 70 82 106 130 132 131 138 101 116 109 110 138 Greatest Support 128 | 40 40 40 16 16 40 32 26 26 22 26 50 32 16 58 58 58 30 96 128 Greatest Overweight (x) 10 | . 3 3 3 3 4 2 3 3 3 8 9 8 8 8 1 10 5 3 4 Average Overweight (x) 2 | . 1 1 3 3 2 2 2 2 3 5 4 5 6 6 1 3 3 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 Average Carried 18 | 1 11 19 19 20 19 19 19 19 19 19 19 16 15 19 19 18 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 20 20 20 20 20 19 20 20 20 20 18 12 18 19 18 20 20 20 . Class Distribution -------------------- 36% | Scavenger-Skirmisher 13% | Mutant 12% | Commander-Skirmisher 10% | Skirmisher 7% | Pyromaniac-Skirmisher 3% | Scavenger-Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Skirmisher | -8/Garrison Commander-Skirmisher | -8/Recycling Commander-Skirmisher | -6/Factory Commander-Tank | -6/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Commander-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Pyromaniac-Tank | -4/Factory Scavenger-Skirmisher | -3/Research Pyromaniac-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 8081 | 163 317 10 50 20 581 144 349 309 293 652 454 397 212 643 216 596 240 371 2064 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 13051 | . 618 90 . 167 2187 705 843 111 796 1863 1851 553 159 382 197 467 260 55 1747 Parts 598 | . 42 7 . 6 132 30 59 4 32 83 62 14 8 5 1 24 3 . 86 Haulers Intercepted 10 | . . . . . 5 . . . . . 2 . . . . . 1 1 1 Recyclers Shooed 11 | . 1 . . . 1 . . . . . 3 . . . . 2 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . 16 7 . 7 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 279 | . 15 5 . 4 39 11 29 1 12 47 29 13 6 12 3 8 3 . 42 Guns 117 | . 14 2 . 3 25 4 11 1 8 22 15 11 . . . . . . 1 Cannons 13 | . . . . . . . . . . . . . 1 . 2 2 . . 8 AOE 131 | . . 3 . . 14 7 18 . 3 18 9 2 5 12 . 4 3 . 33 Classes Destroyed 25 | . 5 . . . 8 1 1 . 3 2 3 . . 1 . 1 . . . Worker 23 | . . . . . 3 1 . . . . 7 . . . . 7 . . 5 Builder 10 | . . . . . 2 2 . . . . . . . . . 4 . . 2 Tunneler 3 | . . . . . 1 . . . 1 . . . . . . 1 . . . Hauler 10 | . . . . . 5 . . . . . 2 . . . . . 1 1 1 Recycler 13 | . 1 . . . 2 1 . 1 1 . 3 . . . . . 2 . 2 Carrier 1 | . . . . . . . . . . . . . . . . 1 . . . Mechanic 4 | . . . . . 1 . 1 . 1 . . . . 1 . . . . . Operator 2 | . 1 . . . . . . . 1 . . . . . . . . . . Watcher 14 | . 3 . . . 5 2 . . 3 . . . . . . . . . 1 Swarmer 94 | . 6 3 . . 11 . 12 . . 25 4 7 3 . . . 3 . 20 Cutter 2 | . . . . . . . . . . . 2 . . . . . . . . Saboteur 1 | . . . . . . . . . 1 . . . . . . . . . . Grunt 89 | . 9 2 . 4 17 7 11 . 6 3 12 1 3 4 2 4 . . 4 Brawler 9 | . . . . . 1 . . . 1 1 1 1 . 4 . . . . . Duelist 10 | . . . . . 2 . . . . 1 2 2 . 2 . . . . 1 Protector 3 | . . . . . . . . . . . 1 . . 1 . . . . 1 Sentry 24 | . . . . . 8 3 3 1 1 5 1 1 . . . . . . 1 Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . Specialist 7 | . . . . . . . 2 . . 4 1 . . . . . . . . Hunter 13 | . . . . . . 1 1 . . 3 1 . . . 1 2 . . 4 Programmer 19 | . . . . . . . . . 2 1 4 . . . . 2 . . 10 Heavy 2 | . . . . . . . . . . . 1 . . . . . . . 1 Behemoth 3 | . . . . . . . . . . 2 . 1 . . . . . . . Executioner 3 | . . . . . . . . . . 2 . . . 1 . . . . . Packrat 2 | . . . . . . . . . . . . 1 . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | . 3 3 . 2 7 11 13 2 5 9 8 5 3 13 2 9 3 1 11 Combat Bots Only 13 | . 3 3 . 2 5 5 13 1 5 9 8 5 3 12 2 3 3 . 6 Max Kills in Single Turn 8 | . 1 2 . 1 4 2 4 1 2 4 4 2 2 2 1 8 2 1 4 Gunslinging 1 | . . . . . . . 1 . 1 1 1 1 . . . . . . . Exploded 4 | . . 2 . . 2 2 4 . 1 4 3 1 2 2 . 1 2 . 4 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 1414 | . 75 18 . 19 116 40 30 6 41 147 78 88 40 28 59 32 4 . 593 Missed 432 | . 15 4 . 7 35 10 7 3 20 51 34 25 13 7 14 12 2 . 173 Deflected 9 | . . . . . . . . . . . . . . . . . . . 9 Hits 982 | . 60 14 . 12 81 30 23 3 21 96 44 63 27 21 45 20 2 . 420 Melee 13 | . . . . . 2 . . . . . 2 6 . . . . . . 3 Projectile 969 | . 60 14 . 12 79 30 23 3 21 96 42 57 27 21 45 20 2 . 417 Critical Strikes 48 | . 1 1 . . 5 2 1 . . 2 1 3 . 1 3 2 . . 26 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . 2 Damage Taken 18355 | . 691 222 . 176 1267 649 431 50 325 1543 884 1505 488 392 438 276 48 . 8970 Core 2743 | . 156 51 . 30 205 57 71 . 23 165 63 180 15 86 22 . . . 1619 Absorbed by Shields 1051 | . . . . . . . . . . . 265 . . 210 420 156 . . . Ignored by Resistances 1561 | . . . . . 24 . . . 3 12 . . . 135 42 66 . . 1279 Regen/Repaired (Parts) 639 | . 127 . . . 247 . . . . . . . . 167 . 64 . 34 . Core Remaining (%) 73 | 100 . . . 5 . . . 39 . 77 . . . . 63 100 100 100 . Volleys Fired 637 | . 43 13 . 13 86 28 34 8 26 89 60 32 11 18 18 41 8 2 107 Largest 4 | . 2 2 . 2 3 3 3 3 4 4 4 4 4 1 4 3 3 3 4 Hottest 613 | . 130 121 . 112 182 166 166 166 272 300 320 473 236 260 500 300 300 300 613 Shots Fired 1646 | . 86 24 . 26 237 72 85 21 89 303 193 87 24 18 46 57 16 6 256 Gun 1233 | . 86 22 . 26 228 69 75 21 83 288 184 79 8 . 3 . . . 61 Cannon 176 | . . . . . . . . . . 1 1 1 11 . 3 32 2 . 125 Launcher 178 | . . 2 . . 9 3 10 . 6 14 8 7 5 18 15 11 2 . 68 Special 59 | . . . . . . . . . . . . . . . 25 14 12 6 2 Kinetic 213 | . . . . . . . . . . 7 1 15 . . 3 32 2 . 153 Thermal 1189 | . 86 22 . 26 160 46 48 16 81 282 184 65 19 2 38 14 12 6 82 Explosive 119 | . . 2 . . 9 3 10 . 6 14 8 7 5 16 5 11 2 . 21 Electromagnetic 125 | . . . . . 68 23 27 5 2 . . . . . . . . . . Robot Hit Streak 25 | . 12 5 . 8 20 15 8 7 10 25 19 14 3 8 13 11 6 7 10 Robot Miss Streak 6 | . 3 3 . 3 3 3 3 3 3 6 5 3 5 2 2 2 1 1 6 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . 1 Secondary Targets 30 | . 4 . . . 5 . 3 . 2 6 5 5 . . . . . . . Max Gunslinging Chain 2 | . 1 . . . 1 . 1 . 1 1 2 1 . . . . . . . Shots Hit Robots 1062 | . 55 13 . 18 147 47 40 41 54 190 153 57 17 21 37 29 12 3 128 Core Hits 770 | . 24 8 . 6 99 22 49 4 45 98 141 33 12 67 16 33 7 1 105 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 67 | . 9 1 . 3 10 3 3 1 4 13 . 1 . . 5 6 4 1 3 Burn 59 | . 9 1 . 3 9 3 3 1 4 13 . . . . 5 3 4 1 . Destroy 2 | . . . . . . . . . . . . 1 . . . . . . 1 Blast 5 | . . . . . . . . . . . . . . . . 3 . . 2 Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 77 | . . . . . . . . 26 . 26 8 1 5 10 . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 76 | . . . . . . . . 25 . 26 8 1 5 10 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44379 | . 859 415 . 284 4130 1723 2061 331 1838 5578 5330 2002 1165 4940 1040 2543 553 50 9537 Guns 16886 | . 859 190 . 284 2722 924 728 331 1141 3593 3422 1462 45 . 54 . . . 1131 Cannons 3695 | . . . . . . . . . . 34 37 . 191 . 60 442 . . 2931 Explosions 23076 | . . 225 . . 1387 795 1333 . 697 1951 1865 540 929 4940 684 1935 397 . 5398 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 95 | . . . . . 21 4 . . . . 6 . . . . . . . 64 Kinetic 4330 | . . . . . . . . . . 50 33 325 . . 60 442 . . 3420 Thermal 18916 | . 859 190 . 284 2039 828 429 233 1106 3577 3426 1137 236 . 641 807 156 50 2918 Explosive 19127 | . . 225 . . 1060 508 1333 . 697 1951 1865 540 929 4940 339 1208 397 . 3135 Electromagnetic 1911 | . . . . . 1010 383 299 98 35 . . . . . . 86 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . 4 5 5 5 . . 1 4 4 4 . 1 . . 23 Average Corruption 4 | . . . . . 3 4 5 5 . . 1 2 4 4 . 1 . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 131 | . . . . . 8 10 15 31 . . 1 17 25 1 . 1 . . 22 Message Errors 32 | . . . . . 4 1 5 8 . . . 5 6 . . . . . 3 Matter Fused 25 | . . . . . 1 1 3 8 . . . 2 7 . . 1 . . 2 Heat Flow Errors 20 | . . . . . 1 2 . 6 . . 1 1 5 . . . . . 4 Energy Discharges 15 | . . . . . . 1 2 3 . . . 1 4 1 . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 17 | . . . . . 1 2 3 4 . . . 3 3 . . . . . 1 Data Loss (major) 4 | . . . . . 1 . 1 2 . . . . . . . . . . . Misfires 4 | . . . . . . 2 . . . . . 2 . . . . . . . Alerts 2 | . . . . . . . 1 . . . . 1 . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 5 | . . . . . . . . . . . . 2 . . . . . . 3 Overload Shots 13 | . . . . . . . . . . . 1 12 . . . . . . . Overflow Damage 1337 | . . . . . . 32 74 . . 119 5 136 57 105 92 229 17 . 471 Projectiles 182 | . . . . . . . . . . . . . 6 . 33 21 . . 122 Explosions 1155 | . . . . . . 32 74 . . 119 5 136 51 105 59 208 17 . 349 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 27 | . . . . . . . . . . . 1 . . . 1 2 . . 23 Impact 2 | . . . . . . . . . . . 1 . . . . . . . 1 Kinetic 23 | . . . . . . . . . . . . . . . 1 2 . . 20 Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 767 | . . 34 . . 168 111 . . . 13 52 81 . 127 . . . . 181 Shots 20 | . . 2 . . 5 3 . . . 1 1 2 . 3 . . . . 3 Rammed 4 | . . . . . 2 1 . . . . 1 . . . . . . . . Targets Rammed 8 | . . . . . 2 1 . . . . 1 . . . . . . . 4 Kicked 4 | . . . . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 491 | . 324 261 . 249 430 243 317 244 289 345 230 491 171 166 70 . . . 200 Average Temperature 98 | . 122 106 . 108 65 73 88 82 117 107 109 123 79 92 42 . . . 129 Received Heat Transfer 3970 | . 312 108 . 99 513 216 108 9 138 535 166 783 90 74 36 . . . 783 Effects 5 | . 1 . . . 1 1 . . . . . 2 . . . . . . . Energy Bleed 3 | . 1 . . . 1 1 . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . 2 Total Turns 26 | . . . . . . . . . . . . . . . . . . . 26 Longest Duration 19 | . . . . . . . . . . . . . . . . . . . 19 Robots Disrupted 2 | . . . . . . . . . . . . . . . 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 1 2 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 27 | . 1 . . 1 . . . . 1 10 6 . . . 2 2 3 1 . Combat Hostiles 18 | . 1 . . 1 . . . . 1 7 5 . . . 1 2 . . . Parts Melted 91 | . 2 . . 3 9 1 2 . 9 26 20 3 . . 7 1 3 1 4 Heat Transferred 42812 | . 2775 555 . 925 4703 1421 1036 445 2621 8791 7026 1939 374 . 3070 1710 1600 480 3341 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 5 4 . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 5 | . . . . . 3 2 4 2 2 5 4 . . . . 2 1 1 4 Low Security (%) 37 | 100 100 100 . 100 61 . . . . . . . . . . 43 36 87 15 Level 1 15 | . . . . . 8 80 21 51 . 2 . . . . . 13 63 12 11 Level 2 21 | . . . . . 24 19 11 48 99 4 . . . . . 42 . . 36 Level 3 12 | . . . . . 5 . 51 . . 25 60 . . . . . . . 14 Level 4 11 | . . . . . . . 15 . . 53 39 . . . . . . . 21 Level 5 1 | . . . . . . . . . . 13 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1782 | . 113 100 . 50 765 491 1245 581 641 1782 1360 . . . . 631 272 274 1379 Initial 935 | . . 24 . . 11 317 303 559 443 364 935 . . . . . 272 84 . Average 470 | . 40 33 . 24 226 371 796 418 501 1256 1034 . . . . 278 213 63 666 Influence Increases 12198 | . 528 150 . 100 1392 438 942 284 978 1708 1001 401 244 506 97 793 143 207 2286 Destroy 0b10 Robot/C 6060 | . 300 100 . 80 780 220 660 100 320 1000 560 300 180 320 80 180 60 . 820 Destroy 0b10 Robot/NC 465 | . 25 . . . 95 30 5 10 50 15 75 . 5 15 . 60 15 5 60 Destroy Leader 904 | . 76 20 . 20 180 84 20 . 78 50 108 30 20 . 10 40 12 2 154 Allied During Kill 575 | . . . . . . . 32 5 163 124 33 11 39 156 7 5 . . . Successful Hack 156 | . 35 . . . 24 8 21 13 3 28 8 . . . . . 16 . . Select Force Hacks 320 | . 60 . . . 60 . . 150 . . . . . . . . . . 50 Disable Machine 660 | . . 15 . . 75 15 45 . 15 15 75 . . . . 330 . . 75 Anti-Garrison Action 800 | . . . . . . . 100 . . 300 . . . . . . . 200 200 Destroy Structure 1478 | . 2 15 . . 88 51 59 6 49 176 142 . . . . 178 40 . 672 Advance Influence 300 | . . . . . . . . . 300 . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 450 | . 30 . . . 90 30 . . . . . 60 . 15 . . . . 225 Influence Decreases 10819 | . 466 182 30 70 671 722 164 1186 800 447 1451 1086 566 443 485 274 511 358 907 Entered New Map 4220 | . . 38 30 . 19 434 164 686 200 157 847 494 124 325 388 . 247 67 . Time Decay 5059 | . 466 134 . 70 602 238 . 490 350 . 474 482 362 28 97 224 254 291 497 Lost Part 880 | . . 10 . . 40 50 . 10 20 80 60 110 60 10 . 20 10 . 400 Lost Ally 510 | . . . . . 10 . . . 80 210 70 . 20 80 . 30 . . 10 Purge Threat 150 | . . . . . . . . . 150 . . . . . . . . . . Squads Dispatched 50 | . 4 . . . 5 3 . . 3 . 9 . . . . 6 1 1 18 Investigation 15 | . 3 . . . 3 1 . . 1 . . . . . . 1 . 1 5 Extermination 10 | . . . . . . . . . 1 . 2 . . . . 2 1 . 4 Reinforcement 9 | . 1 . . . 1 . . . . . 2 . . . . 3 . . 2 Assault 10 | . . . . . 1 . . . 1 . 4 . . . . . . . 4 Garrison 6 | . . . . . . 2 . . . . 1 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 2 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 26 | . . . . . 6 4 . . 2 . . . . 1 . 1 . 9 3 Communications Jammed 114 | . . . . . . . . . . . . . . . . . . . 114 Distress Signals 104 | . . . . . . . . . . . . . . . . . . . 104 Times Spotted 384 | . 25 5 . 4 51 16 23 5 21 44 44 15 9 33 7 9 3 6 64 Peak Tracking Total 20 | . 4 3 . 2 6 6 6 2 6 8 5 5 5 11 4 3 2 2 20 Tactical Retreats 17 | . 2 . . . 5 2 . . . . . 2 . 1 . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 23 | . . . . . 2 2 5 . 1 5 2 . . . . 3 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 156 | . 51 . . . 13 . 6 . . 78 . . . . . 8 . . . Triggered 2 | . . . . . 1 . . . . 1 . . . . . . . . . Disarmed 8 | . . . . . 6 . 1 . . 1 . . . . . . . . . Reprogrammed 5 | . 2 . . . . . . . . 1 . . . . . 2 . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 57 | . 1 1 . . 5 1 6 . 1 7 5 1 1 1 . 22 . . 5 Max in Single Turn 20 | . 1 1 . . 1 1 2 . 1 1 2 1 1 1 . 20 . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 1 Garrison Relay 6 | . . . . . . . 2 . . 4 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 72 | . 9 . 2 . 17 4 3 10 4 4 5 1 2 1 . 1 2 1 6 Terminals 43 | . 6 . . . 11 2 3 5 3 4 4 . 1 . . . 1 . 3 Fabricators 3 | . . . . . . . . . . . 1 . . . . . . . 2 Repair Stations 4 | . 1 . . . 2 . . . . . . . . . . 1 . . . Recycling Units 10 | . 2 . . . 2 1 . 5 . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . 1 . . 1 . . . . . . . . 1 1 Total Hacks 207 | . 36 . 5 . 63 13 7 24 15 6 11 1 2 4 . 1 4 2 13 Successful 115 | . 21 . 5 . 39 7 2 14 7 3 3 1 2 4 . 1 2 1 3 Failed 91 | . 14 . . . 24 6 5 10 8 3 8 . . . . . 2 1 10 Catastrophic 8 | . 1 . . . 3 . . 1 1 . 1 . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 99 | . 22 . 1 . 32 7 . 18 3 . 7 . . . . 1 . 2 6 Terminals 152 | . 32 . . . 48 8 7 19 13 6 9 . 1 . . . 2 . 7 Fabricators 6 | . . . . . . . . . . . 2 . . . . . . . 4 Repair Stations 7 | . 2 . . . 4 . . . . . . . . . . 1 . . . Recycling Units 13 | . 2 . . . 3 3 . 5 . . . . . . . . . . . Scanalyzers 10 | . . . . . 8 . . . . . . . . . . . 2 . . Garrison Access 8 | . . . . . . 2 . . 2 . . . . . . . . 2 2 Terminal Hacks 67 | . 15 . 5 . 19 2 2 6 5 3 2 1 2 4 . . . . 1 Record 5 | . . . 4 . . . . . . . . . 1 . . . . . . Robot Analysis 7 | . 3 . . . 2 . . 2 . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . . 2 . . 2 2 . . . . 4 . . . . . Open Door 5 | . . . . . . . 1 . . 1 . 1 1 . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 3 | . . . . . 2 . . . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . Alert Level 3 | . . . . . 1 . . . 1 . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . Locate Traps 7 | . 3 . . . 4 . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . Dispatch Records 3 | . 2 . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 3 . . . 3 1 . 1 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 6 | . 2 . . . 4 . . . . . . . . . . . . . . Scan Component 3 | . 1 . . . 2 . . . . . . . . . . . . . . Repair 3 | . 1 . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 7 . . . . . . . . . . . 2 . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . 1 . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 6 | . . . . . 5 . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . . . . . . . Unlock Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . Unauthorized Hacks 30 | . 4 . . . 9 4 . 8 1 . . . . . . 1 . 1 2 Terminals 15 | . 2 . . . 7 2 . 3 1 . . . . . . . . . . Assimilate 4 | . . . . . 3 1 . . . . . . . . . . . . . Botnet 11 | . 2 . . . 4 1 . 3 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . 1 . . . Recycling Units 11 | . 2 . . . 2 2 . 5 . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . Tunnel 9 | . 2 . . . 2 . . 5 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 1 Jam 2 | . . . . . . . . . . . . . . . . . . 1 1 Data Cores Recovered 2 | . 1 . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 50 | . 6 . . . 14 3 3 5 3 2 5 . 1 . . . 2 1 5 Full Trace Events 5 | . 1 . . . . . . 1 . . . . . . . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 5 . . . . . . . . . . . 1 . . Parts Repaired 3 | . 1 . . . 2 . . . . . . . . . . . . . . Time 90 | . 26 . . . 64 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . 7 . . 16 . . . . . . . . . Machine Destruction 23 | . . . . . . . 7 . . 16 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 32 | . . . . . . . . 10 . 9 3 1 3 5 . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Upp Upp War Pro Fac Res Res Acc Total Allies 35 | . . . . . 1 . 1 10 . 10 3 1 3 5 . . . . 1 Largest Group 11 | . . . . . 1 . 1 11 11 10 5 1 3 7 3 2 . . 1 Highest-Rated Group 319 | . . . . . 10 . 39 176 176 223 191 49 90 319 169 128 . . 31 Highest-Rated Ally 64 | . . . . . 10 . 39 39 39 51 64 49 49 64 64 64 . . 31 Initial Warlord ECA Mod 7 | . . . . . . . . 2 . . 7 7 7 7 6 6 5 4 3 Total Orders 14 | . . . . . 1 . . . 4 . . 2 . 2 4 . . . 1 STAY 5 | . . . . . 1 . . . 3 . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . 1 . 1 4 . . . . RETURN 2 | . . . . . . . . . . . . 1 . 1 . . . . . Ally Attacks 186 | . . . . . . . 17 11 36 44 17 6 10 38 7 . . . . Total Damage 4751 | . . . . . . . 246 224 706 1038 299 94 292 1563 289 . . . . Kills 34 | . . . . . . . 4 5 7 3 2 2 4 6 1 . . . . Allies Corrupted 3 | . . . . . . . . . . 1 1 . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 11103 | . 300 . . . . 43 . . 740 . 1199 1153 836 1342 1137 867 548 1284 1654 Optics 5493 | . 300 . . . . . . . . . . . . 270 1137 867 548 1284 1087 Sensors 6500 | . . . . . . . . . 590 . 1199 1153 836 1342 1137 243 . . . Terrain 2765 | . . . . . . 43 . . 150 . . . . . . . 201 1284 1087 T.N.C. 3009 | . . . . . . . . . . . . . . . . 95 548 1284 1082 Cloaking 282 | . . . . . . . . . . . . . . . . . . . 282 Jamming 3328 | . . . . . . . . . . . . . . . . 96 347 1231 1654 Robot Analysis Total 7 | . 3 . . . 2 . . 2 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 2 . . 1 . . . . Drone Launches 16 | . . . . . . . . . . . . 3 . 3 10 . . . . Drone Recoveries 13 | . . . . . . . . . . . . 3 . 3 7 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 20398 | 122 1574 379 424 159 2601 502 693 1284 794 1625 1200 1258 836 1342 1137 867 548 1284 1769 Spaces Moved 10951 | 73 781 171 289 81 1371 258 476 980 524 736 633 611 417 519 419 351 407 784 1070 Core 127 | 5 . . . . . . . . . . . . . . . . . . 122 Treads 1202 | 68 447 89 . . 1 . . . . . 23 . . 32 419 123 . . . Legs 1369 | . . . . . . . . . . . . . . . . . . 444 925 Wheels 8253 | . 334 82 289 81 1370 258 476 980 524 736 610 611 417 487 . 228 407 340 23 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 145 145 145 145 120 110 110 110 125 125 125 150 180 165 250 145 115 115 50 Average Speed 149 | 152 163 194 145 145 136 117 112 119 125 155 143 171 184 193 250 187 115 157 120 Slowest Speed 400 | 160 240 240 145 145 240 120 115 125 125 190 325 210 210 250 250 400 145 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 95 40 70 23 92 38 58 93 16 83 19 72 56 88 70 18 11 27 33 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 11 | . 2 . 1 . 2 . . 5 . . . 1 . . . . . . . Known Exits Taken 7 | . . . . . . 1 . . 1 . 1 1 1 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 . . . . . . . 1 1 1 . Scrap Searched 7 | . . 1 . . . . . . . . . 2 . . 4 . . . . Spaces Dug 26 | . . . . . . . . . . . 1 4 . . . 11 1 . 9 Terrain Destroyed 1190 | . . 24 . . 99 48 39 . 37 120 67 157 68 117 29 92 17 . 276 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 87 | . . . . . 1 1 . . 2 1 3 16 3 . 1 13 1 . 45 AOE 1103 | . . 24 . . 98 47 39 . 35 119 64 141 65 117 28 79 16 . 231 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Upp Upp War Pro Fac Res Res Acc Total 13817 | 81 990 192 294 97 1922 405 596 1088 631 1088 791 758 460 841 452 494 465 830 1342 Wait 1249 | . 62 3 1 2 348 97 23 65 33 31 44 86 16 242 3 61 27 15 90 Move 10934 | 72 780 170 288 80 1370 258 475 979 524 735 632 610 416 518 418 350 406 783 1070 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 157 | 3 19 1 2 . 25 5 6 1 13 15 6 4 5 11 2 7 5 12 15 Fast Attach 69 | 6 3 . . . 4 2 . . 2 7 6 2 2 11 . 6 6 2 10 Attach 95 | . . 1 . . 8 4 1 1 6 7 9 8 1 9 3 6 2 2 27 Detach 18 | . 1 . . . . 1 . . 1 1 2 . 1 1 1 5 1 . 3 Swap 194 | . 19 3 1 1 34 5 17 5 14 33 16 12 2 4 6 7 4 3 8 Drop 149 | . 12 1 2 1 32 4 9 3 12 17 7 3 1 17 1 3 6 11 7 Fire 637 | . 43 13 . 13 86 28 34 8 26 89 60 32 11 18 18 41 8 2 107 Melee 77 | . . . . . . . . 26 . 26 8 1 5 10 . . . . 1 Ram 3 | . . . . . 1 1 . . . . 1 . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . 4 Crush 1 | . . . . . 1 . . . . . . . . . . . . . . Escape Stasis 74 | . . . . . . . 25 . . 49 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 156 | . 51 . . . 13 . 6 . . 78 . . . . . 8 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 123 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 14) 564 | -10/Materials | Discovered new exit (range 13) 623 | -10/Materials | Derelicts attacked the area 738 | -10/Materials | Core integrity fell below 50% 810 | -10/Materials | Repaired Lgt. Treads 873 | -10/Materials | Discovered new exit (range 5) 1352 | -10/Materials | Discovered new exit (range 5) 1697 | -10/Materials | Entered Mines 1772 | -10/Mines | Discovered new exit (range 4) 1860 | -10/Mines | Learned Materials stockpile data 1916 | -10/Mines | Discovered new exit (range 5) 1923 | -10/Mines | Core integrity fell below 20% 2021 | -10/Mines | Assembled infested the area 2026 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2058 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2061 | -10/Mines | Found Scrap Suit 2070 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2070 | -10/Mines | Discovered new exit (range 5) 2076 | -10/Mines | Entered Exiles 2111 | -10/Exiles | Met 8R-AWN 2136 | -10/Exiles | Met EX-HEX 2179 | -10/Exiles | Met EX-BIN 2195 | -10/Exiles | Aligned with FarCom system 2197 | -10/Exiles | Given EX-Vault access code 2232 | -10/Exiles | Opened EX-Vault 2242 | -10/Exiles | Found Modified TNC 2272 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2315 | -10/Exiles | Met EX-DEC 2324 | -10/Exiles | Learned location of Zion (-7) 2487 | -10/Exiles | Discovered new exit (range 10) 2500 | -10/Exiles | Left Exiles lab with Modified TNC 2500 | -10/Exiles | Entered Mines 2643 | -9/Mines | Discovered new exit (range 12) 2659 | -9/Mines | Entered Materials 2659 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2876 | -8/Materials | Repaired Lgt. Treads? 3441 | -8/Materials | Build established: Scavenger-Skirmisher 4232 | -8/Materials | Discovered new exit (range 13) 4298 | -8/Materials | Lost 4 parts (2n1u1w) 4420 | -8/Materials | Discovered new exit (range 11) 4624 | -8/Materials | Discovered new exit (range 7) 4681 | -8/Materials | Repaired Reactive Plating 4897 | -8/Materials | Discovered new exit (range 8) 5059 | -8/Materials | First assault squad dispatched 5260 | -8/Materials | Entered Storage 5638 | -8/Storage | Garrison activated, responded to threat 5711 | -8/Storage | Lost 3 parts (1n1u1w) 5762 | -8/Storage | Identified exit to Garrison 5762 | -8/Storage | Entered Garrison 5768 | -8/Garrison | Triggered checkpoint 5811 | -8/Garrison | Rescued a captive Derelict 5906 | -8/Garrison | Triggered checkpoint 5913 | -8/Garrison | Garrison Relay disabled 5974 | -8/Garrison | Triggered checkpoint 5987 | -8/Garrison | Triggered checkpoint 5996 | -8/Garrison | Triggered checkpoint 6019 | -8/Garrison | Destroyed 13 combat bots 6074 | -8/Garrison | Discovered new exit (range 14) 6114 | -8/Garrison | Core integrity fell below 50% 6297 | -8/Garrison | Discovered new exit (range 13) 6298 | -8/Garrison | Build established: Skirmisher 6303 | -8/Garrison | Triggered checkpoint 6417 | -8/Garrison | Triggered checkpoint 6435 | -8/Garrison | Garrison Relay disabled 6455 | -8/Garrison | Entered Recycling 6455 | -8/Recycling | Accompanied by 1 ally 6722 | -8/Recycling | Discovered new exit (range 14) 7326 | -8/Recycling | Build established: Commander-Skirmisher 7582 | -8/Recycling | Scanned before Scraplab entrance 7739 | -8/Recycling | Entered Factory 7739 | -6/Factory | Accompanied by 11 allies 7739 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 8089 | -6/Factory | First assault squad dispatched 8313 | -6/Factory | Lost 3 allies 8528 | -6/Factory | Identified exit to Garrison 8533 | -6/Factory | Entered Garrison 8533 | -6/Garrison | Accompanied by 6 allies 8603 | -6/Garrison | Spotted B-75 Beast 8630 | -6/Garrison | Destroyed B-75 Beast 8637 | -6/Garrison | Triggered checkpoint 8655 | -6/Garrison | Triggered checkpoint 8676 | -6/Garrison | Destroyed 9 combat bots 8689 | -6/Garrison | Triggered checkpoint 8903 | -6/Garrison | Triggered checkpoint 8980 | -6/Garrison | Build established: Tank 8992 | -6/Garrison | Garrison Relay disabled 9027 | -6/Garrison | Discovered new exit (range 12) 9104 | -6/Garrison | Destroyed 9 combat bots 9325 | -6/Garrison | P-60 Hacker assimilated allied Gladiator 5a 9383 | -6/Garrison | Build established: Commander-Tank 9398 | -6/Garrison | Discovered new exit (range 5) 9438 | -6/Garrison | Discovered new exit (range 12) 9438 | -6/Garrison | Discovered new exit (range 87) 9438 | -6/Garrison | Discovered new exit (range 53) 9451 | -6/Garrison | Triggered checkpoint 9481 | -6/Garrison | Garrison Relay disabled 9672 | -6/Garrison | Spotted B-75 Beast 9677 | -6/Garrison | Spotted Executioner 9678 | -6/Garrison | Spotted Executioner 9679 | -6/Garrison | Destroyed B-75 Beast 9690 | -6/Garrison | Destroyed Executioner 9695 | -6/Garrison | Destroyed Executioner 9720 | -6/Garrison | Lost 8 allies 9721 | -6/Garrison | Found Prototype Device 9721 | -6/Garrison | Identified Adv. Kinecellerator 9735 | -6/Garrison | Garrison Relay disabled 9933 | -6/Garrison | Rescued a captive Derelict 9976 | -6/Garrison | Garrison Relay disabled 9978 | -6/Garrison | Build established: Scavenger-Gunner 9983 | -6/Garrison | Triggered checkpoint 10158 | -6/Garrison | Entered Factory 10158 | -5/Factory | Accompanied by 3 allies 10158 | -5/Factory | Evolved 2 slots: Utility x2 10227 | -5/Factory | Discovered new exit (range 5) 10250 | -5/Factory | Watched by a mysterious "MATRIX" hacker 10280 | -5/Factory | Identified exit to Factory 10458 | -5/Factory | First assault squad dispatched 10476 | -5/Factory | Build established: Scavenger-Skirmisher 10739 | -5/Factory | Lost 4 allies 10900 | -5/Factory | Destroyed 8 combat bots 11040 | -5/Factory | Identified exit to Upper Caves 11040 | -5/Factory | Identified exit to Extension 11079 | -5/Factory | Garrison activated, responded to threat 11224 | -5/Factory | Lost 3 parts (1p2n) 11358 | -5/Factory | Entered Upper Caves 11464 | -5/Upper Caves | Met a Warlord Commander 11465 | -5/Upper Caves | Learned location of Warlord (-5) 11466 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 11470 | -5/Upper Caves | Found Encrypted Comm Array 11677 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11720 | -5/Upper Caves | Learned Factory security intel 11899 | -5/Upper Caves | Spotted B-75 Beast 11937 | -5/Upper Caves | Destroyed B-75 Beast 11962 | -5/Upper Caves | Lost 3 parts (1p2w) 12080 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12134 | -5/Upper Caves | Lost 8 parts (2n3u3w) 12580 | -5/Upper Caves | Discovered new exit (range 11) 12609 | -5/Upper Caves | Identified exit to Upper Caves 12616 | -5/Upper Caves | Entered another Upper Caves area 12616 | -5/Upper Caves | Accompanied by 1 ally 12818 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 13231 | -5/Upper Caves | Discovered new exit (range 15) 13254 | -5/Upper Caves | Identified exit to Warlord 13452 | -5/Upper Caves | Entered Warlord 13452 | -5/Warlord | Accompanied by 2 allies 13512 | -5/Warlord | System corruption cleaned by Quarantine Array 13530 | -5/Warlord | Build established: Scavenger-Mutant 13901 | -5/Warlord | Discovered new exit (range 103) 14000 | -5/Warlord | Build established: Commander-Skirmisher 14133 | -5/Warlord | Met Warlord 14158 | -5/Warlord | Warlord's base attacked by MAIN.C 14508 | -5/Warlord | Warlord forces counterattacked 14520 | -5/Warlord | Found Prototype Device 14520 | -5/Warlord | Identified Exp. Focal Shield 14524 | -5/Warlord | Found Prototype Processor 14524 | -5/Warlord | Identified Spectral Analyzer 14544 | -5/Warlord | Found Prototype Reactor 14622 | -5/Warlord | Spotted Striker 14663 | -5/Warlord | Spotted Executioner 14665 | -5/Warlord | Spotted Executioner 14676 | -5/Warlord | Destroyed Executioner 14685 | -5/Warlord | Spotted Striker 14698 | -5/Warlord | Spotted Executioner 14702 | -5/Warlord | Spotted Executioner 14734 | -5/Warlord | Destroyed 12 combat bots 14738 | -5/Warlord | Lost 10 allies 14792 | -5/Warlord | Identified exit to Proximity Caves 14794 | -5/Warlord | Entered Proximity Caves 14794 | -4/Proximity Caves | Accompanied by 3 allies 14820 | -4/Proximity Caves | Lost 3 allies 14913 | -4/Proximity Caves | Spotted B-86 Titan 14938 | -4/Proximity Caves | Allies destroyed B-86 Titan 15635 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 15673 | -4/Proximity Caves | Discovered exit to Factory (range 14) 15931 | -4/Proximity Caves | Entered Factory 15931 | -4/Factory | Accompanied by 3 allies 15931 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15932 | -4/Factory | Identified exit to Armory 15932 | -4/Factory | Identified Vortex Chain Reactor 16222 | -4/Factory | Build established: Skirmisher 16391 | -4/Factory | Lost 3 allies 16661 | -4/Factory | Build established: Pyromaniac-Tank 16780 | -4/Factory | Discovered new exit (range 11) 16798 | -4/Factory | Entered Research 16798 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17092 | -3/Research | Build established: Scavenger-Skirmisher 17340 | -3/Research | Discovered new exit (range 5) 17346 | -3/Research | Entered another Research area 17346 | -2/Research | Warlord forces began assault on 0b10 17346 | -2/Research | Evolved 2 slots: Utility x2 17371 | -2/Research | Distinguished unit "Vikings" dispatched to help 17456 | -2/Research | Research machine network offline 17504 | -2/Research | Met up with Warlord 17535 | -2/Research | Lost 3 allies 17720 | -2/Research | Discovered new exit (range 20) 17773 | -2/Research | Discovered new exit (range 7) 17788 | -2/Research | Borebot progress halted 17902 | -2/Research | Borebot progress halted 17983 | -2/Research | Borebot progress halted 18036 | -2/Research | Build established: Pyromaniac-Skirmisher 18630 | -2/Research | Entered Access 18630 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 19058 | -1/Access | Spotted B-99 Colossus 19153 | -1/Access | System corruption reached 10% 19194 | -1/Access | Lost 3 parts (2n1u) 19387 | -1/Access | Build established: Scavenger-Skirmisher 19755 | -1/Access | Lost 6 parts (4u2w) 19989 | -1/Access | Found Prototype Launcher 19989 | -1/Access | Identified Gui. Micro-nuke Launcher 20013 | -1/Access | Build established: Infiltrator-Skirmisher 20130 | -1/Access | First assault squad dispatched 20296 | -1/Access | Spotted B-99 Colossus 20299 | -1/Access | Lost 17 parts (3p1n7u6w) 20305 | -1/Access | Core integrity fell below 50% 20326 | -1/Access | Released all parts (7) 20328 | -1/Access | Core integrity fell below 20% 20357 | -1/Access | Lost 7 parts (5n2u) 20399 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20370_ ALERT: Suspicious activity at Fabricator A003. Dispatching Investigation squad. 20376_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 20376_ ALERT: Suspicious activity at Fabricator A001. Dispatching Investigation squad. 20378_ Fabricator zaps R-10 Processor with an electromagnetic arc. 20378_ R-10 Processor system terminally corrupted. 20380_ ALERT: Unidentified disturbance in Zone 5B, multiple assault carriers dispatched. 20382_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 20387_ Connecting with Terminal... 20387_ ALERT: Suspicious activity at Terminal A004. Dispatching Investigation squad. 20392_ System corrupted: Heat flow error (+114). Map ----- +----------------------------------------------------+ | # + ##??????????????????????????? | | ### # # ! #??????????????????????????? | | ??### # ! #??????????????????????????? | | ????# # #??????????????????????????? | | ##### # #??????????????????????????? | | # # ##??????????????????????????? | | # #### # # # #???????????????????????????? | | # #??#### ###???????????????????????????? | | # #????### #????????????????????????????? | | # #??????######????????????????????????????? | | # #??????BB????????????????????????????????? | | #" #??????BB????????????????????????????????? | | +%" #????????????????????????????????????????? | | #" #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | ?# #????????????????????????????????????????? | | ##### #####?h??????????????????????????????????? | | "????????????????????????????????????? | | "????????????????????????????????????? | | "???????????"""""#???????????????????? | | ########+####?h?????????# T#???????????????????? | | !== ! #????????????# ##???????????????????? | | == #????????????# #????????????????????? | | | """""" #????????????# #????????????????????? | | """""" #????????#####@ #????????????????????? | | """""" #????????# #????????????????????? | | """""" #???BB???# pp #????????????????????? | | " """" #???BB???# #????????????????????? | | ! % #????????# ######????????????????????? | | % #????????# ##????????????????????????? | | #????????# T#????????????????????????? | | ] """ " #????????# ##????????????????????????? | | """T"" #????????# #?????????????????????????? | | ########/"#????????# p#?????????????????????????? | | ##??????# "#????????# #?????????????????????????? | | ????????# "#????????# #?????????????????????????? | | ????????# "#????????# #?????????????????????????? | | ????????# ""######### ##????????????????????????? | | ????????# "[!* #????????????????????????? | | ????????# #|%=! #????????????????????????? | | ? ?????? ###! +????????????????????????? | | " ??????##?# """ #????????????????????????? | | " ?????????# ""F #????????????????????????? | | #????????# "" #????????????????????????? | | #????????+ """ #????????????????????????? | | #????????# """ #????????????????????????? | | #????????# #????????????????????????? | | #????????# #????????????????????????? | | #????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Coolant Potential 200 Energy Generation 55 Energy Capacity 1900 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 2 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 600 Resistance: KI 30 Resistance: EM 15 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 12 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 9% | -10/Materials Lgt. Treads | 9% | -8/Materials Reactive Plating | 33% | -8/Materials Studied --------- Com. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Lgt. Particle Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Tune-up Challenges ------------ None Game ------ Seed HybridArcWall Manual? 0 Play Time 03:23:19 Cumulative 297.2 hours Start 2026.09.18 @ 01:08:12 End 2026.09.18 @ 23:52:15 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0/0 Lore% 81 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b973bdef-6cc1-48ad-a8a3-1de35862055c