Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 19:51:35 Player: Tottery Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (2084) 2084 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (928) 928 TOTAL SCORE: 6547 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 230 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 243/300 Energy 183/290 System Corruption 1% Temperature Cool (0) Movement Walking (125) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Improved Titanium Leg Armored Leg > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink Small Storage Unit Signal Interpreter System Shield > --- WEAPON (4) ------- Phase Cannon > --- INVENTORY (8) ---- Structural Scanner Enhanced Optical Array Improved Target Analyzer Improved Particle Charger Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Small Storage Unit Structural Scanner Signal Interpreter Improved Targeting Computer Hacking Drone Bay > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Improved Target Analyzer Particle Charger Mobile Refinery Mk. CCLXVII Phase Cannon Magnetic Acceleration Cannon Bore Cannon Bore Cannon Mining Laser [Rating: 65] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 5 | . . 2 . . . 3 Weapon 2 | . . . . . . 2 Parts Attached 61 | 6 6 6 . 5 9 29 Power 13 | 1 2 . . 1 1 8 Engine 9 | 1 2 . . 1 1 4 Core 3 | . . . . . . 3 Reactor 1 | . . . . . . 1 Propulsion 17 | 2 1 2 . . 4 8 Treads 6 | . . 2 . . 4 . Leg 8 | . . . . . . 8 Wheel 3 | 2 1 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 2 . 2 2 7 Device 10 | . 1 1 . 1 1 6 Storage 2 | 1 . . . . 1 . Processor 3 | . 1 1 . 1 . . Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 2 1 2 . 2 2 6 Energy Gun 6 | 1 1 2 . 1 . 1 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 3 | . . . . . 2 1 Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . . . 1 1 1 Parts Lost 17 | . 1 2 . . . 14 Power 2 | . . . . . . 2 Propulsion 5 | . 1 1 . . . 3 Utility 5 | . . . . . . 5 Weapon 5 | . . 1 . . . 4 Highest Loss Streak 4 | . 1 1 . . . 4 To Critical Strikes . | . . . . . . . Average Backups 6 | 2 7 6 8 6 5 7 Power . | . 1 2 2 . . . Propulsion . | 2 3 2 2 . . . Utility 2 | . . . . 1 2 3 Weapon 2 | . 1 1 3 3 2 1 Tool/Special . | . . . . . . . Unused Backups 18 | . 4 . . 7 . 7 Power 1 | . . . . 1 . . Propulsion 6 | . 3 . . 2 . 1 Utility 5 | . . . . . . 5 Weapon 5 | . 1 . . 4 . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 88 | . 91 90 100 100 98 73 Engine 9 | . 14 11 11 11 11 6 Core 1 | . . . . . . 3 Treads 14 | . . 17 22 22 22 7 Leg 2 | . . . . . . 5 Wheel 1 | . 27 3 . . . . Device 13 | . 1 4 11 11 11 18 Storage 9 | . 14 11 11 11 11 6 Processor 17 | . 5 22 22 22 22 12 Energy Gun 9 | . 25 21 22 13 6 4 Energy Cannon 1 | . . . . . . 2 Ballistic Cannon 1 | . . . . . 7 1 Special Weapon 3 | . . . . 8 6 . Peak Build Rating 65 | 6 7 9 9 24 38 65 Average Rating 33 | 5 6 8 9 17 29 55 On Entrance 13 | . 6 7 9 9 24 36 Avg Prop Armor Cover (%) 3 | . . 5 . . . 3 Naked Turns . | . . . . . . . Heaviest Build 54 | 11 14 14 14 14 49 54 Greatest Support 50 | 26 26 40 40 40 50 40 Greatest Overweight (x) 2 | 1 1 1 . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 8 Average Capacity 8 | 7 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 7 | 3 7 6 7 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 6 7 8 8 8 8 5 Class Distribution -------------------- 44% | Mutant 35% | Gunner 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1424 | 260 75 45 . 70 217 757 Remotely . | . . . . . . . Salvage Created 2280 | . 247 102 . . 86 1845 Parts 114 | . 15 11 . . 2 86 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . . 1 15 . Prevented 6 | . . . . . 6 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 43 | . 6 5 . . 2 30 Guns 28 | . 6 5 . . . 17 Cannons 14 | . . . . . 2 12 Classes Destroyed 9 | . 3 1 . . . 5 Worker 4 | . . . . . . 4 Builder 4 | . . . . . . 4 Recycler 2 | . 1 . . . . 1 Watcher 2 | . . . . . . 2 Swarmer 11 | . 4 4 . . . 3 Grunt 20 | . 2 . . . 2 16 Sentry 3 | . . 1 . . . 2 Hunter 3 | . . . . . . 3 Programmer 6 | . . . . . . 6 Best Kill Streak 7 | . 3 4 . . 2 7 Combat Bots Only 4 | . 3 4 . . 2 4 Max Kills in Single Turn 3 | . 1 1 . . 1 3 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 409 | . 18 21 . . 46 324 Missed 132 | . 2 6 . . 15 109 Hits 277 | . 16 15 . . 31 215 Melee 13 | . . . . . 4 9 Projectile 264 | . 16 15 . . 27 206 Critical Strikes 15 | . . . . . 3 12 Damage Taken 4284 | . 157 154 . . 630 3343 Core 948 | . 20 9 . . 53 866 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 112 | . . . . 112 . . Core Remaining (%) 92 | 100 92 . . . 84 . Volleys Fired 103 | . 18 10 . 1 6 68 Largest 3 | . 2 2 . 1 2 3 Hottest 250 | . 80 80 . 100 96 250 Shots Fired 175 | . 36 13 . 1 11 114 Gun 80 | . 36 13 . . . 31 Cannon 94 | . . . . . 11 83 Launcher . | . . . . . . . Special 1 | . . . . 1 . . Kinetic 42 | . 5 . . . 11 26 Thermal 116 | . 18 9 . 1 . 88 Explosive . | . . . . . . . Electromagnetic 17 | . 13 4 . . . . Robot Hit Streak 11 | . 4 7 . . 3 11 Robot Miss Streak 8 | . 4 1 . . 2 8 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 116 | . 19 10 . . 6 81 Core Hits 104 | . 9 6 . . 2 87 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 8 | . 1 . . . 4 3 Destroy 4 | . . . . . 4 . Blast 3 | . . . . . . 3 Corrupt 1 | . 1 . . . . . Melee Attacks 4 | . . . . . . 4 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5205 | . 247 113 . . 139 4706 Guns 3122 | . 247 113 . . . 2762 Cannons 2039 | . . . . . 139 1900 Explosions 28 | . . . . . . 28 Melee . | . . . . . . . Ramming 16 | . . . . . . 16 Kinetic 783 | . 22 . . . 139 622 Thermal 4230 | . 88 102 . . . 4040 Explosive . | . . . . . . . Electromagnetic 176 | . 137 11 . . . 28 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . 1 Average Corruption 1 | . 1 . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . 3 . . . . 13 Message Errors 4 | . 1 . . . . 3 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . 1 . . . . . Data Loss (major) 2 | . 1 . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 18 | . . . . . . 18 Projectiles 18 | . . . . . . 18 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . 1 3 Impact . | . . . . . . . Kinetic 4 | . . . . . 1 3 Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . . . . . 22 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 5 | . . . . . . 5 Kicked 5 | . . . . . . 5 Crushed . | . . . . . . . Highest Temperature 625 | . 102 18 . 8 141 625 Average Temperature 111 | . 35 9 . 5 57 142 Received Heat Transfer 978 | . 42 18 . . 144 774 Effects 20 | . . . . . . 20 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 6 | . . . . . . 6 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Damage (major) 5 | . . . . . . 5 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 10 | . . . . . . 10 Heat Transferred 5878 | . 200 225 . . . 5453 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 47 | 100 100 100 100 . . 31 Level 1 41 | . . . . . . 53 Level 2 11 | . . . . . . 14 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 544 | . 60 77 30 . . 544 Initial 30 | . . 8 30 . . . Average 188 | . 25 27 9 . . 240 Influence Increases 1712 | . 182 187 . . 198 1145 Destroy 0b10 Robot/C 1000 | . 120 100 . . 140 640 Destroy 0b10 Robot/NC 60 | . 5 . . . . 55 Destroy Leader 204 | . 20 20 . . . 164 Allied During Kill 41 | . . . . . 28 13 Successful Hack 18 | . 7 7 . . . 4 Disable Machine 30 | . . . . . . 30 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 29 | . . . . . . 29 Lose Combat Pursuer 180 | . 30 60 . . 30 60 Influence Decreases 1200 | . 162 130 77 . 198 633 Entered New Map 59 | . . 12 47 . . . Time Decay 873 | . 152 100 30 . 138 453 Lost Part 168 | . 10 18 . . . 140 Lost Ally 100 | . . . . . 60 40 Squads Dispatched 16 | . 1 1 . . 1 13 Investigation 2 | . . . . . . 2 Extermination 5 | . . . . . . 5 Reinforcement 5 | . 1 1 . . . 3 Assault 3 | . . . . . 1 2 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 5 | . 1 1 . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 12 8 . . 14 52 Peak Tracking Total 7 | . 5 5 . . 6 7 Tactical Retreats 6 | . 1 1 . . 1 3 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 3 | . . . . . . 3 Max in Single Turn 2 | . . . . . . 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 5 | . 2 1 . . . 2 Terminals 2 | . 1 1 . . . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 15 | . 6 2 . . . 7 Successful 8 | . 3 1 . . . 4 Failed 7 | . 3 1 . . . 3 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual 12 | . 3 . . 1 . 8 Terminals 5 | . 3 2 . . . . Fabricators 5 | . . . . . . 5 Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 2 | . 1 1 . . . . Branch Access Points 2 | . 1 1 . . . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators 1 | . . . . . . 1 Report 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 1 . . . 2 Full Trace Events 3 | . 1 . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 84 | . . . . . . 84 Total Part Build Rating 8 | . . . . . . 8 Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . . 2 Non-combat 1 | . . . . . . 1 Combat 1 | . . . . . . 1 Robot Hacks Applied 2 | . . . . . . 2 parse_system 1 | . . . . . . 1 find_recycling 1 | . . . . . . 1 Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 7 | . . . 1 4 2 . Largest Group 4 | . . . 1 4 4 2 Highest-Rated Group 157 | . . . 31 157 157 62 Highest-Rated Ally 41 | . . . 31 41 41 32 Total Orders . | . . . . . . . Ally Attacks 35 | . . . . . 21 14 Total Damage 1070 | . . . . . 491 579 Kills 7 | . . . . . 5 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 2643 | . . 105 127 736 . 1675 Structural 2643 | . . 105 127 736 . 1675 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 . Drone Launches 2 | . . . . 1 1 . Drone Recoveries 2 | . . . . . 1 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 6561 | 66 358 276 127 1862 1214 2658 Spaces Moved 3406 | 58 302 137 79 1133 699 998 Core 4 | 4 . . . . . . Treads 2588 | . . 124 79 1133 699 553 Legs 445 | . . . . . . 445 Wheels 369 | 54 302 13 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 160 160 160 125 Average Speed 170 | 89 90 153 160 160 163 219 Slowest Speed 330 | 100 95 160 160 160 170 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 46 15 22 90 77 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 7 | . . . . 5 2 . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 30 | . . . . . 5 25 Melee . | . . . . . . . Projectile 30 | . . . . . 5 25 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3940 | 69 352 187 80 1183 758 1311 Wait 264 | . 15 32 . 26 26 165 Move 3400 | 57 301 136 78 1132 698 998 Hop . | . . . . . . . Pick Up 37 | 6 6 2 1 8 1 13 Fast Attach 27 | 6 1 2 . . 2 16 Attach 10 | . 1 2 . . . 7 Detach 1 | . . . . . . 1 Swap 34 | . 4 3 . 5 12 10 Drop 49 | . 6 . 1 11 7 24 Fire 103 | . 18 10 . 1 6 68 Melee 4 | . . . . . . 4 Ram . | . . . . . . . Kick 5 | . . . . . . 5 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 6 | . . . . . 6 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 16) 275 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 7) 395 | -10/Materials | Identified exit to Materials 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Utility x2 616 | -9/Materials | Identified exit to Mines 701 | -9/Materials | Entered Mines 808 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 815 | -9/Mines | Identified exit to Zion 818 | -9/Mines | Received a Mining Laser from a helpful Derelict 828 | -9/Mines | Entered Zion 828 | -7/Zion | Accompanied by 1 ally 861 | -7/Zion | Build established: Scavenger-Mutant 864 | -7/Zion | Found CR-A16's Pointy Stick 1311 | -7/Zion | Learned Factory fabricator intel 1410 | -7/Zion | Met Imprinter 1444 | -7/Zion | Imprinted 1447 | -7/Zion | Declared Zion's savior 1559 | -7/Zion | Given the Hacking Drone Bay 1563 | -7/Zion | Found Prototype Device 1564 | -7/Zion | Identified Hacking Drone Bay 1757 | -7/Zion | Found Prototype Energy Gun 1881 | -7/Zion | Found Prototype Device 2040 | -7/Zion | Build established: Mutant 2482 | -7/Zion | Visited the Megawrench Repair Shop 2482 | -7/Zion | Megawrench repaired 5 parts 2523 | -7/Zion | Discovered new exit (range 13) 2680 | -7/Zion | Identified exit to Proximity Caves 2690 | -7/Zion | Entered Proximity Caves 2690 | -6/Proximity Caves | Accompanied by 5 allies 2698 | -6/Proximity Caves | Identified Mobile Refinery Mk. CCLXVII 3078 | -6/Proximity Caves | Learned Factory stockpile data 3253 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3446 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3475 | -6/Proximity Caves | Lost 3 allies 3496 | -6/Proximity Caves | Encountered a Derelict sapper outpost 3807 | -6/Proximity Caves | Discovered new exit (range 13) 3902 | -6/Proximity Caves | Identified exit to Factory 3904 | -6/Proximity Caves | Entered Factory 3904 | -6/Factory | Accompanied by 3 allies 3904 | -6/Factory | Evolved 6 slots: Power x1, Utility x3, Weapon x2 3906 | -6/Factory | Loaded intel: 6 fabricator locations 3906 | -6/Factory | Identified Storm Laser 4210 | -6/Factory | Build established: Gunner 4654 | -6/Factory | Garrison activated, responded to threat 5492 | -6/Factory | Terminal network hard line cut 5642 | -6/Factory | Fabricated Lightning Gun (x2) 6001 | -6/Factory | Discovered new exit (range 16) 6033 | -6/Factory | Identified exit to Lower Caves 6215 | -6/Factory | Core integrity fell below 50% 6263 | -6/Factory | Lost 4 parts (1p2u1w) 6481 | -6/Factory | Core integrity fell below 20% 6508 | -6/Factory | Lost 3 parts (1p1u1w) 6534 | -6/Factory | Build established: Mutant 6562 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- (added to intel). 06503_ Kicked R-10 Processor out of the way. 06506_ Slug penetrates Wall. 06513_ Kicked U-05 Engineer. 06520_ W-25 Informer sends out distress signal. 06525_ Slug penetrates Door. 06527_ Kicked P-60 Hacker out of the way. 06532_ U-05 Engineer builds a Door. 06536_ Flexi-carbon Leg destroyed. 06537_ Slug penetrates Wall. 06537_ Imp. Datajack destroyed. 06539_ System corrupted: Matter fused (-7). 06539_ Acquired Phase Cannon. 06541_ P-60 Hacker destroyed. 06545_ Slug penetrates Wall. 06551_ Acquired Imp. Heat Sink. 06551_ Slug penetrates Wall. 06554_ Acquired Imp. Heat Sink. 06557_ Slug penetrates Wall. 06562_ Penetrated by Slug. 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""" """ =h% #?????????### % | | ??????????????# """ """@%; #??????????## | | ??????????????# [|# #??????????####### | | ??????????????# # #??????????####### | | ??????????????#####+#+###########????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?!?????????????????/?????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 36 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- Microactuators | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Gravmag System | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Lightning Gun | x2 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend About That Survey... Construction Begets Destruction I'm Back, Baby! True Hacker Challenges ------------ None Game ------ Seed InterdictionOvertunedSword Manual? 0 Play Time 01:18:54 Cumulative 36.5 hours Start 2026.03.16 @ 17:42:26 End 2026.03.16 @ 19:51:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 051592f9-5f6d-4011-8eea-48ac4ee545fa