Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.09 @ 19:46:01 Player: Demise Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1034) 1034 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (159) 159 TOTAL SCORE: 3038 Bonus ------- Follower Combat Kills 159 Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Rolling (140) Ox4 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Core Shielding > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Light Angular Momentum Engine Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) Targeting Computer Light Armor Plating Light Armor Plating Hacking Suite Decoy Drone Bay Heavy Assault Rifle Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod Targeting Computer Core Shielding Light Armor Plating Light Armor Plating Hardened Light Armor Plating Decoy Drone Bay Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Datajack Mining Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 55 | 1 7 5 28 14 . Power 6 | . 1 1 3 1 . Engine 6 | . 1 1 3 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | . 2 . 6 5 . Treads 8 | . 2 . 6 . . Leg . | . . . . . . Wheel 5 | . . . . 5 . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 3 1 12 4 . Device 6 | . . . 5 1 . Storage 5 | 1 3 1 . . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 8 | . . . 5 3 . Artifact . | . . . . . . Weapon 15 | . 1 3 7 4 . Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | . . 2 6 3 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 2 | . . . 1 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 14 | . . . 1 10 3 Power 2 | . . . . 1 1 Propulsion 6 | . . . 1 4 1 Utility 2 | . . . . 2 . Weapon 4 | . . . . 3 1 Highest Loss Streak 5 | . . . 1 5 3 Average Slot Usage (%) 98 | . 100 100 98 91 97 Engine 12 | . 14 14 11 10 10 Treads 15 | . 8 28 22 4 . Leg 5 | . 19 . . . . Wheel 2 | . . . . 11 21 Device 3 | . . . 7 8 . Storage 25 | . 28 28 22 22 22 Processor 5 | . . . 10 11 11 Protection 1 | . . . 2 1 11 Energy Gun 12 | . 28 20 1 . . Ballistic Gun 11 | . . 7 20 21 21 Naked Turns . | . . . . . . Heaviest Build 84 | 15 57 74 84 82 78 Greatest Support 40 | 20 40 40 40 40 32 Greatest Overweight (x) 25 | . 2 1 2 25 4 Average Overweight (x) 1 | . 1 1 1 3 2 Largest Inventory Capacity 20 | 8 18 20 20 20 20 Average Capacity 19 | 6 17 19 20 20 20 Most Carried 20 | 7 18 20 20 20 14 Average Carried 17 | 6 15 19 19 17 14 Final Capacity 20 | 8 18 20 20 20 20 Final Carried 20 | 7 18 20 20 14 14 Class Distribution -------------------- 50% | Hauler-Mutant 29% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1778 | 210 216 73 806 473 . Remotely . | . . . . . . Salvage Created 1914 | 106 445 101 713 549 . Parts 120 | 5 18 10 54 33 . Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 34 | . 6 3 10 15 . Guns 31 | . 4 3 9 15 . AOE 3 | . 2 . 1 . . Classes Destroyed 11 | 2 4 1 2 2 . Worker 3 | . . . 1 2 . Builder 2 | . . . . 2 . Tunneler 4 | 1 . 2 . 1 . Hauler 6 | . 2 . 4 . . Recycler 4 | 1 . . . 3 . Operator 5 | . 1 . 4 . . Watcher 6 | . 3 . 3 . . Swarmer 6 | . . 3 . 3 . Grunt 16 | . 6 . 9 1 . Sentry 1 | . . . 1 . . Assembled 11 | . . . . 11 . Best Kill Streak 4 | 2 2 2 2 4 . Combat Bots Only 3 | . 2 2 2 3 . Max Kills in Single Turn 2 | 1 2 2 2 2 . Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2423 | . 161 93 439 1529 201 Core 412 | . 10 . 32 284 86 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 . 96 . . . Volleys Fired 182 | 4 32 15 62 69 . Largest 2 | 2 2 2 2 2 . Hottest 100 | 90 90 80 100 100 . Shots Fired 348 | 8 62 29 119 129 1 Gun 339 | 8 62 28 114 126 1 Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special 8 | . . . 5 3 . Kinetic 249 | . . 9 113 126 1 Thermal 34 | 4 22 . 5 3 . Explosive 1 | . . 1 . . . Electromagnetic 64 | 4 40 19 1 . . Robot Hit Streak 12 | 2 12 9 12 9 . Robot Miss Streak 9 | 3 2 9 2 4 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 196 | 3 40 13 73 67 . Core Hits 86 | 2 18 5 27 34 . Critical Hits 1 | . . . 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3398 | 41 972 173 1287 925 . Guns 2809 | 41 592 173 1078 925 . Cannons . | . . . . . . Explosions 577 | . 380 . 197 . . Melee . | . . . . . . Ramming 12 | . . . 12 . . Kinetic 2021 | . . 33 1063 925 . Thermal 750 | 26 527 . 197 . . Explosive . | . . . . . . Electromagnetic 615 | 15 445 140 15 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . 11 11 Average Corruption 8 | . . . . 7 11 Corruption Purged . | . . . . . . Effects 47 | . . . . 42 5 Message Errors 5 | . . . . 5 . Matter Fused 5 | . . . . 5 . Heat Flow Errors 6 | . . . . 4 2 Energy Discharges 5 | . . . . 3 2 Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 2 | . . . . 2 . Misfires 2 | . . . . 1 1 Misdirections 1 | . . . . 1 . Targeting Errors 15 | . . . . 15 . Weapon Failures 5 | . . . . 5 . Overload Shots . | . . . . . . Overflow Damage 114 | . 4 . 110 . . Projectiles . | . . . . . . Explosions 114 | . 4 . 110 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 113 | . . . 113 . . Shots 1 | . . . 1 . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 217 | 120 216 54 32 164 217 Average Temperature 46 | 61 54 22 11 55 110 Received Heat Transfer 350 | . 87 21 162 80 . Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 918 | 74 744 . 100 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 283 | 10 159 108 283 141 . Initial 51 | . 6 18 1 51 . Average 68 | 8 48 26 125 59 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 95 | 100 100 100 85 100 . Level 1 4 | . . . 14 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 6 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 5 | . . . 5 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 6 | . . . 5 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 17 5 28 19 1 Peak Tracking Total 10 | . 4 2 3 3 10 Tactical Retreats 9 | . 4 1 2 1 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 9 | . 4 . 4 . 1 Max in Single Turn 3 | . 2 . 3 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 14 | . 9 1 3 . 1 Terminals 8 | . 7 . 1 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 50 | . 35 1 13 . 1 Successful 33 | . 20 1 11 . 1 Failed 16 | . 14 . 2 . . Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 26 | . 21 . 5 . . Terminals 32 | . 28 . 4 . . Fabricators . | . . . . . . Repair Stations 9 | . 5 . 4 . . Recycling Units 2 | . 2 . . . . Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 10 1 . . 1 Record 1 | . . . . . 1 Part Schematic 1 | . 1 . . . . Robot Analysis 4 | . 4 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 4 . 4 . . Scan Component 4 | . 2 . 2 . . Repair 4 | . 2 . 2 . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 . 4 . . Terminals 8 | . 4 . 4 . . Track 2 | . 1 . 1 . . Assimilate 1 | . . . 1 . . Botnet 3 | . 2 . 1 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 11 | . 9 . 2 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 2 . 2 . . Time 164 | . 52 . 112 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . 2 1 . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 50 | . . 50 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 20 | . . 9 11 . . Total Damage 304 | . . 178 126 . . Kills 6 | . . 2 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 4520 | 37 1240 1014 1330 772 127 Spaces Moved 2058 | 19 609 526 516 282 106 Core 11 | . . . . 11 . Treads 1271 | . 158 526 516 71 . Legs 470 | 19 451 . . . . Wheels 306 | . . . . 200 106 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 120 120 180 180 110 120 Average Speed 174 | 120 174 180 182 177 120 Slowest Speed 1300 | 120 180 180 200 1300 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 57 | 3 96 96 50 55 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 82 | . 40 11 28 3 . Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 79 | . 40 11 28 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2628 | 24 737 570 781 410 106 Wait 248 | . 49 10 143 46 . Move 2053 | 18 608 525 515 281 106 Hop . | . . . . . . Pick Up 45 | 1 25 7 12 . . Fast Attach 9 | 1 . . 5 3 . Attach 13 | . 3 1 2 7 . Detach 1 | . . 1 . . . Swap 33 | . 4 4 21 4 . Drop 43 | . 16 7 20 . . Fire 182 | 4 32 15 62 69 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 38 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Identified exit to Mines 776 | -10/Materials | Discovered new exit (range 5) 953 | -10/Materials | Repaired Lrg. Storage Unit 980 | -10/Materials | Repaired Lgt. Assault Rifle 1111 | -10/Materials | Discovered new exit (range 7) 1150 | -10/Materials | Central database locked down 1278 | -10/Materials | Entered Mines 1370 | -10/Mines | Discovered new exit (range 5) 1627 | -10/Mines | Build established: Hauler-Mutant 1694 | -10/Mines | Discovered new exit (range 12) 1724 | -10/Mines | Found the Drone Emporium 1741 | -10/Mines | Found Prototype Device 1900 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1904 | -10/Mines | Found Prototype Device 1923 | -10/Mines | Learned Materials security intel 2079 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2292 | -10/Mines | Entered Materials 2292 | -9/Materials | Accompanied by 1 ally 2292 | -9/Materials | Evolved 2 slots: Utility x2 2298 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2406 | -9/Materials | Identified Exp. Sensor Array 2882 | -9/Materials | Build established: Scavenger-Mutant 3045 | -9/Materials | Discovered new exit (range 15) 3222 | -9/Materials | Repaired Exp. Sensor Array 3257 | -9/Materials | Repaired Hvy. Assault Rifle 3596 | -9/Materials | Discovered new exit (range 9) 3608 | -9/Materials | Identified exit to Mines 3622 | -9/Materials | Entered Mines 3653 | -9/Mines | Met a Derelict bent on vengeance 3696 | -9/Mines | Discovered new exit (range 12) 3756 | -9/Mines | Assembled infested the area 3784 | -9/Mines | Crushed by falling debris 3818 | -9/Mines | Lost 5 parts (1p2n1u1w) 3832 | -9/Mines | Build established: Hauler-Mutant 4066 | -9/Mines | Core integrity fell below 50% 4255 | -9/Mines | System corruption reached 10% 4285 | -9/Mines | Lost 4 parts (2n1u1w) 4316 | -9/Mines | Discovered new exit (range 5) 4323 | -9/Mines | Identified exit to Materials 4389 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4389 | -9/Mines | Discovered new exit (range 5) 4393 | -9/Mines | Identified exit to Exiles 4394 | -9/Mines | Entered Exiles 4444 | -9/Exiles | Met EX-HEX 4501 | -9/Exiles | Met EX-DEC 4514 | -9/Exiles | Attacked by the Exiles 4520 | -9/Exiles | Core integrity fell below 20% 4520 | -9/Exiles | Learned location of Zion (-6) 4521 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- 04475_ System corrupted: Energy discharge (-71). EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 04503_ EX-DEC: "Oops, I hope HEX didn't hear that..." 04514_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 04514_ System corrupted: Hvy. Assault Rifle misfires. 04514_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 04514_ Machine disabled. 04516_ EX-DEC: "Let's see what this bad boy can do..." 04516_ EX-DEC deploys DAS Turret. 04516_ Com. Wheel destroyed. 04516_ Imp. Ion Engine destroyed. 04516_ Knocked back. 04517_ Hvy. Assault Rifle destroyed. 04520_ Connecting with EX-Message Board... >>Record "MSG001714-01*" PINNED - TO ALL TESTERS: Stay away from Zion. Imprinter means us harm and is serious about it. World map updated: -6/Zion. 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" "" | | ?????????????????????"""" ""## ##"" | | ?????????????????????"" ""#### #### | | ?????????????????????? """"##??# #??? | | ??????????????????????"" """#??## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeColdCanceller Manual? 0 Play Time 00:32:39 Cumulative 106.8 hours Start 2020.12.09 @ 15:40:25 End 2020.12.09 @ 19:46:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 57 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39f44c9e-51a3-4e63-ae58-895ae80c1c61